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  • Gnome keyboard shortcuts dysfunctional after waking up from sleep

    - by dennis2008
    Hello, I am using Ubuntu 9.10 on my Thinkpad T61. Very often after the system woke up from sleep, all the gnome shortcuts went dead (no effect when key combinations pressed). Things like "Alt+F4, Alt+TAB" are dead; things like Ctrl+C/Ctrl+V are OK; buttons such as volume up/down also OK; I tried to Google for answers but wasn't lucky enough. Any idea how to solve it? Thanks! If it's not preventable, can I at least restore them without restarting the session?

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  • How to remove program shortcuts on the desktop in window in Windows 7

    - by wdkrnls
    I have a bunch of "Shortcut" icons on my Windows desktop folder which don't appear as .lnk files in the powershell view of C:/users/ME/Desktop nor in fact do they show up at all. They do show up in the file manager, however, and right clicking the "Shortcut" and selecting Properties reveals that they refer directly to the corresponding applications in my C:/Program Files/ directory. How can I prevent them from being displayed on the desktop (or in Windows Explorer) without uninstalling them? I tried selecting them and deleting them, but Windows prompted me for administrator permissions to delete the programs themselves, and not the shortcuts.

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  • Windows 7 disappearing applications and shortcuts

    - by kurkevan
    I installed a number of applications on a new laptop running Windows 7, selecting "run as administrator" wherever necessary. But after rebooting, all executable files (.exe, .bat) were missing from the program folders, and all the new desktop shortcuts were gone as well, without a trace! I can't even open any pdf's now, because the reader application I installed seemingly no longer exists. My hunch is that this has something to do with UAC virtualization, but I don't really understand how, since I was logged on as an administrator the whole time. Any help would be greatly appreciated!

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  • Keyboard locking up in Visual Studio 2010

    - by Jim Wang
    One of the initiatives I’m involved with on the ASP.NET and Visual Studio teams is the Tactical Test Team (TTT), which is a group of testers who dedicate a portion of their time to roaming around and testing different parts of the product.  What this generally translates to is a day and a bit a week helping out with areas of the product that have been flagged as risky, or tackling problems that span both ASP.NET and Visual Studio.  There is also a separate component of this effort outside of TTT which is to help with customer scenarios and design. I enjoy being on TTT because it allows me the opportunity to look at the entire product and gain expertise in a wide range of areas.  This week, I’m looking at Visual Studio 2010 performance problems, and this gem with the keyboard in Visual Studio locking up ended up catching my attention. First of all, here’s a link to one of the many Connect bugs describing the problem: Microsoft Connect I like this problem because it really highlights the challenges of reproducing customer bugs.  There aren’t any clear steps provided here, and I don’t know a lot about your environment: not just the basics like our OS version, but also what third party plug-ins or antivirus software you might be running that might contribute to the problem.  In this case, my gut tells me that there is more than one bug here, just by the sheer volume of reports.  Here’s another thread where users talk about it: Microsoft Connect The volume and different configurations are staggering.  From a customer perspective, this is a very clear cut case of basic functionality not working in the product, but from our perspective, it’s hard to find something reproducible: even customers don’t quite agree on what causes the problem (installing ReSharper seems to cause a problem…or does it?). So this then, is the start of a QA investigation. If anybody has isolated repro steps (just comment on this post) that they can provide this will immensely help us nail down the issue(s), but I’ll be doing a multi-part series on my progress and methodologies as I look into the problem.

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  • Keyboard locking up in Visual Studio 2010, Part 2

    - by Jim Wang
    Last week I posted about looking into the keyboard locking up issue in Visual Studio.  So far it looks like not a lot of people have replied to provide concrete repro steps, which confirms my suspicion that this is somewhat of a random issue. So at this point, I have a couple of choices.  I can either wait for somebody in the community to provide a repro of the problem that I can reliably run into, or I can do the work myself. I’m going to do both, so while I’m waiting for more possible bug reports, I’m going to write a tool that models the behavior of a typical Visual Studio user and use that to hopefully isolate the problem. I’ve chosen to go with this path since given the information in the bug reports, it seems people hit the issue with many different configurations in many different scenarios.  This means that me sitting down without any solid repro steps is likely not going to be a good use of time.  Instead, I’m going to go with a model-based testing approach where I will define a series of actions that a user in VS can do, and then proceed to run my model.  I’ll let you guys know how this works out for isolating bugs :) I’m using an internal tool for the model engine and AutoIt for the UI automation (I want something lightweight for a one-off).  One of the challenges will be getting feedback: AutoIt is great at driving, but not so great at understanding what success and failure means.

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  • Touchpad hardware button disables keyboard too

    - by jjg
    I have an old but nice Samsung X50 running MM which has a key between the touchpad buttons which disables the touchpad. Very nice, no-one like to brush against the touchpad while typing. It seems to be a hardware feature -- a BIOS style window appears at the top left of the screen when you press it saying "touchpad off"; and when you press it again it says "touchpad on", and so it is, but now the keyboard has no effect in X, I can type nothing except to meta-ctl F1 to the console. After a reboot the problem persists; and the only way I have found to fix it is to blow away .gconf are replace it with a copy I made in happier times. Deleting/modifying .gconf/desktop/gnome/peripherals/touchpad/%gconf.xml does not fix the problem. There is no way to turn off the switch in BIOS without losing the touchpad. I would prise the thing out with a screwdriver if I could, but it's a work machine. This button is the bane of my life, hanging over me like a sword of Damocles.

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  • minecraft wont take keyboard input

    - by Drew S
    After upgrading to 13.10 FTB(minecraft) wont take keyboard input after login in. I can click the buttons but it will not let me type in a address on multiplayer, or copy/paste with mouse. Since upgrading I cannot run the other mod packs either, only the one I had installed from 13.04. I get this when running a new modpack: 2013-10-28 15:14:52 [INFO] [STDERR] Exception in thread "Minecraft main thread" java.lang.ExceptionInInitializerError 2013-10-28 15:14:52 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:355) 2013-10-28 15:14:52 [INFO] [STDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56) 2013-10-28 15:14:52 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733) 2013-10-28 15:14:52 [INFO] [STDERR] at java.lang.Thread.run(Thread.java:724) 2013-10-28 15:14:52 [INFO] [STDERR] Caused by: java.lang.ArrayIndexOutOfBoundsException: 0 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.XRandR$Screen.<init>(XRandR.java:234) 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.XRandR$Screen.<init>(XRandR.java:196) 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.XRandR.populate(XRandR.java:87) 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.XRandR.access$100(XRandR.java:52) 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.XRandR$1.run(XRandR.java:110) 2013-10-28 15:14:52 [INFO] [STDERR] at java.security.AccessController.doPrivileged(Native Method) 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.XRandR.getConfiguration(XRandR.java:108) 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.LinuxDisplay.init(LinuxDisplay.java:618) 2013-10-28 15:14:52 [INFO] [STDERR] at org.lwjgl.opengl.Display.<clinit>(Display.java:135) 2013-10-28 15:14:52 [INFO] [STDERR] ... 4 more

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  • Java applet game design no keyboard focus

    - by Sri Harsha Chilakapati
    THIS IS PROBABLY THE WRONG PLACE. POSTED ITHERE (STACKOVERFLOW) I'm making an applet game and it is rendering, the game loop is running, the animations are updating, but the keyboard input is not working. Here's an SSCCE. public class Game extends JApplet implements Runnable { public void init(){ // Initialize the game when called by browser setFocusable(true); requestFocus(); requestFocusInWindow(); // Always returning false GInput.install(this); // Install the input manager for this class new Thread(this).start(); } public void run(){ startGameLoop(); } } And Here's the GInput class. public class GInput implements KeyListener { public static void install(Component c){ new GInput(c); } public GInput(Component c){ c.addKeyListener(this); } public void keyPressed(KeyEvent e){ System.out.println("A key has been pressed"); } ...... } This is my GInput class. When run as an applet, it doesn't work and when I add the Game class to a frame, it works properly. Thanks

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  • Can I set up two computers up with the same monitors/keyboard/mouse in a modular way?

    - by CodeJunkie
    I have a desktop computer computer (running Windows 7), and a laptop (running OSX Mountain Lion, and maybe Ubuntu 12 eventually). When the laptop is at home, I want both the desktop and the laptop to use the same (2+) monitors, the keyboard, and the mouse (or mice, if I add a track pad). I know about KVM switches, but I want something more complicated. I like to use Synergy to use both computers with one keyboard and mouse at the same time. Synergy requires that the keyboard and mouse be connected to one computer (the server), which shares them with other computers (clients) over wifi. the issue is that when one computer isn't logged in, Synergy doesn't work on it. Sometimes, I want my laptop to be the server (physically connected to the keyboard and mouse), and sometimes I want my desktop to be the server. This means that I need the keyboard/mouse/other USB devices to be able to switch computers without me playing musical plugs. To complicate things further, I don't always want the same desktop set up in terms of monitors. Sometimes, I want the desktop to have both monitors. Other times, I want the laptop to control both monitors. Sometimes I want the desktop to control one monitor, and the laptop to control the other. In any case, the keyboard and mouse need to be able to be physically connected to either computer without lots of fussing with plugs. This breaks down to at least this set of possible combinations: Desktop controls both monitors, and has a physical connection to keyboard and mouse Laptop controls both monitors, and has a physical connection to keyboard and mouse Desktop and laptop each control a monitor, but the desktop has a physical connection to the keyboard and mouse (which it shares with the laptop via wifi) Desktop and laptop each control a monitor, but the laptop has a physical connection to the keyboard an mouse (which it shares with the desktop via wifi) some usb devices connected via a usb hub need to be able to switch physical connection between computers, ideally without the keyboard and mouse switching computer connection There may be other combinations, but these are the main ones at the moment. Basically, I need a KVM switch which allows me to switch individual monitors/keyboard/mouse/usb hub between computers independently of each other, or a better solution. How can I set two computers up with the same monitors/mice/keyboard/usb hub without having to switch everything to one computer or the other all at the same time?

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  • ubuntu gnome short cut keys

    - by benjipete
    Hi, I have done something quite silly and not sure how to fix it. I modified some of the gnome keyboard short cuts and was trying to disable the "Run Application" command. In the process I assigned it to the delete key and every time I hit delete the "Run Application" window comes up. It would not normally be a problem but the "Keyboard Shortcuts" no long has the short cut in the window so I can't disable it. Any help advice would be appreciated. Cheers Ben

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  • Windows 7 New Folder shortcut doesn't work, opens browser/Firefox

    - by slolife
    I was so excited to hear that Windows 7 Explorer now has a hotkey to create a new folder (ctrl+shift+N), but I tried it on my machine, and it doesn't work!! If I press ctrl+shift+N in a Windows Explorer window, it opens up my default web browser (Firefox) and tries to open the last downloaded file. How do I get Create New Folder functionality back? Notes: Windows 7, Firefox is default browser. Keyboard is MS Natural Ergonomic Keyboard 4000.

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  • Alternative to middle click for Linux in Parallels on a MacBook?

    - by Roland Swingler
    I'm running Ubuntu on Parallels on a MacBook, and there is no middle-click on the MacBook trackpad - which is annoying because it means you can't do X's paste action. Is there an alternative? I'm hoping there is a keyboard binding to X's paste or better a way to bind a keyboard key/combination to the middle-click action. Edit: I know about the emulate three-button mouse option, but that won't work for me because the trackpad only allows you to click one button at a time

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  • What are some useful Windows key shortcut keys for Windows 8 [closed]

    - by mcqwerty
    Possible Duplicate: What are the new shortcuts for Windows 8? There are lots of new UI elements in Windows 8 such as the 'Charms Bar' and the fact that the Desktop is treated as an app. Some elements are easier than others to access on a non-touch screen enabled device such as a standard desktop PC or laptop equipped with a keyboard and mouse. What are some useful shortcut keys that utilise the Windows Key (Win) to make using Windows 8 easier via a keyboard and mouse?

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  • Backtick (Grave accent) button sticking

    - by Scott Lemmon
    I have Ubuntu 12.04 running in a Virtual Box virtual machine, on my Windows 7 32bit system. It has been working great, except that the backtick/tilde button sticks(not physically). When I hit the backtick button it keeps repeating until another input button is pressed. So if I press the spacebar while the backtick is repeating, it stops, but if I press the shift while it is repeating, the backtick turns into a tilde, and the tilde keeps repeating until I release the shift key (at which point it's a backtick again and keeps repeating). This sticking behavior only happens with the backtick key, and only in my Ubuntu virtualization, never in windows. I've tried both my laptop's keyboard and an external USB keyboard and the problem happens on both. Both keyboards I've tried are Japanese 106/109 key layout, but I'm using them with a English(US) 101 profile. When I refer to the backtick key above, I mean where it is on the US layout. If I use the Japanese profile, the key in that location (the US backtick location) still sticks, but its no longer mapped as the backtick key. Any thoughts as to what might be causing this and possible solutions? I've searched a lot, but have not found any help so far. Any help is greatly appreciated.

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  • How to change CapsLock key to produce "a"?

    - by Pit
    While typing I often hit the CapsLock key instead of the a key. (QWERTZU keyboard) This is quite annoying because the moment I realise that I hit the wrong key, I will have to delete multiple character/lines of text an rewrite them in the right form. I am searching for a way to prevent this. I have found a possibility to disable the CapsLock key in Keyboard Layout Options. But this would in my case mean that instead of writing an a I would write nothing. Positive - I don't have to rewrite a whole line, but only one character Negative - It's not that obvious that I hit the wrong key, as a missing character is not perceivable as an upper-case line of text. I would therefore prefer a possibility to map CapsLock to a . Thus when hitting CapsLock an a character would be written. Positive - If I hit CapsLock instead of a I get the output I actually wanted to type. Negative - If I hit CapsLock in any other context I will get an a character. As I don't ever intentionally use the CapsLock key this would not really pose a problem. (I think, or does it?) My Question: So how do I change to a ? And is there any case where this could be dangerous/provoke unwanted behaviour?

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  • If statement causing xna sprites to draw frame by frame

    - by user1489599
    I’m a bit new to XNA but I wanted to write a simple program that would fire a cannon ball from a cannon at a 45 degree angle. It works fine outside of my keyboard i/o if statement, but when I encapsulate the code around an if statement checking to see if the user hits the space bar, the sprite will draw one frame at a time every time the space bar is hit. This is the code in question if (currentKeyboardState.IsKeyUp(Keys.Space) && previousKeyboardState.IsKeyDown(Keys.Space) && !skullBall.Alive) { //works outside the keyboard input if statement //{ skullBall.Position = cannon.Position; skullBall.DeltaY = -(float)(Math.Sin(MathHelper.ToRadians(45)) * 50/*39.7577*/ * time + 0.5 * (gravity * (time * time))); skullBall.DeltaX = (float)(Math.Cos(MathHelper.ToRadians(45)) * 50/*39.7577*/ * time); skullBall.Alive = true; //} } The skull ball represents the cannon ball and the cannon is just the starting point. DeltaX and DeltaY are the values I’m using to update the cannon balls position per update. I know it's dumb to have the cannon ball start at the cannons position every time the update is called but it’s not really noticeable right now. I was wondering if after examining my code, if anyone noticed any errors that would cause the sprite to display frame by frame instead of drawing it as a full animation of the cannon ball leaving the cannon and moving from there.

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  • Fn key sticks down

    - by Oli
    Just bought my significant other a shiny new Samsung Q330 13" netbook, stuck an OCZ Agility in it and installed Maverick. Just as a quick aside, this is a devastating combination. Graphics work perfectly and it cold-boots to desktop in about 7 seconds. Very quick. But (common to laptops) I've got a couple of problems. I'll start with the most problematic and start a new thread for the other. Like a lot of laptops, there is a Fn (function) modifier to allow some keys to have another purpose. When I tried to alter the brightness of the screen by tapping Fn+Down, it worked but kept on going until it was as dim as it could go. I tapped Fn+Up and it went to the other extreme. After that the entire keyboard ceases to work properly because the Fn modifier appears to be locked. Additionally, and as a direct side effect, I think, clicking on things doesn't result in a standard result. It's as if control is being held. A reboot is the only thing that seems to fix these problems. This isn't a problem if you don't touch the Fn key but as there are two of them on the keyboard, an accident is going to happen sooner than later, requiring a reboot (and probably some data loss). I don't have a lot of experience with laptops (I prefer my hulking great desktop) so this isn't my area of expertise. I'm open to all suggestions, even disabling the two Fn keys until we can find a better solution.

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  • XNA: How to make the Vaus Spacecraft move left and right on directional keys pressed?

    - by Will Marcouiller
    I'm currently learning XNA per suggestion from this question's accepted answer: Where to start writing games, any tutorials or the like? I have then installed everything to get ready to work with XNA Game Studio 4.0. General Objective Writing an Arkanoid-like game. I want to make my ship move when I press either left or right keys. Code Sample protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here #if WINDOWS if (Keyboard.GetState().IsKeyDown(Keys.Escape)) this.Exit(); else { if (Keyboard.GetState().IsKeyDown(Keys.Left)) MoveLeft(gameTime); } #endif // Move the sprite around. BounceEnergyBall(gameTime); base.Update(gameTime); } void MoveLeft(GameTime gameTime) { // I'm not sure how to play with the Vector2 object and its position here!... _vausSpacecraftPos /= _vausSpacecraftSpeed.X; // This line makes the spacecraft move diagnol-top-left. } Question What formula shall I use, or what algorithm shall I consider to make my spaceship move as expected left and right properly? Thanks for your thoughts! Any clue will be appreciated. I am on my learning curve though I have years of development behind me (already)!

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  • Control convention for circular movement?

    - by Christian
    I'm currently doing a kind of training project in Unity (still a beginner). It's supposed to be somewhat like Breakout, but instead of just going left and right I want the paddle to circle around the center point. This is all fine and dandy, but the problem I have is: how do you control this with a keyboard or gamepad? For touch and mouse control I could work around the problem by letting the paddle follow the cursor/finger, but with the other control methods I'm a bit stumped. With a keyboard for example, I could either make it so that the Left arrow always moves the paddle clockwise (it starts at the bottom of the circle), or I could link it to the actual direction - meaning that if the paddle is at the bottom, it goes left and up along the circle or, if it's in the upper hemisphere, it moves left and down, both times toward the outer left point of the circle. Both feel kind of weird. With the first one, it can be counter intuitive to press Left to move the paddle right when it's in the upper area, while in the second method you'd need to constantly switch buttons to keep moving. So, long story short: is there any kind of existing standard, convention or accepted example for this type of movement and the corresponding controls? I didn't really know what to google for (control conventions for circular movement was one of the searches I tried, but it didn't give me much), and I also didn't really find anything about this on here. If there is a Question that I simply didn't see, please excuse the duplicate.

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  • Create a folder shortcut in "My Computer"

    - by Carlos Gil
    I'm trying to add shortcuts to folders in "My Computer". This .reg almost works, I can execute programs like EXPLORE.exe, but I want to open a folder in the same window. Can someone please point out how? Windows Registry Editor Version 5.00 [HKEY_CLASSES_ROOT\CLSID\{00000000-0000-0000-0000-000000000001}] @="SkyDrive" "InfoTip"="Folder Shortcuts" [HKEY_CLASSES_ROOT\CLSID\{00000000-0000-0000-0000-000000000001}\DefaultIcon] @="C:\\Users\\Carlos\\AppData\\Local\\Microsoft\\SkyDrive\\SkyDrive.exe,0" [HKEY_CLASSES_ROOT\CLSID\{00000000-0000-0000-0000-000000000001}\Shell] [HKEY_CLASSES_ROOT\CLSID\{00000000-0000-0000-0000-000000000001}\Shell\Open] @="" [HKEY_CLASSES_ROOT\CLSID\{00000000-0000-0000-0000-000000000001}\Shell\Open\Command] @="C:\\Users\\Carlos\\SkyDrive" [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\MyComputer\NameSpace\{00000000-0000-0000-0000-000000000001}] @="SkyDrive"

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  • How can I use a batch shortcut to open multiple Windows Explorer folders, and a Notepad file?

    - by ModelHX
    I've recently built a computer with an SSD in it (my first) and am in the process of moving a select few of my Steam games to the SSD and symbolically linking them to where they're supposed to be on the main (mechanical) hard drive so that Steam doesn't throw a fit and I get maximum performance. To this end, I'm finding myself repeatedly navigating to both target folders to move the relevant files and opening a specific Notepad file to enter the relevant paths into a template I've got set up that I paste into the Windows command prompt to create the symlink. This is annoying. I've read up a little bit on batch shortcuts, and have a basic understanding on how to use one to open programs and files. However, I'm finding a lot of confusing suggestions on how to use batch shortcuts to open specific folders in Windows Explorer, and none of them deal with opening multiple folders at once. Any assistance on writing the shortcut would be greatly appreciated. Thank you for your time.

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  • How do I recover tab cycling in Terminal.app?

    - by Grzegorz Adam Hankiewicz
    Today I've noticed that Cmd+} has stopped working for me in Snow Leopard's Terminal.app as a shortcut to cycle to the next tab. Cmd+{ still works. I've gone to the Preferences-keyboard shortcuts and when I try to create a new shortcut pressing Cmd+} I get Cmd+alt+Ç in the window. I get Cmd+alt+´ when pressing Cmd+{ (I'm on a Spanish macbook pro). I've also noticed that I cannot create a custom shortcut for Terminal.app, because it is not in the list of applications I can create shortcuts for, and neither can I add it to the list. How can I debug what is "eating" the cycle right tab shortcut key? I've got sizzling keys plugin, keyboard remapper (for the esc/capslock key) but I've tried disabling them and still didn't recover the terminal shortcut.

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  • Is there a Windows 7 equivalent to the *NIX ability to create a hard link to /dev/null?

    - by minameismud
    I saw another question here that the Windows equivalent to /dev/null is simply NUL. I also know that you can use the mklink command to make sym links (shortcuts) from the command line: MKLINK [[/D] | [/H] | [/J]] Link Target /D Creates a directory symbolic link. Default is a file symbolic link. /H Creates a hard link instead of a symbolic link. /J Creates a Directory Junction. Link specifies the new symbolic link name. Target specifies the path (relative or absolute) that the new link refers to. When I try to use the /j switch to make a hard link ("junction") instead of a simple shortcut to NUL, I get: C:\>mklink /j "C:\Program Files\MyNewHardlinkFolder" NUL Local volumes are required to complete the operation. I can create shortcuts to NUL all day long using the /d switch, but I would much prefer the hard link. Any ideas?

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  • Disabling the command enter shortcut on Mac Entourage.

    - by Bruce
    It seems like disabling a shortcut should not be such a big deal, but I cannot seem to be able to do it for any shortcuts and specifically not for the combination that I keep hitting by mistake, every single day. The smaller space bar makes it very easy to hit the command key by mistake, and the return is a commonly used key when typing. I keep sending important e-mails before I am done typing, or worse, before I am done editing. I do not necessarily want to disable all the shortcuts, but that one for sure. The choices for changing anything in Entourage seem very limited. [Entourage for Mac 2008. Version 12.2.8. (101117) ESD] It is easy enough just to hit "send." This short cut causes a lot more trouble than it saves. Help.

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  • Enable Ctrl (or Alt) + arrow keys to mimic 'home' and 'end' functionality

    - by YuKagi
    I am a long time Mac user and I'm now using a Ubuntu machine for development, and while I'm more or less used to a lot of the keyboard shortcuts, one thing I can't get used to is using the 'Home' and 'End' keys to move around lines of text. On a Mac you use "Command + right arrow" to go to the end of a line and "Command + left arrow" to go to the beginning. Is there a way to enable this kind of functionality in Linux? I'm not sure if this would be considered remapping, keyboard shortcuts, or what...

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