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  • Serializable object in intent returning as String

    - by B_
    In my application, I am trying to pass a serializable object through an intent to another activity. The intent is not entirely created by me, it is created and passed through a search suggestion. In the content provider for the search suggestion, the object is created and placed in the SUGGEST_COLUMN_INTENT_EXTRA_DATA column of the MatrixCursor. However, when in the receiving activity I call getIntent().getSerializableExtra(SearchManager.EXTRA_DATA_KEY), the returned object is of type String and I cannot cast it into the original object class. I tried making a parcelable wrapper for my object that calls out.writeSerializable(...) and use that instead but the same thing happened. The string that is returned is like a generic Object toString(), i.e. com.foo.yak.MyAwesomeClass@4350058, so I'm assuming that toString() is being called somewhere where I have no control. Hopefully I'm just missing something simple. Thanks for the help! Edit: Some of my code This is in the content provider that acts as the search authority: //These are the search suggestion columns private static final String[] COLUMNS = { "_id", // mandatory column SearchManager.SUGGEST_COLUMN_TEXT_1, SearchManager.SUGGEST_COLUMN_INTENT_EXTRA_DATA }; //This places the serializable or parcelable object (and other info) into the search suggestion private Cursor getSuggestions(String query, String[] projection) { List<Widget> widgets = WidgetLoader.getMatches(query); MatrixCursor cursor = new MatrixCursor(COLUMNS); for (Widget w : widgets) { cursor.addRow(new Object[] { w.id w.name w.data //This is the MyAwesomeClass object I'm trying to pass }); } return cursor; } This is in the activity that receives the search suggestion: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Object extra = getIntent().getSerializableExtra(SearchManager.EXTRA_DATA_KEY); //extra.getClass() returns String, when it should return MyAwesomeClass, so this next line throws a ClassCastException and causes a crash MyAwesomeClass mac = (MyAwesomeClass)extra; ... }

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  • Get the running page in an application

    - by sairam333
    Hi I want to get the running page in application again we start the application after clicking the home button.In my application when i click home and run that application every time it run from starting on wards.But I want a page where we press the home button in an emulator.For that what can i do?Thanka in advance

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  • How to copy files without slowing down my app?

    - by Kevin Gebhardt
    I have a bunch of little files in my assets which need to be copied to the SD-card on the first start of my App. The copy code i got from here placed in an IntentService works like a charm. However, when I start to copy many litte files, the whole app gets increddible slow (I'm not really sure why by the way), which is a really bad experience for the user on first start. As I realised other apps running normal in that time, I tried to start a child process for the service, which didn't work, as I can't acess my assets from another process as far as I understood. Has anybody out there an idea how a) to copy the files without blocking my app b) to get through to my assets from a private process (process=":myOtherProcess" in Manifest) or c) solve the problem in a complete different way Edit: To make this clearer: The copying allready takes place in a seperate thread (started automaticaly by IntentService). The problem is not to separate the task of copying but that the copying in a dedicated thread somehow affects the rest of the app (e.g. blocking to many app-specific resources?) but not other apps (so it's not blocking the whole CPU or someting) Edit2: Problem solved, it turns out, there wasn't really a problem. See my answer below.

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  • How to rotate a drawable with anti-aliasing enabled

    - by Mike
    I need to rotate an ImageView by a few degrees. I'm doing this by subclassing ImageView and overloading onDraw() @Override protected void onDraw(Canvas canvas) { canvas.save(); canvas.scale(0.92f,0.92f); canvas.translate(14, 0); canvas.rotate(1,0,0); super.onDraw(canvas); canvas.restore(); } The problem is that the image that results shows a bunch of jaggies. How can I antialias an ImageView that I need to rotate in order to eliminate jaggies? Is there a better way to do this?

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  • Giant online image gallery - How do I avoid OutOfMemoryError?

    - by Ben L.
    For anyone who's wondering, the gallery is http://www.spore.com/sporepedia. My app uses the Spore API to get the 100 newest creations, then displays them in a GridView. The text data about the creations is easy to store, but the images present a problem. As far as I know, I can either keep the images in a Hashtable or grab them every time they are viewed. Neither of these will work - the Hashtable quickly presents an OutOfMemoryError, and the constant reloading causes a lot of load on the server and a lot of lag on the client. Is there a better way to store the images?

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  • Simple question about the lunarlander example.

    - by Smills
    I am basing my game off the lunarlander example. This is the run loop I am using (very similar to what is used in lunarlander). I am getting considerable performance issues associated with my drawing, even if I draw almost nothing. I noticed the below method. Why is the canvas being created and set to null each cycle? @Override public void run() { while (mRun) { Canvas c = null; try { c = mSurfaceHolder.lockCanvas();//null synchronized (mSurfaceHolder) { updatePhysics(); doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } } } Most of the times I have read anything about canvases it is more along the lines of: mField = new Bitmap(...dimensions...); Canvas c = new Canvas(mField); My question is: why is Google's example done that way (null canvas), what are the benefits of this, and is there a faster way to do it?

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  • Use Contact API in Aapplication.

    - by MAkS
    In my application i want to add new contacts to my application's database is there any way to use contact API. OR Is there any to use Contact Content provider to store application's contact info instead of using separate Database

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  • IO Exception on invoking execute() method of HttpGet class

    - by AndroidNoob
    Why I'm getting IOException in this peace of code? Thanks. HttpClient httpclient = new DefaultHttpClient(); HttpGet httpget = new HttpGet("http://www.google.com/"); HttpResponse response; try { response = httpclient.execute(httpget); } catch (ClientProtocolException e) { Toast.makeText(this, "ClientProtocolEx", Toast.LENGTH_LONG).show(); e.printStackTrace(); } catch (IOException e) { Toast.makeText(this, "IOEx", Toast.LENGTH_LONG).show(); e.printStackTrace(); }

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  • find out the current location

    - by sairam333
    Hi , I want to dispaly the current location in my application not in map. I want the current palce using current lattitude and longitude . For Ex some 'x' person i want to know his location.but i want to know his location using his current lattitude and longitude.please give me the code suggestions for this.Thanks in advance

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  • Retain a list of objects and pass it to the create/edit view when validation fails in ASP.NET MVC 2

    - by brainnovative
    I am binding a Foreign key property in my model. I am passing a list of possible values for that property in my model. The model looks something like this: public class UserModel { public bool Email { get; set; } public bool Name { get; set; } public RoleModel Role { get; set; } public IList<RoleModel> Roles { get; set; } } public class RoleModel { public string RoleName { get; set; } } This is what I have in the controller: public ActionResult Create() { IList<RoleModel> roles = RoleModel.FromArray(_userService.GetAllRoles()); UserModel model = new UserModel() { Roles = roles }; return View(model); } In the view I have: <div class="editor-label"> <%= Html.LabelFor(model => model.Role) %> </div> <div class="editor-field"> <%= Html.DropDownListFor(model => model.Role, new SelectList(Model.Roles, "RoleName", "RoleName", Model.Role))%> <%= Html.ValidationMessageFor(model => model.Role)%> </div> What do I need to do to get the list of roles back to my controller to pass it again to the view when validation fails. This is what I need: [HttpPost] public ActionResult Create(UserModel model) { if (ModelState.IsValid) { // insert logic here } //the validation fails so I pass the model again to the view for user to update data but model.Roles is null :( return View(model); } As written in the comments above I need to pass the model with the list of roles again to my view but model.Roles is null. Currently I ask the service again for the roles (model.Roles = RoleModel.FromArray(_userService.GetAllRoles());) but I don't want to add an extra overhead of getting the list from DB when I have already done that.. Anyone knows how to do it?

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  • Play song during call

    - by golemnagesh
    please help me how to play song during call if we are in same call both should listen that song, and call must be disconnected automatically once playing done... present my application behaving like,if i call to anyone once call lifted song is playing but i am only hearing that song but i want to do other person also should listen that song. but i found in one forum to do like : The closest thing you can do, is have the call set to speaker-phone and then play the voice over the speaker.sounds straight to the mic in a phone call then that would be done. but that i didn't find in API. please help me how to do if anyone knows this.

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  • Texture repeats even with GL_CLAMP_TO_EDGE set

    - by Lliane
    Hi, i'm trying to put a translucing texture on a face which uses points 1 to 4 (don't mind the numbers) on the following screenshot Sadly as you can see the texture repeats herself in both dimensions, I tried to switch the TEXTURE_WRAP_S from REPEAT to CLAMP_to_EDGE but it doesn't change anything. Texture loading code is here : gl.glBindTexture(gl.GL_TEXTURE_2D, mTexture.get(4)); gl.glActiveTexture(4); gl.glTexParameterf(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MIN_FILTER, gl.GL_LINEAR); gl.glTexParameterf(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MAG_FILTER, gl.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexImage2D(gl.GL_TEXTURE_2D, 0, gl.GL_RGBA, shadowbmp.width, shadowbmp.height, 0, gl.GL_RGBA, gl.GL_UNSIGNED_SHORT_4_4_4_4, shadowbmp.buffer); Texture coordinates are the following : float shadow_bot_text[] = { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f }; Thanks

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  • What values does Camera.Parameters.set("picture-size", ?) take?

    - by mobilekid
    Hi, my app involves some work with the camera, therefore it needs to handle capturing of images with different resolution. My targets are 1.6 - onwards. Does anyone know what to pass in the value argument for Camera.Parameters.set("picture-size", value) I have look at the Donut release of the Camera app, however, it was not very clear what exactly has been used there as the value is retrieved from the SharedPreferences. // Set picture size parameter. String pictureSize = mPreferences.getString(CameraSettings.KEY_PICTURE_SIZE, getString(R.string.pref_camera_picturesize_default)); mParameters.set(PARM_PICTURE_SIZE, pictureSize); Lookin at the strings.xml I can see that R.string.pref_camera_picturesize_default = 2048x1536, however, I'm not sure what other values can be passed there? Is it any resolution you fancy, or are they only certain resolutions the drivers can handle? Thanks.

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  • Getting a Soft Keyboard for a EditTextPreference

    - by user313135
    Hello, I have a shared preference that is being accesed via an EditTextPreference. I am in the process of porting this application to a device that does not have a hardware keyboard for text entry. When the time comes to modify the EditTextPreference, there is no soft keyboard that becomes available, and I am at a loss as to how to invoke the soft keyboard for text input to edit this preference. Thanks

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  • How can I hook up an IBAction method to a plain view for a touch up event?

    - by Thanks
    I have created a blank new view-based application project in Xcode. It generated a myProjectViewController and an nib for it. In that nib for that view controller, there is just one view. I wanted to test some event handling stuff and created an -(IBAction) method that will just log a "hello world" when I touch the view. But for some reason, IB doesn't give me a chance to hook up the action. What am I doing wrong there? I also tried to put a UIView as subview there. When I drag from that to File's Owner (whoose class is the myProjectViewController, where I have the IBAction in the header), doesn't even mention the IBAction. But it actually should, right?

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  • No resource found when using style Theme.Sherlock

    - by Vitaly Menchikovsky
    I am trying to use Sherlock. The steps That I did bring up the library of abc to my project while my project min sdk 2.2 and max api 15. the problem that I cant set up the style to use it. the error Error retrieving parent for item: No resource found that matches the given name '@style/ Theme.Sherlock'. my code of xml: <resources> <style name="AppTheme" parent="@style/Theme.Sherlock" /> </resources> the java that I use is 1.6. I am runing 4.0.3 avd. I know that you will give me a link for webs but didnt find any thing that can help. I am using eclipse and Sherlock 4.0.3.If you can give me the solution how to do it simple way with instructions. thanks.

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  • don't display the notification after seeing that once

    - by sairam333
    Hi I don't want to display the any notification service in status bar if i saw one notification service once .For example i am displaying persons who are exceeding the 20 km distance from my location .some persons are displayed.when i saw it once then automatically the icon in the status bar is don't displayed.For this one give me some suggestions .Thanks in advance.

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  • View / ViewModel - what is the sense (in a WPF control)?

    - by TomTom
    Not as funny as it sounds. Normally the View / ViewModel should decouple the presentation from the business logic. Good. Now, a Control in WPF is basically invisible unless made different (with the exceptions of UserControl and Window that have XAML directly attached). The Style is putting in the "visual presentation" - which basically means a Control does not need a view mechanism as WPF already has one? In addition. the ViewModel is actually part of the Control, or? Just fighting with that stuff. I know in ASP.NET, WinForms the separation makes a lot of sense - but there, basically, controls HAVE an intrinsic look. In WPF, I have some where it makes sense (derived from UserControl), but for the majority of the controls I write, the View & ViewModel look like pretty much totally superflous thanks to the already presenting view mechanism.

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