Search Results

Search found 36013 results on 1441 pages for 'public fields'.

Page 467/1441 | < Previous Page | 463 464 465 466 467 468 469 470 471 472 473 474  | Next Page >

  • Validating against a Schema with JAXB

    - by fwgx
    I've been looking for solutions to this problem for far too long considering how easy it sounds so I've come for some help. I have an XML Schema which I have used with xjc to create my JAXB binding. This works fine when the XML is well formed. Unfortunately it also doesn't complain when the XML is not well formed. I cannot figure out how to do proper full validation against the schema when I try to unmarshall an XML file. I have managed to use a ValidationEventCollector to handle events, which works for XML parsing errors such as mismatched tags but doesn't raise any events when there is a tag that is required but is completely absent. From what I have seen validation can be done againsta schema, but you must know the path to the schema in order to pass it into the setSchema() method. The problem I have is that the path to the schema is stored in the XML header and I can't knwo at run time where the schema is going to be. Which is why it's stored in the XML file: <?xml version="1.0" encoding="utf-8"?> <DDSSettings xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="/a/big/long/path/to/a/schema/file/DDSSettings.xsd"> <Field1>1</Field1> <Field2>-1</Field2> ...etc Every example I see uses setValidating(true), which is now deprecated, so throws an exception. This is the Java code I have so far, which seems to only do XML validation, not schema validation: try { JAXBContext jc = new JAXBContext() { private final JAXBContext jaxbContext = JAXBContext.newInstance("blah"); @Override public Unmarshaller createUnmarshaller() throws JAXBException { Unmarshaller unmarshaller = jaxbContext.createUnmarshaller(); ValidationEventCollector vec = new ValidationEventCollector() { @Override public boolean handleEvent(ValidationEvent event) throws RuntimeException { ValidationEventLocator vel = event.getLocator(); if (event.getSeverity() == event.ERROR || event.getSeverity() == event.FATAL_ERROR) { String error = "XML Validation Exception: " + event.getMessage() + " at row: " + vel.getLineNumber() + " column: " + vel.getColumnNumber(); System.out.println(error); } m_unmarshallingOk = false; return false; } }; unmarshaller.setEventHandler(vec); return unmarshaller; } @Override public Marshaller createMarshaller() throws JAXBException { throw new UnsupportedOperationException("Not supported yet."); } @Override @SuppressWarnings("deprecation") public Validator createValidator() throws JAXBException { throw new UnsupportedOperationException("Not supported yet."); } }; Unmarshaller unmarshaller = jc.createUnmarshaller(); m_ddsSettings = (com.ultra.DDSSettings)unmarshaller.unmarshal(new File(xmlfileName)); } catch (UnmarshalException ex) { Logger.getLogger(UniversalDomainParticipant.class.getName()).log( Level.SEVERE, null, ex); } catch (JAXBException ex) { Logger.getLogger(UniversalDomainParticipant.class.getName()).log( Level.SEVERE, null, ex); } So what is the proper way to do this validation? I was expecting there to be a validate() method on the JAXB generated classes, but I guess that would be too simple for Java.

    Read the article

  • Fast ArgumentNullException with attributes. It is possible?

    - by Fraga
    Hi. Is there any fast way to verify null arguments via attributes or something? Convert this: public void Method(type arg1,type arg2,type arg3) { if (arg1== null) throw new ArgumentNullException("arg1"); if (arg2== null) throw new ArgumentNullException("arg2"); if (arg3== null) throw new ArgumentNullException("arg3"); //Business Logic } Into something like this: [VerifyNullArgument("arg1","arg2","arg3")] public void Method(type arg1,type arg2,type arg3) { //Business Logic } Ideas? thanks guys.

    Read the article

  • Unrequired property keeps getting data-val-required attribute

    - by frennky
    This is the model with it's validation: [MetadataType(typeof(TagValidation))] public partial class Tag { } public class TagValidation { [Editable(false)] [HiddenInput(DisplayValue = false)] public int TagId { get; set; } [Required] [StringLength(20)] [DataType(DataType.Text)] public string Name { get; set; } //... } Here is the view: <h2>Create</h2> <script src="@Url.Content("~/Scripts/jquery.validate.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.validate.unobtrusive.min.js")" type="text/javascript"></script> @using (Html.BeginForm()) { @Html.ValidationSummary(true) <fieldset> <legend>Tag</legend> <div>@Html.EditorForModel()</div> <p> <input type="submit" value="Create" /> </p> </fieldset> } <div> @Html.ActionLink("Back to List", "Index") </div> And here is what get's renderd: <form action="/Tag/Create" method="post"> <fieldset> <legend>Tag</legend> <div><input data-val="true" data-val-number="The field TagId must be a number." data-val-required="The TagId field is required." id="TagId" name="TagId" type="hidden" value="" /> <div class="editor-label"><label for="Name">Name</label></div> <div class="editor-field"><input class="text-box single-line" data-val="true" data-val-length="The field Name must be a string with a maximum length of 20." data-val-length-max="20" data-val-required="The Name field is required." id="Name" name="Name" type="text" value="" /> <span class="field-validation-valid" data-valmsg-for="Name" data-valmsg-replace="true"></span></div> ... </fieldset> </form> The problem is that TagId validation gets generated althoug thare is no Required attribute set on TagId property. Because of that I can't even pass the client-side validation in order to create new Tag in db. What am I missing?

    Read the article

  • How do I change a child's parent in NHibernate when cascade is delete-all-orphan?

    - by Daniel T.
    I have two entities in a bi-directional one-to-many relationship: public class Storage { public IList<Box> Boxes { get; set; } } public class Box { public Storage CurrentStorage { get; set; } } And the mapping: <class name="Storage"> <bag name="Boxes" cascade="all-delete-orphan" inverse="true"> <key column="Storage_Id" /> <one-to-many class="Box" /> </bag> </class> <class name="Box"> <many-to-one name="CurrentStorage" column="Storage_Id" /> </class> A Storage can have many Boxes, but a Box can only belong to one Storage. I have them mapped so that the one-to-many has a cascade of all-delete-orphan. My problem arises when I try to change a Box's Storage. Assuming I already ran this code: var storage1 = new Storage(); var storage2 = new Storage(); storage1.Boxes.Add(new Box()); Session.Create(storage1); Session.Create(storage2); The following code will give me an exception: // get the first and only box in the DB var existingBox = Database.GetBox().First(); // remove the box from storage1 existingBox.CurrentStorage.Boxes.Remove(existingBox); // add the box to storage2 after it's been removed from storage1 var storage2 = Database.GetStorage().Second(); storage2.Boxes.Add(existingBox); Session.Flush(); // commit changes to DB I get the following exception: NHibernate.ObjectDeletedException : deleted object would be re-saved by cascade (remove deleted object from associations) This exception occurs because I have the cascade set to all-delete-orphan. The first Storage detected that I removed the Box from its collection and marks it for deletion. However, when I added it to the second Storage (in the same session), it attempts to save the box again and the ObjectDeletedException is thrown. My question is, how do I get the Box to change its parent Storage without encountering this exception? I know one possible solution is to change the cascade to just all, but then I lose the ability to have NHibernate automatically delete a Box by simply removing it from a Storage and not re-associating it with another one. Or is this the only way to do it and I have to manually call Session.Delete on the box in order to remove it?

    Read the article

  • versioning in Fluent NHibernate

    - by csetzkorn
    In my NHibernate mapping files I used: <version name="Version" column="Version" /> to implement versioning. How do I achieve this using fnhibernate? What should go in here? public class blaMap : IAutoMappingOverride<bla> { public void Override(AutoMapping<bla> mapping) { ???? } } thanks. christian

    Read the article

  • How can I implement JMS MessageListener?

    - by newbie
    I tried to implement MessageListener, but it dosen't work, but when I use MessageListner, it doesn't work. So what should I do that MessageListener starts working, I'm using jboss 4.02. recv.receive(); // This works recv.setMessageListener(new ExListener()); // This doesn't work public static class ExListener implements MessageListener { public void onMessage(Message msg) { TextMessage tm = (TextMessage) msg; try { System.out.println("onMessage, recv text="+tm.getText()); } catch(Throwable t) { t.printStackTrace(); } } }

    Read the article

  • Custom Tag implementation issue

    - by Appps
    I have a custom tag as follows. repeat and heading tag have doAfterBody method implemented. <csajsp:repeat reps="5"> <LI> <csajsp:heading bgColor="BLACK"> White on Black Heading </csajsp:heading> </LI> </csajsp:repeat> /* Repeat tag Class*/ public void setReps(String repeats) { System.out.println("TESTING"+repeats); //sets the reps variable. } public int doAfterBody() { System.out.println("Inside repeate tag"+reps); if (reps-- >= 1) { BodyContent body = getBodyContent(); try { JspWriter out = body.getEnclosingWriter(); System.out.println("BODY"+body.getString()); out.println(body.getString()); body.clearBody(); // Clear for next evaluation } catch(IOException ioe) { System.out.println("Error in RepeatTag: " + ioe); } return(EVAL_BODY_TAG); } else { return(SKIP_BODY); } } /* Class of Heading tag */ public int doAfterBody() { System.out.println("inside heading tag"); BodyContent body = getBodyContent(); System.out.println(body.getString()); try { JspWriter out = body.getEnclosingWriter(); out.print("NEW TEXT"); } catch(IOException ioe) { System.out.println("Error in FilterTag: " + ioe); } // SKIP_BODY means I'm done. If I wanted to evaluate // and handle the body again, I'd return EVAL_BODY_TAG. return(SKIP_BODY); } public int doEndTag() { try { JspWriter out = pageContext.getOut(); out.print("NEW TEXT 2"); } catch(IOException ioe) { System.out.println("Error in HeadingTag: " + ioe); } return(EVAL_PAGE); // Continue with rest of JSP page } The order in which SOP are printed is 1) Setter method of csajsp:repeat is called. 2) White on Black Heading is printed. ie doAfterBody of csajsp:heading tag is called. I don't know why it is not calling doAfterBody of csajsp:repeat tag. Please help me to understand this. Thanks in advance.

    Read the article

  • virtual function

    - by hitech
    class a { virtual void foo(void) ; }; class b : public a { public: virtual void foo(void) { cout<< "class b"; } }; int main ( ) { class a *b_ptr = new b ; b_ptr->foo(); } please guide me why the b_ptr-foo() will not call the foo() function of the class b?

    Read the article

  • Eclipse getResourceAsStream returning null

    - by Chris
    I cannot get getResourceAsStream to find a file. I have put the file in the top level dir, target dir, etc, etc and have tried it with a "/" in front as well. Everytime it returns null. Any suggestions ? Thanks. public class T { public static final void main(String[] args) { InputStream propertiesIS = T.class.getClassLoader().getResourceAsStream("test.txt"); System.out.println("Break"); } }

    Read the article

  • Initialize static members in PHP

    - by Senthil
    class Person { public static function ShowQualification() { } } class School { public static $Headmaster = new Person(); // NetBeans complains about this line } Why is this not possible? I want to be able to use this like School::Headmaster::ShowQualification(); ..without instantiating any class. How can I do it?

    Read the article

  • Implementing a robust async stream reader for a console

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. Edit: There are comments below correctly stating that since the data is coming from a stream, there is absolutely nothing that the receiver can infer about the structure of the data unless it is fully prepared to parse it. What I am trying to do here is leverage the "flush the output" "structure" that the owner of the console imparts while writing on it. I am prepared to assume (better: allow my caller to have the option to assume) that the OS will pass me the data written between two flushes of the stream in exactly one piece. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

    Read the article

  • (PHP) Validation, Security and Speed - Does my app have these?

    - by Devner
    Hi all, I am currently working on a building community website in PHP. This contains forms that a user can fill right from registration to lot of other functionality. I am not an Object-oriented guy, so I am using functions most of the time to handle my application. I know I have to learn OOPS, but currently need to develop this website and get it running soon. Anyway, here's a sample of what I let my app. do: Consider a page (register.php) that has a form where a user has 3 fields to fill up, say: First Name, Last Name and Email. Upon submission of this form, I want to validate the form and show the corresponding errors to the users: <form id="form1" name="form1" method="post" action="<?php echo $_SERVER['PHP_SELF']; ?>"> <label for="name">Name:</label> <input type="text" name="name" id="name" /><br /> <label for="lname">Last Name:</label> <input type="text" name="lname" id="lname" /><br /> <label for="email">Email:</label> <input type="text" name="email" id="email" /><br /> <input type="submit" name="submit" id="submit" value="Submit" /> </form> This form will POST the info to the same page. So here's the code that will process the POST'ed info: <?php require("functions.php"); if( isset($_POST['submit']) ) { $errors = fn_register(); if( count($errors) ) { //Show error messages } else { //Send welcome mail to the user or do database stuff... } } ?> <?php //functions.php page: function sql_quote( $value ) { if( get_magic_quotes_gpc() ) { $value = stripslashes( $value ); } else { $value = addslashes( $value ); } if( function_exists( "mysql_real_escape_string" ) ) { $value = mysql_real_escape_string( $value ); } return $value; } function clean($str) { $str = strip_tags($str, '<br>,<br />'); $str = trim($str); $str = sql_quote($str); return $str; } foreach ($_POST as &$value) { if (!is_array($value)) { $value = clean($value); } else { clean($value); } } foreach ($_GET as &$value) { if (!is_array($value)) { $value = clean($value); } else { clean($value); } } function validate_name( $fld, $min, $max, $rule, $label ) { if( $rule == 'required' ) { if ( trim($fld) == '' ) { $str = "$label: Cannot be left blank."; return $str; } } if ( isset($fld) && trim($fld) != '' ) { if ( isset($fld) && $fld != '' && !preg_match("/^[a-zA-Z\ ]+$/", $fld)) { $str = "$label: Invalid characters used! Only Lowercase, Uppercase alphabets and Spaces are allowed"; } else if ( strlen($fld) < $min or strlen($fld) > $max ) { $curr_char = strlen($fld); $str = "$label: Must be atleast $min character &amp; less than $max char. Entered characters: $curr_char"; } else { $str = 0; } } else { $str = 0; } return $str; } function validate_email( $fld, $min, $max, $rule, $label ) { if( $rule == 'required' ) { if ( trim($fld) == '' ) { $str = "$label: Cannot be left blank."; return $str; } } if ( isset($fld) && trim($fld) != '' ) { if ( !eregi('^[a-zA-Z0-9._-]+@[a-zA-Z0-9._-]+\.([a-zA-Z]{2,4})$', $fld) ) { $str = "$label: Invalid format. Please check."; } else if ( strlen($fld) < $min or strlen($fld) > $max ) { $curr_char = strlen($fld); $str = "$label: Must be atleast $min character &amp; less than $max char. Entered characters: $curr_char"; } else { $str = 0; } } else { $str = 0; } return $str; } function val_rules( $str, $val_type, $rule='required' ){ switch ($val_type) { case 'name': $val = validate_name( $str, 3, 20, $rule, 'First Name'); break; case 'lname': $val = validate_name( $str, 10, 20, $rule, 'Last Name'); break; case 'email': $val = validate_email( $str, 10, 60, $rule, 'Email'); break; } return $val; } function fn_register() { $errors = array(); $val_name = val_rules( $_POST['name'], 'name' ); $val_lname = val_rules( $_POST['lname'], 'lname', 'optional' ); $val_email = val_rules( $_POST['email'], 'email' ); if ( $val_name != '0' ) { $errors['name'] = $val_name; } if ( $val_lname != '0' ) { $errors['lname'] = $val_lname; } if ( $val_email != '0' ) { $errors['email'] = $val_email; } return $errors; } //END of functions.php page ?> OK, now it might look like there's a lot, but lemme break it down target wise: 1. I wanted the foreach ($_POST as &$value) and foreach ($_GET as &$value) loops to loop through the received info from the user submission and strip/remove all malicious input. I am calling a function called clean on the input first to achieve the objective as stated above. This function will process each of the input, whether individual field values or even arrays and allow only tags and remove everything else. The rest of it is obvious. Once this happens, the new/cleaned values will be processed by the fn_register() function and based on the values returned after the validation, we get the corresponding errors or NULL values (as applicable). So here's my questions: 1. This pretty much makes me feel secure as I am forcing the user to correct malicious data and won't process the final data unless the errors are corrected. Am I correct? Does the method that I follow guarantee the speed (as I am using lots of functions and their corresponding calls)? The fields of a form differ and the minimum number of fields I may have at any given point of time in any form may be 3 and can go upto as high as 100 (or even more, I am not sure as the website is still being developed). Will having 100's of fields and their validation in the above way, reduce the speed of application (say upto half a million users are accessing the website at the same time?). What can I do to improve the speed and reduce function calls (if possible)? 3, Can I do something to improve the current ways of validation? I am holding off object oriented approach and using FILTERS in PHP for the later. So please, I request you all to suggest me way to improve/tweak the current ways and suggest me if the script is vulnerable or safe enough to be used in a Live production environment. If not, what I can do to be able to use it live? Thank you all in advance.

    Read the article

  • JPanel components paint-time problem

    - by Tom Brito
    I'm having a problem that when my frame is shown (after a login dialog) the buttons are not on correct position, then in some miliseconds they go to the right position (the center of the panel with border layout). When I make a SSCCE, it works correct, but when I run my whole code I have this fast-miliseconds delay to the buttons to go to the correct place. Unfortunately, I can't post the whole code, but the method that shows the frame is: public void login(JComponent userView) { centerPanel.removeAll(); centerPanel.add(userView); centerPanel.revalidate(); centerPanel.repaint(); frame.setVisible(true); } What would cause this delay to the panel layout? (I'm running everything in the EDT) -- update In my machine, this SSCCE shows the layout problem in 2 of 10 times I run it: import java.awt.BorderLayout; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.SwingUtilities; public class TEST { public static void main(String[] args) throws Exception { SwingUtilities.invokeAndWait(new Runnable() { @Override public void run() { System.out.println("Debug test..."); JPanel btnPnl = new JPanel(); btnPnl.add(new JButton("TEST")); JFrame f = new JFrame("TEST"); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.getContentPane().setLayout(new BorderLayout()); f.getContentPane().add(btnPnl); f.pack(); f.setSize(800, 600); f.setVisible(true); System.out.println("End debug test!"); } }); } } The button first appers in the up-left, and then it goes to the center. Please, note that I'm understand, not just correct. Is it a java bug? --update OK, so the SSCCE don't show the problem with you that tried till now. Maybe it's my computer performance problem. But this don't answer the question, I still think Java Swing is creating new threads for make the layout behind the scenes.

    Read the article

  • SmartGWT throws JavaScriptException: (null): null

    - by elviejo
    When using GWT 2.0.x and SmartGWT 2.2 Code as simple as: public class SmartGwtTest implements EntryPoint { public void onModuleLoad() { IButton button = new IButton("say hello"); } } will generate the exception. com.google.gwt.core.client.JavaScriptException: (null): This only happens in hosted (devmode) ant hosted I also suspect that maybe the GWT Development Plugin might have something to do with it. Have you found a similar problem? How did you solve it?

    Read the article

  • Is my fragment usage correct, seems to be slow on adnroid

    - by Robertoq
    My app structure is that i have a menu with 5 menu-point om the left side, and the content on the right side. MainActivity.xml <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" > <fragment android:id="@+id/fragmentMenu" android:name="com.example.FragmentMenu" android:layout_width="@dimen/MenuWidth" android:layout_height="match_parent" /> <LinearLayout android:id="@+id/content" android:layout_width="match_parent" android:layout_height="match_parent" android_layout_toRightOf="@+id/fragmentMenu" android:orientation="vertical"/> </RelativeLayout> MainActivity.java public class FragmentActivityMain extends FragmentActivity { @Override protected void onCreate(final Bundle arg0) { super.onCreate(arg0); setContentView(R.layout.fragment_activity_main); FragmentManager fm = getSupportFragmentManager(); FragmentMenu fragmentMenu = (FragmentMenu) fm.findFragmentById(R.id.fragmentMenu); fragmentMenu.init(); } } And certainly I have a FragmenMenu class, public class FragmentMenu extends ListFragment { @Override public View onCreateView(final LayoutInflater inflater, final ViewGroup container, final Bundle savedInstanceState) { View view = inflater.inflate(R.layout.fragment_menu, container, false); return view; } public init() { FragmentManager fm = getFragmentManager(); FragmentTransaction ft = fm.beginTransaction(); FragmentNowListView lw = new FragmentCarListView(); ft.add(R.id.content, lw); ft.commit(); } } The FragmentCarList is a simple list, now with static test data, only five items in a List My Problem: Slow. I tested the app on my phone (Galaxy S3) and I see white screen when app starting, around 0,5 second and this is the log: 10-29 11:43:44.093: D/dalvikvm(29710): GC_CONCURRENT freed 267K, 5% free 13903K/14535K, paused 10ms+2ms 10-29 11:43:44.133: D/dalvikvm(29710): GC_FOR_ALLOC freed 215K, 6% free 13896K/14663K, paused 12ms 10-29 11:43:44.233: D/dalvikvm(29710): GC_FOR_ALLOC freed 262K, 6% free 13901K/14663K, paused 12ms 10-29 11:43:44.258: D/dalvikvm(29710): GC_FOR_ALLOC freed 212K, 6% free 13897K/14663K, paused 13ms 10-29 11:43:44.278: D/dalvikvm(29710): GC_FOR_ALLOC freed 208K, 6% free 13897K/14663K, paused 12ms 10-29 11:43:44.328: D/dalvikvm(29710): GC_FOR_ALLOC freed 131K, 4% free 14098K/14663K, paused 12ms 10-29 11:43:44.398: D/dalvikvm(29710): GC_CONCURRENT freed 20K, 3% free 14559K/14919K, paused 1ms+4ms And when I tested on Xperia Ray, the whit screen appear longer time. How can I optimize my fragments? Thx

    Read the article

  • Time required for a process to complete

    - by yelkawar
    I am new to C# world. I am attempting to calculate time taken by a algorithum for the purpose of comparison. Following code measures the elapsed time from when a subroutine is called until the subroutine returns to the main program.This example is taken from "Data structures through C#" by Michael McMillan. After running this program the output is Time=0, which is incorrect. The program appears to be logically correct. Can anybody help me. Following is the code using System.Collections.Generic; using System.Collections; using System.Linq; using System.Text; namespace Chap1 { class Program { static void Main(string[] args) { int num1 = 100; int num2 = 200; Console.WriteLine("num1: " + num1); Console.WriteLine("num2: " + num2); Swap<int>(ref num1, ref num2); Console.WriteLine("num1: " + num1); Console.WriteLine("num2: " + num2); string str1 = "Sam"; string str2 = "Tom"; Console.WriteLine("String 1: " + str1); Console.WriteLine("String 2: " + str2); Swap<string>(ref str1, ref str2); Console.WriteLine("String 1: " + str1); Console.WriteLine("String 2: " + str2); Console.ReadKey(); } static void Swap<T>(ref T val1, ref T val2) { T temp; temp = val1; val1 = val2; val2 = temp; } } class Timing { TimeSpan StartTiming; TimeSpan duration; public Timing() { StartTiming = new TimeSpan(0); duration = new TimeSpan(0); } public TimeSpan startTime() { GC.Collect(); GC.WaitForPendingFinalizers(); StartTiming = Process.GetCurrentProcess().Threads[0].UserProcessorTime; return StartTiming; } public void stopTime() { duration = Process.GetCurrentProcess().Threads[0].UserProcessorTime.Subtract(StartTiming); } public TimeSpan result() { return duration; } } }

    Read the article

  • Bad method names and what it says about code structure.

    - by maxfridbe
    (Apologies in advance if this is a re-post but I didn't find similar posts) What bad method name patterns have you seen in code and what did it tell you about the code. For instance, I keep seeing: public void preform___X___IfNecessary(...); I believe that this is bad because the operation X has an inversion of conditions. Note that this is a public method because classes methods might legitimately require private helpers like this

    Read the article

  • Strange results - I obtain same value for all keys

    - by Pietro Luciani
    I have a problem with mapreduce. Giving as input a list of song ("Songname"#"UserID"#"boolean") i must have as result a song list in which is specified how many time different useres listen them... so a output ("Songname","timelistening"). I used hashtable to allow only one couple . With short files it works well but when I put as input a list about 1000000 of records it returns me the same value (20) for all records. This is my mapper: public static class CanzoniMapper extends Mapper<Object, Text, Text, IntWritable>{ private IntWritable userID = new IntWritable(0); private Text song = new Text(); public void map(Object key, Text value, Context context) throws IOException, InterruptedException { /*StringTokenizer itr = new StringTokenizer(value.toString()); while (itr.hasMoreTokens()) { word.set(itr.nextToken()); context.write(word, one); }*/ String[] caratteri = value.toString().split("#"); if(caratteri[2].equals("1")){ song.set(caratteri[0]); userID.set(Integer.parseInt(caratteri[1])); context.write(song,userID); } } } This is my reducer: public static class CanzoniReducer extends Reducer<Text,IntWritable,Text,IntWritable> { private IntWritable result = new IntWritable(); public void reduce(Text key, Iterable<IntWritable> values, Context context) throws IOException, InterruptedException { Hashtable<IntWritable,Text> doppioni = new Hashtable<IntWritable,Text>(); for (IntWritable val : values) { doppioni.put(val,key); } result.set(doppioni.size()); //doppioni.clear(); context.write(key,result); } } and main: Configuration conf = new Configuration(); Job job = new Job(conf, "word count"); job.setJarByClass(Canzoni.class); job.setMapperClass(CanzoniMapper.class); //job.setCombinerClass(CanzoniReducer.class); //job.setNumReduceTasks(2); job.setReducerClass(CanzoniReducer.class); job.setOutputKeyClass(Text.class); job.setOutputValueClass(IntWritable.class); FileInputFormat.addInputPath(job, new Path(args[0])); FileOutputFormat.setOutputPath(job, new Path(args[1])); System.exit(job.waitForCompletion(true) ? 0 : 1); Any idea???

    Read the article

  • Adding GestureOverlayView to my SurfaceView class, how to add to view hierarchy?

    - by Codejoy
    I was informed in a later answer that I have to add the GestureOverlayView I create in code to my view hierarchy, and I am not 100% how to do that. Below is the original question for completeness. I want my game to be able to recognize gestures. I have this nice SurfaceView class that I do an onDraw to draw my sprites, and I have a thread thats running it to call the onDraw etc . This all works great. I am trying to add the GestureOverlayView to this and it just isn't working. Finally hacked to where it doesn't crash but this is what i have public class Panel extends SurfaceView implements SurfaceHolder.Callback, OnGesturePerformedListener { public Panel(Context context) { theContext=context; mLibrary = GestureLibraries.fromRawResource(context, R.raw.myspells); GestureOverlayView gestures = new GestureOverlayView(theContext); gestures.setOrientation(gestures.ORIENTATION_VERTICAL); gestures.setEventsInterceptionEnabled(true); gestures.setGestureStrokeType(gestures.GESTURE_STROKE_TYPE_MULTIPLE); gestures.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); //GestureOverlayView gestures = (GestureOverlayView) findViewById(R.id.gestures); gestures.addOnGesturePerformedListener(this); } ... ... onDraw... surfaceCreated(..); ... ... public void onGesturePerformed(GestureOverlayView overlay, Gesture gesture) { ArrayList<Prediction> predictions = mLibrary.recognize(gesture); // We want at least one prediction if (predictions.size() > 0) { Prediction prediction = predictions.get(0); // We want at least some confidence in the result if (prediction.score > 1.0) { // Show the spell Toast.makeText(theContext, prediction.name, Toast.LENGTH_SHORT).show(); } } } } The onGesturePerformed is never called. Their example has the GestureOverlay in the xml, I am not using that, my activity is simple: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); Panel p = new Panel(this); setContentView(p); } So I am at a bit of a loss of the missing piece of information here, it doesn't call the onGesturePerformed and the nice pretty yellow "you are drawing a gesture" never shows up.

    Read the article

  • How many significant digits should I use for double literals in Java?

    - by M. Dudley
    How many significant digits should I use when defining a double literal in Java? This is assuming that I am trying to represent a number with more significant figures than a double can hold. In Math.java I see 20 and 21: public static final double E = 2.7182818284590452354; public static final double PI = 3.14159265358979323846; This is more than the 15-17 significant digits provided by IEEE 754. So what's the general rule-of-thumb?

    Read the article

  • How to know when a user has really released a key in Java?

    - by Luis Soeiro
    (Edited for clarity) I want to detect when a user presses and releases a key in Java Swing, ignoring the keyboard auto repeat feature. I also would like a pure Java approach the works on Linux, Mac OS and Windows. Requirements: When the user presses some key I want to know what key is that; When the user releases some key, I want to know what key is that; I want to ignore the system auto repeat options: I want to receive just one keypress event for each key press and just one key release event for each key release; If possible, I would use items 1 to 3 to know if the user is holding more than one key at a time (i.e, she hits 'a' and without releasing it, she hits "Enter"). The problem I'm facing in Java is that under Linux, when the user holds some key, there are many keyPress and keyRelease events being fired (because of the keyboard repeat feature). I've tried some approaches with no success: Get the last time a key event occurred - in Linux, they seem to be zero for key repeat, however, in Mac OS they are not; Consider an event only if the current keyCode is different from the last one - this way the user can't hit twice the same key in a row; Here is the basic (non working) part of code: import java.awt.event.KeyListener; public class Example implements KeyListener { public void keyTyped(KeyEvent e) { } public void keyPressed(KeyEvent e) { System.out.println("KeyPressed: "+e.getKeyCode()+", ts="+e.getWhen()); } public void keyReleased(KeyEvent e) { System.out.println("KeyReleased: "+e.getKeyCode()+", ts="+e.getWhen()); } } When a user holds a key (i.e, 'p') the system shows: KeyPressed: 80, ts=1253637271673 KeyReleased: 80, ts=1253637271923 KeyPressed: 80, ts=1253637271923 KeyReleased: 80, ts=1253637271956 KeyPressed: 80, ts=1253637271956 KeyReleased: 80, ts=1253637271990 KeyPressed: 80, ts=1253637271990 KeyReleased: 80, ts=1253637272023 KeyPressed: 80, ts=1253637272023 ... At least under Linux, the JVM keeps resending all the key events when a key is being hold. To make things more difficult, on my system (Kubuntu 9.04 Core 2 Duo) the timestamps keep changing. The JVM sends a key new release and new key press with the same timestamp. This makes it hard to know when a key is really released. Any ideas? Thanks

    Read the article

< Previous Page | 463 464 465 466 467 468 469 470 471 472 473 474  | Next Page >