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  • How to assign hotkeys in OSX-snow-leopard

    - by 2816
    I am trying to assign a hotkey to open a folder in snow leopard. For example, in windows i could simply press the Windows+E to open the My Computer folder (or manually assign whatever folder i wanted to open). Is there a way to get this same behavior in OSX? I want to be able to launch applications, and open folder with my own keyboard mappings. For launching applications I use automator, create a service that receives no input to 'launch application' (from the utilities library). Then i can assign a keyboard shortcut to this service. Now i can launch applications with keyboard shortcuts. I still dont know how to open a folder. I know this can be done using quicksilver - but am looking for an organic approach that does not require any additional installs.

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  • Getting VSFTP running on Fedora 14

    - by Louis W
    Having troubles getting VSFTPD running on Fedora 14. Here is what I have done so far, please let me know if I am missing something. When I try to connect through FTP it says connection time out. Installed VSFTP with yum yum install vsftpd Edited config file vi /etc/vsftpd/vsftpd.conf Started service and made sure it would always start up service vsftpd start chkconfig vsftpd on Added and configured a new user /usr/sbin/useradd upload /usr/bin/passwd upload usermod -c "This user cannot login to a shell" -s /sbin/nologin upload Added firewall rules iptables -A INPUT -p tcp --dport 21 -j ACCEPT iptables -A OUTPUT -p tcp --sport 20 -j ACCEPT service iptables save service iptables restart Checked netstat (In reply to comment below) tcp 0 0 0.0.0.0:21 0.0.0.0:* LISTEN 23752/vsftpd

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  • Mac/iPhone:Streaming video file to iPhone

    - by user34157
    Hi, I am redirecting my question to superuser from stackoverflow: I have a http streaming link which gives me .flv streaming feed. I want to convert that and access in my iPhone program. How can i do that? I want to have a desktop software like VLC and input this streaming feed URL and convert to iPhone supported and stream again to iPhone. I tried VLC with H.264 and Mpeg-1 audio, but seems to be it doesn't give the supported format, so as iPhone program doesn't play the video. Could someone please guide me how can i setup a desktop software which can stream iPhone supported file? Thanks in advance.

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  • Unity scaling instantiated GameObject at Start() doesn't "keep"

    - by Shivan Dragon
    I have a very simple scenario: A box-like Prefab which is imported from Blender automatically (I have the .blend file in the Assets folder). A script that has two public GameObject fields. In one I place the above prefab, and in the other I place a terrain object (which I've created in Unity's graphical view): public Collider terrain; public GameObject aStarCellHighlightPrefab; This script is attached to the camera. The idea is to have the Blender prefab instantiated, have the terrain set as its parent, and then scale said prefab instance up. I first did it like this, in the Start() method: void Start () { cursorPositionOnTerrain = new RaycastHit(); aStarCellHighlight = (GameObject)Instantiate(aStarCellHighlightPrefab, new Vector3(300,300,300), terrain.transform.rotation); aStarCellHighlight.name = "cellHighlight"; aStarCellHighlight.transform.parent = terrain.transform; aStarCellHighlight.transform.localScale = new Vector3(100,100,100); } and first thought it didn't work. However later I noticed that it did in fact work, in the sense where the scale was applied right at the start, but then right after the prefab instance came back to its initial scale. Putting the scale code in the Update() methods fixes it in the sense where now it stays scaled all the time: void Update () { aStarCellHighlight.transform.localScale = new Vector3(100,100,100); //... } However I've noticed that when I run this code, the object is first displayed without the scale being applied, and it takes about 5-10 seconds for the scale to happen. During this time everything works fine (like input and logging, etc). The scene is very simple, it's not like it has a lot of stuff to load or anything (there's a Ray cast from the camera on to the terrain, but that seems to happen without such delays). My (2 part) question is: Why doesn't it take the scale transform when I do it at the beginning in the Start() method. Why do I have to keep scaling it in the Update() method? Why does it take so long for the scale to "apply/show up".

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  • pgAdmin cannot connect to PostgreSQL 9.1

    - by Nyxynyx
    I am trying to use pgAdmin on Windows to connect to postgresql 9.1.8 running on localhost's Ubuntu 12.04 VM. The host's port 5432 forwards to VM's port 5432. pgAdmin Error: Error connecting to the server: could not receive data from server: Software caused connection abortion (0x00002745/10053) postgresql.conf #------------------------------------------------------------------------------ # CONNECTIONS AND AUTHENTICATION #------------------------------------------------------------------------------ # - Connection Settings - listen_addresses = '*' port = 5432 pg_hba.conf local all postgres peer # TYPE DATABASE USER ADDRESS METHOD host all all 0.0.0.0/0 md5 host all all 127.0.0.1/32 md5 host all all ::1/128 md5 netstat -nlp | 5432 tcp 0 0 127.0.0.1:5432 0.0.0.0:* LISTEN 29035/postgres unix 2 [ ACC ] STREAM LISTENING 50823 29035/postgres /var/run/postgresql/.s.PGSQL.5432 iptables rule iptables -I INPUT -p tcp --dport 5432 -j ACCEPT PostgreSQL service has been restarted and pgAdmin still gives the error. Any ideas what have caused it?

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  • What is voice xml and how can I host it

    - by Logodym
    Hi, while looking for a way to use speech recognition with flash I crossed paths with voice xml. I've gone through the wc3 description of it but still I have a few big questions. Can I simply create a vxml doc and place it on my webserver? What are the requirements? Will it work? Can I input with a microphone over the internet? I can't seem to find a direct answer to it. Thanks.

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  • Advanced reporting in Oracle Service Bus

    - by [email protected]
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 21 false false false FR-BE X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Tableau Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Reporting in OSB is useful, it allows you to audit message going through OSB. The service bus console allows you to view the content that you reported. To report data you simply use the Report action in your proxy. The action itself is rather straightforward. You specify the content to report ($body for example), an optional key for easier search (for example the id of the record) and that's it. Sometimes though, what you want to is a bit more complicated. I recently had a case where the key was built from the message type (XML) and the id of the message. Seems quite simple but the id could be any element anywhere in the message depending on its type. This could be handled by 'if' statement but adding new cases would mean changing the proxy service and if you have lots of message types this can get boring so I wanted the solution to be as dynamic as possible (read "just change a configuration file and that's it"). The following entry details how you can make this dynamic in your proxy by using XQuery/XSLT.   First step the XQuery We're going to use an XQuery to make the mapping between the XML message type and the location of the identifier in it. We assume here that the message type is the first node of the input XML and use a rather simple Xpath to find the identifier.  The XQuery looks like this for two messages : <reportmapping>                 <row>                                <logical>messageType1</logical>                                <type>MT1</type>                                <reportingreferencelocation>//customID</reportingreferencelocation>                 </row>                 <row>                                <logical>messageType2</logical>                                <type>MT2</type>                                <reportingreferencelocation>//theOtherIDLocation</reportingreferencelocation>                 </row>   </reportmapping>   Second step the XSLT To get the identifier value of the dynamic path, we're going to use an XSLT transformation. This XSLT takes an XML parameter as input which contains our xpath (coming from the previous XQuery). The XSLT looks like this : <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:xalan="http://xml.apache.org/xalan">               <xsl:param name="PathToNode"/>               <xsl:template match="/">                             <IDVALUE>                                           <xsl:value-of select="xalan:evaluate($PathToNode/reportingreferencelocation)"/>                             </ IDVALUE >               </xsl:template> </xsl:stylesheet> (note the use of a xalan function here. Xalan is the XSLT processor used in weblogic server)   Last step, the proxy service We're now going to wire everything in the proxy service. First we assign the XQuery to a variable. We then get the entry in the XQuery corresponding to the record we're treating. We're then extracting the id of the message using the XSLT transformation Final assign is to built the final variable that will be used as the reporting key. The report action is then called with this variable. Everything is setup. We're now ready to test.   Testing the solution Using the test console, we're sending our first XML ... <messageType1>                 <sender>test console 1</sender>                 <customID>ID12345</customID >                 <content>                                 <field1>value of field 1</field1>                 </content> </messageType1>   ... and a second one of another supported type <messageType2>                 <header>                                 <theOtherIDLocation >ID67890</theOtherIDLocation >                 </header> <body>                                <data>Test data</data>                 </body> </messageType2>   Reporting result is :  Conclusion Report is done as expected. Now if a new message type must be supported we only have to modify the XQuery and nothing at the proxy service level.   Sample project attached to this entry.sbconfig-dynamicReport.jar  

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  • map based on specific type of stream

    - by Steven Penny
    Consider the following file Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'infile.mp4': Stream #0:0(und): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 1920x1038 Stream #0:1(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, 5.1, fltp, 386 kb/s Stream #0:2(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 124 kb/s I would like to run a command that uses the video and only the stereo audio. With this particular file I could just run ffmpeg -i infile.mp4 -c copy -map v -map :2 outfile.mp4 However this will not work if the audio streams are switched. How can I tell FFmpeg to use the 2 channel audio only?

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  • Fiber-Optic Cable Trick Brings Remote Triggering to Older Flashes

    - by Jason Fitzpatrick
    Many older flashes lack for a jack to input a sync cable and rely exclusively on a simple slave mode triggered by the primary flash. This hack uses a piece of scrap fiber optic cable to trigger the flash in bright conditions. Using a flash as an optical slave indoors isn’t much of a problem, but if you introduce bright light (such as outdoor lighting conditions), the ambient light can overpower the small on-camera flash and render the optical slave function useless. To overcome this, Marcell over at Fiber Strobe (a blog dedicated to cataloging experiments in incorporating fiber optics into photography) came up with a simple work around. By using some foam crafting materials and tape, he whipped up a simple mount for a strand of scrap fiber optic cable to connect between the on-camera flash and the sensor on the slave flash. Once attached it works exactly like as sync cable would, except it’s transmitting a pulse of light instead of a pulse of electricity. Hit up the link below for more pictures and a build guide. DIY Fiber Sync Cord [via DIY Photography] HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

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  • SEO Keyword Research Help

    - by James
    Hi Everyone, I'm new at SEO and keyword research. I am using Market Samurai as my research tool, and I was wondering if I could ask for your help to identify the best key word to target for my niche. I do plan on incorporating all of them into my site, but I wanted to start with one. If you could give me your input on these keywords, I would appreciate it. This is all new to me :) I'm too new to post pictures, but here are my keywords (Searches, SEO Traffic, and SEO Value / Day): Searches | SEO Traffic | PBR | SEO Value | Average PR/Backlinks of Current Top 10 1: 730 | 307 | 20% | 2311.33 | 1.9 / 7k-60k 2: 325 | 137 | 24% | 822.94 | 2.3 / 7k-60k 3: 398 | 167 | 82% | 589.79 | 1.6 / 7k-60k I'm wondering if the PBR (Phrase-to-broad) value of #1 is too low. It seems like the best value because the SEOV is crazy high. That is like $70k a month. #3 has the highest PBR, but also the lowest SEOV. #2 doesn't seem worth it because of the PR competetion. Might be a little too hard to get into the top page of Google. I'm wondering which keywords to target, and if I should be looking at any other metric to see if this is a profitable niche to jump into. Thanks.

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  • Linux Logitech QuickCam Pro 9000 - microphone issues

    - by drahnr
    I got a Logitech Quickcam Pro 9000, the cam itself is working as it honors the UVC spec. This fancy WebCam has a integrated mic which worked some time before but now, it does no more. (Note: I use pulseaudio as it is a USB Mic and I am not really keen on the hassle of ALSA setup) Things I check already are if it gets detected at all: $ lsusb |grep Logi Bus 002 Device 002: ID 046d:0809 Logitech, Inc. Webcam Pro 9000 is muted in alsa-mixer - not the case, volume at 100 pavucontrol shows it too, but no input level bar! On top of that, if I open the gnome3 (fallback mode) audio panel(from the desktop panel), and disabel/reenable it in the hardware tab, it works "for some time"... Any hints? Any ideas? I am really out options for now, and the fact it worked like 6 months ago (perfectly) makes it no better.

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  • DNS hijack - prevention tips

    - by user578359
    Hi there, Over the weekend it looks like the DNS was hijacked on two of my domains. My set up is I have the sites registered on 1and1.co.uk, with dns nameservers pointing to Hostgator in the US where the sites are hosted. I also had cloudflare CDN running on the sites (via hostgator cpanel). My question is any ideas as to how this happened, and how I could either monitor it so I know if it occurs again, or strengthen the set up/service to minimise the risk. History: I received a ping from my site monitoring service that the sites were down. When I checked the sites were up so I assumed it was local to the monitoring service I received a ping last night the sites were up When I checked, one site was redirecting to download-manual.com (and checking that URL now, the home page is not the same as the one I saw, so they too may have been hijacked/hacked) The other site URL remained the same but had one of those standard site search pages which bounce you off to either phishing or paid for search sites I notified Hostgator who told me Cloudflare or 1and1 were the issue. I removed cloudflare, and contacted both them and hostgator, and am awaiting a response, but am not holding my breath. Is this common? I've never heard of this or come across this before. It's pretty scary that this can happen so easily. Appreciate any input. **Update: I've now spoken to support at 1and1, Hostgator, and Cloudflare, and each one claims it has nothing to do with them, and must be one of the others. Larry, curly, moe.

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  • unity4.3 rigidbody2d unexpected force behaviour

    - by Lilz Votca Love
    So guys ive edited the question and here is what my problem is i have a player which has a rigidbody2d attached to it.my player is able to doublejump in the air nicely and stick to walls when colliding with them and slowly slides to the ground.All movement is handle through physics and no transform manipulations.here i did something similar to this in the FixedUpdate of my player. void FixedUpdate() { if(wall && Input.GetButtonDown("Jump")) { if(facingright)//player is facing the left side of the wall { rigidbody2D.Addforce(new vector2(-1f,2f)*jumpforce); /*Now the player should jump backwards following this directional vector and should follow a smooth curve which in this part works well*/ } else { rigidbody2D.Addforce(new vector2(1f,2f)*jumpforce); /*Now this is where everything gets complicated as you should have noticed this is the same directional vector only the opposite x axis value and the same amount of force is used but it behaves like the red curve in the picture below*/ } } } bad behaviour and vector in red .I tested the same thing(both addforce methods) for a simple jump and they exactly behave like mentionned above in the picture.so here is my problem.Jumping diagonally forward with rigidbody2d.addforce() do not have the same impact,do not follow the same curve as jumping the opposite direction with the same exact amount of force.if i could fix this or get past this i could implement a walljump system like a ninja jumping in zigzag between two opposite wall to climb them.Any ideas or alternatives?

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  • Connecting my XBOX 360 to home network

    - by patrick
    I am trying to set up my XBOX 360 as a Windows Media Center Extender. I input the code as shown on the XBOX screen, but I get the error message: "Cannot Set Up Extender." This means that the Extender was found (there's a separate error msg for extender not found), however it can't be set up. Windows points me to this page which tells me to change my router settings to enable multicast and UPnP. My router doesn't have those specific settings but I did open all ports for the XBOX. What is odd about this problem is that it did work, then I restarted my computer and didn't change any settings, and now it doesn't work. I guess something did change, but I can't figure out anything else to try after opening all ports. I'm running Windows 7 and the router is fairly recent (I bought it about six months ago) so it should be able to handle this. The router firmware is up to date.

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  • Using XML as data storage

    - by Kian Mayne
    I was thinking about the XML format and the following quote: “XML is not a database. It was never meant to be a database. It is never going to be a database. Relational databases are proven technology with more than 20 years of implementation experience. They are solid, stable, useful products. They are not going away. XML is a very useful technology for moving data between different databases or between databases and other programs. However, it is not itself a database. Don't use it like one.“ -Effective XML: 50 Specific Ways to Improve Your XML by Elliotte Rusty Harold (page 230, Part 4, Item 41, 2nd paragraph) This seems to really stress that XML should not be used for data storage and should only be used for program to program interoperability. Personally, I disagree and .NET's app.config file that's used to store a program's settings is an example of data storage in an XML file. However for databases rather than configurations etc XML should not be used. To develop my point, I will use two examples: A) Data about customers with fields that are all on one level i.e. there are a number of fields all relating to one customer with no children B) Data about configuration of an application where nested fields and properties make a lot of sense So my question is, Is this still a valid statement and is it now acceptable to store data using XML? EDIT: I've sent an email to the author of that quote to ask for his input/extra context.

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  • Rate-Limit affects All clients or single IP?

    - by Asad Moeen
    Well up-til now I've considered iptables rate-limit commands with the "recent" module to work for each IP Address. For example rate-limit rule of 20k/s will trigger only if a single IP exceeds 20k/s rate and not if 4 different IPs exceed 5k/s rate. Please correct me if I considered this wrong as I've only used these rules for TCP/ UDP. But today I tried similar rules for ICMP and applied 4/s Input/Output. But then on trying to ping-test from just-ping.com I could see packet loss on almost all IP Addresses. How could that happen because if it worked for each IP Address then it wouldn't be triggering the rule because I believe each IP from just-ping has a rate of probably 1/s. I still think the first one is true because if it wasn't then my GameServer would block everyone if the combined rate ( in case of more connected players ) increased the threshold. This hasn't happened up til now so the ICMP thing really confused me. Thank you.

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  • How can I access shared XP files over wifi with an Archos 5 Internet Tablet with Android?

    - by Fred
    I have an Archos 5 Internet tablet with Android. I have been using it to stream video over my XP wifi network. Yesterday the Archos stopped seeing any of my computers. I have found some programs that allow me to see the network, so I know the hardware works. However, this program does not allow me to pick the correct program to play the files I want. I suspect the problem lies somewhere on the XP side. This would probably work better if the Archos 5 allowed me to manually input the IP address. Help?

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  • How can I access shared XP files over wifi with an Archos 5 Internet Tablet with Android?

    - by Fred
    I have an Archos 5 Internet tablet with Android. I have been using it to stream video over my XP wifi network. Yesterday the Archos stopped seeing any of my computers. I have found some programs that allow me to see the network, so I know the hardware works. However, this program does not allow me to pick the correct program to play the files I want. I suspect the problem lies somewhere on the XP side. This would probably work better if the Archos 5 allowed me to manually input the IP address. Help?

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  • Out of sync audio video using mencoder

    - by 1ch1g0
    hi i converted a mkv (matroska) file to avi using ffmpeg: ffmpeg -i input.mkv -f mp4 -vcodec mpeg4 -sameq -r 29.97 -b 512kb -acodec ac3 -ab 128kb -vol 512 output.avi the output file plays fine using mplayer. after that, i using mencoder to insert subtitles: mencoder output.avi -o new.avi -oac pcm -ovc lavc -subfont-text-scale 3 -sub subtitle.srt however, after i play back the video "new.avi", the video and audio is out of sync. What options can i put into mencoder to sync the A/V. ? I have also tried ffmpeg -newsubtitle option but can't get it work. Any examples of usage of -newsubtitle would be greatly appreciated. thanks

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  • Name resolution works from desktop but not Server

    - by Joe Estes
    Sending mail via smtp.gmail.com is failing on my server. I looked on some forums and people were saying to make sure you can telnet to the smtp address first. When I telnet from my server i input this and get this error: [root@localhost ~]# telnet smtp.gmail.com 465 telnet: smtp.gmail.com: Temporary failure in name resolution smtp.gmail.com: Host name lookup failure From my OS X desktop I do the same and get this: Macintosh-3:~ joe$ telnet smtp.gmail.com 465 Trying 74.125.127.109... Connected to gmail-smtp-msa.l.google.com. I'm running a fedora core 9 server with a firestarter firewall. I have turned off the firewall and the same error persists. I'm also using port forwarding from my router to this server. I have allowed forwarding for port 465 on my router as well. Can someone please help. Thanks, Joe

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  • Are you a GPGPU developer? Participate in our UX study

    - by Daniel Moth
    You know that I work on the parallel debugger in Visual Studio and I've talked about GPGPU before and I have also mentioned UX. Below is a request from my UX colleagues that pulls all of it together. If you write and debug parallel code that uses GPUs for non-graphical, computationally intensive operations keep reading. The Microsoft Visual Studio Parallel Computing team is seeking developers for a 90-minute research study. The study will take place via LiveMeeting or at a usability lab in Redmond, depending on your preference. We will walk you through an example of debugging GPGPU code in Visual Studio with you giving us step-by-step feedback. ("Is this what you would you expect?", "Are we showing you the things that would help you?", "How would you improve this") The walkthrough utilizes a “paper” version of our current design. After the walkthrough, we would then show you some additional design ideas and seek your input on various design tradeoffs. Are you interested or know someone who might be a good fit? Let us know at this address: [email protected]. Those who participate (and those who referred them), will receive a gratuity item from a list of current Microsoft products. Comments about this post welcome at the original blog.

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  • Shuffling algorithm with no "self-mapping"?

    - by OregonTrail
    To randomly shuffle an array, with no bias towards any particular permutation, there is the Knuth Fischer-Yeats algorithm. In Python: #!/usr/bin/env python import sys from random import randrange def KFYShuffle(items): i = len(items) - 1 while i > 0: j = randrange(i+1) # 0 <= j <= i items[j], items[i] = items[i], items[j] i = i - 1 return items print KFYShuffle(range(int(sys.argv[1]))) There is also Sattolo's algorithm, which produces random cycles. In Python: #!/usr/bin/env python import sys from random import randrange def SattoloShuffle(items): i = len(items) while i > 1: i = i - 1 j = randrange(i) # 0 <= j <= i-1 items[j], items[i] = items[i], items[j] return items print SattoloShuffle(range(int(sys.argv[1]))) I'm currently writing a simulation with the following specifications for a shuffling algorithm: The algorithm is unbiased. If a true random number generator was used, no permutation would be more likely than any other. No number ends up at its original index. The input to the shuffle will always be A[i] = i for i from 0 to N-1 Permutations are produced that are not cycles, but still meet specification 2. The cycles produced by Sattolo's algorithm meet specification 2, but not specification 1 or 3. I've been working at creating an algorithm that meets these specifications, what I came up with was equivalent to Sattolo's algorithm. Does anyone have an algorithm for this problem?

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  • Nginx Rewrite rules for clean URLs

    - by Sujay
    I want to write nginx rewrite rules for clean URLs. Everytime the user hits http://domain.com/abc/12/16/abc-def-ghi I need to execute domain.com/abc.php?a=12&b=16&c=abc-def-ghi. Now my regex is right as per rubular: ^\/abc\/(\d+)\/(\d+)\/(\w+\S+)$ http://rubular.com/regexes/11063 and rule is if (!-e $request_filename) { rewrite ^\/abc\/(\d+)\/(\d+)\/(\w+\S+)$ abc.php?a=$1&b=$2&c=$3 last; } But it is giving "No input File specified". I cant find what the problem is?

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  • Restricting joystick within a radius of center

    - by Phil
    I'm using Unity3d iOs and am using the example joysticks that came with one of the packages. It works fine but the area the joystick moves in is a rectangle which is unintuitive for my type of game. I can figure out how to see if the distance between the center and the current point is too far but I can't figure out how to constrain it to a certain distance without interrupting the finger tracking. Here's the relevant code: using UnityEngine; using System.Collections; public class Boundary { public Vector2 min = Vector2.zero; public Vector2 max = Vector2.zero; } public class Joystick : MonoBehaviour{ static private Joystick[] joysticks; // A static collection of all joysticks static private bool enumeratedJoysticks=false; static private float tapTimeDelta = 0.3f; // Time allowed between taps public bool touchPad; // Is this a TouchPad? public Rect touchZone; public Vector2 deadZone = Vector2.zero; // Control when position is output public bool normalize = false; // Normalize output after the dead-zone? public Vector2 position; // [-1, 1] in x,y public int tapCount; // Current tap count private int lastFingerId = -1; // Finger last used for this joystick private float tapTimeWindow; // How much time there is left for a tap to occur private Vector2 fingerDownPos; private float fingerDownTime; private float firstDeltaTime = 0.5f; private GUITexture gui; // Joystick graphic private Rect defaultRect; // Default position / extents of the joystick graphic private Boundary guiBoundary = new Boundary(); // Boundary for joystick graphic public Vector2 guiTouchOffset; // Offset to apply to touch input private Vector2 guiCenter; // Center of joystick private Vector3 tmpv3; private Rect tmprect; private Color tmpclr; public float allowedDistance; public enum JoystickType { movement, rotation } public JoystickType joystickType; public void Start() { // Cache this component at startup instead of looking up every frame gui = (GUITexture) GetComponent( typeof(GUITexture) ); // Store the default rect for the gui, so we can snap back to it defaultRect = gui.pixelInset; if ( touchPad ) { // If a texture has been assigned, then use the rect ferom the gui as our touchZone if ( gui.texture ) touchZone = gui.pixelInset; } else { // This is an offset for touch input to match with the top left // corner of the GUI guiTouchOffset.x = defaultRect.width * 0.5f; guiTouchOffset.y = defaultRect.height * 0.5f; // Cache the center of the GUI, since it doesn't change guiCenter.x = defaultRect.x + guiTouchOffset.x; guiCenter.y = defaultRect.y + guiTouchOffset.y; // Let's build the GUI boundary, so we can clamp joystick movement guiBoundary.min.x = defaultRect.x - guiTouchOffset.x; guiBoundary.max.x = defaultRect.x + guiTouchOffset.x; guiBoundary.min.y = defaultRect.y - guiTouchOffset.y; guiBoundary.max.y = defaultRect.y + guiTouchOffset.y; } } public void Disable() { gameObject.active = false; enumeratedJoysticks = false; } public void ResetJoystick() { if (joystickType != JoystickType.rotation) { //Don't do anything if turret mode // Release the finger control and set the joystick back to the default position gui.pixelInset = defaultRect; lastFingerId = -1; position = Vector2.zero; fingerDownPos = Vector2.zero; if ( touchPad ){ tmpclr = gui.color; tmpclr.a = 0.025f; gui.color = tmpclr; } } else { //gui.pixelInset = defaultRect; lastFingerId = -1; position = position; fingerDownPos = fingerDownPos; if ( touchPad ){ tmpclr = gui.color; tmpclr.a = 0.025f; gui.color = tmpclr; } } } public bool IsFingerDown() { return (lastFingerId != -1); } public void LatchedFinger( int fingerId ) { // If another joystick has latched this finger, then we must release it if ( lastFingerId == fingerId ) ResetJoystick(); } public void Update() { if ( !enumeratedJoysticks ) { // Collect all joysticks in the game, so we can relay finger latching messages joysticks = (Joystick[]) FindObjectsOfType( typeof(Joystick) ); enumeratedJoysticks = true; } //CHeck if distance is over the allowed amount //Get centerPosition //Get current position //Get distance //If over, don't allow int count = iPhoneInput.touchCount; // Adjust the tap time window while it still available if ( tapTimeWindow > 0 ) tapTimeWindow -= Time.deltaTime; else tapCount = 0; if ( count == 0 ) ResetJoystick(); else { for(int i = 0;i < count; i++) { iPhoneTouch touch = iPhoneInput.GetTouch(i); Vector2 guiTouchPos = touch.position - guiTouchOffset; bool shouldLatchFinger = false; if ( touchPad ) { if ( touchZone.Contains( touch.position ) ) shouldLatchFinger = true; } else if ( gui.HitTest( touch.position ) ) { shouldLatchFinger = true; } // Latch the finger if this is a new touch if ( shouldLatchFinger && ( lastFingerId == -1 || lastFingerId != touch.fingerId ) ) { if ( touchPad ) { tmpclr = gui.color; tmpclr.a = 0.15f; gui.color = tmpclr; lastFingerId = touch.fingerId; fingerDownPos = touch.position; fingerDownTime = Time.time; } lastFingerId = touch.fingerId; // Accumulate taps if it is within the time window if ( tapTimeWindow > 0 ) { tapCount++; print("tap" + tapCount.ToString()); } else { tapCount = 1; print("tap" + tapCount.ToString()); //Tell gameobject that player has tapped turret joystick if (joystickType == JoystickType.rotation) { //TODO: Call! } tapTimeWindow = tapTimeDelta; } // Tell other joysticks we've latched this finger foreach ( Joystick j in joysticks ) { if ( j != this ) j.LatchedFinger( touch.fingerId ); } } if ( lastFingerId == touch.fingerId ) { // Override the tap count with what the iPhone SDK reports if it is greater // This is a workaround, since the iPhone SDK does not currently track taps // for multiple touches if ( touch.tapCount > tapCount ) tapCount = touch.tapCount; if ( touchPad ) { // For a touchpad, let's just set the position directly based on distance from initial touchdown position.x = Mathf.Clamp( ( touch.position.x - fingerDownPos.x ) / ( touchZone.width / 2 ), -1, 1 ); position.y = Mathf.Clamp( ( touch.position.y - fingerDownPos.y ) / ( touchZone.height / 2 ), -1, 1 ); } else { // Change the location of the joystick graphic to match where the touch is tmprect = gui.pixelInset; tmprect.x = Mathf.Clamp( guiTouchPos.x, guiBoundary.min.x, guiBoundary.max.x ); tmprect.y = Mathf.Clamp( guiTouchPos.y, guiBoundary.min.y, guiBoundary.max.y ); //Check distance float distance = Vector2.Distance(new Vector2(defaultRect.x, defaultRect.y), new Vector2(tmprect.x, tmprect.y)); float angle = Vector2.Angle(new Vector2(defaultRect.x, defaultRect.y), new Vector2(tmprect.x, tmprect.y)); if (distance < allowedDistance) { //Ok gui.pixelInset = tmprect; } else { //This is where I don't know what to do... } } if ( touch.phase == iPhoneTouchPhase.Ended || touch.phase == iPhoneTouchPhase.Canceled ) ResetJoystick(); } } } if ( !touchPad ) { // Get a value between -1 and 1 based on the joystick graphic location position.x = ( gui.pixelInset.x + guiTouchOffset.x - guiCenter.x ) / guiTouchOffset.x; position.y = ( gui.pixelInset.y + guiTouchOffset.y - guiCenter.y ) / guiTouchOffset.y; } // Adjust for dead zone float absoluteX = Mathf.Abs( position.x ); float absoluteY = Mathf.Abs( position.y ); if ( absoluteX < deadZone.x ) { // Report the joystick as being at the center if it is within the dead zone position.x = 0; } else if ( normalize ) { // Rescale the output after taking the dead zone into account position.x = Mathf.Sign( position.x ) * ( absoluteX - deadZone.x ) / ( 1 - deadZone.x ); } if ( absoluteY < deadZone.y ) { // Report the joystick as being at the center if it is within the dead zone position.y = 0; } else if ( normalize ) { // Rescale the output after taking the dead zone into account position.y = Mathf.Sign( position.y ) * ( absoluteY - deadZone.y ) / ( 1 - deadZone.y ); } } } So the later portion of the code handles the updated position of the joystick thumb. This is where I'd like it to track the finger position in a direction it still is allowed to move (like if the finger is too far up and slightly to the +X I'd like to make sure the joystick is as close in X and Y as allowed within the radius) Thanks for reading!

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  • How can I stop my laptop display from flickering when I connect my TV?

    - by Lord Torgamus
    I have a laptop with an HDMI output port running Vista, and an HDTV with HDMI input ports. The laptop is set to extend its desktop onto a second monitor. When I connect the computer to the TV with an HDMI cable, my laptop screen usually flickers rapidly. Most of the time it lasts for about 30 seconds, but sometimes it lasts for several minutes and once in a while it doesn't happen at all. It wouldn't be so bad except that the cursor moves back to the center of the laptop screen with each flicker, so I can't really do anything until the machine decides it's ready to calm down. I haven't been able to find any pattern at all for the causes or duration of the flickering. It doesn't seem to matter what programs the laptop is running when I connect it to the TV, whether I enable the extended display before or after I connect the TV or which HDMI port/cable I use. What could be causing this, and how can I make it go away?

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