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  • Attaching a static library to an iphone/ipad application

    - by Jack
    Hello, which is the best approach to include a static library with into an application for iPhone or iPad? I could choose to compile the library supplying right platform and building a library file with the ar utility and then add as a framework to the project including the source of the library .c/.h and compile them together with the application The first approach seems simpler, because I won't care about managing all specific settings of the library I want to include but how can I create the library both for iPhone and iPad and allow xcode to use the right library upon linking? The second approach seems more complex since xcode will take care about compiling my application and the library (with different settings I suppose) then how should I go? I can easily add sources of the lib but I'll have to include the make scripts to allow xcode use them to build in the right way. Any suggestions about how to proceed? The library I'm trying to include is libssh. (I know that this library, of course, has already been compiled and tried succesfully on iPhone) Thanks in advance.

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  • ExecutionEngineException thrown when loading native dll

    - by Axarydax
    I have a 32-bit .net application that uses a native 32-bit DLL via DllImport(). The native DLL is our internal file analysis library, and I need to use it as porting it to C# would be a problem if people update it (other software uses it). The problem is that when I try to execute any method in the native DLL I get a System.ExecutionEngineException thrown. In fact, I've reduced the managed application to a simple tester that just calls a native method, but it still fails. I am on 64-bit Windows 7, but that should not matter as I'm compiling everything as 32-bit binaries. What is also interesting, when I look at the native DLL in the Dependency Walker, it shows that it can't find msvcr90.dll - but when I open any other of our native DLLs in the Dependency Walker, it can find their referenced msvcr90.dll just fine. Can there by some wrongness in the compilation of native DLL that messes up its DLL references?

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  • ExecutionEngineException thrown when loading native dll in c#

    - by Axarydax
    Hi there. I have a 32-bit .net application that uses a native 32-bit DLL via DllImport(). The native DLL is our internal file analysis library, and I need to use it as porting it to C# would be a problem if people update it (other software uses it). The problem is that when I try to execute any method in the native DLL I get a System.ExecutionEngineException thrown. In fact, I've reduced the managed application to a simple tester that just calls a native method, but it still fails. I am on 64-bit Windows 7, but that should not matter as I'm compiling everything as 32-bit binaries. What is also interesting, when I look at the native DLL in the Dependency Walker, it shows that it can't find msvcr90.dll - but when I open any other of our native DLLs in the Dependency Walker, it can find their referenced msvcr90.dll just fine. Can there by some wrongness in the compilation of native DLL that messss up its DLL references?

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  • Compilation of latex file

    - by Tim
    Hi, I am compiling a latex file on a server and download from there the generated dvi, ps and pdf files to view them. The latex file by \includegraphics includes some figure files which are not on my local machine. I found that dvi file generated by latex command does not show the figures after dowloaded to my local, but ps file generated by dvips -Ppdf have the figures, and pdf file generated by either ps2pdf or pdflatex seem not have the figures again. Is it because the figures are not actually embeded as part of the dvi and pdf files by those compilation commands? How to actually embed figures so we can only export the document files to other machines? are the case for tables in separated tex files included into main tex file by /input and the case for style files included by \usepackage similar to the above case for figure files included by \includegraphics ? Thanks and regards!

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  • iphlpapi / ifdef.h

    - by Mike D
    I'm trying to use iphlpapi (GetAdapterInfo) and am having trouble compiling the code. I have iphlpapi.h from SDK 7 and have added the appropriate path to the include files in visual studio. I get the following error... c:\program files\microsoft sdks\windows\v7.0\include\ifdef.h(154) : error C2146: syntax error : missing ';' before identifier 'NET_IFTYPE' The lines in ifdef where this occurs are shown below. typedef NET_LUID IF_LUID, *PIF_LUID; typedef ULONG NET_IFINDEX, *PNET_IFINDEX; // Interface Index (ifIndex) typedef UINT16 NET_IFTYPE, *PNET_IFTYPE; // Interface Type (IANA ifType)

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  • Get a tableview insertRowsAtIndexPaths to accept indexOfObject?

    - by Emil
    Hey. I have a code snippet that looks like this: [tableView beginUpdates]; [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationLeft]; [tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:[array indexOfObject:[array objectAtIndex:indexPath.row]]] withRowAnimation:UITableViewRowAnimationLeft]; [tableView endUpdates]; [tableView reloadData]; It gets executed when a user clicks on an accessory. The first part is only there to provide a smooth animation, and does not really matter, as the tableView is reloaded milliseconds later, but as I said, it's there to provide an animation. It is supposed to move a selected object from its current indexPath to the value from an array at the same indexPath. Obviously, this code does not work, so I just want to know what can be done to fix it? PS: I get a warning when compiling, too. The usual "passing argument 1 of 'arrayWithObject:' makes pointer from integer without a cast..." (line 3)

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  • Vala vapi files documentation

    - by Jordan
    Hi there, I'd like to hack on an existing GLib based C project using vala. Basically what I'm doing is, at the beginning of my build process, using valac to generate .c and .h files from my .vala files and then just compiling the generated files the way I would any .c or .h file. This is probably not the best way, but seems to be working alright for the most part. My problem is that I'm having a hard time accessing my existing C code from my Vala code. Is there an easy way to do this? I've tried writing my own .vapi files (I didn't have any luck with the tool that came with vala), but I can't find any decent documentation on how to write these. Does any exist? Do I need one of these files to call existing C code? Thanks.

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  • Strong name validation failed on VB.NET Assembly

    - by Matt Baker
    I have a VB.Net 1.1 application works just fine after compiling in Visual Studio. However, I want to use ILMerge to combine all the referenced assemblies into a single executable just to make it easier to move around. After I send it through ILMerge and try to run it I get the error "Strong name validation failed for .exe" ..... But none of my stuff is strong named! I saw this post here: http://stackoverflow.com/questions/403731/strong-name-validation-failed and tried running it through 'sn.exe -Vr .exe' but that gives me this error: ".exe does not represent a strongly named assembly" Has anyone else had this problem before? How do I fix it?

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  • Can somebody explain in a few sentences how these technologies relate: Flex, Flash, Air, ActionScrip

    - by SimpaCar
    I've read about each of these but I still don't understand how they all inter-operate, which are competing technologies, or even really what each of them is distinctly. Flash, Air, Flex... Are these all "containers"/JVM-like runtime environments, in which ActionScript code runs? SWF,FLV,AIR... Are these competing file formats which a Flash, Air or Flex runtime environment executes? ActionScript is a C-like language which compiles to SWF, FLV or AIR files? Sorry, with all the marketing around these terms, some of which are used interchangeably, I am quite lost. Suppose I wanted to write an AIR application... what would that entail? Writing ActionScript, compiling it to a SWF, and then installing the AIR runtime to execute it? How's that different than Flash? If I want to play AIR applications do I need a separate AIR runtime or does Flash execute AIR apps?

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  • Entity Framework Performance Problem

    - by Steve Horn
    I'm hoping that someone can help me understand how to overcome a performance problem I'm running into with the latest version of the Entity Framework. In my test, I created my model from a database consisting of around 80 tables. The problem that I'm running into is that the cost of the very first query I run on a thread is very expensive. If I run without pre-compiling views the first query takes anywhere from 5800 to 6600 milliseconds. If I pre-compile the views (see this article) I can get the initial query cost down to about 2800 to 3200 milliseconds. 3 seconds for each request is still unacceptable for my needs. Subsequent queries are very fast. Can you please help me understand how to eliminate the poor performance of the initial query? I'm using the version of entity framework that ships with Visual Studio 2010 RC.

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  • Custom XML Serialization, how to write custom root element?

    - by Beta033
    I'm probably just doing this wrong, i know. i'm using custom serialization and when the xml is generated it's putting the class name as the root element Example: <MyClassName> <MyIntendedRootNode> <ObjectType> <Property1/> <Property2/> ... I'm inoking the serialization by calling xmlserializer.Serialize(writer,Me) so i'm sure that has something to do with it. I've tried putting XMLRoot onto the class, but i think as vb is compiling this partial class with it's aspx page, it's either overwriting this property or ignoring it entirely. ideally i'd like to just tell it to either throw away everything it has and use a different root element. Anybody else do this except me? Thanks

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  • defining < operator for map of list iterators

    - by Adrian
    I'd like to use iterators from an STL list as keys in a map. For example: using namespace std; list<int> l; map<list<int>::const_iterator, int> t; int main(int argv, char * argc) { l.push_back(1); t[l.begin()] = 5; } However, list iterators do not have a comparison operator defined (in contrast to random access iterators), so compiling the above code results in an error: /usr/include/c++/4.2.1/bits/stl_function.h:227: error: no match for ‘operator<’ in ‘__x < __y’ If the list is changed to a vector, a map of vector const_iterators compiles fine. What is the appropriate way to define the operator < for list::const_iterator?

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  • sscanf + c99 not working on some platforms ?

    - by Jane
    When I compile a simple Hello World! program that uses the sscanf function on my local Debian lenny x64, it works. But when I upload the same program to the server running CentOS x86, it will not work. If I do not use sscanf, then the program works on both computers. gcc -std=c99 -O2 -pipe -m32 If I compile it with sscanf but without -std=c99, then it works on both computers. gcc -O2 -pipe -m32 What is the problem with sscanf and c99 on CentOS x86 ? I thought that compiling with the -m32 flag would work on all Linuxes ? (I have limited access to the CentOS server, so I do not have access to error messages.)

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  • Kernel panic when altering system_call in entry.S

    - by EpsilonVector
    I'm trying to implement a system call counter, and as a result I included an int value in task_struct, and a function that increments it in a separate file. This function is supposed to be called from system_call right before it actually calls the required sys_call (I have my reasons to call it before and not after). However, if I place it before the sys_call then after compiling and booting there's a kernel panic ("tried to kill init_idle"), and if I place it right after the sys_call, it works. What's the difference and how do I overcome this? Here's the relevant code ENTRY(system_call) pushl %eax # save orig_eax SAVE_ALL GET_CURRENT(%ebx) testb $0x02,tsk_ptrace(%ebx) # PT_TRACESYS jne tracesys cmpl $(NR_syscalls),%eax jae badsys call update_counter /*This causes a kernel panic*/ call *SYMBOL_NAME(sys_call_table)(,%eax,4) movl %eax,EAX(%esp) # save the return value

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  • Lombok with Play 2

    - by Alex Povar
    What about Lombok integration with Play Framework 2? I really like Lombok it make my code more readable and less boilerplate. And Play Framework is wonderful too. But there is a great trouble in case if you going to mixup them. Main reason is that scala temlates in play project compiled before domain classes. So Lombok, which itself is compiler's hack do not generate accessors for that time. The question is: if it any ways to make it work? I found some discussions in Google Groups, but they do not provide any reasonable solution. So have you got any success with it? And.. why guys from Play Framework project do not provide some Lombok-like solution? Anyway Play is full of code-generation magic and shadow compiling... so, why not?

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  • pure-specifier on function-definition

    - by bebul
    While compiling on GCC I get the error: pure-specifier on function-definition, but not when I compile the same code using VS2005. class Dummy { //error: pure-specifier on function-definition, VS2005 compiles virtual void Process() = 0 {}; }; But when the definition of this pure virtual function is not inline, it works: class Dummy { virtual void Process() = 0; }; void Dummy::Process() {} //compiles on both GCC and VS2005 What does the error means? Why cannot I do it inline? Is it legal to evade the compile issue as shown in the second code sample?

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  • #if 0 as a define

    - by valerio
    I need a way to define a FLAGS_IF macro (or equivalent) such that FLAGS_IF(expression) <block_of_code> FLAGS_ENDIF when compiling in debug (e.g. with a specific compiler switch) compiles to if (MyFunction(expression)) { <block_of_code> } whereas in release does not result in any instruction, just as it was like this #if 0 <block_of_code> #endif In my ignorance on the matter of c/c++ preprocessors i can't think of any naive way (since #define FLAGS_IF(x) #if 0 does not even compile) of doing this, can you help? I need a solution that: Does not get messed up if */ is present inside <block_of_code> Is sure to generate 0 instructions in release even inside inline functions at any depth (i guess this excludes if (false){<block_of_code>} right?) Is standard compliant if possible Thank you

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  • Change compilation flags in Qt under Mac OS X?

    - by Lior
    I installed Qt for Mac, and am compiling my Qt project after adding in the .Pro file CONFIG(release, debug|release):QMAKE_CXXFLAGS += -O3 -fomit-frame-pointer to optimize for speed. However, I always see that the command where g++ is ran, includes -Os, which optimizes for size. I would like to remove it. I tried several approaches, like CONFIG(release, debug|release):QMAKE_CFLAGS_RELEASE -= -Os CONFIG(release, debug|release):QMAKE_CXXFLAGS -= -Os and CONFIG(release, debug|release):QMAKE_CXXFLAGS = -O3 -fomit-frame-pointer CONFIG(release, debug|release):QMAKE_CFLAGS_RELEASE = -O3 -fomit-frame-pointer (no +) But nothing. -Os ALWAYS appear. How do I change this? I found the qmake.conf file under /usr/local/QT4.5/mkspecs. It includes a mac-g++.conf file, but I cannot change it, and chmod doesn't work: chmod: mac-g++.conf: Operation not permitted Any ideas?

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  • Minifying Javascript on Visual Studio 2010 on release mode

    - by Arturo Molina
    I have a ASP.NET MVC 2 project on Visual Studio 2010. I want to be able to use my plain javascript files in debug mode so I can understand what's going on when debugging, but I want to used a minified/compressed version when using release mode. I was planning to create some extenders to include the js files in each page, something like: <%: Html.IncludeJS("/Content/foo.js") % In that extender method I would determine whether I am on debug or release mode and pick the appropiate JS file. The disadvantage here is that I would end up manually compressing/minifying the JS every time I change something. Is there an automated way to compress/minify and include the JS file when compiling in release mode?

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  • What is the bit size of long on 64-bit Windows?

    - by acidzombie24
    Not to long ago someone told me that long are not 64 bits on 64 bit machines and i should always use int. This did not make sense to me. I seen docs (such as the one on apples official site) say that long are indeed 64 bits when compiling for a 64bit CPU. I looked up what it was on windows and found Windows: long and int remain 32-bit in length, and special new data types are defined for 64-bit integers. from http://www.intel.com/cd/ids/developer/asmo-na/eng/197664.htm?page=2 What should i use? should i define something like uw, sw ((un)signed width) as a long if not on windows. Otherwise do a check on the target CPU bitsize?

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  • Which revision of html5lib is stable?

    - by Mat
    html5lib notes that it's latest release (0.11) is somewhat old. Using the Python portion, I have recursion problems as noted in Issue 70 and Issue 59 but can't find a recent Mercurial revision that is stable. The latest tip is no good, I got the following error from python setup.py install: byte-compiling build/bdist.linux-x86_64/egg/html5lib/treewalkers/_base.py to _base.pyc File "build/bdist.linux-x86_64/egg/html5lib/treewalkers/_base.py", line 40 "data": []} ^ SyntaxError: invalid syntax And I get the following errors at runtime: soup = parser.parse(page.read()) File "build/bdist.linux-x86_64/egg/html5lib/html5parser.py", line 165, in parse File "build/bdist.linux-x86_64/egg/html5lib/html5parser.py", line 144, in _parse File "build/bdist.linux-x86_64/egg/html5lib/html5parser.py", line 454, in processDoctype TypeError: insertDoctype() takes exactly 4 arguments (2 given) I'm using it on Python 2.5.2 with lxml and BeautifulSoup.

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  • Cannot load JRubyEngine because org.apache.bsf.util.BSFEngineImpl not found

    - by Ceilingfish
    Hi, I'm trying to use JRuby in a custom application, and I don't seem to be able to load the JRubyEngine object. My class looks like functionally similar to this: public class ScriptEngine { private static ScriptEngine engine = new JRubyEngine(); public void run(final String script, final Map<String,Object> input) { final Bindings context = engine.createBindings(); context.putAll(input); try { engine.eval(script,context); } catch (ScriptException e) { log.error("Failed to execute script: "+getScript(),e); } } } However this fails at compilation with the complaint: [javac] Compiling 486 source files to /workspace/myProject/build/src [javac] /workspace/myProject/src/net/ceilingfish/ScriptEngine.java:31: cannot access org.apache.bsf.util.BSFEngineImpl [javac] class file for org.apache.bsf.util.BSFEngineImpl not found [javac] private static ScriptEngine engine = new JRubyEngine(); [javac] ^ [javac] 1 error Does anyone have any insights on where I can get this class from? Or if there is a better way to be instantiating a JRubyEngine object.

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  • How to protect compiled Java classes?

    - by Registered User
    I know, many similar questions has been asked here. I am not asking if I can protect my compiled Java class - because obviously you will say 'no you can't'. I am asking what is the best known method of protecting Java classes against de-compiling? If you aware of any research or academic paper in this field please do let me know. Also if you have used some methods or software please share you experience? Any kind of information will be very useful. Thank you.

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  • PATH and CLASSPATH in Windows7 7 / Eclipse

    - by Richard Knop
    So I would like to set PATH and CLASSPATH system variables so I can use javac and java commands in the command line. I can just compile and run java programs in eclipse but I would also like to be able to run them through command line. This is where I have Java installed: C:\Program Files (x86)\Java jdk1.6.0_20 jre6 And this is where eclipse stores my Java projects: D:\java-projects HelloWorld bin HelloWorld.class src HelloWorld.java I have set up the PATH and CLASSPATH variables like this: PATH: C:\Program Files (x86)\Java\jdk1.6.0_20\bin CLASSPATH: D:\java-projects But it doesn't work. When I write: java HelloWorld Or: java HelloWorld.class I get error like this: Exception in thread “main” java.lang.NoClassDefFoundError: HelloWorld The error is longer, that's just the first line. How can I fix this? I'm mainly interested to be able to run compiled .class programs from the command line, I can do compiling in the eclipse.

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  • .NET 4.0 build issues on CI Server

    - by DMcKenna
    Anybody manage to get .net 4.0 applications compiling on a CI server without installing visual studio 2010 on a CI server. No SDK exists for .net 4.0. Have installed .NET 4.0 on CI Server. Msbuild.exe works for simple projects and give the following warning (GetReferenceAssemblyPaths target) - C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets(847,9): warning MSB3644: The reference assemblies for framework ".NETFramework,Version=v4.0" were not found. To resolve this, install the SDK or Targeting Pack for this framework version or retarget your application to a version of the framework for which you have the SDK or Targeting Pack installed. Note that assemblies will be resolved from the Global Assembly Cache (GAC) and will be used in placeof reference assemblies. Therefore your assembly may not be correctly targeted for the framework you intend.

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