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  • Tools to automate recording streaming radio

    - by Stan
    Are there any tools that can automate recording online streaming radio? I've been using Total Recorder which has the following useful features: Handy scheduler Supports creating recording templates, so I can customize some high/low quality recording Unfortunately it requires opening the streaming radio in a browser and can't have another sound source at the same time; it's recording what comes out from the speaker. What I am looking for is given an online radio URL, the tool should be able to record the audio stream, no matter if I am playing any other music or not. Does such a tool exist?

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  • How to redirect sound to USB headset when plugged in?

    - by LM
    I often have to switch between audio output from my speakers and my headset (P5Q mobo with integrated sound and Microsoft headset). I've already got it so that when my headset is plugged in, sound will be played through it, and if it isn't, sound will play through my speakers. The problem is that if I have a game or similar program started while my headset is plugged in, if I unplug it, I will get no sound. Also, if I start the program with no headset, and plug it in, I get sound still through speakers. Is there any way to do this?

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  • Windows stereo mixer does not hear what programs play in Windows 8?

    - by Suzan Cioc
    How to capture desktop audio with Audacity or similar programs? I need to capture sound which is produced by programs. I remember I should select windows mixer to record it, but currently I hear nothin with audacity. Why? Windows is Windows 8. Is see in record device window, that no sound goes through Windows Mixer record device As you see on picture, Windows Media Player plays sound, while monitor shows no activity. Why? And how to fix?

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  • Stereo Mix does not work

    - by rfw
    Stereo Mix no longer seems to work on my computer -- it did once, but now I am unable to receive any sort of audio from it. When trying to record it with programs such as Audacity, it reports that there is an error opening the sound device. Additionally, I can make no changes whatsoever to Stereo Mix, such as with regards to default format, where it simply reports Format not supported by device. I am sure that Stereo Mix had definitely worked in the past, so does anyone have any idea as to why Stereo Mix would suddenly break? (I have no applications taking exclusive control of Stereo Mix)

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  • Why is the pavucontrol level indicator jumping while nothing plays?

    - by EnterTheLiquidToasterFamily
    The level indicator in the screenshot does jump around even if nothing is playing. The indicator also reasonably represents sound levels when music is playing. I dont have any mediaservers running or noisy browsertabs open. Also no mic connected. When I turn the volume to max in software and on the amp, there is no noise from the speakers at all. Played music is loud and not distorted. Hardware: Realtek ALC889 over optical audio connector to a generic amp. Software: Debian Wheezy with latest backport kernel 3.14 (same thing on wheezy 3.2 stock), wheezy pulseaudio, xfce session, a custom asound.conf that enables pulseaudio to push sound over optical port. /etc/asound.conf pcm.a52 { @args [CARD] @args.CARD { type string } type rate slave { pcm { type a52 bitrate 448 channels 6 card $CARD } rate 48000 #required somehow, otherwise nothing happens in PulseAudio } }

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  • Cutting up videos (excerpting) on Mac OS X -- iMovie produces super-large files

    - by markvgti
    I need to cut out parts of a video (+ the associated audio, of course) to make a short clip. For example, take 2 minutes from one location, 3 minutes from another part of the video, 30 seconds from another location and join it all together to form one single clip. The format of the input video is mp4 (H.264 encoding, AFAICR). Don't need very sophisticated merges or transitions from one part to the next, or sophisticated banners (text) on-screen, but some ability to do so would be a plus point. I've done this with iMovie in the past, but where the original file was under 5MB/min of play time, the chopped-up version was over 11MB/min of play time, which to me seems really bad. Is there a better/different way of doing this on OS X? Looking for free (gratis) solutions. OS: OS X 10.9.3

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  • youtube video playing without sound when downloaded?

    - by On a serious note
    I have been looking for this since a long long time. I have downloaded a few videos from you-tube using IDM(all mp4). When I opened the video in VLC media player,a black screen appeared and started flickering.The video just does not start. What all I things I did-: updated my VLC Reinstalled my VLC downloaded another media player(wondershare--very very beautiful i must say).It played the video but audio was missing. converted mp4 to flv and then played in both players,still no sound. Its very frustrating as I want to complete my tutorial series asap.FLV works well,but mp4s fall flat. What should I do?

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  • Can you downmix Windows 7 sound to mono?

    - by Breandán
    I need my Windows 7 64 bit machine to output mono downmixed sound. Downmixed, not just single channel (I'm deaf in one ear). Is there any possibility to force such behavior. I'm looking for a software solution to mix two channels into one. I know that some media players have this functionality, but I'd like the whole system (ie games, flash applications, etc) to produce downmixed audio. (If none exist then just one for Spotify and Windows Media Player would be handy). Cheers.

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  • How do I listen to my microphone through my speakers in Windows 7?

    - by Gray Adams
    I've looked about and before you say it: I've used the "Listen to this device" feature built into Windows. The issue is that it is a USB microphone and there is a second delay before when it plays on the speakers, literally making me go quiet because my brain doesn't work too well hearing myself a second after I say something. I use Realtek Audio, so it works differently from the monopolistic Creative sound cards. There is no "What U Hear" or "Line In" levels. It's just "Speakers" and "Microphone". Is there a software I can use that will not have delay? I want to wear nice headphones and still hear myself

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  • Can mediatomb VLC profile transcode audio as MP3 rather than mpga ?

    - by djangofan
    In the /etc/mediatomb/config.xml, can mediatomb VLC profile transcode audo as MP3 rather than mpga ? My Sony GoogleTV wont render streamed .avi files files with a mpga audio in them. The original files are Divx encoded with 128kbs MP3 audio but mediatomb is transcoding them. How can I change this? Any ideas? Can I turn off the audio and video transcoding somehow? I need some ideas to try. <profile name="vlcprof" enabled="yes" type="external"> <mimetype>video/mpeg</mimetype> <agent command="vlc" arguments="-I dummy %in --sout #transcode{venc=ffmpeg,vcodec=mp2v,vb=4096,fps=25,aenc=ffmpeg,acodec=mpga,ab=192,samplerate=44100,channels=2}:standard{access=file,mux=ps,dst=%out} vlc:quit"/> <buffer size="10485760" chunk-size="131072" fill-size="2621440"/> <accept-url>yes</accept-url> <first-resource>yes</first-resource> </profile> I know that that MP3 encoding support is external to FFmpeg and must be configured appropriately, but I have no idea how to handle that. I would guess I can work around that by somehow telling ffmpeg to not transcode the audio stream? Also, should I create a separate vlcprof entry for video/avi ? Can you create more than one profile for VLC in the config.xml for mediatomb?

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  • WinForms Application Form "Shakes" When Audio Playing

    - by ikurtz
    I have a C# game program that i'm developing. it uses sound samples and winsock. when i test run the game most of the audio works fine but from time to time if it is multiple samples being played sequentially the application form shakes a little bit and then goes back to its old position. how do i go about debugging this or present it to you folks in a manageable manner? i'm sure no one is going to want the whole app code in fear of virus attacks. please guide me.. EDIT: i have not been able to pin down any code section that produces this result. it just does and i cannot explain it. EDIT: no the x/y position are not changing. the window like shakes around a few pixels and then goes back to the position were it was before the shake. if (audio) { Stream stream; SoundPlayer player; stream = Properties.Resources.ResourceManager.GetStream("_home"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); string ShipID = fireResult.DestroyedShipType.ToString(); stream = Properties.Resources.ResourceManager.GetStream("_" + ShipID); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream = Properties.Resources.ResourceManager.GetStream("_destroyed"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); } can you see anything in the above code that would produce this shake?

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  • Android: Streaming audio over TCP Sockets

    - by user299988
    Hi, For my app, I need to record audio from MIC on an Android phone, and send it over TCP to the other android phone, where it needs to be played. I am using AudioRecord and AudioTrack class. This works great with a file - write audio to the file using DataOutputStream, and read from it using DataInputStream. However, if I obtain the same stream from a socket instead of a File, and try writing to it, I get an exception. I am at a loss to understand what could possibly be going wrong. Any help would be greatly appreciated. EDIT: The problem is same even if I try with larger buffer sizes (65535 bytes, 160000 bytes). This is the code: Recorder: int bufferSize = AudioRecord.getMinBufferSize(11025, , AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT); AudioRecord recordInstance = new AudioRecord(MediaRecorder.AudioSource.MIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, bufferSize); byte[] tempBuffer = new byte[bufferSize]; recordInstance.startRecording(); while (/*isRecording*/) { bufferRead = recordInstance.read(tempBuffer, 0, bufferSize); dataOutputStreamInstance.write(tempBuffer); } The DataOutputStream above is obtained as: BufferedOutputStream buff = new BufferedOutputStream(out1); //out1 is the socket's outputStream DataOutputStream dataOutputStreamInstance = new DataOutputStream (buff); Could you please have a look, and let me know what is it that I could be doing wrong here? Thanks,

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  • Android, phone call audio stream via wlan

    - by moppel
    I am planning on developing my specific voip app for android. Here's the scenario: when a phone call occurs I want to hear the person who's calling on my local pc speakers and I want to speak to him via my own pc microphone / headset. So I need to send the audio stream of both me and the person I am talking to via the wlan network. Something like this: ... onCallStateChanged(int state, String phoneNumber){ while(state == PhoneListener.CALL_STATE_OFFHOOK){ //while phone call is happaning //send incoming speech via wlan to pc //receive audiostream from pc microphone and direct it to the phone call } } ... Is this possible with the current Android API? (Actually it should be since voip apps are available in the market) I did some research in the Android API and all I found was the AudioManager which has constant named public static final int STREAM_VOICE_CALL; //The audio stream for phone calls But I don't know how to use it our how it should give me access to the actual audiostreams which I can send via network. How do I manage to do this? The connection would be realised by TCP sockets.

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  • video is not playing on ipad(device) when i use a separate audio track with it

    - by sujith1406
    In my application i need to play a video(silent ) together with another audio.i am using mpmovieplayercontroller for video and avaudioplayer for audio.the problem is on device (for ipad) the video is not playing .it is working perfect on ipad and iphone simulator .also on iphone .i am using ipad (os 3.2 ) installed.why is this so?? this is the code i am using NSString *trackname=[dict objectForKey:@"AudioFile"]; NSLog(@"track--->%@",trackname); NSString *newAudioFile = [[NSBundle mainBundle] pathForResource:trackname ofType:@"mp4"]; player = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:newAudioFile] error:NULL]; if(error) { NSLog(@"%@",&error); } [player prepareToPlay]; [player play]; player.numberOfLoops=0; slider.maximumValue=player.duration; slider.minimumValue=0; [playpausebtn setBackgroundImage:[UIImage imageNamed:@"pausebutton.png"] forState:UIControlStateNormal]; timer = [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(updateSlider) userInfo:nil repeats:YES]; NSString *videoFile = [[NSBundle mainBundle] pathForResource:@"video-track" ofType:@"mp4"]; moviePlayer=[[MPMoviePlayerController alloc]initWithContentURL:[NSURL fileURLWithPath:videoFile]]; [[moviePlayer view] setFrame: [videoView bounds]]; // frame must match parent view [videoView addSubview: [moviePlayer view]]; [videoView setBackgroundColor:[UIColor blackColor]]; moviePlayer.repeatMode=MPMovieRepeatModeOne; moviePlayer.controlStyle=MPMovieControlStyleNone; [moviePlayer play];

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  • Overlapping audio in IE when I show/hide videos

    - by user1062448
    I have a thumbnail list with links to individual videos. Everything works fine in all browsers but IE. In IE, if I start a video and (without slicking pause or stop) click on the thumbnail for the next video, the audio continues playing. In other words, the audio for both videos plays at once. Any suggestions? HTML: <ul class="videoButtons"> <li><a class="vidButton" href="javascript:void(0)" id="1" ><img src="images/videoPics/vid1Thumb.jpg" /><br />video title</a></li> <li><a class="vidButton" href="javascript:void(0)" id="2" ><img src="images/videoPics/vid2Thumb.jpg" /><br />video title</a></li> <li><a class="vidButton" href="javascript:void(0)" id="3" ><img src="images/videoPics/vid3Thumb.jpg" /><br />video title</a></li> </ul> <div class="box" id="video1"> <!--flv embedded object - FLVPlayer--> </div> <div class="box" id="video2"> <!--flv embedded object - FLVPlayer1--> </div> <div class="box" id="video3"> <!--flv embedded object - FLVPlayer2--> </div> Show/Hide code: $(".vidButton").click(function() { var buttonID = $(this).attr('id'); // get ID of the button clicked var video = $('#'+'video'+buttonID); // add ID number to video $('.box').hide(); // hide all other divs video.fadeTo("slow", 1); // show video }); }); // video objects swfobject.registerObject("FLVPlayer"); swfobject.registerObject("FLVPlayer1"); swfobject.registerObject("FLVPlayer2");

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  • MidiSystem.getSequencer() returns Audio Device Unavailable

    - by ksemeks
    I've keep having an exception thrown, on and on. When i try to make a new Sequencer object, i keep getting the javax.sound.midi.MidiUnavailableException: Audio Device Unavailable exception. So, here's the code: import javax.sound.midi.*; public class MiniMusicPlayer1 { public static void main(String[] args) { try { Sequencer sequencer = MidiSystem.getSequencer(); sequencer.open(); Sequence seq = new Sequence(Sequence.PPQ, 4); Track track = seq.createTrack(); for (int i = 5; i < 61; i += 4) { track.add(makeEvent(144, 1, i, 100, i)); track.add(makeEvent(128, 1, i, 100, (i+2))); } sequencer.setSequence(seq); sequencer.setTempoInBPM(220); sequencer.start(); } catch (Exception e) { e.printStackTrace(); } } public static MidiEvent makeEvent(int comd, int chan, int one, int two, int tick) { MidiEvent event = null; try { ShortMessage a = new ShortMessage(); a.setMessage(comd, chan, one, two); event = new MidiEvent(a, tick); } catch (Exception e) { e.printStackTrace(); } return event; } } And here's the complete error (at compile): javax.sound.midi.MidiUnavailableException: Audio Device Unavailable at com.sun.media.sound.MixerSynth.implOpen(MixerSynth.java:165) at com.sun.media.sound.AbstractMidiDevice.doOpen(AbstractMidiDevice.java:144) at com.sun.media.sound.AbstractMidiDevice.openInternal(AbstractMidiDevice.java:134) at com.sun.media.sound.AbstractMidiDevice.getReceiverReferenceCounting(AbstractMidiDevice.java:339) at javax.sound.midi.MidiSystem.getReceiver(MidiSystem.java:243) at javax.sound.midi.MidiSystem.getSequencer(MidiSystem.java:442) at javax.sound.midi.MidiSystem.getSequencer(MidiSystem.java:348) at MiniMusicPlayer1.main(MiniMusicPlayer1.java:9) First i was unable to play MIDI files on my pc, but then i got it to work, so now i can play MIDI files, that's okay. I tried even to close every process which uses my sound card, but the error is still there. Anyone can help me?

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  • F3-F5 keys incorrectly behaving as audio keys

    - by obvio171
    I don't know if this is a configuration issue or a hardware issue, but I have a Kinesis Advantage USB keyboard and for some reason the F3-F5 keys aren't responding as they used to. They don't respond to anything and, when I tried using F5 on Emacs, it said <XF86AudioNext> is undefined, so I guess it's a weird mapping problem. Any idea how I could remap them to the original meaning?

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  • Non-Airport Express wirless N router with audio server

    - by iansinke
    I'm interested in hooking up three things to a wireless router: speakers, a printer, and a hard disk. At first the obvious solution was Airport Express, but then I found out that Airport Express does not support hard disks. Any ideas as to other wireless routers that would have the requisite feature set?

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  • Error playing a video: VLC does not support the audio or video format "IV50"

    - by Zeeshan Rang
    I have used every step mentioned in the below given link: http://www.moviecodec.com/solutions/iv31-iv32-iv41-iv50-indeo-3-4-and-5-8211/ installed older version on quick-time, window media player classic. I mean everything. But still no luck running the file. I was also trying to find a converter to convert the file into an acceptable format. But unable to do that either. Can anyone help me with this. Regards Zeeshan

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  • Re-enabling audio on an iMac

    - by Warren Seine
    Hello guys, I know Super User is not a 'tech support' forum, so I will try to make it short: my computer's sound does not work anymore. I have asked for support on the Apple board but I feel a bit on my own. To summarize, the Sound Panel of my iMac does not display any outgoing channel (headphones or internal speakers). It does not work on Windows either. Contrary to what it may seem, I have the feeling that it is not a hardware issue (and that GarageBand is somehow interfering). If you have an idea to solve the problem, please share. Making it work again is a lost cause without sending it back to Apple, so the question I'm asking is: What is the best workaround (cheap Firewire sound card?) for getting my sound back? Thanks.

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  • HDMI audio disappears when the TV is turned off and on

    - by Devator
    I have a new HTPC build (it's running Windows 7 Ultimate x64) and it has a ATI Radeon 6450 as graphics card. When I boot the PC, everything works fine. However, when the TV is turned off and then back on I notice there's no sound anymore. There are lots of other people who have this issue aswell. I've found this workaround however it doesn't seem to work for me. I have the newest drivers (12.4). Someone said it was fixed in 9.1 but I still have the issue. Any help is appreciated.

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  • ssh without password does not work for some users

    - by joshxdr
    I have a new RHEL4 Linux box that I am using to copy data to old Solaris 2.6 and RHEL3 Linux boxes with scp. I have found that with the same setup, it works for some users but not for others. For user jane, this works fine: jane@host1$ ssh -v remhost debug1: Next authentication method: publickey debug1: Trying private key: /mnt/home/osborjo/.ssh/identity debug1: Offering public key: /mnt/home/osborjo/.ssh/id_rsa debug1: Server accepts key: pkalg ssh-rsa blen 277 debug1: read PEM private key done: type RSA debug1: Authentication succeeded (publickey). for user jack it does not: jack@host1 ssh -v remhost debug1: Next authentication method: publickey debug1: Trying private key: /mnt/home/oper1/.ssh/identity debug1: Offering public key: /mnt/home/oper1/.ssh/id_rsa debug1: Authentications that can continue: publickey,password,keyboard-interactive I have looked at the permissions for all the keys and files, they look the same. Since I am using home directories mounted by NFS, the keys for both the remote host and the local host are in the same directory. This is how things look for jane: jane@host1$ ls -l $HOME/.ssh -rw-rw-r-- 1 jane operator 394 Jan 27 16:28 authorized_keys -rw------- 1 jane operator 1675 Jan 27 16:27 id_rsa -rw-r--r-- 1 jane operator 394 Jan 27 16:27 id_rsa.pub -rw-rw-r-- 1 jane operator 1205 Jan 27 16:46 known_hosts For user jack: jack@host1$ ls -l $HOME/.ssh -rw-rw-r-- 1 jack engineer 394 Jan 27 16:28 authorized_keys -rw------- 1 jack engineer 1675 Jan 27 16:27 id_rsa -rw-r--r-- 1 jack engineer 394 Jan 27 16:27 id_rsa.pub -rw-rw-r-- 1 jack engineer 1205 Jan 27 16:46 known_hosts As a last ditch effort, I copied the authorized_keys, id_rsa, and id_rsa.pub from jill to jack, and changed the username in authorized_keys and id_rsa.pub with vi. It still did not work. It seems there is something different between the two users but I cannot figure out what it is.

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  • Distortion problem with Creative audio equalizer

    - by e-t172
    Hi, I have a problem with the Creative Console EQ, I don't know if it's fixable or not (is the EQ software or hardware on these cards?). Basically, I have enormous distortion with certain sounds in the 30 - 125 hz range. When this happens I get some sort of "frrzzzz" (sorry, I'm french and don't really know the correct english word for that) on top of the original sound. I have a Sound Blaster Audigy SE. I'm using the Daniel_K drivers, on Windows 7 Profesionnal x64. All the effects are disabled except EQ. Steps to reproduce Put the card in 24bit/96khz mode. The problem is also present with 16bit/48khz but seems to be less audible. In the Creative Console, use the following EQ: (full size) Play this sound at a reasonably high volume. You should hear distortion on the two "booms". Especially the second one. Disable Creative EQ. Play the sound in an application with an integrated EQ (e.g. foobar2000, ffdshow) using the same EQ parameters. There is no distortion. Conclusion: the Creative EQ is broken. Is anyone having the same problem? I'm also interested in the results with other Creative cards or even other brands soundcards with a similar EQ feature.

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  • Kubuntu solution for analysing/recording streamed flash audio?

    - by marcusw
    I have a Kubuntu system which I stream amateur radio sound to via a flash interface. I want to be able to record the sound that the flash player is making at the press of a button. I also need the capability to do (hopefully real-time) spectrum analysis on the sound. I need a program (a firefox add-on would be ideal) that can do this for me.

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  • Making audio CDs en mass - Linux based solutions?

    - by The Journeyman geek
    My mom's sings and gives away cds to people. Invariably it falls to me to have to burn cds for her, and burning 50-100 cds on a single drive is a pain. I DO have a handful of cd burners and a slightly geriatric old PIII 450. This is what i want to be able to do - either point an application at a folder of WAV or MP3s, say how many copies i need on CLI (since then i can SSH into the system and use it headless) feed 2 or more CD burners cds until its done, OR pop in a single CD into a master drive and have its contents duplicated to 2 or more burners. I'd rather have it running on linux, be command line based, and be as little work as possible - almost automatic short of telling it how many copies i want would be ideal. I'm sure i'll have people wondering about legality - My mom sings her own music, and its classical, and older than copyright law, so, that's a non issue. I just want a way to make this chore a little easier, short of telling my mom to do it herself.

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