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  • Prolog Beginner: How to unify with arithmentic cmparison operators or how to get a set var to range

    - by sixtyfootersdude
    I am new to prolog. I need to write an integer adder that will add numbers between 0-9 to other numbers 0-9 and produce a solution 0-18. This is what I want to do: add(in1, in2, out) :- in1 < 10, in2 < 10, out < 18. I would like to be able to call it like this: To Check if it is a valid addition: ?- add(1,2,3). true ?- add(1,2,4). false With one missing variable: ?- add(X,2,3). 1 ?- add(1,4,X). 5 With multiple missing variables: ?-add(X,Y,Z). % Some output that would make sense. Some examples could be: X=1, Y=1, Z=2 ; X=2, Y=1, Z=3 ...... I realize that this is probably a pretty simplistic question and it is probably very straightforward. However cording to the prolog tutorial I am using: "Unlike unification Arithmetic Comparison Operators operators cannot be used to give values to a variable. The can only be evaluated when every term on each side have been instantiated."

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  • .NET: Calling GetInterface method of Assembly obj with a generic interface argument

    - by Khnle
    I have the following interface: public interface PluginInterface<T> where T : MyData { List<T> GetTableData(); } In a separate assembly, I have a class that implements this interface. In fact, all classes that implement this interface are in separate assemblies. The reason is to architect my app as a plugin host, where plugin can be done in the future as long as they implement the above interface and the assembly DLLs are copied to the appropriate folder. My app discovers the plugins by first loading the assembly and performs the following: List<PluginInterface<MyData>> Plugins = new List<PluginInterface<MyData>>(); string FileName = ...;//name of the DLL file that contains classes that implement the interface Assembly Asm = Assembly.LoadFile(Filename); foreach (Type AsmType in Asm.GetTypes()) { //Type type = AsmType.GetInterface("PluginInterface", true); // Type type = AsmType.GetInterface("PluginInterface<T>", true); if (type != null) { PluginInterface<MyData> Plugin = (PluginInterface<MyData>)Activator.CreateInstance(AsmType); Plugins.Add(Plugin); } } The trouble is because neither line where I am getting the type as by doing Type type = ... seems to work, as both seems to be null. I have the feeling that the generic somehow contributes to the trouble. Do you know why?

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  • Retrieve POST data without knowing exact number of fields

    - by James
    Hi all! I'm creating an online poll from scratch which will be held in a database. I'm working on getting a system set up so someone can create a new poll. I will be having the user fill out a simple HTML form with the Questions and Answers (there may be several answers). The user will be able to add multiple questions and multiple answers for each question. As the total number of questions and answers will be decided by the user, I need to create some clever PHP to cater for this - however many there are. When dealing with a static number of questions, it's simple. But I'm having trouble thinking of a way to get all the POST data into individual PHP variables so I can process them. I was thinking of using a foreach loop, anyone got any ideas? Sorry for the long winded description! If anyone needs anything clarified, I'd be happy to do so. My problem is that I can't get my head around how to deal with the POST values when I don't know exactly which element of the array will contain what. If things were static with a set number of questions and answers, I'd know $_POST[0] was Question1, etc Thank you! =)

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  • Installing Image_Graph and using with BASE

    - by PPowerHouseK
    Hello all, I have Windows 7 with the latest XAMPP installation. I configured BASE to work, for the most part. My problem is that in BASE, when I click on the graph alerts button, I get this error: Error loading the Graphing library: Check your Pear::Image_Graph installation! * Image_Graph can be found here:at http://pear.veggerby.dk/. Without this library no graphing operations can be performed. * Make sure PEAR libraries can be found by php at all: pear config-show | grep "PEAR directory" PEAR directory php_dir /usr/share/pear This path must be part of the include path of php (cf. /etc/php.ini): php -i | grep "include_path" include_path => .:/usr/share/pear:/usr/share/php => .:/usr/share/pear:/usr/share/php</code> I think it may have to do with the include path of the php.ini so here is what it currently says: ;;;;;;;;;;;;;;;;;;;;;;;;; ; Paths and Directories ; ;;;;;;;;;;;;;;;;;;;;;;;;; ; UNIX: "/path1:/path2" ;include_path = ".:/php/includes" ; ; Windows: "\path1;\path2" ;include_path = ".;c:\php\includes" ; ; PHP's default setting for include_path is ".;/path/to/php/pear" ; http://php.net/include-path include_path = ".;C:\xampp\php\PEAR" I am really at a loss as to how to resolve this. I searched for a while for some documentation but most referred to installing on ubuntu. I don't know any pear or php, so if you know how to fix this please explain thoroughly. I am willing to supply as much information as needed.

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  • How to catch this low level MySQL (?) error in PHP/Magento

    - by andnil
    When I'm executing the following statement in Magento with a really large $sku, the execution terminates without any errors thrown what so ever. There are no errors in either Magento's, Apache's or PHP's error logs. Mage::getModel('catalog/product')-loadByAttribute('sku', $sku); Question: How do I catch the error? I've tried to set custom error handlers, and for testing purposes I've also managed to trigger error situations where each of the error handler functions are invoked. But when running the previously mentioned Magento code with a large $sku, none of the error handling functions are executed. error_reporting( -1 ); set_error_handler( array( 'Error', 'captureNormal' ) ); set_exception_handler( array( 'Error', 'captureException' ) ); register_shutdown_function( array( 'Error', 'captureShutdown' ) ); For completeness, this is the $sku I'm passing to loadByAttribute(). (The sku is invalid, but that is not the issue) 1- 9685 0102046|1- 9685 1212100|1- 9685 1212092|1- 9685 1212096|1- 9685 1102100|1- 9685 1102108|1- 9685 1102112|1- 9685 1102092|1- 9685 0102048|1- 9685 0102054|1- 9685 0102056|1- 9685 0102058|1- 9685 1212104|1- 9685 1212108|1- 9685 0212058|1- 9685 0104050|1- 9685 0212050|1- 9685 0212056|1- 9685 0212044|1- 9685 0212048|1- 9685 0212052|1- 9685 0212054|1- 9685 1102104|1- 9685 1102124 Any insight into this matter is much appreciated! Update: Upon further investigation, this is the exact point in the code where execution terminates. when the foreach is executed I guess Magento goes into MySQL world and starts loading up data from the database. \Mage\Catalog\Model\Abstract.php public function loadByAttribute($attribute, $value, $additionalAttributes = '*') { $collection = $this->getResourceCollection() ->addAttributeToSelect($additionalAttributes) ->addAttributeToFilter($attribute, $value) ->setPage(1,1); foreach ($collection as $object) { // <--------------- HERE return $object; } return false; } Note, I'm ONLY interested in finding out how to properly CATCH these kinds of errors, not "fix" the logic. This is so that I can present a proper error message to the user. The example above with the malformed sku is contrived and I have no desire to make my Magento app work with those erroneous skus.

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  • Write-Only Reference in C++?

    - by Robert Mason
    Is there a way to code a write-only reference to an object? For example, suppose there was a mutex class: template <class T> class mutex { protected: T _data; public: mutex(); void lock(); //locks the mutex void unlock(); //unlocks the mutex T& data(); //returns a reference to the data, or throws an exception if lock is unowned }; Is there a way to guarantee that one couldn't do this: mutex<type> foo; T& ref; foo.lock(); ref = foo.data(); foo.unlock(); //I have a unguarded reference to foo now On the other hand, is it even worth it? I know that some people assume that programmers won't deliberately clobber the system, but then, why do we have private variables in the first place, eh? It'd be nice to just say it's "Undefined Behavior", but that just seems a little bit too insecure.

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  • When is a Web Service constructor called? [Java Netbeans 6.7.1 & Tomcat 6.0.18]

    - by Shaitan00
    I am migrating a Java RMI application to Java Web Service (school assignment) and I've encountered an issue... Currently my Java Server creates an instance of the Remote Object, this object has a constructor and takes a parameter (int ID) which tells it which database to load in memory - works like a charm ... Now, migrating this to Web Services is causing my a problem - first I needed to add a default constructor because it wouldn't deploy without it, and then while doing some reading all these discussions about "stateless web services" kept coming up ... For example, if I "start" my webservice with parameter(0) it would load from Databse 0 and all requests from Clients would be done using that data... I want this to only happen when I start the WebService and NOT everytime the client connects... Loading from the DB is expensive and takes time, so I want to do it once so that clients when they connect just deal with the data in memory ... This is how it works with my Java RMI .... but can this also work with Web Services? Any advice would be much appreciated. Thanks,

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  • Sync video play over network

    - by Nemesis
    Hi, I have made a media player that plays basically anything that's scheduled to it via a text file. The player can also play the exact same clip on multiple machines(PC's). The problem is the syncing. The same video starts playing on each of the machines, but they are out by about 400ms, which looks crap and if there's sound it's even worse. What I do at the moment is: One machine is set up as the master and all other machines are set up as slaves. The master decides what item will be played. It waits for a message from each of the slaves, once all slaves are connected (or after the timeout), it broadcasts the item id of the file that needs to be played. All machines then start playing that file. What I also tried: I thought that the file loading time might be the major driving factor in the sync mismatch, so I chankged the code to do the following. The master still decides what file to play. It waits for the connect message from each slave (or timeout) and transmits the item id of the file to play. All machines start playing that file but pauses it immediately. The master then again waits for a ready message from each of the slaves. As soon as all slaves responded the master sends a play message to all slaves. All machines then continue the file. This unfortunately did not improve the problem. I am now pretty sure the sync mismatch is due to network delay. How can I compensate for this? Or maybe determine the delay to each slave? All network comms are done with winsock. Any thoughts or ideas is much appreciated.

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  • query regarding fixing the page size

    - by sukhada
    -- <f:subview id="header"> <tiles:insert definition="page.header" flush="false"/> </f:subview> <!-- </h:panelGroup>--> <h:panelGroup id="topMenu" > <tiles:insert definition="page.topMenu" flush="false"/> </h:panelGroup> <h:panelGroup id="pageContext"> <f:subview id="body"> <tiles:insert attribute="body" flush="false"/> </f:subview> </h:panelGroup> <f:facet name="footer"> <f:subview id="footer"> <tiles:insert definition="page.footer" flush="false"/> </f:subview> </f:facet> </h:panelGrid> this is structure or layout of page in tiles but m loading another page the it disturbing the layout the layout so how can i fix the page size?

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  • Safe json parsing with jquery?

    - by user246114
    Hi, I am using jquery with json. My client pages generate json, which I store on my server. The clients can then fetch the json back out later, parse, and show it. Since my clients are generating the json, it may not be safe. I think jquery uses eval() internally. Is that true? Is there a way to use the native json parsers from the browsers where available, otherwise fall back to manual parsing if not? I'm new to jquery so I don't know where I'd insert my own parsing code. I'm doing something like: $.ajax({ url: 'myservlet', type: 'GET', dataType: 'json', timeout: 1000, error: function(){ alert('Error loading JSON'); }, success: function(json){ alert("It worked!: " + json.name + ", " + json.grade); } }); so in the success() method, the json object is already parsed for me. Is there a way to catch it as a raw string first? Then I can decide whether to use the native parsers or manual parsing (hoping there's a jquery plugin for that..). The articles I'm reading are all from different years, so I don't know if jquery has already abandoned eval() already for json, Thank you

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  • Could someone help me debug my app (not very big)?

    - by Alex
    Not sure if this kind of help is accepted to ask for here, tell me if it isn't. It has to get done before tomorrow, it's not entirerly finished but it should work somewhat ok by now. I'm trying to use the Eclipse debugger (not very used to it). I have my top-level or main class, which is Game, in which I have a constructor and a main method. In the main method I create a new "Game", initiating the constructor. public static void main(String[] args){ Game chess = new Game(); } public Game(){ Board board = new Board(); That's the first thing the debugger reacts to: Thread [main] (Suspended) ClassNotFoundException(Object).<init>() line: 20 [local variables unavailable] ClassNotFoundException(Throwable).<init>(String, Throwable) line: 217 ClassNotFoundException(Exception).<init>(String, Throwable) line: not available ClassNotFoundException.<init>(String) line: not available URLClassLoader$1.run() line: not available AccessController.doPrivileged(PrivilegedExceptionAction<T>, AccessControlContext) line: not available [native method] Launcher$ExtClassLoader(URLClassLoader).findClass(String) line: not available Launcher$ExtClassLoader.findClass(String) line: not available Launcher$ExtClassLoader(ClassLoader).loadClass(String, boolean) line: not available Launcher$AppClassLoader(ClassLoader).loadClass(String, boolean) line: not available Launcher$AppClassLoader.loadClass(String, boolean) line: not available Launcher$AppClassLoader(ClassLoader).loadClass(String) line: not available Game.<init>() line: 15 Game.main(String[]) line: 11 Line 11 is the one line in my main method, line 15 is the instantiation of "board".

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  • Unsure how to come up with a good design

    - by Mewzer
    Hello there, I am having trouble coming up with a good design for a group of classes and was hoping that someone could give me some guidance on best practices. I have kept the classes and member functions generic to make the problem simpler. Essentially, I have three classes (lets call them A, B, and C) as follows: class A { ... int GetX( void ) const { return x; }; int GetY( void ) const { return y; }; private: B b; // NOTE: A "has-a" B int x; int y; }; class B { ... void SetZ( int value ) { z = value }; private: int z; C c; // NOTE: B "has-a" C }; class C { private: ... void DoSomething(int x, int y){ ... }; void DoSomethingElse( int z ){ ... }; }; My problem is as follows: Class A uses its member variables "x" and "y" a lot internally. Class B uses its member variable "z" a lot internally. Class B needs to call C::DoSomething(), but C::DoSomething() needs the values of X and Y in class A passed in as arguments. C::DoSomethingElse() is called from say another class (e.g. D), but it needs to invoke SetZ() in class B!. As you can see, it is a bit of a mess as all the classes need information from one another!. Are there any design patterns I can use?. Any ideas would be much appreciated ....

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  • Mathematics errors in basic C++ program

    - by H Bomb1013
    I am working with a basic C++ program to determine the area and perimeter of a rectangle. My program works fine for whole numbers but falls apart when I use any number with a decimal. I get the impression that I am leaving something out, but since I'm a complete beginner, I have no idea what. Below is the source: #include <iostream> using namespace std; int main() { // Declared variables int length; // declares variable for length int width; // declares variable for width int area; // declares variable for area int perimeter; // declares variable for perimeter // Statements cout << "Enter the length and the width of the rectangle: "; // states what information to enter cin >> length >> width; // user input of length and width cout << endl; // closes the input area = length * width; // calculates area of rectangle perimeter = 2 * (length + width); //calculates perimeter of rectangle cout << "The area of the rectangle = " << area << " square units." <<endl; // displays the calculation of the area cout << "The perimeter of the rectangle = " << perimeter << " units." << endl; // displays the calculation of the perimeter system ("pause"); // REMOVE BEFORE RELEASE - testing purposes only return 0; }

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  • jQuery - Wait until image loads before performing function

    - by Steven
    I'm trying to create a simple portfolio page. I have a list of thumbs and an image. When you click on a thumb, the image will change. When a thumbnail is clicked, I'd like to have the image fade out, wait until the image is loaded, then fade back in. The problem I have right now is that some of the images are pretty big, so it fades out, then fades back in immediately, sometimes while the image is still loading. I'd like to avoid using setTimeout, since sometimes an image will load faster or slower than the time I set. Here's my code: $(function() { $('img#image').attr("src", $('ul#thumbs li:first img').attr("src")); $('ul#thumbs li img').click(function() { $('img#image').fadeOut(700); var src = $(this).attr("src"); $('img#image').attr("src", src); $('img#image').fadeIn(700); }); }); <img id="image" src="" alt="" /> <ul id="thumbs"> <li><img src="/images/thumb1.png" /></li> <li><img src="/images/thumb2.png" /></li> <li><img src="/images/thumb3.png" /></li> </ul>

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  • NullPointerException on Activity Testint Tutorial

    - by Bendik
    Hello, I am currently trying the activity testing tutorial (Found here), and have a problem. It seems that whenever I try to call something inside the UIThread, I get a java.lang.NullPointerException. public void testSpinnerUI() { mActivity.runOnUiThread( new Runnable() { public void run() { mSpinner.requestFocus(); } }); } This gives me: Incomplete: java.lang.NullPointerException and nothing else. I have tried this on two different samples now, with the same result. I tried with a try/catch clause around the mSpinner.requestFocus() call, and it seems that mSpinner is null inside the thread. I have set it properly up with the setUp() function found in the same sample, and a quick assertNotNull( mSpinner ) shows me that mSpinner is in fact not null after the setUp() function. What can be the cause of this? EDIT; ok, some more testing has been done. It seems that the application that is being tested resets between each test. This essentially makes me have to reinstantiate all variables between each test. Is this normal?

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  • Does the Java Memory Model (JSR-133) imply that entering a monitor flushes the CPU data cache(s)?

    - by Durandal
    There is something that bugs me with the Java memory model (if i even understand everything correctly). If there are two threads A and B, there are no guarantees that B will ever see a value written by A, unless both A and B synchronize on the same monitor. For any system architecture that guarantees cache coherency between threads, there is no problem. But if the architecture does not support cache coherency in hardware, this essentially means that whenever a thread enters a monitor, all memory changes made before must be commited to main memory, and the cache must be invalidated. And it needs to be the entire data cache, not just a few lines, since the monitor has no information which variables in memory it guards. But that would surely impact performance of any application that needs to synchronize frequently (especially things like job queues with short running jobs). So can Java work reasonably well on architectures without hardware cache-coherency? If not, why doesn't the memory model make stronger guarantees about visibility? Wouldn't it be more efficient if the language would require information what is guarded by a monitor? As i see it the memory model gives us the worst of both worlds, the absolute need to synchronize, even if cache coherency is guaranteed in hardware, and on the other hand bad performance on incoherent architectures (full cache flushes). So shouldn't it be more strict (require information what is guarded by a monitor) or more lose and restrict potential platforms to cache-coherent architectures? As it is now, it doesn't make too much sense to me. Can somebody clear up why this specific memory model was choosen? EDIT: My use of strict and lose was a bad choice in retrospect. I used "strict" for the case where less guarantees are made and "lose" for the opposite. To avoid confusion, its probably better to speak in terms of stronger or weaker guarantees.

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  • Hiding Url for asp.net page

    - by user204588
    Hello, I'm creating an html page that is posted to another page for processing. I don't want users to see the weird URL they are redirected to and I was using FRAMES but I can't figure out how to add my HTML page dynamically because I need the variables and either add frames or try another way to accomplish this. So, based on how I'm creating the page below, how can I hide the URL and add something that I want. Here is how I'm creating the page. StringBuilder sb = new StringBuilder(); sb.Append("<html><head></head>"); sb.Append("<body onload=\"document.frmLaunch.submit();\">"); sb.Append("<form name=\"frmLaunch\" action=\"" + variableTargetURL + "\" method=\"post\">"); sb.Append("<input type=hidden name=\"testVariable\" value=\"" + variableTest + "\">"); sb.Append("</form>"); sb.Append("</body></html>"); HttpResponse response = HttpContext.Current.Response; response.Clear(); response.Write(sb.ToString()); response.End();

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  • TDD approach for complex function

    - by jamie
    I have a method in a class for which they are a few different outcomes (based upon event responses etc). But this is a single atomic function which is to used by other applications. I have broken down the main blocks of the functionality that comprise this function into different functions and successfully taken a Test Driven Development approach to the functionality of each of these elements. These elements however aren't exposed for other applications would use. And so my question is how can/should i easily approach a TDD style solution to verifying that the single method that should be called does function correctly without a lot of duplication in testing or lots of setup required for each test? I have considered / looked at moving the blocks of functionality into a different class and use Mocking to simulate the responses of the functions used but it doesn't feel right and the individual methods need to write to variables within the main class (it felt really heath robinson). The code roughly looks like this (i have removed a lot of parameters to make things clearer along with a fair bit of irrelevant code). public void MethodToTest(string parameter) { IResponse x = null; if (function1(parameter)) { if (!function2(parameter,out x)) { function3(parameter, out x); } } // ... // more bits of code here // ... if (x != null) { x.Success(); } }

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  • game currency convert: math efficient

    - by Comradsky
    For variables:4 text views named diamondText, goldText, silverText, and bronzeText;money variable unsigned int money;and an NSTimer, every .1 sec,runs function: -(void)updateMoney{ money++; bronzeText.text = [NSString stringWithFormat:@"%d",money]; silverText.text = [NSString stringWithFormat:@"%d",money%10]; goldText.text = [NSString stringWithFormat:@"%d",money%100]; diamondText.text= [NSString stringWithFormat:@"%d",money%1000]; } Given that my currency is diamond = 10 gold = 10 silver = 10 bronze = 1; What would be most efficient way to calculate and display the money labels? How would you store this variable, with GameCenter and NSDictionary or GameCenter and something else? More details are below if you don't understand. To clarify: bronze has the last 2 numbers, silver has the next 2 numbers, and so on. I understand I could use 4 ints or an array, but i would rather try to use this method, unless theres a much more efficient way. Example: When money = 1000;bronzeText = nothing, silverText = 10,goldText = nothing, diamondText = nothing; What other ways would you do this that you think would be more efficient? I will be calling a function (void)collisionDetector that detects if my player.frame crosses with a flyingObject.frame, and if that object is a coin it gives an added value to money and then calls (void)updateMoney. Im just using the timer to test this and spawn these flying objects.

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  • ASP.NET UserControl Caching

    - by Adam
    Hi, This thing is driving me nuts. I have a UserControl that is called WebUserControl. I need to cache this control, so I put the following in the WebUserControl.ascx: <%@ OutputCache Duration="240" VaryByParam="FeedName" %> Then I have the Default.aspx file in which I have: <div class="divInnerLeft" id="L1" runat="server"> <uc1:WebUserControl FeedId="a1" ID="a1" runat="server" FeedName=""/> </div> <div class="divInnerMiddle" id="M1" runat="server"> <uc1:WebUserControl FeedId="a3" ID="a3" runat="server" FeedName=""/> </div> In the Page_Load event I set the FeedName property - according to the user preferences. The problem is that after initially loading the page, the controls are generated OK. But then, in the Page_Load event they are not available again. So the a1 and a3 are null and I cannot set the FeedName for different user. How to solve this? Thanks!

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  • Why do I get Error#2036 in flash AS3 and how to solve this?

    - by sydas
    I'm currently building an application in flash in relation to RSS/XML feeds for a project. I'm stuck at the moment because I keep getting this error: Error opening URL 'http://distilleryimage6.instagram.com/.jpg' Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed. I know my string picURL is not functioning properly, but am I missing something that makes it not functional? This is my code: package { import flash.display.*; import flash.events.*; import flash.net.*; public class instagramFeed extends MovieClip { //link to #rit xml loader public var ritFileRequest = new URLRequest("http://instagram.com/tags/rit/feed/recent.rss"); public var ritXmlLoader = new URLLoader(); //link to #rochester xml loader // same as above public variables public function instagramFeed() { // constructor code trace("About to load..."); //Loads #rit hashtag xml data. ritXmlLoader.load(ritFileRequest); ritXmlLoader.addEventListener(Event.COMPLETE, displayRITInfo); } //focuses on data with #rit hashtag public function displayRITInfo(e:Event):void{ var ritInstagramData:XML = new XML(ritXmlLoader.data); var ritInfoList:XMLList = ritInstagramData.elements().item; trace(ritInfoList); //load the image var ritPic:String = ritInfoList.*::condition.@code; var picURL:String = "http://distilleryimage6.instagram.com/" + ritPic + ".jpg"; trace(picURL); //show the image on the stage! var ritImageRequest:URLRequest = new URLRequest(picURL); var ritImageLoader:Loader = new Loader(); ritImageLoader.load(ritImageRequest); addChild(ritImageLoader); ritImageLoader.x=200; ritImageLoader.y=100; ritImageLoader.scaleX = 3; ritImageLoader.scaleY = 3; } } }

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  • Web service failing when installed in seperate project from the website...

    - by Adam
    I am totally new to web services and cannot get mine to work. My setup is on VS 2008 using IIS. I have one solution file with 3 projects in it: website, code, and services. If I put my webservice into my website and call it locally then it will work fine (it's just a hello world web service). I want to put the service into a different location for use from multiple sites. I don't know what I'm doing wrong - i've read so much conflicting info regarding disco files, access files, silverlight, flash, java, etc. I just looking for quick simple steps to create a web service that I can access from javascript and deploy to a seperate website. End goal is to have functionality in webservices so that website will call via JS and run much smoother in the loading time and async calls. Do I need to create a disco file? Do I need to configure security? -- I know this is prob best, i'm just looking to get it working at all. Do I need to allow cross browser access on IIS or on my hosted server? Are there any quick reference websites that you can recommend? Should I be using WCF as new technology? - I saw this on MSDN but seems to be more for windows apps then web apps. I'm not getting any specific error codes. I have installed the firefox debugging tools (firebug) and I can see what the headers are but I don't know how to interpret them and there is no response being passed back. Any help is appreciated!!!

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  • "Permission denied" with Internet Explorer and jQuery

    - by rallex
    I try to do an AJAX call with jQuery and $.post in Internet Explorer, but all I get is an error saying "Permission denied". The problem is kinda weird since it occurs only when I access a page after I was on any other page. For instance I type the URL in the adress line and let IE load the page. Then I click on a button so the script should start loading JSON data. (The script providing the data lies on the same server and I access it with a relative URL, so using a different domain is not the problem here. Even tried to use a absolute URL with the same host part.) But when I refresh the page then and try it again it works! Same thing when I come to that page from another page. At first nothing works, but when I click "refresh" everything is fine. IE gives me the error message "Permission denied" while in every other browser I don't notice this behaviour. Since I have tried many things and still cannot imagine where the problem lies I'd like to ask you what you think the problem might be?

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  • long startup time...Need help

    - by Jeff
    My app is all done and working great. So now I ran it on a old iPhone and the app takes 17.3 seconds to start!?!? i spent a lot of time looking into it and i found that the reason it is taking so long to load is i have a lot of views and each view has a png background image. All my views and made in IB and in my code: #import "MyTestAppDelegate.h" #import "MyTestViewController.h" @implementation MyTestAppDelegate @synthesize window; @synthesize viewController; - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch [window addSubview:viewController.view]; [window makeKeyAndVisible]; } - (void)dealloc { [viewController release]; [window release]; [super dealloc]; } @end At the end of the code where is says: [window addSubview:viewController.view]; the app seems to be loading all the views in the nib at the same time. All the png's from all the views are about 12mb. There is no need for the app to load all the views at the same time during startup. Is there a way i can only load the first "home" view at startup? (All the views are part of the same nib.)

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  • How to make buttons in python/pygame?

    - by user1334014
    I'm making a game in pygame and on the first screen I want there to be buttons that you can press to (i) start the game, (ii) load a new screen with instructions, and (iii) exit the program. I've found this code online for button making, but I don't really understand it (I'm not that good at object oriented programming). If I could get some explanation as to what it's doing that would be great. Also, when I use it and try to open a file on my computer using the file path, I get the error sh: filepath :Permission denied, which I don't know how to solve. #load_image is used in most pygame programs for loading images def load_image(name, colorkey=None): fullname = os.path.join('data', name) try: image = pygame.image.load(fullname) except pygame.error, message: print 'Cannot load image:', fullname raise SystemExit, message image = image.convert() if colorkey is not None: if colorkey is -1: colorkey = image.get_at((0,0)) image.set_colorkey(colorkey, RLEACCEL) return image, image.get_rect() class Button(pygame.sprite.Sprite): """Class used to create a button, use setCords to set position of topleft corner. Method pressed() returns a boolean and should be called inside the input loop.""" def __init__(self): pygame.sprite.Sprite.__init__(self) self.image, self.rect = load_image('button.png', -1) def setCords(self,x,y): self.rect.topleft = x,y def pressed(self,mouse): if mouse[0] > self.rect.topleft[0]: if mouse[1] > self.rect.topleft[1]: if mouse[0] < self.rect.bottomright[0]: if mouse[1] < self.rect.bottomright[1]: return True else: return False else: return False else: return False else: return False def main(): button = Button() #Button class is created button.setCords(200,200) #Button is displayed at 200,200 while 1: for event in pygame.event.get(): if event.type == MOUSEBUTTONDOWN: mouse = pygame.mouse.get_pos() if button.pressed(mouse): #Button's pressed method is called print ('button hit') if __name__ == '__main__': main() Thank you to anyone who can help me.

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