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  • IIS and content caching

    - by JayC
    I'm a web developer and administer of a Windows 2008R2 Could Instance with IIS 7. I recently made an update to our website, but when I revisited the website, the website was being viewed with old stylings. I did a refresh (shift + reload button in Firefox) and of course the website displayed as it should. I didn't worry about it, until my client had the same issue in Safari. So, my question, in general, is, how do I prevent this from happening again, and yet still afford some caching of our site? I noticed we did not have content expiration set up on our webserver sites, so I've set that up, but did I really need to? I've also looked at Etags, and, honestly, it's hard for me to know whether or not I should use them or not. One comment I read somewhere there isn't really any issue with Etags scenarios in IIS (even in webfarms)... but, I dunno. Anybody have any suggestions, links, info? Thanks.

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  • Setting the SlideShowExtender's Index

    - by Bunch
    The AJAX SlideShowExtender is pretty useful. It does what it says and works without much fuss. There was one trick I needed it to perform that I could not find natively within the control. That was to set the slide’s current index. With a little JavaScript however I could make the control do what I wanted. The example below assumes a few things. First you already have a SlideShowExtender setup and working (or see this post). Second this SlideShowExtender is on a page all by itself so the index to set the slide to is passed in the URL. The scenario I had was this SSE was showing full images, the index was passed from another page that had a SSE showing thumbnails. JavaScript in <head> <script type="text/javascript">      function pageLoad() {          var slider = $find("sse");          var photoIndex = GetQuerystring('Index', 0);          slider._currentIndex = photoIndex - 1;          slider._slides = '';          slider.setCurrentImage();      }      function GetQuerystring(key, default_) {          if (default_ == null) default_ = '0';          key = key.replace(/[\[]/, "\\\[").replace(/[\]]/, "\\\]");          var regex = new RegExp("[\\?&]" + key + "=([^&#]*)");          var qs = regex.exec(window.location.href);          if (qs == null)              return default_;          else              return qs[1];      } </script> The GetQuerystring function is what grabs the Index value I pass from the page with the thumbnails. It does not have anything else to do with setting the slide index. The code in the pageLoad function sets the index on the slide_currentIndex line. The slider.setCurrentImage() line does pretty much what it says. I added the slider._slider = ‘’ to avoid an error (not a show stopper just a bit annoying). Control in <body> <cc1:SlideShowExtender ID="ssePhotos" runat="server" TargetControlID="imgFull" AutoPlay="false"          PreviousButtonID="btnPrev" NextButtonID="btnNext" SlideShowServicePath="PlacePhotos.asmx"           SlideShowServiceMethod="GetPlaceFullPhotos" BehaviorID="sse" ImageDescriptionLabelID="lblPictureDescription"> </cc1:SlideShowExtender> The main property to set with the SSE is the BehaviorID. This is what a JavaScript function can use to find the control rather than the control’s ID value. Technorati Tags: AJAX,ASP.Net,JavaScript

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  • Really weird GL Behaviour, uniform not "hitting" proper mesh? LibGdx

    - by HaMMeReD
    Ok, I got some code, and you select blocks on a grid. The selection works. I can modify the blocks to be raised when selected and the correct one shows. I set a color which I use in the shader. However, I am trying to change the color before rendering the geometry, and the last rendered geometry (in the sequence) is rendered light. However, to debug logic I decided to move the block up and make it white, in which case one block moves up and another block becomes white. I checked all my logic and it knows the correct one is selected and it is showing in, in the correct place and rendering it correctly. When there is only 1 it works properly. Video Of the bug in action, note how the highlighted and elevated blocks are not the same block, however the code for color and My Renderer is here (For the items being drawn) public void render(Renderer renderer) { mGrid.render(renderer, mGameState); for (Entity e:mGameEntities) { UnitTypes ut = UnitTypes.valueOf((String)e.getObject(D.UNIT_TYPE.ordinal())); if (ut == UnitTypes.Soldier) { renderer.testShader.begin(); renderer.testShader.setUniformMatrix("u_mvpMatrix",mEntityMatrix); renderer.texture_soldier.bind(0); Vector2 pos = (Vector2) e.getObject(D.COORDS.ordinal()); mEntityMatrix.set(renderer.mCamera.combined); if (mSelectedEntities.contains(e)) { mEntityMatrix.translate(pos.x, 1f, pos.y); renderer.testShader.setUniformf("v_color", 0.5f,0.5f,0.5f,1f); } else { mEntityMatrix.translate(pos.x, 0f, pos.y); renderer.testShader.setUniformf("v_color", 1f,1f,1f,1f); } mEntityMatrix.scale(0.2f, 0.2f, 0.2f); renderer.model_soldier.render(renderer.testShader,GL20.GL_TRIANGLES); renderer.testShader.end(); } else if (ut == UnitTypes.Enemy_Infiltrator) { renderer.testShader.begin(); renderer.testShader.setUniformMatrix("u_mvpMatrix",mEntityMatrix); renderer.testShader.setUniformf("v_color", 1.0f,1,1,1.0f); renderer.texture_enemy_infiltrator.bind(0); Vector2 pos = (Vector2) e.getObject(D.COORDS.ordinal()); mEntityMatrix.set(renderer.mCamera.combined); mEntityMatrix.translate(pos.x, 0f, pos.y); mEntityMatrix.scale(0.2f, 0.2f, 0.2f); renderer.model_enemy_infiltrator.render(renderer.testShader,GL20.GL_TRIANGLES); renderer.testShader.end(); } } }

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  • How can I alias domains to subdomains?

    - by user745668
    I have a main site with a bunch of subdomains created. Each subdomain is a blog and I want each blog to have its own domain name i.e. thisguy.com - blog1.mainsite.com thatguy.com - blog2.mainsite.com I bought the new domains and I set up the CNAME records as above to alias them to the appropriate subdomains. However, I get my hosts "a domain is pointing to one of our servers but we don't know anything about it" landing page. How can I set up these domains as aliases of my subdomains?

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  • C# Collision Math Help

    - by user36037
    I am making my own collision detection in MonoGame. I have a PolyLine class That has a property to return the normal of that PolyLine instance. I have a ConvexPolySprite class that has a List LineSegments. I hav a CircleSprite class that has a Center Property and a Radius Property. I am using a static class for the collision detection method. I am testing it on a single line segment. Vector2(200,0) = Vector2(300, 200) The problem is it detects the collision anywhere along the path of line out into space. I cannot figure out why. Thanks in advance; public class PolyLine { //--------------------------------------------------------------------------------------------------------------------------- // Class Properties /// <summary> /// Property for the upper left-hand corner of the owner of this instance /// </summary> public Vector2 ParentPosition { get; set; } /// <summary> /// Relative start point of the line segment /// </summary> public Vector2 RelativeStartPoint { get; set; } /// <summary> /// Relative end point of the line segment /// </summary> public Vector2 RelativeEndPoint { get; set; } /// <summary> /// Property that gets the absolute position of the starting point of the line segment /// </summary> public Vector2 AbsoluteStartPoint { get { return ParentPosition + RelativeStartPoint; } }//end of AbsoluteStartPoint /// <summary> /// Gets the absolute position of the end point of the line segment /// </summary> public Vector2 AbsoluteEndPoint { get { return ParentPosition + RelativeEndPoint; } }//end of AbsoluteEndPoint public Vector2 NormalizedLeftNormal { get { Vector2 P = AbsoluteEndPoint - AbsoluteStartPoint; P.Normalize(); float x = P.X; float y = P.Y; return new Vector2(-y, x); } }//end of NormalizedLeftNormal //--------------------------------------------------------------------------------------------------------------------------- // Class Constructors /// <summary> /// Sole ctor /// </summary> /// <param name="parentPosition"></param> /// <param name="relStart"></param> /// <param name="relEnd"></param> public PolyLine(Vector2 parentPosition, Vector2 relStart, Vector2 relEnd) { ParentPosition = parentPosition; RelativeEndPoint = relEnd; RelativeStartPoint = relStart; }//end of ctor }//end of PolyLine class public static bool Collided(CircleSprite circle, ConvexPolygonSprite poly) { var distance = Vector2.Dot(circle.Position - poly.LineSegments[0].AbsoluteEndPoint, poly.LineSegments[0].NormalizedLeftNormal) + circle.Radius; if (distance <= 0) { return false; } else { return true; } }//end of collided

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  • EF Doesn't Like Same Named Tables

    - by Anthony Trudeau
    Originally posted on: http://geekswithblogs.net/tonyt/archive/2013/07/02/153327.aspxIt's another week and another restriction imposed by the Entity Framework (EF). Don't get me wrong. I like EF, but I don't like how it restricts you in different ways. At this point you may be asking yourself the question: how can you have more than one table with the same name?The answer is to have tables in different schemas. I do this to partition the data based on the area of concern. It allows security to be assigned conveniently. A lot of people don't use schemas. I love them. But this article isn't about schemas.In the situation I have two tables:Contact.PersonEmployee.PersonThe first contains the basic, more public information such as the name. The second contains mostly HR specific information. I then mapped these tables to two classes. I stuck to a Table per Class (TPC) mapping, because of problems I've had in the past implementing inheritance with EF. The following code gives you the basic contents of the classes.[Table("Person", Schema = "Employee")]public class Employee {   ...   public int PersonId { get; set; }   [ForeignKey("PersonId")]   public virtual Person Person { get; set; }}[Table("Person", Schema = "Contact")]public class Person {   [Key]   public int Id { get; set; }   ...}This seemingly simple scenario just doesn't work. The problem occurs when you try to add a Person to the DbContext. You get an InvalidOperationException with the following text:The entity types 'Employee' and 'Person' cannot share table 'People' because they are not in the same type hierarchy or do not have a valid one to one foreign key relationship with matching primary keys between them..This is interesting for a couple of reasons. First, there is no People table in my database. Second, I have used the SetInitializer method to stop a database from being created, so it shouldn't be thinking about new tables.The solution to my problem was to change the name of my Employee.Person table. I decided to name it Employee.Employee. It's not ideal, but it gets me past the EF limitation. I hope that this article will help someone else that has the same problem.

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  • Root directory of the kernel

    - by user592748
    A newbie here. I am trying to set up Eclipse for Linux Kernel Programming. The guide says set the project location as the root directory of the kernel. Where's the root directory of the kernel now? According to Linux file hierarchy system, it lists /lib as the root directory for shared libraries and kernel modules. I also see /lib32 and /lib64. However, I tried proceeding selecting /lib as the location and eclipse doesn't allow me to create the project.

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  • DataTable to Generic List Conversion

    using System;using System.Collections.Generic;using System.Linq;using System.Data;namespace ConsoleApplication1{ class Program { static void Main(string[] args) { DataTable table = new DataTable { Columns = { {"Number", typeof(int)}, {"Name", typeof(string)} } }; //Just adding few test rows to datatable. for (int i = 1; i <= 5; i++) { table.Rows.Add(i, "Name" + i); } var returnList = from row in table.AsEnumerable() select new MyObject { Number = row.Field<int>("Number"), Name = row.Field<String>("Name") }; //Displaying converted collection foreach (MyObject item in returnList) { Console.WriteLine("{0}\t{1}", item.Number, item.Name); } } } class MyObject { public int Number { get; set; } public String Name { get; set; } }} span.fullpost {display:none;}

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  • AdWords traffic not (properly) reflected in Analytics

    - by CJM
    I have an AdWords account, which was set to use Auto-tagging of URLs. When looking at the Analytics account for that site, I couldn't find any reference to AdWords traffic either in the Advertising section or the Traffic Sources section. So I manually constructed the URL tags, and updated the Campaign Ad. Once the ad was approved and the clicks started coming through again, I could see the results in the Traffic Sources section of Analytics. In the Sources Campaigns section, my campaign was listed, and under Sources All Traffic, it was registering the same level of traffic from google/adwords. However, the Advertising AdWords section is still drawing a blank. Any ideas? Are there explicit steps needed to enable full tracking of AdWords campaigns? If it is relevant, the Adwords campaign was set up with one account, and the Analytics tracking with another, but both accounts have full access to both AdWords and Analytics.

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  • Why is the MaskBit maxed out

    - by CStreel
    Hi there for some reason the maskbit of my b2FixtureDef is being maxxed out and im not sure why Here is the declaration of the items that are used in the game enum PhysicBits { PB_NONE = 0x0000, PB_PLAYER = 0x0001, PB_PLATFORM = 0x0002 }; Basically what i want is the player to run along a surface is not slow down (i set platform & player friction to 0.0f) I then setup my Contact Listener to print out the connections (currently only have 1 platform and 1 player) Player Fixture Def b2FixtureDef fixtureDef; fixtureDef.shape = &groundBox; fixtureDef.density = 1.0f; fixtureDef.friction = 0.0f; fixtureDef.filter.categoryBits = PB_PLAYER; fixtureDef.filter.maskBits = PB_PLATFORM; Platform Fixture Def b2FixtureDef fixtureDef; fixtureDef.shape = &groundBox; fixtureDef.density = 1.0f; fixtureDef.friction = 0.0f; fixtureDef.filter.categoryBits = PB_PLATFORM; fixtureDef.filter.maskBits = PB_PLAYER; Now correct me if im wrong but these are saying the following: Player Collides with Platform Platform Collides with Player Here is the printout of the fixtures colliding with each other ******** <-- Indicates new Contact Platform ContactA: 2 MaskA: 1 ------ Player ContactB: 1 MaskB: 2 ******** <-- Indicates new Contact Platform ContactA: 2 MaskA: 1 ------ Player ContactB: 1 MaskB: 65535 ******** <-- Indicates new Contact Platform ContactA: 1 MaskA: 65535 ------ Player ContactB: 1 MaskB: 65535 Here is where i am confused. On the second & third contact the player maskBit is set to 65535 when it should be 2 and there are 3 contacts when i am sure at most there should only be 2. I've been trying to figure this out for hours and i can't understand why it is doing this. I would be very grateful is someone could shine some light on this for me UPDATE: **I printed out the class of the contacting objects. For some reason it seems to do the following: First Contact: Correct Result. Second Contact: Player b2Fixture Obtains a new maskBit. Third Contact: Platform b2Fixture appears to be set to the same as the Player b2Fixture. It would seem I have a memory race condition i think**

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  • When and How is an image cached for an ASPX with ContentType = image/jpeg ?

    - by Aamir Hasan
     In asp.net you can cache your page. You can vary the output cache by the followingThe query string in an initial request (HTTP GET).Control values passed on postback (HTTP POST values).The HTTP headers passed with a request.The major version number of the browser making the request.      A custom string in the page. In that case, you create custom code in the Global.asax file to specify the page's caching behavior.Link: http://msdn2.microsoft.com/en-us/library/xadzbzd6(VS.80).aspxyou can set the output caching for your GetImage.aspx, so that you dont have to requery the database every image request ,but you must use varybyParam , so that you have a cached version for every parameters arrangement:set the output cache for your page like this :At top of ASPX page: <%@ OutputCache Duration="600" VaryByParam="ID,Height,Width" %>VaryByParam  attribute allows you to vary the cached output depending on the query string.Adding this will make your images cached for 600 seconds, so that if the image request within this period ,the cahed version will be returned

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  • Ubuntu 10.10 screen goes nuts and unreadable

    - by ChazD
    Running Ubuntu 10.10 in its own partition, also have Oracle Virtualbox 4 with Windows XP. Because i previously had a problem with a dark screen when i let the laptop on and i didn't use it for a long while i had set Power settings to Never sleep, never let the Display sleep. Monitor on install set to Laptop resolution 1400 by 1050, refresh rate 60 Hz, rotation Normal. The problem was when the computer was left on and i returned after about an hour, the screen was unreadable, similar to what used to happen to graphics cards before multisync became normal. So it appears as though the graphics card was asked to use a resolution it couldn't handle and went nuts. I had to power off the system, on restart everything was fine. Thanks for any suggestions. ChazD

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  • Gridview - Conditional Images

    This Gridview sample shows how to, for each row, based on other data within that row, to show a different image. We do this by creating a TemplateField, and putting an ASP.Net Image control within it, called 'Image1'. Then, inside the RowDataBound event of the Gridview, we put code, which first, checks and finds the Image control in that row, and then assigning a different JPG file to the ImageURL property of that image. One other thing here, you'll notice, is that when the criteria is matched, we set the Image control's Visible property to 'True'. That's because, one extra criteria is, that if the Units In Stock is larger than 80, we set the Image control's Visible property to 'False'. Naturally, since we're checking one particular column in the Gridview for this data, we're using a Select Case statement.

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  • is this the correct way to use glTexCoordPointer?

    - by RubyKing
    Hey all Just trying to work out how to use this function glTexCoordPointer. Here is the man pages http://www.opengl.org/sdk/docs/man/xhtml/glTexCoordPointer.xml which states that I must set a pointer to the first element of the array that uses the texture cordinate. Here is my array static const GLfloat GUIVertices[] = { //FIRST QUAD 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, -1.0f, 0.94f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.94f, 0.0f, 1.0f, 1.0f, 1.0f, //2ND QUAD // x y z w X Y 1.0f, -1.0f, 0.0f, 1.0f, 1.0f, 0.0f, -1.0f,-1.0f, 0.0f, 1.0f, 0.0f, 0.0f, -1.0f,-0.94f, 0.0f,1.0f, 0.0f, 1.0f, 1.0f, -0.94f, 0.0f,1.0f, 1.0f, 1.0, }; But how do I set the pointer correctly? like this glTexCoordPointer(1, GL_FLOAT, 6, reinterpret_cast(29 * sizeof(float)) ); for the fifth element on the 2nd quad first row. any help is thankful

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  • Rotate 2d sprite towards pointer

    - by Phil
    I'm using Crafty.js and am trying to point a sprite towards the mouse pointer. I have a function for getting the degree between two points and I'm pretty sure it works mathematically (I have it under unit tests). At least it responds that the degree between { 0,0} and {1,1} is 45, which seems right. However, when I set the sprite rotation to the returned degree, it's just wrong all the time. If I manually set it to 90, 45, etc, it gets the right direction.. I have a jsfiddle that shows what I've done so far. Any ideas?

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  • Minecraft Coding Pack: Stair block texture

    - by JamerTheProgrammer
    I have MCP setup and working nicely. I would like to make another stair block. I have copied the wooden stair block file and then pasted it and renamed it BlahStairBlock. I'm trying to set a texture for the stair block but it wont work. public int getBlockTextureFromSide(int side) { if(i==side) { // Workshop top return 43; } return blockIndexInTexture; } This is what I'm using to set the texture.... It just isn't working. Any ideas of why?

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  • Does having a higher paid technical job mean you do not get to code any more?

    - by c_maker
    I work at a large company where technical people fall roughly in one of these categories: A developer on a scrum team who develops for a single product and maybe works with other teams that are closely related to the product. An architect who is more of a consultant on multiple teams (5-6) and tries to recognize commonalities between team efforts that could be abstracted into libraries (architects do not write the library code, however). This architect also attends many meetings with management and attempts to set technical direction. In my company the architect role is where most technical people move into as the next step in their career. My questions are: Do most companies work such a way that their highest paid technical people are far removed from writing code? Is this a natural tendency for a developer's career? Can a developer have it all (code AND set direction?)

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  • Why would i need extra IP adresses from my web host?

    - by user4524
    I am moving to a new and cheaper host. My old one raised the prices suddenly by a factor 10. Now what I did not like about the old one, was that each time I set up a new website, I had to set up a new account, with the result that I have to pay for a lot of webspace and a lot of bandwith i don't use. Now I am moving over to a new host, who cheaply offers virtual servers. Now I am a n00b when it comes to server tech. I have two questions about this: 1. Could I install all my webistes on this virtual server, provided it is big enough? 2. They offer the possibility of getting more than one IP address, but it costs more. What would be the advantage of this? Would I be able to suffice with one IP address?

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  • Particle system lifetimes in OpenGL ES 2

    - by user16547
    I don't know how to work with my particle's lifetimes. My design is simple: each particle has a position, a speed and a lifetime. At each frame, each particle should update its position like this: position.y = position.y + INCREMENT * speed.y However, I'm having difficulties in choosing my INCREMENT. If I set it to some sort of FRAME_COUNT, it looks fine until FRAME_COUNT has to be set back to 0. The effect will be that all particles start over at the same time, which I don't want to happen. I want my particles sort of live "independent" of each other. That's the reason I need a lifetime, but I don't know how to make use of it. I added a lifetime for each particle in the particle buffer, but I also need an individual increment that's updated on each frame, so that when PARTICLE_INCREMENT = PARTICLE_LIFETIME, each increment goes back to 0. How can I achieve something like that?

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  • Content Weighting and Sociology

    - by Chris Massey
    I’ve had loads of fantastic feedback on the concept and early curation wireframes I posted on the labs, and it’s led to some further thoughts on the topic of voting. More specifically, thoughts about the kinds of behaviour and values a platform encourages in it’s users via the set of available actions. StackOverflow is a very good example of this kind of sociology in action, not only via the set of available actions, but through the reputation system it uses to both reward and control it’s users. In our case (specifically, in the case of the curation model I’ve been talking about thus far), the main considerations are how the quality of content is judged, and how to make sure each piece of curated content gets a fair hearing. Based on the feedback and conversations I’ve had with many of you over the last few days, a few considerations came to light about how we might need to weight and display our curations, and I’ve written about that more extensively over on the labs themselves – have a read and let me know what you think.

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  • Can't open Minecraft with java

    - by Shingaling
    I know this has been asked here before, but none of the solutions have worked for me. I have a fresh install of Ubuntu 12.04 on my system and I installed Open Java 7 and I downloaded Minecraft. I right clicked Minecraft went to properties and set it as an executable and then went to open with and Java is no where to be found in the list. I made a new Java desktop file in /usr/share/applications and now when I go to the list Java is there and I set Minecraft to open with it by default but when I open it nothing at all happens. Now how am I supposed to get Minecraft to work?

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  • UbuntuOne: how to sync folders on different partitions (symlink?)

    - by user37155
    I use Ubuntu One to synch my home/Documents folder among more computers. On a portable tablet I have set the Documents folder in a separate Fat32 partition named sda6, and I made it default documents folder with Ubuntu Tweaks. How do I synchronize it with my /Documents cloud ? I tried to link /sda/Documents in my home folder but it didn't succeed: UbuntuOne still tries to set an own Documents folder and doesn't let me sync the linked folder with the cloud. What can I do, would please anyone help me ? Greetings, Francesco

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  • Trying to retrace our SEO domain redirect strategy

    - by dans
    An SEO built a copy of my company's e-commerce site on another domain that contained our product's keywords in the name (i.e. as if Levi's built a duplicate site on bluejeans.com)...and then they referenced a lot of the images on the actual website from the other domain (as if Levis.com had images on it referenced like: img src="http://www.bluejeans.com/jeans-front.jpg"), but when you tried to reach the site by typing the name into the browser you would be redirected to the regular website, so the site wasn't really used for any purpose except I guess SEO. Since I didn't think this was doing anything GOOD for us at the time, I deleted the duplicate site and let the hosting on it expire, only to watch our search engine position rankings fall dramatically. Any ideas as to what was going on there? I want to get it back to understand its impact, but I don't know how it was set up. I contacted our host and they have no idea how it was set up. I suspect there was some sort of redirect in play, or something?

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  • System doesn't boot due to a "[drm: drm_crtc_helper_set_config] * error * "

    - by Albin
    I have a problem with the new Ubuntu 12.10. It finished installing correctly, but when I restart my computer an error message appears: [15.854296] [drm: drm_crtc_helper_set_config] * error * failed to set mode on [CRTC: 10] * checking battery state [17.814209] [drm: drm_crtc_helper_set_config] * error * failed to set mode on [CRTC: 10] and that screen does not advance. I also tried booting from the recovery mode and it starts, but it's too slow loading windows and also shows me a window with an error message: Sorry Ubuntu 12.10 has experienced an internal error More Details: Executable path /usr/bin/xorg I have used Ubuntu since the 2008 version and never had this problem. I hope you can help me. Computer Specs: compaq sr2015la AMD sempron 2Gb. RAM 80Gb Hard Drive Translated from the original Spanish

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  • Random Cache Expiry

    - by mahemoff
    I've been experimenting with random cache expiry times to avoid situations where an individual request forces multiple things to update at once. For example, a web page might include five different components. If each is set to time out in 30 minutes, the user will have a long wait time every 30 minutes. So instead, you set them all to a random time between 15 and 45 minutes to make it likely at most only one component will reload for any given page load. I'm trying to find any research or guidelines on this topic, e.g. optimal variance parameters. I do recall seeing one article about how Google (?) uses this technique, but can't locate it, and there doesn't seem to be much written about the topic.

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