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  • how to change color of table view title

    - by madhavi
    hello, Can we change the color of the table view title the string which i am showing appears in gray color can we choose color for it .Is there any property of table view title i am not asking for table view header or footer i mean the title - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { // Keep space in the following line ........ DONT REMOVE return [NSString stringWithFormat:@"Select your service:"]; }

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  • Nant <cl> task: how to link libs?

    - by bonfo
    Hi all, my first question on stackoverflow!! I'm usgin the last NANT version: 0.90 How do i specify the lib names using the task? Example: how do i link with the gtest.lib? Morover i have a curisoity: why NANT doesn't allow an external property file? Example: It would be great if one of the developer answers. Is there a ratio or is only not enough developing time?

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  • glassfish v3 asadmin how to specify XA on connection factory

    - by NDK
    This worked in GFV2: $AS_HOME/bin/asadmin \ --host $AS_ADMIN_HOST \ --user $AS_ADMIN_USER \ --port $AS_ADMIN_PORT \ create-jms-resource \ --restype javax.jms.QueueConnectionFactory \ --description XA\ Queue\ Connection\ Factory \ --property Name=myXAQueueConnectionFactory:SupportsXA=true \ jms/myXAQueueConnectionFactory But the SupportsXA=true no longer works. Maybe I can't find it in the GFV3 manuals, nor can I find it via our friend Google: how to specify XA transactionality using asadmin to configure the factory? Anybody out there know how?

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  • jQuery relative positioned hover

    - by danixd
    I want a link to the next or previous image to appear when hovering over the main image, only I want the next link to appear when hovered over the right hand side, and previous on the left. I have looked at jQuery's .position() and I don't think I am understanding it very well. At the moment all I have is general mouseenter/mouseleave events, which show both links when the image is hovered. jQuery(document).ready(function($) { $('.nav-controls a').hide(); $('#slideshow').mouseenter(function() { $('.nav-controls a').fadeIn(500); }); $('#slideshow').mouseleave(function() { $('.nav-controls a').fadeOut(500); }); }); I'd image it to be something like: jQuery(document).ready(function($) { $('.nav-controls a').hide(); var image = $('#slideshow'); var left = image.position().left(0); var right = image.position().left(50%); left.mouseenter(function() { $('.nav-controls a.previous').fadeIn(500); }); left.mouseleave(function() { $('.nav-controls a.previous').fadeOut(500); }); right.mouseenter(function() { $('.nav-controls a.next').fadeIn(500); }); right.mouseleave(function() { $('.nav-controls a.next').fadeOut(500); }); }); Not sure if I should be using position, if I am using it correctly. Any tips would be great. Edit: I do not want to add unnecessary markup in the form of divs, for the left/right selectors.

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  • where store event handler method in WPF - MVVM

    - by netmajor
    Hey, Where should I store event methods for button Click event ?Normally it's store in code behind of wpf page, <Button Name="myButton" Click="myButton_Click">Click Me</Button> but in MVVM it should be store in other view-model class and bind to click property of button like that?? <Button Name="myButton" Click="{Binding StaticResouces myButton_Click}">Click Me</Button>

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  • listener not being called

    - by deb
    I have a table with a button. When the button is clicked I call Modalbox.show (http://okonet.ru/projects/modalbox/) that displays a little form with another button. When the user clicks this second button, a listener is attached to an iframe in the form and the form is submitted to the server. The server does something then it should return back to the form and execute the listener function. This works fine on IE but not in Firefox (on Firefox it never comes back). Here it is the javascript function that is called when the user presses the second button (in the Modalbox) function attachFile() { //window.frames['upload_iframe'].name='upload_iframe'; iframe = document.getElementById('upload_iframe'); if (iframe.addEventListener)//FF iframe.addEventListener("load", iframeEventHandler, false); if (iframe.attachEvent)//IE iframe.attachEvent("onload", iframeEventHandler); // Set properties of form... form = document.getElementById('attchForm'); form.setAttribute("target","upload_iframe"); form.setAttribute("method","post"); form.setAttribute("enctype","multipart/form-data"); form.setAttribute("encoding","multipart/form-data"); // Submit the form... form.submit(); } I checked that it is adding the listener but somehow does not return to it. Any hints? Thanks deb

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  • Windows 7 Missing Shortnames

    - by Aaron Bush
    I noticed that if you get a Scripting.File object from certain windows files (Example: any wav in C:\Windows\Media) the Scripting.File.ShortPath property shows the long path. Curious I dropped to the command prompt and tried Dir /A /X and sure enough the short paths were missing from all the files in that directory. Anyone know: A.) What that's all about? B.) How to get the short path of a file that doesn't seem to have one?

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  • Prevent bubbling without Jquery

    - by mariki
    When I move mouse over the container panel, the child panel is displayed but as soon as i move mouse over the child panel, the mouseout event is triggered and panel get hidden. This is simplified version of my code because panels are located inside gridview and therefore i can't use document.getElementById("panelchild") as it is (the js will get the specific id latter), but for now i want to make it work for this simple case. This is the partial script: <script type="text/javascript"> function ShowPanel(e) { // e = e || window.event; // var evtSrc = e.target || e.srcElement; var panel = document.getElementById("panelchild") if (panel.style.display == "none") panel.style.display = ""; else panel.style.display = "none"; } </script> This is the markup: <asp:Panel id="panelContainer" runat="server" onmouseover="ShowPanel(event)" onmouseout="ShowPanel(event)" > <asp:HyperLink ID="lnkTitle" runat="server" style="float:left;margin-right:10px;" Text="This is title" NavigateUrl="www" /> <asp:Panel id="panelchild" runat="server" style="display:none" > <a id="A1" href="javascript: void(0);" style="text-decoration: none;"> <img src="mylocalsite/images/Misc_Edit.gif" style="border:0px;float:left;" /> </a> </asp:Panel> </asp:Panel>

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  • How to call JS function within .js file into .jsp file?

    - by Simple-Solution
    I am trying to call a javaScript function that's in .../js/index.js file to .../index.jsp file. Any suggestion would be helpful. Here is code within both file: index.js function testing() { if ("c" + "a" + "t" === "cat") { document.writeln("Same"); } else { document.writeln("Not same"); }; }; index.jsp <%@ page language="java" contentType="text/html; charset=ISO-8859-1" pageEncoding="ISO-8859-1"%> <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>Insert title here</title> </head> <body> <script type="text/javascript" src="js/index.js"> <!-- I want to call testing(); function here --> </script> </body> </html>

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  • Cocos2d score resetting is messing up (long post warning)

    - by Jhon Doe
    The score is not resetting right at all,I am trying to make a high score counter where every time you passed previous high score it will update.However, right now it is resetting during the game. For example if I had high score of 2 during the game it will take 3 points just to put it up to 3 as high score instead of keep going up until it is game over. I have came to the conclusion that I need to reset it in gameoverlayer so it won't reset during game. I have been trying to to do this but no luck. hello world ./h #import "cocos2d.h" // HelloWorldLayer @interface HelloWorldLayer : CCLayer { int _score; int _oldScore; CCLabelTTF *_scoreLabel; } @property (nonatomic, assign) CCLabelTTF *scoreLabel; hello world init ./m _score = [[NSUserDefaults standardUserDefaults] integerForKey:@"score"]; _oldScore = -1; self.scoreLabel = [CCLabelTTF labelWithString:@"" dimensions:CGSizeMake(100, 50) alignment:UITextAlignmentRight fontName:@"Marker Felt" fontSize:32]; _scoreLabel.position = ccp(winSize.width - _scoreLabel.contentSize.width, _scoreLabel.contentSize.height); _scoreLabel.color = ccc3(255,0,0); [self addChild:_scoreLabel z:1]; hello world implement ./m - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [ projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } } - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } The game overlayer .h file game over @interface GameOverLayer : CCLayerColor { CCLabelTTF *_label; CCSprite * background; int _score; int _oldScore; } @property (nonatomic, retain) CCLabelTTF *label; @end @interface GameOverScene : CCScene { GameOverLayer *_layer; } @property (nonatomic, retain) GameOverLayer *layer; @end .m file gameover #import "GameOverLayer.h" #import "HelloWorldLayer.h" #import "MainMenuScene.h" @implementation GameOverScene @synthesize layer = _layer; - (id)init { if ((self = [super init])) { self.layer = [GameOverLayer node]; [self addChild:_layer]; } return self; } - (void)dealloc { [_layer release]; _layer = nil; [super dealloc]; } @end @implementation GameOverLayer @synthesize label = _label; -(id) init { if( (self=[super initWithColor:ccc4(0,0,0,0)] )) { CGSize winSize = [[CCDirector sharedDirector] winSize]; self.label = [CCLabelTTF labelWithString:@"" fontName:@"Arial" fontSize:32]; _label.color = ccc3(225,0,0); _label.position = ccp(winSize.width/2, winSize.height/2); [self addChild:_label]; [self runAction:[CCSequence actions: [CCDelayTime actionWithDuration:3], [CCCallFunc actionWithTarget:self selector:@selector(gameOverDone)], nil]]; _score=0; }

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  • Using input type="submit" to change content

    - by Conti
    Okay, I'm pretty sure I'm missing something very obvious here, but I just couldn't find a proper solution so far. What I'm trying to do is simple: Have a user write something into a form, have him submit the form, and write that input into a textarea on the same page. This is my code: <html><head></head> <body> <form name='registration'> <label for="input">Input:</label> <input type="text" id="input"/> <input type="submit" id="submit" value="Submit" onclick="execute()"/> </form> <div id="results"> <span>Result</span> <span><textarea cols="30" rows="5" id="resulttext" readonly="readonly"></textarea> </span> </div> <script> function execute() { var result = document.getElementById("input").value document.getElementById("resulttext").value=result; } </script> </body> </html> Now what happens if I enter something into the form is that the textarea briefly shows my input before reverting back to showing nothing. My guess is that the textarea field is only changed for the duration of the execute() function. When I change input type="submit" to a <button> everything works as intended, but I'm pretty sure I'm not supposed to do that.

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  • Copy values from one object to another.

    - by BrokeMyLegBiking
    Anyone have a suggestion for a good utility class that maps values from one object to another? I want a utility class that uses reflection and takes two objects and copies values from the 1st object to the second if there is a public property with the same name. I have two entities that are generated from a web service proxy, so I can't change the parent class or impliment an interface or anything like that. But I know that the two objects have the same public properties.

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  • How to display complex object in debugger?

    - by 4thSpace
    I'd like to display the contents of the property myarray, from the following singleton: [Session sharedManager].myarray I've tried these: po [Session sharedManager]. myarray po [[Session sharedManager] myarray] but always get this error: A syntax error near end of expression. Any suggestions?

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  • Is there a way to capture a bitmap from a WPF window using native C++?

    - by Mike Caron
    Imagine a document window in a MDI application which contains a child WPF window, say a sidebar for example. How can one get a bitmap containing both the WPF pixels AND the GDI (non-wpf) pixels? I've discovered that when making my thumbnail preview for the Win7 taskbar app icon hover, I get black in the parts of the preview where the WPF pixels should be. My current method simply grabs a bitmap capture of the document window. Then I get a DC for the preview, make a memory DC from it and select my bitmap into it. Then I do some size adjustments and bitblt the memory dc to the real dc. I'm guessing that the BitBlt operation doesn't take into account the fact that the WPF pixels are hardware accelerated and therefore need to be grabbed from the graphics hardware. All the stuff in GDI is managed just fine, though and when there's no WPF child windows, the preview image looks fine. I'm wondering if it's at all possible to grab a bitmap of the WPF window from native C++. Then I can blt that onto the black area of the previous preview.

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  • Is there better documentation then the original OpenAL docs? [closed]

    - by mystify
    OpenAL is such a huge thing, and the documentation doesn't tell what values are acceptable for properties. That's really bad. I'm using the document: "OpenAL_Programmers_Guide.pdf" Whenever I look up a property I'm left in the dark what value might be ok. For example, take AL_PITCH. What value? Maybe someone wrote a better one? Or is there something like a wiki place with more details?

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  • CodeIgniter load class into class

    - by user355510
    Hello guys, i have start working with CodeIgniter, but i can't understand one think. How do i load one class into another? $this->load->library("hello_world"); This is not working? my class - load - hello_world class class myclass { function test() { $this->load->library("hello_world"); $this->hello_world->hello(); } } Message: Undefined property: myclass::$load

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  • Spring MVC Table selected row

    - by ich-bin-drin
    Hi, in a Spring MVC 2.5 application i'm using a spring <form:form> component and in this form a table with c:forEach is rendered. In each row a submit button is placed in. If i start a submit by clicking a button i would like to knwo, which button has processed the submit. <form:form commandName="formObject"> <table class="data-table" cellpadding="1" cellspacing="1" border="0"> <thead> <tr> </tr> </thead> <c:forEach items="${list}" var="document" varStatus="row"> <tr> <td> <input type="submit" value="${document.title}"/> <td> </tr> </c:forEach> </table> </form:form> THX.

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  • Run script after Jquery finish

    - by Felipe Fernández
    First let's explain the hack that I was trying to implement. When using Total Validator Tool through my web page and I get following error: [WCAG v1 6.3 (A), US-508-l] Consider providing a alternative after each tag As my page relies heavily on javascript I can't provide a real alternative, so I decided to add an empty noscript tag after every script appearence. Let's say I need to provide a clean report about accesibility about my web page even the hack is senseless. (I know the hack is unethical and silly, let's use it as example material, but the point of my post are the final questions) I tried the following approach: $(document).ready(function(){ $("script").each(function() { $(this).after("<noscript></noscript>"); }); }); The problem raises because I have a jQueryUI DatePicker component on my page. jQuery adds a script section after the DOM is ready so my hack fails as miss this section. So the questions are: How handles jQuery library to be executed after document is ready? How can I run my code after jQuery finish its labours?

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  • Get drive type with SetupDiGetDeviceRegistryProperty

    - by new
    Dear all, I would like to know whether i can get the drive information using the SP_DEVICE_INTERFACE_DETAIL_DATA's DevicePath my device path looks like below "\?\usb#vid_04f2&pid_0111#5&39fe81e&0&2#{a5dcbf10-6530-11d2-901f-00c04fb951ed}" also please tell me in the winapi they say "To determine whether a drive is a USB-type drive, call SetupDiGetDeviceRegistryProperty and specify the SPDRP_REMOVAL_POLICY property." i too use SetupDiGetDeviceRegistryProperty like below while ( !SetupDiGetDeviceRegistryProperty( hDevInfo,&DeviceInfoData, SPDRP_REMOVAL_POLICY,&DataT,( PBYTE )buffer,buffersize,&buffersize )) but i dont know how can i get the drive type using the above.. Please help me up

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  • Initializing own plugins

    - by jgauffin
    I've written a few jquery plugins for my client. I want to write a function which would initialize each plugin which have been loaded. Example: <script src="/Scripts/jquery.plugin1.min.js")" type="text/javascript"></script> <script src="/Scripts/jquery.plugin2.min.js")" type="text/javascript"></script> <script src="/Scripts/jquery.initializer.min.js")" type="text/javascript"></script> Here I've loaded plugin1 and plugin2. Plugin1 should be attached to all links with class name 'ajax' and plugin2 to all divs with class name 'test2': $('document').ready(function(){ $('a.ajax').plugin1(); $('div.test2').plugin2(); } I know that I can use jQuery().pluginName to check if a plugin exists. But I want to have a leaner way. Can all loaded plugins register a initialize function in an array or something like that which I in document.ready can iterate through and invoke? like: //in plugin1.js myCustomPlugins['plugin1'] = function() { $('a.ajax').plugin1(); }; // and in the initializer script: myCustomPlugins.each(function() { this(); }; Guess it all boiled down to three questions: How do I use a jquery "global" array? How do I iterate through that array to invoke registered methods Are there a better approach?

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  • A C# class with a null namespace

    - by Richard Ev
    While going through some legacy code today I discovered that you can declare a C# class without placing it in a namespace (in this scenario I have an ASP.NET WebForms application and some of the web forms are not declared within any namespace). A GetType() on such a class returns a type where the namespace property is set to null. I did not know that this was allowed - can anyone suggest why it would be desirable to have a class that is not declared within a namespace?

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  • Generate sample XML from composite hierarchical structure

    - by Jevgenij Nekrasov
    Let's say I have composite hierarchical structure. Each object in the structure has child collection of the same objects. Each object has XPath property, which stores the exact xpath to the element inside XML file. Right now I am trying to create an extension, which can generate XML string from that hierarchical structure, but first I want to make some sort of research what is the most efficient way to do that? ant what is the easiest way?

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