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  • How to launch a dependent application on OS X?

    - by jldupont
    What is the programmatical mechanism by which an application can be launched at a result of another one being launched? E.g. upon launching iTunes, the Last.fm desktop launches too. Or it is just a question of substituting a "batch file" of some sort? Note: OS X newbie.

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  • Compiling ASP.Net 2.0 Application under .Net Framework 3.5 and Compiler reference Problems/errors .

    - by Steve Johnson
    Hi all I am converting an ASP.Net 2.0 Project to compile for .Net Framework 3.5 and facing the following compiler error for assembly reference... InternalXmlHelper.vb(9,0): error BC30560: 'ExtensionAttribute' is ambiguous in the namespace 'System.Runtime.CompilerServices'. It appears that there are duplicate assembly references one from 2.0 and the other from 3.5 but i have double checked it and its not the issue.. I have also googled around...with no success.. I have sure that i am doing some tiny mistake in additiona or removal of references,,,Is there any special thing that needs to be checked or done when compiling asp.net 2.0 project under .Net Framework 3.5 ? Kindly help. Thanks Regards

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  • MVC2 Annotations dll not found by VS2008 compiler, how do I make it look in the right place?

    - by Paul Connolly
    I have VS2008 SP1 running with .NET 3.5 SP1 I have MVC2 running (with MVC1 uninstalled) All works ok except when I call the System.Components.DatAnnotations.dll, then the compiler complains of not being able to find it. Message is: Could not load file or assembly 'System.ComponentModel.DataAnnotations, Version=99.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified. I tried repairing and reinstalling SP1 of both VS and .Net framework. I also tried referencing the assembly by browsing to it in the Reference assemblies in Programs directory. I have tried out most of the Google search result forum results but to no avail, I think it may be something simple which I have over looked. Any ideas?

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  • Compiler is able to find function without matching .h file is updated?

    - by Maxim Veksler
    Hello Friends, I'm writing a C University project and stumbled upon a compiler behavior which I don't understand. In this file http://code.google.com/p/openu-bsc-maximveksler/source/browse/trunk/20465/semester/tasks/maman14/alpha/maman14/assembler/phaseOne.c?r=112 I've added a call to function named freeAsmInstruction(). This function is defined in file named lineParser.c, yet I haven't updated the matching lineParser.h header file to include this function declaration. Why does this code compile? I would expect that gcc would fail to compile phaseOne.c until the correct lineParser.h is updated with the declaration of freeAsmInstruction(). I would appreciate an explanation. Thank you, Maxim

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  • Java Compiler: Optimization of "cascaded" ifs and best practices?

    - by jens
    Hello, does the Java Compiler optimize a statement like this if (a == true) { if (b == true) { if (c == true) { if(d == true) { //code to process stands here } } } } to if (a == true && b==true && c==true && d == true) So thats my first question: Do both take exactly the same "CPU Cycles" or is the first variant "slowlier". My Second questin is, is the first variant with the cascaded if considered bad programming style as it is so verbose? (I like the first variant as I can better logically group my expressions and better comment them (my if statements are more complex than in the example), but maybe thats bad proramming style?) and even slowlier, thats why I am asking... Thanks Jens

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  • Why doesn't Inno Setup compiler set the version info correctly from hudson?

    - by Tim
    If I run Inno Setup compiler from a command line/batch file it creates an exe with the version information in the file name. However, when I run from hudson (same command line) I don't get the version information. Perhaps I am missing something. Is this a known issue? This is the way I am doing it in the iss script file. #define FileVerStr GetFileVersion(SrcApp) EDIT: The env vars are all set for all users - not just my login - so the service has access to everything that the command line build does. EDIT: See my answer for a resolution of this.

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  • How do I get the XAML compiler to use textual content property on custom classes?

    - by Duncan
    Given a simple C# class definition like: [System.Windows.Markup.ContentProperty("PropertyOne")] public class SimpleBase { public string PropertyOne { get; set; } public string PropertyTwo { get; set; } } why is it not possible to omit the sys:string tags around the word Test in the xaml below. <custom:SimpleBase x:Class="TestType" xmlns:custom="clr-namespace:ConsoleApplication1;assembly=" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib"> <sys:String>Test</sys:String> </custom:SimpleBase> Somehow the compiler correctly converts text to string for the type String, why doesn't it work for my custom type? The context can be found on my blog: http://www.deconflations.com/?tag=xaml

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  • Any difference in compiler behavior for each of these snippets?

    - by HotHead
    Please consider following code: 1. uint16 a = 0x0001; if(a < 0x0002) { // do something } 2. uint16 a = 0x0001; if(a < uint16(0x0002)) { // do something } 3. uint16 a = 0x0001; if(a < static_cast<uint16>(0x0002)) { // do something } 4. uint16 a = 0x0001; uint16 b = 0x0002; if(a < b) { // do something } What compiler does in backgorund and what is the best (and correct) way to do above testing? p.s. sorry, but I couldn't find the better title :) EDIT: values 0x0001 and 0x0002 are only example. There coudl be any 2 byte value instead. Thank you in advance!

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  • Why is passing a string literal into a char* arguament only sometimes a compiler error?

    - by Brian Postow
    I'm working in a C, and C++ program. We used to be compiling without the make-strings-writable option. But that was getting a bunch of warnings, so I turned it off. Then I got a whole bunch of errors of the form "Cannot convert const char* to char* in argmuent 3 of function foo". So, I went through and made a whole lot of changes to fix those. However, today, the program CRASHED because the literal "" was getting passed into a function that was expecting a char*, and was setting the 0th character to 0. It wasn't doing anything bad, just trying to edit a constant, and crashing. My question is, why wasn't that a compiler error? In case it matters, this was on a mac compiled with gcc-4.0.

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  • C variable decleration on gcc compiler - compile time error.

    - by liv2hak
    Assume the following C variable decleration int *A[10] , B[10][10]; Of the following expressions A[2] A[2][3] B[1] B[2][3] which will not give compile time errors if used as left hand sides of assignment statements in a C program. A) 1,2 and 4 only B) 2,3, and 4 only C) 2 and 4 only D) 4 only I have tried this on a gcc compiler.I assigned the value '0' to all the above variables.Only the third one showed an error.I can't really understand the reason.Can someone please expalin why that is.? Thanks

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  • Is it possible to avoid C++ compiler error (C2757) where 2 different header files contain same symbol for namespace & class?

    - by dharmendra
    Hi, I am facing a problem when implementing some new code to an existing library. This library already references a class with a name say 'foo'. The same name is used as a namespace in the other header file which has to be included to implement the new functionality. Since both the header files are a part of legacy code libraries I cannot amend them. So here I am looking for any way so as to avoid the Compiler Error (C2757: a symbol with this name already exists and therefore this name cannot be used as a namespace name). I am not sure whether it is possible or not. Hence, Any help shall be appreciated. Thanks For clarity here is the sample code illustration for the issue: HeaderA.h class foo {} HeaderB.h namespace foo { class ABC{} } HeaderC.h #include <HeaderA.h> #include <HeaderB.h> using namespace foo; class Toimplement{ ABC a; //Throws Error C2757 }

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  • Scala loop returns as Unit and compiler points to "for" syntax?

    - by DeLongey
    Seems like Unit is the theme of my troubles today. I'm porting a JSON deserializer that uses Gson and when it comes to this for loop: def deserialize(json:JsonElement, typeOfT:Type, context:JsonDeserializationContext) = { var eventData = new EventData(null, null) var jsonObject = json.getAsJsonObject for(entry <- jsonObject.entrySet()) { var key = entry.getKey() var element = entry.getValue() element if("previous_attributes".equals(key)) { var previousAttributes = new scala.collection.mutable.HashMap[String, Object]() populateMapFromJSONObject(previousAttributes, element.getAsJsonObject()) eventData.setPreviousAttributes(previousAttributes) eventData } else if ("object".equals(key)) { val `type` = element.getAsJsonObject().get("object").getAsString() var cl = objectMap.get(`type`).asInstanceOf[StripeObject] var `object` = abstractObject.retrieve(cl, key) eventData.setObject(`object`) eventData } } } The compiler spits out the error type mismatch; found : Unit required: com.stripe.EventData and it points to this line here: for(entry <- jsonObject.entrySet()) Questions Confirm that it is indeed the Gson method entrySet() appearing as unit? If not, what part of the code is creating the issue? I've set return types/values for eventData class methods Is there a workaround for the Gson Unit issue? Thanks!

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  • Static constructor can run after the non-static constructor. Is this a compiler bug?

    - by Joe H
    The output from the following program is: Non-Static Static Non-Static Is this a compiler bug? I expected: Static Non-Static Non-Static because I thought the static constructor was ALWAYS called before the non-static constructor. I tested this with Visual Studio 2010 using both .net 3.5 and .net 4.0. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace StaticConstructorBug { class Program { static void Main(string[] args) { var mc = new MyClass(); Console.ReadKey(); } } public class MyClass { public MyClass() { Console.WriteLine("Non-static"); } static MyClass() { Console.WriteLine("Static"); } public static MyClass aVar = new MyClass(); } }

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  • Why isn't the compiler smarter in this const function overloading problem?

    - by Frank
    The following code does not compile: #include <iostream> class Foo { std::string s; public: const std::string& GetString() const { return s; } std::string* GetString() { return &s; } }; int main(int argc, char** argv){ Foo foo; const std::string& s = foo.GetString(); // error return 0; } I get the following error: const1.cc:11: error: invalid initialization of reference of type 'const std::string&' from expression of type 'std::string* It does make some sense because foo is not of type const Foo, but just Foo, so the compiler wants to use the non-const function. But still, why can't it recognize that I want to call the const GetString function, by looking at the (type of) variable I assign it to? I found this kind of surprising.

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  • Shall I optimize or let compiler to do that?

    - by Knowing me knowing you
    What is the preferred method of writing loops according to efficiency: Way a) /*here I'm hoping that compiler will optimize this code and won't be calling size every time it iterates through this loop*/ for (unsigned i = firstString.size(); i < anotherString.size(), ++i) { //do something } or maybe should I do it this way: Way b) unsigned first = firstString.size(); unsigned second = anotherString.size(); and now I can write: for (unsigned i = first; i < second, ++i) { //do something } the second way seems to me like worse option for two reasons: scope polluting and verbosity but it has the advantage of being sure that size() will be invoked once for each object. Looking forward to your answers.

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  • Why does the compiler give an ambiguous invocation error when passing inherited types?

    - by Matt Mitchell
    What is happening in the C# compiler to cause the following ambiguous invocation compilation error? The same issue applies to extension methods, or when TestClass is generic and using instance rather than static methods. class Type1 { } class Type2 : Type1 {} class TestClass { public static void Do<T>(T something, object o) where T : Type1 {} public static void Do(Type1 something, string o) {} } void Main() { var firstInstance = new Type1(); TestClass.Do(firstInstance, new object()); // Calls Do(Type1, obj) TestClass.Do(firstInstance, "Test"); // Calls Do<T>(T, string) var secondInstance = new Type2(); TestClass.Do(secondInstance, new object()); // Calls Do(Type1, obj) TestClass.Do(secondInstance, "Test"); // "The call is ambiguous" compile error }

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  • Auto not being recognised by the compiler, what would be the best replacement?

    - by user1719605
    So I have wrote a program that uses auto however the compiler doesn't seem to recognize it, probably it is an earlier compiler. I was wondering for my code, with are suitable variables to fix my code so that I do not need to use the auto keyword? I'm thinking a pointer to a string? or a string iterator, though I am not sure. #include <cstdlib> #include <string> #include <iostream> #include <unistd.h> #include <algorithm> using namespace std; int main(int argc, char* argv[]) { enum MODE { WHOLE, PREFIX, SUFFIX, ANYWHERE, EMBEDDED } mode = WHOLE; bool reverse_match = false; int c; while ((c = getopt(argc, argv, ":wpsaev")) != -1) { switch (c) { case 'w': // pattern matches whole word mode = WHOLE; break; case 'p': // pattern matches prefix mode = PREFIX; break; case 'a': // pattern matches anywhere mode = ANYWHERE; break; case 's': // pattern matches suffix mode = SUFFIX; break; case 'e': // pattern matches anywhere mode = EMBEDDED; break; case 'v': // reverse sense of match reverse_match = true; break; } } argc -= optind; argv += optind; string pattern = argv[0]; string word; int matches = 0; while (cin >> word) { switch (mode) { case WHOLE: if (reverse_match) { if (pattern != word) { matches += 1; cout << word << endl; } } else if (pattern == word) { matches += 1; cout << word << endl; } break; case PREFIX: if (pattern.size() <= word.size()) { auto res = mismatch(pattern.begin(), pattern.end(), word.begin()); if (reverse_match) { if (res.first != word.end()) { matches += 1; cout << word << endl; } } else if (res.first == word.end()) { matches += 1; cout << word << endl; } } break; case ANYWHERE: if (reverse_match) { if (!word.find(pattern) != string::npos) { matches += 1; cout << word << endl; } } else if (word.find(pattern) != string::npos) { matches += 1; cout << word << endl; } break; case SUFFIX: if (pattern.size() <= word.size()) { auto res = mismatch(pattern.rbegin(), pattern.rend(), word.rbegin()); if (reverse_match) { if (res.first != word.rend()) { matches = +1; cout << word << endl; } } else if (res.first == word.rend()) { matches = +1; cout << word << endl; } } break; case EMBEDDED: if (reverse_match) { if (!pattern.find(word) != string::npos) { matches += 1; cout << word << endl;} } else if (pattern.find(word) != string::npos) { matches += 1; cout << word << endl; } break; } } return (matches == 0) ? 1 : 0; } Thanks in advance!

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  • Name lookup for names not dependent on template parameter in VC++2008 Express. Is it a bug?

    - by Maciej H
    While experimenting a bit with C++ templates I managed to produce this simple code, for which the output is different, than I expected according to my understanding of C++ rules. void bar(double d) { std::cout << "bar(double) function called" << std::endl; } template <typename T> void foo(T t) { bar(3); } void bar(int i) { std::cout << "bar(int) function called" << std::endl; } int main() { foo(3); return 0; } When I compile this code is VC++2008 Express function bar(int) gets called. That would be the behaviour I would expect if bar(3);in the template body was dependent on the template parameter. But it's not. The rule I found here says "The C++ standard prescribes that all names that are not dependent on template parameters are bound to their present definitions when parsing a template function or class". Am I wrong, that "present definition" of bar when parsing the template function foo is the definition of void bar(double d);? Why it's not the case if I am wrong. There are no forward declarations of bar in this compilation unit.

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  • Can I copy a cross compiler tool chain between systems (I did before)?

    - by Jamie
    I tested fairly extensively with Ubuntu 10.04 Beta 2 Server in a VM, and was able to simply copy (read tar x) a cross compiled tool chain from an Ubuntu 8.10 VM. I created the tar myself, which is essentially a lot of stuff in \usr\local. Now that I've got a bare metal installation of Ubuntu 10.04 proper, the copy isn't working. In particularly, I'm getting the error: $ arm-linux-gcc -bash: /usr/local/bin/arm-linux-gcc: No such file or directory I've got the systems side by side in SSH windows ... any suggestions?

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  • Why can't the compiler/JVM just make autoboxing "just work"?

    - by Pyrolistical
    Autoboxing is rather scary. While I fully understand the difference between == and .equals I can't but help have the follow bug the hell out of me: final List<Integer> foo = Arrays.asList(1, 1000); final List<Integer> bar = Arrays.asList(1, 1000); System.out.println(foo.get(0) == bar.get(0)); System.out.println(foo.get(1) == bar.get(1)); That prints true false Why did they do it this way? It something to do with cached Integers, but if that is the case why don't they just cache all Integers used by the program? Or why doesn't the JVM always auto unbox to primitive? Printing false false or true true would have been way better. EDIT I disagree about breakage of old code. By having foo.get(0) == bar.get(0) return true you already broke the code. Can't this be solved at the compiler level by replacing Integer with int in byte code (as long as it is never assigned null)

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  • Why compiler go to suspend mode when want to open database?

    - by rima
    Dear friend I try to connect to database with a less line for my connection string... I find out s.th in oracle website but i dont know Why when the compiler arrive to the line of open database do nothing????!it go back to GUI,but it like hanging...please help me to solve it. p.s.Its funny the program didnt get me any exception also! these service is active in my computer: > Oracle ORCL VSS Writer Service Start > OracleDBConsolrorcl > OracleJobSchedulerORCL Start > OracleOraDB11g+home1TNSListener Start > oracleServiceORCL Start try { /** * ORCL = (DESCRIPTION = (ADDRESS = (PROTOCOL = TCP)(HOST = rima-PC)(PORT = 1521)) (CONNECT_DATA = (SERVER = DEDICATED) (SERVICE_NAME = orcl) ) )*/ string oradb = "Data Source=(DESCRIPTION=" + "(ADDRESS_LIST=(ADDRESS=(PROTOCOL=TCP)(HOST=rima-PC)(PORT=1521)))" + "(CONNECT_DATA=(SERVER=DEDICATED)(SERVICE_NAME=orcl)));" + "User Id=bird_artus;Password=123456;"; //string oradb = "Data Source=OraDb;User Id=scott;Password=tiger;"; string oradb1 = "Data Source=ORCL;User Id=scott;Password=tiger;"; // C# OracleConnection con = new OracleConnection(); con.ConnectionString = oradb1; String command = "select dname from dept where deptno = 10"; MessageBox.Show(command); OracleDataAdapter oda = new OracleDataAdapter(); oda.SelectCommand = new OracleCommand(); oda.SelectCommand.Connection = con; oda.SelectCommand.CommandText = command; con.Open(); oda.SelectCommand.ExecuteNonQuery(); DataSet ds = new DataSet(); oda.Fill(ds); Console.WriteLine(ds.GetXml()); dataGridView1.DataSource = ds; con.Close(); } catch (Exception ex) { MessageBox.Show(ex.Message.ToString()+Environment.NewLine+ ex.StackTrace.ToString()); }

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  • Declaring a string array in class header file - compiler thinks string is variable name?

    - by Dave
    Hey everybody, I need a bit of a hand with declaring a string array in my class header file in C++. atm it looks like this: //Maze.h #include <string> class Maze { GLfloat mazeSize, mazeX, mazeY, mazeZ; string* mazeLayout; public: Maze ( ); void render(); }; and the constructor looks like this: //Maze.cpp #include <GL/gl.h> #include "Maze.h" #include <iostream> #include <fstream> Maze::Maze( ) { cin >> mazeSize; mazeLayout = new string[mazeSize]; mazeX = 2/mazeSize; mazeY = 0.25; mazeZ = 2/mazeSize; } I'm getting a compiler error that says: In file included from model-view.cpp:11: Maze.h:14: error: ISO C++ forbids declaration of ‘string’ with no type Maze.h:14: error: expected ‘;’ before ‘*’ token and the only sense that makes to me is that for some reason it thinks I want string as a variable name not as a type declaration. If anybody could help me out that would be fantastic, been looking this up for a while and its giving me the shits lol. Cheers guys

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  • What scenarios are possible where the VS C# compiler would not compile a reference of a reference?

    - by SuperKing
    Hello, I'm probably asking this question wrong (and that may be why Google isn't helping), but here goes: In Visual Studio I am compiling a C# project (let's call it Project A, the startup project) which has a reference to Project B. Project B has a reference to a Project C, so when A gets built, the dlls for B gets placed in the bin directory of A, as does the dll for C (because B requires C, and A requires B). However, I have apparently made some change recently so that the dll for Project C does not go into the bin directory of Project A when rebuilding the solution. I have no idea what I've done to make this happen. I have not modified the setup of the solution itself, and I have only added additional references to the project files. Code wise, I have commented out most of the actual code in Project B that references classes in Project C, but did not remove the reference from the project itself (I don't think this matters). I was told that perhaps the C# compiler was optimizing somehow so that it was not building Project C, but really I'm out of ideas. I would think someone has run into something similar before Any thoughts? Thanks!

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