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  • Unable to download anything from the Ubuntu software center

    - by Skittles
    I am trying to download softwares from ubuntu software center but every time i click on "USE THIS SOURCE" i end up getting "Failed to download repository information" error! I don't understand what to do I even tried changing and adding Repository. Even tried choosing a different server. Even the "Choose best server" option doesn't choose anything. I really need help. I am new to Ubuntu and i would really appreciate some help. after trying lsb_release -a; i got pooja@Invincible:~$ lsb_release -a; No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 12.04 LTS Release: 12.04 Codename: precise After trying "sudo apt-get update && sudo apt-get upgrade" i got this- W: Failed to fetch http://mirror.cse.iitk.ac.in/ubuntu/dists/precise-proposed/universe/i18n/Translation-en Something wicked happened resolving 'mirror.cse.iitk.ac.in:http' (-5 - No address associated with hostname) E: Some index files failed to download. They have been ignored, or old ones used instead.

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  • Should certain math classes be required for a Computer Science degree?

    - by sunpech
    For a Computer Science (CS) degree at many colleges and universities, certain math courses are required: Calculus, Linear Algebra, and Discrete Mathematics are few examples. However, since I've started working in the real world as a software developer, I have yet to truly use some the knowledge I had at once acquired from taking those classes. Discrete Math might be the only exception. My questions: Should these math classes be required to obtain a computer science degree? Or would they be better served as electives? I'm challenging even that the certain math classes even help with required CS classes. For example, I never used linear algebra outside of the math class itself. I hear it's used in Computer Graphics, but I never took those classes-- yet linear algebra was required for a CS degree. I personally think it could be better served as an elective rather than requirement because it's more specific to a branch of CS rather than general CS. From a Slashdot post CS Profs Debate Role of Math In CS Education: 'For too long, we have taught computer science as an academic discipline (as though all of our students will go on to get PhDs and then become CS faculty members) even though for most of us, our students are overwhelmingly seeking careers in which they apply computer science.'

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  • Logging library for (c++) games

    - by Klaim
    I know a lot of logging libraries but didn't test a lot of them. (GoogleLog, Pantheios, the coming boost::log library...) In games, especially in remote multiplayer and multithreaded games, logging is vital to debugging, even if you remove all logs in the end. Let's say I'm making a PC game (not console) that needs logs (multiplayer and multithreaded and/or multiprocess) and I have good reasons for looking for a library for logging (like, I don't have time or I'm not confident in my ability to write one correctly for my case). Assuming that I need : performance ease of use (allow streaming or formating or something like that) reliable (don't leak or crash!) cross-platform (at least Windows, MacOSX, Linux/Ubuntu) Wich logging library would you recommand? Currently, I think that boost::log is the most flexible one (you can even log to remotely!), but have not good performance update: is for high performance, but isn't released yet. Pantheios is often cited but I don't have comparison points on performance and usage. I've used my own lib for a long time but I know it don't manage multithreading so it's a big problem, even if it's fast enough. Google Log seems interesting, I just need to test it but if you already have compared those libs and more, your advice might be of good use. Games are often performance demanding while complex to debug so it would be good to know logging libraries that, in our specific case, have clear advantages.

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  • Efficient solution for multiplayer space partioning?

    - by DevilWithin
    This question is a little tricky, but I will try to make it clear, Lets say I am building an online game, not in a mmo scale, but gladly supporting as many players as possible, in a authoritative server approach, and I want really big worlds with lots of AI simulated enemies. I am aware of a few strategies to save server's CPU by subdividing the space and not processing what doesn't need processing. I 've already split the world by regions, that will require loading times and small transitions, which i think is important to mantain the quality of gameplay when playing locally (alone or even with a couple of friends) because the players won't normally be in more than one or two regions. But even a region can become pretty big, and have a lot of NPC simulating at a time, how do I handle this without screwing the player's experience? Approaches like one server per region and alike are not in the table. I am mainly looking for data structures to hold hordes of enemies, and even peaceful NPC. To finalize the question, please note that vehicles exist, therefore its considerably fast to travel within a region, influencing the "when" to cull areas. Sorry for the confusing question, thanks

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  • How to dealing with the "programming blowhard"?

    - by Peter G.
    (Repost, I posted this in the wrong section before, sorry) So I'm sure everyone has run into this person at one point or another, someone catches wind of your project or idea and initially shows some interest. You get to talking about some of your methods and usually around this time they interject stating how you should use method X instead, or just use library Y. But not as a friendly suggestion, but bordering on a commandment. Often repeating the same advice over and over like a overzealous parrot. Personally, I like to reinvent the wheel when I'm learning, or even just for fun, even if it turns out worse than what's been done before. But this person apparently cannot fathom recreating ANY utility for such purposes, or possibly try something that doesn't strictly follow traditional OOP practices, and will settle for nothing except their sense of perfection, and thus naturally heave their criticism sludge down my ears full force. To top it off, they eventually start justifying their advice (retardation) by listing all the incredibly complex things they've coded single-handedly (usually along the lines of "trust me, I've made/used program X for a long time, blah blah blah"). Now, I'm far from being a programming master, I'm probably not even that good, and as such I value advice and critique, but I think advice/critique has a time and place. There is also a big difference between being helpful and being narcissistic. In the past I probably would have used a somewhat stronger George Carlin style dismissal, but I don't think burning bridges is the best approach anymore. Maybe I'm just an asshole, but do you have any advice on how to deal with this kind of verbal flogging?

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  • DopeWarz 2010

    - by Theo Moore
    A few (6?) weeks ago, I started a project that I've always wanted to do. I am doing a re-write of the old VB6 game DopeWars with a partner in crime. I loved that game and spent many, many hours wasting time playing it years ago. I liked it so much, I even registered it (it was $5...even then, that wasn't much to spend). The VB6 version itself was a port of the old DOS game DrugWars (never go to play that). I needed a game project to work on as it's been far too long since I've done any game work. There is surprising amount of logic built into the game (there is the way I'm writing it, anyway) with what is really a minimal interface. My design goal was to have an object model that could be easily adapted to any interface and so far, I've managed to do that. I am even considering a web-based version that could run via Facebook (no clue how to do that...yet). I've enlisted the help of one of my DBA buddies to work on the interface while I am working on the object model. So far, this arrangement has gone well. The logical separation of concerns allows for us to collaborate easily. Once we get to the Facebook step, it will be great to have a DBA "on staff" to help that part off of the ground. The object model is probably about 60% complete with quite a bit of testing to go. More on this as we go....

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  • Since a few days, Dropbox stopped syncing

    - by Fabio
    Theres a new problem with nautilus-dropbox and is the worst for a service like Dropbox: stopped syncing and their tech support don't believe their users. The problem is: start dropbox it downloads index creates folders start to download files stop downloading files or the speed is like 0.3k/seg even deleting everything doesn't work, even syncing a single folder with a few files, not even configuring a different limit speed or let all your bandwith, nothing works for me and i have found many users with the same problem. it's strange, i have two computers with ubuntu 14.04 and one with windows 7, and in one of the linux machines it works fine, but not in the other one. Both of them are x64. The answers from the tech support starts with "delete everything and reinstall" to "you may be blocking port 443", yeah, sure (and if i do that half of internet dissapears, idiot), but nothing works. Someone has some idea? i cant find any log file (at least a text log file like in /var/log) to understand what is dropbox doing and what is not working. PS: sorry for my "english", is not my language Examples: dropbox slow on ubuntu 14.04 Dropbox does not sync on ubuntu 14.04 Dropbox Status (in spanish but is the same thing) fabio@canopus:~$ dropbox status Sincronizando (Quedan 330 archivos., Faltan 9 días.) Descargando 330 archivos... (0,3 KB/s, Faltan 9 días.) 9 days for 330 files / 100Mb

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  • Conditional attribute in XML - most concise solution?

    - by Lech Rzedzicki
    I am tasked with setting up conditional profiling - a method of tagging chunks of XML with an attribute, which will then be used as a conditional value to extract subset of that XML. Have a look at another definition/example: DITA profiling The XML is documents that are equivalent to printed books - i.e. documents that are often looked at by a human, even if indirectly. Therefore I am looking at a few requirements here: 1. keeping the value list brief - so it doesn't affect the readability of the document 2. be able to process with standard XML tools - a space-separated list inside an attribute is still probably fine, but I'd rather not use too much regexp for this 3. be obvious for various users, including 3rd parties, which content goes where 4. Be easy to maintain going forward Therefore one easy solution is: The problem with this: 1. As the list grows the value of the attribute can be a bit verbose 2. One needs to explicitly state every value even if it's a scenario of this vs everything else Therefore I am also looking at other approaches such as: 1. Using + and - modifiers, Apache htaccess style to override the default cascading of profiling - by default all content goes everywhere and if we want to exclude a bit we just say "-kindle". It does require parsing the whole tree, is not supported by editing tools and one needs to regexp the attribute value a bit deeper... 2. Using an intermediate file to define groups of values such as "other" or "non-print", example of this in DITA. It allows concise XML as well as different grouping and values for each document but it does create a certain level of abstraction which may make it a little less obvious for a 3rd party? Altogether, if you received such XML and were tasked to process it, which option you'd rather receive? If you have any experiences like that, even in an unrelated areas such a builds, don't hesitate to comment!

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  • How do managers know if a person is a good or a bad programmer?

    - by Pavel Shved
    In most companies that do programming teams and divisions consist of programmers who design and write code and managers who... well, do the management stuff. Aside from just not writing code, managers usually do not even look at the code the team develops, and may even have no proper IDE installed on their work machines. Still, the managers are to judge if a person works well, if he or she should be put in charge of something, or if particular developer should be assigned to a task of the most importance and responsibility. And last, but not least: the managers usually assign the quarterly bonuses! To do the above effectively, a manager should know if a person is a good programmer—among other traits, of course. The question is, how do they do it? They don't even look at the code people write, they can't directly assess the quality of the components programmers develop... but their estimates of who is a good coder, and who is "not as good" are nevertheless correct in most cases! What is the secret?

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  • Career paths after web development?

    - by Mike
    I know this is open ended, but I'm just curious what you've done after your web development career, or if you've stayed loyal. I have a feeling/read/heard that web development salaries top out at a certain amount.. even after 10-15 years of experience. Reason I ask is that I graduated last summer with a BS in Chemical Engineering.. but have not been able to find a job in California. I've been web designing/developing since high school and thought that I should start a career, even if its not related to my major and not lose more time. Even though I'd really like to have an engineering career, I don't think that will happen. Do you guys have any suggestions or experiences for choices after/ways to enhance your career after several years in web development? Thanks! Update: Thanks for the responses guys! One more question: Is it likely to be accepted into a MS/PhD program if you've been out of uni for a couple years? Or with semi-related job experience? Would I be a bit of a misfit with a BS in ChemE studying CS/CompE for an MS?

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  • ubuntu apache2 start, stop, status, restart and reload commands fails

    - by Assil
    Hi, I am new to Ubuntu and I'm still trying to figure this OS out (for work it's brilliant, better than Windows). Before I wrote this question, I did my research via Google, this website and even in StackOverflow.com. Whatever error came up, I googled it but with no success on how to solve this. Back to the main point: I tried to install (lamp) apache2 with this guide (in German) and this one(in english). Then I got stuck at the start command (with which one is able to start the apache2 server), my first try to run the server was a success until i wrote sudo /etc/init.d/apache2 reload then it showed me an error: $ sudo /etc/init.d/apache2 reload * Starting web server apache2 Syntax error on line 1 of /etc/apache2/ports.conf: Invalid command 'oder', perhaps misspelled or defined by a module not included in the server configuration Action 'reload' failed. The Apache error log may have more information. [fail] I didn't even write the word "oder" so I closed the shell and opened it anew. It showed the same error. After that, I've done some research and found out that my file (index.html (which is in my /var/www folder)), which I access via the browser, when I type in http://localhost should show up and tell that it was a success. So I removed apache2 and installed it again but now the following errors appear: $ sudo /etc/init.d/apache2 start * Starting web server apache2 Syntax error on line 1 of /etc/apache2/ports.conf: Invalid command 'oder', perhaps misspelled or defined by a module not included in the server configuration Action 'start' failed. The Apache error log may have more information. [fail] And still, I didn't even write "oder" in the command. I appreciate every help I can get, further thanks and have a nice day.

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  • Should I give the answer to a failed interview coding exercise?

    - by GlenH7
    We had a senior level interview candidate fail a nuance of the FizzBuzz question*. I mean, really, utterly, completely, failed the question - not even close. I even coached him through to thinking about using a loop and that 3 and 5 were really worth considering as special cases. He blew it. Just for QA purposes, I gave the same exact question to three teammates; gave them 5 minutes; and then came back to collect their pseudo-code. All of them nailed it and hadn't seen the question before. Two asked what the trick was... On a different logic exercise, the candidate showed some understanding of some of the features available within the language he chose to use (C#). So it's not as if he had never written a line of code. But his logic still stunk. My question is whether or not I should have given him the answer to the logic questions. He knew he blew them, and acknowledged it later in the interview. On the other hand, he never asked for the answer or what I was expecting to see. I know coding exercises can be used to set candidates up for failure (again, see second link from above). And I really tried to help him home in on answering the core of the question. But this was a senior level candidate and Fizz-Buzz is, frankly, ridiculously easy even with accounting for interview jitters. I felt like I should have shown him a way of solving the problem so that he could at least learn from the experience. But again, he didn't ask. What's the right way to handle that situation? *Okay, that's not the link to the actual FizzBuzz question, but it is a good P.SE discussion around FizzBuzz and links to the various aspects of it.

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  • crunchbang: it takes up *how* much memory?!?!

    - by Theo Moore
    I've been trying many distros of Linux lately, trying to find something I like for my netbook. I started out with Ubuntu, and I can tell you I am a big fan. Ubuntu is now fast to install, much simpler to administer, and pretty light resource-wise. My original install was the standard 32 bit version of 9.04. I tried the netbook remix version of this release, but it was very, very slow. Even the full-blown version used only about 200mb. Much better than the almost 800 that the recommended Windows y version took. Once the newest release of Ubuntu was released, I decided to try the netbook remx of 10.04. It used even less RAM; only about 150mb. I thought I'd found my OS. I certainly settled in and prepared to use it forever. Then, someone I know suggested I try cunchbang. It is the most minimalistic UI I've ever seen, using Openbox rather than Gnome or KDE. Very slick, simple and clean. Since I am using the alpha of the most recent version (using Debian Squeeze), the apps provided for you are few...although more will be provided soon. You do have a word processor, etc., although not the OpenOffice you would normally get in Ubuntu. But the best part? 48MB. That's it. 48mb fully loaded, supporting what I can "hotel services". It's fast, boots quick, and believe it or not, I can even do Java-based development....on my netbook! Pretty slick.   More on it as I use it.

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  • Optimize Many-to-Many with SUMMARIZE and Other Techniques

    - by Marco Russo (SQLBI)
    We are still in the early days of DAX and even if I have been using it since 2 years ago, there is still a lot to learn on that. One of the topics that historically interests me (and many of the readers here, probably) is the many-to-many relationships between dimensions in a dimensional data model. When I and Alberto wrote the The Many to Many Revolution 2.0 we discovered the SUMMARIZE based pattern very late in the whitepaper writing. It is very important for performance optimization and it should be always used. In the last month, Gerhard Brueckl also presented an approach based on cross table filtering behavior that simplify the syntax involved, even if it’s harder to explain how it works internally. I published a short article titled Optimize Many-to-Many Calculation in DAX with SUMMARIZE and Cross Table Filtering on SQLBI website just to provide a quick reference to the three patterns available. A further study is still required to compare performance between SUMMARIZE and Cross Table Filtering patterns. Up to now, I haven’t observed big differences between them, even if their execution plans might be not identical and this suggest me that depending on other conditions you might favor one over the other.

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  • Multiple audio sources on a single gameObject in unity

    - by angryInsomniac
    So, I have an audio system set up wherein I have loaded all my audio clips centrally and play them on demand by passing the requesting audioSource into the sound manager. However, there is a complication wherein if I want to overlay multiple looping sounds, I need to have multiple audio sources on an object, which is fine , so I created two in my script instantiated them and played my clips on them and then the world went crazy. For some reason, when I create two audio Sources in an object only the latest one is ever used, even if I explicitly keep objects separated, playing a clip on one or the other plays the clip on the last one that was created, furthermore, either this last one is not created in the right place or somehow messes with the rolloff rules because I can hear it all across my level, havign just one source works fine, but putting a second one on it causes shit to go batshit insane. Does anyone know the reason / solution for this ? Some pseudocode : guardSoundsSource = (AudioSource)gameObject.AddComponent("AudioSource"); guardSoundsSource.name = "Guard_Sounds_source"; // Setup this source guardThrusterSource = (AudioSource)gameObject.AddComponent("AudioSource"); guardThrusterSource.name = "Guard_Thruster_Source"; // setup this source // play using custom Sound manager soundMan.soundMgr.playOnSource(guardSoundsSource,"Guard_Idle_loop" ,true,GameManager.Manager.PlayerType); // this method prints out the name of the source the sound was to be played on and it always shows "Guard_Thruster_Source" even on the "Guard_Idle_loop" even though I clearly told it to use "Guard_Sounds_source"

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  • Code maintenance: keeping a bad pattern when extending new code for being consistent or not ?

    - by Guillaume
    I have to extend an existing module of a project. I don't like the way it has been done (lots of anti-pattern involved, like copy/pasted code). I don't want to perform a complete refactor. Should I: create new methods using existing convention, even if I feel it wrong, to avoid confusion for the next maintainer and being consistent with the code base? or try to use what I feel better even if it is introducing another pattern in the code ? Precison edited after first answers: The existing code is not a mess. It is easy to follow and understand. BUT it is introducing lots of boilerplate code that can be avoided with good design (resulting code might become harder to follow then). In my current case it's a good old JDBC (spring template inboard) DAO module, but I have already encounter this dilemma and I'm seeking for other dev feedback. I don't want to refactor because I don't have time. And even with time it will be hard to justify that a whole perfectly working module needs refactoring. Refactoring cost will be heavier than its benefits. Remember: code is not messy or over-complex. I can not extract few methods there and introduce an abstract class here. It is more a flaw in the design (result of extreme 'Keep It Stupid Simple' I think) So the question can also be asked like that: You, as developer, do you prefer to maintain easy stupid boring code OR to have some helpers that will do the stupid boring code at your place ? Downside of the last possibility being that you'll have to learn some stuff and maybe you will have to maintain the easy stupid boring code too until a full refactoring is done)

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  • Ubuntu 12.04 MySQL 5.5 MyODBC 5.1 or 3.1 query hangs

    - by jorgearr
    I have been able to install Ubuntu 12.04 with LAMP MySQL version 5.5.x It works fine within linux, it allows me to connect from myodbc windows vista or windows 7 I have configured networking access and have been able to access from windows vista using putty and other tcp connections like mysql query browser. I have also configured or disabled ufw firewall and apparmor. The connection works fine until I query data from the tables. It lets me query small amounts of data like: SELECT name FROM users limit 20 but if I do a SELECT * FROM users, it goes on a never-ending loop. This happens even on tables with very few records like 5 or even less. The problems occur with windows because I tried ssh from linux mint and it worked fine. I need to be able to work using MyODBC either 3.51 or 5.1 since my client program is made in VB6 and connects to mysql server via tcp/ip. The server is an HP PROLIANT ML350G6 with Intel Xeon 64 bits. I tried several ubuntu server version (12.04 64bit, 10.10 64bit, 11.04 32bit) and none has worked I even tried CentOS 6.3 and the same. As a reference, it works fine with onother ubuntu server version 6.x on HP Proliant 150 and mysql 5.0.x that is like 7 years old and never updated. Help Please.

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  • TechEd 2010 Day Two – No SQL Server in Sight

    - by BuckWoody
    Today I worked the booth at TechEd 2010, manning the new “Surface” computer, which is just the coolest object on the planet. After that I didn’t attend a single SQL Server session – instead I’ve been frequenting SharePoint, Microsoft Office, and even the High-Performance Computing sessions. The reason is that I get really high quality SQL Server presentations at PASS, SQL Saturdays, and online from Microsoft and other vendors. While there are SQL Server sessions here (after all, I’m giving one of them!) I tend to try and see things that I don’t normally get to learn about. And the cross-pollination between those technologies and mine is fantastic.     I’ve even managed to go to an Entity Framework presentation for the developers. I actually have (a little) more respect for that technology – and I’ve modified my presentation to encompass more of that information. So whenever you have the chance, take a walk outside your comfort zone. Even at PASS and SQL Saturdays (and certainly online) you can investigate technologies other than the ones you know best.  Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • How to balance a non-symmetric "extension" based game?

    - by Klaim
    Most strategy games have fixed units and possible behaviours. However, think of a game like Magic The Gathering : each card is a set of rules. Regularly, new sets of card types are created. I remember that the firsts editions of the game have been said to be prohibited in official tournaments because the cards were often too powerful. Later extensions of the game provided more subtle effects/rules in cards and they managed to balance the game apparently effectively, even if there is thousands of different cards possible. I'm working on a strategy game that is a bit in the same position : every units are provided by extensions and the game is thought to be extended for some years, at least. The effects variety of the units are very large even with some basic design limitations set to be sure it's manageable. Each player choose a set of units to play with (defining their global strategy) before playing (like chooseing a themed deck of Magic cards). As it's a strategy game (you can think of Magic as a strategy game too in some POV), it's essentially skirmish based so the game have to be fair, even if the players don't choose the same units before starting to play. So, how do you proceed to balance this type of non-symmetric (strategy) game when you know it will always be extended? For the moment, I'm trying to apply those rules but I'm not sure it's right because I don't have enough design experience to know : each unit would provide one unique effect; each unit should have an opposite unit that have an opposite effect that would cancel each others; some limitations based on the gameplay; try to get a lot of beta tests before each extension release? Looks like I'm in the most complex case?

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  • Mac OS needs Windows Live Writer &ndash; badly!

    - by digitaldias
    I recently bought a new  Macbook Pro (the 13” one) to dive into a new world of programming challenges as well as to get a more powerful netbook than my Packard Bell Dot which I’ve been using since last year. I’ve had immense pleasure using the netbook format and their small size in meetings (taking notes with XMind), surfing “anywhere”, and, of course blogging with windows live writer. So far the Mac is holding up, it’s sleek, responsive, and I’ve even begun looking at coding in Objective C with it, but in one arena, it is severely lacking: Blogging software. There is nothing that even comes close to Live Writer for getting your blog posts out. The few blogger applications that do exist on mac both look and feel medieval in comparison, AND some even cost money! It looks like some mac users actually install a virtual machine on their mac to run Windows XP just so they can use WLW. I’m not that extreme; instead, I’m hoping that the WLW team will write it’s awesome application as a Silverlight 4 app. That way, it would run on Mac and Windows (as a desktop app). I wonder if it will ever happen though…   PS: The image is of me, took it with the built-in camera on the mac and emailed it to the windows PC that I am writing on :)

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  • Restart problem after installing graphical card driver

    - by Tim
    My laptop is Lenovo T400, running Ubuntu 10.10. My problem: I just run jockey-gtk and installed ATI/AMD proprietary FGLRX graphics driver. But after reboot, there is a short period of graphical "Ubuntu" and then instead of starting X-window it completely changed to command line to ask me to login. Even after login and then issuing xinit, it still failed to start X. To solve this problem: I followed this post, where one person suggested to you can simply write sudo apt-get remove fglrx This worked for me. If it doesn't work, then try sudo apt-get remove xorg-driver-fglrx and restart. I actually don't need the driver anyway, so I issued the first command after login under command line. But after reboot, the situation is even worse, and there is now even no command-line interface to ask me login, instead the screen is completely blank with just some ambient light in the background and Ubuntu is hanging there probably forever. So I have no chance to try the second command the person suggested. I was wondering what I can do now to solve my problem? Thanks and regards!

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  • Double audio cd ripping weirdness

    - by jqno
    Since I installed Ubuntu 12.04, Rhythmbox, Banshee and Sound Juicer have started acting weird around double cd's, and specifically, cd #2 of said double cd. Sometimes, they will show the information of cd #1. Track names, durations, and even count are incorrect. Sometimes, they will first show the tracks for cd #1, then continue onto cd #2 if cd #2 has more tracks than #1. Sound Juicer seems to be unable to find any track durations at all, even for single cd's. Obviously, this is a pain when I'm trying to rip double cd's. And I have a fair number of them, which I want to rip. This happens on both my machines (a slightly aging iMac, and a 1-year-old Sony Vaio). However, on previous versions of Ubuntu, this never happened. All on the same machines. So I suspect 12.04 is using a different lib for extracting audio cd data. Just for kicks, I tried with Linux Mint 13, and there it works correctly, even though it claims to be based on Ubuntu 12.04 and therefore should be using (partially) the same software. So if the Mint guys can fix it, I should be able to do it too, right? So, my question: what changed in 12.04 that could cause this? And more importantly: what can I do to fix it?

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  • Why is NDA so hard to understand?

    - by Dave Campbell
    Maybe this concept is simpler for me because of all the jobs I've been on over the years requiring security clearances. I've signed quite a few NDA forms. Some for big companies, some for small, but the meaning of "NDA" remains constant: Non-Disclosure Agreement. To me, that takes no further explanation, but apparently it's confusing to some people, and I don't understand how you can be confused. The papers I signed with the U.S. Army in 1970 read "10 years and $10,000" for a violation... can't imagine what it's up to now, but THAT is a strict NDA :) So those things I've been told, I cannot talk about, period. Even if the entire world knows about them, I cannot speak about them until the information goes off NDA. An example was a Silverlight release a while back. It might have been Silverlight 3, I don't remember. Everyone was anxiously awaiting the release so they could post their material. Of course the entire world knew it was coming out and imminently so. Some enterprising folks had even found the bits on a server before the official announcement. So then the situation became: everyone knew about it, some were even coding with it and blogging about it and yet we couldn't talk about it. Scott Guthrie's posting about it opened the flood gates and then it went off NDA, but up until that moment, we were locked. Sitting out on the edge you're uninstalling and re-installing all the time and you get frustrated when things that used to work don't, but hey... those bits were still warm when you got 'em, and that's the fun. But that fun comes at a price, and the price is the NDA. Awkward yes, confusing no... See you at MIX10, and Stay in the 'Light! MIX10

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  • Unity Launcher only runs once - requires lightdm restart before it runs again

    - by Don
    I have an intermittent problem that just started showing up several days ago. I am running 11.10 and all updates are current. I first saw the symptom with a custom version of the "Home" nautilus-home.desktop file I created in ~/.local.share/applications. I added a few static shortcuts to specific folders. What I found was, clikcing the icon once would open up my home folder, but after closing that nautilus window, clicking the icon again did nothing (did not even show icon backlight animation). However, I could right click on the same icon and access my short cuts as many times as I want. Symptom persisted until restarting lightdm. Just yesterday I saw the same sort of symptom happen with a custom launcher I created for a chromium-borwser to open a specific URL (with a few short cuts to other URLs). Click the icon - it works once. Then never again. Right click the icon and I can use the short cuts over and over - no problem. Note - at one point I assumed I might have a problem with my custom .desktop file, so I did a test by removing my custom nautilus-home.desktop. However, even after restarting lightdm, and verifying the home icon was the standard one from /opt/share/applications (all my custom shortcuts were gone) I saw the same symptom re-appear - it runs once and then not again until restarting lightdm. It seems to be intermittent and seems to move between various launchers. Not sure what to do or even what background data to gather. Attempt to improve question after the first answer: I tried the following: 1) remove all custom launchers 2) reboot 3) add custom lauchers back 4) reboot 5) attempt to use .... still have "runs once and never again" symptom with several launchers

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  • Logging library for (c++) games

    - by Klaim
    I know a lot of logging libraries but didn't test a lot of them. (GoogleLog, Pantheios, the coming boost::log library...) In games, especially in remote multiplayer and multithreaded games, logging is vital to debugging, even if you remove all logs in the end. Let's say I'm making a PC game (not console) that needs logs (multiplayer and multithreaded and/or multiprocess) and I have good reasons for looking for a library for logging (like, I don't have time or I'm not confident in my ability to write one correctly for my case). Assuming that I need : performance ease of use (allow streaming or formating or something like that) reliable (don't leak or crash!) cross-platform (at least Windows, MacOSX, Linux/Ubuntu) Wich logging library would you recommand? Currently, I think that boost::log is the most flexible one (you can even log to remotely!), but have not good performance. Pantheios is often cited but I don't have comparison points on performance and usage. I've used my own lib for a long time but I know it don't manage multithreading so it's a big problem, even if it's fast enough. Google Log seems interesting, I just need to test it but if you already have compared those libs and more, your advice might be of good use. Games are often performance demanding while complex to debug so it would be good to know logging libraries that, in our specific case, have clear advantages.

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