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  • How to include the right reference in C# using the "Browser" tab

    - by vizcaynot
    Hello: I am working on VS2010 C# and I want to add a .dll reference compiled under VS2008; this .dll exists in 2 versions: Debug and Release. The .dll is not under .NET, COM or projects tabs, so I only have the "browser" tab to add the .dll to the reference. My question is: How can I indicate to VS to take the release .dll version when I compile in the release mode and to take the debug .dll version when I compile in the debug mode? Thanks.

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  • Use a named range in an excel worksheet to propagate a listbox

    - by user223139
    So I have a number of namedRanges in an excel worksheet. I would like to use these to fill in comboboxes on a user form in the same WorkBook. I have tried: cboMember.DataSource = Globals.Sheet1.MemberRange.Value No error is given but the combo is blank. Does anybody have any ideas? I'm trying to use VSTO for VS 2008 on an excel 2003 work book.

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  • Permuting output of a tree of closures

    - by yan
    This a conceptual question on how one would implement the following in Lisp (assuming Common Lisp in my case, but any dialect would work). Assume you have a function that creates closures that sequentially iterate over an arbitrary collection (or otherwise return different values) of data and returns nil when exhausted, i.e. (defun make-counter (up-to) (let ((cnt 0)) (lambda () (if (< cnt up-to) (incf cnt) nil)))) CL-USER> (defvar gen (make-counter 3)) GEN CL-USER> (funcall gen) 1 CL-USER> (funcall gen) 2 CL-USER> (funcall gen) 3 CL-USER> (funcall gen) NIL CL-USER> (funcall gen) NIL Now, assume you are trying to permute a combinations of one or more of these closures. How would you implement a function that returns a new closure that subsequently creates a permutation of all closures contained within it? i.e.: (defun permute-closures (counters) ......) such that the following holds true: CL-USER> (defvar collection (permute-closures (list (make-counter 3) (make-counter 3)))) CL-USER> (funcall collection) (1 1) CL-USER> (funcall collection) (1 2) CL-USER> (funcall collection) (1 3) CL-USER> (funcall collection) (2 1) ... and so on. The way I had it designed originally was to add a 'pause' parameter to the initial counting lambda such that when iterating you can still call it and receive the old cached value if passed ":pause t", in hopes of making the permutation slightly cleaner. Also, while the example above is a simple list of two identical closures, the list can be an arbitrarily-complicated tree (which can be permuted in depth-first order, and the resulting permutation set would have the shape of the tree.). I had this implemented, but my solution wasn't very clean and am trying to poll how others would approach the problem. Thanks in advance.

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  • Target Framework Mismatch

    - by Si Keep
    When adding a reference to a project I sometimes see the message... "The Target Framework version for the project is higher than the current project Target Framework version. Would you like to add this reference to your project anyway?" I understand what the message is indicating but can anyone explain what issues might arise from saying 'Yes'?

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  • How do I correlate build configurations in dependant vcproj files with different names?

    - by Tim
    I have a solution file that requires a third party library (open source). The containing solution uses the typical configuration names of "Debug" and "release". The 3rd party one has debug and release configs for both DLL and static libs - their names are not "Debug" and "Release". How do I tell the solution to build the dependency first and how do I correlate which config to the dependant config? i.e. MyProject:Debug should build either 3rdParty:debug_shared or 3rdParty:debug_static

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  • Are L'A' and 'A' totally same?

    - by Benjamin
    When we write a program which supports both unicode and multibytes, we often use _T("some string") macro for strings. But, does a character also need to wrap this macro? Are L'A' and 'A' totally same? Don't we need to use _T('A') for a character?

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  • C++ STL vector iterator... but got runtime error

    - by nzer0
    I'm studying STL and made win32 project.. But I got stuck in runtime error.. I tried to debug it but.. please click to see picture this is very strange because in watch table, n1,p1,it are defined but n2 isn't and tmp is not either.. I can't find what is wrong... please help..

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  • Can I use a static var to "cache" the result? C++

    - by flyout
    I am using a function that returns a char*, and right now I am getting the compiler warning "returning address of local variable or temporary", so I guess I will have to use a static var for the return, my question is can I make something like if(var already set) return var else do function and return var? This is my function: char * GetUID() { TCHAR buf[20]; StringCchPrintf(buf, 20*sizeof(char), TEXT("%s"), someFunction()); return buf; } And this is what I want to do: char * GetUID() { static TCHAR buf[20]; if(strlen(buf)!=0) return buf; StringCchPrintf(buf, 20*sizeof(char), TEXT("%s"), someFunction()); return buf; } Is this a well use of static vars? And should I use ZeroMemory(&buf, 20*sizeof(char))? I removed it because if I use it above the if(strlen...) my TCHAR length is never 0, should I use it below?

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  • what is the difference between static class and normal class?

    - by Phsika
    when i prefer static or normal class? Or what is the difference between them? using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace staticmethodlar { class Program { static void Main(string[] args) { SinifA.method1(); } } static class SinifA { public static void method1() { Console.WriteLine("Deneme1"); } } public static class SinifB { public static void method2() { Console.WriteLine("Deneme2"); } } public class sinifC { public void method3() { Console.WriteLine("Deneme3"); } } public class sinifD : sinifC { void method4() { Console.WriteLine("Deneme4"); } sinifC sinifc = new sinifC(); // i need to use it:) } }

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  • std::out_of_range error?

    - by vette982
    I'm dealing with a file with a linked list of lines with each node looking like this: struct TextLine{ //The actual text string text; //The line number of the document int line_num; //A pointer to the next line TextLine * next; }; and I'm writing a function that adds spaces at the beginning of the lines found in the variable text, by calling functions like linelist_ptr->text.insert(0,1,'\t'); The program compiles, but when I run it I get this error: terminate called after throwing an instance of 'std::out_of_range' what(): basic_string::at Aborted Any ideas?

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  • List filtering: list comprehension vs. lambda + filter

    - by Agos
    I happened to find myself having a basic filtering need: I have a list and I have to filter it by an attribute of the items. My code looked like this: list = [i for i in list if i.attribute == value] But then i thought, wouldn't it be better to write it like this? filter(lambda x: x.attribute == value, list) It's more readable, and if needed for performance the lambda could be taken out to gain something. Question is: are there any caveats in using the second way? Any performance difference? Am I missing the Pythonic Way™ entirely and should do it in yet another way (such as using itemgetter instead of the lambda)? Thanks in advance

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  • Silverlight, MSBuild, VS and some shared files. How?

    - by asgerhallas
    I have a VS project used for my .NET WCF host with some simple DTOs in it. I then have another project targeted for Silverlight with links to the files from the .NET-project. What's the best way automate the build, so that all files from the .NET project are automatically built to a Silverlight assembly too? I have tried the following in the Silverlight-library project: <Compile Include="..\KSLog.Core.Services.Shared\**\*.cs" Exclude="..\KSLog.Core.Services.Shared\Properties\AssemblyInfo.cs"></Compile> But when I do a build or a rebuild of the solution new files in the .NET project are not automatically added to the Silverlight project, and if I have deleted files in the .NET project, I get a compile error, saying the file is not found in the Silverlight project. Can I make it automatically update it self in some way? Or am I doing it all wrong?

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  • Efficiently get the size of a parameter pack up to a certain index

    - by NmdMystery
    I want to be able to determine the number of bytes that are in a subset of a parameter pack from 0 to a given index. Right now I'm using a non-constexpr way of doing this. Below is my code: template <size_t index, typename... args> struct pack_size_index; template <size_t index, typename type_t, typename... args> struct pack_size_index <index, type_t, args...> { static const size_t index_v = index; static const size_t value(void) { if (index_v > 0) { return sizeof(type_t) + pack_size_index<index - 1, args...>::value(); } return 0; } }; template <size_t index> struct pack_size_index <index> { static const size_t index_v = index; static const size_t value(void) { return 0; } }; Usage: //output: 5 (equal to 1 + 4) std::cout << pack_size_index<2, bool, float, int, double>::value() << std::endl; //output: 20 (equal to 8 + 8 + 4) std::cout << pack_size_index<3, double, double, float, int>::value() << std::endl; This gets the job done, but this uses runtime comparison and the resulting executable increases in size rapidly whenever this is used. What's a less expensive way of doing this?

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  • Low Throughput on Windows Named Pipe Over WAN

    - by MichaelB76
    I'm having problems with low performance using a Windows named pipe. The throughput drops off rapidly as the network latency increases. There is a roughly linear relationship between messages sent per second and round trip time. It seems that the client must ack each message before the server will send the next one. This leads to very poor performance, I can only send 5 (~100 byte) messages per second over a link with an RTT of 200 ms. The pipe is asynchronous, using multiple overlapped write operations (and multiple overlapped reads at the client end), but this is not improving throughput. Is it possible to send messages in parallel over a named pipe? The pipe is created using PIPE_TYPE_MESSAGE, would PIPE_READMODE_BYTE work better? Is there any other way I can improve performance? This is a deployed solution, so I can't simply replace the pipe with a socket connection (I've read that Windows named pipe aren't recommended for use over a WAN, and I'm wondering if this is why). I'd be grateful for any help with this matter.

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  • Directory name "cache" in IIS 5.

    - by Chuck Conway
    In IIS 5 one of the directories off the root has a leading underscore. All files under the directory are unreachable (404) from the browser. I have verified that the paths are correct. Other javascript files outside the directory comedown fine. Any thoughts? Example: http://fm74g4rndmu02.corp.com/_cache/softwarecommunity/api.js

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  • Cannot serialize this List<T> extension

    - by Jaxidian
    I'm trying to push a subset of a collection of data through WCF to be consumed by WCF - think paged data. As such, I want this collection to have one page's worth of data as well as a total number of results. I figured this should be trivial by creating a custom object that extends List. However, everything I do results in my TotalNumber property coming across as 0. All of the data gets serialized/deserialized just fine but that single integer won't come across at all. Here's my first attempt that failed: [Serializable] public class PartialList<T> : List<T> { public PartialList() { } public PartialList(IEnumerable<T> collection) : base(collection) { } [DataMember] public int UnpartialTotalCount { get; set; } And here's my second attempt that failed in the exact same way: [Serializable] public class PartialList<T> : List<T>, ISerializable { public PartialList() { } public PartialList(IEnumerable<T> collection) : base(collection) { } [DataMember] public int UnpartialTotalCount { get; set; } protected PartialList(SerializationInfo info, StreamingContext context) { UnpartialTotalCount = info.GetInt32("UnpartialTotalCount"); } public void GetObjectData(SerializationInfo info, StreamingContext context) { info.AddValue("UnpartialTotalCount", UnpartialTotalCount); } } What's the deal here??

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  • How do you extract data from a Date/Time widget from a C++ MFC dialog in VS2008

    - by jkerian
    This is a fairly basic question, but I haven't been able to find any from-to guides from VS6-VS2008. I have a dialog box that contains controls of various types, I've discovered the way of auto-generating OnBnClickedMyFooBarButtonHere() methods via the Properties dialog on the dialog editor. I can also use CWnd::GetDlgItemText(int ,CString &) to extract text, and the oddly paramaterized GetDlgItemInt(int, bool*, bool) to extract signed integers, but is there really no other option for a Date or Time value other than Manually adding in all the DDX_ crap that the class wizard used to do in VS6 Using GetDlgItemText and then parsing whatever it gives me?

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