Search Results

Search found 44501 results on 1781 pages for 'software development life'.

Page 47/1781 | < Previous Page | 43 44 45 46 47 48 49 50 51 52 53 54  | Next Page >

  • Ubuntu Software Centre is gone! How can I get it back?

    - by Mochan
    Right. I am having MAJOR issues. (It would be much appreciated if you would solve them for me! Check my profile for open questions...) Following an answerer... who sorry to say... didn't give a great answer because it was just a graphical way of doing what I had already done - suggested I purge a library. Turns out that library controlled the Advanced Packaging Tool (apt), Ubuntu Software Centre and the repositories. Not a great tool to mess with. While trying to purge the library, it came up with 'Removing MyUnity.. Removing x... Removing x... Removing Ubuntu Software Centre... Removing X... Removing apt..." I quickly recognized and force shut-down my system. But I guess it was too late. So... well, plainly put - how do I get it back?!

    Read the article

  • Need guidelines for studying Game Development

    - by ShutterBug
    Hello Everyone, I've completed my graduation in Computer Science and currently working as a Software Engineer in a software company. I was wondering if I can build my career in Game Development. If so, what should be my approach. I've a few questions: Which universities to apply for masters? Preferably in Canada. Scholarships available? How shall I prepare myself before applying which shall give me an edge or advantage over others? I know Java, C#, PHP etc. I dont think these languages will be needed in Game Development. In that case, what languages shall I focus on from now? How do I get some ideas about IDE/Engines/Platform of game development? I'm not talking about flash/browser games. Please suggest me anything you want as I don't know much about it so I'm most likely to miss the most important questions. Feel free to make this thread a starter guide for those interested in perusing their career in game development. Post every relevant information. Thanks in Advance. EDIT: I can see a lot of people suggested to build a small project/game. If so, please suggest me how do I start a small game developing (maybe a clone to some existing small games ie pacman, brick game etc) from start to end.

    Read the article

  • How can I make my PHP development environment more efficient?

    - by pixel
    I want to start a home-brew pet project in PHP. I've spent some time in my life developing in PHP and I've always felt it was hard to organize the development environment efficiently. In my previous PHP work, I've used a windows desktop machine and a linux server for development. This configuration had it's advantages: it's easy to configure Apache (and it's modules)/PHP/MySql on a linux box, and, at the time, this configuration was the same like on production server. However, I never successfully set up a debug connection between my Eclipse install and X-debug on server. Transferring files from my local workspace to the server was also very annoying (either ftp or Bazaar script moving files from repository to web root). For my new setup, I'm considering installing everything on my local machine. I'm afraid that it will slow down workstation performance (LAMP + Eclipse), and that compatibility problems will kick-in. What would you recommend? Should I develop using two separate machines? On one? Do you have experience using one of above configurations in your work?

    Read the article

  • Setting up an efficient and effective development process

    - by christopher-mccann
    I am in the midst of setting up the development environment (PHP/MySQL) for my start-up. We use three sets of servers: LIVE - the servers which provide the actual application TEST - providing a testing version before it is actually released DEV - the development servers The development servers run SVN with each developer checking out their local copy. At the end of each day completed fixes are checked in and then we use Hudson to automate our build process and then transfer it over to TEST. We then check the application still functions correctly using a tester and then if everything is fine move it to LIVE. I am happy with this process but I do have two questions: How would you recommend we do local testing - as each developer adds new pages or changes functionality I want them to be able to test what they are doing. Would you just setup local Apache and a local database and have them test locally on their own machine? How would you recommend dealing with data layer changes? Is there anything else you would recommend doing to really make our development process as easy and efficient as possible? Thanks in advance

    Read the article

  • Resources for setting up a Visual Studio/C++ development environment

    - by Tom H.
    I haven't done much "front-end" development in about 15 years since moving to database development. I'm planning to start work on a personal project using C++ and since I already have MSDN I'll probably end up doing it in Visual Studio 2010. I'm thinking about using Subversion as a version control system eventually. Of course, I'd like to get up and running as quickly as I can, but I'd also like to avoid any pitfalls from a poorly organized project environment. So, my question is, are there any good resources with common best practices for setting up a development environment? I'm thinking along the lines of where to break down a solution into multiple projects if necessary, how to set up a unit testing process, organizing resources, directories, etc. Are there any great add-ons that I should make sure I have set up from the start? Most tutorials just have one simple project, type in your code and click on build to see that your new application says, "Hello World!". This will be a Windows application with several DLLs as well (no web development), so there doesn't need to be a deploy to a web server kind of process. Mostly I just want to make sure that I don't miss anything big and then have to extensively refactor because of it. Thanks!

    Read the article

  • Ask How-To Geek: iPad Battery Life, Batch Resizing Photos, and Syncing Massive Music Collections

    - by Jason Fitzpatrick
    Christmas was good to many of you and now you’ve got all sorts of tech questions related to your holiday spoils. Come on in and we’ll clear up how to squeeze more life out of your iPad, resize all those photos, and sync massive music collections to mobile devices. Once a week we dip into our reader mailbag and help readers solve their problems, sharing the useful solutions with you in the process. Read on to see our fixes for this week’s reader dilemmas. Latest Features How-To Geek ETC How to Use the Avira Rescue CD to Clean Your Infected PC The Complete List of iPad Tips, Tricks, and Tutorials Is Your Desktop Printer More Expensive Than Printing Services? 20 OS X Keyboard Shortcuts You Might Not Know HTG Explains: Which Linux File System Should You Choose? HTG Explains: Why Does Photo Paper Improve Print Quality? Orbiting at the Edge of the Atmosphere Wallpaper Simon’s Cat Explores the Christmas Tree! [Video] The Outdoor Lights Scene from National Lampoon’s Christmas Vacation [Video] The Famous Home Alone Pizza Delivery Scene [Classic Video] Chronicles of Narnia: The Voyage of the Dawn Treader Theme for Windows 7 Cardinal and Rabbit Sharing a Tree on a Cold Winter Morning Wallpaper

    Read the article

  • Understanding node.js: some real-life examples

    - by steweb
    Hi all! As a curious web developer I've been hearing about node.js for several months and (just) now I'd like to learn it and, most of all, understand its "engine". So, as a real newbie about node.js I'm going to follow some tutorials. And as every new technology over the internet, find a very good and exhaustive tutorial is like looking for a needle in a haystack :) My "big question" can be split into this 3 sub-questions: I know node.js can be very useful to build web-chats. But, apart from this example (and from helloworld one :D), how could I use it? Which are the real-life examples that let me think i.e. "oh, it's fantastic, I could really integrate it for my daily projects"? I also know it implements some JS specifications. It is required to deeply know other programming languages apart from JS? Where can I find a good reference (basically, I don't want to search "node.js reference" on google hoping to be lucky enough to get some good websites)? Thanks everyone!

    Read the article

  • What are functional-programming ways of implementing Conway's Game of Life

    - by George Mauer
    I recently implemented for fun Conway's Game of Life in Javascript (actually coffeescript but same thing). Since javascript can be used as a functional language I was trying to stay to that end of the spectrum. I was not happy with my results. I am a fairly good OO programmer and my solution smacked of same-old-same-old. So long question short: what is the (pseudocode) functional style of doing it? Here is Pseudocode for my attempt: class Node update: (board) -> get number_of_alive_neighbors from board get this_is_alive from board if this_is_alive and number_of_alive_neighbors < 2 then die if this_is_alive and number_of_alive_neighbors > 3 then die if not this_is_alive and number_of_alive_neighbors == 3 then alive class NodeLocations at: (x, y) -> return node value at x,y of: (node) -> return x,y of node class Board getNeighbors: (node) -> use node_locations to check 8 neighbors around node and return count nodes = for 1..100 new Node state = new NodeState(nodes) locations = new NodeLocations(nodes) board = new Board(locations, state) executeRound: state = clone state accumulated_changes = for n in nodes n.update(board) apply accumulated_changes to state board = new Board(locations, state)

    Read the article

  • Extra Life 2012

    - by Chris Gardner
    Greetings, It's that time of year again. The time when I beg you for money for charity. See, unlike those bell ringers outside Wal-Mart, I don't do it when you have ten bazillion holiday obligations... Once again, I will be enduring a 24-hour marathon of gaming to raise money for Children Hospital in Birmingham. All the money goes straight to them, and you get to tell Uncie Samual that you're good for that money. I'd REALLY like to break $1000 this year, as I have come REALLY close for the past 2 year to doing so. Don't live near me? Live closer to a children's hospital in the Children's Miracle Network? It's OK. Go find a participant that is working for your hospital and hook them up. Just left me know, I will will join in with the karmic love you will already receive. This year, the event will take place on October 20th, beginning at 8 A.M. Once again, I will try to provide some web streams, etc, if you want to point and laugh (especially if I have to result to playing Dance Central at 4 AM to stay awake for the last part.) Look at it this way, I'm going to badger you about this for the next month. You might as well donate some money so you can righteously tell me to shut the Smurf up. You can place your bid at the link below. Feel free to spread the word to anyone and everyone. I thank you. The children thank you. Several breeds of feral platypus thank you. Maybe, just maybe, doing so will will help you feel the love felt by re-fried beans when lovingly hugged in a warm tortilla. Enjoy your burrito. http://www.extra-life.org/participant/cgardner

    Read the article

  • sharing life experience

    - by gcc
    I am a student of computer engineering. I have never done any programming before, and as you can understand, I don't know how to study it or how to make my own programs. My English is weak [edited for clarity - ed], and so if you don't like the choices I list, please feel free to provide others. How should I study? How should I learn programming languages? Study completely from a book. Don't study from a book, just try writing code. A mix of the two; study from a book, then try writing code. Study half the book, then write the code by hand on paper. Listed to the teacher, then try to solve general problems (those not from any specific chapter). I have send that question to stackoverflow before when I am at first year. Now, I want to construct webpage to guide fresh students by giving advise of yours and mines.Maybe, you wonder Why I want to construct webpage , I just want help the other student. I am giving a link to that question < http://stackoverflow.com/questions/3389465/how-should-i-study-programming-languagess If you have other advice, feel free. EDIT: This web cite, I think , is constructed to share member's life experience and also I know these experiences is valuable . So I have no right to want your opinion, But I want your opinion / experience even if you think it is not so helpful to other

    Read the article

  • Day in the Life of Agile - The Forge Michigan November 27, 2012

    - by csmith18119
    Went to training at The Forge yesterday and did a Day in the life of Agile with Pillar.  It was pretty good. Check them out at: http://pillartechnology.com/ Abstract: A single-day agile project simulation that is engaging, educational, provocative, and fun. This simulation introduces concepts like time-boxed iterations, User Stories, collective estimation, commitment to a product owner for iteration scope, formal verification ritual at iteration conclusion, tracking velocity, and making results big and visible through charts. The exercise is designed to simulate not only how agile teams and practices work, but the inevitable challenges that arise as teams attempt to adopt such practices. One of the best parts of this training was getting some hands on experience with agile.  We used a program called Scratch to create an arcade video game.  Our team chose Frogger.  We had 3 iterations at 20 minutes each.  I think we did pretty good but in the panic of trying to get a bunch done in only 20 minutes made it interesting. To check out our project, I uploaded it to my CodePlex site Download Source Code (Under Scratch/Frogger) Cool class! I highly recommend if you get the opportunity.

    Read the article

  • Determing software estimates and tracking past estimates

    - by Casey
    I know that this probably has as many answers as users here on SO, but software estimation always seemed like an esoteric science. Software developers don't have a magic book to refer to as exist in many other industries. I've been spending the last couple of days working on putting together some estimates for a bit of work that I am proposing for a freelance project that I am working on and am having trouble getting it down. I'm not experienced with any real software estimation practices and am trying to go from the gut based on my experience but also trying to be a little loose (not too loose though) on the estimates to leave me a bit of room to work. I read this blog entry http://blogs.popart.com/2007/07/what-scotty-from-star-trek-can-teach-us-about-managing-expectations/ that was linked to from SO and would like to start tracking my estimates at work as well even though I'm not really required to create estimates there. What tools or techniques would you recommend? Also, how much padding do you usually add in to a time estimate?

    Read the article

  • Discussions on software architecture - Is StackOverflow appropriate place?

    - by Microkernel
    Hi guys, I am using StackOverFlow for sometime, and its absolutely absolutely awesome for discussions on coding issues. But I don't see discussions on software architecture and designs. What I mean is, I don't see discussions where people put their design ideas and architecture of their software for discussions and ask for reviews and comments. So my question is, is StackOverFlow not the place for such discussions and is there any other place specialized for such discussions. (Like http://serverfault.com for system administrators or http://superuser.com). I am asking this question because, I am a beginner and am coding a piece of software for a course project and am too enthusiastic about it (and passionate too) and want to release it as OpenSource. And I want the code to be highly modular and highly extensible. But as a beginner I am not sure if the design I have comeup is good or not. So want to discuss it with people. Thank You MicroKernel :)

    Read the article

  • Remote iPhone / xCode application development?

    - by ANE
    4 java developers are new to iPod Touch/iPhone app development. They have an idea for an app. They have never used Xcode or Macs before. Instead of spending money for a new iMac or Mac Mini for each of them, my boss would like to sell them a $999 Apple server, hosted at a facility connected a single T1 line, and have all 4 people work remotely in Xcode. Is this feasible? Is anyone doing anything like this? Specifically, is 1 T1 enough for realistic remote app development? Would they have to work in black & white via Logmein or Gotomeeting to get decent speed? Can four people work remotely together on an Xcode project at the same time? Do they absolutely need their own Macs to connect their iPod Touches or iPhones physically to, or can they connect to their existing PCs with iTunes and install their in-development apps that way?

    Read the article

  • Languages and development methodologies

    - by Carlos
    Having never worked with Ruby on Rails, I looked it up on Wikipedia. It says It is intended to be used with an Agile development methodology that is used by web developers for rapid development. This got me asking how a given language/framework can be more appropriate for given development methodologies. Are there certain languages that are more friendly for pair programming, for instance? Are there language features that make certain methodologies are more appropriate? Are there features that make certain methodologies impossible? My initial reaction is to dismiss the connection (the design process is a business process, which is more dependent on business needs that language features). But I'm an only programmer within the firm, and I'm a partner, so I get to decide the business needs. What do you think? Also, if the SO community finds that certain languages point towards certain methodologies, what methodology is most common for c#, which is what I use most of the time?

    Read the article

  • Licencing: release the same software with double licence

    - by Luca
    In my free time, I develop (alone, sigh) a project, in particoular an application library. I've released it using GPL v3. At this time, this project has come very useful for a job. I'd like to release my OSS library toghether with the application using the same GPL v3 licence, with the exception that it can be linked for the specific application, or for the specific application vendor. AFAIK, the copyright owner can handle the entire source and licencing it, I did it; and probably the licence owner could cut&paste its own code, change its licence and use for other projects, isn't? But an GPL'ed library cannot be linked with a proprietary software, right? But software could be double-licenced, as MySQL does. So the question is: what should I do to allow the distribution of my GPL'ed library with a proprietary software, being the copyright owner?

    Read the article

  • Minimum Hardware requirements for Android development

    - by vishwanath
    I need information about minimum hardware requirement I need to have better experience in developing Android application. My current configuration is as follows. P4 3.0 GHz, 512 MB of ram. Started with Hello Android development on my machine and experience was sluggish, was using Eclipse Helios for development. Emulator used to take lot of time to start. And running program too. Do I need to upgrade my machine for the development purpose or is there anything else I am missing on my machine(like heavy processing by some other application I might have installed). And If I do need to upgrade, do I need to upgrade my processor too(that counts to new machine actually, which I am not in favor of), or only upgrading RAM will suffice.

    Read the article

  • Managing Team Development on Shared Website

    - by stjowa
    I need to know the best way to manage team web-development on a shared server (hostgator). I have done some individual web development on a shared server in the past, and I have always setup SVN through SSH to have a pretty-nice development workflow (version control, quick-commits, work though eclipse/subclipse, etc). However, I also know that with that setup, I had to make some pretty-sophisticated post-commit hooks to export the repository to /public_html; and, therefore, making the repository code testable. This seems like a tedious and error-prone setup for an entire team. I would like to be able to: Easily test the latest code in the repository. Somewhat easily move the code in the repository to production. Use an IDE like eclipse/subclipse to easily work with the repository. With this in mind, does anyone know of a good version-control/repository setup for developing a website with a team of about 4-5 people? Thanks a lot.

    Read the article

  • Super user powers in development environment?

    - by red tiger
    Is it too much to ask for when I ask the IT department to give my development team an environment where we can use whatever software that we can download without having to have security check those tools? Of course, the software can be checked by security before deploying to Test, and the development environment can be on a VLAN that is not accessible from outside. This would greatly aid us by allowing us to use whatever open-source testing tools that we want. I'm asking because we have such tight restrictions on the software approval process, and I hear of other teams that have an environment where they can configure their local server however they want and they can use whatever tools they want. What's the norm out there? Thank you for any comments!

    Read the article

  • Pitfalls to avoid when starting a software company.

    - by Imagist
    It's been my goal to start my own software company basically since I started programming HyperCard on System 6 back in elementary school. Recent changes in my job situation have convinced me that I should be pursuing this goal more actively. My question is, what are some pitfalls that I should avoid when starting a software company? A lot of companies fail and I'm sure there are a lot of reasons. As a side-request, it would be particularly helpful if you could tell me a little about your own experience with starting a software company or being a part of a startup, so I know how you know what you know.

    Read the article

  • Software Protection: Shuffeling my application?

    - by Martijn Courteaux
    Hi, I want to continue on my previous question: http://stackoverflow.com/questions/3007168/torrents-can-i-protect-my-software-by-sending-wrong-bytes Developer Art suggested to add a unique key to the application, to identifier the cracker. But JAB said that crackers can search where my unique key is located by checking for binary differences, if the cracker has multiple copies of my software. Then crackers change that key to make them self anonymous. That is true. Now comes the question: If I want to add a unique key, are there tools to shuffle (a kind of obfuscation) the program modules? So, that a binary compare would say that the two files are completely different. So they can't locate the identifier key. I'm pretty sure it is possible (maybe by replacing assembler blocks and make some jumps). I think it would be enough to make 30 to 40 shuffles of my software. Thanks

    Read the article

  • Experience using IRC to coordinate software development?

    - by momeara
    I am part of a growing software project with at least 200 active developer in 10 locations. I would like to set up an on-line chat forum for developers because I think it would help to coordinate efforts. We have an email mailing list but I feel like some questions or announcements are too informal to send to everyone while mentioning it in a chat forum might be a useful community resource. I have never participated in a software project that used an on-line chat forum so I would like to hear about peoples experiences. I am particularly interested in technical issues: Use of IRC vs. alternative platforms; how to manage access, eg. for developers only, allowing users to participate; the value of requiring certain announcements to be made on the chat forum eg who is resolving broken builds etc. If I pitch the idea to the community I would like to have some good arguments why it would be a good idea and some prospective of its usefulness in other software projects.

    Read the article

  • Most common software development mistakes

    - by hgulyan
    Inspired by Dealing with personal failure, I remembered my own failed software development experience. Finally I agreed to rewrite existing application. It took me less than a week to rewrite existing app and more up to 2 months to write from zero my own. That 2 months were really hard and interesting. It was my first big software development process. I researched almost everything concerning to my application. Read Code Complete. Even some articles on how to create user interface. Some psychology stuff. Typography, Colors. DAL, DB Structure, SOA, Patterns, UML, Load testing etc. I hope, that after a month or 2 I would get opportunity to continue working on my failed project, but before that, I would like to ask: What are common mistakes in software development? What you shouldn't do in any case?

    Read the article

  • Development enviroment for .NET

    - by user137348
    I'm about to create an development enviroment for a little developer company(3-4 developers + some testers). Our development platform is .NET and Oracle. My question is how to structure the whole enviroment.How many servers do I need ? Should be one server for developers and one for testers ? I'd like to have one build server (TeamCity). Where to put the Subversion ? Visual Studio's would be on developers laptops. Do I need one database for development and one extra for build server ? What else could be helpful ??

    Read the article

  • Choosing 3D modeling software Maya or 3D max?

    - by Kenneth J
    I've am a developer whose has spent most of my programming life developing web and business applications. I want to try my hand at something more challenging (but stay in the comfort of Visual Studio) ...perhaps XNA. Want 3D modeling software would be best for someone developing XNA? I have played with 3d MAX and Maya but never really did anything too involved. What are the pros and cons between them (in terms of game development)? Does one win out over the other for game development? Or is it pretty much just preference? I am new to game development and just trying to figure out the best tools to use before I really started. Any advice or other suggections would be greatly appreciated.

    Read the article

< Previous Page | 43 44 45 46 47 48 49 50 51 52 53 54  | Next Page >