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  • Google Chrome and Theora

    - by Michas
    I have problem with Google Chrome and Theora video. I have video that plays nice in Opera and Firefox. However, it doesn't play in Google browser and I don't know why. I've made this video in ogg2theora. Test sample: http://wwsi.edu.pl/video/enigma.html Does anyone know how should I encode to Theora that Google Chrome works? P.S. I am not interested in encoding in WebM or h.264, this time. I am not asking what is the best way to publish video on a website. I only do experiments with Ogg Theora. The test site has fallback for h.264 in video tag and WMV in WMP plugin.

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  • Best Configuration For Youtube HD 720p

    - by Eray Alakese
    Hello, I'm recording a screencast with CamStudio (http://camstudio.org/) . My computer's screen resolution is 1280*800 , so video's resolution is 1280*800, too. I'm using Microsoft Video 1 codec when recording. I was record 9 minutes video and this video's size is 214 MB . I will upload this video to Youtube. I'm coding a web site at the video, because of this, video must be quality (720p) . I want to reduce file's size, before upload . I'm using Total Video Converter (http://www.effectmatrix.com/total-video-converter/) . But when i convert to FLV , video's size increase to 250MB :) I don't know, how can i configure this setting and which file type should i choose. (screenshot here : http://i.imgur.com/Se0EP.jpg )

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  • General guidelines / workflow to convert or transfer video "professionally"?

    - by cloneman
    I'm an IT "professional" who sometimes has to deal with small video conversion / video cutting projects, and I'd like to learn "the right way" to do this. Every time I search Google, there's always a disaster for weird, low-maturity trialware, or random forums threads from 3-4 years ago indicating various antiquated method to do it. The big question is the following: What are the "general" guidelines and tools to transcode video into some efficient (lossless?) intermediary, for editing purposes, for the purpose of eventually re-encoding it after? It seems to me like even the simplest of formats and tasks are a disaster of endless trial & error, or expertise only known by hardened experts who have a swiss army kife of weird conversion tools that they use, almost as if mounting an attack against the project. Here are a few cases in point: Simple VOB files extracted from DVD footage can't be imported into Adobe Premiere directly. Virtualdub is an old software people keep recommending but doesn't seem to support newer formats. I don't even know how to tell with certainty which codecs a video has, and weather the image is interlaced or not, and what resolution and codecs I'm dealing with. Problems: Choosing a wrong interlace option which diminishes quality Choosing a wrong pixel aspect ratio (stretches the image) Choosing a wrong "project type" in Premiere causing footage to require scaling Being forced to use some weird program that will have any number of negative effects What I'm looking for: Books or "Real knowledge" on format conversions, recognized tools, etc. that aren't some random forum guides on how to deal with video formats. Workflow guidelines on identifying a format going from one format to another without problems as mentioned above. Documentation on what programs like Adobe Premiere can and can't do with regards to formats, so that I don't use a wrench as a hammer. TL;DR How should you convert or "prepare" a video file to ensure it will be supported by Premiere for editing? Is premiere a suitable program to handle cropping, encoding, or should other tools be used for this, when making a video montage from a variety of source formats? What are some good books to read that specifically deal with converting videos that use any number of codecs?

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  • Is there a good, free way to fix broken/corrupt .wmv files?

    - by chbtn
    I've recovered some files from an hdd that weren't supposed to be deleted in the first place, but they have seeking problems/crash the players. Since they have the right size, I'm thinking it might be a problem of corrupt index/header, so I'm trying to find a way to fix them. It's easy to find examples on how to fix corrupt .avi files with mencoder, but .wmv seems trickier. Also, I realize there might not be a way to fix these files, but I figure I might as well as try. As far as players go, I've tried opening it with vlc/mplayer/windows media player. I can use anything on Windows XP/7 and Ubuntu, as long as it's free. Since the files are 200mb+ and there are quite a few, I don't think trial software would work.

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  • Rendering videos slower

    - by asrijaal
    Hi there, I've got some movies which should be used for tutorial aspects. Problem: the shown stuff is too fast, I need to slow down the movies. Does anyone know a tool / programm which can do this? The movies are in mp4 format.

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  • Making a sldprt to PDB file converter?

    - by user122083
    I wanted to create a parser that can read a solidworks file and turn it into a protein data bank file. This has already been done in a program called DiamondCAD. http://www.zyvex.com/Research/DiamondCAD.html I waant to make a parser that can parse the data and then visualize it the same way as DiamondCAD. I have downloaded and opened solidworks files before and they make no sense to me with never before seen symbols and looks like ancient writing. Does anyone know how a sldprt. file is structured and how it can be parsed into a PDB file? (A software called VMD converts a PDB to Obj. file so it is proof of concept)

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  • Video loads but doesn't play with MPMoviePlayerController in iPad

    - by hgpc
    I'm using MPMoviePlayerController to play videos in an iPad app. Everything works well on the iPad simulator. On an actual device, the videos load but don't play, even if I press the play button. I can move the slider and see different frames of the video, but it never plays. I'm using the following code: moviePlayer = [[MPMoviePlayerController alloc] init]; moviePlayer.shouldAutoplay = YES; moviePlayer.contentURL = video.urlVideo; moviePlayer.view.frame = videoPlayerContainer.bounds; moviePlayer.view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [videoPlayerContainer addSubview:moviePlayer.view]; moviePlayer.controlStyle = MPMovieControlStyleEmbedded; [moviePlayer play]; Help?

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  • capture webcam stream and send it over network using DirectShow.net

    - by SR Dusad
    Hi all, I m working on a video conference project in vs2010 with c#. I m able to capture the snaps from web cam in picture box with the help of Directshownet samples available on SouceForge.But i can't find any proper solution for capturing the audio/video stream directly from web cam using Directshownet. If anybody know about this problem's solution, pls give me ur advise . Waitng for ur response ...

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  • samsung HMX-H100P camcorder and video encoding with mencoder

    - by jskg
    Hi everyone, my background is totally not related to video stuff so pardon my newbie style. I own a samsung HMX-H100P camcorder and I'm trying to encode videos to be uploaded to Youtube and Vimeo. First problem: videos generated by the camera with no processing appear like this: http://www.youtube.com/watch?v=AANbl_DTuzE when I play them with Totem(Linux) or VideoLan. Second problem: When I try to encode the videos produced by the camera using mencoder I get the video at the resolution I chose but those ugly lines and lagging are still present. Here's the command I use: mencoder $inputFile -aspect 16:9 -of lavf -lavfopts format=psp -oac lavc -ovc lavc -lavcopts aglobal=1:vglobal=1:coder=0:vcodec=libx264:acodec=libfaac:vbitrate=4500:abitrate=128 -vf scale=1280:720 -ofps 25000/1001 -o $outputFile Any ideas? Thanks in advance

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  • Can I do video communication with silverlight 4.0?

    - by tom greene
    With silverlight 4.0, it is possible to show a live video of the user on the screen: Here is the code VideoBrush videoBrush = new VideoBrush(); CaptureSource captureSource = new CaptureSource { VideoCaptureDevice = CaptureDeviceConfiguration.GetAvailableVideoCaptureDevices().First() }; bool b = CaptureDeviceConfiguration.RequestDeviceAccess(); videoBrush.SetSource(captureSource); captureSource.Start(); myrect.Fill = videoBrush; However, I am looking at a way to show the video to someone else - seeing oneself on screen is not that interesting. Is it possible? Do I need my own server? Can I use clowd services to do the communication? Are there performance issues?

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  • Displaying Video using a Window Handle

    - by fergs
    I'm working on a C# wrapper for Dallmeier camera's and currently have a working wrapper. I can connect to a camera via passing the window handle (in my application its a picture box handle), this is used to send video and messages. Once connected I can then send the StartLiveView command and then a live stream video will be shown in the picture box. Can someone explain how this works by just giving the window handle? And how can I grab an Image from this stream when Picturebox1.Image is null?

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  • Programmatically generate video or animated GIF in Python?

    - by FogleBird
    I have a series of images that I want to create a video from. Ideally I could specify a frame duration for each frame but a fixed frame rate would be fine too. I'm doing this in wxPython, so I can render to a wxDC or I can save the images to files, like PNG. Is there a Python library that will allow me to create either a video (AVI, MPG, etc) or an animated GIF from these frames? Edit: I've already tried PIL and it doesn't seem to work. Can someone correct me with this conclusion or suggest another toolkit? This link seems to backup my conclusion regarding PIL: http://www.somethinkodd.com/oddthinking/2005/12/06/python-imaging-library-pil-and-animated-gifs/

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  • Live video streaming using progressive download (and not RTMP) in Flash

    - by bartekb
    Hi, Is it possible to use progressive download for near real-time playback of a live video stream recorded with a webcam? What I need is that a video stream is recorded on one end, uploaded in real-time to a server and downloaded with a short delay, but in real-time, using progressive download (i.e., HTTP streaming) on another end for playback. Is it possible or does it require the use of RTMP? If it's possible, then does it require that Flash Media Server runs on a server? Thanks!

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  • Streaming webcam video in Flash using MP4 encoding

    - by Herms
    One of the features of the Flash app I'm working on is to be able to stream a webcam to others. We're just using the built-in webcam support in Flash and sending it through FMS. We've had some people ask for higher quality video, but we're already using the highest quality setting we can in Flash (setting quality to 100%). My understanding is that in the newer flash players they added support for MPEG-4 encoding for the videos. I created a simple test Flex app to try and compare the video quality of the MP4 vs FLV encodings. However, I can't seem to get MP4 to work at all. According to the Flex documentation the only thing I need to do to use MP4 instead of FLV is prepend "mp4:" to the name of the stream when calling publish: Specify the stream name as a string with the prefix mp4: with or without the filename extension. The prefix indicates to the server that the file contains H.264-encoded video and AAC-encoded audio within the MPEG-4 Part 14 container format. When I try this nothing happens. I don't get any events raised on the client side, no exceptions thrown, and my logging on the server side doesn't show any streams starting. Here's the relevant code: // These are all defined and created within the class. private var nc:NetConnection; private var sharing:Boolean; private var pubStream:NetStream; private var format:String; private var streamName:String; private var camera:Camera; // called when the user clicks the start button private function startSharing():void { if (!nc.connected) { return; } if (sharing) { return; } if(pubStream == null) { pubStream = new NetStream(nc); pubStream.attachCamera(camera); } startPublish(); sharing = true; } private function startPublish():void { var name:String; if (this.format == "mp4") { name = "mp4:" + streamName; } else { name = streamName; } //pubStream.publish(name, "live"); pubStream.publish(name, "record"); }

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  • BlackBerry - video player - FramePositioningControl is null

    - by sinu-mathews
    I'm developing a blackberry application that plays video from the server. I've used Player.start() and Player.stop() for playing and pausing a video. But I also need rewind, forward and seek bar controls in my application. I tried using FramePositioningControl for these controls. But the following code is returning null. FramePositioningControl framePositioningControl = (FramePositioningControl) player.getControl("FramePositioningControl"); I searched several forums and they say many players do not support FramePositioningControl. What players support FramePositioningControl? And what else should I do to add these controls in my application?

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  • capturing video from ip camera

    - by Ruby
    I am trying to capture video from ip camera into my application , its giving exception com.sun.image.codec.jpeg.ImageFormatException: Not a JPEG file: starts with 0x0d 0x0a at sun.awt.image.codec.JPEGImageDecoderImpl.readJPEGStream(Native Method) at sun.awt.image.codec.JPEGImageDecoderImpl.decodeAsBufferedImage(Unknown Source) at test.AxisCamera1.readJPG(AxisCamera1.java:130) at test.AxisCamera1.readMJPGStream(AxisCamera1.java:121) at test.AxisCamera1.readStream(AxisCamera1.java:100) at test.AxisCamera1.run(AxisCamera1.java:171) at java.lang.Thread.run(Unknown Source) its giving exception at image = decoder.decodeAsBufferedImage(); Here is the code i am trying private static final long serialVersionUID = 1L; public boolean useMJPGStream = true; public String jpgURL = "http://ip here/video.cgi/jpg/image.cgi?resolution=640×480"; public String mjpgURL = "http://ip here /video.cgi/mjpg/video.cgi?resolution=640×480"; DataInputStream dis; private BufferedImage image = null; public Dimension imageSize = null; public boolean connected = false; private boolean initCompleted = false; HttpURLConnection huc = null; Component parent; /** Creates a new instance of AxisCamera */ public AxisCamera1(Component parent_) { parent = parent_; } public void connect() { try { URL u = new URL(useMJPGStream ? mjpgURL : jpgURL); huc = (HttpURLConnection) u.openConnection(); // System.out.println(huc.getContentType()); InputStream is = huc.getInputStream(); connected = true; BufferedInputStream bis = new BufferedInputStream(is); dis = new DataInputStream(bis); if (!initCompleted) initDisplay(); } catch (IOException e) { // incase no connection exists wait and try // again, instead of printing the error try { huc.disconnect(); Thread.sleep(60); } catch (InterruptedException ie) { huc.disconnect(); connect(); } connect(); } catch (Exception e) { ; } } public void initDisplay() { // setup the display if (useMJPGStream) readMJPGStream(); else { readJPG(); disconnect(); } imageSize = new Dimension(image.getWidth(this), image.getHeight(this)); setPreferredSize(imageSize); parent.setSize(imageSize); parent.validate(); initCompleted = true; } public void disconnect() { try { if (connected) { dis.close(); connected = false; } } catch (Exception e) { ; } } public void paint(Graphics g) { // used to set the image on the panel if (image != null) g.drawImage(image, 0, 0, this); } public void readStream() { // the basic method to continuously read the // stream try { if (useMJPGStream) { while (true) { readMJPGStream(); parent.repaint(); } } else { while (true) { connect(); readJPG(); parent.repaint(); disconnect(); } } } catch (Exception e) { ; } } public void readMJPGStream() { // preprocess the mjpg stream to remove the // mjpg encapsulation readLine(3, dis); // discard the first 3 lines readJPG(); readLine(2, dis); // discard the last two lines } public void readJPG() { // read the embedded jpeg image try { JPEGImageDecoder decoder = JPEGCodec.createJPEGDecoder(dis); image = decoder.decodeAsBufferedImage(); } catch (Exception e) { e.printStackTrace(); disconnect(); } } public void readLine(int n, DataInputStream dis) { // used to strip out the // header lines for (int i = 0; i < n; i++) { readLine(dis); } } public void readLine(DataInputStream dis) { try { boolean end = false; String lineEnd = "\n"; // assumes that the end of the line is marked // with this byte[] lineEndBytes = lineEnd.getBytes(); byte[] byteBuf = new byte[lineEndBytes.length]; while (!end) { dis.read(byteBuf, 0, lineEndBytes.length); String t = new String(byteBuf); System.out.print(t); // uncomment if you want to see what the // lines actually look like if (t.equals(lineEnd)) end = true; } } catch (Exception e) { e.printStackTrace(); } } public void run() { System.out.println("in Run..................."); connect(); readStream(); } @SuppressWarnings("deprecation") public static void main(String[] args) { JFrame jframe = new JFrame(); jframe.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); AxisCamera1 axPanel = new AxisCamera1(jframe); new Thread(axPanel).start(); jframe.getContentPane().add(axPanel); jframe.pack(); jframe.show(); } } Any suggestions what I am doing wrong here??

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  • flv video flex core

    - by user153506
    i have a flv video file i loaded the binary data of this flv file to memory by using var myFile:File = File.documentsDirectory.resolvePath("AIR Test/video.flv"); var myFileStream:FileStream = new FileStream(); myFileStream.open(myFile, FileMode.READ); var bytes:ByteArray = new ByteArray(); myFileStream.readBytes(bytes); myFileStream.close(); now i like to change some header of this loaded flv in bytes memory variable. but after changing header, changed header was stored in bytes memory variable that is overwritten. now how can i play that flv file from this memory (bytes memory variable)

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  • Retrieve default camera video extension from Windows Mobile

    - by kornelijepetak
    Is there any way to find out what is the default video extension for camera application? I am using CameraCaptureDialog to make the user use the camera and save the image to a specific file which then I consume in the application. However, there is a problem with the videos. Emulator gives .wmv video file while some devices I've been testing save to mp4 format. Is there any reliable way to find out what is the format in which the phone that is running the application saves the file?

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