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  • Create Java method from a string?

    - by drozzy
    Is it possible in Java, to declare a method with a string instead of an identifier? For example can I do something like the following: class Car{ new Method("getFoo", { return 1+1; }); } //Use it Car car = new Car(); car.getFoo(); EDIT: I am adding a Purpose WHY I need this. In order to not hardcode method names when using Jersey and it's UriBuilder, which requires a method name: https://jsr311.dev.java.net/nonav/releases/1.1/javax/ws/rs/core/UriBuilder.html See path() method with signature: public abstract UriBuilder path(java.lang.Class resource, java.lang.String method) throws java.lang.IllegalArgumentException I hope my question is clear, if not - let me know and I can clarify it.

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  • Enemy Spawning method in a Top-Down Shooter

    - by Chris Waters
    I'm working on a top-down shooter akin to DoDonPachi, Ikaruga, etc. The camera movement through the world is handled automatically with the player able to move inside of the camera's visible region. Along the way, enemies are scripted to spawn at particular points along the path. While this sounds straightforward, I could see two ways to define these points: Camera's position: 'trigger' spawning as the camera passes by the points Time along path: "30 seconds in, spawn 2 enemies" In both cases, the camera-relative positions would be defined as well as the behavior of the enemy. The way I see it, the way you define these points will directly affect how the 'level editor', or what have you, will work. Would there be any benefits of one approach over the other?

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  • win32:libs undefined reference

    - by hector
    I want to link a .lib in my Qt project and I get an error about an undefined reference to vhtIOConn::getDefault(vhtIOConn::DeviceType). I have already added the following specifications to the .pro file: ###################################################################### # Automatically generated by qmake (2.01a) vie 28. ago 12:48:10 2009 ###################################################################### TARGET = DEPENDPATH += . INCLUDEPATH += . LIBS += "C:\agregar\VirtualHandCore.lib" LIBS += "C:\agregar\VirtualHandDevice.lib" LIBS += "C:\agregar\VirtualHandRegistry.lib" # Input HEADERS += "C:/Documents and Settings/halvarado/Mis documentos/respaldos de Qt/Development/include/vhandtk/vhtBase.h" SOURCES += main.cpp What should I do?

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  • How to reference an anonymous JavaScript function?

    - by ProfK
    I'm trying to call a Page Method using a jQuery 'attached' event function, in which I like to use the closure to keep the event target local, as below, but page method calls declare several 'error' functions, and I would like to use one function for all of them. If, in the below code, I was handling an error and not success, how could I use my single, anonymous handler for all 3 error functions? $(":button").click(function () { var button = this; PageMethods.DoIt( function (a, b, c) { alert(button); }); }); This example passes an anonymous function for the success callback. There is only one of these. If I was passing an error callback, how could I use 'function (e, c, t)' for all 3 error callbacks?

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  • C++ undefined reference

    - by klaus-johan
    Hi , My problem is the following : I have a class A that inherits from an abstract base class. I override all the virtual functions from the base class, and I have a constructor like this : A::A(B* b) { this->b=b; } In the constructor of class B , I have the following piece of code: A* a=new A(this) However this line of code gives the error : undefined reference to 'A::A(B*)' I have absolutly no idea why could this be happening , so any suggestion would be greatly appreciated !

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  • Asynch a synchronous method with await async

    - by Sahil Malik
    SharePoint, WCF and Azure Trainings: more information Stock this in “bag of tricks”, but very frequently we run into APIs that do not offer Asynch methods.But between C# ‘s amazing set of features, and asynch await keywords, there is a lot you can do. For instance, consider this code - Read full article ....

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  • External project reference in android

    - by bryan costanich
    Hi all, I have an android application that utilizes another project as a project reference. i've gone into the application options, build path, and then selected the project in project references. everything builds and deploys fine, but when i try to run the application and instantiate a class in that project, i'm getting a java.lang.NoClassDefFoundError errrrrr. i'm no java project expert, so i assume i've cocked something simple up. any ideas?

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  • pass array by reference in c

    - by Yassir
    How can I pass an array of struct by reference ? example : struct Coordinate { int X; int Y; }; SomeMethod(Coordinate *Coordinates[]){ //Do Something with the array } int main(){ Coordinate Coordinates[10]; SomeMethod(&Coordinates); }

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  • Best Method/Library For Remote Authentication

    - by Mike
    I have a web app that has a REST API interface: http://api.example.com/core that uses API Keys and domain specific keys (key has to be used on the specified domain). I then will have several client sites with ajax forms where we will require users to sign in before being able to submit the form. This form will add data to a table, and submit an email to several recipients along with checking credentials. This form will use an ajax submit to our REST API. All Communication to/from the API is over SSL Ideal Flow: Visitor Fills Form Out -> Enters User/pass -> Submits Form -> ajax request to REST API -> API Verifies credentials -> does CRUD -> sends emails -> returns 200/403 -> perform DOM manipulation based on return code in ajax call Are there any libraries in PHP that currently do something to this similarly? Would OAuth be a good use for this scenario? Languages used are: js/html/css/php/MySQL

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  • Input of mouseclick not always registered in XNA Update method

    - by LordrAider
    I have a problem that not all inputs of my mouse events seem to be registered. The update logic is checking a 2 dimensional array of 10x10 . It's logic for a jewel matching game. So when i switch my jewel I can't click on another jewel for like half a second. I tested it with a click counter variable and it doesn't hit the debugger when i click the second time after the jewel switch. Only if I do the second click after waiting half a second longer. Could it be that the update logic is too heavy that while he is executing update logic my click is happening and he doesn't register it? What am I not seeing here :)? Or doing wrong. It is my first game. My function of the update methode looks like this. public void UpdateBoard() { MouseState currentMouseState; currentMouseState = Mouse.GetState(); if (currentMouseState.LeftButton == ButtonState.Pressed && prevMouseState.LeftButton != ButtonState.Pressed) { UpdatingLogic = true; // this.CheckDropJewels(currentMouseState); //this.CheckMatches(3); //this.RemoveMatches(); this.CheckForSwitch(currentMouseState); this.MarkJewel(currentMouseState); UpdatingLogic = false; //reIndexMissingJewels = true; reIndexSwitchedJewels = true; } prevMouseState = currentMouseState; this.ReIndex(); this.UpdateJewels(); }

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  • Using google maps as an input method

    - by Vasiliy Sharapov
    I'm wondering if it's possible to use gmaps pretty much as a type of input. Normally for Location a user has to enter: street address town/city state/province postal code country This seems too clunky to me, does anyone here know of a more elegant process? My perfect address-entering interface is a gmaps search bar with a map under it. When the user clicks a marker instead of a speech bubble containing location information they get one containing a submit button or equivalent. I'm not sure anything like this has been implemented before.

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  • C++ compiler structures such as Virtual method Table etc

    - by Roger
    I am aware of the C++ Virtual Table which allows dynamic dispatch for doing things at runtime (although if I am honest I am not completely sure of the full list of things it achieves). I am wondering what other "low level" aspects of C++ are there, which one doesnt usually come across when learning the C++ language? Things like: -How is multithreading and locking on objects performed? -Overloading/overwriting functions -Generics Are there other "structures", similar to the vtable, which assist with these types of things on a lower level? (and if anyone can help with what the VTable actually does it would be most appreciated!)

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  • Variable reference in a Groovy GString

    - by Maurits Rijk
    From the book "Groovy and Grails recipes" I'm using the following code snippet: String HelloLanguage = "def hello(language) {return \"Hello $language\"}" However, I get a compiler error "You attempted to reference a variable in the binding or an instance variable from a static context." because language can't be bound. What is wrong?

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  • Pushing reference of an object to array

    - by intacto
    As far as i can see in a situation like this: var x = []; var y = {}; y.someProp='asd'; This doesnt work: x.push(y); What I want to do is add a reference of y to x so that later if I will "delete y;" I want it also to be removed from the array x.

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  • Throwing and catching exceptions in the same function/method

    - by usr
    I've written a function that asks a user for input until user enters a positive integer (a natural number). Somebody said I shouldn't throw and catch exceptions in my function and should let the caller of my function handle them. I wonder what other developers think about this. I'm also probably misusing exceptions in the function. Here's the code in Java: private static int sideInput() { int side = 0; String input; Scanner scanner = new Scanner(System.in); do { System.out.print("Side length: "); input = scanner.nextLine(); try { side = Integer.parseInt(input); if (side <= 0) { // probably a misuse of exceptions throw new NumberFormatException(); } } catch (NumberFormatException numFormExc) { System.out.println("Invalid input. Enter a natural number."); } } while (side <= 0); return side; } I'm interested in two things: Should I let the caller worry about exceptions? The point of the function is that it nags the user until the user enters a natural number. Is the point of the function bad? I'm not talking about UI (user not being able to get out of the loop without proper input), but about looped input with exceptions handled. Would you say the throw statement (in this case) is a misuse of exceptions? I could easily create a flag for checking validity of the number and output the warning message based on that flag. But that would add more lines to the code and I think it's perfectly readable as it is. The thing is I often write a separate input function. If user has to input a number multiple times, I create a separate function for input that handles all formatting exceptions and limitations.

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  • Need help with a method to randomly lay mines in a minesweeper game

    - by avatarX
    So my Java minesweeper game is represented as a int[][] where -1 represents a mine. When I initialize my game I need to randomly place x amount of mines. What is an elegant way of doing this? I was thinking of using an ArrayList with the coordinates of each cell, randomly selecting it, changing the state of the int[][] and then removing that Point. This would ensure that no point is selected twice. Is there a more elegant way of doing this?

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  • Question regarding to value/reference type of events

    - by Petr
    Hi, On the MSDN, I have found following: public event EventHandler<MyEventArgs> SampleEvent; public void DemoEvent(string val) { // Copy to a temporary variable to be thread-safe. EventHandler<MyEventArgs> temp = SampleEvent; if (temp != null) temp(this, new MyEventArgs(val)); } I do not understand, "copy to temporary variable", isnt it reference type?

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