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  • Adding an element to a multidimensional array

    - by stef
    How can I loop through the array below and an element per array, with key "url_slug" and value "foo"? I tried with array_push but that gets rid of the key names (it seems?) Doing a foreach($array as $k = $v) doesn't do it either, I think. The new array should be exactly the same only having 4 elements per array instead of 3, with the key / values above. Array ( [0] => Array ( [name_en] => Test 5 [url_name_nl] => test-5 [cat_name] => mobile ) [1] => Array ( [name_en] => Test 10 [url_name_nl] => test-10 [cat_name] => mobile ) [2] => Array ( [name_en] => Test 25 [url_name_nl] => test-25 [cat_name] => mobile ) ) EDIT: full working solution. A little more complex than originally described foreach ($prods as $key => &$value) { if($key == "cat_name") $slug = $value['cat_name']; $url_slug = $this->lang->line($slug); $value['url_slug'] = $url_slug; }

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  • Array sorting efficiency... Beginner need advice

    - by SoleSoft
    I'll start by saying I am very much a beginner programmer, this is essentially my first real project outside of using learning material. I've been making a 'Simon Says' style game (the game where you repeat the pattern generated by the computer) using C# and XNA, the actual game is complete and working fine but while creating it, I wanted to also create a 'top 10' scoreboard. The scoreboard would record player name, level (how many 'rounds' they've completed) and combo (how many buttons presses they got correct), the scoreboard would then be sorted by combo score. This led me to XML, the first time using it, and I eventually got to the point of having an XML file that recorded the top 10 scores. The XML file is managed within a scoreboard class, which is also responsible for adding new scores and sorting scores. Which gets me to the point... I'd like some feedback on the way I've gone about sorting the score list and how I could have done it better, I have no other way to gain feedback =(. I know .NET features Array.Sort() but I wasn't too sure of how to use it as it's not just a single array that needs to be sorted. When a new score needs to be entered into the scoreboard, the player name and level also have to be added. These are stored within an 'array of arrays' (10 = for 'top 10' scores) scoreboardComboData = new int[10]; // Combo scoreboardTextData = new string[2][]; scoreboardTextData[0] = new string[10]; // Name scoreboardTextData[1] = new string[10]; // Level as string The scoreboard class works as follows: - Checks to see if 'scoreboard.xml' exists, if not it creates it - Initialises above arrays and adds any player data from scoreboard.xml, from previous run - when AddScore(name, level, combo) is called the sort begins - Another method can also be called that populates the XML file with above array data The sort checks to see if the new score (combo) is less than or equal to any recorded scores within the scoreboardComboData array (if it's greater than a score, it moves onto the next element). If so, it moves all scores below the score it is less than or equal to down one element, essentially removing the last score and then places the new score within the element below the score it is less than or equal to. If the score is greater than all recorded scores, it moves all scores down one and inserts the new score within the first element. If it's the only score, it simply adds it to the first element. When a new score is added, the Name and Level data is also added to their relevant arrays, in the same way. What a tongue twister. Below is the AddScore method, I've added comments in the hope that it makes things clearer O_o. You can get the actual source file HERE. Below the method is an example of the quickest way to add a score to follow through with a debugger. public static void AddScore(string name, string level, int combo) { // If the scoreboard has not yet been filled, this adds another 'active' // array element each time a new score is added. The actual array size is // defined within PopulateScoreBoard() (set to 10 - for 'top 10' if (totalScores < scoreboardComboData.Length) totalScores++; // Does the scoreboard even need sorting? if (totalScores > 1) { for (int i = totalScores - 1; i > - 1; i--) { // Check to see if score (combo) is greater than score stored in // array if (combo > scoreboardComboData[i] && i != 0) { // If so continue to next element continue; } // Check to see if score (combo) is less or equal to element 'i' // score && that the element is not the last in the // array, if so the score does not need to be added to the scoreboard else if (combo <= scoreboardComboData[i] && i != scoreboardComboData.Length - 1) { // If the score is lower than element 'i' and greater than the last // element within the array, it needs to be added to the scoreboard. This is achieved // by moving each element under element 'i' down an element. The new score is then inserted // into the array under element 'i' for (int j = totalScores - 1; j > i; j--) { // Name and level data are moved down in their relevant arrays scoreboardTextData[0][j] = scoreboardTextData[0][j - 1]; scoreboardTextData[1][j] = scoreboardTextData[1][j - 1]; // Score (combo) data is moved down in relevant array scoreboardComboData[j] = scoreboardComboData[j - 1]; } // The new Name, level and score (combo) data is inserted into the relevant array under element 'i' scoreboardTextData[0][i + 1] = name; scoreboardTextData[1][i + 1] = level; scoreboardComboData[i + 1] = combo; break; } // If the method gets the this point, it means that the score is greater than all scores within // the array and therefore cannot be added in the above way. As it is not less than any score within // the array. else if (i == 0) { // All Names, levels and scores are moved down within their relevant arrays for (int j = totalScores - 1; j != 0; j--) { scoreboardTextData[0][j] = scoreboardTextData[0][j - 1]; scoreboardTextData[1][j] = scoreboardTextData[1][j - 1]; scoreboardComboData[j] = scoreboardComboData[j - 1]; } // The new number 1 top name, level and score, are added into the first element // within each of their relevant arrays. scoreboardTextData[0][0] = name; scoreboardTextData[1][0] = level; scoreboardComboData[0] = combo; break; } // If the methods get to this point, the combo score is not high enough // to be on the top10 score list and therefore needs to break break; } } // As totalScores < 1, the current score is the first to be added. Therefore no checks need to be made // and the Name, Level and combo data can be entered directly into the first element of their relevant // array. else { scoreboardTextData[0][0] = name; scoreboardTextData[1][0] = level; scoreboardComboData[0] = combo; } } } Example for adding score: private static void Initialize() { scoreboardDoc = new XmlDocument(); if (!File.Exists("Scoreboard.xml")) GenerateXML("Scoreboard.xml"); PopulateScoreBoard("Scoreboard.xml"); // ADD TEST SCORES HERE! AddScore("EXAMPLE", "10", 100); AddScore("EXAMPLE2", "24", 999); PopulateXML("Scoreboard.xml"); } In it's current state the source file is just used for testing, initialize is called within main and PopulateScoreBoard handles the majority of other initialising, so nothing else is needed, except to add a test score. I thank you for your time!

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  • How do I lookup a 'quantity' of items in excel?

    - by KronoS
    Let's say I have a quatity of items: 1 2 3 4 5 4 3 2 1 2 3 4 in a column of cells. What I want to be able to do is count the quantity how many unique "items" there are in this array: 1 -- 2 2 -- 3 3 -- 3 4 .. 3 And so forth. I want the table to look like this: Also, is there a way to accomplish this if I don't know all of the values of the array to begin with? I'm looking for a way to have excel search an array, find a unique value, count how many times that value is in the array, and then move onto the next values.

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  • SQL SERVER – Storing Variable Values in Temporary Array or Temporary List

    - by pinaldave
    SQL Server does not support arrays or a dynamic length storage mechanism like list. Absolutely there are some clever workarounds and few extra-ordinary solutions but everybody can;t come up with such solution. Additionally, sometime the requirements are very simple that doing extraordinary coding is not required. Here is the simple case. Let us say here are the values: a, 10, 20, c, 30, d. Now the requirement is to store them in a array or list. It is very easy to do the same in C# or C. However, there is no quick way to do the same in SQL Server. Every single time when I get such requirement, I create a table variable and store the values in the table variables. Here is the example: For SQL Server 2012: DECLARE @ListofIDs TABLE(IDs VARCHAR(100)); INSERT INTO @ListofIDs VALUES('a'),('10'),('20'),('c'),('30'),('d'); SELECT IDs FROM @ListofIDs; GO When executed above script it will give following resultset. Above script will work in SQL Server 2012 only for SQL Server 2008 and earlier version run following code. DECLARE @ListofIDs TABLE(IDs VARCHAR(100), ID INT IDENTITY(1,1)); INSERT INTO @ListofIDs SELECT 'a' UNION ALL SELECT '10' UNION ALL SELECT '20' UNION ALL SELECT 'c' UNION ALL SELECT '30' UNION ALL SELECT 'd'; SELECT IDs FROM @ListofIDs; GO Now in this case, I have to convert numbers to varchars because I have to store mix datatypes in a single column. Additionally, this quick solution does not give any features of arrays (like inserting values in between as well accessing values using array index). Well, do you ever have to store temporary multiple values in SQL Server – if the count of values are dynamic and datatype is not specified early how will you about storing values which can be used later in the programming. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • How many copies are needed to enlarge an array?

    - by user10326
    I am reading an analysis on dynamic arrays (from the Skiena's algorithm manual). I.e. when we have an array structure and each time we are out of space we allocate a new array of double the size of the original. It describes the waste that occurs when the array has to be resized. It says that (n/2)+1 through n will be moved at most once or not at all. This is clear. Then by describing that half the elements move once, a quarter of the elements twice, and so on, the total number of movements M is given by: This seems to me that it adds more copies than actually happen. E.g. if we have the following: array of 1 element +--+ |a | +--+ double the array (2 elements) +--++--+ |a ||b | +--++--+ double the array (4 elements) +--++--++--++--+ |a ||b ||c ||c | +--++--++--++--+ double the array (8 elements) +--++--++--++--++--++--++--++--+ |a ||b ||c ||c ||x ||x ||x ||x | +--++--++--++--++--++--++--++--+ double the array (16 elements) +--++--++--++--++--++--++--++--++--++--++--++--++--++--++--++--+ |a ||b ||c ||c ||x ||x ||x ||x || || || || || || || || | +--++--++--++--++--++--++--++--++--++--++--++--++--++--++--++--+ We have the x element copied 4 times, c element copied 4 times, b element copied 4 times and a element copied 5 times so total is 4+4+4+5 = 17 copies/movements. But according to formula we should have 1*(16/2)+2*(16/4)+3*(16/8)+4*(16/16)= 8+8+6+4=26 copies of elements for the enlargement of the array to 16 elements. Is this some mistake or the aim of the formula is to provide a rough upper limit approximation? Or am I missunderstanding something here?

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  • Storing large array of tiles, but allowing easy access to data

    - by Cyral
    I've been thinking about this for a while. I have a 2D tile bases platformer in XNA with a large array of tile data, I've been running into memory problems with large maps. (I will add chunks soon!) Currently, Each tile contains an Item along with other properties like how its rotated, if it has forground / background, etc. An Item is static and has properties like the name, tooltip, type of item, how much light it emits, the collision it does to player, etc. Examples: public class Item { public static List<Item> Items; public Collision blockCollisionType; public string nameOfItem; public bool someOtherVariable,etc,etc public static Item Air public static Item Stone; public static Item Dirt; static Item() { Items = new List<Item>() { (Stone = new Item() { nameOfItem = "Stone", blockCollisionType = Collision.Solid, }), (Air = new Item() { nameOfItem = "Air", blockCollisionType = Collision.Passable, }), }; } } Would be an Item, The array of Tiles would contain a Tile for each point, public class Tile { public Item item; //What type it is public bool onBackground; public int someOtherVariables,etc,etc } Now, Most would probably use an enum, or a form of ID to identify blocks. Well my system is really nice just to find out about an item. I can simply do tiles[x,y].item.Name To get the name for example. I realized my Item property of the tile is over 1000 Bytes! Wow! What I'm looking for is a way to use an ID (Int or byte depending on how many items) instead of an Item but still have a method for retreiving data about the type of item a tile contains.

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  • Sort rectangles in a grid based on a comparison of the center point of each

    - by Mrwolfy
    If I have a grid of rectangles and I move one of the rectangles, say above and to the left of another rectangle, how would I resort the rectangles? Note the rectangles are in an array, so each rectangle has an index and a matching tag. All I really need to do is set the proper index based on the rectangles new center point position within the rectangle, as compared with the center point position of the other rectangles in the grid. Here is what I am doing now in pseudo code (works somewhat, but not accurate): -(void)sortViews:myView { int newIndex; // myView is the view that was moved. [viewsArray removeObject:myView]; [viewsArray enumerate:obj*view]{ if (myView.center.x > view.center.x) { if (myView.center.y > view.center.y) { newIndex = view.tag -1; *stop = YES; } else { newIndex = view.tag +1; *stop = YES; } } else if (myView.center.x < view.center.x) { if (myView.center.y > view.center.y) { newIndex = view.tag -1; *stop = YES; } else { newIndex = view.tag +1; *stop = YES; } } }]; if (newIndex < 0) { newIndex = 0; } else if (newIndex > 5) { newIndex = 5; } [viewsArray insertObject:myView atIndex:newIndex]; [self arrangeGrid]; }

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  • Why do arrays in java choose the biggest? [closed]

    - by Trycon
    I'm new to java so I was reading my book with these code: public class mainb1 { public static void main (String[] args) { //datatype name = expression; //food int min, max; int num[] = new int[10]; num[0]=99; num[1]=90; num[2]=-100; num[3]=100; num[4]=23; num[5]=50; num[6]=123; num[7]=3123; num[8]=2; num[9]=923; min=max=num[1]; for(int x=0;x<10;x++) { if(num[x]<min)min=num[x]; if(num[x]>max)max=num[x]; } System.out.println("Min: "+min+" max: "+max); } } It chose the biggest and the smallest. I don't get it if max was 99, then the last one that is lesser than min is 2? How did this array choose to pick the smallest and the biggest? Can someone explain?

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  • C# 2d array value check [duplicate]

    - by TLFTN
    This question already has an answer here: 3-in-a-row or more logic 4 answers I've managed to create a 2d array, then made it fill up with random numbers, like this: int[,] grid = new int[5, 5] ; Random randomNumber = new Random(); var rowLength = grid.GetLength(0); var colLength = grid.GetLength(1); for (int row = 0; row < rowLength; row++) { for (int col = 0; col < colLength; col++){ grid[row, col] = randomNumber.Next(5); Console.Write(String.Format("{0}\t", grid[row, col]));} Console.WriteLine(); } This results in an array with random values. Example: 3 0 0 3 3 1 3 3 3 2 0 0 2 0 4 3 3 2 0 3 4 0 3 3 0 Notice those three 3s which are connected to each other(in the second row), now how would I check if there's a match like this?

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  • Pointer to 2D array. Why does this example work?

    - by Louise
    I have this code example, but I don't understand why changing the values in the array inside outputUsingArray() are changing the original array. I would have expected changing the values of the array in outputUsingArray() would only be for a local copy of the array. Why isn't that so? However, this is the behaviour I would like, but I don't understand why it work. #include <stdlib.h> #include <stdio.h> void outputUsingArray(int array[][4], int n_rows, int n_cols) { int i, j; printf("Output Using array\n"); for (i = 0; i < n_rows; i++) { for (j = 0; j < n_cols; j++) { // Either can be used. //printf("%2d ", array[i][j] ); printf("%2d ", *(*(array+i)+j)); } printf("\n"); } printf("\n"); array[0][0] = 100; array[2][3] = 200; } void outputUsingPointer(int (*array)[4], int n_rows, int n_cols) { int i, j; printf("Output Using Pointer to Array i.e. int (*array)[4]\n"); for (i = 0; i < n_rows; i++) { for (j = 0; j < n_cols; j++) { printf("%2d ", *(*(array+i) + j )); } printf("\n"); } printf("\n"); } int main() { int array[3][4] = { { 0, 1, 2, 3 }, { 4, 5, 6, 7 }, { 8, 9, 10, 11 } }; outputUsingPointer((int (*)[4])array, 3, 4); outputUsingArray(array, 3, 4); printf("0,0: %i\n", array[0][0]); printf("2,3: %i\n", array[2][3]); return 0; }

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  • Array within Form collecting multiple values with the same name possible?

    - by JM4
    Good afternoon, I will first start with the goal I am trying to accomplish and then give a very basic sample of what I need to do. Goal Instead of collecting several variables and naming them with keys individually, I have decided to give in and use an array structure to handle all inputs of the same type and rules. Once I have the variables, I will validate against them and if 'ok' store them in a MySQL table. The table will hold consumer information and will need to store multiple rows of the same type of information. First Pass I will leave out the validation portion of this question because I feel I need to first understand the basics. <form action="?" method="POST" name="Form"> Member 1 First Name:<input type="text" name="MemberFirstName[]" /><br /> Member 1 Last Name: <input type="text" name="MemberLastName[]" /><br /> Member 1 Email: <input type="text" name="MemberEmail[]" /><br /> Member 2 First Name:<input type="text" name="MemberFirstName[]" /><br /> Member 2 Last Name: <input type="text" name="MemberLastName[]" /><br /> Member 2 Email: <input type="text" name="MemberEmail[]" /><br /> Member 3 First Name:<input type="text" name="MemberFirstName[]" /><br /> Member 3 Last Name: <input type="text" name="MemberLastName[]" /><br /> Member 3 Email: <input type="text" name="MemberEmail[]" /><br /> <input type="submit" name="submit" value="Continue" /> </form> I am hoping that each input given for First Name (a required field) will generate a unique key for that particular entry and not overwrite any data entered. Because I am carrying information from page to page (checkout form), I am turning the POST variables into SESSION variables then storing in a mysql database in the end. My hope is to have: <?php $conn = mysql_connect("localhost", "username", "password"); mysql_select_db("DBname",$conn); $sql = "INSERT INTO tablename VALUES ('$_SESSION[Member1FirstName]', '$_SESSION[Member1LastName]', '$_SESSION[Member1Email]', '$_SESSION[Member2FirstName]', '$_SESSION[Member2LastName]', '$_SESSION[Member2Email]', '$_SESSION[Member1FirstName]', '$_SESSION[Member3LastName]', '$_SESSION[Member3Email]')"; $result = mysql_query($sql, $conn) or die(mysql_error()); Header ("Location: completed.php"); ?> Where Member1, Member2, and Member3 values will appear on their own row within the table. I KNOW my code is wrong but I am giving a first shot at the overall business purpose I am trying to achieve and trying to learn how to code the right way. I am very, very new to programming so any 'baby advice' is greatly appreciated.

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  • How do I print an array in Rails?

    - by Abid Hussain
    I am new to Rails and I am using Ruby version 1.9.3 and Rails version 3.0.0. I want to print an array in Rails. How do I do that? For example, we have to use print_r to print an array in PHP: <?php $a = array ('a' => 'apple', 'b' => 'banana', 'c' => array ('x', 'y', 'z')); print_r ($a); ?> Output: <pre> Array ( [a] => apple [b] => banana [c] => Array ( [0] => x [1] => y [2] => z ) ) </pre> How do I print an array in Rails?

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  • Avoiding Agnostic Jagged Array Flattening in Powershell

    - by matejhowell
    Hello, I'm running into an interesting problem in Powershell, and haven't been able to find a solution to it. When I google (and find things like this post), nothing quite as involved as what I'm trying to do comes up, so I thought I'd post the question here. The problem has to do with multidimensional arrays with an outer array length of one. It appears Powershell is very adamant about flattening arrays like @( @('A') ) becomes @( 'A' ). Here is the first snippet (prompt is , btw): > $a = @( @( 'Test' ) ) > $a.gettype().isarray True > $a[0].gettype().isarray False So, I'd like to have $a[0].gettype().isarray be true, so that I can index the value as $a[0][0] (the real world scenario is processing dynamic arrays inside of a loop, and I'd like to get the values as $a[$i][$j], but if the inner item is not recognized as an array but as a string (in my case), you start indexing into the characters of the string, as in $a[0][0] -eq 'T'). I have a couple of long code examples, so I have posted them at the end. And, for reference, this is on Windows 7 Ultimate with PSv2 and PSCX installed. Consider code example 1: I build a simple array manually using the += operator. Intermediate array $w is flattened, and consequently is not added to the final array correctly. I have found solutions online for similar problems, which basically involve putting a comma before the inner array to force the outer array to not flatten, which does work, but again, I'm looking for a solution that can build arrays inside a loop (a jagged array of arrays, processing a CSS file), so if I add the leading comma to the single element array (implemented as intermediate array $y), I'd like to do the same for other arrays (like $z), but that adversely affects how $z is added to the final array. Now consider code example 2: This is closer to the actual problem I am having. When a multidimensional array with one element is returned from a function, it is flattened. It is correct before it leaves the function. And again, these are examples, I'm really trying to process a file without having to know if the function is going to come back with @( @( 'color', 'black') ) or with @( @( 'color', 'black'), @( 'background-color', 'white') ) Has anybody encountered this, and has anybody resolved this? I know I can instantiate framework objects, and I'm assuming everything will be fine if I create an object[], or a list<, or something else similar, but I've been dealing with this for a little bit and something sure seems like there has to be a right way to do this (without having to instantiate true framework objects). Code Example 1 function Display($x, [int]$indent, [string]$title) { if($title -ne '') { write-host "$title`: " -foregroundcolor cyan -nonewline } if(!$x.GetType().IsArray) { write-host "'$x'" -foregroundcolor cyan } else { write-host '' $s = new-object string(' ', $indent) for($i = 0; $i -lt $x.length; $i++) { write-host "$s[$i]: " -nonewline -foregroundcolor cyan Display $x[$i] $($indent+1) } } if($title -ne '') { write-host '' } } ### Start Program $final = @( @( 'a', 'b' ), @('c')) Display $final 0 'Initial Value' ### How do we do this part ??? ########### ## $w = @( @('d', 'e') ) ## $x = @( @('f', 'g'), @('h') ) ## # But now $w is flat, $w.length = 2 ## ## ## # Even if we put a leading comma (,) ## # in front of the array, $y will work ## # but $w will not. This can be a ## # problem inside a loop where you don't ## # know the length of the array, and you ## # need to put a comma in front of ## # single- and multidimensional arrays. ## $y = @( ,@('D', 'E') ) ## $z = @( ,@('F', 'G'), @('H') ) ## ## ## ########################################## $final += $w $final += $x $final += $y $final += $z Display $final 0 'Final Value' ### Desired final value: @( @('a', 'b'), @('c'), @('d', 'e'), @('f', 'g'), @('h'), @('D', 'E'), @('F', 'G'), @('H') ) ### As in the below: # # Initial Value: # [0]: # [0]: 'a' # [1]: 'b' # [1]: # [0]: 'c' # # Final Value: # [0]: # [0]: 'a' # [1]: 'b' # [1]: # [0]: 'c' # [2]: # [0]: 'd' # [1]: 'e' # [3]: # [0]: 'f' # [1]: 'g' # [4]: # [0]: 'h' # [5]: # [0]: 'D' # [1]: 'E' # [6]: # [0]: 'F' # [1]: 'G' # [7]: # [0]: 'H' Code Example 2 function Display($x, [int]$indent, [string]$title) { if($title -ne '') { write-host "$title`: " -foregroundcolor cyan -nonewline } if(!$x.GetType().IsArray) { write-host "'$x'" -foregroundcolor cyan } else { write-host '' $s = new-object string(' ', $indent) for($i = 0; $i -lt $x.length; $i++) { write-host "$s[$i]: " -nonewline -foregroundcolor cyan Display $x[$i] $($indent+1) } } if($title -ne '') { write-host '' } } function funA() { $ret = @() $temp = @(0) $temp[0] = @('p', 'q') $ret += $temp Display $ret 0 'Inside Function A' return $ret } function funB() { $ret = @( ,@('r', 's') ) Display $ret 0 'Inside Function B' return $ret } ### Start Program $z = funA Display $z 0 'Return from Function A' $z = funB Display $z 0 'Return from Function B' ### Desired final value: @( @('p', 'q') ) and same for r,s ### As in the below: # # Inside Function A: # [0]: # [0]: 'p' # [1]: 'q' # # Return from Function A: # [0]: # [0]: 'p' # [1]: 'q' Thanks, Matt

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  • sorting a php array

    - by cute
    how do i sort this array by the nums... Array( [nums] => Array ( [0] => 34 [1] => 12 [2] => 13 ) [players] => Array ( [0] => Mike [1] => Bob [2] => Mary ) ) ... so that i get this one? Array( [nums] => Array ( [0] => 12 [1] => 13 [2] => 34 ) [players] => Array ( [0] => Bob [1] => Mary [2] => Mike ) )

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  • Evenly select N elems from array

    - by ninuhadida
    Hi, I need to evenly select n elements from an array. I guess the best way to explain is by example. say I have: array [0,1,2,3,4] and I need to select 3 numbers.. 0,3,4. of course, if the array length <= n, I just need to return the whole array. I'm pretty sure there's a defined algorithm for this, been trying to search, and I took a look at Introduction to algorithms but couldn't find anything that met my needs (probably overlooked it) The problem I'm having is that I can't figure out a way to scale this up to any array [ p..q ], selecting N evenly elements. note: I can't just select the even elements from the example above.. A couple other examples; array[0,1,2,3,4,5,6], 3 elements ; I need to get 0,3,6 array[0,1,2,3,4,5], 3 elements ; I need to get 0, either 2 or 3, and 5

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  • How to sum properties of the objects within an array in Ruby

    - by Ernst Fitschen
    I understand that in order to sum array elements in Ruby one can use the inject method, i.e. array = [1,2,3,4,5]; puts array.inject(0, &:+) But how do I sum the properties of objects within an object array e.g. There's an array of objects and each object has a property "cash" for example. So I want to sum their cash balances into one total. Something like... array.cash.inject(0, &:+) (but this doesn't work) I realise I could probably make a new array composed only of the property cash and sum this, but I'm looking for a cleaner method if possible!

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  • Using javascript to access a json array from php

    - by celenius
    I'm trying to understand how my php script can pass an array to my javascript code. Using the following php, I pass an array: $c = array(3,2,7); echo json_encode($c); My javascript is as follows: $.post("getLatLong.php", { latitude: 500000}, function(data){ arrayData = data document.write(arrayData) document.write(arrayData[0]); document.write(arrayData[0]); document.write(arrayData[0]); }); </script> What is printed out on screen is [3,2,7][3, I'm trying to understand how json_encode works - I though I would be able to pass the array to a variable, and then access it like a normal javascript array, but it views my array as one large text string. How do ensure that it reads it like an array?

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  • Ambiguous Evaluation of Lambda Expression on Array

    - by Joe
    I would like to use a lambda that adds one to x if x is equal to zero. I have tried the following expressions: t = map(lambda x: x+1 if x==0 else x, numpy.array) t = map(lambda x: x==0 and x+1 or x, numpy.array) t = numpy.apply_along_axis(lambda x: x+1 if x==0 else x, 0, numpy.array) Each of these expressions returns the following error: ValueError: The truth value of an array with more than one element is ambiguous. Use a.any() or a.all() My understanding of map() and numpy.apply_along_axis() was that it would take some function and apply it to each value of an array. From the error it seems that the the lambda is being evaluated as x=array, not some value in array. What am I doing wrong? I know that I could write a function to accomplish this but I want to become more familiar with the functional programming aspects of python.

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  • Change array structure in PHP.

    - by Muhammad Sajid
    Refers to my previous question : Show values in TDropDownList in PRADO. ok fine the array i receive from query is an object array like : ContactRecord Object ( [id] => 1 [name] => leo [_recordState:protected] => 1 [_connection:protected] => [_invalidFinderResult:protected] => [_e:TComponent:private] => Array ( ) ) ContactRecord Object ( [id] => 2 [name] => ganda [_recordState:protected] => 1 [_connection:protected] => [_invalidFinderResult:protected] => [_e:TComponent:private] => Array ( ) ) If I convert it in to array like: Array ( [key 1] => leo [key 2] => ganda ) then I can populate values into TDropDownList. Now can anyone help me to convert array structure which I need ... ? Again thanks

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  • Button to add value to array and then compare result with another array on IPhone.

    - by slickplaid
    I have ten buttons that each correspond to a different number. I'm looking to record the order that these buttons are pressed and enter them into an array and then compare it to another array that is static in the app. The check should be done on the Nth button press, where N equals the number of items in the other, static array. How do I A) have a button press add a value to an array B) stop after Nth button press equal to amount of numbers in the array I'm checking against and C) compare this array to the other array?

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  • Why Use java.lang.reflect.Array For Anything Other Than Array Creation?

    - by dimo414
    Java Class java.lang.reflect.Array provides a set of tools for creating an array dynamically. However in addition to that it has a whole set of methods for accessing (get, set, and length) an array. I don't understand the point of this, since you can (and presumably would) cast your dynamically generated array as an array upon creation, which means you can use the normal array access (bracket notation) functionality. In fact, looking at the source code you can see that is all the class does, cast the array, and throw an exception if the cast fails. So what's the point / usefulness of all of these extra methods?

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  • Csharp: I am trying to get the top nth values from and rectangular array

    - by user355925
    I am reading a txt file for strings that represent intergers. the file is space delimited. I have created an array[10,2]. evertime the the strings 1~10 is found in the file I increment array[n,0] by 1. I also feed array[n,1] with numbers 1~10. ie txt file contents: 1/1/1 10/1/2001 1 1 10 2 2 3 1 5 10 word word 3 3 etc.. streamreader reads 1/1/1 and determines that is is not 1~10 streamreader reads 10/1/2001 and determines that it is not 1~10 streamreader reads 1 and ++array[0,0] streamreader reads 1 and ++array[0,0] streamreader reads 10 and ++array[9,0] etc.. the result will be: '1' was found 3 times '2' was found 2 times '3' was found 3 times '5' was found 1 time '10' was found 2 times My problem is that I need this array placed in order(sorted) by value of column 0 so that it would be: 1 3 2 10 5

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  • Efficiently Reshaping/Reordering Numpy Array to Properly Ordered Tiles (Image)

    - by Phelix
    I would like to be able to somehow reorder a numpy array for efficient processing of tiles. what I got: >>> A = np.array([[1,2],[3,4]]).repeat(2,0).repeat(2,1) >>> A # image like array array([[[1, 1, 2, 2], [1, 1, 2, 2]], [[3, 3, 4, 4], [3, 3, 4, 4]]]) >>> A.reshape(2,2,4) array([[[1, 1, 2, 2], [1, 1, 2, 2]], [[3, 3, 4, 4], [3, 3, 4, 4]]]) what I want: X >>> X array([[[1, 1, 1, 1], [2, 2, 2, 2]], [[3, 3, 3, 3], [4, 4, 4, 4]]]) to be able to do something like: >>> X[X.sum(2)>12] -= 1 >>> X array([[[1, 1, 1, 1], [2, 2, 2, 2]], [[3, 3, 3, 3], [3, 3, 3, 3]]]) Is this possible without a slow python loop? Bonus: Conversion back from X to A Edit: How can I get X from A?

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  • Query Mongo Db and filter by associative array key

    - by Failpunk
    How can I search for results in Mongo DB documents using an associative array key. Something like: SELECT * FROM table WHERE keyword like '%searchterm%'; Here is the basic document structure [id] => 31605 [keywords] => Array ( [keyword1] => Array ( [name] => KeyWord1 ) [keyword2] => Array ( [name] => KeyWord2 ) ... ) I would like to do a search within the keywords array on the associative array key [keyword1, keyword2]. The issue is that the name key holds the case-sensitive version of the keyword and the array key is the lower-case keyword name. I could store the lowercase keyword twice, but that seems silly.

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  • Policies Array Class-Design wrapper

    - by PT
    Hi, i want to write an wrapper for different Array Classes with different Policies. For example: typedef ArrayType<useValArray,StdAllocator> Array; // one global assignment I want to use the class like a blitz++ Array for example: Array<double,2> x(2,2); //maps the Array to an Valarray or to a Blitz++ Array Array<double,2> x2(5,6); is this Posible? Which technics i need to realise that?

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