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  • Can I have two names for the same variable?

    - by Roman
    The short version of the question: I do: x = y. Then I change x, and y is unchanged. What I want is to "bind" x and y in such a way that I change y whenever I change x. The extended version (with some details): I wrote a class ("first" class) which generates objects of another class ("second" class). In more details, every object of the second class has a name as a unique identifier. I call a static method of the first class with a name of the object from the second class. The first class checks if such an object was already generated (if it is present in the static HashMap of the first class). If it is already there, it is returned. If it is not yet there, it is created, added to the HashMap and returned. And then I have the following problem. At some stage of my program, I take an object with a specific name from the HashMap of the first class. I do something with this object (for example change values of some fields). But the object in the HashMap does not see these changes! So, in fact, I do not "take" an object from the HashMap, I "create a copy" of this object and this is what I would like to avoid.

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  • Best way to manage JSON object via GET and POST in php.

    - by Kucebe
    My site does some short ajax call in JSON format, using jQuery. At client-side i'd like to send object just passing it in ajax function, without being forced to wrap it in an object literal like this: {'JSON_Obj' : myJSON_Obj }. For the same reasons, at server-side i'd like to manage objects without the binding of $_GET['JSON_Obj'] or $_POST['JSON_Obj']. For example, using file_get_contents("php://input"), i can manage POST requests in that way, but in GET format it doesn't work. Any suggestions?

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  • Setting custom SQL in django admin

    - by eugene y
    I'm trying to set up a proxy model in django admin. It will represent a subset of the original model. The code from models.py: class MyManager(models.Manager): def get_query_set(self): return super(MyManager, self).get_query_set().filter(some_column='value') class MyModel(OrigModel): objects = MyManager() class Meta: proxy = True Now instead of filter() I need to use a complex SELECT statement with JOINS. What's the proper way to inject it wholly to the custom manager?

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  • How do I pass three arrays from on method to another?

    - by user2966716
    I have a method studentSummary, that scans the input and creates three arrays examMark,courseworkMark and courseworkWeight. I need these arrays passing over to a different method, so I can use them to calculate moduleResult. heres my code: public static int[] studentSummary(int[] courseworkWeight2, int [] examMark2 , int [] courseworkMark2){ int examMark[] = { 0, 0, 0, 0, 0, 0 }; int courseworkMark[] = { 0, 0, 0, 0, 0, 0 }; Scanner resultInput = new Scanner(System.in); int courseworkWeight[] = { 0, 0, 0, 0, 0, 0 }; for (int k = 1; k < 7; k++) { System.out.print("Please enter exam marks for module " + k + ":"); examMark[k - 1] = resultInput.nextInt(); System.out.print("Please enter Coursework marks for module " + k + ":"); courseworkMark[k - 1] = resultInput.nextInt(); System.out.print("Please enter Coursework weighting for module " + k + ":"); courseworkWeight[k - 1] = resultInput.nextInt(); } Calculator method: public static int[] markCalculator() { int[] courseworkWeight = new int [6]; int[] courseworkMark = new int [6]; int[] examMark = new int [6]; for (int i = 0; i < 6; i++) { computedModuleMark = ((courseworkMark[i] * courseworkWeight[i]) + (examMark[i] * (100 - courseworkWeight[i]))) / 100; if ((computedModuleMark) < 35) { if (examMark[i]<35){ } } moduleMark[i] = computedModuleMark; } computeResult(moduleMark); StudentChart.draw(moduleMark); StudentChart.printSummary(moduleMark); return moduleMark; }

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  • Find changes between labels

    - by brainimus
    Using cleartool I am able to find all the files associated with a label using something like: ct find -avobs -version "lbtype (Build-Label)" -print How do I find all objects changed (including adds and deletes) between two labels?

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  • Mono Develop 2.4.1 + linq error.

    - by Nev_Rahd
    I just started to learn Mono Develop Installed Mono Develop 2.4.1 and trial version of Mono Touch. my Code: using System; using System.Xml.Linq; using System.Collections.Generic; namespace RSSReader { public static class RSSRepository { public static IList<FeedItem> GetFeeds(string url) { XDocument rssFeed = XDocument.Load(url); Console.Write(rssFeed.ToString()); var feeds = new List<FeedItem>(); try { var query = from item in rssFeed.Descendants("item") select new FeedItem { Title = item.Element("title").Value, Published = DateTime.Parse(item.Element("pubDate").Value), Url = item.Element("link").Value }; feeds = query.ToList(); } catch (Exception ex){ Console.WriteLine(ex.Message); } return feeds; } } } This is throwing an error: An implementation of 'select' query expression pattern could not be found. Are you missing 'System.linq' using directive or 'System.Core.dll' assembly reference? I got both references to System.Xml.Linq and System.Core What am i missing ?

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  • OpenGL 2D editor ?

    - by Fevos
    I want to draw different 2D objects in OpenGL for example a path/Road ,is there any program i could draw them using a GUI then transfer them to points so i could use them in my program ?

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  • Java Detect Variable Change Using PropertyChangeSupport and PropertyChangeListener

    - by Sam
    I'm trying to print out debug statements when some third party code changes a variable. For example, consider the following: public final class MysteryClass { private int secretCounter; public synchronized int getCounter() { return secretCounter; } public synchronized void incrementCounter() { secretCounter++; } } public class MyClass { public static void main(String[] args) { MysteryClass mysteryClass = new MysteryClass(); // add code here to detect calls to incrementCounter and print a debug message } I don't have the ability to change the 3rd party MysteryClass, so I thought that I could use PropertyChangeSupport and PropertyChangeListener to detect changes to the secretCounter: public class MyClass implements PropertyChangeListener { private PropertyChangeSupport propertySupport = new PropertyChangeSupport(this); public MyClass() { propertySupport.addPropertyChangeListener(this); } public void propertyChange(PropertyChangeEvent evt) { System.out.println("property changing: " + evt.getPropertyName()); } public static void main(String[] args) { MysteryClass mysteryClass = new MysteryClass(); // do logic which involves increment and getting the value of MysteryClass } } Unfortunately, this did not work and I have no debug messages printed out. Does anyone see what is wrong with my implementation of the PropertyChangeSupport and Listener interfaces? I want to print a debug statement whenever incrementCounter is called or the value of secretCounter changes.

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  • some qeustions about Vector in STL

    - by skydoor
    I have some questions about vector in STL to clarify..... 1 Where are the objects in vector allocated? heap? 2 does vector have boundary check? If the index out of the boundary, what error will happen? 3 Why array is faster than vector? 4 Is there any case in which vector is not applicable but array is a must?

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  • Best practices for an internal webservice

    - by sankara
    Experience says that using WSDL-SOAP based webservice for internal consumption is an overkill. There are too many service-based POJO classes that when let into the system complicates it way too much. One option would be use adapter pattern, map the request/response objects to internal domain classes and . But is it even required? Is there a better approach? What are your suggestions?

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  • Django filter by hour

    - by DJPy
    I've found that link: http://code.djangoproject.com/attachment/ticket/8424/time_filters.diff and changed my django 1.2 files by adding taht what you can see there. But now, when I'm trying to write Entry.objects.filter(pub_date__hour = x) - the result is following error: Field has invalid lookup: hour What should I do else, to make it work? (sorry for my english)

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  • adding elements in to the doubly linked list

    - by user329820
    Hi this is my code for main class and doubly linked class and node class but when I run the program ,in the concole will show this"datastructureproject.DoublyLinkedList@19ee1ac" instead of the random numbers .please help me thanks! main class: public class Main { public static int getRandomNumber(double min, double max) { Random random = new Random(); return (int) (random.nextDouble() * (max - min) + min); } public static void main(String[] args) { int j; int i = 0; i = getRandomNumber(10, 10000); DoublyLinkedList listOne = new DoublyLinkedList(); for (j = 0; j <= i / 2; j++) { listOne.add(getRandomNumber(10, 10000)); } System.out.println(listOne); } } doubly linked list class: public class DoublyLinkedList { private Node head ; private Node tail; private long size = 0; public DoublyLinkedList() { head= new Node(0, null, null); tail = new Node(0, head, null); } public void add(int i){ head.setValue(i); Node newNode = new Node(); head.setNext(newNode); newNode.setPrev(head); newNode = head; } } and the node class is like the class that you have seen before (Node prev,Node next,int value)

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  • Not seeing Sync Block in Object Layout

    - by bob-bedell
    It's my understanding the all .NET object instances begin with an 8 byte 'object header': a synch block (4 byte pointer into a SynchTableEntry table), and a type handle (4 byte pointer into the types method table). I'm not seeing this in VS 2010 RC's (CLR 4.0) debugger memory windows. Here's a simple class that will generate a 16 byte instance, less the object header. class Program { short myInt = 2; // 4 bytes long myLong = 3; // 8 bytes string myString = "aString"; // 4 byte object reference // 16 byte instance static void Main(string[] args) { new Program(); return; } } An SOS object dump tells me that the total object size is 24 bytes. That makes sense. My 16 byte instance plus an 8 byte object header. !DumpObj 0205b660 Name: Offset_Test.Program MethodTable: 000d383c EEClass: 000d13f8 Size: 24(0x18) bytes File: C:\Users\Bob\Desktop\Offset_Test\Offset_Test\bin\Debug\Offset_Test.exe Fields: MT Field Offset Type VT Attr Value Name 632020fc 4000001 10 System.Int16 1 instance 2 myInt 632050d8 4000002 4 System.Int64 1 instance 3 myLong 631fd2b8 4000003 c System.String 0 instance 0205b678 myString Here's the raw memory: 0x0205B660 000d383c 00000003 00000000 0205b678 00000002 ... And here are some annotations: offset 0 000d383c ;TypeHandle (pointer to MethodTable), 4 bytes offset 4 00000003 00000000 ;myLong, 8 bytes offset 12 0205b678 ;myString, 4 byte reference to address of "myString" on GC Heap offset 16 00000002 ;myInt, 4 bytes My object begins a address 0x0205B660. But I can only account for 20 bytes of it, the type handle and the instance fields. There is no sign of a synch block pointer. The object size is reported as 24 bytes, but the debugger is showing that it only occupies 20 bytes of memory. I'm reading Drill Into .NET Framework Internals to See How the CLR Creates Runtime Objects, and expected the first 4 bytes of my object to be a zeroed synch block pointer, as shown in Figure 8 of that article. Granted, this is an article about CLR 1.1. I'm just wondering if the difference between what I'm seeing and what this early article reports is a change in either the debugger's display of object layout, or in the way the CLR lays out objects in versions later than 1.1. Anyway, can anyone account for my 4 missing bytes?

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  • GAE transaction exception suggestion

    - by bach
    Hi, The current situation encourages the design of the system to split object fields to seperate objects in order to reduce the chance of the JDOCanRetryException to be thrown. If we could have the fields that were changed by the other client who changed the object in the exception content itself we could deside whether to re-retrieve the object or ignore...

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  • Singleton issue causing a buffer overrun

    - by Rudiger
    Hi everyone, Ive created a singleton to store 2 arrays: @interface Globals : NSObject { NSMutableArray *items; NSMutableArray *extras; } + (Globals *)sharedInstance; @property (nonatomic, assign) NSMutableArray *items; @property (nonatomic, assign) NSMutableArray *extras; @end @implementation Globals @synthesize items, extras; + (Globals *)sharedInstance { static Globals *myInstance = nil; @synchronized(self) { if(!myInstance) { myInstance = [[Globals alloc] init]; } } return myInstance; } -(void)dealloc { [items release]; [extras release]; [super dealloc]; } @end When I set the Arrays in the singleton from the App delegate and then output them to NSLog it displays what is expected. But when I call it from a view controller further into the App it displays the first entry fine, some of the second entry and then garbage which is i assume a buffer overrun, sometimes it also crashes. I set the singleton array in the appDelegate like so: Globals *sharedInstance = [Globals sharedInstance]; [sharedInstance setItems:items]; and retrieve it: [[[sharedInstance items] objectAtIndex:indexPath.row] objectForKey:@"name"]; cell.description.text = [[[sharedInstance items] objectAtIndex:indexPath.row] objectForKey:@"description"]; Name works fine in both cells if there is 2, description works in the first case, never in the second case. Is it because the arrays in my singleton aren't static? If so why is it outputting the first entry fine? Cheers for any help.

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  • Enum.TryParse with Flags attribute

    - by Sunny
    I have written code to TryParse enum either by value or by its name as shown below. How can I extend this code to include parsing enums with Flags attribute? public static bool TryParse<T>(this T enum_type, object value, out T result) where T : struct { return enum_type.TryParse<T>(value, true, out result); } public static bool TryParse<T>(this T enum_type, object value, bool ignoreCase, out T result) where T : struct { result = default(T); var is_converted = false; var is_valid_value_for_conversion = new Func<T, object, bool, bool>[]{ (e, v, i) => e.GetType().IsEnum, (e, v, i) => value != null, (e, v, i) => Enum.GetNames(e.GetType()).Any(n => String.Compare(n, v.ToString(), i) == 0) || Enum.IsDefined(e.GetType(), v) }; if(is_valid_value_for_conversion.All(rule => rule(enum_type, value, ignoreCase))){ result = (T)Enum.Parse(typeof(T), value.ToString(), ignoreCase); is_converted = true; } return is_converted; } Currently this code works for the following enums: enum SomeEnum{ A, B, C } // can parse either by 'A' or 'a' enum SomeEnum1 : int { A = 1, B = 2, C = 3 } // can parse either by 'A' or 'a' or 1 or "1" Does not work for: [Flags] enum SomeEnum2 { A = 1, B = 2, C = 4 } // can parse either by 'A' or 'a' // cannot parse for A|B Thanks!

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  • Passing arguments between classes - use public properties or pass a properties class as argument?

    - by devoured elysium
    So let's assume I have a class named ABC that will have a list of Point objects. I need to make some drawing logic with them. Each one of those Point objects will have a Draw() method that will be called by the ABC class. The Draw() method code will need info from ABC class. I can only see two ways to make them have this info: Having Abc class make public some properties that would allow draw() to make its decisions. Having Abc class pass to draw() a class full of properties. The properties in both cases would be the same, my question is what is preferred in this case. Maybe the second approach is more flexible? Maybe not? I don't see here a clear winner, but that sure has more to do with my inexperience than any other thing. If there are other good approaches, feel free to share them. Here are both cases: class Abc1 { public property a; public property b; public property c; ... public property z; public void method1(); ... public void methodn(); } and here is approach 2: class Abc2 { //here we make take down all properties public void method1(); ... public void methodn(); } class Abc2MethodArgs { //and we put them here. this class will be passed as argument to //Point's draw() method! public property a; public property b; public property c; ... public property z; } Also, if there are any "formal" names for these two approaches, I'd like to know them so I can better choose the tags/thread name, so it's more useful for searching purposes. That or feel free to edit them.

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  • SimpleTest assertTags - loose matching? (for CakePHP)

    - by Arkaaito
    I'd like to use SimpleTest to set up some functionality tests for our project - in particular, we have a very busy page which has some random components and some static components, and I'd like to be able to write a simple test which only confirms the static bits (preferably only the one or two most important ones). In other words, I want to be able to leave out any tags on the page I don't care about, and write something like: $result = "<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"><head><title>...</title><meta .../></head><body><script type="text/javascript">...</script><div class="center-splash"><span>Welcome JohnDoe</span><p>Your progress:</p>...</div><div class="left-column">...</div><div class="right-column">...</div>...</body></html>"; $expects = array('html'=>true,'body'=>true,'div'=>array('class'=>'center_splash'),'span'=>true,'Welcome JohnDoe','/span','/div','/body','/html'); $this->assertTagsButIgnoreExtras($result, $expects); When I try this with assertTags it fails. Is there a version of assertTags which allows this - something either officially part of the SimpleTest or CakePHP project or unofficially put out under the MIT license or similar?

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  • auto-document exceptions on methods in C#/.NET

    - by Sarah Vessels
    I would like some tool, preferably one that plugs into VS 2008/2010, that will go through my methods and add XML comments about the possible exceptions they can throw. I don't want the <summary> or other XML tags to be generated for me because I'll fill those out myself, but it would be nice if even on private/protected methods I could see which exceptions could be thrown. Otherwise I find myself going through the methods and hovering on all the method calls within them to see the list of exceptions, then updating that method's <exception list to include those. Maybe a VS macro could do this? From this: private static string getConfigFilePath() { return Path.Combine(Environment.CurrentDirectory, CONFIG_FILE); } To this: /// <exception cref="System.ArgumentException"/> /// <exception cref="System.ArgumentNullException"/> /// <exception cref="System.IO.IOException"/> /// <exception cref="System.IO.DirectoryNotFoundException"/> /// <exception cref="System.Security.SecurityException"/> private static string getConfigFilePath() { return Path.Combine(Environment.CurrentDirectory, CONFIG_FILE); } Update: it seems like the tool would have to go through the methods recursively, e.g., method1 calls method2 which calls method3 which is documented as throwing NullReferenceException, so both method2 and method1 are documented by the tool as also throwing NullReferenceException. The tool would also need to eliminate duplicates, like if two calls within a method are documented as throwing DirectoryNotFoundException, the method would only list <exception cref="System.IO.DirectoryNotFoundException"/> once.

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  • Elegant and 'correct' multiton implementation in Objective C?

    - by submachine
    Would you call this implementation of a multiton in objective-c 'elegant'? I have programmatically 'disallowed' use of alloc and allocWithZone: because the decision to allocate or not allocate memory needs to be done based on a key. I know for sure that I need to work with only two instances, so I'm using 'switch-case' instead of a map. #import "Multiton.h" static Multiton *firstInstance = nil; static Multiton *secondInstance = nil; @implementation Multiton + (Multiton *) sharedInstanceForDirection:(char)direction { return [[self allocWithKey:direction] init]; } + (id) allocWithKey:(char)key { return [self allocWithZone:nil andKey:key]; } + (id)allocWithZone:(NSZone *)zone andKey:(char)key { Multiton **sharedInstance; @synchronized(self) { switch (key) { case KEY_1: sharedInstance = &firstInstance; break; case KEY_2: sharedInstance = &secondInstance; break; default: [NSException raise:NSInvalidArgumentException format:@"Invalid key"]; break; } if (*sharedInstance == nil) *sharedInstance = [super allocWithZone:zone]; } return *sharedInstance; } + (id) allocWithZone:(NSZone *)zone { //Do not allow use of alloc and allocWithZone [NSException raise:NSObjectInaccessibleException format:@"Use allocWithZone:andKey: or allocWithKey:"]; return nil; } - (id) copyWithZone:(NSZone *)zone { return self; } - (id) retain { return self; } - (unsigned) retainCount { return NSUIntegerMax; } - (void) release { return; } - (id) autorelease { return self; } - (id) init { [super init]; return self; } PS: I've not tried out if this works as yet, but its compiling cleanly :)

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  • shared_ptr as class member

    - by idimba
    It's common to declared contained objects as a pointers to that class, while "forward declarating" them in header file. This in order to reduce physical dependencies in code. For example class B; // forward declaration class A { private: B* pB; }; Would it be good idea to declare such a member as shared_ptr, instead of naked pointer? I would prefer scoped_ptr, but AFAIKit it won't be in standard.

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  • Linq grouping question

    - by Mike C.
    I have the following objects in a collection: Transaction: Type = "Widget" Date = "3/1/2011" Name = "Foo" Transaction: Type = "Widget" Date = "3/4/2011" Name = "Bar" Transaction: Type = "Gadget" Date = "3/2/2011" Name = "Baz" Transaction: Type = "Gizmo" Date = "3/1/2011" Name = "Who" Transaction: Type = "Gizmo" Date = "3/2/2011" Name = "What" Transaction: Type = "Gizmo" Date = "3/6/2011" Name = "When" I want to end up with the following, grouped by Type. If there are multiple, return only the first one chronologically by date. Transaction: Type = "Widget" Date = "3/1/2011" Name = "Foo" Transaction: Type = "Gadget" Date = "3/2/2011" Name = "Baz" Transaction: Type = "Gizmo" Date = "3/1/2011" Name = "Who"

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