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  • How do I set the default selection for NSTreeController at startup?

    - by John Gallagher
    The Background I've built a source list (similar to iTunes et al.) in my Cocoa app. I've got an NSOutlineView, with Value column bound to arrangedObjects.name key path of an NSTreeController. The NSTreeController accesses JGSourceListNode entities in a Core Data store. I have three subclasses of JGSourceListNode - JGProjectNode, JGGroupNode and JGFolderNode. I have selectedIndexPaths on NSTreeController bound to an NSArray called selectedIndexPaths in my App Delegate. On startup, I search for group nodes and if they're not found in the core data store I create them: if ([allGroupNodes count] == 0) { JGGroupNode *rootTrainingNode = [JGGroupNode insertInManagedObjectContext:context]; [rootTrainingNode setNodeName:@"TRAIN"]; JGProjectNode *childUntrainedNode = [JGProjectNode insertInManagedObjectContext:context]; [childUntrainedNode setParent:rootTrainingNode]; [childUntrainedNode setNodeName:@"Untrained"]; JGGroupNode *rootBrowsingNode = [JGGroupNode insertInManagedObjectContext:context]; [rootBrowsingNode setNodeName:@"BROWSE"]; JGFolderNode *childFolder = [JGFolderNode insertInManagedObjectContext:context]; [childFolder setNodeName:@"Folder"]; [childFolder setParent:rootBrowsingNode]; [context save:nil]; } What I Want When I start the app, I want both top level groups to be expanded and "Untrained" to be highlighted as shown: The Problem I put the following code in the applicationDidFinishLaunching: method of the app delegate: [sourceListOutlineView expandItem:[sourceListOutlineView itemAtRow:0]]; [sourceListOutlineView expandItem:[sourceListOutlineView itemAtRow:2]]; NSIndexPath *rootIndexPath = [NSIndexPath indexPathWithIndex:0]; NSIndexPath *childIndexPath = [rootIndexPath indexPathByAddingIndex:0]; [self setSelectedIndexPaths:[NSArray arrayWithObject:childIndexPath]]; but the outline view seems to not have been prepared yet, so this code does nothing. Ideally, eventually I want to save the last selection the user had made and restore this on a restart. The Question I'm sure it's possible using some crazy KVO to observe when the NSTreeController or NSOutlineView gets populated then expand the items and change the selection, but that feels clumsy and too much like a work around. How would I do this elegantly?

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  • How to display a subview loaded from a separate NIB file

    - by Marcus Netter
    I'm developing a Cocoa desktop application that uses a source list in the style of iTunes: different elements in the source list cause the main content area to display different views. The content area is entirely filled with a (vertical) NSSplitView; on the left is an NSOutlineView source list. When the user selects an item on the left, the relevant view appears on the right side of the splitter. I can make it work well enough by putting everything in one NIB file and putting a borderless NSTabView to the right of the splitter; to switch views, I just have to change the selected tab. But putting all the views in one NIB is bad practice, so I'm trying to move each of the subviews into their own NIB files. I have a pretty good idea of most of this process — I've created an NSViewController subclass for each of these views (EntityDetailViewController, GroupDetailViewController, and so on), set the File's Owner of each new NIB to the relevant controller class, set the view connection in each NIB, and reworked the bindings. What I don't know is how to actually change which subview is being shown on screen. I've tried using the default generic NSView on the right side and sending it addSubview: messages; I've tried connecting to it as the first subview and calling NSView *newSubview = /* get subview from the new subview controller */ [[subview superview] replaceSubview:subview with:newSubview]; [self setSubview:newSubview]; But everything just leaves the space blank. How do I display a subview loaded from a separate NIB?

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  • Play multiple audio files using AVAudioPlayer

    - by inScript09
    Hi all, I am planning on releasing 10 of my song recordings for free but bundled in an iphone app. They are not available on web or itunes or anywhere as of now. I am new to iphone sdk (latest) as you can imagine, so I have been going through the developer documentation, various forums and stackoverflow to learn. Apple's avTouch sample application was a great start. But I want my app to play all the 10 tracks one by one. All the songs are added to resources folder and are named as track1, track2...track10. In the avTouch app code I can see the following 2 parts which is where I think I need to make changes to achieve what I am looking for. But I am lost. // Load the array with the sample file NSURL *fileURL = [[NSURL alloc] initFileURLWithPath: [[NSBundle mainBundle] pathForResource:@"sample" ofType:@"m4a"]]; - (void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag { if (flag == NO) NSLog(@"Playback finished unsuccessfully"); [player setCurrentTime:0.]; [self updateViewForPlayerState]; } can anyone please help me on 1. how to load the array with all the 10 tracks which are added to resources folder 2. and when I hit play, player should start the first track. when the 1st track ends 2nd track should start and so on for the remaining tracks. Thank You

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  • "The binary you uploaded was invalid. the file was not a valid zip file" Error message uploading app

    - by Keith Loughnane
    Hi, I'm trying to upload an iPhone app binary to iTunesConnect and keep getting the following error message "The binary you upload was invalid. the file was not a valid zip file". I had an app upload ok recently but this app is having problems. So after a while I carefully went through the following steps trying to make sure everything was ok. Any help is appreciated. The steps: renamed the project (Project-Rename... enter name into Rename project to:) to release name making sure the name has no spaces. Cleaned project Make sure references in build setting reflect new app name Create new app ID matching project name in iPhone Provisioning Portal Destroyed old developer and distributer provisioning profiles in Provisioning Portal, in XCode and on iPhone. Create new development provisioning profile using new app name. Install development provisioning profile into XCode 8) Build (Release) for iPhone OS 3.1.3 (highest my phone will upgrade to, I'm assuming current released version) Builds, Installs and Runs on actual iPhone: To me this implys App and developer ID's are OK. Create a distributor provisioning profile using existing Distributer ID. Install distributer ID into XCode Clean Checked that "Code Signing Identity" and "Any iPhone OS Device" lines in Build settings are set to Distributor ID Build for release for OS 3.1.3 Check Build results to make sure code is signed with Distributor Profile Reveal .app file and compress (alt click Compress "appName.app") Upload to iTunes connect Gives "The binary you uploaded was invalid. The file was not a valid zip file"

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  • app burns numbers into iPad screens, how can I prevent this?

    - by Andrew Johnson
    EDIT: My code for this is actually open source, if anyone would be able to look and comment. Things I can think of that might be an issue: using a custom font, using bright green, updating the label too fast? The repo is: https://github.com/andrewljohnson/StopWatch-of-Gaia The class for the time label: https://github.com/andrewljohnson/StopWatch-of-Gaia/blob/master/src/SWPTimeLabel.m The class that runs the timer to update the label: https://github.com/andrewljohnson/StopWatch-of-Gaia/blob/master/src/SWPViewController.m ============= My StopWatch app reportedly screen burns a number of iPads, for temporary periods. Does anyone have a suggestion about how I might prevent this screen persistence? Some known workaround to blank the pixels occasionally? I get emails all the time about it, and you can see numerous reviews here: http://itunes.apple.com/us/app/stopwatch+-timer-for-gym-kitchen/id518178439?mt=8 Apple can not advise me. I sent an email to appreview, and I was told to file a technical support request (DTS). When I filled the DTS, they told me it was not a code issue, and when I further asked for help from DTS, a "senior manager" told me that this was not an issue Apple knew about. He further advised me to file a bug with the Apple Radar bug tracker if I considered it to be a real issue. I filed the Radar bug a few weeks ago, but it has not been acknowledged. Updated radar link for Apple employees, per commenter's notes rdar://12173447

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  • How should I start playing with 3D

    - by MarceloRamires
    I'm a developer for just about 6 months now, and since I enjoy programming I make a couple of little programs. I've started making encripters, calculators, tools, stuff to play with DropBox (hehe), stuff that play with bitmaps, drawing graphics, and even a program to update the MSN display image according to the artwork of the music you're listening yo on iTunes. Now I kind of ran off ideas of programs to deal with information, and I've had an idea: play around with 3d! so I've read a little about it and figured I'd have to have good notions on position and math on point spacial position (which I do, from my 3d modelling experience), but I don't know how to use API's for it, so I've 'simulated' simple 3d with a simple program I've made (it's just a spinning cube, please, first one to open it, comment here stating that it's safe, i've got no reason to harm anyone's pc.) One of my other hobbies is 3d modelling (completly amateur) and I'd like to mix these hobbies together! Here are some questions: 1) What would be a nice 3d development tool for a .NET programmer like me? 2) Is there a way of using 3d models made in 3DS Max ? (I intend on modelling characters) 3) What knowledges should I have in order to render it, and move it areound ? 4) Which API should I use ? NOTE: Not a dupe, I'm asking for directions specific for .NET development possibly using 3ds MAX, and there are no questions about it!

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  • SQLite for personal use

    - by ALife
    What are the applications for your personal use that needs a small database like SQLite? I am thinking of trying a few popular databases and SQLite is surely the first one I am planning to try since I know barely nothing about database except some simple programming years ago. I learned that SQLite is good for personal use. But embarrassingly I do not see any application except maybe managing my list of phone numbers/contact info, which has probably a few hundred items. What's your experience? FYI, I use EndNote for my reference and softcopy of books, and I feel iTunes' music/media management is ok since I am not a frequent user anyway. And others? I do lots of coding, but I just use some simple etags tools for that. And I pretty much use .txt file (sometimes in the asciidoc style) for my notes. I have quite a bunch of notes, but not that many either. So, really, what are your personal applications that need a small database instead of existing tools and plain text files?

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  • Is there such a thing as IMAP for podcasts?

    - by Gerrit
    Is there such a thing as IMAP for podcasts? I own a desktop, laptop, iPod, smartphone and a web-client all downloading StackOverflow Podcasts. (among others) They all tell me which episodes are available and which are already played. Everything is a horrible mess, ofcourse. My iPod is somewhat in sync with my desktop, but everything else is a random jungle. The same problem with e-mail is solved by IMAP. Every device gets content and meta-information from one server, and stays in sync with it. Per device, I can set preferences (do or do not download the complete archive including junkmail). Can we implement the IMAP approach for podcasts? Or is there a better metaphore/standard to solve this problem? How will the adoption-strategy look like? (by the way: except for the Windows smartphone, I own a full Apple-stack of products. Even then, I run into this problem) UPDATE The RSS-to-Imap link to sourceforge looks promesting, but very alpha/experimental. UPDATE 2 The one thing RSS is missing is the command/method/parameter/attribute to delete/unread items. RSS can only add, not remove. If RSS(N+1) (3?) could add a value for unread="true|false", it would be solved. If I cache all my RSS-feeds on my own server, and add the attribute myself, I only would have to convince iTunes and every other client to respect that.

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  • How should I start to play with 3D

    - by MarceloRamires
    I'm a developer for just about 6 months now, and since I enjoy programming I make a couple of little programs. I've startedmaking encripters, calculators, tools, stuff to play with DropBox (hehe), stuff that play with bitmaps, drawing graphics, and even a program to update the MSN display image according to the artwork of the music you're listening yo on iTunes. Now I kind of ran off ideas of programs to deal with information, and I've had an idea: play around with 3d! so I've read a little about it and figured I'd have to have good notions on position and math on point spacial position (which I do, from my 3d modelling experience), but I don't know how to use API's for it, so I've 'simulated' simple 3d with a simple program I've made (it's just a spinning cube, please, first one to open it, comment here stating that it's safe, i've got no reason to harm anyone's pc.) One of my other hobbies is 3d modelling (completly amateur) and I'd like to mix these hobbies together! Here are some questions: 1) What would be a nice 3d development tool for a .NET programmer like me? 2) Is there a way of using 3d models made in 3DS Max ? (I intend on modelling characters) 3) What knowledges should I have in order to render it, and move it areound ? 4) Which API should I use ? NOTE: Not a dupe, I'm asking for directions specific for .NET development possibly using 3ds MAX, and there's no question about it!

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  • Pre-populate iPhone Safari SQLite DB

    - by Matt Rogish
    I'm working with a PhoneGap app that uses Safari local storage (SQlite DB) via Javascript: http://developer.apple.com/safari/library/documentation/iPhone/Conceptual/SafariJSDatabaseGuide/UsingtheJavascriptDatabase/UsingtheJavascriptDatabase.html On first load, the app creates the database, tables, and populates the data via a series of INSERT statements. If the user closes the app while this processing is happening, then my app database is left in an inconsistent state. What I prefer to do is deploy the SQLite DB as part of my iTunes App packaging so nothing must be populated at app cold start. However, I'm not sure if that is possible -- all of the google hits for this topic that I can find are referring to the core-data provided SQLite which is not what we're using... If it's not possible, could I wrap the entire thing in a transaction and keep re-trying it when the app is restarted? Failing that, I guess I can create a simple table with one boolean column "is_app_db_loaded?" and set it to true after I've processed all my inserts. But that's really gross... Ideas? Thanks!!

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  • Compiling a click-once app that requires administrator?

    - by Assimilater
    Hi, a lot of my programs require the ability to write files to the hard drive. When I first made these programs for XP they worked great. Now I'm less ignorant about UAC (got a new laptop recently). And for future customers...I've noticed the potential for a LOT of annoying error messages....and quite frankly if the program can't write data to the hard drive or thumb drive it's on...there's no point to running it.... I've tried multiple times to build in the manifest a requirement for administrator or user access....I'm not sure if anything less would solve the problem...but have failed because click-once has security features in place to prevent me from doing so. I'd rather not have to tell my customers how to make the program run as an administrator by editing the file's properties...I'd much rather have a convenient pop up like what you'd see new programs such as Itunes or Filezilla show if they were in conflict with UAC requesting the privileges they need. I'd really like to do this but have had little success. Any and all advice that can remedy this grievous problem appreciated. Thanks.

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  • Xcode "Build and Archive" from command line

    - by Dan Fabulich
    Xcode 3.2 provides an awesome new feature under the Build menu, "Build and Archive" which generates an .ipa file suitable for Ad Hoc distribution. You can also open the Organizer, go to "Archived Applications," and "Submit Application to iTunesConnect." Is there a way to use "Build and Archive" from the command line (as part of a build script)? I'd assume that xcodebuild would be involved somehow, but the man page doesn't seem to say anything about this. UPDATE Michael Grinich requested clarification; here's what exactly you can't do with command-line builds, features you can ONLY do with Xcode's Organizer after you "Build and Archive." You can click "Share Application..." to share your IPA with beta testers. As Guillaume points out below, due to some Xcode magic, this IPA file does not require a separately distributed .mobileprovision file that beta testers need to install; that's magical. No command-line script can do it. For example, Arrix's script (submitted May 1) does not meet that requirement. More importantly, after you've beta tested a build, you can click "Submit Application to iTunes Connect" to submit that EXACT same build to Apple, the very binary you tested, without rebuilding it. That's impossible from the command line, because signing the app is part of the build process; you can sign bits for Ad Hoc beta testing OR you can sign them for submission to the App Store, but not both. No IPA built on the command-line can be beta tested on phones and then submitted directly to Apple. I'd love for someone to come along and prove me wrong: both of these features work great in the Xcode GUI and cannot be replicated from the command line.

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  • I dont know how or where to add the correct encoding code to this iPhone code...

    - by BC
    Ok, I understand that using strings that have special characters is an encoding issue. However I am not sure how to adjust my code to allow these characters. Below is the code that works great for text that contains no special characters, but can you show me how and where to change the code to allow for the special characters to be used. Right now those characters crash the app. enter code here - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex{ if (buttonIndex == 1) { //iTunes Audio Search NSString *stringURL = [NSString stringWithFormat:@"http://phobos.apple.com/WebObjects/MZSearch.woa/wa/search?WOURLEncoding=ISO8859_1&lang=1&output=lm&term=\"%@\"",currentSong.title]; stringURL = [stringURL stringByAddingPercentEscapesUsingEncoding:NSASCIIStringEncoding]; NSURL *url = [NSURL URLWithString:stringURL]; [[UIApplication sharedApplication] openURL:url]; } } And this: -(IBAction)launchLyricsSearch:(id)sender{ WebViewController * webView = [[WebViewController alloc] initWithNibName:@"WebViewController" bundle:[NSBundle mainBundle]]; webView.webURL = [NSString stringWithFormat:@"http://www.google.com/m/search?hl=es&q=\"%@\"+letras",currentSong.title]; webView.webTitle = @"Letras"; [self.navigationController pushViewController:webView animated:YES]; } Please show me how and where to do this for these two bits of code.

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  • Uploading Binary iPhone App "The signature was invalid" again again and again...

    - by user338386
    Hello! I'm going crazy! I'm trying to upload the binary of my first application but I have always the same error! "The binary you uploaded was invalid. The signature was invalid, or it was not signed with an Apple submission certificate." I did everything, EVERYTHING!! I created the request for the certificate, used it for both developer and distribution certificate, created the provisioning profile (12 times!!!) always cleaning my keychain and my Xcode deleting the old certificates and profiles.. I reboot the machine, reboot Xcode, the log is correct, but... I can't upload my app!!!! Checked if my iPhone is connected (i tried with iPhone disconneted too). I checked the certificate in both my project settings "Distribuition" Configuration (duplicate of "Release" configuration) and in my target settings. Reveal in finder, compress the app and sent the zip... I tried with Application Loader and iTunes connect online.. but nothing! NOTHING!! I've spent 8 hours! And again i can't have my app uploaded!!! I'm really going crazy! Can anyone help me pleeease? Thx!

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  • Rewarding iOS app beta testers with in app purchase?

    - by Partridge
    My iOS app is going to be free, but with additional functionality enabled via in app purchase. Currently beta testers are doing a great job finding bugs and I want to reward them for their hard work. I think the least I can do is give them a full version of the app so that they don't have to buy the functionality themselves. However, I'm not sure what the best way to do this is. There do not appear to be promo codes for in app purchase so I can't just email out promo codes. I have all the tester device UDIDs so when the app launches I could grab the device UDID and compare it to an internal list of 'approved' UDIDs. Is this what other developers do? My concerns: The in app purchase content would not be tied to their iTunes account, so if beta testers move to a new device they would not be able to enable the content unless I released a new build in the app store with their new UDID. So they may have to buy it eventually anyway. Having an internal list leaves a hole for hackers to modify the list and add themselves to it. What would you do?

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  • Deal with update location for click-once.

    - by Assimilater
    I'm not sure how many people here are experts with visual studios, but I'd imagine a handful (not to raise expectations but to appeal to your egos :P). I'm working primarily in visual basic for now (though I hope to switch to c# in the near future and maybe a java or web app). Basically I'm trying to create an update feature that will work similarly to how common programs such as firefox or itunes update automatically. There is supposed to be provided functionality for this in what is called click once. I carry out the following procedures and get the following errors when trying to change the update url of my program to a password-protected ftp location. Go to project properties Go to publish click updates click browse click FTP Site Under Server put: web###.opentransfer.com Under Port: 21 Under Directory put: CMSOFT Passive mode is selected (which is what filezilla tells me the server is accessed with) Anonymous User is unselected and a username and password are typed in Push Ok Under Update location it shows: ftp://web###.opentransfer.com/CMSOFT I push Ok I see a message box titled Microsoft Visual Basic 2010 Express with an x icon Publish.UpdateUrl: The string must be a fully qualified URL or UNC path, for example "http://www.microsoft.com/myapplication" or "\server\myapplication". I've tried changing the directory to "CMSOFT/PQCM.exe" and the results are the same...hope this was descriptive enough.

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  • Is there a project setting that controls getting to Game Center's Sandbox?

    - by CBGraham
    This is different from the others; it's cool. I know that your Bundle Identifier needs to match your iTunes Connect's version. I know you need to make a new AppleID through your dev app and not through Game Center. Most people get this fixed when they force quit their app and game center and launch theirs first. I am not one of those people. If I take the GKTapper tutorial and use my game's Bundle Identifier as the only change, things are good. On launch, it asks me if I want to use an existing or make a new account. But more importantly, it says * Sandbox *. (Before I log in, mind you; this is not an account problem at all.) Once inside I can see my achievements. If I load my game, I has a sad. On launch I get the same dialog, but it does not say Sandbox. My game is two weeks away from being done after many long months. Moving everything in to a new project is possible, but a pain. So the question is: What magic setting does GKTapper or a new project have that my game that I started in June does not that lets you get to Game Center's Sandbox?

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  • My iOS app has a + in its name. Bundle is invalid due to this. Need help resolving

    - by d.altman
    I did find a couple of very similar or identical threads here but they seemed to end before full resolution. My app runs fine on my device with no build error. I am trying to submit app for approval and I get the following error, "This bundle is invalid. The executable name, as reported by CFBundleExecutable in the info.plist file may not contain any of these characters ..... +". So I opened my info.plist file and changed the info.plist file executable name from the macro ${EXECUTABLE_NAME} to the name of my app without the +. I did a new archive but then get an error saying the "codesign failed with exit code 1". In another thread I read to just change targets name removing the + from there and leaving the info.plist file with the macro for the executable name, restarting Xcode and then archiving again. That allowed me to archive but I received the same error in iTunes Connect. I have been working on this all day and don't find the solution. Can anyone please point me in the right direction? Thank you for any help.

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  • Import/rip/convert DVD to Adobe Premiere Pro for Mac

    - by alexyu2010
    For those who want to edit their videos, Adobe Premiere Pro will inevitably a good choice, it is a professional, real time, timeline based video editing software application that supports many video editing cards and plug-ins for accelerated processing, additional file format support and video/audio effects. Although Adobe Premiere Pro is said to be for professionals, is not so complicated that a hobbyist can't excel at using it in an hour or so. General file formats supported by Adobe Premiere Pro Up to now, Adobe Creative Suite has released several versions of Adobe Premiere Pro, including Adobe Premiere 1.0, Adobe Premiere 2.0, Adobe Premiere Pro CS3, Adobe Premiere Pro CS4 and the newly published Adobe Premiere Pro CS5. Although I saw diversity in file formats they support, I did find some common file formats supported by all of them, such as AVI, MOV, MPG. Importing DVD, Adobe Premiere Pro says "NO" It is obvious to all of us that Adobe Premiere Pro will never give DVD a hug, and it isn't rare to see that many people are really confused when they want to import their DVDs to Adobe Premiere Pro for editing. What to do? Yes, you may have noticed that, there is only a way out, that is ripping your DVDs to some formats workable with Adobe Premiere Pro natively, and this is what DVD to Adobe Premiere Pro can do. Importing DVD to Adobe Premiere Pro on Mac DVD to Adobe Premiere Pro converter for Mac is the specially designed application for ripping/converting DVD movies, DVD VOB files or DVD clips to Adobe Premiere Pro compatible AVI, MOV, MPG files with either DVD ripping tool and video converting tool within the versatile DVD to Adobe Premiere Pro converter who is a powerful program for dealing with DVD and videos perfectly. Mac DVD to Adobe Premiere Pro converter can work with a wide variety of files including DVD, VOB, AVI, WMV, MPG, MOV, MP4, DV, FLV, MKV, ASF, SWF, HD video for using with other editing tools like iMovie, FCP etc, play on QuickTime, iTunes, put on portable devices like iPod, iPhone, iPad, iRiver, BlackBerry, Gphone, Mobile Phone or upload to webistes such as YouTube, MySpace. DVD to Adobe Premiere Pro converter for Mac can also help you do some basic editing. You can trim, crop your DVD movie or DVD clip, apply special effect to make it more artistic, merge several DVD clips to a single one or tweak the output parameters for video and audio separately to get a better quality rendering. Besides, to get a good common of the process the preview widnows is also available for you.

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  • All the Gear and No Idea: Suggestions for re-designing my home/office/entertainment network

    - by 5arx
    Help/ Advice/ Suggestions please: I have a load of kit that I love but which currently operate in disconnected, sometimes counter-productive way. Because I never really had a masterplan I just added these things one after another and connected them up in ad hoc ways. Since I bought my Macbook I've found I spend much less time on the MacPro that was until then my main machine. Perversely, as my job involves writing .Net software, I spend a lot of Mac time actually inside a Windows 7 VM. I stream media from the HP box to the PS3 and thus to the TV, but its not without its limitations/annoyances. We listen to each other's iTunes libraries but the music files are all over the place and it would be good to know they were all safely in one location (and fully backed up). I need to come up with a strategy that will allow me to use all the kit for work, play (recording live music, making tunes, iMovie work), pushing/streaming media to the TV and sharing files with my other half (she uses a Windows laptop and her iPod touch). Ideally I'd like to be able to work on any of the machines and have a shared homedrive that was visible to all machines so all my current files were synced up wherever i was. It would be great if I could access everything securely and quickly over the web. I'd also like to be able to set up a background backup process. The kit list thus far: Apple MacPro 8GB/3x250GB RAID0 + 1TB Apple MacBook Pro 13" 8GB/250GB - I spend a lot of my work time on a Windows 7 VM on this. Crappy Acer laptop (for children's use - iPlayer, watching movies/tv files) HP Proliant Server 4GB/80GB+160GB+300GB Sun Ultra 10 2 x 80GB (old, but in top-notch condition) PS3 160GB iPod Classic 2 x 8GB iPod Touch Observations: Part of the problem is our dual use of Windows and OS X - we can't go for a pure NT style roaming profile. Because the server is also used for hosting test/beta applications and a SQL Server db, it can't be dedicated to file serving. The two Macs really could do with sharing a roaming profile or similar. I'd love to be able to do something useful with the Ultra 10. My other half has been trying to throw it away for over five years now and regularly ask what function it serves in my study :-( I've got no shortage of 500GB external USB hard drives iMovie files are very large and ideally would be processed on a RAID system. Apple's TimeMachine isn't so great. If anyone could suggest all or part of a setup that would fulfil some of my requirements I'd be very grateful. I am willing to consider purchasing one or two more bits of kit (an Apple TV and a Squeezebox have been moted by friends) if they will help make efficiencies rather than add to the chaos and confusion. Thanks for looking.

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  • iPhone 3.1 Black Screen

    - by churnd
    Since I've updated my 3G iPhone to 3.1, it will become unresponsive after ~4-5 hours. It looks like it's off, but it's not. None of the buttons do anything that I can see. The only way I can get a screen back is to do a hard reset (Power + Home). Has anyone else had this problem? What can I do to fix it? I've had it 3 happen 3 times already. Very annoying. Apparently, the Discussions forum on Apple.com also shows lots of people are having the same problem. One guy said he did a restore and that fixed it for him, which I haven't tried yet because many others also tried that and it didn't help. A few others have said turning off WIFI fixes it for them, so I'm going to try that today. Another thing I've noticed is that now, when I plug in my iPhone to my Macbook Pro, iTunes 9 does not launch. It used to before the update. ** Further update and possible solution ** I left my iPhone plugged into my Macbook Pro yesterday while at work, and didn't use it much throughout the day. I noticed it didn't lock up once. I suspect this was because it was connected to a power source. I continued to use my iPhone with no problem yesterday and today. Still no lockups as of now. I personally think this was Spotlight and/or Genius "doing it's thing" from a new install. Kinda like an OS upgrade on your Mac... Spotlight has to rebuild itself and those first couple of hours can be kinda sluggish. This would be even more so on the iPhone where processing power is limited, and I'm sure the processor is clocked down a bit while on battery power, which would further amplify the problem. Again, just my guess. My iPhone is working fine now. ** Final Solution ** Update to 3.1.2. Problem solved.

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  • How can I play my MP3 files through my stereo system?

    - by Joel Coehoorn
    Here's the situation. Like many others I have my entire CD collection ripped to my PC, along side other music I've acquired through iTunes or Amazon MP3. Also like many others the speakers at my PC are underpowered, and likely included in my monitor as an afterthought. This is fine for most use: system sounds, YouTube, etc. Even games sounds and music. But I'd like something a little better for when I really want to listen to music. And I have it; in the next room — barely 25 feet away as the crow flies — sits a nice 400 watts stereo system. The stereo supports MP3 CDs, so up to this point I've just kept a few CD-RW disks around to keep most of my collection available. But it's time to move on to something a little more sophisticated. What are my options for using the MP3 files available on my computer as an input for this stereo? Some notes: I want to be able to control what song the stereo is playing without having to go to the PC, including setting up and retrieving playlists. Ideally this should even be able to wake the PC from sleep mode to start playing. I primarily use Windows Media Player on the PC (which runs Windows Vista). However, the files themselves live on a server running Windows Server 2008, and so I could also install something on the server and run everything from there. The axillary input on the stereo is unfortunately limited to a 1/8 inch stereo mini-plug. I'm loath to run wires across two rooms, and I'm considering moving the stereo to the garage at some point. Therefore a wireless solution that can easily cover about 100 ft or so is preferred. I already have a Wi-Fi network ready, but it's secured so anything using Wi-Fi should make it easy to set up security. Bonus points for doing it in under $85 shipped at Amazon (I'm hoping to pay for this via $85 worth of Amazon gift cards). I know this a pretty tight budget, so just getting close is okay. Bonus points for something that remembers multiple profiles (keep my favorite songs separate from the wife's). Bonus points for a remote that can also replace my stereo remote, so I only need one device to control everything. I'm not holding my breath on this one given my price range, though. Bonus points if I can also use for Internet radio. Doing some research on my own as well. This looks like it'll do exactly what I want, but it lists at an outrageous $299: http://www.linksysbycisco.com/US/en/products/DMP100

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  • Setting up a home server - what to use? (ZFS vs btrfs, BSD vs Linux, misc other requirements)

    - by monch1962
    I need to get all our home content off individual machines and onto a central server. What I'd like to have is the metaphorical "server under the stairs". Stuff we need: expandable storage. I want to be able to add extra disc as we go along, with minimal maintenance required. Currently we've got about 3Tb of files we need to host, and that's likely to grow by another Tb every 6-12 months based on recent history. I need to be able to add additional disc with minimal pain needs to store all the media (i.e. photos, video, music) we have, and run services to serve the various devices we have in the house to playback (e.g. DAAP so we can play stuff through iTunes, ccxstream so we can play stuff over XBMC). DAAP and ccxstream are needed now, but we also need to support new standards as they emerge (so a closed-box solution isn't going to work) RAID 5, or something broadly equivalent (e.g. RAID-Z) BitTorrent client ssh, NFS, Samba access snapshot capability (as in ZFS), so we can snapshot individual file systems regularly and rollback when my kids delete their school assignments the day before they're due... ability to recover quickly from power outages (it's not unusual for us to have power outages that last longer than our UPS' batteries) FOSS software a modern distributed version control system running on the box, such as Mercurial Stuff I'd like to have on the server, but can live without: PVR capability, so I could record TV to the box Web server. We currently run a small Web server on a very old box, and I'd ideally like to turn the old box off and move the content to the new server just to save some electricity Nagios + mrtg I've been looking at using a EEE Box as the server, primarily because I can get them cheap and they don't consume much power. The choice of OS and file system is more difficult, from what I've found: I've got most experience with various Linux distros, but am happy to use another Unix FreeBSD and OpenSolaris seem to be the best choices for hosting ZFS OpenSolaris' hardware support is nowhere near as good as e.g. Ubuntu btrfs, while looking very good, doesn't seem ready for prime-time yet ZFS doesn't let you (easily?) add new discs to a RAID5 or RAID-Z reading around, it seems that ZFS is a bit short of tools for recovering lost data At the moment, I'm leaning towards running FreeNAS+ZFS, but I'm concerned about the requirement to be able to add new disc on a fairly regular basis to an existing RAID-Z. Can anyone provide some recommendations, or share experiences? Thanks in advance

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  • Setting up a home server - what to use? (ZFS vs btrfs, BSD vs Linux, misc other requirements)

    - by monch1962
    I need to get all our home content off individual machines and onto a central server. What I'd like to have is the metaphorical "server under the stairs". Stuff we need: expandable storage. I want to be able to add extra disc as we go along, with minimal maintenance required. Currently we've got about 3Tb of files we need to host, and that's likely to grow by another Tb every 6-12 months based on recent history. I need to be able to add additional disc with minimal pain needs to store all the media (i.e. photos, video, music) we have, and run services to serve the various devices we have in the house to playback (e.g. DAAP so we can play stuff through iTunes, ccxstream so we can play stuff over XBMC). DAAP and ccxstream are needed now, but we also need to support new standards as they emerge (so a closed-box solution isn't going to work) RAID 5, or something broadly equivalent (e.g. RAID-Z) BitTorrent client ssh, NFS, Samba access snapshot capability (as in ZFS), so we can snapshot individual file systems regularly and rollback when my kids delete their school assignments the day before they're due... ability to recover quickly from power outages (it's not unusual for us to have power outages that last longer than our UPS' batteries) FOSS software a modern distributed version control system running on the box, such as Mercurial Stuff I'd like to have on the server, but can live without: PVR capability, so I could record TV to the box Web server. We currently run a small Web server on a very old box, and I'd ideally like to turn the old box off and move the content to the new server just to save some electricity Nagios + mrtg I've been looking at using a EEE Box as the server, primarily because I can get them cheap and they don't consume much power. The choice of OS and file system is more difficult, from what I've found: I've got most experience with various Linux distros, but am happy to use another Unix FreeBSD and OpenSolaris seem to be the best choices for hosting ZFS OpenSolaris' hardware support is nowhere near as good as e.g. Ubuntu btrfs, while looking very good, doesn't seem ready for prime-time yet ZFS doesn't let you (easily?) add new discs to a RAID5 or RAID-Z reading around, it seems that ZFS is a bit short of tools for recovering lost data At the moment, I'm leaning towards running FreeNAS+ZFS, but I'm concerned about the requirement to be able to add new disc on a fairly regular basis to an existing RAID-Z. Can anyone provide some recommendations, or share experiences? Thanks in advance

    Read the article

  • Setting up a home server - what to use? (ZFS vs btrfs, BSD vs Linux, misc other requirements)

    - by monch1962
    I need to get all our home content off individual machines and onto a central server. What I'd like to have is the metaphorical "server under the stairs". Stuff we need: expandable storage. I want to be able to add extra disc as we go along, with minimal maintenance required. Currently we've got about 3Tb of files we need to host, and that's likely to grow by another Tb every 6-12 months based on recent history. I need to be able to add additional disc with minimal pain needs to store all the media (i.e. photos, video, music) we have, and run services to serve the various devices we have in the house to playback (e.g. DAAP so we can play stuff through iTunes, ccxstream so we can play stuff over XBMC). DAAP and ccxstream are needed now, but we also need to support new standards as they emerge (so a closed-box solution isn't going to work) RAID 5, or something broadly equivalent (e.g. RAID-Z) BitTorrent client ssh, NFS, Samba access snapshot capability (as in ZFS), so we can snapshot individual file systems regularly and rollback when my kids delete their school assignments the day before they're due... ability to recover quickly from power outages (it's not unusual for us to have power outages that last longer than our UPS' batteries) FOSS software a modern distributed version control system running on the box, such as Mercurial Stuff I'd like to have on the server, but can live without: PVR capability, so I could record TV to the box Web server. We currently run a small Web server on a very old box, and I'd ideally like to turn the old box off and move the content to the new server just to save some electricity Nagios + mrtg I've been looking at using a EEE Box as the server, primarily because I can get them cheap and they don't consume much power. The choice of OS and file system is more difficult, from what I've found: I've got most experience with various Linux distros, but am happy to use another Unix FreeBSD and OpenSolaris seem to be the best choices for hosting ZFS OpenSolaris' hardware support is nowhere near as good as e.g. Ubuntu btrfs, while looking very good, doesn't seem ready for prime-time yet ZFS doesn't let you (easily?) add new discs to a RAID5 or RAID-Z reading around, it seems that ZFS is a bit short of tools for recovering lost data At the moment, I'm leaning towards running FreeNAS+ZFS, but I'm concerned about the requirement to be able to add new disc on a fairly regular basis to an existing RAID-Z. Can anyone provide some recommendations, or share experiences? Thanks in advance

    Read the article

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