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  • Programming tips for writing document editors?

    - by Tesserex
    I'm asking this because I'm in the process of writing two such editors for my Mega Man engine, one a tileset editor, and another a level editor. When I say document editor, I mean the superset application type for things like image editors and text editors. All of these share things like toolbars, menu options, and in the case of image editors, and my apps, tool panes. We all know there's tons of advice out there for interface design in these apps, but I'm wondering about programming advice. Specifically, I'm doubting my code designs with the following things: Many menu options toggle various behaviors. What's the proper way to reliably tie the checked state of the option with the status of the behavior? Sometimes it's more complicated, like options being disabled when there's no document loaded. More and more consensus seems to be against using MDI, but how should I control tool panes? For example, I can't figure out how to get the panels to minimize and maximize along with the main window, like Photoshop does. When tool panels are responsible for a particular part of the document, who actually owns that thing? The main window, or the panel class? How do you do communication between the tool panels and the main window? Currently mine is all event based but it seems like there could be a better way. This seems to be a common class of gui application, but I've never seen specific pointers on code design for them. Could you please offer whatever advice or experience you have for writing them?

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  • Android -Layout Manager not showing buttons

    - by Arun
    The following is my code. I want an interface where I have a single line textbox, a multiline textbox with 2 buttons below. I want the multiline textbox to occupy all the space available after rendering the buttons and textbox. For this I created two LinearLayouts inside the main layout. The first one has vertical orientation with layout_width set to fill_parent. The second one is horizontal with fill_parent again. The first one has a textbox for which I have set the layout_height to fill parent. The second one has two textboxes OK and Cancel. When I run this application I get the UI, but the Buttons are very small. I have to set the button height manually. What am I doing wrong here. I don't want to hard code the button height. <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_weight="1"> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Name"></TextView> <EditText android:layout_width="fill_parent" android:layout_height="wrap_content"></EditText> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Contents"></TextView> <EditText android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="top" /> </LinearLayout> <LinearLayout android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_weight="1"> <Button android:id="@+id/okbutt" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="OK" android:layout_weight="1" /> <Button android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="Cancel" android:layout_weight="1" /> </LinearLayout> Thanks, Arun

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  • Custom UIButton for Iphone.

    - by Amal
    I have an view in my App which has a number of buttons based on the number of items returned by the server. So if the server returns say 10 items, there should be 10 buttons and clicking on each button should call a different person. For the above purpose I created a custom button class deriving from UIButton. @implementation HopitalButton @synthesize index; @synthesize button_type; - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { UIImage* img = [UIImage imageNamed:@"dr_btn.png"]; [img stretchableImageWithLeftCapWidth:10 topCapHeight:10]; [self setBackgroundImage:img forState:UIControlStateNormal]; [self setTitleColor:[UIColor colorWithRed:0.698 green:0.118 blue:0.376 alpha:1] forState:UIControlStateNormal] ; [self setFont:[UIFont fontWithName:@"Helvetica Bold" size:13]]; self.titleLabel.textColor = [UIColor colorWithRed:178 green:48 blue:95 alpha:1]; self.adjustsImageWhenHighlighted = YES; } return self; } - (void)dealloc { [super dealloc]; } @end Now the problem with the above code is that it does not create buttons that look similar to the buttons created by default in Interface builder. The borders are missing. And I create buttons of the above type by the following code: HopitalButton* hb = [[HopitalButton alloc] init]; hb.button_type = @"call"; hb.frame = CGRectMake(50, 50 + i * 67, 220, 40); [self.scroll_view addSubview:hb]; [hb setTitle:[[[self.office_full_list objectAtIndex:i] objectForKey:@"Staff" ]objectForKey:@"FullName"] forState:UIControlStateNormal]; hb.index = [NSNumber numberWithInt:[self.button_items count]]; [self.button_items insertObject:hb atIndex:[self.button_items count]]; [hb addTarget:self action:@selector(buttonClicked:) forControlEvents:UIControlEventTouchUpInside]; I am not finding a way to set the button type for this custom button. Is there a way i can do it ? Or is there a better way to design the code.

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  • How do I setup NInject? (I'm getting can't resolve "Bind", in the line "Bind<IWeapon>().To<Sword>()

    - by Greg
    Hi, I'm getting confused in the doco how I should be setting up Ninject. I'm seeing different ways of doing it, some v2 versus v1 confusion probably included... Question - What is the best way in my WinForms application to set things up for NInject (i.e. what are the few lines of code required). I'm assuming this would go into the MainForm Load method. In other words what code do I have to have prior to getting to: Bind<IWeapon>().To<Sword>(); I have the following code, so effectively I just want to get clarification on the setup and bind code that would be required in my MainForm.Load() to end up with a concrete Samurai instance? internal interface IWeapon { void Hit(string target); } class Sword : IWeapon { public void Hit(string target) { Console.WriteLine("Chopped {0} clean in half", target); } } class Samurai { private IWeapon _weapon; [Inject] public Samurai(IWeapon weapon) { _weapon = weapon; } public void Attack(string target) { _weapon.Hit(target); } } thanks PS. I've tried the following code, however I can't resolve the "Bind". Where does this come from? what DLL or "using" statement would I be missing? private void MainForm_Load(object sender, EventArgs e) { Bind<IWeapon>().To<Sword>(); // <== *** CAN NOT RESOLVE Bind *** IKernel kernel = new StandardKernel(); var samurai = kernel.Get<Samurai>();

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  • Android java.lang.VerifyError for private method with annotated argument.

    - by alex2k8
    I have a very simple project that compiles, but can't be started on Emulator. The problem is with this method: private void bar(@Some String a) {} // java.lang.VerifyError The issue can be avoided if annotation removed private void bar(String a) {} // OK or the method visibility changed: void bar(@Some String a) {} // OK public void bar(@Some String a) {} // OK protected void bar(@Some String a) {} // OK Any idea what is wrong with original method? Is this a dalvik bug, or? If some one whould like to experiment with code, here it is: Test.java: public class Test { private void bar(@Some String a) {} public void foo() { bar(null); } } Some.java: public @interface Some {} MainActivity.java: public class MainActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); new Test().foo(); } } Stack trace: ERROR/dalvikvm(1358): Could not find method com.my.Test.bar, referenced from method com.my.Test.foo WARN/dalvikvm(1358): VFY: unable to resolve direct method 11: Lcom/my/Test;.bar (Ljava/lang/String;)V WARN/dalvikvm(1358): VFY: rejecting opcode 0x70 at 0x0001 WARN/dalvikvm(1358): VFY: rejected Lcom/my/Test;.foo ()V WARN/dalvikvm(1358): Verifier rejected class Lcom/my/Test; DEBUG/AndroidRuntime(1358): Shutting down VM WARN/dalvikvm(1358): threadid=3: thread exiting with uncaught exception (group=0x4000fe70) ERROR/AndroidRuntime(1358): Uncaught handler: thread main exiting due to uncaught exception ERROR/AndroidRuntime(1358): java.lang.VerifyError: com.my.Test ERROR/AndroidRuntime(1358): at com.my.MainActivity.onCreate(MainActivity.java:13) ERROR/AndroidRuntime(1358): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1123) ERROR/AndroidRuntime(1358): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2231) ERROR/AndroidRuntime(1358): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2284) ERROR/AndroidRuntime(1358): at android.app.ActivityThread.access$1800(ActivityThread.java:112) ERROR/AndroidRuntime(1358): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1692) ERROR/AndroidRuntime(1358): at android.os.Handler.dispatchMessage(Handler.java:99) ERROR/AndroidRuntime(1358): at android.os.Looper.loop(Looper.java:123) ERROR/AndroidRuntime(1358): at android.app.ActivityThread.main(ActivityThread.java:3948) ERROR/AndroidRuntime(1358): at java.lang.reflect.Method.invokeNative(Native Method) ERROR/AndroidRuntime(1358): at java.lang.reflect.Method.invoke(Method.java:521) ERROR/AndroidRuntime(1358): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:782) ERROR/AndroidRuntime(1358): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:540) ERROR/AndroidRuntime(1358): at dalvik.system.NativeStart.main(Native Method)

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  • The IOC "child" container / Service Locator

    - by Mystagogue
    DISCLAIMER: I know there is debate between DI and service locator patterns. I have a question that is intended to avoid the debate. This question is for the service locator fans, who happen to think like Fowler "DI...is hard to understand...on the whole I prefer to avoid it unless I need it." For the purposes of my question, I must avoid DI (reasons intentionally not given), so I'm not trying to spark a debate unrelated to my question. QUESTION: The only issue I might see with keeping my IOC container in a singleton (remember my disclaimer above), is with the use of child containers. Presumably the child containers would not themselves be singletons. At first I thought that poses a real problem. But as I thought about it, I began to think that is precisely the behavior I want (the child containers are not singletons, and can be Disposed() at will). Then my thoughts went further into a philosophical realm. Because I'm a service locator fan, I'm wondering just how necessary the notion of a child container is in the first place. In a small set of cases where I've seen the usefulness, it has either been to satisfy DI (which I'm mostly avoiding anyway), or the issue was solvable without recourse to the IOC container. My thoughts were partly inspired by the IServiceLocator interface which doesn't even bother to list a "GetChildContainer" method. So my question is just that: if you are a service locator fan, have you found that child containers are usually moot? Otherwise, when have they been essential? extra credit: If there are other philosophical issues with service locator in a singleton (aside from those posed by DI advocates), what are they?

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  • Extending ASP.NET role providers

    - by Quick Joe Smith
    Because the RoleProvider interface seems to treat roles as nothing more than simple strings, I'm wondering if there is any non-hacky way to apply an optional value for a role on a per-user basis. Our current login management system implements roles as key-value pairs, where the value part is optional and usually used to clarify or limit the permissions granted by a role. For example, a role 'editor' might contain a user 'barry', but for 'barry' it will have an optional value 'raptors', which the system would interpret to mean that Barry can only edit articles filed under the 'raptors' category. I have seen elsewhere a suggestion to simply create additional delimited roles, such as 'editor.raptors' or somesuch. That's not really going to be ideal because it would bloat the number of roles greatly, and I can tell it's going to be a very hard sell to replace our current implementation (which is also very less than ideal, but has the advantage of being custom made to work with our user database). I can tell already that the concatenation method mentioned above is going to involve a lot of tedious string-splitting and partial matching. Is there a better way?

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  • Image Wells, Core Data, and Sqlite files.

    - by Sway
    I've got a mac application that I've developed. I use it to create sqlite files that are bundled with my iphone app. The mac app uses Core Data and bindings and is working fine except for one "weird" issue. I use an NSImageView (or Image Well) to allow me to drag and drop jpg files. This is bound through to an optional binary attribute in my model class. For some reason when I drag and drop a 4k jpg file it onto the image well and save the sqlite file. The data saved to the binary column is over 15 times larger than it should be. Whereas if I use an application like SQLiteManager and add the image into the row in the database. The binary data is the correct (expected size). File 4k jpg Actual size: 2371. Persisted via Core Data size: 35810. Can anyone give me a suggestion as to why this might be happening? Do I need to set some setting in Interface Builder or write some custom code?

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  • IUsable: controlling resources in a better way than IDisposable

    - by Ilya Ryzhenkov
    I wish we have "Usable" pattern in C#, when code block of using construct would be passed to a function as delegate: class Usable : IUsable { public void Use(Action action) // implements IUsable { // acquire resources action(); // release resources } } and in user code: using (new Usable()) { // this code block is converted to delegate and passed to Use method above } Pros: Controlled execution, exceptions The fact of using "Usable" is visible in call stack Cons: Cost of delegate Do you think it is feasible and useful, and if it doesn't have any problems from the language point of view? Are there any pitfalls you can see? EDIT: David Schmitt proposed the following using(new Usable(delegate() { // actions here }) {} It can work in the sample scenario like that, but usually you have resource already allocated and want it to look like this: using (Repository.GlobalResource) { // actions here } Where GlobalResource (yes, I know global resources are bad) implements IUsable. You can rewrite is as short as Repository.GlobalResource.Use(() => { // actions here }); But it looks a little bit weird (and more weird if you implement interface explicitly), and this is so often case in various flavours, that I thought it deserve to be new syntactic sugar in a language.

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  • Why I can't update my UIImageView?

    - by Tattat
    I make my own UIImageView, like this: @interface MyImageView : UIImageView{ } And I have the initWithFrame like this: - (void)initWithFrame{ UIImage *img = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"myImage" ofType:@"png"]]; CGRect cropRect = CGRectMake(175, 0, 175, 175); CGImageRef imageRef = CGImageCreateWithImageInRect([img CGImage], cropRect); self = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 175, 175)]; self.image = [UIImage imageWithCGImage:imageRef]; [self addSubview:imageView]; CGImageRelease(imageRef); } I want to change the image when the user touchesBegin, so I have something like this: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UIImage *img = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"myImage2" ofType:@"png"]]; CGRect cropRect = CGRectMake(0, 0, 175, 175); CGImageRef imageRef = CGImageCreateWithImageInRect([img CGImage], cropRect); self = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 175, 175)]; [self setImage:[UIImage imageWithCGImage:imageRef]]; CGImageRelease(imageRef); } I find that I can't change the image. So, I add a line [self addSubview:imageView]; in the touchesBegan method, that's work. But I have no idea on why I can't change the image from the touchesBegan, thz.

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  • Knowing the selections made on a 'multichooser' box in a mechanical turk hit (using Command Line Too

    - by gveda
    Hi All, I am new to Amazon Mechanical Turk, and wanted to create a hit with a qualification task. I am using the command line tools interface. One of the questions in my qualification task involves users selecting a number of options. I use a 'multichooser' selection type. Now I want to grade the responses based on the selections, where each selection has a different score. So for example, s1 has a score of 5, s2 of 10, s3 of 6, and so on. If the user selects s1 and s3, he/she gets a score of 11. Unfortunately, doing something like the following does not work: <AnswerOption> <SelectionIdentifier>s1</SelectionIdentifier> <AnswerScore>5</AnswerScore> </AnswerOption> <AnswerOption> <SelectionIdentifier>s2</SelectionIdentifier> <AnswerScore>10</AnswerScore> </AnswerOption> <AnswerOption> <SelectionIdentifier>s3</SelectionIdentifier> <AnswerScore>6</AnswerScore> </AnswerOption> If I do this, when I select multiple things, I get a score of 0. If I select only one option, say s1, then I get the appropriate score. Can you please help me on how to go about this? I could ask the same question 5 times with the same options, but then users might choose the same answer multiple times - something I wish to avoid. Thanks! Gaurav

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  • Storing arrays in NSUserDefaultsController

    - by neoneye
    Currently I use NSUserDefaults and I'm interested in using NSUserDefaultsController, so that I get notifications when things change. Below is my current code. items = /* NSArray of MYItem's */; NSData* data = [NSKeyedArchiver archivedDataWithRootObject:items]; [[NSUserDefaults standardUserDefaults] setObject:data forKey:kMYItems]; How should I rework my code to store items in NSUserDefaultsController ? Is NSKeyedArchiver the smartest way to store arrays? @interface MYItem : NSObject <NSCoding> { NSString* name; NSString* path; } @property (copy) NSString* name; @property (copy) NSString* path; @end @implementation MYItem @synthesize name, path; -(void)encodeWithCoder:(NSCoder*)coder { [coder encodeObject:name forKey:@"name"]; [coder encodeObject:path forKey:@"path"]; } -(id)initWithCoder:(NSCoder*)coder { [super init]; [self setName:[coder decodeObjectForKey:@"name"]]; [self setPath:[coder decodeObjectForKey:@"path"]]; return self; } @end

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  • Silently catch windows error popups when calling System.load() in java

    - by Marcelo Morales
    I have a Java Swing application, which needs to load some native libraries in windows. The problem is that the client could have different versions of those libraries. In one recent version, either the names changed or the order on which the libraries must be loaded changed. To keep up, we iterated over all possible library names but some fail to load (due to it's nonexistence or because another must be loaded previously). This idea works on older Windows but on latter ones it shows a error popup. I saw on question 4058303 (Silently catch windows error popups when calling LoadLibrary) that I need to call SetErrorMode but I am not sure how to call SetErrorMode from jna. I tried to follow the idea from question 11038595 but I am not sure how to proceed. public interface CKernel32 extends Kernel32 { CKernel32 INSTANCE = (CKernel32) Native.loadLibrary("kernel32", CKernel32.class); // TODO: HELP: HOW define the SetErrorMode function } How do I define (from the SetErrorMode documentation): UINT WINAPI SetErrorMode( _In_ UINT uMode ); in the line marked as TODO: HELP:? Thanks in advance

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  • Android - Linear Layout arrangement, not positioning as expected

    - by Arun
    The following is my code. I want an interface where I have a single line textbox, a multiline textbox with 2 buttons below. I want the multiline textbox to occupy all the space available after rendering the buttons and textbox. For this I created two LinearLayouts inside the main layout. The first one has vertical orientation with layout_width set to fill_parent. The second one is horizontal with fill_parent again. The first one has a textbox for which I have set the layout_height to fill parent. The second one has two textboxes OK and Cancel. When I run this application I get the UI, but the Buttons are very small (about 5px in height). I have to set the button height manually. What am I doing wrong here. I don't want to hard code the button height. <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_weight="1"> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Name"></TextView> <EditText android:layout_width="fill_parent" android:layout_height="wrap_content"></EditText> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Contents"></TextView> <EditText android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="top" /> </LinearLayout> <LinearLayout android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_weight="1"> <Button android:id="@+id/okbutt" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="OK" android:layout_weight="1" /> <Button android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="Cancel" android:layout_weight="1" /> </LinearLayout> Thanks, Arun

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  • Behavior of retained propertie while holder is retained

    - by Aurélien Vallée
    Hello everyone, I am a beginner ObjectiveC programmer, coming from the C++ world. I find it very difficult to understand the memory management offered by NSObject :/ Say I have the following class: @interface User : NSObject { NSString* name; } @property (nonatomic,retain) NSString* name; - (id) initWithName: (NSString*) theName; - (void) release; @end @implementation User @synthetise name - (id) initWithName: (NSString*) theName { if ( self = [super init] ) { [self setName:theName]; } return self; } - (void) release { [name release]; [super release]; } @end No considering the following code, I can't understand the retain count results: NSString* name = [[NSString alloc] initWithCString:/*C string from sqlite3*/]; // (1) name retainCount = 1 User* user = [[User alloc] initWithName:name]; // (2) name retainCount = 2 [whateverMutableArray addObject:user]; // (3) name retainCount = 2 [user release]; // (4) name retainCount = 1 [name release]; // (5) name retainCount = 0 At (4), the retain count of name decreased from 2 to 1. But that's not correct, there is still the instance of user inside the array that points to name ! The retain count of a variable should only decrease when the retain count of a referring variable is 0, that is, when it is dealloced, not released.

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  • What version control system is best designed to *prevent* concurrent editing?

    - by Fred Hamilton
    We've been using CVS (with TortoiseCVS interface) for years for both source control and wide-ranging document control (including binaries such as Word, Excel, Framemaker, test data, simulation results, etc.). Unlike typical version control systems, 99% of the time we want to prevent concurrent editing - when a user starts editing a file, the pre-edit version of the file becomes read only to everyone else. Many of the people who will be using this are not programmers or even that computer savvy, so we're also looking for a system that let's people simply add documents to the repository, check out and edit a document (unless someone else is currently editing it), and check it back in with a minimum of fuss. We've gotten this to work reasonably well with CVS + TortoiseCVS, but we're now considering Subversion and Mercurial (and open to others if they're a better fit) for their better version tracking, so I was wondering which one supported locking files most transparently. For example, we'd like exclusive locking enabled as the default, and we want to make it as difficult as possible for someone to accidentally start editing a file that someone else has checked out. For example when someone checks out a file for editing, it checks with the master database first even if they have not recently updated their sandbox. Maybe it even won't let a user check out a document if it's off the network and can't check in with the mothership.

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  • Migration of .NET COM object to 64 bit.

    - by Victor Ronin
    Hi, We have C++ application which uses several COM object. COM object are .NET based (using COM Interop). I need to migrate application to 64 bit. I specifically need C++ application to be 64 bit. I don't want to recompile all of .NET com object to 64 bit and deliver two sets of DLL's (32 bit and 64 bit). I was investigating and found that I can load 32 bit COM Dll's in 32 bit surrogate process using (DllSurrogate in registry). I know how to do that, but it means that all COM objects will become out of process. In the C++ I had the code: CoCreateInstance(CLSID_SomeClass, NULL, CLSCTX_INPROC_SERVER, IID_SomeInterface, (void**)&pobj); It worked fine, but as soon as I switch to CLSCTX_LOCAL_SERVER (and add registry keys for DllSurrogate), it can't find interfaces (error 0x80004002). I checked registry and found out that when .NET COM DLL is registered, it adds ClsID registry keys, but doesn't add Interface and TypeLib registry key. The question is, how to create these registry keys for .NET COM? Regards, Victor

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  • Requested Service not found - .NET Remoting

    - by bharat
    I am Getting this exception System.Runtime.Remoting.RemotingException occurred Message="Object '/55337266_9751_4f58_8446_c54ff254222e/rkutlpt5hvsxipmzhb+jkqyl_98.rem' has been disconnected or does not exist at the server." Source="mscorlib" StackTrace: Server stack trace: at System.Runtime.Remoting.Channels.ChannelServices.CheckDisconnectedOrCreateWellKnownObject(IMessage msg) at System.Runtime.Remoting.Channels.ChannelServices.DispatchMessage(IServerChannelSinkStack sinkStack, IMessage msg, IMessage& replyMsg) Exception rethrown at [0]: at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at Common.Interface.Repository.NA.INRR.GetNRun(Int32 NetworkRunId) at Module.NA.ViewModel.NRDViewModel.get_AS() InnerException: Most of the times i am getting this exception this is my remotingDomain method string tcpURL; TcpChannel channel; channel = new TcpChannel(); ChannelServices.RegisterChannel(channel, false); //-- // Remote domain objects //-- tcpURL = string.Format("tcp://{0}:{1}/DomainComposition", ServerName, TcpPort); RemotingConfiguration.RegisterWellKnownClientType(typeof(DomainComposition), tcpURL); //-- // Remote repository objects //-- tcpURL = string.Format("tcp://{0}:{1}/RepositoryComposition", ServerName, TcpPort); RemotingConfiguration.RegisterWellKnownClientType(typeof(RepositoryComposition), tcpURL); //-- // Remote utility objects //-- tcpURL = string.Format("tcp://{0}:{1}/UtilityComposition", ServerName, TcpPort); RemotingConfiguration.RegisterWellKnownClientType(typeof(UtilityComposition), tcpURL); this.Domain = new DomainComposition(); this.Repository = new RepositoryComposition(); this.Utility = new UtilityComposition(); How to Check if the object is disconnect then re initiate the service

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  • Extension method using Reflection to Sort

    - by Xavier
    I implemented an extension "MyExtensionSortMethod" to sort collections (IEnumerate). This allows me to replace code such as 'entities.OrderBy( ... ).ThenByDescending( ...)' by 'entities.MyExtensionSortMethod()' (no parameter as well). Here is a sample of implementation: //test function function Test(IEnumerable<ClassA> entitiesA,IEnumerable<ClassB> entitiesB ) { //Sort entitiesA , based on ClassA MySort method var aSorted = entitiesA.MyExtensionSortMethod(); //Sort entitiesB , based on ClassB MySort method var bSorted = entitiesB.MyExtensionSortMethod(); } //Class A definition public classA: IMySort<classA> { .... public IEnumerable<classA> MySort(IEnumerable<classA> entities) { return entities.OrderBy( ... ).ThenBy( ...); } } public classB: IMySort<classB> { .... public IEnumerable<classB> MySort(IEnumerable<classB> entities) { return entities.OrderByDescending( ... ).ThenBy( ...).ThenBy( ... ); } } //extension method public static IEnumerable<T> MyExtensionSortMethod<T>(this IEnumerable<T> e) where T : IMySort<T>, new() { //the extension should call MySort of T Type t = typeof(T); var methodInfo = t.GetMethod("MySort"); //invoke MySort var result = methodInfo.Invoke(new T(), new object[] {e}); //Return return (IEnumerable < T >)result; } public interface IMySort<TEntity> where TEntity : class { IEnumerable<TEntity> MySort(IEnumerable<TEntity> entities); } However, it seems a bit complicated compared to what it does so I was wondering if they were another way of doing it?

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  • Add double tap action (presentModalViewController) to UISCOLLVIEW

    - by R.J.
    I have been wrestling this issue for a while now and cannot seem to get the following "touchesEnded" method to execute within a UISCROLLVIEW. I have read on many of the forums that UISCROLLVIEW will take control of all touch events unless it is subclassed, but I cannot seem to get the code right (still new to the SDK). Basically I have a scrollview made uo with several UIIMAGEVIEW's and currenlty have scrolling with paging (much like the photo app). I have been studying the SCROLLING MADDNESS example without success. All I want to do is anywhere in the UISCROLLVIEW have the user double tap to presentModalViewController back to my info page (i.e.) (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { NSSet *allTouches = [event allTouches]; switch ([allTouches count]) { case 1: {// One finger touch UITouch *touch = [[allTouches allObjects] objectAtIndex:0]; if ([touch tapCount] == 2) {InfoButtonViewController *scroll = [[InfoButtonViewController alloc] initWithNibName:nil bundle:nil]; scroll.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:scroll animated:YES]; [scroll release]; } } } } Any code assistance would be greatly appreciated. The UISCROLLVIEW is implemented as follows (let me know if I need to provide additional details). Thank you in advance... MyViewController.h @interface MyViewController : UIViewController { } @end

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  • Custom UITableViewCell changing indexPath While Scrolling ?

    - by Chris
    I have a custom UITableViewCell which I created in Interface Builder. I am successfully Dequeuing cells, but as I scroll, the cells appear to begin calling different indexPaths. In this example, I am feeding the current indexPath.section and indexPath.row into the customCellLabel. As I scroll the table up and down, some of the cells will change. The numbers can be all over the place, but the cells are not skipping around visually. If I comment out the if(cell==nil), then the problem goes away. If I use a standard cell, the problem goes away. Ideas why this might be happening? // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = (UITableViewCell *)[tableView dequeueReusableCellWithIdentifier:@"CalendarEventCell"]; if (cell == nil) { NSLog(@"Creating New Cell !!!!!"); NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"CalendarEventCell" owner:self options:nil]; cell = (UITableViewCell *)[nib objectAtIndex:0]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; } // Set up the cell... [customCellLabel setText:[NSString stringWithFormat:@"%d - %d",indexPath.section, indexPath.row]]; return cell; }

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  • Most efficient way to send images across processes

    - by Heinrich Ulbricht
    Goal Pass images generated by one process efficiently and at very high speed to another process. The two processes run on the same machine and on the same desktop. The operating system may be WinXP, Vista and Win7. Detailled description The first process is solely for controlling the communication with a device which produces the images. These images are about 500x300px in size and may be updated up to several hundred times per second. The second process needs these images to display them. The first process uses a third party API to paint the images from the device to a HDC. This HDC has to be provided by me. Note: There is already a connection open between the two processes. They are communicating via anonymous pipes and share memory mapped file views. Thoughts How would I achieve this goal with as little work as possible? And I mean both work for me and the computer. I am using Delphi, so maybe there is some component available for doing this? I think I could always paint to any image component's HDC, save the content to memory stream, copy the contents via the memory mapped file, unpack it on the other side and paint it there to the destination HDC. I also read about a IPicture interface which can be used to marshall images. What are your ideas? I appreciate every thought on this!

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  • UITableViewCells of different heights place their accessoryViews at different X positions

    - by Jasarien
    Hey Guys, My app has some table cells that vary in height. The cells can also have a UIButton set to be a detail disclosure button (round, blue with arrow) as their accessory view. Depending on the height of the cell, the accessory view is positioned differently. At first I thought it was my layout code for my cell that was causing the problem, so I set up a quick independent test that uses vanilla UITableCells to remove the possibility that it could be my fault. I set up a view in interface builder, and just added a view table cells to the view, set their heights to different values and then added a detail disclosure button to each. Nothing more, nothing less. This is what I see: I added the size guides (thanks to Xscope) so you can see the difference in the accessory view x positions. The heights are: top 37px mid 68px bottom 44px (default, untouched height) If I increase the height any heigher than 68px the accessory view doesn't move any further to the left. Is this a bug? Is there any way I can prevent this from happening?

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  • Number of args for stored procedure PLS-00306

    - by Peter Kaleta
    Hi I have problem with calling for my procedure. Oracle scrams PLS-00306 Error: Wrong number of types of arguments in call to procedure. With my type declaration procedure has exact the same declaration like in header below. If I run it as separate procedure it works, when i work in ODCI interface for extensible index creation, it throws PLS-00306. MEMBER PROCEDURE FILL_TREE_LVL (target_column VARCHAR2, cur_lvl NUMBER, max_lvl NUMBER, parent_rect NUMBER,start_x NUMBER, start_y NUMBER, end_x NUMBER, end_y NUMBER) IS stmt VARCHAR2(2000); rect_id NUMBER; diff_x NUMBER; diff_y NUMBER; new_start_x NUMBER; new_end_x NUMBER; i NUMBER; j NUMBER; BEGIN {...} END FILL_TREE_LVL; STATIC FUNCTION ODCIINDEXCREATE (ia SYS.ODCIINDEXINFO, parms VARCHAR2, env SYS.ODCIEnv) RETURN NUMBER IS stmt VARCHAR2(2000); stmt2 VARCHAR2(2000); min_x NUMBER; max_x NUMBER; min_y NUMBER; max_y NUMBER; lvl NUMBER; rect_id NUMBER; pt_tab VARCHAR2(50); rect_tab VARCHAR2(50); cnum NUMBER; TYPE point_rect is RECORD( point_id NUMBER, rect_id NUMBER ); TYPE point_rect_tab IS TABLE OF point_rect; pr_table point_rect_tab; BEGIN {...} FILL_TREE_LVL('any string', 0, lvl,0, min_x, min_y, max_x, max_y); {...} END;

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  • Need a design pattern for representing multiple information sources

    - by hsmit
    I'm building a Java application that retrieves information from differing information sources. I'm using a sensor, a set of RecordStores and a few online web services. In the basic application all these resources are loaded by default. Some of these sources are directly read in a separate thread (load database, read sensor etc.). From this basic application some functions are started that use these sources. The classes that contain these functions (usually combining multiple sources information) are currently paramterized with a set of resources like this: AppPart a1 = new AppPart(source1, source2, source3); I could also do it like this AppPart a1 = new AppPart(this); ..where I need to make my sources public in order to read them. I'm also thinking about a kind of stage/collection to publish all sources on, e.g: public SourceCollectionStage sStage = new SourceCollectionStage(); and later: sStage.getSensor(); .. for example. What do you guys think is the best or most often used way to do this? Btw: the user interface is often implemented by the specific funtion classes, not by the main class. Should I do this in another way?

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