Search Results

Search found 5342 results on 214 pages for 'win man'.

Page 46/214 | < Previous Page | 42 43 44 45 46 47 48 49 50 51 52 53  | Next Page >

  • C# XP Sound QuickFix

    - by ikurtz
    I have this: ThreadPool.QueueUserWorkItem(new WaitCallback(FireAttackProc), fireResult); and FireAttackProc: private void FireAttackProc(Object stateInfo) { // Process Attack/Fire (local) lock (_procLock) { // build status message String status = "(Away vs. Home)"; // get Fire Result state info FireResult fireResult = (FireResult)stateInfo; // update home grid with attack information GameModel.HomeCellStatusSet(fireResult.FireGridLocation, Cell.cellState.Lock); this.Invoke(new Action(delegate() { RefreshHomeGrid(); })); status = status + "(Attack Coordinate: (" + GameModel.alphaCoords(fireResult.FireGridLocation.Column) + "," + fireResult.FireGridLocation.Row + "))(Result: "; // play audio data if true if (audio) { String Letters; Stream stream; SoundPlayer player; Letters = GameModel.alphaCoords(fireResult.FireGridLocation.Column); stream = Properties.Resources.ResourceManager.GetStream("_" + Letters); player = new System.Media.SoundPlayer(stream); player.PlaySync(); Letters = fireResult.FireGridLocation.Row.ToString(); stream = Properties.Resources.ResourceManager.GetStream("__" + Letters); player = new System.Media.SoundPlayer(stream); player.PlaySync(); stream.Dispose(); player.Dispose(); } if (audio) { SoundPlayer fire = new SoundPlayer(Properties.Resources.fire); fire.PlaySync(); fire.Dispose(); } // deal with hit/miss switch (fireResult.Hit) { case true: this.Invoke(new Action(delegate() { GameModel.HomeCellStatusSet(fireResult.FireGridLocation, Cell.cellState.Hit); status = status + "(Hit)"; })); if (audio) { SoundPlayer hit = new SoundPlayer(Properties.Resources.firehit); hit.PlaySync(); hit.Dispose(); } break; case false: this.Invoke(new Action(delegate() { GameModel.HomeCellStatusSet(fireResult.FireGridLocation, Cell.cellState.Miss); status = status + "(Miss)"; })); GameModel.PlayerNextTurn = NietzscheBattleshipsGameModel.GamePlayers.Home; if (audio) { SoundPlayer miss = new SoundPlayer(Properties.Resources.firemiss); miss.PlaySync(); miss.Dispose(); } break; } // refresh home grid with updated data this.Invoke(new Action(delegate() { RefreshHomeGrid(); })); GameToolStripStatusLabel.Text = status + ")"; // deal with ship destroyed if (fireResult.ShipDestroyed) { status = status + "(Destroyed: " + GameModel.getShipDescription(fireResult.DestroyedShipType) + ")"; if (audio) { Stream stream; SoundPlayer player; stream = Properties.Resources.ResourceManager.GetStream("_home"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream.Dispose(); string ShipID = fireResult.DestroyedShipType.ToString(); stream = Properties.Resources.ResourceManager.GetStream("_" + ShipID); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream.Dispose(); stream = Properties.Resources.ResourceManager.GetStream("_destroyed"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream.Dispose(); } } // deal with win condition if (fireResult.Win) { if (audio) { Stream stream; SoundPlayer player; stream = Properties.Resources.ResourceManager.GetStream("_home"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream = Properties.Resources.ResourceManager.GetStream("_loses"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); } GameModel.gameContracts = new GameContracts(); } // update status message if (fireResult.Hit) { if (!fireResult.Win) { status = status + "(Turn: Away)"; LockGUIControls(); } } // deal with turn logic if (GameModel.PlayerNextTurn == NietzscheBattleshipsGameModel.GamePlayers.Home) { this.Invoke(new Action(delegate() { if (!fireResult.Win) { status = status + "(Turn: Home)"; AwayTableLayoutPanel.Enabled = true; } })); } // deal with win condition if (fireResult.Win) { this.Invoke(new Action(delegate() { status = status + "(Game: Home Loses)"; CancelToolStripMenuItem.Enabled = false; NewToolStripMenuItem.Enabled = true; LockGUIControls(); })); } // display completed status message GameToolStripStatusLabel.Text = status + ")"; } } The issue is this: Under Vista/win7 the sound clips in the FireAttackProc plays. But under XP the logic contained within FireAttackProc gets executed but none of the sound clips play. Is there a quick solution to this so the sound will play under XP? I ask for a quick solution because i am happy being able to execute fully in Vista/Win7 but would be great if there was a quick solution so it would be XP compitable also. Thank you.

    Read the article

  • Concat LPSTR in C++

    - by Cat Man Do
    Trying to use as basic C++ as I can to build a list of numbers from 1-52 in a random order (deck of cards). Unfortauntely, all my attempts to concat the strings and get a result end in failure. Any suggestions? NOTE: This is not homework it's something I'm using to create a game. // Locals char result[200] = ""; // Result int card[52]; // Array of cards srand(time(0)); // Initialize seed "randomly" // Build for (int i=0; i<52; i++) { card[i] = i; // fill the array in order } // Shuffle cards for (int i=0; i<(52-1); i++) { int r = i + (rand() % (52-i)); int temp = card[i]; card[i] = card[r]; card[r] = temp; } // Build result for (int c=0; c<52; c++) { // Build sprintf(result, "%d", card[c]); // Comma? if ( c < 51 ) { sprintf(result, "%s", ","); } } My end result is always garbled text. Thanks for the help.

    Read the article

  • Tiered Design With Analytical Widgets - Is This Code Smell?

    - by Repo Man
    The idea I'm playing with right now is having a multi-leveled "tier" system of analytical objects which perform a certain computation on a common object and then create a new set of analytical objects depending on their outcome. The newly created analytical objects will then get their own turn to run and optionally create more analytical objects, and so on and so on. The point being that the child analytical objects will always execute after the objects that created them, which is relatively important. The whole apparatus will be called by a single thread so I'm not concerned with thread safety at the moment. As long as a certain base condition is met, I don't see this being an unstable design but I'm still a little bit queasy about it. Is this some serious code smell or should I go ahead and implement it this way? Is there a better way? Here is a sample implementation: namespace WidgetTier { public class Widget { private string _name; public string Name { get { return _name; } } private TierManager _tm; private static readonly Random random = new Random(); static Widget() { } public Widget(string name, TierManager tm) { _name = name; _tm = tm; } public void DoMyThing() { if (random.Next(1000) > 1) { _tm.Add(); } } } //NOT thread-safe! public class TierManager { private Dictionary<int, List<Widget>> _tiers; private int _tierCount = 0; private int _currentTier = -1; private int _childCount = 0; public TierManager() { _tiers = new Dictionary<int, List<Widget>>(); } public void Add() { if (_currentTier + 1 >= _tierCount) { _tierCount++; _tiers.Add(_currentTier + 1, new List<Widget>()); } _tiers[_currentTier + 1].Add(new Widget(string.Format("({0})", _childCount), this)); _childCount++; } //Dangerous? public void Sweep() { _currentTier = 0; while (_currentTier < _tierCount) //_tierCount will start at 1 but keep increasing because child objects will keep adding more tiers. { foreach (Widget w in _tiers[_currentTier]) { w.DoMyThing(); } _currentTier++; } } public void PrintAll() { for (int t = 0; t < _tierCount; t++) { Console.Write("Tier #{0}: ", t); foreach (Widget w in _tiers[t]) { Console.Write(w.Name + " "); } Console.WriteLine(); } } } class Program { static void Main(string[] args) { TierManager tm = new TierManager(); for (int c = 0; c < 10; c++) { tm.Add(); //create base widgets; } tm.Sweep(); tm.PrintAll(); Console.ReadLine(); } } }

    Read the article

  • Locking on an object...

    - by Mystere Man
    I often see code like that which is shown here, ie where an object is allocated and then used as a "lock object". It seems to me that you could use any object for this, including the event itself as the lock object. Why allocate a new object that does nothing? My understanding is that calling lock() on an object doesn't actually alter the object itself, nor does it actually lock it from being used, it's simply used as a placeholder for multiple lock statements to anchor on. So my question is, is this really a good thing to do?

    Read the article

  • Attempt to set foreign key to nonexistent table, sf_guard_user!

    - by Stick it to THE MAN
    I am using SF 1.3.2 with Propel ORM on Ubuntu 9.10. I created a new SF project and simply copied the sfGuard plugin folder from a pre-existing SF 1.32 project. I manually edited the schema.yml in the new project, adding a user table that reference the the sfGuard table. When I run propel:build-sql, I got the task failed, with the error message: Attempt to set foreign key to nonexistent table, sf_guard_user! I'm not sure why this error is occurring, (the error dosent make sense to me, since the sfGuard plugin works fine with the previous project, with no changes made. what am I missing?? BTW, I have not created any apps in the project yet. I am just running the build-sql task first, to make sure that Propel has no problems with parsing my yml files etc.

    Read the article

  • ASP.NET and Session State/Login info

    - by V-Man
    Are Session variables (in ASP.NET) the safest way to store data relating to whether a user is logged in or not? i.e. Session["LoggedIn"] = 'No' I know Session variables can be spoofed so I assume there must be a safer way. Any ideas for ASP.NET? Thanks!

    Read the article

  • Copy results of strtok to 2 strings in C

    - by Mr. Man
    Ok, so I have the code char *token; char *delimiter = " "; token = strtok(command, delimiter); strcpy(command, token); token = strtok(NULL, delimiter); strcpy(arguments, token); and it gives me EXC_BAD_ACCESS when i run it, and yes, command and arguments are already defined.

    Read the article

  • SMS Gateway service provider with PHP API

    - by Stick it to THE MAN
    I am looking for an SMS Gateway service provider with a PHP API that allows me to: Send out SMS messages (including small binaries) to mobile phones Receive SMS messages from mobile phones Send reverse billing SMS text to mobile phone Messages can be sent/received to/from mobiles globally (or at least most countries) Allow bulk sending of text messages Ideally, the API should be relatively straightforward an easy to use. Last but not the least, the service should provide good value for money (i.e. it should be inexpensive or relatively inexpensive for the features it provides). I am (currently) based in the United Kingdom (I dont know if this is relevant in the choise of SMS service provider). I would ideally like a recommendation from someone who is currently using (or has succesfully used) such a service.

    Read the article

  • Get a QWidget to take up the entire QMainWindow

    - by Bad Man
    I have a class that inherits QMainWindow and I just want it to have a webview widget and nothing else, so here's what I tried doing for constructor: MyWindow::MyWindow(QWidget *parent) : QMainWindow(parent) { this->_webView = new QWebView(this); this->setCentralWidget(this->_webView); } This didnt work do I have to use some kind of layout to make this fill?

    Read the article

  • Self-referencing tables in Linq2Sql

    - by J-Man
    Hi, I've seen a lot of questions on self-referencing tables in Linq2Sql and how to eagerly load all child records for a particular root object. I've implemented a temporary solution by accessing all underlying properties, but you can see that this doesn't do the performance any good. The thing is though, that all records are correlated with each-other using a correlation GUID. Example below: RootElement - Id: 1 - ParentId: null - CorrelationId: 4D68E512-4B55-44f4-BA5A-174B630A03DD ChildElement1 - Id: 2 - ParentId: 1 - CorrelationId: 4D68E512-4B55-44f4-BA5A-174B630A03DD ChildElement2 - Id: 3 - ParentId: 2 - CorrelationId: 4D68E512-4B55-44f4-BA5A-174B630A03DD ChildElement1 - Id: 4 - ParentId: 2 - CorrelationId: 4D68E512-4B55-44f4-BA5A-174B630A03DD In my case, I do have access to the correlationId, so I can retrieve all of my records by performing the following query: from element in db.Elements where element.CorrelationId == '4D68E512-4B55-44f4-BA5A-174B630A03DD' select element; But, of course, I want these elements associated with each other by executing this query: from element in db.Elements where element.CorrelationId == '4D68E512-4B55-44f4-BA5A-174B630A03DD' && element.ParentId == null select element; My question is: is it possible to combine the results the first query as some sort of 'caching mechanism' for the query where I get the root element? Thanks for the input. J.

    Read the article

  • Sqs vs SqsGen2 using RightScale right_aws GEM

    - by Fitter Man
    I'm trying to use the right_aws (1.10.0) GEM with Rails, and I've reduced my problem to a 3-line irb session. The following works require 'rubygems' require 'right_aws' sqs = RightAws::Sqs.new("xxxxxxxxxxxxxxx", "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx") while this fails require 'rubygems' require 'right_aws' sqs = RightAws::SqsGen2.new("xxxxxxxxxxxxxxx", "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx") with NameError: uninitialized constant RightAws::SqsGen2. I see the class definition in the GEM source, the documentation is old but seems accurate, but I can't figure out what I'm doing wrong. And while you're at it, is there any reason if I'm building something new, I'd want to use the older interface?

    Read the article

  • Adding interactions to admin pages generated by the admin generator

    - by Stick it to THE MAN
    I am using Symfony 1.2.9 (with Propel ORM) to create a website. I have started using the admin generator to implement the admin functionality. I have come accross a slight 'problem' however. My models are related (e.g. one table may have several 1:N relations and N:N relations). I have not found a way to address this satisfactorily yet. As a tactical solution (for list views), I have decided to simply show the parent object, and then add interactions to show the related objects. I'll use a Blog model to illustrate this. Here are the relationships for a blog model: N:M relationship with Blogroll (models a blog roll) 1:N relationship with Blogpost (models a post submitted to a blog) I had originally intended on displaying the (paged) blogpost list for a blog,, when it was selected, using AJAX, but I am struggling enough with the admin generator as it is, so I have shelved that idea - unless someone is kind enough to shed some light on how to do this. Instead, what I am now doing (as a tactical/interim soln), is I have added interactions to the list view which allow a user to: View a list of the blog roll for the blog on that row View a list of the posts for the blog on that row Add a post for the blog on tha row In all of the above, I have written actions that will basically forward the request to the approriate action (admin generated). However, I need to pass some parameters (like the blog id etc), so that the correct blog roll or blog post list etc is returned. I am sure there is a better way of doing what I want to do, but in case there isn't here are my questions: How may I obtain the object that relates to a specific row (of the clicked link) in the list view (e.g. the blog object in this example) Once I have the object, I may choose to extract various fields: id etc. How can I pass these arguments to the admin generated action ? Regarding the second question, my guess is that this may be the way to do it (I may be wrong) public function executeMyAddedBlogRollInteractionLink(sfWebRequest $request) { // get the object *somehow* (I'm guessing this may work) $object = $this->getRoute()->getObject(); // retrieve the required parameters from the object, and build a query string $query_str=$object->getId(); //forward the request to the generated code (action to display blogroll list in this case) $this->forward('backendmodulename',"getblogrolllistaction?params=$query_string"); } This feels like a bit of a hack, but I'm not sure how else to go about it. I'm also not to keen on sending params (which may include user_id etc via a GET, even a POST is not that much safer, since it is fairly sraightforward to see what requests a browser is making). if there is a better way than what I suggest above to implement this kind of administration that is required for objects with 1 or more M:N relationships, I will be very glad to hear the "recommended" way of going about it. I remember reading about marking certain actions as internal. i.e. callable from only within the app. I wonder if that would be useful in this instance?

    Read the article

  • How to add an additional column in a table by comparing the values in a different column

    - by S-Man
    I have a table with the following records id name city 1 aaa NY 2 bbb NY 3 ccc LA 4 ddd LA 5 eee NY I want the table with an additional column by comparing the 'city' column. The values in the col4 should have '1' for every unique value in 'city' column and '0' for the repeating values in 'city' column. id name city col4 1 aaa NY 1 2 bbb NY 0 3 ccc LA 1 4 ddd LA 0 5 eee NY 0 I hope to get some help. Thanks

    Read the article

  • Qmake project dependencies (linked libraries)

    - by Stick it to THE MAN
    I have a project that links to a number of shared libraries. Lets say project A depends on projects B and C Ideally, I want to impose the following dependencies in my project file: Rebuild project A if either B or C has been rebuilt since last time project A was built Use the output for the relevant configuration (i.e. if building project A in debug mode, then use the debug versions of the libs for project B and C) Does anyone know how I may explicitly express such dependencies in my project file?

    Read the article

  • Webservice won't accept JSON requests

    - by V-Man
    Hi, The main issue is that I cannot run a webservice that accepts requests in JSON format. I keep getting a 500 Server error stating that the "request format is invalid." My ASP.NET AJAX extensions are installed. My server is running Plesk Control Panel 8.6 which is undoubtedly causing these problems. The default handler for this specified extension is shown in the web.config like so: For my applications webservice to handle JSON it needs to have this reference: <add name="ScriptHandlerFactory" verb="*" path="*.asmx" preCondition="integratedMode" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> Plesk is not allowing the request to be handled properly. I need to know the correct http directive(s) to put into the web.config to properly handle JSON webservices. I tried posting to the Plesk forum two days ago but no response yet. Any insight would be great =)

    Read the article

  • GWT Custom Events

    - by Ciarán
    Hey I have a problem getting my head around how custom GWT event Handlers work. I have read quite a bit about the topic and it still is some what foggy. I have read threads here on Stackoverflow like this one http://stackoverflow.com/questions/998621/gwt-custom-event-handler.Could someone explain it in an applied mannar such as the following. I have 2 classes a block and a man class. When the man collides with the block the man fires an event ( onCollision() ) and then the block class listens for that event. Thanks

    Read the article

  • Sharepoint Designer Workflow with multiple tasks in sequence

    - by Triangle Man
    I have a multi-step Sharepoint workflow in task list A that starts when a new task is created in that list and creates a task in another list, B. When that task in list B is completed, I would like the workflow in list A to create another task in list C. I am using Sharepoint Designer 2007 to build all of this and at the moment I have this represented by multiple steps. So, step one is to create the task in the other list, and store its ID as a variable. Step 2 is conditional on a value in the task created by step one being marked complete, and it creates a task in the next list, and so on. However, when I run the workflow, it marks its status as complete as soon as the item in the first list is completed, and does not go on to create the task outlined in Step 2 of the workflow. I would like to know why the workflow is marking itself complete at the end of step one, and why the subsequent steps are not executed. Thanks in advance for your help.

    Read the article

  • Reverse ordered list for jquery submitted comments

    - by g-man
    Hey guys I have one more question lol. I am using a script that allows users to submit comments through jquery ajax, however when they are submitted, the submitted comments submit at the bottom of the other comments which are sorted in descending order (newest on top) when the page first loads (due to mysql query). Is there a way to make it submit on top through some sort of sorting javascript function? function prepare(response) { var d = new Date(); count++; d.setTime(response.time*1000); var mytime = d.getHours()+':'+d.getMinutes()+':'+d.getSeconds(); var string = '<li class="shoutbox-list" id="list-'+count+'">' + '<span class="date">'+mytime+'</span>' + '<span class="shoutbox-list-nick"><a href="statistics.php?user='+response.user+'">'+response.user+'</a>:</span>' + '<span class="msg">'+response.message+'</span>' +'</li>'; return string; } function success(response, status) { if(status == 'success') { lastTime = response.time; $('#daddy-shoutbox-list').append(prepare(response)); $('input[name=message]').attr('value', '').focus(); $('#list-'+count).fadeIn('slow'); timeoutID = setTimeout(refresh, 3000); } } <div id="daddy-shoutbox"> <ol id="daddy-shoutbox-list"></ol> </div>

    Read the article

  • Where'd my sounds go?

    - by Dane Man
    In my Row class I have the initWithCoder method and everything restored in that method works fine, but only within the method. After the method is called I loose an array of sounds that is in my Row class. The sounds class also has the initWithCoder method, and the sound plays fine but only in the Row class initWithCoder method. After decoding the Row object, the sound array disappears completely and is unable to be called. Here's my source for the initWithCoder: - (id) initWithCoder:(NSCoder *)coder { ... soundArray = [coder decodeObjectForKey:@"soundArray"]; NSLog(@"%d",[soundArray count]); return self; } the log shows the count as 8 like it should (this is while unarchiving). Then the row object I create gets assigned. And the resulting row object no longer has a soundArray. [NSKeyedArchiver archiveRootObject:row toFile:@"DefaultRow"]; ... row = [NSKeyedUnarchiver unarchiveObjectWithFile:@"DefaultRow"]; So now whenever I call the soundArray it crashes. //ERROR IS HERE NSLog(@"%d",[[row soundArray] count]); Help please (soundArray is an NSMutableArray).

    Read the article

  • What happens with unarchived objects?

    - by Dane Man
    After I've unarchived an object with NSKeyedUnarchiver, I am able to use it like usual, but I am unable to re-archive it. When I try, it crashes. [NSKeyedArchiver archiveRootObject:unarchivedObject toFile:fileName]; I tried looking in the developer resources in apple but I haven't seen a thorough explination of proper usage of NSKeyedArchiver. Please Help.

    Read the article

  • objective-c over-releasing in dealloc

    - by Dude Man
    Is mystring over-released? -(void)dealloc { [mystring release]; [mystring release]; [super dealloc]; } I assume this will not based on [nil release] does nothing: -(void)dealloc { [mystring release]; mystring = nil; [mystring release]; [super dealloc]; }

    Read the article

< Previous Page | 42 43 44 45 46 47 48 49 50 51 52 53  | Next Page >