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  • How to manipulate data after its retrieved via remote database

    - by bMon
    So I've used code examples from all over the net and got my app to accurately call a .php file on my server, retrieve the JSON data, then parse the data, and print it. The problem is that its just printing to the screen for sake of the tutorial I was following, but now I need to use that data in other places and need help figuring out that process. The ultimate goal is to return my db query with map coordinates, then plot them on a google map. I have another app in which I manually plot points on a map, so I'll be integrating this app with that once I can get my head around how to correctly manipulate the data returned. public class Remote extends Activity { /** Called when the activity is first created. */ TextView txt; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Create a crude view - this should really be set via the layout resources // but since its an example saves declaring them in the XML. LinearLayout rootLayout = new LinearLayout(getApplicationContext()); txt = new TextView(getApplicationContext()); rootLayout.addView(txt); setContentView(rootLayout); // Set the text and call the connect function. txt.setText("Connecting..."); //call the method to run the data retreival txt.setText(getServerData(KEY_121)); } public static final String KEY_121 = "http://example.com/mydbcall.php"; private String getServerData(String returnString) { InputStream is = null; String result = ""; //the year data to send //ArrayList<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(); //nameValuePairs.add(new BasicNameValuePair("year","1970")); try{ HttpClient httpclient = new DefaultHttpClient(); HttpPost httppost = new HttpPost(KEY_121); HttpResponse response = httpclient.execute(httppost); HttpEntity entity = response.getEntity(); is = entity.getContent(); }catch(Exception e){ Log.e("log_tag", "Error in http connection "+e.toString()); } //convert response to string try{ BufferedReader reader = new BufferedReader(new InputStreamReader(is,"iso-8859-1"),8); StringBuilder sb = new StringBuilder(); String line = null; while ((line = reader.readLine()) != null) { sb.append(line + "\n"); } is.close(); result=sb.toString(); }catch(Exception e){ Log.e("log_tag", "Error converting result "+e.toString()); } //parse json data try{ JSONArray jArray = new JSONArray(result); for(int i=0;i<jArray.length();i++){ JSONObject json_data = jArray.getJSONObject(i); Log.i("log_tag","longitude: "+json_data.getDouble("longitude")+ ", latitude: "+json_data.getDouble("latitude") ); //Get an output to the screen returnString += "\n\t" + jArray.getJSONObject(i); } }catch(JSONException e){ Log.e("log_tag", "Error parsing data "+e.toString()); } return returnString; } } So the code: returnString += "\n\t" + jArray.getJSONObject(i); is what is currently printing to the screen. What I have to figure out is how to get the data into something I can reference in other spots in the program, and access the individual elements ie: double longitude = jArray.getJSONObject(3).longitude; or something to that effect.. I figure the class getServerData will have to return a Array type or something? Any help is appreciated, thanks.

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  • iOS: Interpreted code - where do they draw the line?

    - by d7samurai
    Apple's iOS developer guidelines state: 3.3.2 — An Application may not itself install or launch other executable code by any means, including without limitation through the use of a plug-in architecture, calling other frameworks, other APIs or otherwise. No interpreted code may be downloaded or used in an Application except for code that is interpreted and run by Apple’s Documented APIs and built-in interpreter(s). Assuming that downloading data - like XML and images (or a game level description), for example - at run-time is allowed (as is my impression), I am wondering where they draw the line between "data" and "code". Picture the scenario of an app that delivers interactive "presentations" to users (like a survey, for instance). Presentations are added continuously to the server and different presentations are made available to different users, so they cannot be part of the initial app download (this is the whole point). They are described in XML format, but being interactive, they might contain conditional branching of this sort (shown in pseudo form to exemplify): <options id="Gender"> <option value="1">Male</option> <option value="2">Female</option> </options> <branches id="Gender"> <branch value="1"> <image src="Man" /> </branch> <branch value="2"> <image src="Woman" /> </branch> </branches> When the presentation is "played" within the app, the above would be presented in two steps. First a selection screen where the user can click on either of the two choices presented ("Male" or "Female"). Next, an image will be [downloaded dynamically] and displayed based on the choice made in the previous step. Now, it's easy to imagine additional tags describing further logic still. For example, a containing tag could be added: <loop count="3"> <options... /> <branches... /> </loop> The result here being that the selection screen / image screen pair would be sequentially presented three times over, of course. Or imagine some description of a level in a game. It's easy to view that as passive "data", but if it includes, say, several doorways that the user can go through and with various triggers, traps and points attached to them etc - isn't that the same as using a script - or, indeed, interpreted code - to describe options and their conditional responses? Assuming that the interpretation engine for this XML data is already present in the app and that such presentations can only be consumed (not created or edited) in the app, how would this fare against Apple's iOS guidelines? Doesn't XML basically constitute a scripting language (couldn't any interpreted programming language simply be described by XML) in this sense? Would it be OK if the proprietary scripting language (ref the XML used above) was strictly sandboxed (how can they tell?) and not given access to the operating system in any way (but able to download content dynamically - and upload results to the authoring server)? Where does the line go?

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  • Need help with a memory management problem in my game model

    - by user309030
    Hi, I'm a beginner level programmer trying to make a game app for the iphone and I've encountered a possible issue with the memory management (exc_bad_access) of my program so far. I've searched and read dozens of articles regarding memory management (including apple's docs) but I still can't figure out what exactly is wrong with my codes. So I would really appreciate it if someone can help clear up the mess I made for myself. //in the .h file @property(nonatomic,retain) NSMutableArray *fencePoleArray; @property(nonatomic,retain) NSMutableArray *fencePoleImageArray; @property(nonatomic,retain) NSMutableArray *fenceImageArray; //in the .m file - (void)viewDidLoad { [super viewDidLoad]; self.gameState = gameStatePaused; fencePoleArray = [[NSMutableArray alloc] init]; fencePoleImageArray = [[NSMutableArray alloc] init]; fenceImageArray = [[NSMutableArray alloc] init]; mainField = CGRectMake(10, 35, 310, 340); .......... [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } So basically, the player touches the screen to set up the fences/poles -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { if(.......) { ....... } else { UITouch *touch = [[event allTouches] anyObject]; currentTapLoc = [touch locationInView:touch.view]; NSLog(@"%i, %i", (int)currentTapLoc.x, (int)currentTapLoc.y); if(CGRectContainsPoint(mainField, currentTapLoc)) { if([self checkFence]) { onFencePole++; //this 3 set functions adds their respective objects into the 3 NSMutableArrays using addObject: [self setFencePole]; [self setFenceImage]; [self setFencePoleImage]; ....... } } else { ....... } } } } The setFence function (setFenceImage and setFencePoleImage is similar to this) -(void)setFencePole { Fence *fencePole; if (!elecFence) { fencePole = [[Fence alloc] initFence:onFencePole fenceType:1 fencePos:currentTapLoc]; } else { fencePole = [[Fence alloc] initFence:onFencePole fenceType:2 fencePos:currentTapLoc]; } [fencePoleArray addObject:fencePole]; [fencePole release]; and whenever I press a button in the game, endOpenState is called to clear away all the extra images(fence/poles) on the screen and also to remove all existing objects in the 3 NSMutableArray. Point is to remove all the objects in the NSMutableArrays but keep the array itself so it can be reused later. -(void)endOpenState { ........ int xMax = [fencePoleArray count]; int yMax = [fenceImageArray count]; for (int x = 0; x < xMax; x++) { [[fencePoleImageArray objectAtIndex:x] removeFromSuperview]; } for (int y = 0; y < yMax; y++) { [[fenceImageArray objectAtIndex:y] removeFromSuperview]; } [fencePoleArray removeAllObjects]; [fencePoleImageArray removeAllObjects]; [fenceImageArray removeAllObjects]; ........ } The crash happens here at the checkFence function. -(BOOL)checkFence { if (onFencePole == 0) { return YES; } else if (onFencePole >= 1 && onFencePole < currentMaxFencePole - 1) { CGPoint tempPoint1 = currentTapLoc; CGPoint tempPoint2 = [[fencePoleArray objectAtIndex:onFencePole-1] returnPos]; // the crash happens at this line if ([self checkDistance:tempPoint1 point2:tempPoint2]) { return YES; } else { return NO; } } else if (onFencePole == currentMaxFencePole - 1) { ...... } else { return NO; } } So the problem here is, everything works fine until checkFence is called the 2nd time after endOpenState is called. So its like tap_screen - tap_screen - press_button_to_call_endOpenState - tap screen - tap_screen - crash What I'm thinking of is that fencePoleArray got messed up when I used [fencePoleArray removeAllObjects] because it doesn't crash when I comment it out. It would really be great if someone can explain to me what went wrong. And thanks in advance.

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  • A view interface for large object/array dumps

    - by user685107
    I want to embed in a page a detailed structure report of my model objects, like print_r() or var_export() produce (now I’m doing this with running var_export() on get_object_vars()). But what I actually want to see is only some properties (in most cases), but at this moment I have to use Ctrl+F and seek the variable I want, instead of just staring at it right after the page completes loading. So I’m embedding buttons to show/hide large arrays etc. but thought: ‘What if there already is the thing I do right now?’ So is there? Update: What would your ideal interface look like? First of all, dumped models fit in the first screen. All the properties can be seen at the first look at the screen (there are not many of them, around 10 per each, three models total, so it is possible). Small arrays can be shown unrolled too. Let the size of the array to count it as ‘small’ be definable. Ideally, the user can see values of the properties without doing any click, scrolling the screen or typing something. There must be some improvements to representing the values, say, if an array is empty, show array ‘My_big_array’ is empty and if a boolean variable starting with is_, has_, had_ has a false as the value, make the variable (let us take is_available for example) shown as is_NOT_available in red, and if it has true as the value, show is_available in green. Without any value shown. The same goes for defined constants. That would be ideal. I want to make focus on this kind of switches. Krumo seems useful, but since it always closes up the variable without making difference of how large it is, I cannot use it as is, but there might appear something similar on github soon :) Second update starts here: Any programmer who sees is_available = false will know what it means, no need to do more Bringing in color indication I forgot about one thing: the ‘switches’ let’s call them so, may me important or not. So I have right now some of them that will show in green or red, this is for something global, like caching, which is shown as Caching is… ON with ‘ON’ written in green, (and ‘OFF’ in red when disabled) while the words about what it is, i.e. ‘Caching is… ’ are written in black. And some which are not so important, for example I haven’t defined REVEAL_TIES is… not set with ‘not set’ written in gray, while the words describing what it is stay in black. And if it would be set the whole phrase would be in black since there is nothing important: if this small utility for showing some undercover things is working, I will see some messages after it, if it isn’t — site will be working independently of its state. Dividing switches into important ones and not with corresponding color match should improve readability, especially for those users who are not programmers and just enabled debug mode because some guy from bugzilla said do that — for them it would help to understand what is important and what is not.

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  • android View not attached to window manager...

    - by Daniel Benedykt
    Hi I am having some of the following exceptions: java.lang.IllegalArgumentException: View not attached to window manager at android.view.WindowManagerImpl.findViewLocked(WindowManagerImpl.java:355) at android.view.WindowManagerImpl.updateViewLayout(WindowManagerImpl.java:191) at android.view.Window$LocalWindowManager.updateViewLayout(Window.java:428) at android.app.Dialog.onWindowAttributesChanged(Dialog.java:596) at android.view.Window.setDefaultWindowFormat(Window.java:1013) at com.android.internal.policy.impl.PhoneWindow.access$700(PhoneWindow.java:86) at com.android.internal.policy.impl.PhoneWindow$DecorView.drawableChanged(PhoneWindow.java:1951) at com.android.internal.policy.impl.PhoneWindow$DecorView.fitSystemWindows(PhoneWindow.java:1889) at android.view.ViewRoot.performTraversals(ViewRoot.java:727) at android.view.ViewRoot.handleMessage(ViewRoot.java:1633) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loop(Looper.java:123) at android.app.ActivityThread.main(ActivityThread.java:4338) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:521) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) at dalvik.system.NativeStart.main(Native Method) I have google it and see that it has something to do with popups and turning the screen, but there is no reference to my code. The questions are: 1) is there a way to find out exactly when this issue is happening? 2) other than turning the screen, is there another event or action that triggers this error? 3) how do I prevent this to happen? Thanks

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  • What is the best .NET web development framework?

    - by tjjjohnson
    I'm looking for a framework to simplify the creation of a website with social networking features and plenty of custom functionality. I'm quite keen to use an ORM like nHibernate or similar for data access. Would DotNetNuke be a good choice? Or are there other options which are better. Added: I'm quite keen not to have to reinvent the wheel for the social network features like secure login, open id, friends etc.

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  • Why is ValidateInput(False) not working?

    - by xenosyde
    I am converting an application I created using webforms to the asp.net mvc framework using vb.net. I have a problem with one of my views. I get the yellow screen of death saying "A potentially dangerous Request.Form value was detected from the client" when I submit my form. I am using tinymce as my RTE. I have set on the view itself ValidateRequest="false" I know that in MVC it doesn't respect it on the view from what I've read so far. So I put it on the controller action as well. I have tried different setups: <ValidateInput(False), AcceptVerbs(HttpVerbs.Post)> _ ...and... <AcceptVerbs(HttpVerbs.Post), ValidateInput(False)> _ ...and like this as well... <ValidateInput(False)> _ <AcceptVerbs(HttpVerbs.Post)> _ Just to see if it made a difference, yet I still get the yellow screen of death. I only want to set it for this view and the specific action in my controller that my post pertains to. Am I missing something?

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  • MPNowPlayingInfoCenter defaultCenter will not update or retrieve information

    - by Jayson Lane
    I'm working to update the MPNowPlayingInfoCenter and having a bit of trouble. I've tried quite a bit to the point where I'm at a loss. The following is my code: self.audioPlayer.allowsAirPlay = NO; Class playingInfoCenter = NSClassFromString(@"MPNowPlayingInfoCenter"); if (playingInfoCenter) { NSMutableDictionary *songInfo = [[NSMutableDictionary alloc] init]; MPMediaItemArtwork *albumArt = [[MPMediaItemArtwork alloc] initWithImage:[UIImage imageNamed:@"series_placeholder"]]; [songInfo setObject:thePodcast.title forKey:MPMediaItemPropertyTitle]; [songInfo setObject:thePodcast.author forKey:MPMediaItemPropertyArtist]; [songInfo setObject:@"NCC" forKey:MPMediaItemPropertyAlbumTitle]; [songInfo setObject:albumArt forKey:MPMediaItemPropertyArtwork]; [[MPNowPlayingInfoCenter defaultCenter] setNowPlayingInfo:songInfo]; } This isn't working, I've also tried: [[MPNowPlayingInfoCenter defaultCenter] setNowPlayingInfo:nil]; In an attempt to get it to remove the existing information from the iPod app (or whatever may have info there). In addition, just to see if I could find out the problem, I've tried retrieving the current information on app launch: NSDictionary *info = [[MPNowPlayingInfoCenter defaultCenter] nowPlayingInfo]; NSString *title = [info valueForKey:MPMediaItemPropertyTitle]; NSString *author = [info valueForKey:MPMediaItemPropertyArtist]; NSLog(@"Currently playing: %@ // %@", title, author); and I get Currently playing: (null) // (null) I've researched this quite a bit and the following articles explain it pretty thoroughly, however, I am still unable to get this working properly. Am I missing something? Would there be anything interfering with this? Is this a service something my app needs to register to access (didn't see this in any docs)? Apple's Docs Change lock screen background audio controls Now playing info ignored UPDATE: I've created a tutorial outlining how I was able to get this functioning properly: http://jaysonlane.net/tech-blog/2012/04/lock-screen-now-playing-with-mpnowplayinginfocenter/

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  • Requires valid signature error, facebook api

    - by soField
    i'am using this example http://github.com/facebook/connect-js/blob/master/examples/jquery/login.html works fine , but when i change query part to read my statuses i am getting exception Requires valid signature for instance this query select message from status where uid=myuid

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  • android.intent.action.SCREEN_ON doesn't work as a receiver intent filter

    - by Jim Blackler
    I'm trying to get a BroadcastReceiver invoked when the screen is turned on. In my AndroidManifest.xml I have specified : <receiver android:name="IntentReceiver"> <intent-filter> <action android:name="android.intent.action.SCREEN_ON"></action> </intent-filter> </receiver> However it seems the receiver is never invoked (breakpoints don't fire, log statements ignored). I've swapped out SCREEN_ON for BOOT_COMPLETED for a test, and this does get invoked. This is in a 1.6 (SDK level 4) project. A Google Code Search revealed this, I downloaded the project and synced it, converted it to work with latest tools, but it too is not able to intercept that event. http://www.google.com/codesearch/p?hl=en#_8L9bayv7qE/trunk/phxandroid-intent-query/AndroidManifest.xml&q=android.intent.action.SCREEN_ON Is this perhaps no longer supported? Previously I have been able to intercept this event successfully with a call to Context.registerReceiver() like so registerReceiver(new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { // ... } }, new IntentFilter(Intent.ACTION_SCREEN_ON)); However this was performed by a long-living Service. Following sage advice from CommonsWare I have elected to try to remove the long-living Service and use different techniques. But I still need to detect the screen off and on events.

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  • Alternative to FindAncestor RelativeSource in Silverlight 4 to bind to a property of the page

    - by TimothyP
    Hi, FindAncestor RelativeSource only supports 'Self' and 'TemplatedParent', but I have to bind the width of a popup to the width of the page. Giving the page a name causes problems because sometimes it will throw exceptions saying a control with that name is already present in the visual tree. <Popup IsOpen="True" Width="{Binding ElementName=BordPage, Path=Width}" Height="{Binding ElementName=BordPage, Path=Height}"> Background information: I'm using a SL4 navigation based application here. BordPage is a navigation page, which I'm using multiple times within the application. So giving it a name in the page itself is not really a good idea, but I don't know how else I can bind to the width and height of the page. What I'm trying to do is have a black border (with opacity 0.8) cover the entire screen, (including the controls of the MainPage). Then on top of that I want to display some other controls. Since the application is touch controlled, providing the user with a ComboBox to select a value doesn't really work wel. Instead I want to show this black overlay window with a listbox taking up most of the screen so the user can simply touch the value he wants with a single click. Update: I just realized I can use the ChildWindow class to do this. But my original question remains.

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  • Jquery and live act wired but act ok after force refresh in IE

    - by Y.G.J
    hi guys - somthing is wrong with my code and i can't get what it is... i have a div id = "personaltab" i have a form in side it to login the user with username and password. if success the jquery empty the div and puts in the form of the bidding. if the user try to bid the other ajax that assign to the button is working but for some reason skips the empty and just adding the responded ajax to the div i have checked that in IE and chrome and it is working fine in chrome here are my codes $("#login").click(function() { var id = $("input#pid").val(); var user = $("input#puser").val(); var pass = $("input#ppass").val(); var dataString = 'id='+ id + '&user='+ user + '&pass=' + pass; if (user == "") { alert("error"); $("input#puser").focus(); return false; } if (pass == "") { alert("error"); $("input#ppass").focus(); return false; } $.ajax({ type: "POST", url: "loginpersonal.asp", data: dataString, success: function(msg) { if (msg=="False") { alert("error"); $("#personaltab").show(); } else { $("#personaltab").fadeOut("normal",function(){ $("#personaltab").empty(); $("#personaltab").append(msg); $("#personaltab").slideDown(); }); } }, error: function (XMLHttpRequest, textStatus, errorThrown) { alert('error'); } }); return false; }); $("#sendbid").live("click", function(){ var startat = $("input[name=startat]").val(); var sprice = $("input[name=sprice]").val(); if (parseInt(sprice)<=parseInt(startat)) { alert("error"); $("input[name=sprice]").focus(); return false; } else { var payment = $("select[name=payment]").val(); if ($('input[name=credit]').is(':checked') ){ var credit = true; } var prodid = $("input[name=id]").val(); var dataString = 'id='+ prodid + '&price='+ sprice + '&payment=' + payment + '&credit=' + credit; $.ajax({ type: "POST", url: "loginpersonal.asp", data: dataString, success: function(msg) { $("#personaltab").empty(); $("#personaltab").append(msg); $("#personaltab").show(); }, error: function (XMLHttpRequest, textStatus, errorThrown) { alert('error'); } }); } return false; });

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  • iphone presentModalViewController

    - by sandy
    Hi All, I have an app, inside that an UIViewController is attached on the UIWindow. on the view of UIViewController, i have added a button and a uiview_1 of size 100x80. this uiview_1 contains another uiview_2 as subview of same size and this uiview_2 contains a UIImageView or a UIlable at runtime (both UIImageView and UIlable are userinteraction enabled) now on the touch/click of UIImageView, i want to show a new view using presentModalViewController, the problem is the view is shown and using back button on the navigation bar i come to the previous/main screen. here the problem come in picture, now i am unable to touch the button or the UIImageView. both are not responding, but app is not crashed and nor frozen. what is wrong in that? Plz help in this... ----- EDIT: Approach First: SWVController *swvController = [[SWVController alloc] init]; UINavigationController *viewNavController = [[UINavigationController alloc] initWithRootViewController:swvController]; UIViewController *pushController = [[UIViewController alloc] init]; UIWindow *win = [[UIApplication sharedApplication] keyWindow]; [win addSubview:pushController.view]; [pushController presentModalViewController:viewNavController animated:YES]; In the swvController i have back button that calls the dismissModelViewController on click result is the Main screen ctrls are not responding to touch – sandy 3 hours ago Second approach: SWVController *swvController = [[SWVController alloc] init]; UINavigationController *viewNavController = [[UINavigationController alloc] initWithRootViewController:swvController]; UIViewController *pushController = [[UIViewController alloc] init]; [self addSubview:pushController.view]; [pushController presentModalViewController:viewNavController animated:YES]; In the swvController i have back button that calls the dismissModelViewController on click result is the swvController's back button on navbar is not responding – sandy 3 hours ago 3rd approach: SWVController *swvController = [[SWVController alloc] init]; UINavigationController *viewNavController = [[UINavigationController alloc] initWithRootViewController:swvController]; SampleAppAppDelegate *appdel = [[UIApplication sharedApplication] delegate]; [appdel.viewController presentModalViewController:viewNavController animated:YES]; result is working fine, but the problem is i dont want to use SampleAppAppDelegate,i want to give my small Uiview (100x80) as a ctrl to other person , where my ctrl will not able to get the AppDelegate of thet app at run time. – sandy 3 hours ago

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  • Ruby on Rails app in root directory?

    - by Chris Leah
    Hey guys, new to rails, but I have found out how to create an app now through the shell but to create an app using rails appname would give me a url of http://url.com/appname/ but I want my app, to be within the route if you understand me, so it's just http://url.com/login/ or /signup or /play so on? So does anyone have any ideas how to do this, or why you can't or I shouldn't? Anything really, thanks guys!

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  • Tomcat 4.1.X and Tomcat 5.0.X

    - by user312619
    I have a problem about tomcat, Our application designed on Tomcat 4.1.X and When I restart Tomcat 4.1.X there is no problem. But I upgrade it to Tomcat 5.0.X. Now ,when I restart Tomcat 5.0.X session is down and application redirect me to login page. Any idea?

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  • Microsoft Expression Blend 3 - Show / Hide a popup

    - by imayam
    Hi, I'm using this for the very first time to do some quick prototyping (using sketchflow). I have a simple dialog window that I want to show when a button it pressed and then hide when a button (in the dialog, like an "OK" button) is pressed. If someone could just point me in the direction of a simple tutorial on how to do this I'd be happy, or even if you have a simple example you can post here that would be great (I've been trying to google this forever!). I can tell you what I have tried (although obviously it doesn't work) Created a user control, called it "MyDialog". That user control is a simple box which is the bit of gui I want to overlay when the user clicks a button. In that user control I gave it two states "Show" and "Hide". The "Hide" state has all visability to the elements in this user control set to none and "Show" shows everything Created a button in my main screen. That button I gave a it a behaviour "ActivateStateAction". In the properties of that behaviour I set the TargetScreen to be "MyDialog" and the TargetState to be "Show". (I also set the target screen to be MyprojectName.MyProjectNameScreens.MyDialog, that doesn't work either)

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  • jerky animation using Core Animation

    - by Paul from Boston
    In my iPhone app, I am trying to get some red and white stripes that are scrolling across the screen to animate smoothly when the speed of the stripes gets high. In my app the user starts the animation and changes the scrolling speed by a finger swipe and changes the width of the stripes by a two finger pinch. Animation is stopped in response to a double tap. If the speed gets high or the stripes get narrow the animation is no longer smooth to the eye. The edges of the stripes seem to jump around. The animation is simple. I draw the stripes in a layer that's a bit larger than the screen. I then set up an animation that moves the layer position by exactly the distance from one red stripe to the next. The duration is set by the speed of the finger swipe and the repeat count is 1. When the animation stops the delegate checks a flag to see if the user wants to stop the scrolling. If not, the animation is restarted again for one cycle. Are there better ways of doing this so that the animation is smooth at high speeds or with narrow stripes? Thanks--

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  • Reset scale/width/zoom of Safari on iPhone using JavaScript/onorientationchange

    - by dwarbi
    I am displaying different content depending on how the user is holding his/her phone using the onorientationchange call in the body tag. This works great - I hide one div while making the other visible. The div in portrait mode looks great on first load. I use this to get the right scale/zoom: <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0;" /> Even if the content in portrait mode run over, the width is correct and the user can scroll down. The display in landscape mode is perfect too. However, if content in landscape mode requires the user the scroll down, then when the user returns to portrait mode, the screen is "zoomed out" so to speak. This happens whether or not the user scrolled down while in landscape mode. I've tried many different things to try to get the scale/zoom/width of the screen right, but no luck. Is there any way to do this? Thanks in advance!

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  • HTTP Basic Auth for Selenium in Firefox 2

    - by Peter
    I know that normally you can login to sites that require HTTP basic authentication with Selenium by passing the username and password in the URL, e.g.: selenium.open("http://myusername:[email protected]/mypath"); I've been running a Selenium test with Firefox 2 and there I still get the "Authentication Required" dialog window? Thanks for any hints! Peter

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  • VisualVM over ssh

    - by erwin
    I've read Visual VM remotely over ssh but I think I've not fully understood because it was not working for me :-( Please can someone give some example? ssh -D 9696 [email protected] and visualvm.exe -J-Dnetbeans.system_socks_proxy=localhost:9696 -J-Djava.net.useSystemProxies=true starts visualvm, but no processes of external machine are shown (only the local ones like visualvm itself). Moreover sometimes (but not always) I got the message "channel 3: open failed: connect failed: Connection refused" in my ssh window. Any help?

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  • Changing the Android emulator locale automatically

    - by Christopher
    For automated testing (using Hudson) I have a script that generates a bunch of emulators for many combinations of Android OS version, screen resolution, screen density and language. This works fine, except for the language part. I need to find a way to change the Android system locale automatically. Here's some approaches I can think of, in order of preference: Extracting/editing/repacking a QEMU image directly before starting the emulator Running some sort of system-locale-changing APK on the emulator after startup Changing the locale settings on the emulator filesystem after startup Changing the locale settings in some SQLite DB on the emulator after startup Running a key sequence (via the emulator's telnet interface) that would open the settings app and change the locale Manually starting the emulator for each platform version, changing the locale by hand in the settings, saving it and archiving the images for later deployment Any ideas whether this can be done, either via the above methods or otherwise? Do you know where locale settings are persisted to/read from by the system? Solution: Thanks to dtmilano's info about the relevant properties, and some further investigation on my part, I came up with a solution even better and simpler simpler than all the ideas above! I have updated the answer below with the details.

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  • Interpolation and Morphing of an image in labview and/or openCV

    - by Marc
    I am working on an image manipulation problem. I have an overhead projector that projects onto a screen, and I have a camera that takes pictures of that. I can establish a 1:1 correspondence between a subset of projector coordinates and a subset of camera pixels by projecting dots on the screen and finding the centers of mass of the resulting regions on the camera. I thus have a map proj_x, proj_y <-- cam_x, cam_y for scattered point pairs My original plan was to regularize this map using the Mathscript function griddata. This would work fine in MATLAB, as follows [pgridx, pgridy] = meshgrid(allprojxpts, allprojypts) fitcx = griddata (proj_x, proj_y, cam_x, pgridx, pgridy); fitcy = griddata (proj_x, proj_y, cam_y, pgridx, pgridy); and the reverse for the camera to projector mapping Unfortunately, this code causes Labview to run out of memory on the meshgrid step (the camera is 5 megapixels, which apparently is too much for labview to handle) I then started looking through openCV, and found the cvRemap function. Unfortunately, this function takes as its starting point a regularized pixel-pixel map like the one I was trying to generate above. However, it made me hope that functions for creating such a map might be available in openCV. I couldn't find it in the openCV 1.0 API (I am stuck with 1.0 for legacy reasons), but I was hoping it's there or that someone has an easy trick. So my question is one of the following 1) How can I interpolate from scattered points to a grid in openCV; (i.e., given z = f(x,y) for scattered values of x and y, how to fill an image with f(im_x, im_y) ? 2) How can I perform an image transform that maps image 1 to image 2, given that I know a scattered mapping of points in coordinate system 1 to coordinate system 2. This could be implemented either in Labview or OpenCV. Note: I am tagging this post delaunay, because that's one method of doing a scattered interpolation, but the better tag would be "scattered interpolation"

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  • DDD/NHibernate Use of Aggregate root and impact on web design - ex. Editing children of aggregate ro

    - by pbrophy
    Hopefully, this fictitious example will illustrate my problem: Suppose you are writing a system which tracks complaints for a software product, as well as many other attributes about the product. In this case the SoftwareProduct is our aggregate root and Complaints are entities that only can exist as a child of the product. In other words, if the software product is removed from the system, so shall the complaints. In the system, there is a dashboard like web page which displays many different aspects of a single SoftwareProduct. One section in the dashboard, displays a list of Complaints in a grid like fashion, showing only some very high level information for each complaint. When an admin type user chooses one of these complaints, they are directed to an edit screen which allows them to edit the detail of a single Complaint. The question is: what is the best way for the edit screen to retrieve the single Complaint, so that it can be displayed for editing purposes? Keep in mind we have already established the SoftwareProduct as an aggregate root, therefore direct access to a Complaint should not be allowed. Also, the system is using NHibernate, so eager loading is an option, but my understanding is that even if a single Complaint is eager loaded via the SoftwareProduct, as soon as the Complaints collection is accessed the rest of the collection is loaded. So, how do you get the single Complaint through the SoftwareProduct without incurring the overhead of loading the entire Complaints collection?

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