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  • Work time in fullcalendar [Solution]

    - by Zozo
    Full calendar have no included options to work-time feature (selecting first and last rows in agenda view for any day - where in example company is not working). I managed something like that: viewDisplay: function(view){ $.ajax({ url: 'index.php?r=calendar/Default/worktime', dataType: 'json', success: function(data){ if(view.name=='agendaWeek') selectWorkTime(data, 30, 0, 24, false); else if(view.name=='agendaDay') selectDayWorkTime(data, 30, 0, 24, view, false); } }); } Where index.php?r=calendar/Default/worktime is php file returning json. It looks like that: $arr = array( 'mon' => array('8:00', '17:00'), 'tue' => array('9:00', '15:00'), 'wed' => array('9:30', '19:00'), 'thu' => array('6:00', '14:00'), 'fri' => array('0:00', '24:00'), 'sat' => array('9:00', '14:00'), 'sun' => array() ); foreach ($arr as &$day){ foreach($day as &$hour){ $tmp = explode(':', $hour); $hour = $tmp[0] * 3600 + $tmp[1] * 60; } } print json_encode($arr); and at the end, some functions using for counting and selecting work-time: function selectDayWorkTime(timeArray, slotMinutes, minTime, maxTime, viewObject, showAtHolidays){ var dayname; $('.fc-content').find('.fc-view-agendaWeek').find('.fc-agenda-body') .children('.fc-work-time').remove(); $('.fc-content').find('.fc-view-agendaDay') .find('.fc-work-time-day').removeClass('fc-work-time-day'); switch(viewObject.start.getDay()){ case 1: dayname='mon'; break; case 2: dayname='tue'; break; case 3: dayname='wed'; break; case 4: dayname='thu'; break; case 5: dayname='fri'; break; case 6: dayname='sat'; break; case 0: dayname='sun'; break; } for(var day in timeArray){ if(day == dayname){ if($('.fc-content').find('.fc-view-agendaDay').find('.fc-'+day).attr('class').search('fc-holiday') == -1 || showAtHolidays){ var startBefore = 0; var endBefore = timeArray[day][0] / (60 * slotMinutes) - (minTime * 60) / slotMinutes; var startAfter = timeArray[day][1] / (60 * slotMinutes) - (minTime * 60) / slotMinutes; var endAfter = (maxTime - minTime) * 60 / slotMinutes - 1; for(startBefore; startBefore < endBefore; startBefore++){ $('.fc-view-agendaDay').find('.fc-slot'+startBefore).find('div').addClass('fc-work-time-day'); } for(startAfter; startAfter <= endAfter; startAfter++){ $('.fc-view-agendaDay').find('.fc-slot'+startAfter).find('div').addClass('fc-work-time-day'); } } } } } function selectWorkTime(timeArray, slotMinutes, minTime, maxTime, showAtHolidays){ for(var day in timeArray){ var startBefore = 0; var endBefore = timeArray[day][0] / (60 * slotMinutes) - (minTime * 60) / slotMinutes; var startAfter = timeArray[day][1] / (60 * slotMinutes) - (minTime * 60) / slotMinutes; var endAfter = (maxTime - minTime) * 60 / slotMinutes - 1; if(startBefore > endBefore) endBefore = startBefore; if(startAfter > endAfter) startAfter = endAfter; try{ selectCell(startBefore, endBefore, 'fc-'+day, 'fc-work-time', false, showAtHolidays); selectCell(startAfter, endAfter, 'fc-'+day, 'fc-work-time', true, showAtHolidays); } catch(e){ continue; } } } function selectCell(startRowNo, endRowNo, collClass, cellClass, closeGap, showAtHolidays){ $('.fc-content').find('.fc-view-agendaWeek').find('.fc-agenda-body') .children('.'+cellClass+''+startRowNo+''+collClass).remove(); $('.fc-content').find('.fc-view-agendaDay') .find('.fc-work-time-day').removeClass('fc-work-time-day'); if($('.fc-content').find('.fc-view-agendaWeek').find('.'+collClass).attr('class').search('fc-holiday') == -1 || showAtHolidays){ var width = $('.fc-content').find('.fc-view-agendaWeek') .find('.'+collClass+':last').width(); var height = 0; if(closeGap && (startRowNo != endRowNo)){ height = $('.fc-content').find('.fc-view-agendaWeek') .find('.fc-slot'+ startRowNo).height(); } $('.fc-view-agendaWeek').find('.fc-agenda-body').prepend('<div class="'+cellClass+' ' + ''+cellClass+''+startRowNo+''+collClass+'"></div>'); $('.'+cellClass).width(width - 2); height += $('.fc-content').find('.fc-view-agendaWeek') .find('.fc-slot'+ endRowNo).position().top - $('.fc-content').find('.fc-view-agendaWeek') .find('.fc-slot'+ startRowNo).position().top; $('.'+cellClass+''+startRowNo+''+collClass).height(height); $('.'+cellClass+''+startRowNo+''+collClass) .css('margin-top', $('.fc-content').find('.fc-view-agendaWeek') .find('.fc-slot'+ startRowNo).position().top); $('.'+cellClass+''+startRowNo+''+collClass) .css('margin-left', $('.fc-content').find('.fc-view-agendaWeek') .find('.'+collClass+':last').offset().left - width / 2); } } Don't forget about CSS: .fc-work-time-day{ background-color: yellow; opacity: 0.3; filter: alpha(opacity=30); /* for IE */ } .fc-work-time{ position: absolute; background-color: yellow; z-index:10; margin: 0; padding: 0; text-align: left; z-index: 0; opacity: 0.3; filter: alpha(opacity=30); /* for IE */ } So, I've got some questions about - is the other way to make the same, but no using absolute div's in agendaWeek? And... How can I get in viewDisplay function actual slotMinutes, minTime and maxTime

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  • How to setup Xcode 3.1.4 with Perforce ?

    - by Azeworai
    Hi everyone, I've been trying to setup Xcode with Perforce for about 7 hours now and managed to get the Perforce Repository Authenticated within Xcode. The problem I have is, within the repositories window, I don't see any directories for me to check out. I can see the p4root login and client are ok with the tick on the repository log. When I try to Import an xcode project directory within the Perforce root directory- the import fails with '/Users/jackson/p4root/alpha/MessageTapper' is not under the Perforce root. I have p4d running on the local machine, and have created a user and workspace. The workspace has the directories in view. I'm hoping for someone to give me some direction or maybe point me to a good reference to how to set perforce up with xcode. Thanks!

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  • Transparent child control

    - by pps
    Hello all, I'm writing a control that may have some of its parts transparent or semitransparent. Basically this control shows a png image (with alpha channel). The control's parent window has some graphics on it. Therefore, to make the png control render correctly it needs to get image of what the parent window would draw beneath it. Parent dialog might have WS_CLIPCHILDREN flag set, that means that the the parent window won't draw anything under the the png control and in this case png control won't work properly. This control has to work on Windows Mobile also, so it can't have WS_EX_TRANSPARENT

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  • HLSL How can one pass data between shaders / read existing colour value?

    - by RJFalconer
    Hello all, I have 2 HLSL ps2.0 shaders. Simplified, they are: Shader 1 Reads texture Outputs colour value based on this texture Shader 2 Needs to read in existing colour (or have it passed in/read from a register) Outputs the final colour which is a function of the previous colour (They need to be different shaders as I've reached the maximum vertex-shader outputs for 1 shader) My problem is I cannot work out how Shader 2 can access the existing fragment/pixel colour. Is the only way for shaders to interact really just the alpha blending options? These aren't sufficient if I want to use the colour as input to my function.

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  • JFrame the same shape as an Image / Program running in background

    - by Jan Weber
    My question is simple, the solution surely not. I am looking for a way to shape a JFrame the same as an Image it will be displaying. By shape I mean the shape of the pixels that have an alpha != 0. I've already found a working example using a GeneralPath object, but it created ~110000 "nodes" for an Image of about 500*400, so starting the JFrame took more than 2 minutes, which is definitely not the desired effect, the startup should be in under 2 seconds. Thanks for your time.

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  • label in my tabel celll

    - by ven in Iphone world
    hi this is lak.. thank you for your fast feedback but that not worked for me i am using labels in table.. UILabel *label1 = (UILabel *) [cell viewWithTag:1]; label1.backgroundColor = [UIColor clearColor]; label1.text=aStation.station_name; label1.textColor = [UIColor colorWithRed:0.76 green:0.21 blue:0.07 alpha:1.0]; [label1 setFont:[UIFont fontWithName:@"Trebuchet MS" size:15]]; for this type of label i want to limit number of characters. hope i will get an answer..

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  • IE6 image scaling with bicubic filter

    - by thehuby
    I have a project where I have to resize some images in the actual browser side. IE8, FF3 et al all apply a filter to smooth the resizing of the image, so in these browsers everything looks good. In IE7 I have applied the following fix which works great: -ms-interpolation-mode:bicubic; In IE6 however I can only find references to the AlphaImage Filter (the same one used to enable alpha transparency on PNG files). However I can't find an example of how to use it, nor have I been able to get it working myself. Can anyone provide me with an example? Preferably applied to actual img tags, though I could use background images if required. MSDN link (for what its worth): http://msdn.microsoft.com/en-us/library/ms532969%28VS.85%29.aspx The code I am using in my CSS is applied to the img, though I've tried applying it to the img container as well (with no effect): #provider-list li img { filter: progid:DXImageTransform.Microsoft.AlphaImageLoader(src="/image.gif", sizingMethod="scale"); } A thousand thank you's in advance :) Rick

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  • animate() not working for opacity in IE

    - by Karthik
    I'm trying to animate a div from 100% opacity to 40% opacity WITHOUT using fadeTo(). I need to use animate(). It works fine in chrome/FF/safari, but in IE, the opacity doesn't animate, it simply changes to that after the animation is done. Happens in IE 7 and 8. I'm doing this: .animate({ width: new_width, top: new_top, left: new_left, padding: new_padding, opacity: 0.4, filter: "alpha(opacity=40)" }, ... it's just not animating the opacity. Any ideas?

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  • How to determine pixel color of System.Windows.Controls.Image?

    - by csciguy
    I have an Image from (System.Windows.Controls.Image). This image is positioned on a main canvas. I want to determine the alpha channel value of the mouse cursor when I click on any portion of this image. When doing something like the following, I'm getting an exception. {"Value does not fall within the expected range."} System.Exception {System.ArgumentException} Code: try{ CroppedBitmap cb = new CroppedBitmap(ac.displayImage.Source as BitmapSource, new Int32Rect((int)mousePoint.X, (int)mousePoint.Y, 1, 1)); byte[] pixels = new byte[4]; cb.CopyPixels(pixels, 4, 0); } catch (Exception ex) { System.Diagnostics.Debug.WriteLine(ex.Message); } The mousePoint.X, and mousePoint.Y are obtained when the user clicks on the main window. Is there a better way to do this?

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  • Video with transparent background on page above image background.

    - by fl00r
    Hi! I want to embed some video into my HTML page. As background I want to use big picture. And above it I want to insert loop video with (i.e.) walking man. So, can I embed video (without flash and any player controls) in page? Can I decode video with transparent background? Is there any codecs which support transparent background (alpha-channel)? Now I see this solutions: Making flash (that I don't want to use) Create gif animation (and it will be big file size and quite bad quality)

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  • Scale an image every time it collide with another

    - by jean mayot
    here is my code : -(void)collision{ if(CGRectIntersectsRect(imageView.frame,centre.frame)){ imageView.alpha=0; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1.0f]; centre.transform=CGAffineTransformMakeScale(1.3, 1.3); [UIView commitAnimations]; } } When imageView collide with centre centre become bigger. my problem is that when "imageView" collide with "centre" a second time the animation doesn't work. I want to make centre bigger and bigger and bigger every time imageView collide with center, but it become bigger just one time . Sorry for my english I'm french :/ How can I solve this please ?

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  • What does setting the GL color before doing a texture mapping operation do?

    - by quixoto
    I am looking at some sample code in a book that creates a jittered antialiasing effect by repeatedly rendering a scene (at different offsets) onto a offscreen texture, then using that texture to repeatedly draw a quad in the main view with some blend stuff set up. To accumulate the color "correctly", the code is setting the color like so: glColor4f(f, f, f, 1); where f is 1.0/number_of_samples, and then binding the offscreen texture and rendering it. Since textures come with their own color and alpha data, what is the effect (mathematically and intuitively) that setting the overall "color" in advance achieves? Thanks.

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  • Making Overlaid image transparent on touch in Android ?

    - by Andhravaala
    Hi All, I need help on making the touched areas of bitmap image transparent(seems like erasing) while I am moving my finger on that image. I am having a PNG file with Alpha channel in it. I want to turn the touched pixels to transparent so that, the user can feel that he is actually erasing it. For this I am using frame layout to load 2 layers. Down layer is for content and upper layer is an Imageview for erasing. I need erase the upper layer when user touch and move his finger on it. I am not getting how to make it transparent. can anyone please help me in this. If possible please direct me to any sample code, as I am very new to this image processing. Thanks in advance.

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  • Getting Google Chrome to Ignore IE Javascript

    - by swajak
    I'm creating a slideshow using javascript that fades images. Awhile back, I discovered that to change the opacity of an image, I have to use a different API, depending on whether the page is viewed in Firefox or IE. Firefox: img.style.opacity = [value 0 to 1]; IE: img.style.filter="progid:DXImageTransform.Microsoft.Alpha(opacity= [value 0 to 100] )"; So, currently, I use <script LANGUAGE="JScript"> for code that is meant for IE. This was suggested in the Mozilla docs. The problem: Chrome thinks my <script LANGUAGE="JScript"> code is valid, when it is not. How to make Chrome ignore the code inside <script LANGUAGE="JScript"> ? Or how to make my opacity code cross-browser?

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  • css opacity not working in IE7

    - by Alsciende
    I have this test page : http://jsfiddle.net/VWnm9/7/. The image is correctly faded on all my computers running IE6, 7 or 8, except for one computer that runs IE7 and doesn't fade the flower, even in noext mode. The page is : <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <style type="text/css"> body { background: blue; } img { filter: alpha(opacity=10); opacity: 0.1; } </style> </head> <body> <img src="http://upload.wikimedia.org/wikipedia/commons/c/c3/Extracted_pink_rose.png" /> </body> </html> Does anybody have an idea why?

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  • UI View Controller crashes after interruption

    - by nosuic
    Given the multitasking of iOS I thought it wouldn't be a pain to pause and resume my app, by pressing the home button or due to a phone call, but for a particular view controller it crashes. The navigation bar is working fine i.e. when I tap "Back" it's ok, but if I try to tap controls of the displayed UI View Controller then I get EXC_BAD_ACCESS.. =/ Please find the code of my problematic View Controller below. I'm not very sure about it myself, because I used loadView to build its View, but apart from this interruption problem it works fine. StoreViewController.h #import <UIKit/UIKit.h> @protocol StoreViewDelegate <NSObject> @optional - (void)DirectionsClicked:(double)lat:(double)lon; @end @interface StoreViewController : UIViewController { double latitude; double longitude; NSString *description; NSString *imageURL; short rating; NSString *storeType; NSString *offerType; UIImageView *imageView; UILabel *descriptionLabel; id<StoreViewDelegate> storeViewDel; } @property (nonatomic) double latitude; @property (nonatomic) double longitude; @property (nonatomic) short rating; @property (nonatomic,retain) NSString *description; @property (nonatomic,retain) NSString *imageURL; @property (nonatomic,retain) NSString *storeType; @property (nonatomic,retain) NSString *offerType; @property (assign) id<StoreViewDelegate> storeViewDel; @end StoreViewController.m #import "StoreViewController.h" #import <QuartzCore/QuartzCore.h> @interface StoreViewController() -(CGSize) calcLabelSize:(NSString *)string withFont:(UIFont *)font maxSize:(CGSize)maxSize; @end @implementation StoreViewController @synthesize storeViewDel, longitude, latitude, description, imageURL, rating, offerType, storeType; - (void)mapsButtonClicked:(id)sender { } - (void)loadView { UIView *storeView = [[UIView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 0.0f, 0.0f)]; // Colours UIColor *lightBlue = [[UIColor alloc] initWithRed:(189.0f / 255.0f) green:(230.0f / 255.0f) blue:(252.0f / 255.0f) alpha:1.0f]; UIColor *darkBlue = [[UIColor alloc] initWithRed:(28.0f/255.0f) green:(157.0f/255.0f) blue:(215.0f/255.0f) alpha:1.0f]; // Layout int width = self.navigationController.view.frame.size.width; int height = self.navigationController.view.frame.size.height; float firstRowHeight = 100.0f; int margin = width / 20; int imgWidth = (width - 3 * margin) / 2; // Set ImageView imageView = [[UIImageView alloc] initWithFrame:CGRectMake(margin, margin, imgWidth, imgWidth)]; CALayer *imgLayer = [imageView layer]; [imgLayer setMasksToBounds:YES]; [imgLayer setCornerRadius:10.0f]; [imgLayer setBorderWidth:4.0f]; [imgLayer setBorderColor:[lightBlue CGColor]]; // Load default image NSData *imageData = [NSData dataWithContentsOfFile:@"thumb-null.png"]; UIImage *image = [UIImage imageWithData:imageData]; [imageView setImage:image]; [storeView addSubview:imageView]; // Set Rating UIImageView *ratingView = [[UIImageView alloc] initWithFrame:CGRectMake(3 * width / 4 - 59.0f, margin, 118.0f, 36.0f)]; UIImage *ratingImage = [UIImage imageNamed:@"bb-rating-0.png"]; [ratingView setImage:ratingImage]; [ratingImage release]; [storeView addSubview:ratingView]; // Set Get Directions button UIButton *btn = [[UIButton alloc] initWithFrame:CGRectMake(3 * width / 4 - 71.5f, 36.0f + 2*margin, 143.0f, 63.0f)]; [btn addTarget:self action:@selector(mapsButtonClicked:) forControlEvents:UIControlEventTouchUpInside]; UIImage *mapsImgUp = [UIImage imageNamed:@"bb-maps-up.png"]; [btn setImage:mapsImgUp forState:UIControlStateNormal]; [mapsImgUp release]; UIImage *mapsImgDown = [UIImage imageNamed:@"bb-maps-down.png"]; [btn setImage:mapsImgDown forState:UIControlStateHighlighted]; [mapsImgDown release]; [storeView addSubview:btn]; [btn release]; // Set Description Text UIScrollView *descriptionView = [[UIScrollView alloc] initWithFrame:CGRectMake(0.0f, imgWidth + 2 * margin, width, height - firstRowHeight)]; descriptionView.backgroundColor = lightBlue; CGSize s = [self calcLabelSize:description withFont:[UIFont systemFontOfSize:18.0f] maxSize:CGSizeMake(width, 9999.0f)]; descriptionLabel = [[UILabel alloc] initWithFrame:CGRectMake(margin, margin, width - 2 * margin, s.height)]; descriptionLabel.lineBreakMode = UILineBreakModeWordWrap; descriptionLabel.numberOfLines = 0; descriptionLabel.font = [UIFont systemFontOfSize:18.0f]; descriptionLabel.textColor = darkBlue; descriptionLabel.text = description; descriptionLabel.backgroundColor = lightBlue; [descriptionView addSubview:descriptionLabel]; [storeView addSubview:descriptionView]; [descriptionLabel release]; [lightBlue release]; [darkBlue release]; self.view = storeView; [storeView release]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc. that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [imageView release]; [descriptionLabel release]; [super dealloc]; } @end Any suggestions ? Thank you, F.

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  • Selenium / FlashSelenium calling the wrong methods?

    - by bug-a-lot
    Seems like sometimes when Selenium should call a certain method, it instead calls another, as pointed out by the following log: 14:57:18.328 INFO - Command request: getEval[this.browserbot.findElement("someElement").doFlexClick('someIdOfAButton','');, ] on session 21708b0a4a154ebc96c9720c14578e74 14:57:18.343 INFO - Got result: OK,Error: Cannot type text into someIdOfAButton on session 21708b0a4a154ebc96c9720c14578e74 I've tried both Selenium server 1.0.3 and the 2.0 alpha 7 versions, they both display this behaviour. FlashSelenium is involved so I'm not sure where along the way lies the bug. Furthermore it's hard to reproduce as it doesn't happen only for some methods, and doesn't always happen. I've tried searching for issues similar to these but couldn't find any remotely similar... Anyone experienced the same behavior? And if so, is there a fix for it? Edit: I doubt FlashSelenium is at fault for this, as the log tells that the command arrives correctly at the server... But I can't seem to be able to follow the path of execution from the moment the Selenium server gets the command and passes over to the browser, to the moment where it gets the response.

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  • NSColor, 10.6 and Gamma 2.2

    - by Stephen Blinkhorn
    With Snow Leopard the default gamma changed from 1.8 to 2.2. I happen to be working on a few Mac apps that use a very dark custom colour scheme provided by Cocoa. On 10.5 it looks fine but on 10.6 with the new gamma it's much darker and really hard on the eyes. The colour scheme is defined using numerous [NSColor colorWithCalibratedRed:green:blue:alpha:] objects within a theme class. Is there any way to 'convert' an NSColor object so that it displays on 10.6 exactly as it would on 10.5 with the old 1.8 gamma? I know this can be achieved globally from within System Preferences but that's not what I'm after.

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  • Converting mxml Rect & SolidColor to actionscript

    - by touB
    I'm trying to learn how to use actionscript over mxml for flexibility. I have this simple block of mxml that I'm trying to convert to actionscript, but I'm stuck half way though <s:Rect id="theRect" x="0" y="50" width="15%" height="15%"> <s:fill> <s:SolidColor color="black" alpha="0.9" /> </s:fill> </s:Rect> I can convert the Rect no problem to private var theRect:Rect = new Rect(); theRect.x = 0; theRect.y = 50; theRect.width = "15%"; theRect.height = "15%"; then I'm stuck on the fill. What's the most efficient way to add the SolidColor in as few lines of code as possible.

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  • Sorting a list of variable length integers delimited by decimal points...

    - by brewerdc
    Hey guys, I'm in need of some help. I have a list of delimited integer values that I need to sort. An example: Typical (alpha?) sort: 1.1.32.22 11.2.4 2.1.3.4 2.11.23.1.2 2.3.7 3.12.3.5 Correct (numerical) sort: 1.1.32.22 2.1.3.4 2.3.7 2.11.23.1.2 3.12.3.5 11.2.4 I'm having trouble figuring out how to setup the algorithm to do such a sort with n number of decimal delimiters and m number of integer fields. Any ideas? This has to have been done before. Let me know if you need more information. Thanks a bunch! -Daniel

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  • TextField breaking MOUSE_OVER in as3: only after moving it!

    - by Franz
    I'm having a really weird problem with the MOUSE_OVER event. I'm building dynamic tabs representing mp3 songs containing textfields with info and a dynamic image for the cover art. I am trying to get a simple MOUSE_OVER working over the whole tab, such that you can select the next song to play. I am using a Sprite with alpha 0 that overlays my whole tab (incl. the textFields) as a Listener for MOUSE_OVER and _OUT... I've checked by setting the alpha to something visible and it indeed covers my tab and follows it around as I move it (just making sure I'm not moving the tab without moving the hotspot). Also, I only create it once my cover art is loaded, ensuring that it will cover that too. Now, when the tab is in the top position, everything is dandy. As soon as I move the tab to make space for the next tab, the textFields break my roll behaviour... just like that noob mistake of overlaying a sprite over the one that you're listening for MouseEvents on. But... the roll area is still on top of the field, I've set selectable and mouseEnabled to false on the textFields... nothing. It is as if the mere fact of moving the whole tab now puts the textField on top of everything in my tab (whereas visually, it's still in its expected layer). I'm using pixel fonts but tried it with system fonts, same thing... at my wits end here. public function Tab(tune:Tune) { _tune = tune; mainSprite = new Sprite(); addChild(mainSprite); drawBorder(); createFormat(); placeArtist(); placeTitle(); placeAlbum(); coverArt(); } private function placeButton():void { _button = new Sprite(); _button.graphics.beginFill(0xFF000,0); _button.graphics.drawRect(0,0,229,40); _button.graphics.endFill(); _button.addEventListener(MouseEvent.MOUSE_OVER, mouseListener); _button.addEventListener(MouseEvent.MOUSE_OUT, mouseListener); _button.buttonMode = true; mainSprite.addChild(_button); } private function mouseListener(event:MouseEvent):void { switch(event.type){ case MouseEvent.MOUSE_OVER : hilite(true); break; case MouseEvent.MOUSE_OUT : hilite(false); break; } } private function createFormat():void { _format = new TextFormat(); _format.font = "FFF Neostandard"; _format.size = 8; _format.color = 0xFFFFFF; } private function placeArtist():void { var artist : TextField = new TextField(); artist.selectable = false; artist.defaultTextFormat = _format; artist.x = 41; artist.y = 3; artist.width = 135; artist.text = _tune.artist; artist.mouseEnabled = false; mainSprite.addChild(artist); } private function placeTitle():void { var title : TextField = new TextField(); title.selectable = false; title.defaultTextFormat = _format; title.x = 41; title.y = 14; title.width = 135; title.text = _tune.title; title.mouseEnabled = false; mainSprite.addChild(title); } private function placeAlbum():void { var album : TextField = new TextField(); album.selectable = false; album.defaultTextFormat = _format; album.x = 41; album.y = 25; album.width = 135; album.text = _tune.album; album.mouseEnabled = false; mainSprite.addChild(album); } private function drawBorder():void { _border = new Sprite(); _border.graphics.lineStyle(1, 0x545454); _border.graphics.drawRect (0,0,229,40); mainSprite.addChild(_border); } private function coverArt():void { _image = new Sprite(); var imageLoader : Loader = new Loader(); _loaderInfo = imageLoader.contentLoaderInfo; _loaderInfo.addEventListener(Event.COMPLETE, coverLoaded) var image:URLRequest = new URLRequest(_tune.coverArt); imageLoader.load(image); _image.x = 1.5; _image.y = 2; _image.addChild(imageLoader); } private function coverLoaded(event:Event):void { _loaderInfo.removeEventListener(Event.COMPLETE, coverLoaded); var scaling : Number = IMAGE_SIZE / _image.width; _image.scaleX = scaling; _image.scaleY = scaling; mainSprite.addChild (_image); placeButton(); } public function hilite(state:Boolean):void{ var col : ColorTransform = new ColorTransform(); if(state){ col.color = 0xFFFFFF; } else { col.color = 0x545454; } _border.transform.colorTransform = col; }

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  • iPhone App Development - mathematical sysmbols

    - by mcglynnconsultancy
    I am quite the beginner - but I have a lot of experience with respect to Electrical Engineering and formulas - over 30 years worth! Trying to construct an app for the iPhone. Loaded the SDK, bought myself a Mac, got a couple of "Chapter" pages written by John at Alpha Aviation - who recomended I try this site. How do I - well for example I enetered 400/1.732 - it came out like it was a web address with an underline! How can I get mathematical symbols like - sqare root, to the power of, subscript, superscript. I'd like to insert a few "calculator" pages but don't know how to. Appreciate I have only been doing this for the last week or so - so I am still quite rusty compared to what I wrote many years ago. Can anyone help? cheers

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  • How to add UIview over a ViewController and its NavigationController

    - by Roxee Man
    I have a ViewController with a NavigationController and I want to add a translucent UIView with some Buttons over the ViewController when I press a ViewController button, the problem is that I can not put the UIView over the NavigationBar. How can I solve this? This is my code ( Very simple) -(void)setOpacityView { opacityVw = [[UIView alloc] initWithFrame:self.view.bounds]; opacityVw.backgroundColor = [[UIColor alloc] initWithRed:0.0 green:0.0 blue:0.0 alpha:0.8]; WPCustomButton *closeBtn = [[WPCustomButton alloc] initWithFrame:CGRectMake(230, 10, 80, 20)]; [closeBtn setTitle:@"Close X" forState:UIControlStateNormal]; [closeBtn setBackgroundColor:[UIColor clearColor]]; [closeBtn setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal]; [closeBtn addTarget:self action:@selector(closeView) forControlEvents:UIControlEventTouchUpInside]; [opacityVw addSubview:closeBtn]; } // --------------------------------------------------------------------------------------------------------------------- #pragma mark - Button methods -(void) closeView { [opacityVw removeFromSuperview]; } -(void)setProfileImage { [self setOpacityView]; [self.view addSubview:opacityVw]; }

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  • How to prevent maven to resolve dependencies in local repository

    - by Nils Schmidt
    Is there a way to tell maven (when doing mvn package, mvn site or ...) not to resolve the dependencies from the local repository? Background of this question: Sometimes I get into problems, when previously cached dependencies (e.g. SomeProject-0.7-ALPHA) are no longer available in the remote repository. In my local build everything still works fine as the dependency has been cached before. As soon as I share my pom with others, they may get into trouble, as they dont have a cached version of that dependency and the dependency can no longer be resolved from the remote repository. Any help will be appreciated. Thanks in advance!

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  • Getting invalid context errors

    - by Andrew
    I don't have much code thus far, only this to start: UIGraphicsBeginImageContextWithOptions(bounds.size, NO, 0); CGContextRef context = UIGraphicsGetCurrentContext(); CGMutablePathRef outerPath; CGMutablePathRef highlightPath; CGRect outerRect = rectForRectWithInset(bounds, 1); CGRect highlightRect = CGRectMake(outerRect.origin.x, outerRect.origin.y + 1, outerRect.size.width, outerRect.size.height); And then the problematic bit, which when commented out, the error goes away: CGContextSaveGState(context); CGContextAddPath(context, highlightPath); CGContextSetFillColorWithColor(context, [[UIColor colorWithWhite:1.0 alpha:0.05]CGColor]); CGContextFillPath(context); CGContextRestoreGState(context); Below that is simply: UIImage *image = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext();

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