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  • Handling Errors in PHP

    - by Mike
    I have a custom class that, when called, will redirect to a page and send a 'message_type' and 'message' variable via GET. When the page opens it checks for these variables and displays a 'success', 'warning', or 'error' message depending on the 'message_type' variable. I made it so the user thinks they stay on the same page. It also allows for other variables to be passed along with the message. Is this good practice, or should I just start using exceptions? Example: //Call a static function that will redirect to a page, with an error message RedirectWithMessage::go('somepage.php', MessageType::ERROR, 'Error message here.'); The following checkMessage() function is an include file: function checkMessage() { if((isset($_GET['message_type']) && strlen($_GET['message_type'])) && (isset($_GET['message']) && strlen($_GET['message_type']))) { DisplayMessage::display($_GET['message_type'], $_GET['message']); return true; } return false; } On the page that is redirected to, call checkMessage(); //If a message is received, display it. If not, do nothing checkMessage(); I know this might be vague, and I can supply more code if necessary. I guess the issue is that I don't have much experience using exceptions, but I think they seem cumbersome (writing try-catch blocks everywhere). Please let me know if I am making this more difficult for myself or if there is a better solution. Thanks! Mike

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  • Auto-resolving a hostname in WCF Metadata Publishing

    - by Mike C
    I am running a self-hosted WCF service. In the service configuration, I am using localhost in my BaseAddresses that I hook my endpoints to. When trying to connect to an endpoint using the WCF test client, I have no problem connecting to the endpoint and getting the metadata using the machine's name. The problem that I run into is that the client that is generated from metadata uses localhost in the endpoint URLs it wants to connect to. I'm assuming that this is because localhost is the endpoint URL published by metadata. As a result, any calls to the methods on the service will fail since localhost on the calling machine isn't running the service. What I would like to figure out is if it is possible for the service metadata to publish the proper URL to a client depending on the client who is calling it. For example, if I was requesting the service metadata from a machine on the same network as the server the endpoint should be net.tcp://MYSERVER:1234/MyEndpoint. If I was requesting it from a machine outside the network, the URL should be net.tcp://MYSERVER.mydomain.com:1234/MyEndpoint. And obviously if the client was on the same machine, THEN the URL could be net.tcp://localhost:1234/MyEndpoint. Is this just a flaw in the default IMetadataExchange contract? Is there some reason the metadata needs to publish the information in a non-contextual way? Is there another way I should be configuring my BaseAddresses in order to get the functionality I want? Thanks, Mike

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  • Silverlight Async Design Pattern Issue

    - by Mike Mengell
    I'm in the middle of a Silverlight application and I have a function which needs to call a webservice and using the result complete the rest of the function. My issue is that I would have normally done a synchronous web service call got the result and using that carried on with the function. As Silverlight doesn't support synchronous web service calls without additional custom classes to mimic it, I figure it would be best to go with the flow of async rather than fight it. So my question relates around whats the best design pattern for working with async calls in program flow. In the following example I want to use the myFunction TypeId parameter depending on the return value of the web service call. But I don't want to call the web service until this function is called. How can I alter my code design to allow for the async call? string _myPath; bool myFunction(Guid TypeId) { WS_WebService1.WS_WebService1SoapClient proxy = new WS_WebService1.WS_WebService1SoapClient(); proxy.GetPathByTypeIdCompleted += new System.EventHandler<WS_WebService1.GetPathByTypeIdCompleted>(proxy_GetPathByTypeIdCompleted); proxy.GetPathByTypeIdAsync(TypeId); // Get return value if (myPath == "\\Server1") { //Use the TypeId parameter in here } } void proxy_GetPathByTypeIdCompleted(object sender, WS_WebService1.GetPathByTypeIdCompletedEventArgs e) { string server = e.Result.Server; myPath = '\\' + server; } Thanks in advance, Mike

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  • Issue with 'Hello Android' tutorial

    - by Mike Needham
    I am brand new to Eclipse and Android, but somewhat familiar with Java. That having been said, I tried to follow the 'Hello Android' tutorial from the developer site using the latest Eclipse (Galieo) and the 2.1 Android SDK, I am on a Macintosh running Snow Leopard (OS X 10.6). I have a default virtual device (though my target is actually for phones like my own HTC Incredible which has the snapdragon processor and of course all the latest accoutrement in smart phones. Everything seemed to go okay until I went to RUN>RUN and then selected 'Android Application'. My computer spins it's wheels for a while and then I see two errors. I have pasted the output below: [2010-05-04 01:53:46 - HelloAndroid] ------------------------------ [2010-05-04 01:53:46 - HelloAndroid] Android Launch! [2010-05-04 01:53:46 - HelloAndroid] adb is running normally. [2010-05-04 01:53:46 - HelloAndroid] Performing com.example.helloandroid.HelloAndroid activity launch [2010-05-04 01:53:46 - HelloAndroid] Automatic Target Mode: launching new emulator with compatible AVD 'myAVD' [2010-05-04 01:53:46 - HelloAndroid] Launching a new emulator with Virtual Device 'myAVD' [2010-05-04 01:53:58 - HelloAndroid] New emulator found: emulator-5554 [2010-05-04 01:53:58 - HelloAndroid] Waiting for HOME ('android.process.acore') to be launched... [2010-05-04 01:53:59 - Emulator] 2010-05-04 01:53:59.501 emulator[10398:903] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz. [2010-05-04 01:54:23 - HelloAndroid] emulator-5554 disconnected! Cancelling 'com.example.helloandroid.HelloAndroid activity launch'! I never do see the text in the emulator and the emulator crashes with a message about it quitting unexpectedly. The actual code is line by line from the tutorial and I have never been able to get to the XML part yet. I am not sure what is wrong with my environment setup or if it is just an incompatibility with Snow Leopard? I would REALLY appreciate any help in resolving this as I am very interested in developing on this platform. Thank-you, Mike N Lawrence, Kansas

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  • Error when compiling a WinForms project that uses SubSonic library

    - by Mike Devenney
    The code generation is working but I get the following errors when I try to build the project: Error 4 Source file '...Project Path...\Structs.cs' could not be opened ('Unspecified error ') PPSGenerator Error 5 Source file '...Project Path...\Context.cs' could not be opened ('Unspecified error ') PPSGenerator Error 6 Source file '...Project Path...\ActiveRecord.cs' could not be opened ('Unspecified error ') PPSGenerator Error 7 Source file '...Project Path...\StoredProcedures.cs' could not be opened ('Unspecified error ') PPSGenerator I'm using VS2010 on a Windows 7 64 bit machine. Project is targeting Framework 3.5... any ideas? Also noticed the following warnings, but not sure that these are as important: Warning 1 The C# 2.0 and C# 3.5 compilers are no longer supported. Templates will always be compiled with the version 4 compiler instead of 'v3.5' as specified. ...ProjectPath...\Structs.tt 1 4 Warning 2 Multiple template directives were found in the template. All but the first one will be ignored. Multiple parameters to the template directive should be specified within one template directive. ...ProjectPath...\Settings.ttinclude 1 4 Warning 3 Compiling transformation: The variable 'parameters' is assigned but its value is never used ...ProjectPath...\SQLServer.ttinclude 92 15 Thanks! Mike D

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  • Create associative multi-dimensional array

    - by Mike
    Hi, I have 3 variables, each one holding a different information and send values from a text file dynamicaly. I want to put them in a Associative multi-dimensional array. let's say : $product sends car, truck, train, etc. $price sends 1000, 3000, 1500, etc. $year sends 1997, 1980, 2008, etc. How to create a function which generates an array as follow, when i execute print_r(myarray): Array ( [0] => Array ( [product] => car [price] => 1000 [year] => 1997 ) [1] => Array ( [product] => truck [price] => 3000 [year] => 1980 ) [2] => Array ( [product] => train [price] => 1500 [year] => 2008 )) and so on. Does anyone know how to do this? Many thanks, Mike,

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  • XSLT 1.0: restrict entries in a nodeset

    - by Mike
    Hi, Being relatively new to XSLT I have what I hope is a simple question. I have some flat XML files, which can be pretty big (eg. 7MB) that I need to make 'more hierarchical'. For example, the flat XML might look like this: <D0011> .... .... and it should end up looking like this: <D0011> .... .... I have a working XSLT for this, and it essentially gets a nodeset of all the b elements and then uses the 'following-sibling' axis to get a nodeset of the nodes following the current b node (ie. following-sibling::*[position() =$nodePos]). Then recursion is used to add the siblings into the result tree until another b element is found (I have parameterised it of course, to make it more generic). I also have a solution that just sends the position in the XML of the next b node and selects the nodes after that one after the other (using recursion) via a *[position() = $nodePos] selection. The problem is that the time to execute the transformation increases unacceptably with the size of the XML file. Looking into it with XML Spy it seems that it is the 'following-sibling' and 'position()=' that take the time in the two respective methods. What I really need is a way of restricting the number of nodes in the above selections, so fewer comparisons are performed: every time the position is tested, every node in the nodeset is tested to see if its position is the right one. Is there a way to do that ? Any other suggestions ? Thanks, Mike

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  • W006.15 isp or T-mobile Network Error.

    - by Mike Koerner
    I just bought a new T-Mobile G2.  I wanted to turn on Wifi calling but kept receiving "W006.15 isp or T-mobile Network Error" and asking me to register.  After doing some research I looked at my cable modem/router logs and config.  There were fragmented packets originating from the phone and the incoming fragmented packets were blocked.  I disabled the "Block fragmented packets" setting and the phone was able to connect for Wifi calling

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  • C++ FBX Animation Importer Using the FBX SDK

    - by Mike Sawayda
    Does anyone have any experience using the FBX SDK to load in animations. I got the meshes loaded in correctly with all of their verts, indices, UV's, and normals. I am just now trying to get the Animations working correctly. I have looked at the FBX SDK documentation with little help. If someone could just help me get started or point me in the right direction I would greatly appreciate it. I added some code so you can kinda get an idea of what I am doing. I should be able to place that code anywhere in the load FBX function and have it work. //GETTING ANIMAION DATA for(int i = 0; i < scene->GetSrcObjectCount<FbxAnimStack>(); ++i) { FbxAnimStack* lAnimStack = scene->GetSrcObject<FbxAnimStack>(i); FbxString stackName = "Animation Stack Name: "; stackName += lAnimStack->GetName(); string sStackName = stackName; int numLayers = lAnimStack->GetMemberCount<FbxAnimLayer>(); for(int j = 0; j < numLayers; ++j) { FbxAnimLayer* lAnimLayer = lAnimStack->GetMember<FbxAnimLayer>(j); FbxString layerName = "Animation Stack Name: "; layerName += lAnimLayer->GetName(); string sLayerName = layerName; queue<FbxNode*> nodes; FbxNode* tempNode = scene->GetRootNode(); while(tempNode != NULL) { FbxAnimCurve* lAnimCurve = tempNode->LclTranslation.GetCurve(lAnimLayer, FBXSDK_CURVENODE_COMPONENT_X); if(lAnimCurve != NULL) { //I know something needs to be done here but I dont know what. } for(int i = 0; i < tempNode->GetChildCount(false); ++i) { nodes.push(tempNode->GetChild(i)); } if(nodes.size() > 0) { tempNode = nodes.front(); nodes.pop(); } else { tempNode = NULL; } } } } Here is the full function bool FBXLoader::LoadFBX(ParentMeshObject* _parentMesh, char* _filePath, bool _hasTexture) { FbxManager* fbxManager = FbxManager::Create(); if(!fbxManager) { printf( "ERROR %s : %d failed creating FBX Manager!\n", __FILE__, __LINE__ ); } FbxIOSettings* ioSettings = FbxIOSettings::Create(fbxManager, IOSROOT); fbxManager->SetIOSettings(ioSettings); FbxString filePath = FbxGetApplicationDirectory(); fbxManager->LoadPluginsDirectory(filePath.Buffer()); FbxScene* scene = FbxScene::Create(fbxManager, ""); int fileMinor, fileRevision; int sdkMajor, sdkMinor, sdkRevision; int fileFormat; FbxManager::GetFileFormatVersion(sdkMajor, sdkMinor, sdkRevision); FbxImporter* importer = FbxImporter::Create(fbxManager, ""); if(!fbxManager->GetIOPluginRegistry()->DetectReaderFileFormat(_filePath, fileFormat)) { //Unrecognizable file format. Try to fall back on FbxImorter::eFBX_BINARY fileFormat = fbxManager->GetIOPluginRegistry()->FindReaderIDByDescription("FBX binary (*.fbx)"); } bool importStatus = importer->Initialize(_filePath, fileFormat, fbxManager->GetIOSettings()); importer->GetFileVersion(fileMinor, fileMinor, fileRevision); if(!importStatus) { printf( "ERROR %s : %d FbxImporter Initialize failed!\n", __FILE__, __LINE__ ); return false; } importStatus = importer->Import(scene); if(!importStatus) { printf( "ERROR %s : %d FbxImporter failed to import the file to the scene!\n", __FILE__, __LINE__ ); return false; } FbxAxisSystem sceneAxisSystem = scene->GetGlobalSettings().GetAxisSystem(); FbxAxisSystem axisSystem( FbxAxisSystem::eYAxis, FbxAxisSystem::eParityOdd, FbxAxisSystem::eLeftHanded ); if(sceneAxisSystem != axisSystem) { axisSystem.ConvertScene(scene); } TriangulateRecursive(scene->GetRootNode()); FbxArray<FbxMesh*> meshes; FillMeshArray(scene, meshes); unsigned short vertexCount = 0; unsigned short triangleCount = 0; unsigned short faceCount = 0; unsigned short materialCount = 0; int numberOfVertices = 0; for(int i = 0; i < meshes.GetCount(); ++i) { numberOfVertices += meshes[i]->GetPolygonVertexCount(); } Face face; vector<Face> faces; int indicesCount = 0; int ptrMove = 0; float wValue = 0.0f; if(!_hasTexture) { wValue = 1.0f; } for(int i = 0; i < meshes.GetCount(); ++i) { int vertexCount = 0; vertexCount = meshes[i]->GetControlPointsCount(); if(vertexCount == 0) continue; VertexType* vertices; vertices = new VertexType[vertexCount]; int triangleCount = meshes[i]->GetPolygonVertexCount() / 3; indicesCount = meshes[i]->GetPolygonVertexCount(); FbxVector4* fbxVerts = new FbxVector4[vertexCount]; int arrayIndex = 0; memcpy(fbxVerts, meshes[i]->GetControlPoints(), vertexCount * sizeof(FbxVector4)); for(int j = 0; j < triangleCount; ++j) { int index = 0; FbxVector4 fbxNorm(0, 0, 0, 0); FbxVector2 fbxUV(0, 0); bool texCoordFound = false; face.indices[0] = index = meshes[i]->GetPolygonVertex(j, 0); vertices[index].position.x = (float)fbxVerts[index][0]; vertices[index].position.y = (float)fbxVerts[index][1]; vertices[index].position.z = (float)fbxVerts[index][2]; vertices[index].position.w = wValue; meshes[i]->GetPolygonVertexNormal(j, 0, fbxNorm); vertices[index].normal.x = (float)fbxNorm[0]; vertices[index].normal.y = (float)fbxNorm[1]; vertices[index].normal.z = (float)fbxNorm[2]; texCoordFound = meshes[i]->GetPolygonVertexUV(j, 0, "map1", fbxUV); vertices[index].texture.x = (float)fbxUV[0]; vertices[index].texture.y = (float)fbxUV[1]; face.indices[1] = index = meshes[i]->GetPolygonVertex(j, 1); vertices[index].position.x = (float)fbxVerts[index][0]; vertices[index].position.y = (float)fbxVerts[index][1]; vertices[index].position.z = (float)fbxVerts[index][2]; vertices[index].position.w = wValue; meshes[i]->GetPolygonVertexNormal(j, 1, fbxNorm); vertices[index].normal.x = (float)fbxNorm[0]; vertices[index].normal.y = (float)fbxNorm[1]; vertices[index].normal.z = (float)fbxNorm[2]; texCoordFound = meshes[i]->GetPolygonVertexUV(j, 1, "map1", fbxUV); vertices[index].texture.x = (float)fbxUV[0]; vertices[index].texture.y = (float)fbxUV[1]; face.indices[2] = index = meshes[i]->GetPolygonVertex(j, 2); vertices[index].position.x = (float)fbxVerts[index][0]; vertices[index].position.y = (float)fbxVerts[index][1]; vertices[index].position.z = (float)fbxVerts[index][2]; vertices[index].position.w = wValue; meshes[i]->GetPolygonVertexNormal(j, 2, fbxNorm); vertices[index].normal.x = (float)fbxNorm[0]; vertices[index].normal.y = (float)fbxNorm[1]; vertices[index].normal.z = (float)fbxNorm[2]; texCoordFound = meshes[i]->GetPolygonVertexUV(j, 2, "map1", fbxUV); vertices[index].texture.x = (float)fbxUV[0]; vertices[index].texture.y = (float)fbxUV[1]; faces.push_back(face); } meshes[i]->Destroy(); meshes[i] = NULL; int indexCount = faces.size() * 3; unsigned long* indices = new unsigned long[faces.size() * 3]; int indicie = 0; for(unsigned int i = 0; i < faces.size(); ++i) { indices[indicie++] = faces[i].indices[0]; indices[indicie++] = faces[i].indices[1]; indices[indicie++] = faces[i].indices[2]; } faces.clear(); _parentMesh->AddChild(vertices, indices, vertexCount, indexCount); } return true; }

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  • Slides of my HOL on MySQL Cluster

    - by user13819847
    Hi!Thanks everyone who attended my hands-on lab on MySQL Cluster at MySQL Connect last Saturday.The following are the links for the slides, the HOL instructions, and the code examples.I'll try to summarize my HOL below.Aim of the HOL was to help attendees to familiarize with MySQL Cluster. In particular, by learning: the basics of MySQL Cluster Architecture the basics of MySQL Cluster Configuration and Administration how to start a new Cluster for evaluation purposes and how to connect to it We started by introducing MySQL Cluster. MySQL Cluster is a proven technology that today is successfully servicing the most performance-intensive workloads. MySQL Cluster is deployed across telecom networks and is powering mission-critical web applications. Without trading off use of commodity hardware, transactional consistency and use of complex queries, MySQL Cluster provides: Web Scalability (web-scale performance on both reads and writes) Carrier Grade Availability (99.999%) Developer Agility (freedom to use SQL or NoSQL access methods) MySQL Cluster implements: an Auto-Sharding, Multi-Master, Shared-nothing Architecture, where independent nodes can scale horizontally on commodity hardware with no shared disks, no shared memory, no single point of failure In the architecture of MySQL Cluster it is possible to find three types of nodes: management nodes: responsible for reading the configuration files, maintaining logs, and providing an interface to the administration of the entire cluster data nodes: where data and indexes are stored api nodes: provide the external connectivity (e.g. the NDB engine of the MySQL Server, APIs, Connectors) MySQL Cluster is recommended in the situations where: it is crucial to reduce service downtime, because this produces a heavy impact on business sharding the database to scale write performance higly impacts development of application (in MySQL Cluster the sharding is automatic and transparent to the application) there are real time needs there are unpredictable scalability demands it is important to have data-access flexibility (SQL & NoSQL) MySQL Cluster is available in two Editions: Community Edition (Open Source, freely downloadable from mysql.com) Carrier Grade Edition (Commercial Edition, can be downloaded from eDelivery for evaluation purposes) MySQL Carrier Grade Edition adds on the top of the Community Edition: Commercial Extensions (MySQL Cluster Manager, MySQL Enterprise Monitor, MySQL Cluster Installer) Oracle's Premium Support Services (largest team of MySQL experts backed by MySQL developers, forward compatible hot fixes, multi-language support, and more) We concluded talking about the MySQL Cluster vision: MySQL Cluster is the default database for anyone deploying rapidly evolving, realtime transactional services at web-scale, where downtime is simply not an option. From a practical point of view the HOL's steps were: MySQL Cluster installation start & monitoring of the MySQL Cluster processes client connection to the Management Server and to an SQL Node connection using the NoSQL NDB API and the Connector J In the hope that this blog post can help you get started with MySQL Cluster, I take the opportunity to thank you for the questions you made both during the HOL and at the MySQL Cluster booth. Slides are also on SlideShares: Santo Leto - MySQL Connect 2012 - Getting Started with Mysql Cluster Happy Clustering!

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  • T-SQL Tuesday #005: Creating SSMS Custom Reports

    - by Mike C
    This is my contribution to the T-SQL Tuesday blog party, started by Adam Machanic and hosted this month by Aaron Nelson . Aaron announced this month's topic is "reporting" so I figured I'd throw a blog up on a reporting topic I've been interested in for a while -- namely creating custom reports in SSMS. Creating SSMS custom reports isn't difficult, but like most technical work it's very detailed with a lot of little steps involved. So this post is a little longer than usual and includes a lot of...(read more)

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  • T-SQL Tuesday #005: Creating SSMS Custom Reports

    - by Mike C
    This is my contribution to the T-SQL Tuesday blog party, started by Adam Machanic and hosted this month by Aaron Nelson . Aaron announced this month's topic is "reporting" so I figured I'd throw a blog up on a reporting topic I've been interested in for a while -- namely creating custom reports in SSMS. Creating SSMS custom reports isn't difficult, but like most technical work it's very detailed with a lot of little steps involved. So this post is a little longer than usual and includes a lot of...(read more)

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  • How can I run supervisord without using root?

    - by Jason Baker
    I seem to be having trouble figuring out why supervisord won't run as a non-root user. If I start it with the user set to jason (pid 1000), I get the following in the log file: 2010-05-24 08:53:32,143 CRIT Set uid to user 1000 2010-05-24 08:53:32,143 WARN Included extra file "/home/jason/src/tsched/celeryd.conf" during parsing 2010-05-24 08:53:32,189 INFO RPC interface 'supervisor' initialized 2010-05-24 08:53:32,189 WARN cElementTree not installed, using slower XML parser for XML-RPC 2010-05-24 08:53:32,189 CRIT Server 'unix_http_server' running without any HTTP authentication checking 2010-05-24 08:53:32,190 INFO daemonizing the supervisord process 2010-05-24 08:53:32,191 INFO supervisord started with pid 3444 ...then the process dies for some unknown reason. If I start it without sudo (under the user jason), I get similar output: 2010-05-24 08:51:32,859 INFO supervisord started with pid 3306 2010-05-24 08:52:15,761 CRIT Can't drop privilege as nonroot user 2010-05-24 08:52:15,761 WARN Included extra file "/home/jason/src/tsched/celeryd.conf" during parsing 2010-05-24 08:52:15,807 INFO RPC interface 'supervisor' initialized 2010-05-24 08:52:15,807 WARN cElementTree not installed, using slower XML parser for XML-RPC 2010-05-24 08:52:15,807 CRIT Server 'unix_http_server' running without any HTTP authentication checking 2010-05-24 08:52:15,808 INFO daemonizing the supervisord process 2010-05-24 08:52:15,809 INFO supervisord started with pid 3397 ...and it still doesn't run. If it's any help, here's the supervisord.conf file I'm using: [unix_http_server] file=/tmp/supervisor.sock ; path to your socket file [supervisord] logfile=./supervisord.log ; supervisord log file logfile_maxbytes=50MB ; maximum size of logfile before rotation logfile_backups=10 ; number of backed up logfiles loglevel=debug ; info, debug, warn, trace pidfile=./supervisord.pid ; pidfile location nodaemon=false ; run supervisord as a daemon minfds=1024 ; number of startup file descriptors minprocs=200 ; number of process descriptors user=jason ; default user childlogdir=./supervisord/ ; where child log files will live [rpcinterface:supervisor] supervisor.rpcinterface_factory = supervisor.rpcinterface:make_main_rpcinterface [supervisorctl] serverurl=unix:///tmp/supervisor.sock ; use unix:// schem for a unix sockets. [include] # Uncomment this line for celeryd for Python files=celeryd.conf # Uncomment this line for celeryd for Django. ;files=django/celeryd.conf ...and here's celeryd.conf: [program:celery] command=bin/celeryd --loglevel=INFO --logfile=./celeryd.log environment=PYTHONPATH='./tsched_worker', JIVA_DB_PLATFORM='oracle', ORACLE_HOME='/usr/lib/oracle/xe/app/oracle/product/10.2.0/server', LD_LIBRARY_PATH='/usr/lib/oracle/xe/app/oracle/product/10.2.0/server/lib', TNS_ADMIN='/home/jason', CELERY_CONFIG_MODULE='tsched_worker.celeryconfig' directory=. user=jason numprocs=1 stdout_logfile=/var/log/celeryd.log stderr_logfile=/var/log/celeryd.log autostart=true autorestart=true startsecs=10 ; Need to wait for currently executing tasks to finish at shutdown. ; Increase this if you have very long running tasks. stopwaitsecs = 600 ; if rabbitmq is supervised, set its priority higher ; so it starts first priority=998 Can anyone help me figure out what's going on?

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  • Deployment Options for AutoVue 20.0 Users

    - by celine.beck
    AutoVue release 20.0 boasts a brand new architecture. As part of this product rearchitecture, AutoVue can now be deployed either as a desktop deployment to serve the needs of individual users in their personal productivity; or in a Client / Server deployment for those that require connections to enterprise applications / back-end systems. The most common question that we hear from our customers about this new architecture is the following: "Is AutoVue Desktop Version still part of release 20.0 and if so, what is the difference between AutoVue Desktop Version and the Desktop deployment of AutoVue release 20.0?" A detailed answer to these questions is provided in a very complete article entitled Understanding Deployment Options for AutoVue 19.3 Desktop Version users upgrading to AutoVue 20.0 (note 1058254.1) which was posted on My Oracle Support. Is AutoVue Desktop Version still part of AutoVue 20.0? Yes, AutoVue Desktop Version 20.0 is still available to customers and partners, as a maintenance release of AutoVue 19.3. As such, it will not contain any of the new capabilities featured in AutoVue release 20.0. All format enhancements and new format support have been added to release 20.0 Desktop Version though. What is the different between AutoVue Desktop Version 20.0 and the Desktop Deployment of AutoVue release 20.0? AutoVue 20.0 Desktop deployment works like the AutoVue Desktop version. It is installed as a standalone product on each user's machine and runs a local instance of AutoVue. The AutoVue 20.0 Desktop deployment includes all new features, formats and performance enhancements included in release 20.0 (walkthrough capability, improved compare, ...) What deployment options are available to AutoVue 19.3 Desktop Version customers? AutoVue Desktop Version users can evolve at their own pace to the new AutoVue platform. With release 20.0, customers can opt to: Option 1: Stay on AutoVue Desktop Version 20.0 Option 2: Migrate to AutoVue and select the desktop deployment method Option 3: Migrate to AutoVue and select the Client/Server deployment method What is the Client / Server deployment of AutoVue 20.0? The Client/Server deployment has AutoVue installed on a server, to which local client machines connect to access and view documents. AutoVue 20.0 Client Server Deployment allows users to leverage the new online/offline capabilities in release 20.0 and easily switch between online and offline modes of operation. With the Client/Server deployment, customers also get a complete, open and standards-based set of integration tools that allows them to tie AutoVue to any enterprise applications to provide users with a consistent view of data and business objects and expand workflow automation to document-based processes. Related articles: AutoVue Release 20.0 Now Available, New Walkthrough Capability in AutoVue 20.0, Watch the AutoVue 20.0 Release Webcast, April 27 at 12pm EST

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  • Looking for Your Next Challenge...Don't Stretch Too Far

    - by david.talamelli
    In my role as a Recruiter at Oracle I receive a large number of resumes of people who are interested in working with us. People contact me for a number of reasons, it can be about a specific role that we may be hiring for or they may send me an email asking if there are any suitable roles for them. Sometimes when I speak to people we have similar roles available to the roles that they may actually be in now. Sometimes people are interested in making this type of sideways move if their motivation to change jobs is not necessarily that they are looking for increased responsibility or career advancement (example: money, redundancy, work environment). However there are times when after walking through a specific role with a candidate that they may say to me - "You know that is very similar to the role that I am doing now. I would not want to move unless my next role presents me with the next challenge in my career". This is a far statement - if a person is looking to change jobs for the next step in their career they should be looking at suitable opportunities that will address their need. In this instance a sideways step will not really present any new challenges or responsibilities. The main change would be the company they are working for. Candidates looking for a new role because they are looking to move up the ladder should be looking for a role that offers them the next level of responsibility. I think the best job changes for people who are looking for career advancement are the roles that stretch someone outside of their comfort zone but do not stretch them so much that they can't cope with the added responsibilities and pressure. In my head I often think of this example in the same context of an elastic band - you can stretch it, but only so much before it snaps. That is what you should be looking for - to be stretched but not so much that you snap. If you are for example in an individual contributor role and would like to move into a management role - you may not be quite ready to take on a role that is managing a large workforce or requires significant people management experience. While your intentions may be right, your lack of management experience may fit you outside of the scope of search to be successful this type of role. In this example you can move from an individual contributor role to a management role but it may need to be managing a smaller team rather than a larger team. While you are trying to make this transition you can try to pick up some responsibilities in your current role that would give you the skills and experience you need for your next role. Never be afraid to put your hand up to help on a new project or piece of work. You never know when that newly gained experience may come in handy in your career. This article was originally posted on David Talamelli's Blog - David's Journal on Tap

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  • Easy Listening = CRM On Demand Podcasts

    - by Anne
    OK, here's my NEW favorite resource for CRM On Demand info -- podcasts! Specifically, the CRM On Demand Podcast site -- signed, sealed, and delivered with humor and know-how. Yes, I admit, I know the cast of characters. But let's face it, sometimes dealing with software is just soooo dry! Not so when discussed by the two main commentators, Louis Peters and Robert Davidson, whom someone once referred to as CRM On Demand's "Click and Clack." (Thought that was too good not to pass along!) Anyhow, another huge plus about the site is the option to listen OR to read. Out walking my dog or doing the dishes? Just turn up the podcast. Listening to music or watching TV? I'll read Louis's entertaining write-ups to glean great info about CRM On Demand in a very short period of time. So that you get a better understanding of why I like this site so much, here's a sampling of what's discussed: Five Things about Books of Business As Louis Peters put it in his entry, when you see "Five Things" in the title, "you'll know you're going to get some concrete advice that you can put to work right away." Well, Louis and Robert do just that, pointing you in the right direction when using Books of Business to segment data. Moving to Indexed Fields - A Rough Guide (only an article, not a podcast) I've read all about performance and even helped develop material around it. But nowhere have I heard indexed custom fields referred to as "super heroes." Louis and Robert use imaginative language to describe the process for moving your data to indexed fields for optimal performance. Data Access QA from the Forums I think that everyone would admit that data access and visibility is the most difficult topic to understand in CRM On Demand. Following up on their previous podcast on the same topic, Louis and Robert answer a few key questions from the many postings on the Oracle CRM On Demand forums. And I bet that the scenarios match many companies' business requirements...maybe even yours! We Need to Talk About Adoption Another expert, Tim Koehler, joins Louis to talk about how to drive user adoption: aligning product usage with business results, communicating why and how to use the product, getting feedback on usability, and so on. Hope I've made my point -- turn to these podcasts to hear knowledgeable folks discuss CRM On Demand tips and tricks in entertaining ways. One podcast is even called "SaaS Talk"!

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  • Ancillary Objects: Separate Debug ELF Files For Solaris

    - by Ali Bahrami
    We introduced a new object ELF object type in Solaris 11 Update 1 called the Ancillary Object. This posting describes them, using material originally written during their development, the PSARC arc case, and the Solaris Linker and Libraries Manual. ELF objects contain allocable sections, which are mapped into memory at runtime, and non-allocable sections, which are present in the file for use by debuggers and observability tools, but which are not mapped or used at runtime. Typically, all of these sections exist within a single object file. Ancillary objects allow them to instead go into a separate file. There are different reasons given for wanting such a feature. One can debate whether the added complexity is worth the benefit, and in most cases it is not. However, one important case stands out — customers with very large 32-bit objects who are not ready or able to make the transition to 64-bits. We have customers who build extremely large 32-bit objects. Historically, the debug sections in these objects have used the stabs format, which is limited, but relatively compact. In recent years, the industry has transitioned to the powerful but verbose DWARF standard. In some cases, the size of these debug sections is large enough to push the total object file size past the fundamental 4GB limit for 32-bit ELF object files. The best, and ultimately only, solution to overly large objects is to transition to 64-bits. However, consider environments where: Hundreds of users may be executing the code on large shared systems. (32-bits use less memory and bus bandwidth, and on sparc runs just as fast as 64-bit code otherwise). Complex finely tuned code, where the original authors may no longer be available. Critical production code, that was expensive to qualify and bring online, and which is otherwise serving its intended purpose without issue. Users in these risk adverse and/or high scale categories have good reasons to push 32-bits objects to the limit before moving on. Ancillary objects offer these users a longer runway. Design The design of ancillary objects is intended to be simple, both to help human understanding when examining elfdump output, and to lower the bar for debuggers such as dbx to support them. The primary and ancillary objects have the same set of section headers, with the same names, in the same order (i.e. each section has the same index in both files). A single added section of type SHT_SUNW_ANCILLARY is added to both objects, containing information that allows a debugger to identify and validate both files relative to each other. Given one of these files, the ancillary section allows you to identify the other. Allocable sections go in the primary object, and non-allocable ones go into the ancillary object. A small set of non-allocable objects, notably the symbol table, are copied into both objects. As noted above, most sections are only written to one of the two objects, but both objects have the same section header array. The section header in the file that does not contain the section data is tagged with the SHF_SUNW_ABSENT section header flag to indicate its placeholder status. Compiler writers and others who produce objects can set the SUNW_SHF_PRIMARY section header flag to mark non-allocable sections that should go to the primary object rather than the ancillary. If you don't request an ancillary object, the Solaris ELF format is unchanged. Users who don't use ancillary objects do not pay for the feature. This is important, because they exist to serve a small subset of our users, and must not complicate the common case. If you do request an ancillary object, the runtime behavior of the primary object will be the same as that of a normal object. There is no added runtime cost. The primary and ancillary object together represent a logical single object. This is facilitated by the use of a single set of section headers. One can easily imagine a tool that can merge a primary and ancillary object into a single file, or the reverse. (Note that although this is an interesting intellectual exercise, we don't actually supply such a tool because there's little practical benefit above and beyond using ld to create the files). Among the benefits of this approach are: There is no need for per-file symbol tables to reflect the contents of each file. The same symbol table that would be produced for a standard object can be used. The section contents are identical in either case — there is no need to alter data to accommodate multiple files. It is very easy for a debugger to adapt to these new files, and the processing involved can be encapsulated in input/output routines. Most of the existing debugger implementation applies without modification. The limit of a 4GB 32-bit output object is now raised to 4GB of code, and 4GB of debug data. There is also the future possibility (not currently supported) to support multiple ancillary objects, each of which could contain up to 4GB of additional debug data. It must be noted however that the 32-bit DWARF debug format is itself inherently 32-bit limited, as it uses 32-bit offsets between debug sections, so the ability to employ multiple ancillary object files may not turn out to be useful. Using Ancillary Objects (From the Solaris Linker and Libraries Guide) By default, objects contain both allocable and non-allocable sections. Allocable sections are the sections that contain executable code and the data needed by that code at runtime. Non-allocable sections contain supplemental information that is not required to execute an object at runtime. These sections support the operation of debuggers and other observability tools. The non-allocable sections in an object are not loaded into memory at runtime by the operating system, and so, they have no impact on memory use or other aspects of runtime performance no matter their size. For convenience, both allocable and non-allocable sections are normally maintained in the same file. However, there are situations in which it can be useful to separate these sections. To reduce the size of objects in order to improve the speed at which they can be copied across wide area networks. To support fine grained debugging of highly optimized code requires considerable debug data. In modern systems, the debugging data can easily be larger than the code it describes. The size of a 32-bit object is limited to 4 Gbytes. In very large 32-bit objects, the debug data can cause this limit to be exceeded and prevent the creation of the object. To limit the exposure of internal implementation details. Traditionally, objects have been stripped of non-allocable sections in order to address these issues. Stripping is effective, but destroys data that might be needed later. The Solaris link-editor can instead write non-allocable sections to an ancillary object. This feature is enabled with the -z ancillary command line option. $ ld ... -z ancillary[=outfile] ...By default, the ancillary file is given the same name as the primary output object, with a .anc file extension. However, a different name can be provided by providing an outfile value to the -z ancillary option. When -z ancillary is specified, the link-editor performs the following actions. All allocable sections are written to the primary object. In addition, all non-allocable sections containing one or more input sections that have the SHF_SUNW_PRIMARY section header flag set are written to the primary object. All remaining non-allocable sections are written to the ancillary object. The following non-allocable sections are written to both the primary object and ancillary object. .shstrtab The section name string table. .symtab The full non-dynamic symbol table. .symtab_shndx The symbol table extended index section associated with .symtab. .strtab The non-dynamic string table associated with .symtab. .SUNW_ancillary Contains the information required to identify the primary and ancillary objects, and to identify the object being examined. The primary object and all ancillary objects contain the same array of sections headers. Each section has the same section index in every file. Although the primary and ancillary objects all define the same section headers, the data for most sections will be written to a single file as described above. If the data for a section is not present in a given file, the SHF_SUNW_ABSENT section header flag is set, and the sh_size field is 0. This organization makes it possible to acquire a full list of section headers, a complete symbol table, and a complete list of the primary and ancillary objects from either of the primary or ancillary objects. The following example illustrates the underlying implementation of ancillary objects. An ancillary object is created by adding the -z ancillary command line option to an otherwise normal compilation. The file utility shows that the result is an executable named a.out, and an associated ancillary object named a.out.anc. $ cat hello.c #include <stdio.h> int main(int argc, char **argv) { (void) printf("hello, world\n"); return (0); } $ cc -g -zancillary hello.c $ file a.out a.out.anc a.out: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped, ancillary object a.out.anc a.out.anc: ELF 32-bit LSB ancillary 80386 Version 1, primary object a.out $ ./a.out hello worldThe resulting primary object is an ordinary executable that can be executed in the usual manner. It is no different at runtime than an executable built without the use of ancillary objects, and then stripped of non-allocable content using the strip or mcs commands. As previously described, the primary object and ancillary objects contain the same section headers. To see how this works, it is helpful to use the elfdump utility to display these section headers and compare them. The following table shows the section header information for a selection of headers from the previous link-edit example. Index Section Name Type Primary Flags Ancillary Flags Primary Size Ancillary Size 13 .text PROGBITS ALLOC EXECINSTR ALLOC EXECINSTR SUNW_ABSENT 0x131 0 20 .data PROGBITS WRITE ALLOC WRITE ALLOC SUNW_ABSENT 0x4c 0 21 .symtab SYMTAB 0 0 0x450 0x450 22 .strtab STRTAB STRINGS STRINGS 0x1ad 0x1ad 24 .debug_info PROGBITS SUNW_ABSENT 0 0 0x1a7 28 .shstrtab STRTAB STRINGS STRINGS 0x118 0x118 29 .SUNW_ancillary SUNW_ancillary 0 0 0x30 0x30 The data for most sections is only present in one of the two files, and absent from the other file. The SHF_SUNW_ABSENT section header flag is set when the data is absent. The data for allocable sections needed at runtime are found in the primary object. The data for non-allocable sections used for debugging but not needed at runtime are placed in the ancillary file. A small set of non-allocable sections are fully present in both files. These are the .SUNW_ancillary section used to relate the primary and ancillary objects together, the section name string table .shstrtab, as well as the symbol table.symtab, and its associated string table .strtab. It is possible to strip the symbol table from the primary object. A debugger that encounters an object without a symbol table can use the .SUNW_ancillary section to locate the ancillary object, and access the symbol contained within. The primary object, and all associated ancillary objects, contain a .SUNW_ancillary section that allows all the objects to be identified and related together. $ elfdump -T SUNW_ancillary a.out a.out.anc a.out: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0x8724 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 a.out.anc: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0xfbe2 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 The ancillary sections for both objects contain the same number of elements, and are identical except for the first element. Each object, starting with the primary object, is introduced with a MEMBER element that gives the file name, followed by a CHECKSUM that identifies the object. In this example, the primary object is a.out, and has a checksum of 0x8724. The ancillary object is a.out.anc, and has a checksum of 0xfbe2. The first element in a .SUNW_ancillary section, preceding the MEMBER element for the primary object, is always a CHECKSUM element, containing the checksum for the file being examined. The presence of a .SUNW_ancillary section in an object indicates that the object has associated ancillary objects. The names of the primary and all associated ancillary objects can be obtained from the ancillary section from any one of the files. It is possible to determine which file is being examined from the larger set of files by comparing the first checksum value to the checksum of each member that follows. Debugger Access and Use of Ancillary Objects Debuggers and other observability tools must merge the information found in the primary and ancillary object files in order to build a complete view of the object. This is equivalent to processing the information from a single file. This merging is simplified by the primary object and ancillary objects containing the same section headers, and a single symbol table. The following steps can be used by a debugger to assemble the information contained in these files. Starting with the primary object, or any of the ancillary objects, locate the .SUNW_ancillary section. The presence of this section identifies the object as part of an ancillary group, contains information that can be used to obtain a complete list of the files and determine which of those files is the one currently being examined. Create a section header array in memory, using the section header array from the object being examined as an initial template. Open and read each file identified by the .SUNW_ancillary section in turn. For each file, fill in the in-memory section header array with the information for each section that does not have the SHF_SUNW_ABSENT flag set. The result will be a complete in-memory copy of the section headers with pointers to the data for all sections. Once this information has been acquired, the debugger can proceed as it would in the single file case, to access and control the running program. Note - The ELF definition of ancillary objects provides for a single primary object, and an arbitrary number of ancillary objects. At this time, the Oracle Solaris link-editor only produces a single ancillary object containing all non-allocable sections. This may change in the future. Debuggers and other observability tools should be written to handle the general case of multiple ancillary objects. ELF Implementation Details (From the Solaris Linker and Libraries Guide) To implement ancillary objects, it was necessary to extend the ELF format to add a new object type (ET_SUNW_ANCILLARY), a new section type (SHT_SUNW_ANCILLARY), and 2 new section header flags (SHF_SUNW_ABSENT, SHF_SUNW_PRIMARY). In this section, I will detail these changes, in the form of diffs to the Solaris Linker and Libraries manual. Part IV ELF Application Binary Interface Chapter 13: Object File Format Object File Format Edit Note: This existing section at the beginning of the chapter describes the ELF header. There's a table of object file types, which now includes the new ET_SUNW_ANCILLARY type. e_type Identifies the object file type, as listed in the following table. NameValueMeaning ET_NONE0No file type ET_REL1Relocatable file ET_EXEC2Executable file ET_DYN3Shared object file ET_CORE4Core file ET_LOSUNW0xfefeStart operating system specific range ET_SUNW_ANCILLARY0xfefeAncillary object file ET_HISUNW0xfefdEnd operating system specific range ET_LOPROC0xff00Start processor-specific range ET_HIPROC0xffffEnd processor-specific range Sections Edit Note: This overview section defines the section header structure, and provides a high level description of known sections. It was updated to define the new SHF_SUNW_ABSENT and SHF_SUNW_PRIMARY flags and the new SHT_SUNW_ANCILLARY section. ... sh_type Categorizes the section's contents and semantics. Section types and their descriptions are listed in Table 13-5. sh_flags Sections support 1-bit flags that describe miscellaneous attributes. Flag definitions are listed in Table 13-8. ... Table 13-5 ELF Section Types, sh_type NameValue . . . SHT_LOSUNW0x6fffffee SHT_SUNW_ancillary0x6fffffee . . . ... SHT_LOSUNW - SHT_HISUNW Values in this inclusive range are reserved for Oracle Solaris OS semantics. SHT_SUNW_ANCILLARY Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section. ... Table 13-8 ELF Section Attribute Flags NameValue . . . SHF_MASKOS0x0ff00000 SHF_SUNW_NODISCARD0x00100000 SHF_SUNW_ABSENT0x00200000 SHF_SUNW_PRIMARY0x00400000 SHF_MASKPROC0xf0000000 . . . ... SHF_SUNW_ABSENT Indicates that the data for this section is not present in this file. When ancillary objects are created, the primary object and any ancillary objects, will all have the same section header array, to facilitate merging them to form a complete view of the object, and to allow them to use the same symbol tables. Each file contains a subset of the section data. The data for allocable sections is written to the primary object while the data for non-allocable sections is written to an ancillary file. The SHF_SUNW_ABSENT flag is used to indicate that the data for the section is not present in the object being examined. When the SHF_SUNW_ABSENT flag is set, the sh_size field of the section header must be 0. An application encountering an SHF_SUNW_ABSENT section can choose to ignore the section, or to search for the section data within one of the related ancillary files. SHF_SUNW_PRIMARY The default behavior when ancillary objects are created is to write all allocable sections to the primary object and all non-allocable sections to the ancillary objects. The SHF_SUNW_PRIMARY flag overrides this behavior. Any output section containing one more input section with the SHF_SUNW_PRIMARY flag set is written to the primary object without regard for its allocable status. ... Two members in the section header, sh_link, and sh_info, hold special information, depending on section type. Table 13-9 ELF sh_link and sh_info Interpretation sh_typesh_linksh_info . . . SHT_SUNW_ANCILLARY The section header index of the associated string table. 0 . . . Special Sections Edit Note: This section describes the sections used in Solaris ELF objects, using the types defined in the previous description of section types. It was updated to define the new .SUNW_ancillary (SHT_SUNW_ANCILLARY) section. Various sections hold program and control information. Sections in the following table are used by the system and have the indicated types and attributes. Table 13-10 ELF Special Sections NameTypeAttribute . . . .SUNW_ancillarySHT_SUNW_ancillaryNone . . . ... .SUNW_ancillary Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section for details. ... Ancillary Section Edit Note: This new section provides the format reference describing the layout of a .SUNW_ancillary section and the meaning of the various tags. Note that these sections use the same tag/value concept used for dynamic and capabilities sections, and will be familiar to anyone used to working with ELF. In addition to the primary output object, the Solaris link-editor can produce one or more ancillary objects. Ancillary objects contain non-allocable sections that would normally be written to the primary object. When ancillary objects are produced, the primary object and all of the associated ancillary objects contain a SHT_SUNW_ancillary section, containing information that identifies these related objects. Given any one object from such a group, the ancillary section provides the information needed to identify and interpret the others. This section contains an array of the following structures. See sys/elf.h. typedef struct { Elf32_Word a_tag; union { Elf32_Word a_val; Elf32_Addr a_ptr; } a_un; } Elf32_Ancillary; typedef struct { Elf64_Xword a_tag; union { Elf64_Xword a_val; Elf64_Addr a_ptr; } a_un; } Elf64_Ancillary; For each object with this type, a_tag controls the interpretation of a_un. a_val These objects represent integer values with various interpretations. a_ptr These objects represent file offsets or addresses. The following ancillary tags exist. Table 13-NEW1 ELF Ancillary Array Tags NameValuea_un ANC_SUNW_NULL0Ignored ANC_SUNW_CHECKSUM1a_val ANC_SUNW_MEMBER2a_ptr ANC_SUNW_NULL Marks the end of the ancillary section. ANC_SUNW_CHECKSUM Provides the checksum for a file in the c_val element. When ANC_SUNW_CHECKSUM precedes the first instance of ANC_SUNW_MEMBER, it provides the checksum for the object from which the ancillary section is being read. When it follows an ANC_SUNW_MEMBER tag, it provides the checksum for that member. ANC_SUNW_MEMBER Specifies an object name. The a_ptr element contains the string table offset of a null-terminated string, that provides the file name. An ancillary section must always contain an ANC_SUNW_CHECKSUM before the first instance of ANC_SUNW_MEMBER, identifying the current object. Following that, there should be an ANC_SUNW_MEMBER for each object that makes up the complete set of objects. Each ANC_SUNW_MEMBER should be followed by an ANC_SUNW_CHECKSUM for that object. A typical ancillary section will therefore be structured as: TagMeaning ANC_SUNW_CHECKSUMChecksum of this object ANC_SUNW_MEMBERName of object #1 ANC_SUNW_CHECKSUMChecksum for object #1 . . . ANC_SUNW_MEMBERName of object N ANC_SUNW_CHECKSUMChecksum for object N ANC_SUNW_NULL An object can therefore identify itself by comparing the initial ANC_SUNW_CHECKSUM to each of the ones that follow, until it finds a match. Related Other Work The GNU developers have also encountered the need/desire to support separate debug information files, and use the solution detailed at http://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html. At the current time, the separate debug file is constructed by building the standard object first, and then copying the debug data out of it in a separate post processing step, Hence, it is limited to a total of 4GB of code and debug data, just as a single object file would be. They are aware of this, and I have seen online comments indicating that they may add direct support for generating these separate files to their link-editor. It is worth noting that the GNU objcopy utility is available on Solaris, and that the Studio dbx debugger is able to use these GNU style separate debug files even on Solaris. Although this is interesting in terms giving Linux users a familiar environment on Solaris, the 4GB limit means it is not an answer to the problem of very large 32-bit objects. We have also encountered issues with objcopy not understanding Solaris-specific ELF sections, when using this approach. The GNU community also has a current effort to adapt their DWARF debug sections in order to move them to separate files before passing the relocatable objects to the linker. The details of Project Fission can be found at http://gcc.gnu.org/wiki/DebugFission. The goal of this project appears to be to reduce the amount of data seen by the link-editor. The primary effort revolves around moving DWARF data to separate .dwo files so that the link-editor never encounters them. The details of modifying the DWARF data to be usable in this form are involved — please see the above URL for details.

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  • Find a Hash Collision, Win $100

    - by Mike C
    Margarity Kerns recently published a very nice article at SQL Server Central on using hash functions to detect changes in rows during the data warehouse load ETL process. On the discussion page for the article I noticed a lot of the same old arguments against using hash functions to detect change. After having this same discussion several times over the past several months in public and private forums, I've decided to see if we can't put this argument to rest for a while. To that end I'm going to...(read more)

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  • What are the advantages of version control systems that version each file separately?

    - by Mike Daniels
    Over the past few years I have worked with several different version control systems. For me, one of the fundamental differences between them has been whether they version files individually (each file has its own separate version numbering and history) or the repository as a whole (a "commit" or version represents a snapshot of the whole repository). Some "per-file" version control systems: CVS ClearCase Visual SourceSafe Some "whole-repository" version control systems: SVN Git Mercurial In my experience, the per-file version control systems have only led to problems, and require much more configuration and maintenance to use correctly (for example, "config specs" in ClearCase). I've had many instances of a co-worker changing an unrelated file and breaking what would ideally be an isolated line of development. What are the advantages of these per-file version control systems? What problems do "whole-repository" version control systems have that per-file version control systems do not?

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  • SQL Saturday Richmond, VA

    - by Mike
    Very excited to announce that I’ll be holding 2 sessions at SQL Saturday in VA on April 10th. If there are any frequent readers of SQLTeam.com attending, please make sure to say hi! Topics I’m covering are partitioning & loading data real time and an introduction to performance tuning. Hope to see you there! SQL Saturday Richmond Schedule

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  • What are the advantages of version control systems that version each file separately?

    - by Mike Daniels
    Over the past few years I have worked with several different version control systems. For me, one of the fundamental differences between them has been whether they version files individually (each file has its own separate version numbering and history) or the repository as a whole (a "commit" or version represents a snapshot of the whole repository). Some "per-file" version control systems: CVS ClearCase Visual SourceSafe Some "whole-repository" version control systems: SVN Git Mercurial In my experience, the per-file version control systems have only led to problems, and require much more configuration and maintenance to use correctly (for example, "config specs" in ClearCase). I've had many instances of a co-worker changing an unrelated file and breaking what would ideally be an isolated line of development. What are the advantages of these per-file version control systems? What problems do "whole-repository" version control systems have that per-file version control systems do not?

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  • Adding Descriptive Flex Field (DFF) through OAF Personalization

    - by Manoj Madhusoodanan
    In this blog I will explain how to add a DFF to a existing OAF page through personalization.I am using Supplier Quick Update Page ( /oracle/apps/pos/supplier/webui/SuppSummPG ). If you want to see how to create DFF please click here. In this scenario I am using a custom DFF. Following are the details. Application -> Payables ( Code: SQLAP )Name -> XXCUST_SUPPLIER_DFFTitle -> XXCUST - Supplier DFFTable Name -> AP_SUPPLIERSDFV View name -> XXCUST_SUPPLIER_DFVReference Fields -> ATTRIBUTE_CATEGORY Following are the Context Field Details. Prompt -> Supplier TypeValue Set -> XXCUST_SUP_TYPE ( Values : External and Internal )Reference Field -> ATTRIBUTE_CATEGORY Below table shows the segment details of XXCUST_SUPPLIER_DFF. Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif"; mso-bidi-font-family:"Times New Roman";} Code Segments Column Value Set Global Data Elements Identification Number ATTRIBUTE1 15 Characters External Type ATTRIBUTE2 XXCUST_EXT_SUP_TYPE Values          Domestic           International Internal Department ATTRIBUTE2 15 Characters Following steps you need to perform to create flex item in the Quick Update page. 1) Click on Personalize Page.In the Personalize Page click on Complete View. 2) Click on Create Item.( Based on where you want to place the DFF choose appropriate layout). 3) Create flex item with following details. 4) If you want to arrange the item in the page click on Reorder. Following is the output.

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  • Advise on career development [closed]

    - by Mike Young
    I am an amateur programmer working at a start-up. I didn't try coding at college. I've been working for 2 months now on web development. I'm satisfied with my progress. My project will go live soon. I work on front-end and my colleague integrates my work in his. So I decided to learn back-end technologies so that I would be able to work on a project from scratch, help my company build up. I recently got to know about the technologies used by fb and was fascinated to learn ,work on them,keep motivating myself. Now I want to work on building a product from scratch, be good at database concepts, a language like ruby or python, and get to know load balancing, dynamic requests from servers, hosting a website, real time communication, secured login, implementing sophisticated search feature for the app, using git by the end of the project.I would like to be a full stack developer in due course of time and learn everything in detail. I decide to keep myself out of time frame, learn every concept in detail.I would like to use both rdbms and non relational dbm for the project. I have no experience except some beginner knowledge in html5,css and JavaScript. I would like to get some advice on how to proceed forward step by step,flow what technologies to pick up and project idea which includes all the above.

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  • Online Accounts auth over and over again without success

    - by Mike Pretzlaw
    I just added my Google account to the "Online Accounts" in Gnome. Before my last restart the account couldn't be added for unknown reason. I authorized Gnome access to my Google Account, the window closed and nothing happened. Now I authorized Ubuntu access to my Google Account which worked well: But I can not open the Gnome Online Accounts even when I delete every online account: It's icon show up that it is loading in the dash but then suddenly disappears without any message. How to debug that? What can I do?

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  • Follow your friends on StackOverflow with FriendOverflow

    - by Mike Grace
    Screenshot About I created this app because I wanted to see what my friends and co-workers were doing on StackOverflow. I was previously going to their profiles to see what they were asking, answering, and commenting on because most of the time I found what they were doing was interesting or relevant to what I was doing. This app is for anyone who visits StackOverflow using their desktop browser and has 'friends' they would like to follow on StackOverflow. Cost Free Download Google Chrome extension http://goo.gl/ooE34 Mozilla Firefox extension http://goo.gl/3Pnqa Bookmarklet http://goo.gl/FkuQW Platform Desktop browsers via Google Chrome extension, Mozilla Firefox extension, and bookmarklet Contact @MikeGrace Code App was built on the Kynetx platform using KRL (Kynetx Rule Language)

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