Search Results

Search found 1516 results on 61 pages for 'ben hooper'.

Page 46/61 | < Previous Page | 42 43 44 45 46 47 48 49 50 51 52 53  | Next Page >

  • How can I get jcifs to play nicely with apache axis

    - by Ben Hammond
    I need to connect Apache Axis 1.4 to a Webservice that uses NTLM authentication to restrict access to its operations. I'm expecting to use Samba Jcifs to handle the NTLM handshake. I found http://hc.apache.org/httpcomponents-client/ntlm.html which gives me fantastic directions for how to wire up HttpClient 4.0 with jcifs. Trouble is, Axis wants to use Http Client 3.0 and the two apis look very different. There are 2 possibilities that I can see Write an object for Axis that lets it plug into HttpClient 4. Figure out how to wire HttpClient 3.0 up with Samba Jcifs. Number 1. looks non-trivial, but possible Number 2. I cannot find any encouraging messages on the web describing how to do this. My question is: has anyone successfully connected samba jcifs with HttpClient 3.0 ? Has anyone already created an Axis HttpSender object that works with HttpClient 4 ? Is there some better alternative that I have not considered?

    Read the article

  • QuickBox2D poly behaviour vs box or circle

    - by Ben Kanizay
    Hi I've played a little with Box2D before and have just started using QuickBox2D which makes things heaps easier. I am however getting different behaviour with a specific poly shape than I am with a box. All other properties are the same. I've included 3 simple examples and their source below. What I really want to work is Example 1 with both objects as poly. As you can see, it seems like the 'paddle' poly is the one that's failing - the 'ball' (whether it's a poly or circle) just falls straight through it instead of bouncing off as it does with a box 'paddle' object. Would appreciate some help or insight. As I can only post one line at this stage, the swf previews of the 3 examples can be seen here Example 1 source: package { import com.actionsnippet.qbox.QuickBox2D; import com.actionsnippet.qbox.QuickObject; import flash.display.MovieClip; public class Eg1 extends MovieClip { private var sim:QuickBox2D; private var paddle:QuickObject; private var ball:QuickObject; public function Eg1() { this.sim = new QuickBox2D(this); this.paddle = this.sim.addPoly({ x:13, y:19, angle:0, density:0, draggable:false, isBullet:true, verts:[[-3.84,-0.67,-2.84,-1,-2.17,-0.33,2.17,-0.33,2.84,-1,3.84,-0.67,2.84,1,-2.51,1]] }); this.ball = this.sim.addPoly({ x:13, y:1, restitution:1, friction:1, draggable:false, isBullet:true, verts:[[-0.34,-1,0.34,-1,0.67,-0.33,0.67,0.33,0.34,1,-0.34,1,-0.67,0.33,-0.67,-0.33]] }); this.sim.start(); } }} Example 2 source: package { import com.actionsnippet.qbox.QuickBox2D; import com.actionsnippet.qbox.QuickObject; import flash.display.MovieClip; public class Eg2 extends MovieClip { private var sim:QuickBox2D; private var paddle:QuickObject; private var ball:QuickObject; public function Eg2() { this.sim = new QuickBox2D(this); this.paddle = this.sim.addBox({ x:13, y:19, angle:0, density:0, draggable:false, isBullet:true, width:8 }); this.ball = this.sim.addPoly({ x:13, y:1, restitution:1, friction:1, draggable:false, isBullet:true, verts:[[-0.34,-1,0.34,-1,0.67,-0.33,0.67,0.33,0.34,1,-0.34,1,-0.67,0.33,-0.67,-0.33]] }); this.sim.start(); } }} Example 3 source: package { import com.actionsnippet.qbox.QuickBox2D; import com.actionsnippet.qbox.QuickObject; import flash.display.MovieClip; public class Eg3 extends MovieClip { private var sim:QuickBox2D; private var paddle:QuickObject; private var ball:QuickObject; public function Eg3() { this.sim = new QuickBox2D(this); this.paddle = this.sim.addPoly({ x:13, y:19, angle:0, density:0, draggable:false, isBullet:true, verts:[[-3.84,-0.67,-2.84,-1,-2.17,-0.33,2.17,-0.33,2.84,-1,3.84,-0.67,2.84,1,-2.51,1]] }); this.ball = this.sim.addCircle({ x:13, y:1, restitution:1, friction:1, draggable:false, isBullet:true, radius:1 }); this.sim.start(); } }}

    Read the article

  • Why is "origin/HEAD" shown when running "git branch -r"?

    - by Ben Hamill
    When you run git branch -r why the blazes does it list origin/HEAD? For example, there's a remote repo on GitHub, say, with two branches: master and awesome-feature. If I do git clone to grab it and then go into my new directory and list the branches, I see this: $ git branch -r origin/HEAD origin/master origin/awesome-feature Or whatever order it would be in (alpha? I'm faking this example to keep the identity of an innocent repo secret). So what's the HEAD business? Is it what the last person to push had their HEAD pointed at when they pushed? Won't that always be whatever it was they pushed? HEADs move around... why do I care what someone's HEAD pointed at on another machine? I'm just getting a handle on remote tracking and such, so this is one lingering confusion. Thanks! EDIT: I was under the impression that dedicated remote repos (like GitHub where no one will ssh in and work on that code, but only pull or push, etc) didn't and shouldn't have a HEAD because there was, basically, no working copy. Not so?

    Read the article

  • Flash AS3 Mysterious Blinking MovieClip

    - by Ben
    This is the strangest problem I've faced in flash so far. I have no idea what's causing it. I can provide a .swf if someone wants to actually see it, but I'll describe it as best I can. I'm creating bullets for a tank object to shoot. The tank is a child of the document class. The way I am creating the bullet is: var bullet:Bullet = new Bullet(); (parent as MovieClip).addChild(bullet); The bullet itself simply moves itself in a direction using code like this.x += 5; The problem is the bullets will trace for their creation and destruction at the correct times, however the bullet is sometimes not visible until half way across the screen, sometimes not at all, and sometimes for the whole traversal. Oddly removing the timer I have on bullet creation seems to solve this. The timer is implemented as such: if(shot_timer == 0) { shoot(); // This contains the aforementioned bullet creation method shot_timer = 10; My enter frame handler for the tank object controls the timer and decrements it every frame if it is greater than zero. Can anyone suggest why this could be happening? EDIT: As requested, full code: Bullet.as package { import flash.display.MovieClip; import flash.events.Event; public class Bullet extends MovieClip { public var facing:int; private var speed:int; public function Bullet():void { trace("created"); speed = 10; addEventListener(Event.ADDED_TO_STAGE,addedHandler); } private function addedHandler(e:Event):void { addEventListener(Event.ENTER_FRAME,enterFrameHandler); removeEventListener(Event.ADDED_TO_STAGE,addedHandler); } private function enterFrameHandler(e:Event):void { //0 - up, 1 - left, 2 - down, 3 - right if(this.x > 720 || this.x < 0 || this.y < 0 || this.y > 480) { removeEventListener(Event.ENTER_FRAME,enterFrameHandler); trace("destroyed"); (parent as MovieClip).removeChild(this); return; } switch(facing) { case 0: this.y -= speed; break; case 1: this.x -= speed; break; case 2: this.y += speed; break; case 3: this.x += speed; break; } } } } Tank.as: package { import flash.display.MovieClip; import flash.events.KeyboardEvent; import flash.events.Event; import flash.ui.Keyboard; public class Tank extends MovieClip { private var right:Boolean = false; private var left:Boolean = false; private var up:Boolean = false; private var down:Boolean = false; private var facing:int = 0; //0 - up, 1 - left, 2 - down, 3 - right private var horAllowed:Boolean = true; private var vertAllowed:Boolean = true; private const GRID_SIZE:int = 100; private var shooting:Boolean = false; private var shot_timer:int = 0; private var speed:int = 2; public function Tank():void { addEventListener(Event.ADDED_TO_STAGE,stageAddHandler); addEventListener(Event.ENTER_FRAME, enterFrameHandler); } private function stageAddHandler(e:Event):void { stage.addEventListener(KeyboardEvent.KEY_DOWN,checkKeys); stage.addEventListener(KeyboardEvent.KEY_UP,keyUps); removeEventListener(Event.ADDED_TO_STAGE,stageAddHandler); } public function checkKeys(event:KeyboardEvent):void { if(event.keyCode == 32) { //trace("Spacebar is down"); shooting = true; } if(event.keyCode == 39) { //trace("Right key is down"); right = true; } if(event.keyCode == 38) { //trace("Up key is down"); // lol up = true; } if(event.keyCode == 37) { //trace("Left key is down"); left = true; } if(event.keyCode == 40) { //trace("Down key is down"); down = true; } } public function keyUps(event:KeyboardEvent):void { if(event.keyCode == 32) { event.keyCode = 0; shooting = false; //trace("Spacebar is not down"); } if(event.keyCode == 39) { event.keyCode = 0; right = false; //trace("Right key is not down"); } if(event.keyCode == 38) { event.keyCode = 0; up = false; //trace("Up key is not down"); } if(event.keyCode == 37) { event.keyCode = 0; left = false; //trace("Left key is not down"); } if(event.keyCode == 40) { event.keyCode = 0; down = false; //trace("Down key is not down") // O.o } } public function checkDirectionPermissions(): void { if(this.y % GRID_SIZE < 5 || GRID_SIZE - this.y % GRID_SIZE < 5) { horAllowed = true; } else { horAllowed = false; } if(this.x % GRID_SIZE < 5 || GRID_SIZE - this.x % GRID_SIZE < 5) { vertAllowed = true; } else { vertAllowed = false; } if(!horAllowed && !vertAllowed) { realign(); } } public function realign():void { if(!horAllowed) { if(this.x % GRID_SIZE < GRID_SIZE / 2) { this.x -= this.x % GRID_SIZE; } else { this.x += (GRID_SIZE - this.x % GRID_SIZE); } } if(!vertAllowed) { if(this.y % GRID_SIZE < GRID_SIZE / 2) { this.y -= this.y % GRID_SIZE; } else { this.y += (GRID_SIZE - this.y % GRID_SIZE); } } } public function enterFrameHandler(Event):void { //trace(shot_timer); if(shot_timer > 0) { shot_timer--; } movement(); firing(); } public function firing():void { if(shooting) { if(shot_timer == 0) { shoot(); shot_timer = 10; } } } public function shoot():void { var bullet = new Bullet(); bullet.facing = facing; //0 - up, 1 - left, 2 - down, 3 - right switch(facing) { case 0: bullet.x = this.x; bullet.y = this.y - this.height / 2; break; case 1: bullet.x = this.x - this.width / 2; bullet.y = this.y; break; case 2: bullet.x = this.x; bullet.y = this.y + this.height / 2; break; case 3: bullet.x = this.x + this.width / 2; bullet.y = this.y; break; } (parent as MovieClip).addChild(bullet); } public function movement():void { //0 - up, 1 - left, 2 - down, 3 - right checkDirectionPermissions(); if(horAllowed) { if(right) { orient(3); realign(); this.x += speed; } if(left) { orient(1); realign(); this.x -= speed; } } if(vertAllowed) { if(up) { orient(0); realign(); this.y -= speed; } if(down) { orient(2); realign(); this.y += speed; } } } public function orient(dest:int):void { //trace("facing: " + facing); //trace("dest: " + dest); var angle = facing - dest; this.rotation += (90 * angle); facing = dest; } } }

    Read the article

  • Visual Studio + Database Edition + CDC = Deploy Fail

    - by Ben
    Hi All, I've got a database using change data capture (CDC) that is created from a Visual Studio database project (GDR2). My problem is that I have a stored procedure that is analyzing the CDC information and then returning data. How is that a problem you ask? Well, the order of operation is as follows. Pre-deployment Script Tables Indexes, keys, etc. Procedures Post-deployment Script Inside the post-deployment script is where I enable CDC. Here-in lies the problem. The procedure that is acting on the CDC tables is bombing because they don't exist yet! I've tried to put the call to sys.sp_cdc_enable_table in the script that creates the table, but it doesn't like that. Error 102 TSD03070: This statement is not recognized in this context. C:...\Schema Objects\Schemas\dbo\Tables\Foo.table.sql 20 1 Foo Is there a better/built-in way to enable CDC such that it's references are available when the stored procedures are created? Is there a way to run a script after tables are created but before other objects are created? How about a way to create the procedure dependencies be damned? Or maybe I'm just doing things that shouldn't be done?!?! Now, I have a work around. Comment out the sproc body Deploy (CDC is created) Uncomment sproc Deploy Everything is great until the next time I update a CDC tracked table. Then I need to comment out the 'offending' procedure. Thanks for reading my question and thanks for your help!

    Read the article

  • How do you store sets in Cassandra?

    - by Ben W
    I'd like to convert this JSON to a data model in Cassandra, where each of the arrays is a set with no duplicates: var data = { "data1": { "100": [1, 2, 3], "200": [3, 4] }, "data2": { "k1", [1], "k2", [4, 5] } } I'd like to query like this: data["data1"]["100"] to retrieve the sets. Anyone know how you might model this in Cassandra? (The only thing I came up with was columns whose name was a set value and the value of the column was an empty string, but that felt wrong.) It's not OK to serialize the sets as JSON or some other string, which would make this much easier. Also, I should note that it's OK to split data1 and data2 into separate ColumnFamilies, it's not necessary that they're keys in the same one.

    Read the article

  • Silverlight and Search Engines

    - by Ben
    Hi, I have recently started learning SilverLight (and Web developement in general) and have been advised by a friend that SilverLight isn't Search engine friendly (because Silverlight isn't HTML). Is there any way of getting around this and getting my site onto the Search engine lists (without paying)? (Any advise on getting my site on search engines lists would be greatly appreciated). Thanks

    Read the article

  • charset problem?

    - by Ben Fransen
    Hi all, I have a bugging problem. For a website I made there are search engine friendly URL's generated. The only problem is there are ß-chars in the url too. Chars like ö, ï, ä, ü etc. are placed correct. But with the ß-char there is a diamond-icon with a questionmark in it. - ? I thought it had to do with the charset which is used but i've tried both UTF-8 and iso-8859-1. Both without luck. I need to have the correct character in the url for the readability of deeplinks. Hope to hear from you!

    Read the article

  • Converting old Mailer to Rails 3 (multipart/mixed)

    - by Oscar Del Ben
    I'm having some difficulties converting this old mailer api to rails 3: content_type "multipart/mixed" part :content_type => "multipart/alternative" do |alt| alt.part "text/plain" do |p| p.body = render_message("summary_report.text.plain.erb", :message = message.gsub(/<.br./,"\n"), :campaign=campaign, :aggregate=aggregate, :promo_messages=campaign.participating_promo_msgs) end alt.part "text/html" do |p| p.body = render_message("summary_report.text.html.erb", :message = message, :campaign=campaign, :aggregate=aggregate,:promo_messages=campaign.participating_promo_msgs) end end if bounce_path attachment :content_type => "text/csv", :body=> File.read(bounce_path), :filename => "rmo_bounced_emails.csv" end attachment :content_type => "application/pdf", :body => File.read(report_path), :filename=>"rmo_report.pdf" In particular I don't understand how to differentiate the different multipart options. Any idea?

    Read the article

  • Any way to animate new elements in a GridView being added?

    - by Ben L.
    My app polls a server every 15 seconds to see if there are any new items to display, then downloads the new items and disposes of the old items so that there are always exactly 100 items in the GridView. Unfortunately, this process can be confusing to the user if they see a page of images change without knowing where the items went. My idea is that there could be some kind of animation (such as the new items being inserted at the top and pushing the older ones down the list) to show what action is happening. Unfortunately, I have no clue how to make this animation happen. Is my idea even possible? How would I accomplish this?

    Read the article

  • MustOverride Shared Methods in .Net

    - by Ben
    Hi I have a few class's that inherit from a base class. I want to enforce that all of these Class's implement a shared method foo(). I am not able to create the following on the base class Public MustOvveride Shared Sub foo() as this is not allowed. I also cant create an Interface that defines a Shared Sub Foo() and implement that in my derrived class's, as this also is not allowed. Does anyone know how i should implement this? p.s i realise my example is in VB and i have also tagged C#, the same problem applies to both languages and presumably the same fix would apply.

    Read the article

  • PHP can't connect to localhost XMPP server on port 5222

    - by Ben Werdmuller
    I've set up an ejabberd install locally on my Windows box, where I also have Apache, PHP and MySQL. I've also confirmed that it works great using Digsby, and have kicked the tires a bit by creating some users, sending some messages, etc. All good. However, PHP can't open a stream using stream_socket_client to port 5222. Even at its simplest level: stream_socket_client("tcp://localhost:5222", $errno, $errstr, 30, STREAM_CLIENT_CONNECT); Returns a timeout error. However, again, connecting with an IM client to localhost on port 5222 works fine. Any ideas? I'm stuck!

    Read the article

  • NetBeans Platform Unit Test Library Dependencies

    - by Ben Hammond
    I am working on a Netbeans Platform RCP application. I use jmock in my unit tests and I have created a Library Wrapper Module to import the necessary libraries. The Module has an section named 'Libraries' and another section named 'Unit Test Libraries'. I hoped that I could add the JMock Library Wrapper to the 'Unit Test Libraries', however when I run the unit tests I get the error 'package org.jmock does not exist'. If I import the JMock Library Wrapper in to the main 'Libraries' element then it works, but this feels wrong. Maven allows me to specify unit-test only dependencies, and I assumed that NetBeans Platform did the same. Should this be possible? Am I doing something wrong? Should I resign myself to a run-time dependency on the unit-test libraries (ugh).

    Read the article

  • Exporting de-aggregated data

    - by Ben
    I'm currently working on a data export feature for a survey application. We are using SQL2k8. We store data in a normalized format: QuestionId, RespondentId, Answer. We have a couple other tables that define what the question text is for the QuestionId and demographics for the RespondentId... Currently I'm using some dynamic SQL to generate a pivot that joins the question table to the answer table and creates an export, its working... The problem is that it seems slow and we don't have that much data (less than 50k respondents). Right now I'm thinking "why am I 'paying' to de-aggregate the data for each query? Why don't I cache that?" The data being exported is based on dynamic criteria. It could be "give me respondents that completed on x date (or range)" or "people that like blue", etc. Because of that, I think I have to cache at the respondent level, find out what respondents are being exported and then select their combined cached de-aggregated data. To me the quick and dirty fix is a totally flat table, RespondentId, Question1, Question2, etc. The problem is, we have multiple clients and that doesn't scale AND I don't want to have to maintain the flattened table as the survey changes. So I'm thinking about putting an XML column on the respondent table and caching the results of a SELECT * FROM Data FOR XML AUTO WHERE RespondentId = x. With that in place, I would then be able to get my export with filtering and XML calls into the XML column. What are you doing to export aggregated data in a flattened format (CSV, Excel, etc)? Does this approach seem ok? I worry about the cost of XML functions on larger result sets (think SELECT RespondentId, XmlCol.value('//data/question_1', 'nvarchar(50)') AS [Why is there air?], XmlCol.RinseAndRepeat)... Is there a better technology/approach for this? Thanks!

    Read the article

  • Debugging a basic OpenGL texture fail? (iphone)

    - by Ben
    Hey all, I have a very basic texture map problem in GL on iPhone, and I'm wondering what strategies there are for debugging this kind of thing. (Frankly, just staring at state machine calls and wondering if any of them is wrong or misordered is no way to live-- are there tools for this?) I have a 512x512 PNG file that I'm loading up from disk (not specially packed), creating a CGBitmapContext, then calling CGContextDrawImage to get bytes out of it. (This code is essentially stolen from an Apple sample.) I'm trying to map the texture to a "quad", with code that looks essentially like this-- all flat 2D stuff, nothing fancy: glEnable(GL_TEXTURE_2D); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glEnableClientState(GL_TEXTURE_COORD_ARRAY); GLfloat vertices[8] = { viewRect.origin.x, viewRect.size.height, viewRect.origin.x, viewRect.origin.y, viewRect.size.width, viewRect.origin.y, viewRect.size.width, viewRect.size.height }; GLfloat texCoords[8] = { 0, 1.0, 0, 0, 1.0, 0, 1.0, 1.0 }; glBindTexture(GL_TEXTURE_2D, myTextureRef); // This was previously bound to glVertexPointer(2, GL_FLOAT , 0, vertices); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisable(GL_TEXTURE_2D); My supposedly textured area comes out just black. I see no debug output from the CG calls to set up the texture. glGetError reports nothing. If I simplify this code block to just draw the verts, but set up a pure color, the quad area lights up exactly as expected. If I clear the whole context immediately beforehand to red, I don't see the red-- which means something is being rendered there, but not the contents of my PNG. What could I be doing wrong? And more importantly, what are the right tools and techniques for debugging this sort of thing, because running into this kind of problem and not being able to "step through it" in a debugger in any meaningful way is a bummer. Thanks!

    Read the article

  • Why is git better than Subversion?

    - by Ben Mills
    I've been using Subversion for a few years and after using SourceSafe, I just love Subversion. Combined with TortoiseSVN, I can't really imagine how it could be any better. Yet there's a growing number of developers claiming that Subversion has problems and that we should be moving to the new breed of distributed version control systems, such as Git. Can anyone explain how Git improves upon Subversion?

    Read the article

  • jQuery slideDown() Makes Everything in Wrapper Shift

    - by Ben
    Hello everyone, I am currently creating a simple menu where there are several names of services and a user can click on one and jQuery will show it's corresponding paragraph describing it below it. My jQuery code is fine and does exactly what I want, however, I have one bug I have yet to iron out. Whenever I click one of these headings and it's description displays, everything in the wrapper for the page shifts to the left about 7 pixels in Firefox, it does the same thing is Google Chrome however I have not measured the amout but I am sure it is irrelevant. Anyways, I am using the slideToggle() command to show the hidden parragraph. I assume this is occuring because when the slideDown occurs it is somehow changing the width of everything and the "margin: 0 auto;" setting for the wrapper rule in my css is compensating for this change. Does anyone have any way I can remedy this problem? I have tried several other fixes I've found around the internet but to no avail. Here is what my code looks like, I put it on jsFiddle to make it easier to view: http://jsfiddle.net/vcH7m/ Feel free to edit it there if you like, or post what needs to be fixed here. Whatever is more convenient. Thank you very much for the help!

    Read the article

  • Use LINQ to count the number of combinations existing in two lists

    - by Ben McCormack
    I'm trying to create a LINQ query (or queries) that count the total number of occurences of a combinations of items in one list that exist in a different list. For example, take the following lists: CartItems DiscountItems ========= ============= AAA AAA AAA BBB AAA BBB BBB CCC CCC DDD The result of the query operation should be 2 since I can find two combinations of AAA and BBB (from DiscountItems) within the contents of CartItems. My thinking in approaching the query is to join the lists together to shorten CartItems to only include items from DiscountItems. The solution would be to find the CartItem in the resulting query that occurs the least amount of times, thus indicating how many combinations of items exist in CartItems. How can this be done? Here's the query I already have, but it's not working. query results in an enumeration with 100 items, far more than I expected. Dim query = From cartItem In Cart.CartItems Group Join discountItem In DiscountGroup.DiscountItems On cartItem.SKU Equals discountItem.SKU Into Group Select SKU = cartItem.SKU, CartItems = Group Return query.Min(Function(x) x.CartItems.Sum(Function(y) y.Quantity))

    Read the article

  • handle large Parcelable ArrayList in Android

    - by Gal Ben-Haim
    I'm developing an Android app that is a client to a JSON webservice API. I have classes of resource objects (some are nested) and I pass results from an IntentService that access the webserive using the Parcelable interface for all the resource classes. the webservice returns arrays or results that can be potentially large (because of the nesting, for example, a post object also contains comments array, each comment also contains a user object). currently I'm either inserting the results into a SQlite database or displaying them in a ListView. (my relevant methods are accepting ArrayList<resourceClass> as arguments). (some data need to be persistent stored and some should not). since I don't know what size of lists I can handle this way without reaching the memory limits, is this a good practice ? is it a better idea to save the parsed JSON to a local file immediately and pass the file path to the ResultReceiver, then either insert to database from that file or display the data ? is there a better way to handle this ? btw - I'm parsing the JSON as a stream with Gson's Reader so there shouldn't be memory issues at that stage.

    Read the article

  • Fullscreen texture iPhone OpenGL ES

    - by Ben Reeves
    I'm aware that OpenGL textures on the the iphone are required to be a power of 2, is this true of OpenGL 2.0 as well? If I have an image that is 320 x 480 in size and want to draw it full screen is there any possible way to do this with OpenGL. Thanks

    Read the article

  • Interesting LinqToSql behaviour

    - by Ben Robinson
    We have a database table that stores the location of some wave files plus related meta data. There is a foreign key (employeeid) on the table that links to an employee table. However not all wav files relate to an employee, for these records employeeid is null. We are using LinqToSQl to access the database, the query to pull out all non employee related wav file records is as follows: var results = from Wavs in db.WaveFiles where Wavs.employeeid == null; Except this returns no records, despite the fact that there are records where employeeid is null. On profiling sql server i discovered the reason no records are returned is because LinqToSQl is turning it into SQL that looks very much like: SELECT Field1, Field2 //etc FROM WaveFiles WHERE 1=0 Obviously this returns no rows. However if I go into the DBML designer and remove the association and save. All of a sudden the exact same LINQ query turns into SELECT Field1, Field2 //etc FROM WaveFiles WHERE EmployeeID IS NULL I.e. if there is an association then LinqToSql assumes that all records have a value for the foreign key (even though it is nullable and the property appears as a nullable int on the WaveFile entity) and as such deliverately constructs a where clause that will return no records. Does anyone know if there is a way to keep the association in LinqToSQL but stop this behaviour. A workaround i can think of quickly is to have a calculated field called IsSystemFile and set it to 1 if employeeid is null and 0 otherwise. However this seems like a bit of a hack to work around strange behaviour of LinqToSQl and i would rather do something in the DBML file or define something on the foreign key constraint that will prevent this behaviour.

    Read the article

< Previous Page | 42 43 44 45 46 47 48 49 50 51 52 53  | Next Page >