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  • New computer WindowsXP on Server 2003 network will not connect to file server

    - by Susan Otto
    When we try to connect to our file server with the new computer, it denies access. The computer is joined to the domain and I can see it on active directory. We need to connect to the file server for printing and terminal services. We have had this happen before and found that reinstalling Windows will fix the problem but I would like a speedier solution. any help would be appreciated.

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  • Installing Sql Server 2005 SP2 - Getting error on analysis services component

    - by Greg_the_Ant
    At first many of the components didn't install and I followed this workaround (fixing user/SID mappings in registry.) After that everything installed successfully except for analysis services. I am getting the exact same error message as before on analysis services. (Are there other users installed by sql server I'm not aware of perhaps?) Do you guys have any ideas? All of my searches seem to just point to that workaround above that I already did. Error message from log: Product : Analysis Services (MSSQLSERVER) Product Version (Previous): 1399 Product Version (Final) : Status : Failure Log File : C:\Program Files\Microsoft SQL Server\90\Setup Bootstrap\LOG\Hotfix\OLAP9_Hotfix_KB921896_sqlrun_as.msp.log Error Number : 29528 Error Description : MSP Error: 29528 The setup has encountered an unexpected error while Setting Internal Properties. The error is: Fatal error during installation.

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  • Sever 2008R2 404 - cannot load basic HTML file

    - by user66827
    Hello, I have a fresh Server 2008 R2 installation that cannot load a basic HTML or ASP file. I can however load .jpg and .gif images, so I know the file paths are setup correctly. ModuleName IIS Web Core Notification 16 HttpStatus 404 HttpReason Not Found HttpSubStatus 0 ErrorCode 2147942402 ConfigExceptionInfo Notification MAP_REQUEST_HANDLER ErrorCode The system cannot find the file specified. (0x80070002) Not sure what this is, any ideas?

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  • Power & Sleep Management

    - by Espressofa
    I'm running 12.10 with xmonad. Trying to ensure that the right things happen when I close laptop lid, etc. I see Internet search results for similar issues that mostly point towards gnome-power-manager. I have the package installed, but gnome-power-manager is not in my path anywhere. The behavior I'm looking for is as following: Sleep on lid close Awaken on lid open Turn off screen after 10 idle minutes Most importantly, have better battery life. I'm supposed to be getting 9 hours and I haven't seen the battery life estimate above 2.5 hours yet. Any tips on where to look or how to configure this would be much appreciated.

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  • Inventory Management concepts in XNA game

    - by user1332755
    I am trying to code the inventory system in my first real game so I have very little experience in both c# and game engine development. Basically, I need some general guidance and tips with how to structure and organize these sorts of systems. Please tell me if I am on the right track or not before I get too deep into making some badly structured system. It's fine if you don't feel like looking through my code, suggestions about general structure would also be appreciated. What I am aiming to end up with is some sort of system like Minecraft or Terraria. It must include: main inventory GUI (items can be dragged and placed in whatever slot desired Itembar outside of the main inventory which can be assigned to certain items the ability to use items from either location So far, I have 4 main classes: Inventory holds the general info and methods, inventoryslot holds info for individual slots, Itembar holds all info and methods for itself, and finally, ItemManager to manage interactions between the two and hold a master list of items. So far, my itembar works perfectly and interacts well with mousedragging items into and out of it as well as activating the item effect. Here is the code I have so far: (there is a lot but I will try to keep it relevant) This is the code for the itembar on the main screen: class Itembar { public Texture2D itembarfull, iSelected; public static Rectangle itembar = new Rectangle(5, 218, 40, 391); public Rectangle box1 = new Rectangle(itembar.X, 218, 40, 40); //up to 10 Rectangles for each slot public int Selected = 0; private ItemManager manager; public Itembar(Texture2D texture, Texture2D texture3, ItemManager mann) { itembarfull = texture; iSelected = texture3; manager = mann; } public void Update(GameTime gametime) { } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw( itembarfull, new Vector2 (itembar.X, itembar.Y), null, Color.White, 0.0f, Vector2.Zero, 1.0f, SpriteEffects.None, 1.0f); if (Selected == 1) spriteBatch.Draw(iSelected, new Rectangle(box1.X-3, box1.Y-3, box1.Width+6, box1.Height+6), Color.White); //goes up to 10 slots } public int Box1Query() { foreach (Item item in manager.items) { if(box1.Contains(item.BoundingBox)) return manager.items.IndexOf(item); } return 999; } //10 different box queries It is working fine right now. I just put an Item in there and the box will query things like the item's effects, stack number, consumable or not etc...This one is basically almost complete. Here is the main inventory class: class Inventory { public bool isActive; public List<Rectangle> mainSlots = new List<Rectangle>(24); public List<InventorySlot> mainSlotscheck = new List<InventorySlot>(24); public static Rectangle inv = new Rectangle(841, 469, 156, 231); public Rectangle invfull = new Rectangle(inv.X, inv.Y, inv.Width, inv.Height); public Rectangle inv1 = new Rectangle(inv.X + 4, inv.Y +3, 32, 32); //goes up to inv24 resulting in a 6x4 grid of Rectangles public Inventory() { mainSlots.Add(inv1); mainSlots.Add(inv2); mainSlots.Add(inv3); mainSlots.Add(inv4); //goes up to 24 foreach (Rectangle slot in mainSlots) mainSlotscheck.Add(new InventorySlot(slot)); } //update and draw methods are empty because im not too sure what to put there public int LookforfreeSlot() { int slotnumber = 999; for (int x = 0; x < mainSlots.Count; x++) { if (mainSlotscheck[x].isFree) { slotnumber = x; break; } } return slotnumber; } } } LookforFreeSlot() method is meant to be called when I do AddtoInventory(). I'm kinda stumped about what other things I need to put in this class. Here is the inventorySlot class: (its main purpose is to check the bool "isFree" to see whether or not something already occupies the slot. But i guess it can also do other stuff like get item info.) class InventorySlot { public int X, Y; public int Width = 32, Height = 32; public Vector2 Position; public int slotnumber; public bool free = true; public int? content = null; public bool isFree { get { return free; } set { free = value; } } public InventorySlot(Rectangle slot) { slot = new Rectangle(X, Y, Width, Height); } } } Finally, here is the ItemManager (I am omitting the master list because it is too long) class ItemManager { public List<Item> items = new List<Item>(20); public List<Item> inventory1 = new List<Item>(24); public List<Item> inventory2 = new List<Item>(24); public List<Item> inventory3 = new List<Item>(24); public List<Item> inventory4 = new List<Item>(24); public Texture2D icon, filta; private Rectangle msRect; MouseState mouseState; public int ISelectedIndex; Inventory inventory; SpriteFont font; public void GenerateItems() { items.Add(new Item(new Rectangle(0, 0, 32, 32), icon, font)); items[0].name = "Grass Chip"; items[0].itemID = 0; items[0].consumable = true; items[0].stackable = true; items[0].maxStack = 99; items.Add(new Item(new Rectangle(32, 0, 32, 32), icon, font)); //master list continues. it will generate all items in the game; } public ItemManager(Inventory inv, Texture2D itemsheet, Rectangle mouseRectt, MouseState ms, Texture2D fil, SpriteFont f) { icon = itemsheet; msRect = mouseRectt; filta = fil; mouseState = ms; inventory = inv; font = f; } //once again, no update or draw public void mousedrag() { items[0].DestinationRect = new Rectangle (msRect.X, msRect.Y, 32, 32); items[0].dragging = true; } public void AddtoInventory(Item item) { int index = inventory.LookforfreeSlot(); if (index == 999) return; item.DestinationRect = inventory.mainSlots[index]; inventory.mainSlotscheck[index].content = item.itemID; inventory.mainSlotscheck[index].isFree = false; item.IsActive = true; } } } The mousedrag works pretty well. AddtoInventory doesn't work because LookforfreeSlot doesn't work. Relevant code from the main program: When I want to add something to the main inventory, I do something like this: foreach (Particle ether in ether1.ethers) { if (ether.isCollected) itemmanager.AddtoInventory(itemmanager.items[14]); } This turned out to be much longer than I had expected :( But I hope someone is interested enough to comment.

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  • Database hidden in SQL Server

    - by Colin Desmond
    During an aborted TFS import (2008 into 2010), I have managed to "lose" a database in 2008. The database is not visible in Management Studio, but the SQL Server exe has a handle on the .mdf file (according to UnLocker), it says it cannot attach it because the file is in use and it cannot attach a copy of the file (created when SQL Server was stopped), as it says a DB of the same name is already attached. Given I am using the same TFS admin account I have always used and have always been able to see the database in, why is this database missing and, more importantly, how do I get it back again?

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  • Complex Release Vehicle Management

    - by Sharon
    I'm looking into improving our build and release system. We are a .Net/Windows shop, and I don't see any really good tools for Windows for generating the files that are to be dropped in patch or hotfix. We are currently using TFSBuild 2010 with Windows Workflows for our continuous integration builds as well as our daily full build which includes an Installshield package for deployment. What is a good way of generating the list of files to be included in a "patch" style release, where one does not redistribute all the files, but only those necessary to accomplish the necessary changes? Are there any open source tools that work well for this, or do teams usually roll their own? I have considered using Beyond Compare but I would prefer something open source. The file "patch" creation must be 100% automatable. Which release vehicles really ought to be patch style? And which releases should replace all system files related to our application? Assume we have a very large amount of resources necessary to maintain. Is there any established material that is trusted within the industry for strategies about this? I realize it is different for "enterprise" rather than with typical websites. I am looking more for "enterprise" strategies due to our product distribution style. tl;dr Looking for info on how to ship more reliable packages?

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  • Using SQL Server specific code in Access linked to SQL Server database

    - by Brennan Vincent
    Hi, I have an access file that is linked (through an ODBC connection) to a SQL Server 2008 database. I am trying to write some reports against this database. However, Access chokes when I write the select query of the report with SQL syntax specific to SQL Server that doesn't exist in access. Shouldn't this work, since it's the SQL Server engine running the queries and just sending the data back to Access to display? Is there any way to get this to work? Need this to work on any combination of Access 2007 and 2010, and SQL Server 2005 and 2008. Edit Note: I cannot create a SQL Server stored procedure or function, or otherwise modify the original (SQL Server) schema in any way.

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  • State / Screen management in Entity Component Systems

    - by David Lively
    My entity/component system is happily humming along and, despite some performance concerns I initially had, everything is working fine. However, I've realized that I missed a crucial point when starting this thing: how do you handle different screens? At the moment, I have a GameManager class which owns a component manager and entity manager. When I create an entity, the entity manager assigns it an ID and makes sure it's tracked. When I modify the components that are assigned to an entity. an UpdateEntity method is called, which alerts each of the systems that they may need to add or remove the entity from their respective entity lists. A problem with this is that the collection of entities operated on by each system is determined solely by the individual Systems, typically based on a "required component" filter. (An entity has to have a Renderable component to be rendered, for instance.) In this situation, I can't just keep collections of entities per screen and only Update/Draw those collections. They'd have to either be added and removed depending on their applicability to the current screen, which would cause their associated components to be removed, or enable/disable entities in a group per screen to hide what's not supposed to be visible. These approaches seem like really, really crappy kludges. What's a good way to handle this? A pretty straightforward way that comes to mind is to create a separate GameManager (which in my implementation owns all of the systems, entities, etc.) per screen, which means that everything outside of the device context would be duplicated. That's bothersome because some things are always visible, or I might want to continue to display the game under a translucent menu window. Another option would be to add a "layer" key to the GameManager class, which could be checked against a displayable layer stack held by the game manager. *System.Draw() would be called for each active layer, in the required order as determined by the stack. When the systems request an iterator for their respective entity collections, it would be pre-filtered to a (cached) set of those entities that participate in the active layer. Those collections could be updated from the same UpdateEntity event that's already used to maintain each system's entity collections. Still, kinda feels like a hack. If I've coded myself into a corner, feel free to throw tomatoes as long as they're labeled with a helpful suggestion. Hooray for learning curves.

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  • New study shows supply chain cost management increased from 6.0% to 6.9%

    - by John Murphy
    A global survey of supply chain managers indicates that aggressively managing costs and creating a flexible supply chain are major factors for businesses in successfully growing market share as the economy rebounds. Results also show supply chain managers are investing in systems and developing partnerships that enable greater visibility with their supply chain partners. http://www.mhia.org/news/industry/11429/flexible-supply-chains-drive-growth-in-revenue-and-profit

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  • Having problems with connecting to/seeing the local SQL server with Microsoft SQL Server Management Studio

    - by Hans-Henrik
    I'm having some difficulties when I'm trying to connect to my local SQL Server. I'm pretty sure the server is running (many of the other topics on this subject suggests that the services might not be running, so I kinda looked into it, but they do seem to be running). But when I try to access it through Microsoft SQL Server Management Studio it doesn't seem to be able to find them. Server type: Database Engine Server name: ILIZANESQL* - I'm trying to "browse for more..." to find my server, but it doesn't show up Authentication: Windows Authentication

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  • SQL Server not releasing Memory

    - by noob2487
    I am using SQL Server 2005. I am running a job which processes around 100 K records. Job runs fine, it takes are 45 mins to execute, which is good. But after that job is processed, I can see instance of SQL Server 2005 still there with around 900 MB of Memory. I waited for around 2 hrs but that memory was not released. Is there any process which takes care of memory here, something like GC (unpredictable) Or am I doing something wrong???

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  • SQL Server 2005 SP3 Express Backups Incredibly Slow

    - by Adam Robinson
    I'm attempting to troubleshoot an issue with one of our customers who's using SQL Server 2005 SP3 Express to house their application data. The automatic backups that we perform when upgrading our application are timing out after 30 minutes, and I've been sitting and watching the backup take place in SSMS for about 20 minutes now and it's only gotten to 30%. The database is only slightly over 1GB, so I'm baffled as to what could be causing this sort of horrible performance. The machine is a 1.87GHz Xeon with 3GB of RAM running Windows Server 2003 R2. While that's hardly a powerful box, this seems ridiculous. Does anyone have any idea why these backups could be taking so long and, more importantly, how I can do something about it?

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  • Cannot install FrontPage 2002 Server Extensions on Server 2003

    - by Sentax
    Hi everyone, I've followed the Microsoft article to install FPSE 2002 on my Windows 2003 server: To install and enable FrontPage 2002 Server Extensions 1. From the Start menu, click Control Panel. 2. Double-click Add or Remove Programs. 3. Click Add/Remove Windows Components. 4. In the Windows Components Wizard, double-click Application Server, double-click Internet Information Services, and then select the FrontPage 2002 Server Extensions check box. 5. Click OK twice, click Next, and then click Finish. But on step 4 "FrontPage 2002 Server Extensions" does not show up in the list in the IIS details window. How do I get FPSE 2002 installed on my server? From what I can understand it's supposed to be there and I just have to enable it. But that's not an option for me. Thanks.

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  • Can storage-spaces drives be moved to a replacement server when there is a failure

    - by Joe C
    I have tried to search here and Google, but cannot find a case explaining this. Storage spaces is similar to software raid. If the server fails due to motherboard or some other issue, can the drives that comprise that storage spaces config be moved to another win2k12 server without restoring from backup? This can be done in linux software raid. If so, does the storage space config have to be re-created prior to the move, or do the drives hold the config so they are essentially plug and play? Thanks.

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  • Microsoft SQL Server 2008 R2 Administration Cookbook - Book and eBook expected June 2011. Pre-order now!

    - by ssqa.net
    Over 85 practical recipes for administering a high-performance SQL Server 2008 R2 system. Book and eBook expected June 2011 . Pre-order now! Multi-format orders get free access on PacktLib , This practical cookbook will show you the advanced administration techniques for managing and administering a scalable and high-performance SQL Server 2008 R2 system. It contains over 85 practical, task-based, and immediately useable recipes covering a wide range of advanced administration techniques for administering...(read more)

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  • Terminal Server 2008 - Slow File open dialog in Office 2003

    - by Chris
    I have yet another small issue that annoys me everyday in our Terminal Server environment. It seems when logging into Terminal Server users report the initial File | Open or File | Save As from within an application such as Word, Excel (2003 edition) is very slow to display the actual dialog box. The dialog appears quickly but it is whited out (sometimes displays not responding in title bar) and unresponsive, it then sits like this for about 20-30 secs before popping into life and displaying all the folders etc. The second time you go to save or open a file it loads almost instantly. Any suggestions or similar problems out there?

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  • Windows Server 2008 Terminal Server CALs and Remote Desktop

    - by Chalkey
    Recently we have have installed Windows Server 2008 R2 on one of our development boxes at work. We have 10 Client Access Licence's for Microsoft Windows Terminal Server 2008. I'm under the impression that these licences will entitle us to have 10 concurrent connections to Remote Desktop. At the moment we are only allowed two. Can we have a RD connection per CAL? If so - how do we configure this? Thanks!

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  • Management Studio default file save location

    - by jayrdub
    Open a new query window. Write some SQL. Save the script, the Save File As dialog box opens - but always to the same default location in the Profiles directory. Is there any way to set my default file location? ...Like I used to do with apps from the 1980s? Under Tools|Options a default location can be specified for query results. I need the same thing for new queries (the text editor). Tried changing locations in the Registry but SSMS just overwrote my changes. Any suggestions? (I saw this unanswered question at http://www.eggheadcafe.com/software/aspnet/30098335/management-studio-default.aspx and I had same exact question so I just reposted it here)

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  • Mail Permissions on a File Server Resource Manager Server

    - by JohnyV
    In 2008 server the File resource manager can be set up to alert users when they go over their quota etc. This is all configured however the email notifications are not working. They have been configured but the event log shows that the user does not have permission to send to the exchange server. There isnt an option to chosse who to send the email from. Is there a way to get this to work? Thanks

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