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  • UISplitViewController. Can we hide/show the master view?

    - by dugla
    I would like to use a UISplitViewController in a slightly different way then is common. Because my iPad app is fullscreen app I would like the ability to hide/show the master view when in landscape mode. Portrait view is not an issue since the master view transforms into a popover which can be hidden via the toolbar button. Is there a method on UISplitViewController that will nicely hide the master view and expand the detail view? Any insight would be most appreciated. Cheers. Thanks, Doug

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  • Server 2008 Task Scheduler Mapped Drive Access C#

    - by user219313
    I'm trying do get Server 2008's Task Scheduler to run a C# console app which backs up data to a mapped backup drive somewhere on FastHosts network. I've written a test app which simply does this Directory.CreateDirectory("Z:\" + DateTime.Now.Ticks.ToString()); i.e. just creates a directory on the root of this Z drive. This works fine when I just run the .exe but when I schedule it in Task Scheduler it says the task has completed with return code 3762507597 - I can't find any info on what this means. I'm running the task with the highest Admin privelages as far as I can see.

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  • PetStore 2.0 - java.lang.RuntimeException: javax.naming.NamingException: Lookup failed for 'jdbc/Pet

    - by Harry Pham
    I download PetStore 2.0 from https://blueprints.dev.java.net/servlets/ProjectDocumentList?folderID=5315&expandFolder=5315&folderID=0. I tried to build them in netbean 6.8 and I got this error SEVERE: Exception while preparing the app java.lang.RuntimeException: javax.naming.NamingException: Lookup failed for 'jdbc/PetstoreDB' in SerialContext [Root exception is javax.naming.NameNotFoundException: PetstoreDB not found] Seems like it cant find 'jdbc/PetStoreDB'. So I went back to the website and it look like I have to build the database via Ant script. So at the PetStore home directory, I run this command ant setup ant run And I got the same error when I try ant run [exec] Deprecated syntax, instead use: [exec] asadmin --port 4848 --host localhost --passwordfile /Users/KingdomHeart/.asadminpass --user admin deploy [options] ... [exec] com.sun.enterprise.admin.cli.CommandException: remote failure: Exception while preparing the app : java.lang.RuntimeException: javax.naming.NamingException: Lookup failed for 'jdbc/PetstoreDB' in SerialContext [Root exception is javax.naming.NameNotFoundException: PetstoreDB not found] [exec] [exec] [exec] Command deploy failed. Any idea what happen?

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  • How to play youtube videos which using Youtube.apk for android 2.1 platform

    - by danny
    I have a problem, I have a Youtube.apk that version is 1.5.20, so I would like to play Youtube videos in android 2.1 platform, but some problems: ======================================================================================= I/ActivityManager( 52): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 cmp=com.google.android.youtube/.HomeA} I/ActivityManager( 52): Start proc com.google.android.youtube for activity com.google.android.youtube/.HomeActivity: pid=373 uid=10021 gids={3003} D/installd( 36): DexInv: --- BEGIN '/system/app/YouTube.apk' --- D/dalvikvm( 379): DexOpt: load 106ms, verify 597ms, opt 24ms D/installd( 36): DexInv: --- END '/system/app/YouTube.apk' (success) --- I/ActivityThread( 373): Publishing provider com.google.android.youtube.SuggestionProvider: com.google.android.youtube.suggest.SuggestionProvider I/YouTube ( 373): Distribution channel:mvapp-android-mid120 D/ ( 373): unable to unlink '/data/data/com.google.android.youtube/shared_prefs/youtube.xml.bak': No such file or directory (errno=2) I/AndroidRuntime( 373): AndroidRuntime onExit calling exit(-42) I/ActivityManager( 52): Process com.google.android.youtube (pid 373) has died. D/Zygote ( 33): Process 373 exited cleanly (214) I/UsageStats( 52): Unexpected resume of com.android.launcher while already resumed in com.google.android.youtube W/WindowManager( 52): Rebuild removed 2 windows but added 1 W/InputManagerService( 52): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@4406d498 ============================================================================================= so, How to fix this problem thanks~

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  • Deploying MVC2 application to IIS7.5 - Ninject asked to provide controllers for content files

    - by Rune Jacobsen
    I have an application that started life as an MVC (1.0) app in Visual Studio 2008 Sp1 with a bunch of Silverlight 3 projects as part of the site. Nothing fancy at all. Using Ninject for dependency injection (first version 2 beta, now the released version 2 with the MVC extensions). With the release of .Net 4.0, VS2010, MVC2 etc., we decided to move the application to the newest platform. The conversion wizard in VS2010 apparently took care of everything, with one exception - it didn't change references to mvc1 to now point to mvc2, so I had to do that manually. Of course, this makes me think about other MVC2 things that could be missing from my app, that would be there if I did File - New Project... But that is not the focus of this question. When I deploy this application to the IIS 7.5 server (running on Win2008 R2 x64), the application as such works. However, images, scripts and other static content doesn't seem to exist. Of course they are there on disk on the server, but they don't show up in the client web browser. I am fairly new to IIS, so the only trick I knew is to try to open the web page in a browser on the server, as that could give me more information. And here, finally, we meet our enemy. If I try to go directly to the URL of one of the images (http://server/Content/someimage.jpg for instance), I get the following error in the browser: The IControllerFactory 'Ninject.Web.Mvc.NinjectControllerFactory' did not return a controller for a controller named 'Content'. Aha. The web server tries to feed this request to MVC, who with its' default routing setup assumes Content to be a controller, and fails. How can I get it to treat Content/ and Scripts/ (among others) as non-controllers and just pass through the static content? This of course works with Cassini on my developer machine, but as soon as I deploy, this problem hits. I am using the last version of Ninject MVC 2 where the IoC tool should pass missing controllers to the base controller factory, but this has apparently not helped. I have also tried to add ignore routes for Content etc., but this apparently has no effect either. I am not even sure I am addressing the problem on the right level. Does anyone know where to look to get this app going? I have full control of the web server so I can more or less do whatever I want to it, as long as it starts working. Thanks!

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  • Unable to resolve class org.codehaus.groovy.grails.plugins.springsecurity.Secured

    - by Alan
    Hi, I'm new to Grails and I'm seeing the error "Groovy:unable to resolve class org.codehaus.groovy.grails.plugins.springsecurity.Secured" when I open a Grails app in SpringSource Tool Suite (STS) and build the project. However the application does run when I issue the run-app command and I can login. Also when I look in my .grails folder I can see that 'grails-acegi-0.5.2.zip' has been downloaded. When I issues the upgrade command from the grails command prompt I get a message telling me that all dependancies have been resolved. Thanks for any help.

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  • NSFetchedResultsController crashing on performFetch: when using a cache

    - by Oliver
    I make use of NSFetchedResultsController to display a bunch of objects, which are sectioned using dates. On a fresh install, it all works perfectly and the objects are displayed in the table view. However, it seems that when the app is relaunched I get a crash. I specify a cache when initialising the NSFetchedResultsController, and when I don't it works perfectly. Here is how I create my NSFetchedResultsController: - (NSFetchedResultsController *)results { // If we are not nil, stop here if (results != nil) return results; // Create the fetch request, entity and sort descriptors NSFetchRequest *fetch = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Event" inManagedObjectContext:self.managedObjectContext]; NSSortDescriptor *descriptor = [[NSSortDescriptor alloc] initWithKey:@"utc_start" ascending:YES]; NSArray *descriptors = [[NSArray alloc] initWithObjects:descriptor, nil]; // Set properties on the fetch [fetch setEntity:entity]; [fetch setSortDescriptors:descriptors]; // Create a fresh fetched results controller NSFetchedResultsController *fetched = [[NSFetchedResultsController alloc] initWithFetchRequest:fetch managedObjectContext:self.managedObjectContext sectionNameKeyPath:@"day" cacheName:@"Events"]; fetched.delegate = self; self.results = fetched; // Release objects and return our controller [fetched release]; [fetch release]; [descriptor release]; [descriptors release]; return results; } These are the messages I get when the app crashes: FATAL ERROR: The persistent cache of section information does not match the current configuration. You have illegally mutated the NSFetchedResultsController's fetch request, its predicate, or its sort descriptor without either disabling caching or using +deleteCacheWithName: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'FATAL ERROR: The persistent cache of section information does not match the current configuration. You have illegally mutated the NSFetchedResultsController's fetch request, its predicate, or its sort descriptor without either disabling caching or using +deleteCacheWithName:' I really have no clue as to why it's saying that, as I don't believe I'm doing anything special that would cause this. The only potential issue is the section header (day), which I construct like this when creating a new object: // Set the new format [formatter setDateFormat:@"dd MMMM"]; // Set the day of the event [event setValue:[formatter stringFromDate:[event valueForKey:@"utc_start"]] forKey:@"day"]; Like I mentioned, all of this works fine if there is no cache involved. Any help appreciated!

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  • Is there a Windows equivalent for eventfd?

    - by Leaurus
    I am writing a cross-platform library which emulates sockets behaviour, having additional functionality in the between (App-mylib-sockets). I want it to be the most transparent possible for the programmer, so primitives like select and poll must work with accordingly with this lib. The problem is when data becomes available (for instance) in the real socket, it will have to go through a lot of processing, so if select points to the real socket fd, app will be blocked a lot of time. I want the select/poll to unblock only when data is ready to be consumed (after my lib has done all the processing). So I came across this eventfd which allows me to do exactly what I want, i.e. to manipule select/poll behaviour on a given fd. Since I am much more familiarized with Linux environment, I don't know what is the windows equivalent of eventfd. Tried to search but got no luck. Anyone can help me, please?

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  • VS2010: Warning on add project reference to Silverlight project from .NET project

    - by nlawalker
    In VS2010, Silverlight 4, .NET 4, I've got a WCF service and a Silverlight app, and Silverlight is accessing the class not with Add Service Reference but by sharing the contract. Naturally, this means I have the contract in a Silverlight class library, and the service has a project reference to that library. Strangely, this results in a /!\ icon on the reference, and a warning: The project 'SilverlightClassLibrary1' cannot be referenced. The referenced project is targeted to a different framework family (Silverlight) However, the reference works fine (I can use the interface in my Silverlight app) and builds fine. Is this a bug? My guess is yes, since the warning is lying and also goes away if you add an assembly reference instead of a project reference. I filed a bug and there's more info here as well.

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  • TTThumbsViewController + navigationController issue

    - by michael
    Hi, .. 2 questions. I am only using Three20 for a gallery in my app. When I push my .. : TTThumbsViewController from another view, the navigation bar is not the color I want it to be (as per the rest of my app). I have set up a TTDefaultStyleSheet as per this stackoverflow QA. Is there something special I have to do as I am only using the TTThumbsViewController? The thumbs view is also created with extra space at the top, as though it is leaving room for a navigation controller, without knowing that one is already there. How can I tell the TTThumbsViewController to use the existing uinavigationcontroller? Or behave as though it is? MYThumbsViewController *mYThumbsViewController = [MYThumbsViewController alloc]; [self.navigationController pushViewController:mYThumbsViewController animated:YES]; The problem depicted graphically: Thanks!

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  • Show PDF in iPad using CGPDF APIs

    - by AJ
    I have learned Apple has release CGPDF APIs in SDK 3.2 for drawing PDF context. What I understand from these APIs is that you can draw a PDF to a data object or a PDF file. You can then export it, may be, to your sandbox's directory OR add as an attachment in the mail. But I am not sure if we can use these APIs to read a PDF from application bundle and show it to the user page-by-page on the screen. What I want to do is open a PDF of a magazine in a magazine reader app. I was also wondering if we can identify the links in a PDF file and open them in the app. Let me know if have done OR doing anything like this. Thanks AJ

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  • yum update works but yum --security update fails to work in Fedora 12

    - by bobo
    I had already installed the yum-security before. And I was going to do an update by entering the following command: [root@localhost /]# yum update Loaded plugins: presto, priorities, refresh-packagekit, security Skipping security plugin, no data Setting up Update Process Resolving Dependencies Skipping security plugin, no data --> Running transaction check ---> Package eject.i686 0:2.1.5-17.fc12 set to be updated ---> Package glibc.i686 0:2.11.1-4 set to be updated ---> Package glibc-common.i686 0:2.11.1-4 set to be updated ---> Package glibc-devel.i686 0:2.11.1-4 set to be updated ---> Package glibc-headers.i686 0:2.11.1-4 set to be updated ---> Package gnome-themes.noarch 0:2.28.1-3.fc12 set to be updated ---> Package gtk2.i686 0:2.18.9-3.fc12 set to be updated ---> Package gtk2-immodule-xim.i686 0:2.18.9-3.fc12 set to be updated ---> Package kernel-PAE.i686 0:2.6.32.11-99.fc12 set to be installed ---> Package kernel-PAE-devel.i686 0:2.6.32.11-99.fc12 set to be installed ---> Package kernel-PAEdebug-devel.i686 0:2.6.32.11-99.fc12 set to be installed ---> Package kernel-debug-devel.i686 0:2.6.32.11-99.fc12 set to be installed ---> Package kernel-devel.i686 0:2.6.32.11-99.fc12 set to be installed ---> Package kernel-firmware.noarch 0:2.6.32.11-99.fc12 set to be updated ---> Package kernel-headers.i686 0:2.6.32.11-99.fc12 set to be updated ---> Package libnetfilter_conntrack.i686 0:0.0.101-1.fc12 set to be updated ---> Package media-player-info.noarch 0:5-1.fc12 set to be updated ---> Package nscd.i686 0:2.11.1-4 set to be updated ---> Package perf.noarch 0:2.6.32.11-99.fc12 set to be updated ---> Package rhythmbox.i686 0:0.12.6-5.fc12 set to be updated ---> Package sysvinit-tools.i686 0:2.87-3.dsf.fc12 set to be updated --> Finished Dependency Resolution --> Running transaction check ---> Package kernel-PAE.i686 0:2.6.31.12-174.2.3.fc12 set to be erased --> Finished Dependency Resolution Dependencies Resolved ================================================================================ Package Arch Version Repository Size ================================================================================ Installing: kernel-PAE i686 2.6.32.11-99.fc12 updates 20 M kernel-PAE-devel i686 2.6.32.11-99.fc12 updates 6.2 M kernel-PAEdebug-devel i686 2.6.32.11-99.fc12 updates 6.2 M kernel-debug-devel i686 2.6.32.11-99.fc12 updates 6.2 M kernel-devel i686 2.6.32.11-99.fc12 updates 6.1 M Updating: eject i686 2.1.5-17.fc12 updates 49 k glibc i686 2.11.1-4 updates 4.2 M glibc-common i686 2.11.1-4 updates 14 M glibc-devel i686 2.11.1-4 updates 953 k glibc-headers i686 2.11.1-4 updates 590 k gnome-themes noarch 2.28.1-3.fc12 updates 1.5 M gtk2 i686 2.18.9-3.fc12 updates 3.2 M gtk2-immodule-xim i686 2.18.9-3.fc12 updates 60 k kernel-firmware noarch 2.6.32.11-99.fc12 updates 968 k kernel-headers i686 2.6.32.11-99.fc12 updates 749 k libnetfilter_conntrack i686 0.0.101-1.fc12 updates 37 k media-player-info noarch 5-1.fc12 updates 32 k nscd i686 2.11.1-4 updates 189 k perf noarch 2.6.32.11-99.fc12 updates 79 k rhythmbox i686 0.12.6-5.fc12 updates 4.0 M sysvinit-tools i686 2.87-3.dsf.fc12 updates 58 k Removing: kernel-PAE i686 2.6.31.12-174.2.3.fc12 @updates 72 M Transaction Summary ================================================================================ Install 5 Package(s) Upgrade 16 Package(s) Remove 1 Package(s) Reinstall 0 Package(s) Downgrade 0 Package(s) Total download size: 75 M Is this ok [y/N]: But then I changed my mind, I decided to do a security-only update instead of a full update, so I entered the following command: [root@localhost /]# yum --security update Loaded plugins: presto, priorities, refresh-packagekit, security Setting up Update Process Resolving Dependencies Limiting packages to security relevant ones http://download.fedoraproject.org/pub/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.cuhk.edu.hk/pub/linux/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.cuhk.edu.hk/pub/linux/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.cuhk.edu.hk/pub/linux/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.riken.jp/Linux/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.riken.jp/Linux/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://mirror.cse.iitk.ac.in/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://mirror.cse.iitk.ac.in/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://mirrors.isu.net.sa/pub/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://mirrors.isu.net.sa/pub/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. ftp://ftp.chu.edu.tw/linux/Fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno -1] Metadata file does not match checksum Trying other mirror. http://mirror.yandex.ru/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://mirror.yandex.ru/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://linus.iyte.edu.tr/linux/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://linus.iyte.edu.tr/linux/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.jaist.ac.jp/pub/Linux/Fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.jaist.ac.jp/pub/Linux/Fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.kddilabs.jp/Linux/packages/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://srv2.ftp.ne.jp/Linux/packages/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://www.ftp.ne.jp/Linux/distributions/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://srv2.ftp.ne.jp/Linux/distributions/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.rhd.ru/pub/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.rhd.ru/pub/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://mirrors.163.com/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://mirrors.163.com/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://mirror.nus.edu.sg/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://mirror.nus.edu.sg/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.yz.yamagata-u.ac.jp/pub/linux/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.yz.yamagata-u.ac.jp/pub/linux/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.linux.org.tr/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.linux.org.tr/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://mirrors.cytanet.com.cy/linux/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://mirrors.cytanet.com.cy/linux/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://fedoramirror.hnsdc.com/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://fedoramirror.hnsdc.com/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.twaren.net/Linux/Fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://c147.twaren.net/pub/Linux/Fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.mirror.tw/pub/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.mirror.tw/pub/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.cs.pu.edu.tw/Linux/Fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.cs.pu.edu.tw/Linux/Fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ubuntu.cn99.com/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ubuntu.cn99.com/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. Error: failure: repodata/updateinfo.xml.gz from updates: [Errno 256] No more mirrors to try. You could try using --skip-broken to work around the problem ^C[root@localhost /]# As it can be seen in the output, when I run the yum --security update command, it did show the Limiting packages to security relevant ones message so it's aware of the option. But I don't know why it keeps reporting the http error 416. I searched in google and found the following description of the error but it doesn't seem to help much. HTTP ERROR 416 - Requested Range Not Satisfiable A 416 status code indicates that the server was unable to fulfill the request. This may be, for example, because the client asked for the 800th-900th bytes of a document, but the document was only 200 bytes long. It suggests me to use the --skip-broken option, I tried and the output is the same. I already tested many times, it just doesn't work when the --security option is used. What could be the possible cause for this problem?

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  • Help getting frame rate (fps) up in Python + Pygame

    - by Jordan Magnuson
    I am working on a little card-swapping world-travel game that I sort of envision as a cross between Bejeweled and the 10 Days geography board games. So far the coding has been going okay, but the frame rate is pretty bad... currently I'm getting low 20's on my Core 2 Duo. This is a problem since I'm creating the game for Intel's March developer competition, which is squarely aimed at netbooks packing underpowered Atom processors. Here's a screen from the game: ![www.necessarygames.com/my_games/betraveled/betraveled-fps.png][1] I am very new to Python and Pygame (this is the first thing I've used them for), and am sadly lacking in formal CS training... which is to say that I think there are probably A LOT of bad practices going on in my code, and A LOT that could be optimized. If some of you older Python hands wouldn't mind taking a look at my code and seeing if you can't find any obvious areas for optimization, I would be extremely grateful. You can download the full source code here: http://www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip Compiled exe here: www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip One thing I am concerned about is my event manager, which I feel may have some performance wholes in it, and another thing is my rendering... I'm pretty much just blitting everything to the screen all the time (see the render routines in my game_components.py below); I recently found out that you should only update the areas of the screen that have changed, but I'm still foggy on how that accomplished exactly... could this be a huge performance issue? Any thoughts are much appreciated! As usual, I'm happy to "tip" you for your time and energy via PayPal. Jordan Here are some bits of the source: Main.py #Remote imports import pygame from pygame.locals import * #Local imports import config import rooms from event_manager import * from events import * class RoomController(object): """Controls which room is currently active (eg Title Screen)""" def __init__(self, screen, ev_manager): self.room = None self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.room = self.set_room(config.room) def set_room(self, room_const): #Unregister old room from ev_manager if self.room: self.room.ev_manager.unregister_listener(self.room) self.room = None #Set new room based on const if room_const == config.TITLE_SCREEN: return rooms.TitleScreen(self.screen, self.ev_manager) elif room_const == config.GAME_MODE_ROOM: return rooms.GameModeRoom(self.screen, self.ev_manager) elif room_const == config.GAME_ROOM: return rooms.GameRoom(self.screen, self.ev_manager) elif room_const == config.HIGH_SCORES_ROOM: return rooms.HighScoresRoom(self.screen, self.ev_manager) def notify(self, event): if isinstance(event, ChangeRoomRequest): if event.game_mode: config.game_mode = event.game_mode self.room = self.set_room(event.new_room) def render(self, surface): self.room.render(surface) #Run game def main(): pygame.init() screen = pygame.display.set_mode(config.screen_size) ev_manager = EventManager() spinner = CPUSpinnerController(ev_manager) room_controller = RoomController(screen, ev_manager) pygame_event_controller = PyGameEventController(ev_manager) spinner.run() # this runs the main function if this script is called to run. # If it is imported as a module, we don't run the main function. if __name__ == "__main__": main() event_manager.py #Remote imports import pygame from pygame.locals import * #Local imports import config from events import * def debug( msg ): print "Debug Message: " + str(msg) class EventManager: #This object is responsible for coordinating most communication #between the Model, View, and Controller. def __init__(self): from weakref import WeakKeyDictionary self.listeners = WeakKeyDictionary() self.eventQueue= [] self.gui_app = None #---------------------------------------------------------------------- def register_listener(self, listener): self.listeners[listener] = 1 #---------------------------------------------------------------------- def unregister_listener(self, listener): if listener in self.listeners: del self.listeners[listener] #---------------------------------------------------------------------- def post(self, event): if isinstance(event, MouseButtonLeftEvent): debug(event.name) #NOTE: copying the list like this before iterating over it, EVERY tick, is highly inefficient, #but currently has to be done because of how new listeners are added to the queue while it is running #(eg when popping cards from a deck). Should be changed. See: http://dr0id.homepage.bluewin.ch/pygame_tutorial08.html #and search for "Watch the iteration" for listener in list(self.listeners): #NOTE: If the weakref has died, it will be #automatically removed, so we don't have #to worry about it. listener.notify(event) #------------------------------------------------------------------------------ class PyGameEventController: """...""" def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.input_freeze = False #---------------------------------------------------------------------- def notify(self, incoming_event): if isinstance(incoming_event, UserInputFreeze): self.input_freeze = True elif isinstance(incoming_event, UserInputUnFreeze): self.input_freeze = False elif isinstance(incoming_event, TickEvent): #Share some time with other processes, so we don't hog the cpu pygame.time.wait(5) #Handle Pygame Events for event in pygame.event.get(): #If this event manager has an associated PGU GUI app, notify it of the event if self.ev_manager.gui_app: self.ev_manager.gui_app.event(event) #Standard event handling for everything else ev = None if event.type == QUIT: ev = QuitEvent() elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 1: #Button 1 pos = pygame.mouse.get_pos() ev = MouseButtonLeftEvent(pos) elif event.type == pygame.MOUSEMOTION: pos = pygame.mouse.get_pos() ev = MouseMoveEvent(pos) #Post event to event manager if ev: self.ev_manager.post(ev) #------------------------------------------------------------------------------ class CPUSpinnerController: def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.clock = pygame.time.Clock() self.cumu_time = 0 self.keep_going = True #---------------------------------------------------------------------- def run(self): if not self.keep_going: raise Exception('dead spinner') while self.keep_going: time_passed = self.clock.tick() fps = self.clock.get_fps() self.cumu_time += time_passed self.ev_manager.post(TickEvent(time_passed, fps)) if self.cumu_time >= 1000: self.cumu_time = 0 self.ev_manager.post(SecondEvent()) pygame.quit() #---------------------------------------------------------------------- def notify(self, event): if isinstance(event, QuitEvent): #this will stop the while loop from running self.keep_going = False rooms.py #Remote imports import pygame #Local imports import config import continents from game_components import * from my_gui import * from pgu import high class Room(object): def __init__(self, screen, ev_manager): self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) def notify(self, event): if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() def get_highs_table(self): fname = 'high_scores.txt' highs_table = None config.all_highs = high.Highs(fname) if config.game_mode == config.TIME_CHALLENGE: if config.difficulty == config.EASY: highs_table = config.all_highs['time_challenge_easy'] if config.difficulty == config.MED_DIF: highs_table = config.all_highs['time_challenge_med'] if config.difficulty == config.HARD: highs_table = config.all_highs['time_challenge_hard'] if config.difficulty == config.SUPER: highs_table = config.all_highs['time_challenge_super'] elif config.game_mode == config.PLAN_AHEAD: pass return highs_table class TitleScreen(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #Quit Button #--------------------------------------- b = StartGameButton(ev_manager=self.ev_manager) c.add(b, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameModeRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() self.create_gui() #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=-1) #Mode Relaxed Button #--------------------------------------- b = GameModeRelaxedButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 200) #Mode Time Challenge Button #--------------------------------------- b = TimeChallengeButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 250) #Mode Think Ahead Button #--------------------------------------- # b = PlanAheadButton(ev_manager=self.ev_manager) # self.b = b # print b.rect # c.add(b, 0, 300) #Initialize #--------------------------------------- self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) #Game mode #--------------------------------------- self.new_board_timer = None self.game_mode = config.game_mode config.current_highs = self.get_highs_table() self.highs_dialog = None self.game_over = False #Images #--------------------------------------- self.background = pygame.image.load('assets/images/interface/game screen2-1.jpg').convert() self.logo = pygame.image.load('assets/images/interface/logo_small.png').convert_alpha() self.game_over_text = pygame.image.load('assets/images/interface/text_game_over.png').convert_alpha() self.trip_complete_text = pygame.image.load('assets/images/interface/text_trip_complete.png').convert_alpha() self.zoom_game_over = None self.zoom_trip_complete = None self.fade_out = None #Text #--------------------------------------- self.font = pygame.font.Font(config.font_sans, config.interface_font_size) #Create game components #--------------------------------------- self.continent = self.set_continent(config.continent) self.board = Board(config.board_size, self.ev_manager) self.deck = Deck(self.ev_manager, self.continent) self.map = Map(self.continent) self.longest_trip = 0 #Set pos of game components #--------------------------------------- board_pos = (SCREEN_MARGIN[0], 109) self.board.set_pos(board_pos) map_pos = (config.screen_size[0] - self.map.size[0] - SCREEN_MARGIN[0], 57); self.map.set_pos(map_pos) #Trackers #--------------------------------------- self.game_clock = Chrono(self.ev_manager) self.swap_counter = 0 self.level = 0 #Create gui #--------------------------------------- self.create_gui() #Create initial board #--------------------------------------- self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) def set_continent(self, continent_const): #Set continent based on const if continent_const == config.EUROPE: return continents.Europe() if continent_const == config.AFRICA: return continents.Africa() else: raise Exception('Continent constant not recognized') #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=-1,valign=-1) #Timer Progress bar #--------------------------------------- self.timer_bar = None self.time_increase = None self.minutes_left = None self.seconds_left = None self.timer_text = None if self.game_mode == config.TIME_CHALLENGE: self.time_increase = config.time_challenge_start_time self.timer_bar = gui.ProgressBar(config.time_challenge_start_time,0,config.max_time_bank,width=306) c.add(self.timer_bar, 172, 57) #Connections Progress bar #--------------------------------------- self.connections_bar = None self.connections_bar = gui.ProgressBar(0,0,config.longest_trip_needed,width=306) c.add(self.connections_bar, 172, 83) #Quit Button #--------------------------------------- b = QuitButton(ev_manager=self.ev_manager) c.add(b, 950, 20) #Generate Board Button #--------------------------------------- b = GenerateBoardButton(ev_manager=self.ev_manager, room=self) c.add(b, 500, 20) #Board Size? #--------------------------------------- bs = SetBoardSizeContainer(config.BOARD_LARGE, ev_manager=self.ev_manager, board=self.board) c.add(bs, 640, 20) #Fill Board? #--------------------------------------- t = FillBoardCheckbox(config.fill_board, ev_manager=self.ev_manager) c.add(t, 740, 20) #Darkness? #--------------------------------------- t = UseDarknessCheckbox(config.use_darkness, ev_manager=self.ev_manager) c.add(t, 840, 20) #Initialize #--------------------------------------- self.gui_app.init(c) def advance_level(self): self.level += 1 print 'Advancing to next level' print 'New level: ' + str(self.level) if self.timer_bar: print 'Time increase: ' + str(self.time_increase) self.timer_bar.value += self.time_increase self.time_increase = max(config.min_advance_time, int(self.time_increase * 0.9)) self.board = self.new_board self.new_board = None self.zoom_trip_complete = None self.game_clock.unpause() def notify(self, event): #Tick event if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() #Wait to deal new board when advancing levels if self.zoom_trip_complete and self.zoom_trip_complete.finished: self.zoom_trip_complete = None self.ev_manager.post(UnfreezeCards()) self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) #New high score? if self.zoom_game_over and self.zoom_game_over.finished and not self.highs_dialog: if config.current_highs.check(self.level) != None: self.zoom_game_over.visible = False data = 'time:' + str(self.game_clock.time) + ',swaps:' + str(self.swap_counter) self.highs_dialog = HighScoreDialog(score=self.level, data=data, ev_manager=self.ev_manager) self.highs_dialog.open() elif not self.fade_out: self.fade_out = FadeOut(self.ev_manager, config.TITLE_SCREEN) #Second event elif isinstance(event, SecondEvent): if self.timer_bar: if not self.game_clock.paused: self.timer_bar.value -= 1 if self.timer_bar.value <= 0 and not self.game_over: self.ev_manager.post(GameOver()) self.minutes_left = self.timer_bar.value / 60 self.seconds_left = self.timer_bar.value % 60 if self.seconds_left < 10: leading_zero = '0' else: leading_zero = '' self.timer_text = ''.join(['Time Left: ', str(self.minutes_left), ':', leading_zero, str(self.seconds_left)]) #Game over elif isinstance(event, GameOver): self.game_over = True self.zoom_game_over = ZoomImage(self.ev_manager, self.game_over_text) #Trip complete event elif isinstance(event, TripComplete): print 'You did it!' self.game_clock.pause() self.zoom_trip_complete = ZoomImage(self.ev_manager, self.trip_complete_text) self.new_board_timer = Timer(self.ev_manager, 2) self.ev_manager.post(FreezeCards()) print 'Room posted newboardcomplete' #Board Refresh Complete elif isinstance(event, BoardRefreshComplete): if event.board == self.board: print 'Longest trip needed: ' + str(config.longest_trip_needed) print 'Your longest trip: ' + str(self.board.longest_trip) if self.board.longest_trip >= config.longest_trip_needed: self.ev_manager.post(TripComplete()) elif event.board == self.new_board: self.advance_level() self.connections_bar.value = self.board.longest_trip self.connection_text = ' '.join(['Connections:', str(self.board.longest_trip), '/', str(config.longest_trip_needed)]) #CardSwapComplete elif isinstance(event, CardSwapComplete): self.swap_counter += 1 elif isinstance(event, ConfigChangeBoardSize): config.board_size = event.new_size elif isinstance(event, ConfigChangeCardSize): config.card_size = event.new_size elif isinstance(event, ConfigChangeFillBoard): config.fill_board = event.new_value elif isinstance(event, ConfigChangeDarkness): config.use_darkness = event.new_value def render(self, surface): #Background surface.blit(self.background, (0, 0)) #Map self.map.render(surface) #Board self.board.render(surface) #Logo surface.blit(self.logo, (10,10)) #Text connection_text = self.font.render(self.connection_text, True, BLACK) surface.blit(connection_text, (25, 84)) if self.timer_text: timer_text = self.font.render(self.timer_text, True, BLACK) surface.blit(timer_text, (25, 64)) #GUI self.gui_app.paint(surface) if self.zoom_trip_complete: self.zoom_trip_complete.render(surface) if self.zoom_game_over: self.zoom_game_over.render(surface) if self.fade_out: self.fade_out.render(surface) class HighScoresRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #High Scores Table #--------------------------------------- hst = HighScoresTable() c.add(hst, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) game_components.py #Remote imports import pygame from pygame.locals import * import random import operator from copy import copy from math import sqrt, floor #Local imports import config from events import * from matrix import Matrix from textrect import render_textrect, TextRectException from hyphen import hyphenator from textwrap2 import TextWrapper ############################## #CONSTANTS ############################## SCREEN_MARGIN = (10, 10) #Colors BLACK = (0, 0, 0) WHITE = (255, 255, 255) RED = (255, 0, 0) YELLOW = (255, 200, 0) #Directions LEFT = -1 RIGHT = 1 UP = 2 DOWN = -2 #Cards CARD_MARGIN = (10, 10) CARD_PADDING = (2, 2) #Card types BLANK = 0 COUNTRY = 1 TRANSPORT = 2 #Transport types PLANE = 0 TRAIN = 1 CAR = 2 SHIP = 3 class Timer(object): def __init__(self, ev_manager, time_left): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time_left = time_left self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time_left -= 1 class Chrono(object): def __init__(self, ev_manager, start_time=0): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time = start_time self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time += 1 class Map(object): def __init__(self, continent): self.map_image = pygame.image.load(continent.map).convert_alpha() self.map_text = pygame.image.load(continent.map_text).convert_alpha() self.pos = (0, 0) self.set_color() self.map_image = pygame.transform.smoothscale(self.map_image, config.map_size) self.size = self.map_image.get_size() def set_pos(self, pos): self.pos = pos def set_color(self): image_pixel_array = pygame.PixelArray(self.map_image) image_pixel_array.replace(config.GRAY1, config.COLOR1) image_pixel_array.replace(config.GRAY2, config.COLOR2) image_pixel_array.replace(config.GRAY3, config.COLOR3) image_pixel_array.replace(config.GRAY4, config.COLOR4) image_pixel_array.replace(config.GRAY5, config.COLOR5)

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  • Distributing IronPython applications - how to detect the location of ipyw.exe

    - by Kragen
    I'm thinking of developing a small application using Iron python, however I want to distribute my app to non-techies and so ideally I want to be able to give them a standard shortcut to my application along with the instructions that they need to install IronPython first. If possible I even want my shortcut to detect if IronPython is not present and display a suitable warning if this is the case (which I can do using a simple VbScript) The trouble is that IronPython doesn't place itself in the %PATH% environment variable, and so if IronPython is installed to a nonstandard location my shortcut don't work. Now I could also tell my users "If you install IronPython to a different location you need to go and edit this shortcut and...", but this is all getting far too technical for my target audience. Is there any foolproof way of distributing my IronPython dependent app?

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  • Hibernate + PostgreSQL : relation does not exist - SQL Error: 0, SQLState: 42P01

    - by tommy599
    Hello, I am having some problems trying to work with PostgreSQL and Hibernate, more specifically, the issue mentioned in the title. I've been searching the net for a few hours now but none of the found solutions worked for me. I am using Eclipse Java EE IDE for Web Developers. Build id: 20090920-1017 with HibernateTools, Hibernate 3, PostgreSQL 8.4.3 on Ubuntu 9.10. Here are the relevant files: Message.class package hello; public class Message { private Long id; private String text; public Message() { } public Long getId() { return id; } public void setId(Long id) { this.id = id; } public String getText() { return text; } public void setText(String text) { this.text = text; } } Message.hbm.xml <?xml version="1.0"?> <!DOCTYPE hibernate-mapping PUBLIC "-//Hibernate/Hibernate Mapping DTD 3.0//EN" "http://hibernate.sourceforge.net/hibernate-mapping-3.0.dtd"> <hibernate-mapping package="hello"> <class name="Message" table="public.messages"> <id name="id" column="id"> <generator class="assigned"/> </id> <property name="text" column="messagetext"/> </class> </hibernate-mapping> hibernate.cfg.xml <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE hibernate-configuration PUBLIC "-//Hibernate/Hibernate Configuration DTD 3.0//EN" "http://hibernate.sourceforge.net/hibernate-configuration-3.0.dtd"> <hibernate-configuration> <session-factory> <property name="hibernate.connection.driver_class">org.postgresql.Driver</property> <property name="hibernate.connection.password">bar</property> <property name="hibernate.connection.url">jdbc:postgresql:postgres/tommy</property> <property name="hibernate.connection.username">foo</property> <property name="hibernate.dialect">org.hibernate.dialect.PostgreSQLDialect</property> <property name="show_sql">true</property> <property name="log4j.logger.org.hibernate.type">DEBUG</property> <mapping resource="hello/Message.hbm.xml"/> </session-factory> </hibernate-configuration> Main package hello; import org.hibernate.Session; import org.hibernate.SessionFactory; import org.hibernate.Transaction; import org.hibernate.cfg.Configuration; public class App { public static void main(String[] args) { SessionFactory sessionFactory = new Configuration().configure() .buildSessionFactory(); Message message = new Message(); message.setText("Hello Cruel World"); message.setId(2L); Session session = null; Transaction transaction = null; try { session = sessionFactory.openSession(); transaction = session.beginTransaction(); session.save(message); } catch (Exception e) { System.out.println("Exception attemtping to Add message: " + e.getMessage()); } finally { if (session != null && session.isOpen()) { if (transaction != null) transaction.commit(); session.flush(); session.close(); } } } } Table structure: foo=# \d messages Table "public.messages" Column | Type | Modifiers -------------+---------+----------- id | integer | messagetext | text | Eclipse console output when I run it Apr 28, 2010 11:13:53 PM org.hibernate.cfg.Environment <clinit> INFO: Hibernate 3.5.1-Final Apr 28, 2010 11:13:53 PM org.hibernate.cfg.Environment <clinit> INFO: hibernate.properties not found Apr 28, 2010 11:13:53 PM org.hibernate.cfg.Environment buildBytecodeProvider INFO: Bytecode provider name : javassist Apr 28, 2010 11:13:53 PM org.hibernate.cfg.Environment <clinit> INFO: using JDK 1.4 java.sql.Timestamp handling Apr 28, 2010 11:13:53 PM org.hibernate.cfg.Configuration configure INFO: configuring from resource: /hibernate.cfg.xml Apr 28, 2010 11:13:53 PM org.hibernate.cfg.Configuration getConfigurationInputStream INFO: Configuration resource: /hibernate.cfg.xml Apr 28, 2010 11:13:53 PM org.hibernate.cfg.Configuration addResource INFO: Reading mappings from resource : hello/Message.hbm.xml Apr 28, 2010 11:13:54 PM org.hibernate.cfg.HbmBinder bindRootPersistentClassCommonValues INFO: Mapping class: hello.Message -> public.messages Apr 28, 2010 11:13:54 PM org.hibernate.cfg.Configuration doConfigure INFO: Configured SessionFactory: null Apr 28, 2010 11:13:54 PM org.hibernate.connection.DriverManagerConnectionProvider configure INFO: Using Hibernate built-in connection pool (not for production use!) Apr 28, 2010 11:13:54 PM org.hibernate.connection.DriverManagerConnectionProvider configure INFO: Hibernate connection pool size: 20 Apr 28, 2010 11:13:54 PM org.hibernate.connection.DriverManagerConnectionProvider configure INFO: autocommit mode: false Apr 28, 2010 11:13:54 PM org.hibernate.connection.DriverManagerConnectionProvider configure INFO: using driver: org.postgresql.Driver at URL: jdbc:postgresql:postgres/tommy Apr 28, 2010 11:13:54 PM org.hibernate.connection.DriverManagerConnectionProvider configure INFO: connection properties: {user=foo, password=****} Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: RDBMS: PostgreSQL, version: 8.4.3 Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: JDBC driver: PostgreSQL Native Driver, version: PostgreSQL 8.4 JDBC4 (build 701) Apr 28, 2010 11:13:54 PM org.hibernate.dialect.Dialect <init> INFO: Using dialect: org.hibernate.dialect.PostgreSQLDialect Apr 28, 2010 11:13:54 PM org.hibernate.engine.jdbc.JdbcSupportLoader useContextualLobCreation INFO: Disabling contextual LOB creation as createClob() method threw error : java.lang.reflect.InvocationTargetException Apr 28, 2010 11:13:54 PM org.hibernate.transaction.TransactionFactoryFactory buildTransactionFactory INFO: Using default transaction strategy (direct JDBC transactions) Apr 28, 2010 11:13:54 PM org.hibernate.transaction.TransactionManagerLookupFactory getTransactionManagerLookup INFO: No TransactionManagerLookup configured (in JTA environment, use of read-write or transactional second-level cache is not recommended) Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Automatic flush during beforeCompletion(): disabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Automatic session close at end of transaction: disabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: JDBC batch size: 15 Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: JDBC batch updates for versioned data: disabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Scrollable result sets: enabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: JDBC3 getGeneratedKeys(): enabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Connection release mode: auto Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Default batch fetch size: 1 Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Generate SQL with comments: disabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Order SQL updates by primary key: disabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Order SQL inserts for batching: disabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory createQueryTranslatorFactory INFO: Query translator: org.hibernate.hql.ast.ASTQueryTranslatorFactory Apr 28, 2010 11:13:54 PM org.hibernate.hql.ast.ASTQueryTranslatorFactory <init> INFO: Using ASTQueryTranslatorFactory Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Query language substitutions: {} Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: JPA-QL strict compliance: disabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Second-level cache: enabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Query cache: disabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory createRegionFactory INFO: Cache region factory : org.hibernate.cache.impl.NoCachingRegionFactory Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Optimize cache for minimal puts: disabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Structured second-level cache entries: disabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Echoing all SQL to stdout Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Statistics: disabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Deleted entity synthetic identifier rollback: disabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Default entity-mode: pojo Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Named query checking : enabled Apr 28, 2010 11:13:54 PM org.hibernate.cfg.SettingsFactory buildSettings INFO: Check Nullability in Core (should be disabled when Bean Validation is on): enabled Apr 28, 2010 11:13:54 PM org.hibernate.impl.SessionFactoryImpl <init> INFO: building session factory Apr 28, 2010 11:13:55 PM org.hibernate.impl.SessionFactoryObjectFactory addInstance INFO: Not binding factory to JNDI, no JNDI name configured Hibernate: insert into public.messages (messagetext, id) values (?, ?) Apr 28, 2010 11:13:55 PM org.hibernate.util.JDBCExceptionReporter logExceptions WARNING: SQL Error: 0, SQLState: 42P01 Apr 28, 2010 11:13:55 PM org.hibernate.util.JDBCExceptionReporter logExceptions SEVERE: Batch entry 0 insert into public.messages (messagetext, id) values ('Hello Cruel World', '2') was aborted. Call getNextException to see the cause. Apr 28, 2010 11:13:55 PM org.hibernate.util.JDBCExceptionReporter logExceptions WARNING: SQL Error: 0, SQLState: 42P01 Apr 28, 2010 11:13:55 PM org.hibernate.util.JDBCExceptionReporter logExceptions SEVERE: ERROR: relation "public.messages" does not exist Position: 13 Apr 28, 2010 11:13:55 PM org.hibernate.event.def.AbstractFlushingEventListener performExecutions SEVERE: Could not synchronize database state with session org.hibernate.exception.SQLGrammarException: Could not execute JDBC batch update at org.hibernate.exception.SQLStateConverter.convert(SQLStateConverter.java:92) at org.hibernate.exception.JDBCExceptionHelper.convert(JDBCExceptionHelper.java:66) at org.hibernate.jdbc.AbstractBatcher.executeBatch(AbstractBatcher.java:275) at org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:263) at org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:179) at org.hibernate.event.def.AbstractFlushingEventListener.performExecutions(AbstractFlushingEventListener.java:321) at org.hibernate.event.def.DefaultFlushEventListener.onFlush(DefaultFlushEventListener.java:51) at org.hibernate.impl.SessionImpl.flush(SessionImpl.java:1206) at org.hibernate.impl.SessionImpl.managedFlush(SessionImpl.java:375) at org.hibernate.transaction.JDBCTransaction.commit(JDBCTransaction.java:137) at hello.App.main(App.java:31) Caused by: java.sql.BatchUpdateException: Batch entry 0 insert into public.messages (messagetext, id) values ('Hello Cruel World', '2') was aborted. Call getNextException to see the cause. at org.postgresql.jdbc2.AbstractJdbc2Statement$BatchResultHandler.handleError(AbstractJdbc2Statement.java:2569) at org.postgresql.core.v3.QueryExecutorImpl$1.handleError(QueryExecutorImpl.java:459) at org.postgresql.core.v3.QueryExecutorImpl.processResults(QueryExecutorImpl.java:1796) at org.postgresql.core.v3.QueryExecutorImpl.execute(QueryExecutorImpl.java:407) at org.postgresql.jdbc2.AbstractJdbc2Statement.executeBatch(AbstractJdbc2Statement.java:2708) at org.hibernate.jdbc.BatchingBatcher.doExecuteBatch(BatchingBatcher.java:70) at org.hibernate.jdbc.AbstractBatcher.executeBatch(AbstractBatcher.java:268) ... 8 more Exception in thread "main" org.hibernate.exception.SQLGrammarException: Could not execute JDBC batch update at org.hibernate.exception.SQLStateConverter.convert(SQLStateConverter.java:92) at org.hibernate.exception.JDBCExceptionHelper.convert(JDBCExceptionHelper.java:66) at org.hibernate.jdbc.AbstractBatcher.executeBatch(AbstractBatcher.java:275) at org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:263) at org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:179) at org.hibernate.event.def.AbstractFlushingEventListener.performExecutions(AbstractFlushingEventListener.java:321) at org.hibernate.event.def.DefaultFlushEventListener.onFlush(DefaultFlushEventListener.java:51) at org.hibernate.impl.SessionImpl.flush(SessionImpl.java:1206) at org.hibernate.impl.SessionImpl.managedFlush(SessionImpl.java:375) at org.hibernate.transaction.JDBCTransaction.commit(JDBCTransaction.java:137) at hello.App.main(App.java:31) Caused by: java.sql.BatchUpdateException: Batch entry 0 insert into public.messages (messagetext, id) values ('Hello Cruel World', '2') was aborted. Call getNextException to see the cause. at org.postgresql.jdbc2.AbstractJdbc2Statement$BatchResultHandler.handleError(AbstractJdbc2Statement.java:2569) at org.postgresql.core.v3.QueryExecutorImpl$1.handleError(QueryExecutorImpl.java:459) at org.postgresql.core.v3.QueryExecutorImpl.processResults(QueryExecutorImpl.java:1796) at org.postgresql.core.v3.QueryExecutorImpl.execute(QueryExecutorImpl.java:407) at org.postgresql.jdbc2.AbstractJdbc2Statement.executeBatch(AbstractJdbc2Statement.java:2708) at org.hibernate.jdbc.BatchingBatcher.doExecuteBatch(BatchingBatcher.java:70) at org.hibernate.jdbc.AbstractBatcher.executeBatch(AbstractBatcher.java:268) ... 8 more PostgreSQL log file 2010-04-28 23:13:55 EEST LOG: execute S_1: BEGIN 2010-04-28 23:13:55 EEST ERROR: relation "public.messages" does not exist at character 13 2010-04-28 23:13:55 EEST STATEMENT: insert into public.messages (messagetext, id) values ($1, $2) 2010-04-28 23:13:55 EEST LOG: unexpected EOF on client connection If I copy/paste the query into the postgre command line and put the values in and ; after it, it works. Everything is lowercase, so I don't think that it's that issue. If I switch to MySQL, the same code same project (I only change driver,URL, authentication), it works. In Eclipse Datasource Explorer, I can ping the DB and it succeeds. Weird thing is that I can't see the tables from there either. It expands the public schema but it doesn't expand the tables. Could it be some permission issue? Thanks!

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  • Which datagrid to use for ASP.NET MVC2 project?

    - by Nick
    Hi, I am developing a commercial MVC2 app that requires a grid that has callback update in some form to support 10,000+ rows. It should also support relatively rich content (icons, multiline descriptions etc). Although it requires the usual paging/scrolling/sorting features it does not need support for grouping. So nothing that special. The commercial grids I looked at were Component Art (http://www.componentart.com/products/aspnetmvc/datagrid/) and Telerik (http://www.telerik.com/products/aspnet-mvc/grid.aspx) which both look pretty good but may be a little OTT for what I need. They are also $800 and $999 respectively (1 developer). I've also looked at jqGrid (http://www.trirand.net/download.aspx) and the grid from MvcContrib. These appear ok but for a commercial app I am concerned that these may be risky options - though could be wrong there. I'd really appreciate any views/exprience on either the above grids or perhaps you can suggest a better option/approach. FYI I am using EF4 and C#. Cheers

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  • How can I programmatically unlock a Adobe DRM Epub?

    - by DEzra
    I am writing an ebook reader that supports the epub format (i have the parsing of open epub working), but I would like to support the reading of Adobe DRM locked epubs. I have read threw the adobe digital editions site (faq and support pages) and googled, but alas as yet I have not found any docs on the api to: authorise the pc using the users adobe id creds and decrypt the epub for parsing by my app. Does anyone have any pointers to docs or apis? I would prefer apis in Python, C++. But any api is better than nothing ;-) UPDATE1: i am writing my app on Desktops (linux, mac and windows)

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  • Trouble Deploying .Net Framework 4 Website on IIS7

    - by Cyril Gupta
    Okay, I am trying to deploy a .Net framework 4 website on IIS7 server. I have already changed the application-pool's target framework to .Net 4, but the app is still showing me the error: "The configuration section 'system.web.extensions' cannot be read because it is missing a section declaration" I am guessing that has something to do with the new feature of .Net4 that lets me have a compact Web config file. I think for some reason IIS7 is not happy with this. What can I do to deploy this app successfully or do I have to scale back to v3.5? I am sure there is a solution out there. Do you have any suggestions?

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  • Localization in Silverlight 4 using ResourceWrapper

    - by Artur
    I have a business application (created from template) and I can change language dynamically by making ResourceWrapper INotifyPropertyChanged and then adding in code: private void Language_SelectionChanged(object sender, SelectionChangedEventArgs e) { Thread.CurrentThread.CurrentCulture = new CultureInfo(((ComboBoxItem)((ComboBox)sender).SelectedItem).Tag.ToString()); Thread.CurrentThread.CurrentUICulture = new CultureInfo(((ComboBoxItem)((ComboBox)sender).SelectedItem).Tag.ToString()); ((ResourceWrapper)App.Current.Resources["ResourceWrapper"]).ApplicationStrings = new ApplicationStrings(); } this works fine on resources referenced/binded in xaml files (i.e. MainPage frame), but it does not update references of anything I have declared in code i.e. InfoLabel.Content = ApplicationStrings.SomeString At the moment I'm not using ResourceWrapper. My question here is how can I change my code so it uses it and updates when ResourceWrapper change. I tried: InfoLabel.Content = ((ResourceWrapper)App.Current.Resources["ResourceWrapper"]) .ApplicationStrings.SomeString but it doesn't work. Any ideas?

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  • Expire Output Cache ASP.Net MVC

    - by Max Fraser
    I am using the standared outputcache tag in my MVC app which works great but I need to force it to be dumped at certain times. How do I achieve this? The page that gets cached is built from a very simple route {Controller}/{PageName} - so most pages are something like this: /Pages/About-Us Here is the output cache tag that is at the top of my .aspx v iew page just to be clear: <@ OutputCache Duration="100" VaryByParam="None" %> So in another action on the same controller where content is updated I need to dump this cache, or even all of it - it's a very small app so not a big deal deal to dump all cached items.

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  • Can a Silverlight application authenticate versus a local LDAP/ActiveDirectory Server

    - by caryden
    If I have an externally hosted application (www.outside.com) outside the firewall but users within a company wanted to be able to enable LDAP authentication against their local (behind the firewall) AD server (acting as LDAP) or other LDAP server (call it ldap.inside.com), how would this be done. It seems technically possible in that when a user tried to login to outside.com through a client-side silverlight interface, that the SL app could connect to the outside.com login service and be told to authenticate that user against ldap.inside.com. The SL app would make the calls to ldap.inside.com to authenticate the user. Of course, there is the issue of how the server is notified securely that the client authenticated itself...Has anyone done this?

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  • dyld: Library not loaded: /System/Library/Frameworks/UIKit.framework/UIKit

    - by jimbo
    Hi All, Please bear with me, newbie just learning the ropes. I am getting the below message, when I try and run my app, it quiets, but then does let me re-open fine after the first quit. I tried a few things and if I turn on if i 'activate breakpoints' it all works fine... Tried a few suggestions, 'deleting build folder', 'restarting xCode' nothing seems to work... dyld: Library not loaded: /System/Library/Frameworks/UIKit.framework/UIKit Referenced from: /Volumes/MyBook/Apps/CToolBox/build/Debug-iphonesimulator/CToolBox.app/CToolBox Reason: image not found The Debugger has exited due to signal 5 (SIGTRAP).The Debugger has exited due to signal 5 (SIGTRAP). Thanks in advance.

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  • How to diagnose cause, fix, or work around Adobe ActiveX / COM related error 0x80004005 progmaticall

    - by Streamline
    I've built a C# .NET app that uses the Adobe ActiveX control to display a PDF. It relies on a couple DLLs that get shipped with the application. These DLLs interact with the locally installed Adobe Acrobat or Adobe Acrobat Reader installed on the machine. This app is being used by some customer already and works great for nearly all users ( I check to see that the local machine is running at least version 9 of either Acrobat or Reader already ). I've found 3 cases where the app returns the error message "Error HRESULT E_FAIL has been returned from a call to a COM component" when trying to load (when the activex control is loading). I've checked one of these user's machines and he has Acrobat 9 installed and is using it frequently with no problems. It does appear that Acrobat 7 and 8 were installed at one time since there are entries for them in the registry along with Acrobat 9. I can't reproduce this problem locally, so I am not sure exactly which direction to go. The error at the top of the stacktrace is: System.Runtime.InteropServices.COMException (0x80004005): Error HRESULT E_FAIL has been returned from a call to a COM component. Some research into this error indicates it is a registry problem. Does anyone have a clue as to how to fix or work around this problem, or determine how to get to the core root of the problem? The full content of the error message is this: System.Runtime.InteropServices.COMException (0x80004005): Error HRESULT E_FAIL has been returned from a call to a COM component.    at System.Windows.Forms.UnsafeNativeMethods.CoCreateInstance(Guid& clsid, Object punkOuter, Int32 context, Guid& iid)    at System.Windows.Forms.AxHost.CreateWithoutLicense(Guid clsid)    at System.Windows.Forms.AxHost.CreateWithLicense(String license, Guid clsid)    at System.Windows.Forms.AxHost.CreateInstanceCore(Guid clsid)    at System.Windows.Forms.AxHost.CreateInstance()    at System.Windows.Forms.AxHost.GetOcxCreate()    at System.Windows.Forms.AxHost.TransitionUpTo(Int32 state)    at System.Windows.Forms.AxHost.CreateHandle()    at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)    at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)    at System.Windows.Forms.AxHost.EndInit()    at AcrobatChecker.Viewer.InitializeComponent()    at AcrobatChecker.Viewer..ctor()    at AcrobatChecker.Form1.btnViewer_Click(Object sender, EventArgs e)    at System.Windows.Forms.Control.OnClick(EventArgs e)    at System.Windows.Forms.Button.OnClick(EventArgs e)    at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)    at System.Windows.Forms.Control.WndProc(Message& m)    at System.Windows.Forms.ButtonBase.WndProc(Message& m)    at System.Windows.Forms.Button.WndProc(Message& m)    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

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  • Changing the default UITabBarController background color.

    - by Scott
    Hello, So I have an iPhone application running that is controlled at the highest level by a UITabBarController. It is the default black Tab Bar at the bottom that you see in many iPhone apps. I am kind of new to iPhone SDK programming, and I know I have seen other apps that have their own background color for the Tab Bar at the bottom. I am not sure if they are using this tab bar as I am, as the main controller for their app, but the question applies to this: How do I change the background color of the main UITabBarController in my application? I wanted to change it to a dark shade of green similar to the colors of the navigation bars and labels I have placed in my app. I find it weird how Apple makes it really easy to change the color of Navigation Bars (not controllers), and other things, but when it comes to controllers (in this case a Tab Bar Controller), I cannot find a single way to implement this cleanly and efficiently. Thanks! -Scott

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  • Change/check minimum iPhone OS for Universal apps?

    - by Moshe
    The dropdown in XCode shows a base SDK of 3.2, but my iPod Touch (2nd generation), running OS 3.1.3, will run the app just fine in debug mode. (Command + Return/Enter) What is the actual base SDK of my iPhone/iPod touch version of the app and how can I change this? Changing it by right clicking on the project name in the "Groups and Files" pane and changing "Base SDK" under the "Build", doesn't do much. Edit: While writing this question, I found that scrolling down in "Build" and changing "iPhone OS Deployment Target" seems to be what I'm looking for, I'm posting this anyway. Perhaps someone has more insight into this...

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