Search Results

Search found 45992 results on 1840 pages for 'class hierarchy'.

Page 47/1840 | < Previous Page | 43 44 45 46 47 48 49 50 51 52 53 54  | Next Page >

  • How to ensure that a member variable is initialized before calling a class method

    - by Omkar Ekbote
    There's a class with a parametrized constructor that initializes a member variable. All public methods of the class then use this member variable to do something. I want to ensure that the caller always creates an object using the parametrized constructor (there is also a setter for this member variable) and then call that object's methods. In essence, it should be impossible for the caller to call any method without setting a value to the member variable (either by using the parametrized constructor or the setter). Currently, a caller can simply make an object using the default constructor and then call that object's method - I want to avoid checking whether or not the member variable is set in each and every one of the 20-odd methods of the class (and throw an exception if it is not). Though a runtime solution is acceptable (better than the one I mentioned above); a compile-time solution is preferable so that any developer will not be allowed to make that mistake and then waste hours debuggging it!

    Read the article

  • Why is it good to split a program into multiple classes?

    - by user1276078
    I'm still a student in high school (entering 10th grade), and I have yet to take an actual computer course in school. Everything I've done so far is through books. Those books have taught me concepts such as inheritance, but how does splitting a program into multiple classes help? The books never told me. I'm asking this mainly because of a recent project. It's an arcade video game, sort of like a flash game as some people have said (although I have no idea what a flash game is). The thing is, it's only one class. It works perfectly fine (a little occasional lag however) with just one class. So, I'm just asking how splitting it into multiple classes would help it. This project was in JAVA and I am the only person working on it, for the record.

    Read the article

  • Should single purpose utility app use a class

    - by jmoreno
    When writing a small utility app, that does just one thing, should that one thing be encapsulated in a seperate class, or just let it be part of whatever class/module is used to start the application? I.e. Main would consist of 2 or three lines calling the constructor and then the DoIt methods, nothing else. Or should Main be the DoIt method, with whatever functions it needs added to the main class? Asking because I want to get some alternative perspective, but couldn't find a similar question. If my google-fu is bad and there's a dup, please close.

    Read the article

  • Flattening out a lib directory using jarjar

    - by voodoogiant
    I'm trying to flatten out the lib directory of a project using jarjar, where it will produce a jar file with my main code and all my required libraries inside of it. I can get the project code into the jar, but I need to find a way to get every jar in the './lib/' directory extracted to the base directory of the final output jar. I don't want it flattened in the sense that I still want the package hiearchy preserved. I could manually list every jar file using zipfileset, but I was hoping to do it dynamically. I would also like to include any *.so files flattened into the base directory of the output jar so I can extract them into a temp dir easily without having to search through the jar. For example my lib directory... ./lib/library1.jar ./lib/library2.jar ./lib/foo/library3.jar ./lib/foo/bar.so would look like this when cracked open in the output jar file... /..library1_package_hierarchy../lib1.class /..library1_package_heirarchy../lib2.class ... (and so on) /..library2_package_hierarchy../lib1.class /..library2_package_heirarchy../lib2.class ... (and so on) /..library3_package_hierarchy../lib1.class <-- foo gone /..library3_package_heirarchy../lib2.class <-- foo gone /bar.so <-- foo gone

    Read the article

  • Can't remove JPanel from JFrame while adding new class into it

    - by A.K.
    Basically, I have my Frame class, which instantiates all the properties for the JFrame, and draws a JLabel with an image (my title screen). Then I made a separate JPanel with a start button on it, and made a mouse listener that will allow me to remove these objects while adding in a new Board() class (Which paints the main game). *Note: The JLabel is SEPARATE from the JPanel, but it still gets moved to the side by it. Problem: Whenever I click the button though, it only shows a little square of what I presume is my board class trying to run. Code below for the Frame Class: package OurPackage; //Made By A.K. 5/24/12 //Contains Frame. import java.awt.BorderLayout; import java.awt.Color; import java.awt.Container; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GridBagLayout; import java.awt.GridLayout; import java.awt.Image; import java.awt.Rectangle; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyEvent; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.*; import javax.swing.plaf.basic.BasicOptionPaneUI.ButtonActionListener; public class Frame implements MouseListener { public static boolean StartGame = false; ImageIcon img = new ImageIcon(getClass().getResource("/Images/ActionJackTitle.png")); ImageIcon StartImg = new ImageIcon(getClass().getResource("/Images/JackStart.png")); public Image Title; JLabel TitleL = new JLabel(img); public JPanel panel = new JPanel(); JButton StartB = new JButton(StartImg); JFrame frm = new JFrame("Action-Packed Jack"); public Frame() { TitleL.setPreferredSize(new Dimension(1200, 420)); frm.add(TitleL); frm.setLayout(new GridBagLayout()); frm.add(panel); panel.setSize(new Dimension(220, 45)); panel.setLayout(new GridBagLayout ()); panel.add(StartB); StartB.addMouseListener(this); StartB.setPreferredSize(new Dimension(220, 45)); frm.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frm.setSize(1200, 420); frm.setVisible(true); frm.setResizable(false); frm.setLocationRelativeTo(null); } public static void main(String[] args) { new Frame(); } public void mouseClicked(MouseEvent e) { StartB.setContentAreaFilled(false); panel.remove(StartB); frm.remove(panel); frm.remove(TitleL); //frm.setLayout(null); frm.add(new Board()); //Add Game "Tiles" Or Content. x = 1200 frm.validate(); System.out.println("Hit!"); } @Override public void mouseEntered(MouseEvent arg0) { // TODO Auto-generated method stub } @Override public void mouseExited(MouseEvent arg0) { // TODO Auto-generated method stub } @Override public void mousePressed(MouseEvent arg0) { // TODO Auto-generated method stub } @Override public void mouseReleased(MouseEvent arg0) { // TODO Auto-generated method stub } }

    Read the article

  • How to layout class definition when inheriting from multiple interfaces

    - by gabr
    Given two interface definitions ... IOmniWorkItem = interface ['{3CE2762F-B7A3-4490-BF22-2109C042EAD1}'] function GetData: TOmniValue; function GetResult: TOmniValue; function GetUniqueID: int64; procedure SetResult(const value: TOmniValue); // procedure Cancel; function DetachException: Exception; function FatalException: Exception; function IsCanceled: boolean; function IsExceptional: boolean; property Data: TOmniValue read GetData; property Result: TOmniValue read GetResult write SetResult; property UniqueID: int64 read GetUniqueID; end; IOmniWorkItemEx = interface ['{3B48D012-CF1C-4B47-A4A0-3072A9067A3E}'] function GetOnWorkItemDone: TOmniWorkItemDoneDelegate; function GetOnWorkItemDone_Asy: TOmniWorkItemDoneDelegate; procedure SetOnWorkItemDone(const Value: TOmniWorkItemDoneDelegate); procedure SetOnWorkItemDone_Asy(const Value: TOmniWorkItemDoneDelegate); // property OnWorkItemDone: TOmniWorkItemDoneDelegate read GetOnWorkItemDone write SetOnWorkItemDone; property OnWorkItemDone_Asy: TOmniWorkItemDoneDelegate read GetOnWorkItemDone_Asy write SetOnWorkItemDone_Asy; end; ... what are your ideas of laying out class declaration that inherits from both of them? My current idea (but I don't know if I'm happy with it): TOmniWorkItem = class(TInterfacedObject, IOmniWorkItem, IOmniWorkItemEx) strict private FData : TOmniValue; FOnWorkItemDone : TOmniWorkItemDoneDelegate; FOnWorkItemDone_Asy: TOmniWorkItemDoneDelegate; FResult : TOmniValue; FUniqueID : int64; strict protected procedure FreeException; protected //IOmniWorkItem function GetData: TOmniValue; function GetResult: TOmniValue; function GetUniqueID: int64; procedure SetResult(const value: TOmniValue); protected //IOmniWorkItemEx function GetOnWorkItemDone: TOmniWorkItemDoneDelegate; function GetOnWorkItemDone_Asy: TOmniWorkItemDoneDelegate; procedure SetOnWorkItemDone(const Value: TOmniWorkItemDoneDelegate); procedure SetOnWorkItemDone_Asy(const Value: TOmniWorkItemDoneDelegate); public constructor Create(const data: TOmniValue; uniqueID: int64); destructor Destroy; override; public //IOmniWorkItem procedure Cancel; function DetachException: Exception; function FatalException: Exception; function IsCanceled: boolean; function IsExceptional: boolean; property Data: TOmniValue read GetData; property Result: TOmniValue read GetResult write SetResult; property UniqueID: int64 read GetUniqueID; public //IOmniWorkItemEx property OnWorkItemDone: TOmniWorkItemDoneDelegate read GetOnWorkItemDone write SetOnWorkItemDone; property OnWorkItemDone_Asy: TOmniWorkItemDoneDelegate read GetOnWorkItemDone_Asy write SetOnWorkItemDone_Asy; end; As noted in answers, composition is a good approach for this example but I'm not sure it applies in all cases. Sometimes I'm using multiple inheritance just to split read and write access to some property into public (typically read-only) and private (typically write-only) part. Does composition still apply here? I'm not really sure as I would have to move the property in question out from the main class and I'm not sure that's the correct way to do it. Example: // public part of the interface interface IOmniWorkItemConfig = interface function OnExecute(const aTask: TOmniBackgroundWorkerDelegate): IOmniWorkItemConfig; function OnRequestDone(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; function OnRequestDone_Asy(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; end; // private part of the interface IOmniWorkItemConfigEx = interface ['{42CEC5CB-404F-4868-AE81-6A13AD7E3C6B}'] function GetOnExecute: TOmniBackgroundWorkerDelegate; function GetOnRequestDone: TOmniWorkItemDoneDelegate; function GetOnRequestDone_Asy: TOmniWorkItemDoneDelegate; end; // implementing class TOmniWorkItemConfig = class(TInterfacedObject, IOmniWorkItemConfig, IOmniWorkItemConfigEx) strict private FOnExecute : TOmniBackgroundWorkerDelegate; FOnRequestDone : TOmniWorkItemDoneDelegate; FOnRequestDone_Asy: TOmniWorkItemDoneDelegate; public constructor Create(defaults: IOmniWorkItemConfig = nil); public //IOmniWorkItemConfig function OnExecute(const aTask: TOmniBackgroundWorkerDelegate): IOmniWorkItemConfig; function OnRequestDone(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; function OnRequestDone_Asy(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; public //IOmniWorkItemConfigEx function GetOnExecute: TOmniBackgroundWorkerDelegate; function GetOnRequestDone: TOmniWorkItemDoneDelegate; function GetOnRequestDone_Asy: TOmniWorkItemDoneDelegate; end;

    Read the article

  • Is my class structure good enough?

    - by Rivten
    So I wanted to try out this challenge on reddit which is mostly about how you structure your data the best you can. I decided to challenge my C++ skills. Here's how I planned this. First, there's the Game class. It deals with time and is the only class main has access to. A game has a Forest. For now, this class does not have a lot of things, only a size and a Factory. Will be put in better use when it will come to SDL-stuff I guess A Factory is the thing that deals with the Game Objects (a.k.a. Trees, Lumberjack and Bears). It has a vector of all GameObjects and a queue of Events which will be managed at the end of one month. A GameObject is an abstract class which can be updated and which can notify the Event Listener The EventListener is a class which handles all the Events of a simulation. It can recieve events from a Game Object and notify the Factory if needed, the latter will manage correctly the event. So, the Tree, Lumberjack and Bear classes all inherits from GameObject. And Sapling and Elder Tree inherits from Tree. Finally, an Event is defined by an event_type enumeration (LUMBERJACK_MAWED, SAPPLING_EVOLUTION, ...) and an event_protagonists union (a GameObject or a pair of GameObject (who killed who ?)). I was quite happy at first with this because it seems quite logic and flexible. But I ended up questionning this structure. Here's why : I dislike the fact that a GameObject need to know about the Factory. Indeed, when a Bear moves somewhere, it needs to know if there's a Lumberjack ! Or it is the Factory which handles places and objects. It would be great if a GameObject could only interact with the EventListener... or maybe it's not that much of a big deal. Wouldn't it be better if I separate the Factory in three vectors ? One for each kind of GameObject. The idea would be to optimize research. If I'm looking do delete a dead lumberjack, I would only have to look in one shorter vector rather than a very long vector. Another problem arises when I want to know if there is any particular object in a given case because I have to look for all the gameObjects and see if they are at the given case. I would tend to think that the other idea would be to use a matrix but then the issue would be that I would have empty cases (and therefore unused space). I don't really know if Sapling and Elder Tree should inherit from Tree. Indeed, a Sapling is a Tree but what about its evolution ? Should I just delete the sapling and say to the factory to create a new Tree at the exact same place ? It doesn't seem natural to me to do so. How could I improve this ? Is the design of an Event quite good ? I've never used unions before in C++ but I didn't have any other ideas about what to use. Well, I hope I have been clear enough. Thank you for taking the time to help me !

    Read the article

  • What's the best way to refresh a UITableView within a UINavigationController hierarchy

    - by Steve Neal
    Hi, I'm pretty new to iPhone development and have struggled to find what I consider to be a neat way around this problem. I have a user interface where a summary of record data is displayed in a table inside a navigation controller. When the user clicks the accessory button for a row, a new view is pushed onto the navigation controller revealing a view where the user can edit the data in the corresponding record. Once done, the editing view is popped from the navigation controller's stack and the user is returned to the table view. My problem is that when the user returns to the table view, the table still shows the state of the data before the record was edited. I must therefore reload the table data to show the changes. It doesn't seem possible to reload the table data before it is displayed as the call only updates displayed records. Reloading it after the table has been displayed results in the old data changing before the user's eyes, which I'm not too happy with. This seems to me like a pretty normal thing to want to do in an iPhone app. Can anyone please suggest the best practice approach to doing this? I feel like I'm missing something. Cheers - Steve.

    Read the article

  • GWT - How to define a Widget outside layout hierarchy in uibinder xml file

    - by mr_room
    Hello, this is my first post. I hope someone could help me. I'm looking for a way to define a widget in UiBinder XML layout file separately, without being part of the layout hierachy. Here's a small example: <ui:UiBinder xmlns:ui="urn:ui:com.google.gwt.uibinder" xmlns:g="urn:import:com.google.gwt.user.client.ui"> <g:Label ui:field="testlabel" text="Hallo" /> <g:HTMLPanel> ... </g:HTMLPanel> The compile fails since the ui:UiBinder element expects only one child element. In Java Code i will access and bind the Label widget as usual: @UiField Label testlabel; For example, this could be useful when you define a Grid or FlexTable - i want to define the Labels for the table header within the XML layout file, not programmatically within the code. Many thanks in advance

    Read the article

  • SQL Server 2005 database design - many-to-many relationships with hierarchy

    - by Remnant
    Note I have completely re-written my original post to better explain the issue I am trying to understand. I have tried to generalise the problem as much as possible. Also, my thanks to the original people who responded. Hopefully this post makes things a little clearer. Context In short, I am struggling to understand the best way to design a small scale database to handle (what I perceive to be) multiple many-to-many relationships. Imagine the following scenario for a company organisational structure: Textile Division Marketing Division | | ---------------------- ---------------------- | | | | HR Dept Finance Dept HR Dept Finance Dept | | | | ---------- ---------- ---------- --------- | | | | | | | | Payroll Hiring Audit Tax Payroll Hiring Audit Accounts | | | | | | | | Emps Emps Emps Emps Emps Emps Emps Emps NB: Emps denotes a list of employess that work in that area When I first started with this issue I made four separate tables: Divisions - Textile, Marketing (PK = DivisionID) Departments - HR, Finance (PK = DeptID) Functions - Payroll, Hiring, Audit, Tax, Accounts (PK = FunctionID) Employees - List of all Employees (PK = EmployeeID) The problem as I see it is that there are multiple many-to-many relationships i.e. many departments have many divisions and many functions have many departments. Question Giving the database structure above, suppose I wanted to do the following: Get all employees who work in the Payroll function of the Marketing Division To do this I need to be able to differentiate between the two Payroll departments but I am not sure how this can be done? I understand that I could build a 'Link / Junction' table between Departments and Functions so that I can retrieve which Functions are in which Departments. However, I would still need to differentiate the Division they belong to. Research Effort As you can see I am an abecedarian when it comes to database deisgn. I have spent the last two days resaerching this issue, traversing nested set models, adjacency models, reading that this issue is known not to be NP complete etc. I am sure there is a simple solution?

    Read the article

  • Getting hierarchy data from a self-referencing table

    - by Emanuil
    Let's say you have the following table: items(item_id, item_parent) ... and it is a self-referencing table as item_parent refers to item_id. What SQL query would you use to SELECT all items in the table along with their depth where the depth of an item is the sum of all parents and grand parents of that item. If the following is the content of the table: item_id item_parent ----------- ----------- 1 0 2 0 3 2 4 2 5 3 ... the query should retrieve the following set of objects: {"item_id":1,"depth":0} {"item_id":2,"depth":0} {"item_id":3,"depth":1} {"item_id":4,"depth":1} {"item_id":5,"depth":2} P.S. I'm looking for a MySQL supported approach.

    Read the article

  • Where are config files for class libraries physically located?

    - by BadNinja
    My guess is that this question will fall under the category of "duh", but, nevertheless, I'm confused. When using config files in, for example, a Windows Forms Application, the config file can be found in C:\Program files\CompanyName\ProductName\Application.exe.config. However, with the class library I'm developing I do not see a "ClassLibrary.dll.config" file in the install folder after installing it (in tandem with another project) from Visual Studio. Even though I do not see the file anywhere, retrieving data from it works correctly. Plus, running the following code from a method within the class library returns the path you would expect: C:\Program files\CompanyName\ProductName\ClassLibrary.dll.config. If someone could shed some light on what I'm missing here, that would be really awesome. public static string MyMethod() { Assembly assem = Assembly.GetExecutingAssembly(); Configuration config = ConfigurationManager.OpenExeConfiguration(assem.Location); return "The assembly location was: " + assem.Location + Environment.NewLine + "The config file path was: " + config.FilePath; // Gives me "C:\Program files\CompanyName\ProductName\ClassLibrary.dll.config" }

    Read the article

  • When and how should custom hierarchies be used in clojure?

    - by Rob Lachlan
    Clojure's system for creating an ad hoc hierarchy of keywords is familiar to most people who have spent a bit of time with the language. For example, most demos and presentations of the language include examples such as (derive ::child ::parent) and they go on to show how this can be used for multi-method dispatch. In all of the slides and presentations that I've seen, they use the global hierarchy. But it is possible to keyword relationships in custom hierarchies. Some questions, therefore: Are there any guidelines on when this is useful or necessary? Are there any functions for manipulating hierarchies? Merging is particularly useful, so I do this: (defn merge-h [& hierarchies] (apply merge-with (cons #(merge-with clojure.set/union %1 %2) hierarchies)) But I was wondering if such functions already exist somewhere.

    Read the article

  • need to print 5 column list in alpha order, vertically

    - by Brad
    Have a webpage that will be viewed by mainly IE users, so CSS3 is out of the question. I want it to list like: A D G B E H C F I Here is the function that currently lists like: A B C D E F G H I function listPhoneExtensions($group,$group_title) { $adldap = new adLDAP(); $group_membership = $adldap->group_members(strtoupper($group),FALSE); sort($group_membership); print " <a name=\"".strtolower($group_title)."\"></a> <h2>".$group_title."</h2> <ul class=\"phone-extensions\">"; foreach ($group_membership as $i => $username) { $userinfo = $adldap->user_info($username, array("givenname","sn","telephonenumber")); $displayname = "<span class=\"name\">".substr($userinfo[0]["sn"][0],0,9).", ".substr($userinfo[0]["givenname"][0],0,9)."</span><span class=\"ext\">".$userinfo[0]["telephonenumber"][0]."</span>"; if($userinfo[0]["sn"][0] != "" && $userinfo[0]["givenname"][0] != "" && $userinfo[0]["telephonenumber"][0] != "") { print "<li>".$displayname."</li>"; } } print "</ul><p class=\"clear-both\"><a href=\"#top\" class=\"link-to-top\">&uarr; top</a></p>"; } Example rendered html: <ul class="phone-extensions"> <li><span class="name">Barry Bonds</span><span class="ext">8281</span></li> <li><span class="name">Gerald Clark</span><span class="ext">8211</span></li> <li><span class="name">Juan Dixon</span><span class="ext">8282</span></li> <li><span class="name">Omar Ebbs</span><span class="ext">8252</span></li> <li><span class="name">Freddie Flank</span><span class="ext">2281</span></li> <li><span class="name">Jerry Gilmore</span><span class="ext">4231</span></li> <li><span class="name">Kim Moore</span><span class="ext">5767</span></li> <li><span class="name">Barry Bonds</span><span class="ext">8281</span></li> <li><span class="name">Gerald Clark</span><span class="ext">8211</span></li> <li><span class="name">Juan Dixon</span><span class="ext">8282</span></li> <li><span class="name">Omar Ebbs</span><span class="ext">8252</span></li> <li><span class="name">Freddie Flank</span><span class="ext">2281</span></li> <li><span class="name">Jerry Gilmore</span><span class="ext">4231</span></li> <li><span class="name">Kim Moore</span><span class="ext">5767</span></li> <li><span class="name">Barry Bonds</span><span class="ext">8281</span></li> <li><span class="name">Gerald Clark</span><span class="ext">8211</span></li> <li><span class="name">Juan Dixon</span><span class="ext">8282</span></li> <li><span class="name">Omar Ebbs</span><span class="ext">8252</span></li> <li><span class="name">Freddie Flank</span><span class="ext">2281</span></li> <li><span class="name">Jerry Gilmore</span><span class="ext">4231</span></li> <li><span class="name">Kim Moore</span><span class="ext">5767</span></li> </ul> Any help is appreciated to getting it to list alpha vertically.

    Read the article

  • Unable to specify abstract classes in TPH hierarchy in Entity Framework 4

    - by Lee Atkinson
    Hi I have a TPH heirachy along the lines of: A-B-C-D A-B-C-E A-F-G-H A-F-G-I I have A as Abstract, and all the other classes are concrete with a single discriminator column. This works fine, but I want C and G to be abstract also. If I do that, and remove their discriminators from the mapping, I get error 3034 'Two entities with different keys are mapped to the same row'. I cannot see how this statement can be correct, so I assume it's a bug in some way. Is it possible to do the above? Lee

    Read the article

  • Logfile per Component Hierarchy

    - by Daniel Marbach
    Hello I have the following problem: ComponentA with Unique Name ChildComponent ChildChild AnotherChild Everytime a new instance of ComponentA is created I want to redirect the output to a unique file named ComponentA-UniqueName including all child component log entries. How can this be achieved? Daniel

    Read the article

  • TFS Best Practices Project Hierarchy

    - by CWinKY
    I've recently installed and started using TFS. Mainly using for source repository initially and then will get into using the Work Item features. I'm moving from using Vault as repository and have some questions on best practices for setting up the project structure. My current structure from Vault is: Projects - CustomerName1 -- Application1 -- Application2 - CustomerName2 -- Application1 -- Application2 Can I have a smiliar structure in TFS? Is there any good documentation that has real examples and instructions on how to set this up? From what I see is all real basic and the books I have don't have real-life repository examples that mimic the structure I have. I have created a new Team Project called CustomerName1, then added other Team Projects, Application1, underneath CustomerName1. However, I lose on the Application1 the separate folders like Work Items, Documents, Reports, and Builds. So this doesn't appear set-up correctly. Thanks ...

    Read the article

  • CorePlot linker errors after upgrading iOS SDK

    - by JustinXXVII
    This seems like it's happened before but somehow ended up working itself out. It's happened again and I can't seem to get this fixed. I use the CorePlot Cocoa Touch framework. Everything was fine until I upgraded to the new 4.3 beta. Now my project won't compile, and is giving me linker errors for unknown symbols having to do with CorePlot. I've become a pro at adding the framework to my project, and I've checked and rechecked the instructions trying to do it again. Is there a button I can click or anything to just make this work again? I've used these instructions to try to re-add the framework, to no avail EDIT: By the way, this compiles just fine for simulator and runs graphs no problem. Compiling for the device gives me the linker errors, as follows: "_OBJC_CLASS_$_CPPlotRange", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPXYGraph", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPTextStyle", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPLineStyle", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPScatterPlot", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPAxisLabel", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPPlotSymbol", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPColor", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPFill", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_CPDecimalFromFloat", referenced from: -[GraphStatsWindow setNewGraph] in GraphStatsWindow.o -[iPadGraphView viewDidLoad] in iPadGraphView.o -[GraphTrendView setNewGraph] in GraphTrendView.o "_kCPPlainWhiteTheme", referenced from: -[GraphStatsWindow setNewGraph] in GraphStatsWindow.o -[iPadGraphView viewDidLoad] in iPadGraphView.o -[GraphTrendView setNewGraph] in GraphTrendView.o "_OBJC_CLASS_$_CPTheme", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o ld: symbol(s) not found for architecture armv7

    Read the article

  • iPhone: Creating a hierarchy-based table navigation.

    - by Jack Griffiths
    Hi there, I've tried to ask this before, but nothing got answered. Basically, I would like someone to explain to me how to create a table, which when a cell is tapped, pushes the user to the next view for that cell. I have this so far: Click here to view what I have. I would further like to, say when CSS is tapped, it goes to a new view which has another table in it. This table would then take the user to a detail view, which is scrollable and you can switch pages through it. I would appreciate longer, more structured tutorials on how to do each and every bit to get it to work. Here's my array in my implementation file: - (void)viewDidLoad { arryClientSide = [[NSArray alloc] initWithObjects:@"CSS", @"HTML", @"JavaScript", @"XML", nil]; arryServerSide = [[NSArray alloc] initWithObjects:@"Apache", @"PHP", @"SQL", nil]; self.title = @"Select a Language"; [super viewDidLoad]; } and my .h: @interface RootViewController : UITableViewController <UITableViewDelegate, UITableViewDataSource> { IBOutlet UITableView *tblSimpleTable; NSArray *arryClientSide; NSArray *arryServerSide; } My current code crashes the script, and this error is returned in the console: Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: '-[UITableViewController loadView] loaded the "NextView" nib but didn't get a UITableView.' If that error is the source of why it's not pushing, then an explanation of how to remedy that would also be appreciated Many thanks, Jack

    Read the article

  • VS 2010 Class Diagram Error "The type cannot be edited..."

    - by Eric J.
    A few of the classes on a VS 2010 class diagram are displayed with a red title. The Class Details window shows all of the methods, properties, fields and correctly shows no events. However, there's an entry under each of methods, properties, fields and events that states where the name should be: "The type cannot be edited because the source code file contains an error." However, the source file builds with no errors or warnings. Anyone seen this? Any idea how to fix it?

    Read the article

  • need more complex index !

    - by silversky
    I'm sorry if it's not an appropriate question for this site, and if it's necesary I'll close this question. But maybe someone could give me an ideea: I'm trying to find a more complex index to make an hierarchy. For example: 5 votes from 6 = 83% AND 500 votes from 600 = 83%; 10 votes from 600 = 1.66% If I make a hierarchy with the %, first two will be on the same place, but I think that 83% from 600 it's more valuable than the first one. I could compare 5, 10, 500, but again it's not fair because the third case (10 votes) will be in front of the first case (5 votes), wich it's not fair beacuse the third case has only 1.66% Maybe someone could give me an ideea how to give more weight for the second case but in the same time let the let the new entries have a fair chance.

    Read the article

  • Statement hierarchy in programming languages

    - by sudo
    I quickly wrote an interpreter for some sort of experimental programing language i came up with, in PHP (yes, in PHP). The language itself doesn't have anything really special, I just wanted to give it a try. I got the basic things working (Hello World, input to output, string manipulation, arithmetics) but I'm getting stuck with the management of blocks and grouped statements. What I mean is: PHP and most other languages let you do this: ((2+2)*(8+2)+2), of course not only with mathematical computations. My program structure currently consists of a multidimensional array built like this: ID => Type (Identifier, String, Int, Newline, EOF, Comma, ...) Contents (If identifier, int or string) How could I allow statements to be executed in a defined order like in the PHP example above?

    Read the article

  • Watir question regarding exist on a class for testing purposes.

    - by AJ
    I have a button on my page that changes depending on what radio button is clicked. The button has the same text on it with the same id, but different classes. How do I test if the two different buttons exist depending on the radio. <a id="submit" class="on" href="javascript:submit();">Submit</a> <a id="submit" class="off" href="javascript:submit();">Submit</a> How do i test if the second button appears instead of the first one. I used something like, browser.link(:text, 'Submit').exist? but this doesn't work cause it will return true no matter what. thanks

    Read the article

  • File Hierarchy system with a web application logic question: List searching

    - by molleman
    I need to search through a list of folders that could have more folders inside it, and add a new folder depending what folder is its parent.(the path is stored as a String for eg = "root/MyCom/home/") Then i fill in a field with a new folder name and add it to the final folder(eg "home/"). Below as you can see , I can navigate to the right location and add the new folder to a current folder, My trouble is that i cannot ensure that currentFolder element is placed back in the list it came from how could i add a folder to a list of folders, that could be within a list of folders,that could be within a list of folders and endless more? YFUser user = (YFUser)getSession().getAttribute(SESSION_USER); Folder newFolder = new Folder(); newFolder.setFolderName(foldername); // this is the path string (root/MyCom/home/) split in the different folder names String folderNames[] = folderLocationString.split("/"); int folderNamesLength = folderNames.length; Folder root = user.getRoot(); Folder currentFolder = root; for(int i=0;i<=folderNamesLength; i++){ // because root is folderNames[i] String folderName = folderNames[i++]; int currentFolderSize = currentFolder.getChildren.getSize(); for(int o=1; o<= currentFolderSize ; o++){ if(currentFolder.getChildren().get(o) instanceof Folder){ if(folderName.equals(currentFolder.getChildren().get(o).getFolderName())){ currentFolder = currentFolder.getChildren().get(o); if (i == counter){ //now i am inside the correct folder and i add it to the list of folders within it //the trouble is knowing how to re add this changed folder back to the list before it currentFolder.getChildren.add(newFolder); } } } } }

    Read the article

< Previous Page | 43 44 45 46 47 48 49 50 51 52 53 54  | Next Page >