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  • NHibernate unable to create SessionFactory

    - by Tyler
    I'm having a bit of trouble setting up NHibernate, and I'm not too sure what the problem is exactly. I'm attempting to save a domain object to the database (Oracle 10g XE). However, I'm getting a TypeInitializationException while trying to create the ISessionFactory. Here is what my hibernate.cfg.xml looks like: <?xml version="1.0" encoding="utf-8"?> <hibernate-configuration xmlns="urn:nhibernate-configuration-2.2" > <session-factory name="MyProject.DataAccess"> <property name="connection.driver_class">NHibernate.Driver.OracleClientDriver</property> <property name="connection.connection_string"> User ID=myid;Password=mypassword;Data Source=localhost </property> <property name="show_sql">true</property> <property name="dialect">NHibernate.Dialect.OracleDialect</property> <property name="proxyfactory.factory_class">NHibernate.ByteCode.LinFu.ProxyFactoryFactory, NHibernate.ByteCode.LinFu</property> <mapping resource="MyProject/Domain/User.hbm.xml"/> </session-factory> </hibernate-configuration> I created a DAO which I will use to persist domain objects to the database. The DAO uses a HibernateUtil class that creates the SessionFactory. Both classes are in the DataAccess namespace along with the Hibernate configuration. This is where the exception is occuring. Here's that class: public class HibernateUtil { private static ISessionFactory SessionFactory = BuildSessionFactory(); private static ISessionFactory BuildSessionFactory() { try { // This seems to be where the problem occurs return new Configuration().Configure().BuildSessionFactory(); } catch (TypeInitializationException ex) { Console.WriteLine("Initial SessionFactory creation failed." + ex); throw new Exception("Unable to create SessionFactory."); } } public static ISessionFactory GetSessionFactory() { return SessionFactory; } } The DataAccess namespace references the NHibernate DLLs. This is virtually the same setup I've used with Hibernate in Java, so I'm not entirely sure what I'm doing wrong here. Any ideas? Edit The innermost exception is the following: "Could not find file 'C:\Users\Tyler\Documents\Visual Studio 2010\Projects\MyProject\MyProject\ConsoleApplication\bin\Debug\hibernate.cfg.xml'." ConsoleApplication contains the entry point where I've created a User object and am trying to persist it with my DAO. Why is it looking for the configuration file there? The actual persisting takes place in the DAO, which is in DataAccess. Also, when I add the configuration file to ConsoleApplication, it still does not find it.

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  • Concatenative language inrepreter in Java

    - by Vojislav Stojkovic
    I'm interested in finding a concatenative language interpreter in Java. Ideally, it should satisfy the following conditions: It has an interpreter, not (only) a bytecode compiler for JVM. The language itself has decent documentation, not only a few examples and a "I'll document the rest someday" notice. The project is not completely abandoned. In short, I'm looking for a reasonably "alive" concatenative language that can be embedded into Java easily.

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  • How does Dropbox use Python on Windows and OS X?

    - by robotshapes
    In Windows the Dropbox client uses python25.dll and the MS C runtime libraries (msvcp71.dll, etc). On OS X the Python code is compiled bytecode (pyc). My guess is they are using a common library they have written then just have to use different hooks for the different platforms. What method of development is this? It clearly isn't IronPython or PyObjC. This paradigm is so appealing to me, but my CS foo and Google foo are failing me.

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  • Scala and Java Real-Time System

    - by portoalet
    Just wondering if anybody has run Scala app or web-app on Java Real-Time system? I assume because scala is bytecode compatible with regular JVM, then it should not take much effort to run it on a Real Time JVM such as Sun Java Real-Time System ?

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  • How would one go about adding (minor) syntactic sugars to Java?

    - by polygenelubricants
    Suppose I want to add minor syntactic sugars to Java. Just little things like adding regex pattern literals, or perhaps base-2 literals, or multiline strings, etc. Nothing major grammatically (at least for now). How would one go about doing this? Do I need to extend the bytecode compiler? (Is that possible?) Can I write Eclipse plugins to do simple source code transforms before feeding it to the standard Java compiler?

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  • Understanding java's native threads and the jvm

    - by Moev4
    I understand that the jvm is itself an application that turns the bytecode of the java executable into native machine code, but when using native threads I have some questions that I just cannot seem to answer. Does every thread create their own instance of the jvm to handle their particular execution? If not then does the jvm have to have some way to schedule which thread it will handle next, if so wouldn't this render the multi-threaded nature of java useless since only one thread can be ran at a time?

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  • What makes C faster than Python?

    - by Chris
    I know this is probably a very obvious answer and that I'm exposing myself to less-than-helpful snarky comments, but I don't know the answer so here goes. If Python compiles to bytecode at runtime, is it just that initial compiling step that takes longer? If that's the case wouldn't that just be a small upfront cost in the code (ie if the code is running over a long period of time, do the differences between C and python diminish?)

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  • Is the “jQuery programming style” a kind of Reactive programming?

    - by Peter Krauss
    jQuery is a Javascript library and framework, but when we are programming with jQuery into DOM problems/solutions, we can practice a style quite different of programming... We can read about jQuery at Wikipedia, The set of jQuery core features — DOM element selections, traversal and manipulation —, enabled by its selector engine (...), created a new "programming style", fusing algorithms and DOM-data-structures This question is similar to the "subquestion-3" of this question but not so generic. The focus here is about this new kind of "programming style"... So, the question: Is the "jQuery programming style in DOM context" a new paradign? Or it is more one example of reactive programming (not "cell-oriented" but "DOM-node oriented") or another one? We have no "standard taxonomy of paradigms", so, please, in your answer, indicate also your "best choice for Wikipedia Paradign". Example: if you understand that "jQuery programming DOM" is like "awk filtering data", your choice can be event-driven.

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  • Adobe publie deux méthodes pour contrer l'exploitation de PDF malicieux mise à jour la semaine derni

    Mise à jour du 08/04/10 Adobe publie deux méthodes pour contrer l'exploitation de PDF malicieux Mise à jour la semaine dernière dans un "proof of concept" Suite au "proof of concept" (POC) de Didier Stevens qui montrait comment réaliser une attaque en utilisant un PDF malicieux (une méthode qui, en ce qui concerne Adobe, impliquait une forte part d'"ingénierie sociale", autrement dit de manipulation de l'utilisateur par l'affichage d'un message modifiée) , Adobe a décidé d'apporter des modifications à ses applications (Acrobat et Reader). En attendant que celles-ci soient effectives, la société vient d'éd...

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  • NET Math Libraries

    - by JoshReuben
    NET Mathematical Libraries   .NET Builder for Matlab The MathWorks Inc. - http://www.mathworks.com/products/netbuilder/ MATLAB Builder NE generates MATLAB based .NET and COM components royalty-free deployment creates the components by encrypting MATLAB functions and generating either a .NET or COM wrapper around them. .NET/Link for Mathematica www.wolfram.com a product that 2-way integrates Mathematica and Microsoft's .NET platform call .NET from Mathematica - use arbitrary .NET types directly from the Mathematica language. use and control the Mathematica kernel from a .NET program. turns Mathematica into a scripting shell to leverage the computational services of Mathematica. write custom front ends for Mathematica or use Mathematica as a computational engine for another program comes with full source code. Leverages MathLink - a Wolfram Research's protocol for sending data and commands back and forth between Mathematica and other programs. .NET/Link abstracts the low-level details of the MathLink C API. Extreme Optimization http://www.extremeoptimization.com/ a collection of general-purpose mathematical and statistical classes built for the.NET framework. It combines a math library, a vector and matrix library, and a statistics library in one package. download the trial of version 4.0 to try it out. Multi-core ready - Full support for Task Parallel Library features including cancellation. Broad base of algorithms covering a wide range of numerical techniques, including: linear algebra (BLAS and LAPACK routines), numerical analysis (integration and differentiation), equation solvers. Mathematics leverages parallelism using .NET 4.0's Task Parallel Library. Basic math: Complex numbers, 'special functions' like Gamma and Bessel functions, numerical differentiation. Solving equations: Solve equations in one variable, or solve systems of linear or nonlinear equations. Curve fitting: Linear and nonlinear curve fitting, cubic splines, polynomials, orthogonal polynomials. Optimization: find the minimum or maximum of a function in one or more variables, linear programming and mixed integer programming. Numerical integration: Compute integrals over finite or infinite intervals, over 2D and higher dimensional regions. Integrate systems of ordinary differential equations (ODE's). Fast Fourier Transforms: 1D and 2D FFT's using managed or fast native code (32 and 64 bit) BigInteger, BigRational, and BigFloat: Perform operations with arbitrary precision. Vector and Matrix Library Real and complex vectors and matrices. Single and double precision for elements. Structured matrix types: including triangular, symmetrical and band matrices. Sparse matrices. Matrix factorizations: LU decomposition, QR decomposition, singular value decomposition, Cholesky decomposition, eigenvalue decomposition. Portability and performance: Calculations can be done in 100% managed code, or in hand-optimized processor-specific native code (32 and 64 bit). Statistics Data manipulation: Sort and filter data, process missing values, remove outliers, etc. Supports .NET data binding. Statistical Models: Simple, multiple, nonlinear, logistic, Poisson regression. Generalized Linear Models. One and two-way ANOVA. Hypothesis Tests: 12 14 hypothesis tests, including the z-test, t-test, F-test, runs test, and more advanced tests, such as the Anderson-Darling test for normality, one and two-sample Kolmogorov-Smirnov test, and Levene's test for homogeneity of variances. Multivariate Statistics: K-means cluster analysis, hierarchical cluster analysis, principal component analysis (PCA), multivariate probability distributions. Statistical Distributions: 25 29 continuous and discrete statistical distributions, including uniform, Poisson, normal, lognormal, Weibull and Gumbel (extreme value) distributions. Random numbers: Random variates from any distribution, 4 high-quality random number generators, low discrepancy sequences, shufflers. New in version 4.0 (November, 2010) Support for .NET Framework Version 4.0 and Visual Studio 2010 TPL Parallellized – multicore ready sparse linear program solver - can solve problems with more than 1 million variables. Mixed integer linear programming using a branch and bound algorithm. special functions: hypergeometric, Riemann zeta, elliptic integrals, Frensel functions, Dawson's integral. Full set of window functions for FFT's. Product  Price Update subscription Single Developer License $999  $399  Team License (3 developers) $1999  $799  Department License (8 developers) $3999  $1599  Site License (Unlimited developers in one physical location) $7999  $3199    NMath http://www.centerspace.net .NET math and statistics libraries matrix and vector classes random number generators Fast Fourier Transforms (FFTs) numerical integration linear programming linear regression curve and surface fitting optimization hypothesis tests analysis of variance (ANOVA) probability distributions principal component analysis cluster analysis built on the Intel Math Kernel Library (MKL), which contains highly-optimized, extensively-threaded versions of BLAS (Basic Linear Algebra Subroutines) and LAPACK (Linear Algebra PACKage). Product  Price Update subscription Single Developer License $1295 $388 Team License (5 developers) $5180 $1554   DotNumerics http://www.dotnumerics.com/NumericalLibraries/Default.aspx free DotNumerics is a website dedicated to numerical computing for .NET that includes a C# Numerical Library for .NET containing algorithms for Linear Algebra, Differential Equations and Optimization problems. The Linear Algebra library includes CSLapack, CSBlas and CSEispack, ports from Fortran to C# of LAPACK, BLAS and EISPACK, respectively. Linear Algebra (CSLapack, CSBlas and CSEispack). Systems of linear equations, eigenvalue problems, least-squares solutions of linear systems and singular value problems. Differential Equations. Initial-value problem for nonstiff and stiff ordinary differential equations ODEs (explicit Runge-Kutta, implicit Runge-Kutta, Gear's BDF and Adams-Moulton). Optimization. Unconstrained and bounded constrained optimization of multivariate functions (L-BFGS-B, Truncated Newton and Simplex methods).   Math.NET Numerics http://numerics.mathdotnet.com/ free an open source numerical library - includes special functions, linear algebra, probability models, random numbers, interpolation, integral transforms. A merger of dnAnalytics with Math.NET Iridium in addition to a purely managed implementation will also support native hardware optimization. constants & special functions complex type support real and complex, dense and sparse linear algebra (with LU, QR, eigenvalues, ... decompositions) non-uniform probability distributions, multivariate distributions, sample generation alternative uniform random number generators descriptive statistics, including order statistics various interpolation methods, including barycentric approaches and splines numerical function integration (quadrature) routines integral transforms, like fourier transform (FFT) with arbitrary lengths support, and hartley spectral-space aware sequence manipulation (signal processing) combinatorics, polynomials, quaternions, basic number theory. parallelized where appropriate, to leverage multi-core and multi-processor systems fully managed or (if available) using native libraries (Intel MKL, ACMS, CUDA, FFTW) provides a native facade for F# developers

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  • Is there a standard way to store 3D meshes to easily communicate between libraries?

    - by awiebe
    In a 3D game lots of different systems need to know about geometry data, however the only way they seem to be able to agree to on in representing it by an array of triangles. Can anyone recommend a good geometry manipulation library that will allow me to easily integrate the drawing library(OpenGL), the physics engine(Bullet), Serialization(Several 3D file formats) and my own code(objective-c++). Focus on the a representation between the drawing library and the physics engine. Also if the library can triangulate a mesh definition that would be very helpful. My code can work around what exists already.

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  • Advanced Search Stored procedure

    - by Ray Eatmon
    So I am working on an MVC ASP.NET web application which centers around lots of data and data manipulation. PROBLEM OVERVIEW: We have an advanced search with 25 different filter criteria. I am using a stored procedure for this search. The stored procedure takes in parameters, filter for specific objects, and calculates return data from those objects. It queries large tables 14 millions records on some table, filtering and temp tables helped alleviate some of the bottle necks for those queries. ISSUE: The stored procedure used to take 1 min to run, which creates a timeout returning 0 results to the browser. I rewrote the procedure and got it down to 21 secs so the timeout does not occur. This ONLY occurs this slow the FIRST time the search is run, after that it takes like 5 secs. I am wondering should I take a different approach to this problem, should I worry about this type of performance issue if it does not timeout?

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  • What technologies are used for Game development now days?

    - by Monika Michael
    Whenever I ask a question about game development in an online forum I always get suggestions like learning line drawing algorithms, bit level image manipulation and video decompression etc. However looking at games like God of War 3, I find it hard to believe that these games could be developed using such low level techniques. The sheer awesomeness of such games defy any comprehensible(for me) programming methodology. Besides the gaming hardware is really a monster now days. So it stands to reason that the developers would work at a higher level of abstraction. What is the latest development methodology in the gaming industry? How is it that a team of 30-35 developers (of which most is management and marketing fluff) able to make such mind boggling games? If the question seems too general could you explain the architecture of God of War 3? Or how you would go about producing a clone? That I think should be objectively answerable.

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  • How to round currency values [migrated]

    - by Kenny
    I already have several ways to solve this, but I am interested in whether there is a better solution to this problem. Please only respond with a pure numeric algorithm. String manipulation is not acceptable. I am looking for an elegant and efficient solution. Given a currency value (ie $251.03), split the value into two half and round to two decimal places. The key is that the first half should round up and the second should round down. So the outcome in this scenario should be $125.52 and $125.51.

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  • Cycles through black screen on login after changing password

    - by John L
    On my laptop, I forgot the password to my Ubuntu partition, so I logged into the root command shell on the recovery start up option in GRUB so that I could change the password. On my first attempt to change my user password, I got this error: root@username-PC:~# passwd username (*not my actual user name*) Enter new UNIX password: Retype new UNIX password: passwd: Authentication token manipulation error passwd: password unchanged After doing some research, I discovered that I was stuck as read only on the file system, so I ran the following command to remount the file partition as read/write: mount -rw -o remount / Afterwards, I change my user password using passwd and it was changed successfully. I restarted my laptop and tried to login using the new password but the only thing that happened was after entering my password it flashed to a black screen with some text that I couldn't make out except for "Ubuntu 12.04" then another black screen half a second later, and finally back to the login screen. Repeated attempts to login results in only this action.

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  • How is game development different from other software development?

    - by Davy8
    For a solid general purpose software developer, what specifically is different about game development, either fundamentally or just differences in degree? I've done toy games like Tic-tac-toe, Tetris, and a brute-force sudoku solver (with UI) and I'm now embarking on a mid-sized project (mid-sized for being a single developer and not having done many games) and one thing I've found with this particular project is that separation of concerns is a lot harder since everything affects state, and every object can interact with every other object in a myriad of ways. So far I've managed to keep the code reasonably clean for my satisfaction but I find that keeping clean code in non-trivial games is a lot harder than it is for my day job. The game I'm working on is turn-based and the graphics are going to be fairly simple (web-based, mostly through DOM manipulation) so real time and 3d work aren't really applicable to me, but I'd still be interested in answers regarding those if they're interesting. Mostly interested in general game logic though. P.S. Feel free to retag this, I'm not really sure what tags are applicable.

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  • why not use unmanaged safe code in c#

    - by user613326
    There is an option in c# to execute code unchecked. It's generally not advised to do so, as managed code is much safer and it overcomes a lot of problems. However I am wondering, if you're sure your code won't cause errors, and you know how to handle memory then why (if you like fast code) follow the general advice? I am wondering this since I wrote a program for a video camera, which required some extremely fast bitmap manipulation. I made some fast graphical algorithms myself, and they work excellent on the bitmaps using unmanaged code. Now I wonder in general, if you're sure you don't have memory leaks, or risks of crashes, why not use unmanaged code more often ? PS my background: I kinda rolled into this programming world and I work alone (I do so for a few years) and so I hope this software design question isn't that strange. I don't really have other people out there like a teacher to ask such things.

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  • How to move Objects smoothly like swimming arround

    - by philipp
    I have a Box2D project that is about to create a view where the user looks from the Sky onto Water. Or perhaps on a bathtub filled with water or something like this. The Object which holds the fluid actually does not matter, what matters is the movement of the bodies, because they should move like drops of grease on a soup, or wood on water, I can even imagine the the fluid is mercurial, extreme heavy and "lazy". How can I manipulate the bodies (every frame or time by time) to make them move like this? I started with randomly manipulation their linear velocity, but I turned out that this not very smooth and looks quite hard. Is it a better idea to check their velocity and apply impulses? Is there any example? Greetings philipp

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  • Get Hands On with Raspberry Pi via Free OS-Building Course

    - by Jason Fitzpatrick
    Cambridge University is now offering a free 12-segment course that will guide you through building an OS from scratch for the tiny Raspberry Pi development board–learn the ins and outs of basic OS design on the cheap. You’ll need a Raspberry Pi board, a computer running Windows, OS X, or Linux, and an SD card, as well as a small amount of free software. The 12-part tutorial starts you off with basic OS theory and then walks you through basic control of the board, graphics manipulation, and, finally, creating a command line interface for your new operating system. Hit up the link below to read more and check out the lessons. Baking Pi – Operating Systems Development HTG Explains: What The Windows Event Viewer Is and How You Can Use It HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows?

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  • Common Javascript mistakes that severely affect performance?

    - by melee
    At a recent UI/UX MeetUp that I attended, I gave some feedback on a website that used Javascript (jQuery) for its interaction and UI - it was fairly simple animations and manipulation, but the performance on a decent computer was horrific. It actually reminded me of a lot of sites/programs that I've seen with the same issue, where certain actions just absolutely destroy performance. It is mostly in (or at least more noticeable in) situations where Javascript is almost serving as a Flash replacement. This is in stark contrast to some of the webapps that I have used that have far more Javascript and functionality but run very smoothly (COGNOS by IBM is one I can think of off the top of my head). I'd love to know some of the common issues that aren't considered when developing JS that will kill the performance of the site.

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  • Getting started with ClojureScript and Google Closure

    - by Andrea
    I would like to investigate whether ClojureScript, with the associated Google Closure library is a reasonable tool to build modern, in-browser, Javascript applications. My current Javascript stack consists of jQuery, Backbone and RequireJS with the possible additions of some widgets libraries like jQueryUI or KendoUI. So it will be quite a big leap (I already know how to work in Clojure, although I have little experience). What is a good roadmap to do so? Should I learn the Google Closure library first, or can I grasp it together with ClojureScript? One thing I am concerned about is the overall application structure. Backbone is rather opinionated on how to organize your application. I am not sure whether Google Closure also includes some components to help with the design of the application. And, if this is the case, I do not know how to tell whether this structure will port to ClojureScript or a ClojureScript application will require a different organization anyway, and only use - say - the widgets and DOM manipulation features of Closure.

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