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  • Interfaces Reference Model available

    - by ACShorten
    With the implementation of an Oracle Utilities Application Framework based products, you can implement other Oracle technologies to augment your solution. There is a whitepaper available now to outline all the technology integrations possible with various versions of the Oracle Utilities Application Framework. The whitepaper outlines the possible integrations and implementations of other Oracle technologies to address customer requirements in association with Oracle Utilities Application Framework based products. The whitepaper covers a vast range of products including: Oracle Fusion Middleware Oracle SOA Suite Oracle Identity Management Suite Oracle ExaData and Oracle ExaLogic Oracle VM Data Options including Real Application Clustering, Real Application Testing, Data Guard/Active Data Guard, Compression, Partitioning, Database Vault, Audit Vault etc.. The whitepaper contains a summary of the integration solution possibilities, links to further information including product specific interfaces. The whitepaper is available from My Oracle Support at KB Id: 1506855.1

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  • Test case as a function or test case as a class

    - by GodMan
    I am having a design problem in test automation:- Requirements - Need to test different servers (using unix console and not GUI) through automation framework. Tests which I'm going to run - Unit, System, Integration Question: While designing a test case, I am thinking that a Test Case should be a part of a test suite (test suite is a class), just as we have in Python's pyunit framework. But, should we keep test cases as functions for a scalable automation framework or should be keep test cases as separate classes(each having their own setup, run and teardown methods) ? From automation perspective, Is the idea of having a test case as a class more scalable, maintainable or as a function?

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  • cannot rename files when saving

    - by Botond Vajna
    I am using xubuntu 13.10. Since the last update, when I am saving files I cannot rename other files, there are missing buttons in context menu like rename, cut, copy, etc... let`s say I edited the file named style.css in firefox, and I want to save it, but i do not want to overwrite the original, I want to rename the original for ex: style_orig.css and save the edited file with the name style.css. for doing that I must open thunar, navigate to that file, and rename it, after that, I can save the file from firefox. let`s reformulate this question: if I want to overwrite a file, but preserve the original, then I must make a copy of the original. Well, I can not do this when saving the file from the application, I must open thunar and navigate to that file which is an additional task I have to do. It`s a waste of time.

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  • Change font programmatically for GTK3 TextView (quickly-widgets TextEditor)

    - by monotasker
    In an app using PyGI and GTK3, I'm trying to let the user set the font family and size in a TextView through my app's settings dialog. In PyGI the TextView object has "set" methods for several properties, but not for font properties. I can set the font family via CSS using a CSS style provider. But I can't change that CSS dynamically to respect the font selected by a user. So how can I do this? (Note that the widget in question is actually the TextEditor from the quickly-widgets package and I'm using Quickly to build the app.) Thanks, Ian

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  • Funny statements, quotes, phrases, errors found on technical Books [closed]

    - by Felipe Fiali
    I found some funny or redundant statements on technical books I've read, I'd like to share. And I mean good, serious, technical books. Ok so starting it all: The .NET framework doesn't support teleportation From MCTS 70-536 Training kit book - .NET Framework 2.0 Application Development Foundation Teleportation in science fiction is a good example of serialization (though teleportation is not currently supported byt the .NET Framework). C# 3 is sexy From Jon Skeet's C# in Depth second Edition You may be itching to get on to the sexy stuff from C# 3 by this point, and I don’t blame you. Instantiating a class From Introduction to development II in Microsoft Dynamics AX 2009 To instantiate a class, is to create a new instance of it. Continue or break From Introduction to development II in Microsoft Dynamics AX 2009 Continue and break commands are used within all three loops to tell the execution to break or continue. These are just a few. I'll post some more later. Share some that you might have found too.

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  • Extending Blend for Visual Studio 2013

    - by Chris Skardon
    Originally posted on: http://geekswithblogs.net/cskardon/archive/2013/11/01/extending-blend-for-visual-studio-2013.aspxSo, I got a comment yesterday on my post about Extending Blend 4 and Blend for Visual Studio 2012 asking if I knew how to get it working for Blend for Visual Studio 2013.. My initial thoughts were, just change the location to get the blend dlls from Visual Studio 11.0 to 12.0 and you’re all set, so I went to do that, only to discover that the dlls I normally reference, well – they don’t exist. So… I’ve made a presumption that the actual process of using MEF etc is still the same. I was wrong. So, the route to discovery – required DotPeek and opening a few of blends dlls.. Browsing through the Blend install directory (./Microsoft Visual Studio 12.0/Blend/) I notice the .addin files: So I decide to peek into the SketchFlow dll, then promptly remember SketchFlow is quite a big thing, and hunting through there is not ideal, luckily there is another dll using an .addin file, ‘Microsoft.Expression.Importers.Host’, so we’ll go for that instead. We can see it’s still using the ‘IPackage’ formula, but where is that sucker? Well, we just press F12 on the ‘IPackage’ bit and DotPeek takes us there, with a very handy comment at the top: // Type: Microsoft.Expression.Framework.IPackage // Assembly: Microsoft.Expression.Framework, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a // MVID: E092EA54-4941-463C-BD74-283FD36478E2 // Assembly location: C:\Program Files (x86)\Microsoft Visual Studio 12.0\Blend\Microsoft.Expression.Framework.dll Now we know where the IPackage interface is defined, so let’s just try writing a control. Last time I did a separate dll for the control, this time I’m not, but it still works if you want to do it that way. Let’s build a control! STEP 1 Create a new WPF application Naming doesn’t matter any more! I have gone with ‘Hello2013’ (see what I did there?) STEP 2 Delete: App.Config App.xaml MainWindow.xaml We won’t be needing them STEP 3 Change your application to be a Class Library instead. (You might also want to delete the ‘vshost’ stuff in your output directory now, as they only exist for hosting the WPF app, and just cause clutter) STEP 4 Add a reference to the ‘Microsoft.Expression.Framework.dll’ (which you can find in ‘C:\Program Files\Microsoft Visual Studio 12.0\Blend’ – that’s Program Files (x86) if you’re on an x64 machine!). STEP 5 Add a User Control, I’m going with ‘Hello2013Control’, and following from last time, it’s just a TextBlock in a Grid: <UserControl x:Class="Hello2013.Hello2013Control" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="300"> <Grid> <TextBlock>Hello Blend for VS 2013</TextBlock> </Grid> </UserControl> STEP 6 Add a class to load the package – I’ve called it – yes you guessed – Hello2013Package, which will look like this: namespace Hello2013 { using Microsoft.Expression.Framework; using Microsoft.Expression.Framework.UserInterface; public class Hello2013Package : IPackage { private Hello2013Control _hello2013Control; private IWindowService _windowService; public void Load(IServices services) { _windowService = services.GetService<IWindowService>(); Initialize(); } private void Initialize() { _hello2013Control = new Hello2013Control(); if (_windowService.PaletteRegistry["HelloPanel"] == null) _windowService.RegisterPalette("HelloPanel", _hello2013Control, "Hello Window"); } public void Unload(){} } } You might note that compared to the 2012 version we’re no longer [Exporting(typeof(IPackage))]. The file you create in STEP 7 covers this for us. STEP 7 Add a new file called: ‘<PROJECT_OUTPUT_NAME>.addin’ – in reality you can call it anything and it’ll still read it in just fine, it’s just nicer if it all matches up, so I have ‘Hello2013.addin’. Content wise, we need to have: <?xml version="1.0" encoding="utf-8"?> <AddIn AssemblyFile="Hello2013.dll" /> obviously, replacing ‘Hello2013.dll’ with whatever your dll is called. STEP 8 We set the ‘addin’ file to be copied to the output directory: STEP 9 Build! STEP 10 Go to your output directory (./bin/debug) and copy the 3 files (Hello2013.dll, Hello2013.pdb, Hello2013.addin) and then paste into the ‘Addins’ folder in your Blend directory (C:\Program Files\Microsoft Visual Studio 12.0\Blend\Addins) STEP 11 Start Blend for Visual Studio 2013 STEP 12 Go to the ‘Window’ menu and select ‘Hello Window’ STEP 13 Marvel at your new control! Feel free to email me / comment with any problems!

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  • Can I use GPL software in a commercial application

    - by Petah
    I have 3 questions about the GPL here: If I use GPL software in my application, but don't modify or distribute it, do I have to release my application under the GPL? What if I modify some software that my application uses. Then do I have to release my application under the GPL, or can I just supply the modified software under the GPLs terms. And what if I use GPL software, but don't modify it, can I distribute it with my application? My case in point is, I have a PHP framework which I use the GeSHi library to highlight some output. Because GeSHi is GPL, does my framework have to be GPL? Can I modify GeSHi for particular use cases of my application if I supply the modifications back to the GeSHi maintainers? Can I redistribute my framework with GeSHi?

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  • Creuna Platform

    - by csharp-source.net
    Creuna Platform is a an open source web application framework based on Microsoft .NET and is fully written in C#. The aim for Creuna Platform is to make life easier for system developers by providing a highly competent component toolkit that increases the productivity and quality of a system. The framework contains components for data access, configuration handling, messaging and a broad range of utility classes, controls and services. The framework also has several components for the EPiServer CMS. Creuna Platform is licensed under Affero GNU General Public License Version 3.

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  • Logic in Entity Components Systems

    - by aaron
    I'm making a game that uses an Entity/Component architecture basically a port of Artemis's framework to c++,the problem arises when I try to make a PlayerControllerComponent, my original idea was this. class PlayerControllerComponent: Component { public: virtual void update() = 0; }; class FpsPlayerControllerComponent: PlayerControllerComponent { public: void update() { //handle input } }; and have a system that updates PlayerControllerComponents, but I found out that the artemis framework does not look at sub-classes the way I thought it would. So all in all my question here is should I make the framework aware of subclasses or should I add a new Component like object that is used for logic.

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  • Better way to load level content in XNA?

    - by user2002495
    Currently I loaded all my assets in XNA in the main Game class. What I want to achieve later is that I only load specific assets for specific levels (the game will consist of many levels). Here is how I load my main assets into the main class: protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); plane = new Player(Content.Load<Texture2D>(@"Player/playerSprite"), 6, 8); plane.animation = "down"; plane.pos = new Vector2(400, 500); plane.fps = 15; Global.currentPos = plane.pos; lvl1 = new Level1(Content.Load<Texture2D>(@"Levels/bgLvl1"), Content.Load<Texture2D>(@"Levels/bgLvl1-other"), new Vector2(0, 0), new Vector2(0, -600)); CommonBullet.LoadContent(Content); CommonEnemyBullet.LoadContent(Content); } protected override void UnloadContent() { } protected override void Update(GameTime gameTime) { if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); plane.Update(gameTime); lvl1.Update(gameTime); foreach (CommonEnemy ce in cel) { if (ce.CollidesWith(plane)) { ce.hasSpawn = false; } foreach (CommonBullet b in plane.commonBulletList) { if (b.CollidesWith(ce)) { ce.hasSpawn = false; } } ce.Update(gameTime); } LoadCommonEnemy(); base.Update(gameTime); } private void LoadCommonEnemy() { int randY = rand.Next(-600, -10); int randX = rand.Next(0, 750); if (cel.Count < 3) { cel.Add(new CommonEnemy(Content.Load<Texture2D>(@"Enemy/Common/commonEnemySprite"), 7, 2, "left", randX, randY)); } for (int i = 0; i < cel.Count; i++) { if (!cel[i].hasSpawn) { cel.RemoveAt(i); i--; } } } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Black); spriteBatch.Begin(); lvl1.Draw(spriteBatch); plane.Draw(spriteBatch); foreach (CommonEnemy ce in cel) { ce.Draw(spriteBatch); } spriteBatch.End(); base.Draw(gameTime); } I wish to load my players, enemies, all in Level1 class. However, when I move my player & enemy code into the Level1 class, the gameTime returns null. Here is my Level1 class: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Input; using SpaceShooter_Beta.Animation.PlayerCollection; using SpaceShooter_Beta.Animation.EnemyCollection.Common; namespace SpaceShooter_Beta.Levels { public class Level1 { public Texture2D bgTexture1, bgTexture2; public Vector2 bgPos1, bgPos2; public float speed = 5f; Player plane; public Level1(Texture2D texture1, Texture2D texture2, Vector2 pos1, Vector2 pos2) { this.bgTexture1 = texture1; this.bgTexture2 = texture2; this.bgPos1 = pos1; this.bgPos2 = pos2; } public void LoadContent(ContentManager cm) { plane = new Player(cm.Load<Texture2D>(@"Player/playerSprite"), 6, 8); plane.animation = "down"; plane.pos = new Vector2(400, 500); plane.fps = 15; Global.currentPos = plane.pos; } public void Draw(SpriteBatch sb) { sb.Draw(bgTexture1, bgPos1, Color.White); sb.Draw(bgTexture2, bgPos2, Color.White); plane.Draw(sb); } public void Update(GameTime gt) { bgPos1.Y += speed; bgPos2.Y += speed; if (bgPos1.Y >= 600) { bgPos1.Y = -600; } if (bgPos2.Y >= 600) { bgPos2.Y = -600; } plane.Update(gt); } } } Of course when I did this, I delete all my player's code in the main Game class. All of that works fine (no errors) except that the game cannot start. The debugger says that plane.Update(gt); in Level 1 class has null GameTime, same thing with the Draw method in the Level class. Please help, I appreciate for the time. [EDIT] I know that using switch in the main class can be a solution. But I prefer a cleaner solution than that, since using switch still means I need to load all the assets through the main class, the code will be A LOT later on for each levels

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  • CSS3PS : de Photoshop à la feuille de style grâce à un nouveau plug-in

    Convertissez vos calques Photoshop en CSS3 grâce à ce nouveau plugin Un nouveau plugin pour Photoshop vient de voir le jour : CSS3Ps. Ce plugin, entièrement gratuit, vous permettra de générer le plus simplement du monde du code CSS à partir de calques sous Photoshop. Il n'est pas rare, dans le monde du web design, de vouloir adapter des créations graphiques pour le design d'un site. Malheureusement, il est bien souvent compliqué de passer d'une image créée sous Photoshop à un style en CSS. La solution la plus simple étant d'utiliser l'image directement, mais cela ne permet aucune souplesse en terme de code CSS. Et c'est justement cette souplesse qu'appo...

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  • Should we consider code language upon design?

    - by Codex73
    Summary This question aims to conclude if an applications usage will be a consideration when deciding upon development language. What factors if any could be considered upon language writing could be taken into context. Application Type: Web Question Of the following popular languages, when should we use one or the other? What factors if any could be considered upon language writing could be taken into context. Languages PHP Ruby Python My initial thought is that language shouldn't be considered as much as framework. Things to consider on framework are scalability, usage, load, portability, modularity and many more. Things to consider on Code Writing maybe cost, framework stability, community, etc.

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  • How to overcome fear to draw web-site template? [closed]

    - by Ricky
    I have some problem with web-site design. I can understand CSS, I use CSS grid frameworks, etc. But I can't realize my ideas. If I have some template, I can to translate it to HTML and CSS, but I don't understand how to begin with web-design for web-site from scratch. I think that I was afraid to draw or can't understand first steps. How to overcome this fear? May be some specific techniques like mind maps to streamline operations? or something else..? Or you can share what you are doing when begin. If any one have some ideas.. Thank you!

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  • Can I use GPL software in a commercial application

    - by Petah
    I have 3 questions about the GPL here: If I use GPL software in my application, but don't modify or distribute it, do I have to release my application under the GPL? What if I modify some software that my application uses. Then do I have to release my application under the GPL, or can I just supply the modified software under the GPLs terms. And what if I use GPL software, but don't modify it, can I distribute it with my application? My case in point is, I have a PHP framework which I use the GeSHi library to highlight some output. Because GeSHi is GPL, does my framework have to be GPL? Can I modify GeSHi for particular use cases of my application if I supply the modifications back to the GeSHi maintainers? Can I redistribute my framework with GeSHi?

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  • What do you do when one thinks the code isn't complicated enough?

    - by Chris
    After six months of development on a project, our stakeholders have had a "gut check" and have decided that the path that we've been walking (a custom designed application framework and data access layer) is holding us (the developers) back from quickly developing the features they would like to see. After several days of debate management and the development team have decided to scrap the current incarnation and start over using ASP.net MVC, with Entity Framework as the bases of the a 'quick and dirty', lets just get it done project. In days following, our senior developer who has never worked with MVC or Entity Framework has finally gotten into a sample project and done some work. His take on ASP.net MVC, "this is not software engineering". So my question is this; what do you do, when one doesn't think the code is complicated enough?

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  • The use of LGPL for Commercial use

    - by Smarty Twiti
    I am trying to make my first app for sale, I would like to ask some questions for those who have already sold their software: Have you used a Framework/Lib whose LGPL License? if yes, what are the impressions of your customers? for example, if your customers/ competitors from the market reveal technology/secrets that you used in your solution (as LGPL requires that you make a Dynamic Link (.DLL) for your libs and you clearly tell the use of a Lib/Framework ...). Full story: For my project, I used a framework LGPL/commercial (Dual License) the second one it was too expensive (about 3000 USD) which pushed me to use LGPL.. however I still concerned.. That is why I ask for advise and especially motivations... Please do not hesitate to participate... Thanks in advance.

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  • How do I interview Front-end focused web developers?

    - by Civilian
    For the first time I'm in the position where I'm helping interview potential front-end developers. (The other interviewer is more business & PM-focused, although he is a former developer.) I probe for knowledge and background in css, js, and other related technologies, but those questions are really just testing for lingo. I feel that it'd be unfair to ask very specific questions about css when we're not infront of a computer, because my style of programming css is a lot of guesswork. I've also been given websites that these web developers have written-- is that enough to go on for interviewing front-ends? We're also looking for general aptitude, rather than a databank of knowledge.

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  • Testing what is happening inside your BizTalk solution

    - by Michael Stephenson
    As BizTalk developers we all know that one of the common challenges is how to test your BizTalk solution once it is deployed to BizTalk. Hopefully most of us are using the BizUnit framework for testing, but we still have the limitation that it's a very Black Box test. I have put together a sample and video to show a technique where I'm using the Logging Framework from the BizTalk CAT Team at Microsoft and where by BizUnit test is able to make assertions against the instrumentation going through the framework. This means that I can test for things happening such as the fact a component was executed or which branch of an orchestration was executed by simply using my normal instrumented code. I've put the sample and video for this on the following codeplex site: http://btsloggingeventsinbi.codeplex.com/ The video should also be on cloud casts fairly soon too.

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  • is it safe to use jQuery and MooTools together?

    - by user1179459
    I just need to know is it safe to use jQuery and MooTools Together in one web framework? I am not trying create application using both of them, but I am in a situation where I need to modify mootool based application framework, so I am used to jquery, I don't want to waste my time learning mootools and I think jquery is better than the mootools in many contexts like number of applications, plugins etc. so questions are is it safe to use mootools and jquery in one framework? will there be cross browser issues? how robust the application will be when using both?

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  • Time it would take me to learn c++ given my speed? [closed]

    - by ashwin
    I am a student in second year of engineering and my life is hard, nowadays. To make my future secure and at least get good jobs, I have started learning C++; I have learned J2SE, ASP.NET (little, basic C#), PHP (little), HTML, CSS, AJAX, Javascript, SQL, a little android development (I have built a benchmark app) in 4 months and have received 1 gold medal in CSS and 1 each in HTML, CSS, Java. I am able to make things in C#, Java and all other, so I can apply all this knowledge. I was able to do all this, because I loved learning and I hate to ask this question. How much time would it take me to learn C++, good-enough to get good jobs at Google, Microsoft? I am currently learning data structures, so that's excluded.

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  • What do you do when one think the code isn't complicated enough?

    - by Chris
    After six months of development on a project, our stakeholders have had a "gut check" and have decided that the path that we've been walking (a custom designed application framework and data access layer) is holding us (the developers) back from quickly developing the features they would like to see. After several days of debate management and the development team have decided to scrap the current incarnation and start over using ASP.net MVC, with Entity Framework as the bases of the a 'quick and dirty', lets just get it done project. In days following, our senior developer who has never worked with MVC or Entity Framework has finally gotten into a sample project and done some work. His take on ASP.net MVC, "this is not software engineering". So my question is this; what do you do, when one doesn't think the code is complicated enough?

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  • What do you do when the code isn't complicated enough?

    - by Chris
    After six months of development on a project, our stakeholders have had a "gut check" and have decided that the path that we've been walking (a custom designed application framework and data access layer) is holding us (the developers) back from quickly developing the features they would like to see. After several days of debate management and the development team have decided to scrap the current incarnation and start over using ASP.net MVC, with Entity Framework as the bases of the a 'quick and dirty', lets just get it done project. In days following, our senior developer who has never worked with MVC or Entity Framework has finally gotten into a sample project and done some work. His take on ASP.net MVC, "this is not software engineering". So my question is this; what do you do, when one doesn't think the code is complicated enough?

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  • Retrieve data from an ASP.Net application using ADO.Net 2.0 connected model

    - by nikolaosk
    I have been teaching Entity Framework,LINQ to SQL,LINQ to objects,LINQ to XML for some time now. I am huge fan of LINQ to Entities and I am using Entity Framework as my main data access technology. Entity framework is in the second version right now and I can accomplish most of the things I need. I am sure the guys in the ADO.Net team will implement many more features in the future. I am a strong believer that you cannot really understand the benefits of LINQ to SQL or LINQ to Entities unless you...(read more)

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  • Azure price through Unit Testing

    - by mrtentje
    For I project I am trying to find a way to measure an estimation of the costs of an Azure application through Unit Testing. Likely I will extend the Visual Studio Unit Testing framework (or another solution is also possible as long as it can run together (same time/side by side, when the Visual Studio Framework will run some tests the Azure solution must also run (if it is an Azure project)) with the Visual Studio Testing framework. A (Visual Studio) extension will be build to reuse it for future projects. Does anyone has any experience or any ideas how this can be achieved? Thanks in advance

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  • Logic in Entity Components Sytems

    - by aaron
    I'm making a game that uses an Entity/Component architecture basically a port of Artemis's framework to c++,the problem arises when I try to make a PlayerControllerComponent, my original idea was this. class PlayerControllerComponent: Component { public: virtual void update() = 0; }; class FpsPlayerControllerComponent: PlayerControllerComponent { public: void update() { //handle input } }; and have a system that updates PlayerControllerComponents, but I found out that the artemis framework does not look at sub-classes the way I thought it would. So all in all my question here is should I make the framework aware of subclasses or should I add a new Component like object that is used for logic.

    Read the article

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