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  • UIPickerView issues - iphone

    - by Rob J
    I have the following: - (NSInteger) numberOfComponentsInPickerView:(UIPickerView *)pickerView { return 2; } - (NSInteger) pickerView:(UIPickerView *) pickerView numberOfRowsInComponent:(NSInteger) component { return [genderPickerData count]; return [agePickerData count]; } When I do this, the UIPicker is split into 2 components, but the PickerData is only being represented for gender on both pickers. I am trying to figure out through Apple's confusing documentation on how I reference each individual component but can't seem to figure it out.

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  • Working with anonymous modules in Ruby

    - by Byron Park
    Suppose I make a module as follows: m = Module.new do class C end end Three questions: Other than a reference to m, is there a way I can access C and other things inside m? Can I give a name to the anonymous module after I've created it (just as if I'd typed "module ...")? How do I delete the anonymous module when I'm done with it, such that the constants it defines are no longer present?

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  • How do I create a good evaluation function for a new board game?

    - by A. Rex
    I write programs to play board game variants sometimes. The basic strategy is standard alpha-beta pruning or similar searches, sometimes augmented by the usual approaches to endgames or openings. I've mostly played around with chess variants, so when it comes time to pick my evaluation function, I use a basic chess evaluation function. However, now I am writing a program to play a completely new board game. How do I choose a good or even decent evaluation function? The main challenges are that the same pieces are always on the board, so a usual material function won't change based on position, and the game has been played less than a thousand times or so, so humans don't necessarily play it enough well yet to give insight. (PS. I considered a MoGo approach, but random games aren't likely to terminate.) Any ideas? Game details: The game is played on a 10-by-10 board with a fixed six pieces per side. The pieces have certain movement rules, and interact in certain ways, but no piece is ever captured. The goal of the game is to have enough of your pieces in certain special squares on the board. The goal of the computer program is to provide a player which is competitive with or better than current human players.

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  • Can you point me to current examples using NHibernate in an ASP.NET MVC2 app?

    - by alphadogg
    Can anyone point me to any self-contained, complete, current reference materials/projects using NHibernate in an ASP.NET MVC2 application? I have looked at Sharp Architecture, but I am not sure I need the complexity in that project. I certainly don't know enough about it to know if it is over-engineered for my purposes. I would like to see more types of implementations to gauge the various ways people have skinned this cat.

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  • File Locked by Services (after service code reading the text file)

    - by rvpals
    I have a windows services written in C# .NET. The service is running on a internal timer, every time the interval hits, it will go and try to read this log file into a String. My issue is every time the log file is read, the service seem to lock the log file. The lock on that log file will continue until I stop the windows service. At the same time the service is checking the log file, the same log file needs to be continuously updated by another program. If the file lock is on, the other program could not update the log file. Here is the code I use to read the text log file. private string ReadtextFile(string filename) { string res = ""; try { System.IO.FileStream fs = new System.IO.FileStream(filename, System.IO.FileMode.Open, System.IO.FileAccess.Read); System.IO.StreamReader sr = new System.IO.StreamReader(fs); res = sr.ReadToEnd(); sr.Close(); fs.Close(); } catch (System.Exception ex) { HandleEx(ex); } return res; } Thank you.

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  • Finding specific words in a file (Python language)

    - by Caroline Yi
    I have to write a program in python where the user is given a menu with four different "word games". There is a file called dictionary.txt and one of the games requires the user to input a) the number of letters in a word and b) a letter to exclude from the words being searched in the dictionary (dictionary.txt has the whole dictionary). Then the program prints the words that follow the user's requirements. My question is how on earth do I open the file and search for words with a certain length in that file. I only have a basic code which only asks the user for inputs. I'm am very new at this please help :( this is what I have up to the first option. The others are fine and I know how to break the loop but this specific one is really giving me trouble. I have tried everything and I just keep getting errors. Honestly, I only took this class because someone said it would be fun. It is, but recently I've really been falling behind and I have no idea what to do now. This is an intro level course so please be nice I've never done this before until now :( print print "Choose Which Game You Want to Play" print "a) Find words with only one vowel and excluding a specific letter." print "b) Find words containing all but one of a set of letters." print "c) Find words containing a specific character string." print "d) Find words containing state abbreviations." print "e) Find US state capitals that start with months." print "q) Quit." print choice = raw_input("Enter a choice: ") choice = choice.lower() print choice while choice != "q": if choice == "a": #wordlen = word length user is looking for.s wordlen = raw_input("Please enter the word length you are looking for: ") wordlen = int(wordlen) print wordlen #letterex = letter user wishes to exclude. letterex = raw_input("Please enter the letter you'd like to exclude: ") letterex = letterex.lower() print letterex

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  • Directly call distutils' or setuptools' setup() function with command name/options, without parsing

    - by Ryan B. Lynch
    I'd like to call Python's distutils' or setuptools' setup() function in a slightly unconventional way, but I'm not sure whether distutils is meant for this kind of usage. As an example, let's say I currently have a 'setup.py' file, which looks like this (lifted verbatim from the distutils docs--the setuptools usage is almost identical): from distutils.core import setup setup(name='Distutils', version='1.0', description='Python Distribution Utilities', author='Greg Ward', author_email='[email protected]', url='http://www.python.org/sigs/distutils-sig/', packages=['distutils', 'distutils.command'], ) Normally, to build just the .spec file for an RPM of this module, I could run python setup.py bdist_rpm --spec-only, which parses the command line and calls the 'bdist_rpm' code to handle the RPM-specific stuff. The .spec file ends up in './dist'. How can I change my setup() invocation so that it runs the 'bdist_rpm' command with the '--spec-only' option, WITHOUT parsing command-line parameters? Can I pass the command name and options as parameters to setup()? Or can I manually construct a command line, and pass that as a parameter, instead? NOTE: I already know that I could call the script in a separate process, with an actual command line, using os.system() or the subprocess module or something similar. I'm trying to avoid using any kind of external command invocations. I'm looking specifically for a solution that runs setup() in the current interpreter. For background, I'm converting some release-management shell scripts into a single Python program. One of the tasks is running 'setup.py' to generate a .spec file for further pre-release testing. Running 'setup.py' as an external command, with its own command line options, seems like an awkward method, and it complicates the rest of the program. I feel like there may be a more Pythonic way.

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  • Updating Commit Message in Mercurial MQ extension

    - by Jerub
    After using hg qnew and hg qrefresh to create and update a patch that I want to apply to my repository, but the commit message that I wrote when I did hg qnew was not very good, it did not reference the ticket number from trac, and I would like to say something in it about some of the issues that my commit addresses. How do I do something like hg qrewritemycommitmessage. I have examined the docs on the website (starting here: http://mercurial.selenic.com/wiki/MqExtension ) and I have come up blank.

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  • Visual Studio Formatting -- Change Method Color

    - by Daniel
    The default appearance of a method for example, ".ToString()" is by default the color black. I want to make it a different color to stand out but I do not see any options that reference this option specifically. I remember one of former collegues showing me his VS IDE years ago and he had it setup this way but I cannot recall what he did. Does anyone have any ideas on how to do this?

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  • Port Win32 DLL hook to Linux

    - by peachykeen
    I have a program (NWShader) which hooks into a second program's OpenGL calls (NWN) to do post-processing effects and whatnot. NWShader was originally built for Windows, generally modern versions (win32), and uses both DLL exports (to get Windows to load it and grab some OpenGL functions) and Detours (to hook into other functions). I'm using the trick where Win will look in the current directory for any DLLs before checking the sysdir, so it loads mine. I have on DLL that redirects with this method: #pragma comment(linker, "/export:oldFunc=nwshader.newFunc) To send them to a different named function in my own DLL. I then do any processing and call the original function from the system DLL. I need to port NWShader to Linux (NWN exists in both flavors). As far as I can tell, what I need to make is a shared library (.so file). If this is preloaded before the NWN executable (I found a shell script to handle this), my functions will be called. The only problem is I need to call the original function (I would use various DLL dynamic loading methods for this, I think) and need to be able to do Detour-like hooking of internal functions. At the moment I'm building on Ubuntu 9.10 x64 (with the 32-bit compiler flags). I haven't been able to find much on Google to help with this, but I don't know exactly what the *nix community refers to it as. I can code C++, but I'm more used to Windows. Being OpenGL, the only part the needs modified to be compatible with Linux is the hooking code and the calls. Is there a simple and easy way to do this, or will it involve recreating Detours and dynamically loading the original function addresses?

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  • When are references declared in a switch statement?

    - by sandis
    To my surprise this code works fine: int i = 2; switch(i) { case 1: String myString = "foo"; break; case 2: myString = "poo"; System.out.println(myString); } But the String reference should never be declared? Could it be that all variables under every case always are declared no matter what, or how is this resolved?

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  • ServiceClient option is not coming

    - by Piyush
    I created one WCF service I have added the service reference as myServiceReference But when I am trying to create service proxy ServiceClient is not coming while it should come like this--- myServiceReference.ServiceClient proxy= new myServiceReference.Service1Client();

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  • How to get ANTLR 3.2 to exit upon first error?

    - by Dan Becker
    In section 10.4, The Definitive ANTLR reference tells you to override mismatch() & recoverFromMismatchedSet() if you want to exit upon the first parsing error. But, at least in ANTLR 3.2, it appears that there is no mismatch() method, and the recoverFromMismatchedSet() documentation says that it is "Not Currently Used". So it appears things have changed since the book was published. What am I supposed to do instead to exit upon the first parsing error in ANTLR 3.2?

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  • Pointers in C# to make int array?

    - by Joshua
    The following C++ program compiles and runs as expected: #include <stdio.h> int main(int argc, char* argv[]) { int* test = new int[10]; for (int i = 0; i < 10; i++) test[i] = i * 10; printf("%d \n", test[5]); // 50 printf("%d \n", 5[test]); // 50 return getchar(); } The closest C# simple example I could make for this question is: using System; class Program { unsafe static int Main(string[] args) { // error CS0029: Cannot implicitly convert type 'int[]' to 'int*' int* test = new int[10]; for (int i = 0; i < 10; i++) test[i] = i * 10; Console.WriteLine(test[5]); // 50 Console.WriteLine(5[test]); // Error return (int)Console.ReadKey().Key; } } So how do I make the pointer?

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  • Flex: Failing gracefully on ReferenceError: Error #1056:

    - by Chin
    Hi I have a text field which I would like to bind to a dynamic object. <mx:TextInput id="ti4" text="{selectedObj['someProp']}" valueCommit="{selectedObj['someProp'] = ti4.text}" x="1011.5" y="835"/> If the property doesn't exist I get a reference error - Is there any way to fail a little more gracefully? Any ideas much appreciated.

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  • i386 assembly question: why do I need to meddle with the stack pointer?

    - by zneak
    Hello everyone, I decided it would be fun to learn x86 assembly during the summer break. So I started with a very simple hello world program, borrowing on free examples gcc -S could give me. I ended up with this: HELLO: .ascii "Hello, world!\12\0" .text .globl _main _main: pushl %ebp # 1. puts the base stack address on the stack movl %esp, %ebp # 2. puts the base stack address in the stack address register subl $20, %esp # 3. ??? pushl $HELLO # 4. push HELLO's address on the stack call _puts # 5. call puts xorl %eax, %eax # 6. zero %eax, probably not necessary since we didn't do anything with it leave # 7. clean up ret # 8. return # PROFIT! It compiles and even works! And I think I understand most of it. Though, magic happens at step 3. Would I remove this line, my program would die between the call to puts and the xor from a misaligned stack error. And would I change $20 to another value, it'd crash too. So I came to the conclusion that this value is very important. Problem is, I don't know what it does and why it's needed. Can anyone explain me? (I'm on Mac OS, would it ever matter.)

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  • How to get smartcard reader name in Windows 7 using C# or C/C++?

    - by AndrejaKo
    Hi! I'm trying to make a C# program which will use a C .dll (unfortunately, the .dll doesn't have good documentation) to access a smart card. One of the functions of the .dll uses name of the reader as argument. My problem is that I don't know how to get the name. After looking for answers I found something similar to what I need in an example here: http://msdn.microsoft.com/en-us/library/aa379803%28VS.85%29.aspx I'm looking for a way to get szReader value as described in the aforementioned example using C#. Can anyone help me or at least point me in the right direction? EDIT: Looks like nobody knows the answer so I'll expand the question: How do I get smartcard reader name using C/C++ and Windows API? I've read through MSDN site for smartcard API, but I couldn't find the function which will list readers. My idea is now to make a C/C++ .dll which will get in-between the smartcard .dll and C# program. It will produce list of readers, let user chose one and call the smartcard .dll using chosen name as argument.

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  • Visual C++ 2008 runtime error-- debug vs release exe problem?

    - by larryq
    Hi everyone, I have a Windows executable (native, not .Net) project that I'm trying to pass along to a new team member. It's a graphics modeling tool that uses the Qt widget library and OpenGL. The project runs fine on my box but when we buld and link it on this new member's machine and he tries deubugging it, here's what he sees (not all entries included, for brevity): ModelingTool.exe': Loaded 'C:\ModelingTool\ModelingTool\ModelingTool\Debug\ModelingTool.exe', Symbols loaded. 'ModelingTool.exe': Loaded 'C:\Windows\System32\ntdll.dll', Cannot find or open the PDB file 'ModelingTool.exe': Loaded 'C:\Windows\System32\kernel32.dll', Cannot find or open the PDB file 'ModelingTool.exe': Loaded 'C:\Windows\System32\opengl32.dll', Cannot find or open the PDB file 'ModelingTool.exe': Loaded 'C:\Windows\System32\msvcrt.dll', Cannot find or open the PDB file 'ModelingTool.exe': Loaded 'C:\Windows\System32\dwmapi.dll', Cannot find or open the PDB file 'ModelingTool.exe': Loaded 'C:\Qt\4.2.2\bin\Qt3Supportd4.dll', Symbols loaded. 'ModelingTool.exe': Loaded 'C:\Program Files\Spyware Doctor\smum32.dll', Binary was not built with debug information. Debugger:: An unhandled non-continuable exception was thrown during process load The program '[5936] ModelingTool.exe: Native' has exited with code -1072365566 (0xc0150002). Would anyone care to guess what's wrong here? Some sort of debug-release mismatch perhaps?

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  • What is the best way to call a method right AFTER a form loads?

    - by Jordan S
    I have a C# windows forms application. The way I currently have it set up, when Form1_Load() runs it checks for recovered unsaved data and if it finds some it prompts the user if they want to open that data. When the program runs it works alright but the message box is shown right away and the main program form (Form1) does not show until after the user clicks yes or no. I would like the Form1 to pop up first and then the message box prompt. Now to get around this problem before I have created a timer in my Form, started the timer in the Form1_Load() method, and then performed the check and user prompt in the first Timer Tick Event. This technique solves the problem but is seems like there might be a better way. Do you guys have any better ideas? Edit: I think I have also used a background worker to do something similar. It just seems kinda goofy to go through all the trouble of invoking the method to back to the form thread and all that crap just to have it delayed a couple milliseconds!

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  • Demangling typeclass functions in GHC profiler output

    - by Paul Kuliniewicz
    When profiling a Haskell program written in GHC, the names of typeclass functions are mangled in the .prof file to distinguish one instance's implementations of them from another. How can I demangle these names to find out which type's instance it is? For example, suppose I have the following program, where types Fast and Slow both implement Show: import Data.List (foldl') sum' = foldl' (+) 0 data Fast = Fast instance Show Fast where show _ = show $ sum' [1 .. 10] data Slow = Slow instance Show Slow where show _ = show $ sum' [1 .. 100000000] main = putStrLn (show Fast ++ show Slow) I compile with -prof -auto-all -caf-all and run with +RTS -p. In the .prof file that gets generated, I see that the top cost centers are: COST CENTRE MODULE %time %alloc show_an9 Main 71.0 83.3 sum' Main 29.0 16.7 And in the tree, I likewise see (omitting irrelevant lines): individual inherited COST CENTRE MODULE no. entries %time %alloc %time %alloc main Main 232 1 0.0 0.0 100.0 100.0 show_an9 Main 235 1 71.0 83.3 100.0 100.0 sum' Main 236 0 29.0 16.7 29.0 16.7 show_anx Main 233 1 0.0 0.0 0.0 0.0 How do I figure out that show_an9 is Slow's implementation of show and not Fast's?

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  • extern and global in c

    - by JPro
    Can anyone please tell me is there any special requirement to use either EXTERN or GLOBAL variables in a C program? I do not see any difference in a program like below, if I change from gloabl to extern. #include <stdio.h> #include <stdlib.h> int myGlobalvar = 10; int main(int argc, char *argv[]) { int myFunc(int); int i; i = 12; myGlobalvar = 100; printf("Value of myGlobalvar is %d , i = %d\n", myGlobalvar, i); i = myFunc(10); printf("Value of passed value : %d\n",i); printf("again Value of myGlobalvar is %d , i = %d\n", myGlobalvar, i); system("PAUSE"); return 0; } int myFunc(int i) { i = 20 + 1000; //extern int myGlobalvar; myGlobalvar = 20000; // printf("Value of passed value : %d",i); return i; } If uncomment extern int myGlobalvar, the value does not change. Is there any correct difference between both? Can anyone please correct me?

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