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  • How to handle external and internal DNS on windows 2012

    - by ThePopcorn
    I'm trying to setup an Active Directory network on Server 2012 R2, and want AD's DNS to only be used internally (Ex: domain-controller.company.com) as well as some records that need both internal and external accessibility (Ex: mail.company.com) that use internal IP's on the internal network and finally some records that only need external access. The only solutions i have been able to think of, or look up are to either use a sub domain that handles all internal records, and use the plain company.com domain for all external records. These both seem to mean i have to manage two DNS servers separately. Is either of these the best ways or am i messing up somewhere?

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  • Going back (downgrade) from LibreOffice 4 to LibreOffice 3

    - by MMA
    EDIT This question is not at all a duplicate of How to downgrade from LibreOffice 4.0 to 3.6? The above mentioned question talks about downgrading from a specific version of LibreOffice, namely from 4.0 to 3.6. The solutions mentioned are not the ones I am looking for. They will work but I wanted a general solution without using PPA or downloading .deb files for from a higher version to a lower version. The above solutions suggest either downloading .deb files for LibreOffice 3.6 or adding repository for it. Furthermore, some of the answers put out-of-proportion~(applicable for the solution, however) stress on use of synaptic, not general command-line-solution. That made me wonder, at this very moment, if I take a fresh computer, and install Ubuntu 12.04, LibreOffice installation will work without a hitch. Then why I can not install LibreOffice in my 12.04 machine today from simple command line? This answer to my question, clarified everything. I need to use ppa-purge so that this resets all packages from a PPA to the standard versions released for my distribution. Basically it is like a way to restore my system back to the way it was before my installed packages from a PPA. This article further elaborates the idea. The above mentioned answer worked perfectly for me. Actually, this was an education for me since it taught me how do downgrade a package that was added via PPA. I had upgraded from LibreOffice 3 to LibreOffice 4 using the PPA. Now since I found that LibreOffice 4 has some issues, including handling my native language, I want to move back to LibreOffice 3. In order to accomplish this, I removed the LibreOffice config directory from my home and then purged LibreOffice from my machine. sudo apt-get purge libreoffice-* Then I removed the relevant PPA's using the sudo apt-add-repository --remove command. And then ran sudo apt-get update. Now, when I try to install LibreOffice using the command sudo apt-get install libreoffice I get an avalanche of output about unmet dependencies, something like, The following packages have unmet dependencies: libreoffice : Depends: libreoffice-core (= 1:3.5.7-0ubuntu4) but it is not going to be installed (snipped) If I dig the issue further, by using the command, sudo apt-get install libreoffice-core I get The following packages have unmet dependencies: libreoffice-core : Depends: libreoffice-common (> 1:3.5.7) but it is not going to be installed Depends: libexttextcat0 (>= 2.2-8) but it is not going to be installed Depends: ure (>= 3.5.7~) but it is not going to be installed E: Unable to correct problems, you have held broken packages. Could you please tell me how do I install LibreOffice 3 in my machine? I am using Ubuntu 12.04 LTS.

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  • Django Dying on Shared Hosting Environment (Too Many MySQL Connections)

    - by Tom
    I've had a Django site up and running on HostGator (client requirement), following these instructions, for a few weeks now. I had seen two error emails about pages dying with (1040: Too many MySQL connections) but had never been able to recreate the problem. As of today, the site is completely unresponsive and all pages, even the static files, are dying with that error. Two questions: What can I do to fix this (other than caching more stuff)? Why would static files be dying like that? I can request them directly without a problem, so how are they getting run through Django? The shared hosting setup doesn't allow for a <Location> block, but there's a flag in the rewrite rule that says only requests for files that don't exist in the filesystem should be processed. All of my static files exist on the system, though they are symbolically linked files if it matters.

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  • How to monitor CPU usage and performance on a Hyper-V server with several VM's

    - by Bjørn
    Hello, I have a server that is running Windows 2008 64 bit Hyper-V, with 8 gigs of RAM and Intel Xeon X3440 @ 2.53 Ghz, which gives me 8 logical cores in the performance monitor on the host system. I have set up three Virtual Machines, all running Windows 2008 32 bit. Build server, running Team City Staging server SQL Server, running SQL Server 2005 I have some troubles with the setup in that the host monitor remains responsive at all times, even though the VM's are seemingly working at 100% cpu and are very sluggish and unresponsive. (I have asked a separate question about that.) So the question here is: What is the best way to monitor how the physical CPU's are actually utilized? The reason I am asking is that I am being told that i cannot reliably use the task manager to monitor CPU usage in a VM.

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  • How to deploy local project to Amazon

    - by Nai
    I have a small webapp written in Python/Django which works fine on my local machine. I've been tinkering and setting up my server on the free tier of Amazon EC2 by following online tutorials. However, the tutorials I have found so far shows you how to setup your instance and stops there. So my question is, how do I get my local webapp onto my Amazon instance? FYI, I'm a sys admin/web dev. noob. Thanks.

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  • Server side rules in Outlook 2007

    - by AngryHacker
    Using Outlook 2007 with an Exchange Server. I am trying to setup a server-side rule, but regardless of what I do, it always sets up a client-only rule. I am trying to copy a message to a folder if it comes from a certain person and the subject contains certain words. What am I missing? Update: It seems that setting the rule to mark the message read-only forces the message to be client-side. Anyway to get around that?

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  • Ogre 3d and bullet physics interaction

    - by Tim
    I have been playing around with Ogre3d and trying to integrate bullet physics. I have previously somewhat successfully got this functionality working with irrlicht and bullet and I am trying to base this on what I had done there, but modifying it to fit with Ogre. It is working but not correctly and I would like some help to understand what it is I am doing wrong. I have a state system and when I enter the "gamestate" I call some functions such as setting up a basic scene, creating the physics simulation. I am doing that as follows. void GameState::enter() { ... // Setup Physics btBroadphaseInterface *BroadPhase = new btAxisSweep3(btVector3(-1000,-1000,-1000), btVector3(1000,1000,1000)); btDefaultCollisionConfiguration *CollisionConfiguration = new btDefaultCollisionConfiguration(); btCollisionDispatcher *Dispatcher = new btCollisionDispatcher(CollisionConfiguration); btSequentialImpulseConstraintSolver *Solver = new btSequentialImpulseConstraintSolver(); World = new btDiscreteDynamicsWorld(Dispatcher, BroadPhase, Solver, CollisionConfiguration); ... createScene(); } In the createScene method I add a light and try to setup a "ground" plane to act as the ground for things to collide with.. as follows. I expect there is issues with this as I get objects colliding with the ground but half way through it and they glitch around like crazy on collision. void GameState::createScene() { m_pSceneMgr->createLight("Light")->setPosition(75,75,75); // Physics // As a test we want a floor plane for things to collide with Ogre::Entity *ent; Ogre::Plane p; p.normal = Ogre::Vector3(0,1,0); p.d = 0; Ogre::MeshManager::getSingleton().createPlane( "FloorPlane", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, p, 200000, 200000, 20, 20, true, 1, 9000,9000,Ogre::Vector3::UNIT_Z); ent = m_pSceneMgr->createEntity("floor", "FloorPlane"); ent->setMaterialName("Test/Floor"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(ent); btTransform Transform; Transform.setIdentity(); Transform.setOrigin(btVector3(0,1,0)); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); btCollisionShape *Shape = new btStaticPlaneShape(btVector3(0,1,0),0); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(0, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(0, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; // End Physics } I then have a method to create a cube and give it rigid body physics properties. I know there will be errors here as I get the items colliding with the ground but not with each other properly. So I would appreciate some input on what I am doing wrong. void GameState::CreateBox(const btVector3 &TPosition, const btVector3 &TScale, btScalar TMass) { Ogre::Vector3 size = Ogre::Vector3::ZERO; Ogre::Vector3 pos = Ogre::Vector3::ZERO; Ogre::Vector3 scale = Ogre::Vector3::ZERO; pos.x = TPosition.getX(); pos.y = TPosition.getY(); pos.z = TPosition.getZ(); scale.x = TScale.getX(); scale.y = TScale.getY(); scale.z = TScale.getZ(); Ogre::Entity *entity = m_pSceneMgr->createEntity( "Box" + Ogre::StringConverter::toString(m_pNumEntities), "cube.mesh"); entity->setCastShadows(true); Ogre::AxisAlignedBox boundingB = entity->getBoundingBox(); size = boundingB.getSize(); //size /= 2.0f; // Only the half needed? //size *= 0.96f; // Bullet margin is a bit bigger so we need a smaller size entity->setMaterialName("Test/Cube"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(entity); node->setPosition(pos); //node->scale(scale); // Physics btTransform Transform; Transform.setIdentity(); Transform.setOrigin(TPosition); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); btVector3 HalfExtents(TScale.getX()*0.5f,TScale.getY()*0.5f,TScale.getZ()*0.5f); btCollisionShape *Shape = new btBoxShape(HalfExtents); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(TMass, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(TMass, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; } Then in the GameState::update() method which which runs every frame to handle input and render etc I call an UpdatePhysics method to update the physics simulation. void GameState::UpdatePhysics(unsigned int TDeltaTime) { World->stepSimulation(TDeltaTime * 0.001f, 60); btRigidBody *TObject; for(std::vector<btRigidBody *>::iterator it = Objects.begin(); it != Objects.end(); ++it) { // Update renderer Ogre::SceneNode *node = static_cast<Ogre::SceneNode *>((*it)->getUserPointer()); TObject = *it; // Set position btVector3 Point = TObject->getCenterOfMassPosition(); node->setPosition(Ogre::Vector3((float)Point[0], (float)Point[1], (float)Point[2])); // set rotation btVector3 EulerRotation; QuaternionToEuler(TObject->getOrientation(), EulerRotation); node->setOrientation(1,(Ogre::Real)EulerRotation[0], (Ogre::Real)EulerRotation[1], (Ogre::Real)EulerRotation[2]); //node->rotate(Ogre::Vector3(EulerRotation[0], EulerRotation[1], EulerRotation[2])); } } void GameState::QuaternionToEuler(const btQuaternion &TQuat, btVector3 &TEuler) { btScalar W = TQuat.getW(); btScalar X = TQuat.getX(); btScalar Y = TQuat.getY(); btScalar Z = TQuat.getZ(); float WSquared = W * W; float XSquared = X * X; float YSquared = Y * Y; float ZSquared = Z * Z; TEuler.setX(atan2f(2.0f * (Y * Z + X * W), -XSquared - YSquared + ZSquared + WSquared)); TEuler.setY(asinf(-2.0f * (X * Z - Y * W))); TEuler.setZ(atan2f(2.0f * (X * Y + Z * W), XSquared - YSquared - ZSquared + WSquared)); TEuler *= RADTODEG; } I seem to have issues with the cubes not colliding with each other and colliding strangely with the ground. I have tried to capture the effect with the attached image. I would appreciate any help in understanding what I have done wrong. Thanks. EDIT : Solution The following code shows the changes I made to get accurate physics. void GameState::createScene() { m_pSceneMgr->createLight("Light")->setPosition(75,75,75); // Physics // As a test we want a floor plane for things to collide with Ogre::Entity *ent; Ogre::Plane p; p.normal = Ogre::Vector3(0,1,0); p.d = 0; Ogre::MeshManager::getSingleton().createPlane( "FloorPlane", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, p, 200000, 200000, 20, 20, true, 1, 9000,9000,Ogre::Vector3::UNIT_Z); ent = m_pSceneMgr->createEntity("floor", "FloorPlane"); ent->setMaterialName("Test/Floor"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(ent); btTransform Transform; Transform.setIdentity(); // Fixed the transform vector here for y back to 0 to stop the objects sinking into the ground. Transform.setOrigin(btVector3(0,0,0)); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); btCollisionShape *Shape = new btStaticPlaneShape(btVector3(0,1,0),0); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(0, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(0, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; // End Physics } void GameState::CreateBox(const btVector3 &TPosition, const btVector3 &TScale, btScalar TMass) { Ogre::Vector3 size = Ogre::Vector3::ZERO; Ogre::Vector3 pos = Ogre::Vector3::ZERO; Ogre::Vector3 scale = Ogre::Vector3::ZERO; pos.x = TPosition.getX(); pos.y = TPosition.getY(); pos.z = TPosition.getZ(); scale.x = TScale.getX(); scale.y = TScale.getY(); scale.z = TScale.getZ(); Ogre::Entity *entity = m_pSceneMgr->createEntity( "Box" + Ogre::StringConverter::toString(m_pNumEntities), "cube.mesh"); entity->setCastShadows(true); Ogre::AxisAlignedBox boundingB = entity->getBoundingBox(); // The ogre bounding box is slightly bigger so I am reducing it for // use with the rigid body. size = boundingB.getSize()*0.95f; entity->setMaterialName("Test/Cube"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(entity); node->setPosition(pos); node->showBoundingBox(true); //node->scale(scale); // Physics btTransform Transform; Transform.setIdentity(); Transform.setOrigin(TPosition); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); // I got the size of the bounding box above but wasn't using it to set // the size for the rigid body. This now does. btVector3 HalfExtents(size.x*0.5f,size.y*0.5f,size.z*0.5f); btCollisionShape *Shape = new btBoxShape(HalfExtents); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(TMass, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(TMass, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; } void GameState::UpdatePhysics(unsigned int TDeltaTime) { World->stepSimulation(TDeltaTime * 0.001f, 60); btRigidBody *TObject; for(std::vector<btRigidBody *>::iterator it = Objects.begin(); it != Objects.end(); ++it) { // Update renderer Ogre::SceneNode *node = static_cast<Ogre::SceneNode *>((*it)->getUserPointer()); TObject = *it; // Set position btVector3 Point = TObject->getCenterOfMassPosition(); node->setPosition(Ogre::Vector3((float)Point[0], (float)Point[1], (float)Point[2])); // Convert the bullet Quaternion to an Ogre quaternion btQuaternion btq = TObject->getOrientation(); Ogre::Quaternion quart = Ogre::Quaternion(btq.w(),btq.x(),btq.y(),btq.z()); // use the quaternion with setOrientation node->setOrientation(quart); } } The QuaternionToEuler function isn't needed so that was removed from code and header files. The objects now collide with the ground and each other appropriately.

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  • Linux, fdisk: change order of partitions

    - by osgx
    I have a harddrive with 24 logical partitions on it. Half of them are Linux and half are windows. Current ordering is: 3 Linux partitions; 12 windows partitions; 9 Linux partitions. In this setup, Windows can access any of partition (no limits on partition number), but Linux can't access sda16, sda17 ... Can I change numbering of partitions without moving them on disk? I want to put all Linux partitions to be <16; and windows partitions to be 16, so linux will be able to access all linux partitions. I have fdisk/sfdisk and it sees all partitions.

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  • Pfsense: Inbound Load Balancing https with sticky connection

    - by Zeux
    first of all I'm very sorry for my English... This is my scenario: Internet Firewall+LB: pfsense_1(Active) + pfsense_2(Passive) in CARP Pool servers: 3 x nginx(PHP5+HTTP+HTTPS) Pfsense 1 and 2 CARP configured with Virtual IP (pubblic). Nginx servers's ips are all private. I want to load balance inbound HTTP and HTTPS connections between the 3 nginx web servers. An importat thing is that the HTTPS connections must be "sticky connections": in HTTPS connections, after login by username and password, I setup a php session and therefore when a client starts a HTTPS connection it will be always redirected to the same nginx server, until it disconnects itself, it closes the page/browser or after a timeout (30minutes?) without activity. Is this possible whit the last release(2.0.1) of pfsense? thank you very much...

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  • Line numbering per paragraph in Word 2007

    - by WaelJ
    How can I use line numbering in Word 2007, but for each paragraph? (By line numbering I mean the one from Page Layout/Setup, not regular list numbering) So something like this: 1 Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. 2 Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat 3 Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat

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  • Making an apache module work only for a particular sub domain

    - by Abhinav Upadhyay
    Hi everyone. I am not a regular webmaster , I am a student working on an internship project which is an Apache2 module, so my knowledge of Apache configuration is limited. I want to configure my module for a particular sub domain of the host server. Lets say I want my module to work only for onclick.localhost , then what are the directives required ? I want the module to be invoked only for the hosts/virtualhosts for which it has been configured explicitly. I know how to setup sub domains in Apache, so that's not a problem. Thanks.

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  • AWS VPN Tunnel going down without traffic

    - by Asfura
    I managed to setup a site-to-site VPN connection from Amazon VPC to a company's network, and after a lot of configuration it was working fine, but now i realized that the VPN tunnel is DOWN every time there's no traffic going trough for a couple minutes. The only way that i have found to generate traffic is to reach the amazon instance from the company's network and then the tunnel goes up again. I had a cronjob doing ping every minute, but i think it should have a keepalive option somewhere, or at least a log file of the tunnels to find out what's going on. Any ideas to keep the tunnel up and/or bring it up from amazon? The firewall is a Checkpoint R75.20, it only allows one tunnel at a time for the same subnet, so i cant have both tunnels active. Thank you, any questions just ask. EDIT I forgot to add, the ping keepalive was working great (maybe generating a bit of traffic, but nothing to worry about), the connection dropped because i had to restart the instance, and it that little time it dropped me.

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  • Edirol UA-25 driver on Windows 8 Preview

    - by ETFairfax
    I've installed Windows 8 developer preview on a laptop and everything is working apart from my external sound card. The sound card in question is this one, and I've tried downloading and installing the Window 7 drivers from here but no joy so far. As per the instructions I remove the USB cable from the port. I then run setup.exe and (which I have set to run in Windows 7 compatibility mode). It starts doing it's stuff then says "Please insert the USB cable and wait"......that's where things stop! Nothing happens. I don't even here the "ding-dong" of the USB device being recoginised. Obviously I realise that the drivers are for windows 7 and not 8, but was hoping that someone would be able to crowbar it to work!!! Any tips appreciated. Thanks

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  • Using Python on Mac

    - by choise
    hi, i want to learn python using my mac. now i want to setup a python version = 3.1.3, because my materials for learning are using this version. typing python into terminal results version 2.6.1, using the dmg installer on python.org (http://docs.python.org/ftp/python/3.1.3/) doesn't have an effect on the python version in terminal, but it's bundled with an own shell under Applications/Python 3.1/Idle.app my question now is, should i use this shell for learing or is there a better way, updating the python version bundled with snow leopard? i already tried defaults write com.apple.versioner.python Version 3.1.3 or defaults write com.apple.versioner.python Version 3.0 without any result. thanks!

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  • Tunnel only one program (UDP & TCP) through another server

    - by user136036
    I have a windows machine at home and a server with debian installed. I want to tunnel the UDP traffic from one (any only this) program on my windows machine through my server. For tcp traffic this was easy using putty as a socks5 proxy and then connecting via ssh to my server - but this does not seem to work for UDP. Then I setup dante as a socks5 proxy but it seems to create a new instance/thread per connection which leads to a huge ram usage for my server, so this was no option either. So most people recommend openvpn, so my question: Can I use openvpn to just tunnel this one program through my server? Is there a way to maybe create a local socks5 proxy on my windows machine and set it as a proxy in my program and only this proxy then will use openvpn? Thank you for your ideas

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  • Design and Print Your Own Christmas Cards in MS Word, Part 1

    - by Eric Z Goodnight
    Looking for a  little DIY fun this holiday season? Open up familiar tool MS Word and create simple, beautiful Christmas and Holiday cards, and impress your family with your crafting skills. This is the first part of a two part article. In this first section, we’ll tackle design in MS Word. In our second, we’ll cover supplies and proper printing methods to get a great look out of your dusty old inkjet. Latest Features How-To Geek ETC The How-To Geek Guide to Learning Photoshop, Part 8: Filters Get the Complete Android Guide eBook for Only 99 Cents [Update: Expired] Improve Digital Photography by Calibrating Your Monitor The How-To Geek Guide to Learning Photoshop, Part 7: Design and Typography How to Choose What to Back Up on Your Linux Home Server How To Harmonize Your Dual-Boot Setup for Windows and Ubuntu Hang in There Scrat! – Ice Age Wallpaper How Do You Know When You’ve Passed Geek and Headed to Nerd? On The Tip – A Lamborghini Theme for Chrome and Iron What if Wile E. Coyote and the Road Runner were Human? [Video] Peaceful Winter Cabin Wallpaper Store Tabs for Later Viewing in Opera with Tab Vault

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  • Setting up Dynamic DNS for Wireless Cameras And Accessing them Remotely

    - by Mike Szp.
    I've been trying to set up two TP LINK wireless N cameras that I bought so that I can see them remotely. I've set it up so that each has it's own ip address (192...105/192...106) and I can access them if I type that into the browser of a local computer The thing is that I don't know how to access them from another remote PC. My current setup is a a each camera connected to the router which then connects to the modem. When I set up the Dynamic DNS, and I access the "webpage" for my IP through a remote computer, it just goes to the configuration page of the modem. I have no idea how to make it go to the router or to the cameras. the router has its own ip range of 192.168.1.x while the modem has 192.168.2.x To access the cameras I type into the web browser: 192.168.1.114:100 on the local computer but I have no idea how to get there through the webpage of my Dynamic DNS remotely.

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  • centos: nginx + thin webserver, incoming connections not allowed

    - by cbrulak
    I setup a fresh CentOS 5 install, compile nginx from scratch and am using thin as the rails server. If I visit the ip adress on the LAN: (for example) 1.2.3.4 I get the website not found error. However, I can ssh into the machine. If I use links to visit the ip address, I get the landing page. Any suggestions? Thanks EDIT I ran system-config-securitylevel and then was able to change the security settings to allow incoming connections.

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  • How do you sync tabs between computers with Mozilla Firefox Sync?

    - by 1.21 gigawatts
    Mozilla says that with Firefox Sync if you are working on one computer with 5 tabs open you can then switch to another computer or device and Sync can or will update the second computer with those tabs. How do I do this? BACKGROUND I have setup Firefox Sync on both devices and they have been synced. How do you sync them again? Is it automatically syncing them in the background? How often? How do you sync the tabs? Are the passwords synced? Documentation The documentation below describes how to add another device or computer to Sync. It says that when you add the device it syncs it. But it doesn't describe how and when it keeps it in sync or how to sync the tabs. [1] http://support.mozilla.org/en-US/kb/what-firefox-sync

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  • Postgres 9.0 locking up, 100% CPU

    - by Jake
    We are having a problem where our Postgres 9.0 server occasionally locks up and kills our webapp. Restarting Postgres fixes the problem. Here's what I've been able to observe: First, usage of one CPU jumps to 100% for a few minutes Disk operations drop to ~0 during this time Database operations drop to 0 (blocks and tuples per sec) Logs show during this time: WARNING: worker took too long to start; cancelled WARNING: worker took too long to start; cancelled No Queries in logs (only those over 200ms are logged) No unusually long-running queries logged before or during Then the second CPU jumps to 100% The number of postgres processes jumps from the usual 8-10 to ~20 Matched by a spike in Postgres Blocks per second (about twice normal) Logs show LOG: could not accept SSL connection: EOF detected Queries are running but slow Restarting postgres returns everything to normal Setup: Server: Amazon EC2 Large Ubuntu 10.04.2 LTS Postgres 9.0.3 Dedicated DB server Does anyone have any idea what's causing this? Or any suggestions about what else I should be checking out?

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  • git networking for small team

    - by takeshin
    I'm trying to set up git for my programming team. My setup is: 1. example.com (Ubuntu server) IP: 192.168.1.2 (public: xxx.yyy.yyy.zzz) main git repository in /var/www/testgit user: mot (root) 2. host2, Ubuntu IP: 192.168.1.101 git clone of main repo in ~/public_html/testgit1 user: nairda 3. host3, Ubuntu IP: 192.168.1.102 git clone of main repo in ~/www/testgit2 user: mot 4. host4, Windows Vista, Samba, msysgit IP: 192.168.1.103 git clone of main repo in c:\shared\testgit3 user: ataga I start a new main repo: cd /var/www/testgit1 git init Now, a lot of questions: Which groups and users do I have to create? How to set up required ssh keys? (I'm playing with gitosis, but with no success by now.) How to make the main repo visible to other hosts? How to clone this repo on the hosts? How to pull changes from others to main repo?

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  • Linux driver for Intel ICH10R

    - by Pablo Santa Cruz
    Hi! I would like to know what 64-bit Linux distribution can I use with an Intel ICH10R RAID. I have tried CentOS 5.2 and Ubuntu Server 8.04. Neither support that raid controller. Also, I would like to know where do I setup the RAID-5 I want to use. I am using a TYAN S7002 motherboard and the BIOS software does not include an option to configure the RAID as I am used to do with Dell servers... Thanks a lot in advance.

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  • Synchronize pasteboard between remote tmux session and local Mac OS pasteboard

    - by bhargav
    Setup: I use iTerm2 on MacOS to connect to a remote server. The remote server runs tmux, in which I open files and edit in vim sessions. Problem: I can't copy/paste between the remote tmux session and the local iTerm client. I can use iTerm 2's alt/option + mouse selection to select text, but this copies over multiple vim panes/tmux panes - bad. Is there any elegant solution to make selections in tmux panes synchronize between the remote pasteboard and the local (MacOS pasteboard)? I've seen reattach-to-user-namespace, but I'm pretty certain it doesn't do what I want.

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  • IIS FTP Server works locally, but cannot connect from remote

    - by Mike Christensen
    I'm trying to setup an FTP server on Windows 2008 Server. I can connect locally: C:\>ftp localhost Connected to WebHead1 220 Microsoft FTP Service However, when I try to connect from remote, it doesn't work: ~>ftp x.x.x.x ftp: Can't connect to `x.x.x.x': Operation timed out ftp: Can't connect to `x.x.x.x' I've tried everything I can think of with the settings. The FTP server is bound to all unassigned IPs and listening on port 21. I've also checked "FTP Server" in the firewall settings. Nothing appears in the FTP log files. I'm totally out of ideas!

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  • OpenVPN vs. IPSec - Pros and Cons, what to use?

    - by jens
    interestingly I have not found any good searchresults when searching for "OpenVPN vs IPSec": I need to setup a private LAN over an untrusted network. And as far as I know, both approaces seem to be valid. But I do not know which one is better. I would be very thankfull If you can list the pro's and con's of both approaches and maybe your suggestions and experiences what to use. Update (Regarding the comment/question): In my concrete case the goal is to have any number of Servers (with static IPs) be connected transparently with each other. But a small portion of "dynamic clients like road warriors" (with dynamic IPs) should also be able to connect. The main goal is however having a "transparent secure network" run top of untrusted network. I am quite a newbie so I do not know how to correctly interprete "1:1 Point to Point Connections" = The solution should support Broadcasts and all that stuff so it is a fully functional network... Thank you very much!! Jens

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