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  • h264 RTP timestamp

    - by user269090
    Hi Guys, I have a confusion about the timestamp of h264 RTP packet. I know the wall clock rate of video is 90KHz which I defined in the SIP SDP. The frame rate of my encoder is not exactly 30 FPS, it is variable. It varies from 15 FPS to 30 FPS on the fly. So, I cannot use any fixed timestamp. Could any one tell me the timestamp of the following encoded packet. After 0 milisecond encoded RTP timestamp = 0 (Let the starting timestamp 0) After 50 milisecond encoded RTP timestamp = ? After 40 milisecond encoded RTP timestamp = ? After 33 milisecond encoded RTP timestamp = ? What is the formula when the encoded frame rate is variable? Thank you in advance.

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  • How do you draw like a Crayon?

    - by Simucal
    Crayon Physics Deluxe is a commercial game that came out recently. Watch the video on the main link to get an idea of what I'm talking about. It allows you to draw shapes and have them react with proper physics. The goal is to move a ball to a star across the screen using contraptions and shapes you build. While the game is basically a wrapper for the popular Box2D Physics Engine, it does have one feature that I'm curious about how it is implemented. Its drawing looks very much like a Crayon. You can see the texture of the crayon and as it draws it varies in thickness and darkness just like an actual crayon drawing would look like. The background texture is freely available here. Close up of crayon drawing - Note the varying darkness What kind of algorithm would be used to render those lines in a way that looks like a Crayon? Is it a simple texture applied with a random thickness and darkness or is there something more going on?

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  • Progressbar for mediaplayer using jquery

    - by Geetha
    In my asp.net application i am using mediaplayer to play the audio and video. i am controling volume using javascript code. I want to display a userdefined progress bar. How to create control it. Code: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" height="1" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject" width="1"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="100" /> <param name="loop" value="true" /> </object>

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  • problem with hand tracking, opencv

    - by JP Talusan
    I am currently creating an opencv program that identifies a hand in an image and then gets the contour of the hand only, in order for us to get the center (x,y)m in pixels, of the hand. The problem is that whenever the image or video includes an arm or a face, we can't split or separate the hand from the contours of the arm or the face. We are currently using an HSV flesh colored histogram to get the contours of the hand. is there a way to separate them, i just need the hand. also if the picture includes only a hand and some part of the arm. How can we isolate the palm itself from the rest of the picture. all we need is a clear center of the palm. thanks in advanced.

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  • Javascript: Mediaplayer and its Progress Bar

    - by Geetha
    Hi All, In my asp.net application i am using mediaplayer to paly the audio and video. i am controling volume using javascript code. I want to display a userdefined progress bar. How to create it. Code: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" height="1" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject" width="1"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="100" /> <param name="loop" value="true" /> </object>

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  • Rendering formatted text in a direct3d application

    - by Fire Lancer
    I need to render some formatted text (colours, different font sizes, underlines, bold, etc) however I'm not sure how to go about doing it. D3DXFont only allows text of a single font/size/weight/colour/etc to be rendered at once, and I cant see a practical way to "combine" multiple calls to ID3DXFont::DrawText to do such things... I looked around and there doesn't seem to be any existing libraries that do these things, but I have no idea how to implement such a text renderer, and I couldn't even find any documentation on how such a text render would work, only rendering simple fixed width, ASCII bitmap fonts which looking at it is probably an entirely different approach that is only suitable for rendering simple blocks of text where Unicode is not important. If there's no direct3d font renders capable of doing this, is there any other renderers (eg for use in rendering rich text in a normal window), and would rendering those to a texture in RAM, then uploading that to the video card to render onto the back buffer yield reasonable performance?

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  • Expose url to webservice

    - by Patrick Peters
    In our project we want to query a document management system for a specific document or movie. The dms returns a URL with the document location (for example: http://mydomain.myserver1.share/mypdf.pdf or http://mydomain.myserver2.share/mymovie.avi). We want to expose the document to internet users and intranet users. The requested file can be large (large video files). Our architecture is like: request goes like: webapp1 - webapp2 - webapp3 - dms response goes like: dms - webapp3 - webapp2 - webapp1 webapp1 could be on the internet. I have have been thinking how we can obfusicate the real url from the dms, due to security issues. I have seen implementations from other webapps where the pdf URL was obfusicated by creating a temp file for the requested document that is specific for the session and user. So other users cannot easily guess the documentname of other users. My question: is there a pattern that deals with exposing company/user vulernable data to the public ? Our development is in C# 3.5.

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  • New preg-repleace for youtube

    - by marc
    Welcome, I notice that Youtube make some changes into their website code. Anyone have idea how make it working today ? That's my script (don't work anymore) preg_match('/"video_id": "(.*?)"/', $page, $match); $var_id = $match[1]; preg_match('/"t": "(.*?)"/', $page, $match); $var_t = $match[1]; Look at source of example Youtube video page: http://www.youtube.com/watch?v=w_J27GxPNM0 (yes i like that song very much) Now the t variable can be found under <script> (function() { var isIE = /*@cc_on!@*/false; I dont paste full because it's very long. Regards

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  • glTexImage2D behavior on iPhone and other OpenGL ES platforms

    - by spurserh
    Hello, I am doing some work which involves drawing video frames in real time in OpenGL ES. Right now I am using glTexImage2D to transfer the data, in the absence of Pixel Buffer Objects and the like. I suspect that the use of glTexImage2D with one or two frames of look-ahead, that is, using several textures so that the glTexImage2D call can be initiated a frame or two ahead, will allow for sufficient parallelism to play in real time if the system is capable of it at all. Is my assumption true that the driver will handle the actual data transfer to the hardware asynchronously after glTexImage2D returns, assuming I don't try to use the texture or call glFinish/glFlush? Is there a better way to do this with OpenGL ES? Thank you very much, Sean

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  • Is there a DRM scheme that works?

    - by Simon
    We help our clients to manage and publish their media online - images, video, audio, whatever. They always ask my boss whether they can stop users from copying their media, and he asks me, and I always tell him the same thing: no. If the users can view the media, then a sufficiently determined user will always be able to make a copy. But am I right? I've been asked again today, and I promised my boss I'd ask about it online. So - is there a DRM scheme that will work? One that will stop users making copies without stopping legitimate viewing of the media? And if there isn't, how do I convince my boss?

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  • Jquery append input for 2 different input-sections

    - by Email
    Hi i use the following simple jquery script to append input. Source http://muiomuio.com/web-design/add-remove-items-with-jquery <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>Add and Remove - jQuery tutorial</title> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js" type="text/javascript"></script> <script type="text/javascript"> $(function() { var i = $('input').size() + 1; $('a.add').click(function() { $('<p><input type="text" value="input ' + i + '" name="input_field'+ i +'" /></p>').animate({ opacity: "show" }, "slow").appendTo('#inputs'); i++; }); $('a.remove').click(function() { if(i > 2) { $('input:last').animate({opacity:"hide"}, "slow").remove(); i--; } }); $('a.reset').click(function() { while(i > 2) { $('input:last').remove(); i--; } }); }); </script> </head> <body> <h1>Add / remove text fields from webform</h1> <a href="#" class="add"><img src="add.png" width="24" height="24" alt="add" title="add input" /></a> <a href="#" class="remove"><img src="remove.png" width="24" height="24" alt="remove input" /></a> <a href="#" class="reset"><img src="reset.png" width="24" height="24" alt="reset" /></a> <div id="inputs"> <p> <input type="text" value="input 1" name="input_field1"> </p> </div> </div> </body> </html> I know want to add more input fields so i add this html <div id="outputs"> <p> <input type="text" value="output 1" name="output_field1"> </p> how can i achieve that the var i = $('input').size() + 1; will be individually for every input section? EDITED: the full script is the following. copy and paste will get you a full clone of mine. Problem still exists <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>Add and Remove - jQuery tutorial</title> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js" type="text/javascript"></script> <script type="text/javascript"> $(function() { var i = $('input').size() + 1; $('a.add').click(function() { $('<p><input type="text" value="input ' + i + '" name="input_field'+ i +'" /></p>').animate({ opacity: "show" }, "slow").appendTo('#inputs'); i++; }); $('a.remove').click(function() { if(i > 2) { $('input:last').animate({opacity:"hide"}, "slow").remove(); i--; } }); $('a.reset').click(function() { while(i > 2) { $('input:last').remove(); i--; } }); $('a.add_o').click(function() { $('<p><input type="text" value="output ' + i + '" name="input_field'+ i +'" /></p>').animate({ opacity: "show" }, "slow").appendTo('#outputs'); i++; }); $('a.remove_o').click(function() { if(i > 2) { $('input:last').animate({opacity:"hide"}, "slow").remove(); i--; } }); $('a.reset_o').click(function() { while(i > 2) { $('input:last').remove(); i--; } }); }); </script> <style rel="stylesheet" type="text/css"> h1 { font-family:"Trebuchet MS", Arial, Helvetica, sans-serif;} .hide {visibility:hidden;} img {border:none;} input { width:500px; height:20px; padding:10px; background:#f7f7f7; border:1px solid #f0f0f0; color:#333; font-size:20px; text-align:center; line-height:120px; margin:0; -moz-border-radius:5px; -webkit-border-radius:5px; } #inputs { width:520px; padding:0px 20px; border:1px solid #f0f0f0; -moz-border-radius:20px; -webkit-border-radius:20px; } </style> </head> <body> <h1>Add / remove text fields from webform</h1> <a href="#" class="add"><img src="http://muiomuio.com/tutorials/jquery/add-remove/add.png" width="24" height="24" alt="add" title="add input" /></a> <a href="#" class="remove"><img src="http://muiomuio.com/tutorials/jquery/add-remove/remove.png" width="24" height="24" alt="remove input" /></a> <a href="#" class="reset"><img src="http://muiomuio.com/tutorials/jquery/add-remove/reset.png" width="24" height="24" alt="reset" /></a> <div id="inputs"> <p> <input type="text" value="input 1" name="input_field1"> </p> </div> <a href="#" class="add_o"><img src="http://muiomuio.com/tutorials/jquery/add-remove/add.png" width="24" height="24" alt="add" title="add input" /></a> <a href="#" class="remove_o"><img src="http://muiomuio.com/tutorials/jquery/add-remove/remove.png" width="24" height="24" alt="remove input" /></a> <a href="#" class="reset_o"><img src="http://muiomuio.com/tutorials/jquery/add-remove/reset.png" width="24" height="24" alt="reset" /></a> <div id="outputs"> <p> <input type="text" value="output 1" name="output_field1"> </p> </div> </body> </html>

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  • Is there a way to test HTTP Live Streaming via an iSight camera?

    - by bpapa
    I'm working on an iPhone app that will use HTTP Live Streaming. Using Apple's provided tools (particularly mediafilesegmenter), I'm able to successfully segment and serve an archived video. Now I want to test Live Streaming stuff. I don't own any sort of camcorder, I just have my iSight built-in to my Mac. Is there a way to leverage this camera to test out Live Streaming? Run iSight from the command line maybe? If so, I need a port number for mediastreamsegmenter.

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  • Properly using subprocess.PIPE in python?

    - by Gordon Fontenot
    I'm trying to use subprocess.Popen to construct a sequence to grab the duration of a video file. I've been searching for 3 days, and can't find any reason online as to why this code isn't working, but it keeps giving me a blank result: import sys import os import subprocess def main(): the_file = "/Volumes/Footage/Acura/MDX/2001/Crash Test/01 Acura MDX Front Crash.mov" ffmpeg = subprocess.Popen(['/opt/local/bin/ffmpeg', '-i', the_file], stdout = subprocess.PIPE, ) grep = subprocess.Popen(['grep', 'Duration'], stdin = subprocess.PIPE, stdout = subprocess.PIPE, ) cut = subprocess.Popen(['cut', '-d', ' ', '-f', '4'], stdin = subprocess.PIPE, stdout = subprocess.PIPE, ) sed = subprocess.Popen(['sed', 's/,//'], stdin = subprocess.PIPE, stdout = subprocess.PIPE, ) duration = sed.communicate() print duration if __name__ == '__main__': main()

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  • How do I reorder vector data using ARM Neon intrinsics?

    - by goldenmean
    This is specifically related to ARM Neon SIMD coding. I am using ARM Neon instrinsics for certain module in a video decoder. I have a vectorized data as follows: There are four 32 bit elements in a Neon register - say, Q0 - which is of size 128 bit. 3B 3A 1B 1A There are another four, 32 bit elements in other Neon register say Q1 which is of size 128 bit. 3D 3C 1D 1C I want the final data to be in order as shown below: 1D 1C 1B 1A 3D 3C 3D 3A What Neon instrinsics can achieve the desired data order?

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  • How do you run PartCover with spaces in the path?

    - by nportelli
    I have a msbuild file that I'm trying to run from Hudson CI. It outputs like this "C:\Program Files\Gubka Bob\PartCover .NET 2\PartCover.exe" --target "C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE\MSTest.exe" --target-args "/noisolation" "/testcontainer:C:\CI\Hudson\jobs\Video Raffle\workspace\Source\VideoRaffleCaller\Source\VideoRaffleCaller.Test.Unit\bin\Debug\VideoRaffleCaller.Test.Unit.dll" --include "[VideoRaffleCaller*]*" --output "Coverage\partcover.xml" I get this error Invalid switch "raffle\workspace\source\videorafflecaller\source\videorafflecall er.test.unit\bin\debug\videorafflecaller.test.unit.dll". For switch syntax, type "MSTest /help" WTF? Looks like PartCover doesn't handle spaces in the --target-args well. Or am I missing some quotes somewhere? Has anyone gotten something like to to work?

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  • The requested URL /index.php/blog/scaffolding/add was not found on this server.

    - by Masud
    I am new in Codeigniter i am seeing the Video blog tutorials from Codeigniter but when i am useing scaffolding and try to add something give me like this massage. <?php class Blog extends Controller { function Blog() { parent::Controller(); $this->load->scaffolding('entries'); } function index() { $data['title'] = "This is my title of the page"; $data['heading'] = "This is my heading of page"; $data['todo'] = array("First Name: waliullah", "Last Name: Masud", "Full Name: Waliullah Masud"); $this->load->view('blog_view', $data); } } ?

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  • Adding audio channel using ffmpeg

    - by Raj
    Hi all, I am working on ffmpeg and trying to add a audio stream on the fly. I am using AudioQueues and I get raw audio buffer. I am encoding audio with linear PCM and hence the audio I get will be of raw format, which I know ffmpeg does accept it. But I cannot figure out how. I have looked into AVStream, where in we have to create a new stream for this audio channel but how do I encode it to a video which is already initialized in another AVStream structure. Overall, I would like to have an idea of the architecture of ffmpeg. I found it difficult to work since it is least documented. Any pointers or details are appreciated. Thanks and Regards, Raj Pawan G

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  • Why is my unsafe code block slower than my safe code?

    - by jomtois
    I am attempting to write some code that will expediently process video frames. I am receiving the frames as a System.Windows.Media.Imaging.WriteableBitmap. For testing purposes, I am just applying a simple threshold filter that will process a BGRA format image and assign each pixel to either be black or white based on the average of the BGR pixels. Here is my "Safe" version: public static void ApplyFilter(WriteableBitmap Bitmap, byte Threshold) { // Let's just make this work for this format if (Bitmap.Format != PixelFormats.Bgr24 && Bitmap.Format != PixelFormats.Bgr32) { return; } // Calculate the number of bytes per pixel (should be 4 for this format). var bytesPerPixel = (Bitmap.Format.BitsPerPixel + 7) / 8; // Stride is bytes per pixel times the number of pixels. // Stride is the byte width of a single rectangle row. var stride = Bitmap.PixelWidth * bytesPerPixel; // Create a byte array for a the entire size of bitmap. var arraySize = stride * Bitmap.PixelHeight; var pixelArray = new byte[arraySize]; // Copy all pixels into the array Bitmap.CopyPixels(pixelArray, stride, 0); // Loop through array and change pixels to black or white based on threshold for (int i = 0; i < pixelArray.Length; i += bytesPerPixel) { // i=B, i+1=G, i+2=R, i+3=A var brightness = (byte)((pixelArray[i] + pixelArray[i + 1] + pixelArray[i + 2]) / 3); var toColor = byte.MinValue; // Black if (brightness >= Threshold) { toColor = byte.MaxValue; // White } pixelArray[i] = toColor; pixelArray[i + 1] = toColor; pixelArray[i + 2] = toColor; } Bitmap.WritePixels(new Int32Rect(0, 0, Bitmap.PixelWidth, Bitmap.PixelHeight), pixelArray, stride, 0); } Here is what I think is a direct translation using an unsafe code block and the WriteableBitmap Back Buffer instead of the forebuffer: public static void ApplyFilterUnsafe(WriteableBitmap Bitmap, byte Threshold) { // Let's just make this work for this format if (Bitmap.Format != PixelFormats.Bgr24 && Bitmap.Format != PixelFormats.Bgr32) { return; } var bytesPerPixel = (Bitmap.Format.BitsPerPixel + 7) / 8; Bitmap.Lock(); unsafe { // Get a pointer to the back buffer. byte* pBackBuffer = (byte*)Bitmap.BackBuffer; for (int i = 0; i < Bitmap.BackBufferStride*Bitmap.PixelHeight; i+= bytesPerPixel) { var pCopy = pBackBuffer; var brightness = (byte)((*pBackBuffer + *pBackBuffer++ + *pBackBuffer++) / 3); pBackBuffer++; var toColor = brightness >= Threshold ? byte.MaxValue : byte.MinValue; *pCopy = toColor; *++pCopy = toColor; *++pCopy = toColor; } } // Bitmap.AddDirtyRect(new Int32Rect(0,0, Bitmap.PixelWidth, Bitmap.PixelHeight)); Bitmap.Unlock(); } This is my first foray into unsafe code blocks and pointers, so maybe the logic is not optimal. I have tested both blocks of code on the same WriteableBitmaps using: var threshold = Convert.ToByte(op.Result); var copy2 = copyFrame.Clone(); Stopwatch stopWatch = new Stopwatch(); stopWatch.Start(); BinaryFilter.ApplyFilterUnsafe(copyFrame, threshold); stopWatch.Stop(); var unsafesecs = stopWatch.ElapsedMilliseconds; stopWatch.Reset(); stopWatch.Start(); BinaryFilter.ApplyFilter(copy2, threshold); stopWatch.Stop(); Debug.WriteLine(string.Format("Unsafe: {1}, Safe: {0}", stopWatch.ElapsedMilliseconds, unsafesecs)); So I am analyzing the same image. A test run of an incoming stream of video frames: Unsafe: 110, Safe: 53 Unsafe: 136, Safe: 42 Unsafe: 106, Safe: 36 Unsafe: 95, Safe: 43 Unsafe: 98, Safe: 41 Unsafe: 88, Safe: 36 Unsafe: 129, Safe: 65 Unsafe: 100, Safe: 47 Unsafe: 112, Safe: 50 Unsafe: 91, Safe: 33 Unsafe: 118, Safe: 42 Unsafe: 103, Safe: 80 Unsafe: 104, Safe: 34 Unsafe: 101, Safe: 36 Unsafe: 154, Safe: 83 Unsafe: 134, Safe: 46 Unsafe: 113, Safe: 76 Unsafe: 117, Safe: 57 Unsafe: 90, Safe: 41 Unsafe: 156, Safe: 35 Why is my unsafe version always slower? Is it due to using the back buffer? Or am I doing something wrong? Thanks

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  • How do i a vector data using ARM Neon intrinsics?

    - by goldenmean
    Hello, This is specifically related to ARM Neon SIMD coding.I am using ARM Neon instrinsics for certain module in a Video Decoder. I have a vectorized data as follows:- There are four, 32 bit elements in a Neon register say Q0 which is of size 128 bit. 3B 3A 1B 1A There are another four, 32 bit elements in other Neon register say Q1 which is of size 128 bit. 3D 3C 1D 1C I want the final data to be in order as shown below:- 1D 1C 1B 1A 3D 3C 3D 3A Using what Neon instrinscis can achive the desired data order? thanks, -AD

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  • UIWebView/MPMoviePlayerController and the "Done" button

    - by David Sowsy
    I am using the UIWebView to load both streaming audio and video. I have properly set up the UIWebView delegate and I am receiving webViewDidStartLoading and webViewFinishedLoading events perfectly. The webview launches a full screen window (likely a MPMoviePlayerController) Apple's MoviePlayer example gets the array of Windows to determine which window the moviePlayerWindow is for adding custom drawing/getting at the GUI components. I believe this to be a bad practice/hack. My expectation is that I should be able to figure out when that button was clicked by either a delegate method or an NSNotification. It may also be the case that I have to poke around subviews or controllers with isKindOf calls, but I don't think those are correct approaches. Are my expectations incorrect, and if so, why? What is the correct way to bind an action to that "Done" button?

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  • Flex 4 Spark VideoDisplay in Popup causes memory leak

    - by Ben
    Hi, I'm currently building an air app with FB 4. I have a custom control that contains a VideoDisplay control, and which loaded using the PopupManager. Using the profiler, i've noticed that every time the my popup is loaded the memory for it gets allocated, but when it's closed the memory is never recovered. There's nothing else holding a reference to the popup. And if I don't set the source of the VideoDisplay object, then there is no leak - but as soon as the source is set I get a leak. I can't see any method to force close the stream or anything on the spark VideoDisplay control. Any idea or suggestions? EDIT: I have tried setting the source to null before closing the popup but that doesn't change anything. Also, I'm not holding any event listener to the video

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  • In what programing language are the things i actualy care about writin? [closed]

    - by David
    To be more specific and less subjective: In what language are video games like Halo 3/COD 4/ mario cart written? Microsoft word for windows? for mac? The animation software used by big movie studios to make movies like toystory and monsters inc? The software that helps pilots control the F22 raptor? The software that watches the stock market? The software in the computer in my car? The software that makes the internet work? (this one is a bit vague, if more specificness is needed then google specifically) robots?

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  • XML sitemap 404 page and .htaccess issue (phpvibe)

    - by Lachit
    I figure out a xml sitemap for my website. In .htaccess, if I comment (RewriteRule ^(.*)/?$ index.php?rp=$1 [L]) line then all xml sitemap works fine, but my website pages doesn't work. Please check this links.... www.streaminghub.org/test/sitemap.php -- Working www.streaminghub.org/test/sitemap_1.xml --- working www.streaminghub.org/test/video/5439/samsung-nf110-english-hands-on-at-ifa-2010/ --- Not working My .htaccess file.... <IfModule mod_rewrite.c> RewriteEngine on RewriteBase /test/ RewriteRule ^embed/([^/]*)/$ /embed.php?id=$1 [L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d **RewriteRule ^(.*)/?$ index.php?rp=$1 [L]** **RewriteRule ^sitemaps.xml sitemap.php** **RewriteRule ^sitemap_(.*).xml?$ sitemap.php?page=$1 [L]** </IfModule> I think it's a .htaccess issue, I am using phpvibe script. I don't have knowledge with .htaccess, kindly help me to figure this issue. Thank you.

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  • Android RTSP coding problem

    - by NetApex
    I have Googled my butt off trying to find where if there is a surefire way to make rtsp work. I have a radio station that I listen to that streams via rtsp. Of course by default Android doesn't want to play it. If I pop the URL into yourmuze.fm and create a station there it lets me stream it to my phone. After checking how it works I come to find that it streams to the phone via rtsp! So obviously there is something amiss. What makes one stream work and one not? This is the stream I am attempting : rtsp://wms2.christiannetcast.com/yes-fm It is an audio stream so I would be thrilled with most peoples problem of "it only does audio and not video." When yourmuze.fm streams, DDMS states it brings up MovieView to play the audio if that helps at all.

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  • GC.AddMemoryPressure

    - by Steve Sheldon
    I am writing an application in C# that makes use of a 3rd party COM DLL, this dll creates a lot of resources (like bitmaps, video, data structures) in unmanaged memory. While digging around I came across the following call for the Garbage Collector: GC.AddMemoryPressure(long long bytesAllocated) It is documented in MSDN here: http://msdn.microsoft.com/en-us/library/system.gc.addmemorypressure.aspx This sounds like something I should be calling since this external dll is createing a lot of resources the CLR is unaware of. I guess I have two questions... How do I know how much memory pressure to add when the dll is 3rd party and it's not possible for me to know exactly how much memory this dll is allocating. How important is it to do this?

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