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  • Google Analytics custom variables and how are they recorded?

    - by mrtsherman
    I have been asked to add GA custom variable tracking to my company's website. The company website uses server side includes, so making modifications to the tracking code happens identically everywhere. Maintenance is therefore a headache. Also, GA takes about twenty-four hours for custom variables to start showing up in reports and that makes troubleshooting a headache. So if you have custom variables // visitor level tracking, id = 12345 _gaq.push(['_setCustomVar', 1, 'id', '12345', 1]); // page level tracking, email = [email protected] _gaq.push(['_setCustomVar', 1, 'email', '[email protected]', 1]); The marketing people want the following out of this: User visits site and we record a unique id for them. Whenever they return this id will be used in GA. User signs up for our newsletter on page X and we record their email address. Whenever they return this email address is used in GA. Now a big problem for me is that I don't use GA and the marketing people don't use custom variables. So we don't actually know how this will work. Do I want Page, Session or Visitor level tracking? What happens because the same GA code is used on every page? If they visit the email sign up form and we record the email address, but then they go somewhere else where email is nonexistent will the value get 'overwritten.' Sorry for the long question, but there are a lot of unknowns for a GA noob.

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  • What lightweight solution can you recommend to stream MP3 files?

    - by ron
    Hi there, I need to stream MP3 files to a client running Flash. Streaming is the key here, no progressive downloads allowed. What free server can you recommend? I know Red5 but it seems a bit overkill for our needs (basic MP3 streaming). Anything more lightweight? Our Webserver runs Linux and Apache and we can install stuff there as long as it doesn't bog down the machine. Plus there is Perl and PHP although I don't think this will help for streaming, right? Thank you!

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  • Computer freezes, wireless network icon disappears

    - by Heidi
    As you can see I have two problems. I have a Toshiba Tecra A3 computer. It is 5-6 years old and it is connected to a D-link router. For a period now it has not been working correctly. The computer freezes either when i try turning it on or when I have been using the computer for a short period of time. The times the computer works normally I have a problem with a disappearing wireless network icon, and so I have no internet. Can this be fixed or do I have to buy a new computer? I only use the computer for internet surfing and easy tasks like word etc, so I would like to keep it as long as possible.

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  • Gmail/Facebook/Hotmail not opening in Firefox/IE on Windows 7 Home

    - by singlepoint
    Hi, I am unable to open Gmail/Facebook/Hotmail on Firefox/IE on Widows 7 Home. I just unboxed a brand new hp laptop with Norton Security Suite running inside. I get following error message on Firefox. Please help. The connection has timed out The server at www.google.com is taking too long to respond. * The site could be temporarily unavailable or too busy. Try again in a few moments. * If you are unable to load any pages, check your computer's network connection. * If your computer or network is protected by a firewall or proxy, make sure that Firefox is permitted to access the Web

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  • How to avoid the GameManager god object?

    - by lorancou
    I just read an answer to a question about structuring game code. It made me wonder about the ubiquitous GameManager class, and how it often becomes an issue in a production environment. Let me describe this. First, there's prototyping. Nobody cares about writing great code, we just try to get something running to see if the gameplay adds up. Then there's a greenlight, and in an effort to clean things up, somebody writes a GameManager. Probably to hold a bunch of GameStates, maybe to store a few GameObjects, nothing big, really. A cute, little, manager. In the peaceful realm of pre-production, the game is shaping up nicely. Coders have proper nights of sleep and plenty of ideas to architecture the thing with Great Design Patterns. Then production starts and soon, of course, there is crunch time. Balanced diet is long gone, the bug tracker is cracking with issues, people are stressed and the game has to be released yesterday. At that point, usually, the GameManager is a real big mess (to stay polite). The reason for that is simple. After all, when writing a game, well... all the source code is actually here to manage the game. It's easy to just add this little extra feature or bugfix in the GameManager, where everything else is already stored anyway. When time becomes an issue, no way to write a separate class, or to split this giant manager into sub-managers. Of course this is a classical anti-pattern: the god object. It's a bad thing, a pain to merge, a pain to maintain, a pain to understand, a pain to transform. What would you suggest to prevent this from happening?

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  • Entity System with C++ templates

    - by tommaisey
    I've been getting interested in the Entity/Component style of game programming, and I've come up with a design in C++ which I'd like a critique of. I decided to go with a fairly pure Entity system, where entities are simply an ID number. Components are stored in a series of vectors - one for each Component type. However, I didn't want to have to add boilerplate code for every new Component type I added to the game. Nor did I want to use macros to do this, which frankly scare me. So I've come up with a system based on templates and type hinting. But there are some potential issues I'd like to check before I spend ages writing this (I'm a slow coder!) All Components derive from a Component base class. This base class has a protected constructor, that takes a string parameter. When you write a new derived Component class, you must initialise the base with the name of your new class in a string. When you first instantiate a new DerivedComponent, it adds the string to a static hashmap inside Component mapped to a unique integer id. When you subsequently instantiate more Components of the same type, no action is taken. The result (I think) should be a static hashmap with the name of each class derived from Component that you instantiate at least once, mapped to a unique id, which can by obtained with the static method Component::getTypeId ("DerivedComponent"). Phew. The next important part is TypedComponentList<typename PropertyType>. This is basically just a wrapper to an std::vector<typename PropertyType> with some useful methods. It also contains a hashmap of entity ID numbers to slots in the array so we can find Components by their entity owner. Crucially TypedComponentList<> is derived from the non-template class ComponentList. This allows me to maintain a list of pointers to ComponentList in my main ComponentManager, which actually point to TypedComponentLists with different template parameters (sneaky). The Component manager has template functions such as: template <typename ComponentType> void addProperty (ComponentType& component, int componentTypeId, int entityId) and: template <typename ComponentType> TypedComponentList<ComponentType>* getComponentList (int componentTypeId) which deal with casting from ComponentList to the correct TypedComponentList for you. So to get a list of a particular type of Component you call: TypedComponentList<MyComponent>* list = componentManager.getComponentList<MyComponent> (Component::getTypeId("MyComponent")); Which I'll admit looks pretty ugly. Bad points of the design: If a user of the code writes a new Component class but supplies the wrong string to the base constructor, the whole system will fail. Each time a new Component is instantiated, we must check a hashed string to see if that component type has bee instantiated before. Will probably generate a lot of assembly because of the extensive use of templates. I don't know how well the compiler will be able to minimise this. You could consider the whole system a bit complex - perhaps premature optimisation? But I want to use this code again and again, so I want it to be performant. Good points of the design: Components are stored in typed vectors but they can also be found by using their entity owner id as a hash. This means we can iterate them fast, and minimise cache misses, but also skip straight to the component we need if necessary. We can freely add Components of different types to the system without having to add and manage new Component vectors by hand. What do you think? Do the good points outweigh the bad?

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  • Transferring whole folders using Dropbox without the desktop app

    - by Ender
    Is there any way I can upload whole folders to my Dropbox account without the desktop application? I am syncing my home computer to a computer at university and the university computers do not allow users to install applications anywhere, meaning that I cannot use the Dropbox utility to share my folders. I've attempted to use the online utility (on the website) to share my files, but much of my work is spanned over dozens of files all within their own folders. All you can do with the upload feature on the website is upload files and for my projects this would take a long time.

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  • Only allow root to change filesystem

    - by Uejji
    The VPS I manage uses a simple hard link rsync archive daily backup system saved to a loop file. This is great, because each backup only takes up as much space as what has changed each day, and all user/group permissions are kept. I would like to give users direct access to their home directories in each backup, but I'm worried about intentional or accidental backup data destruction, as how it stands now users can actually change, destroy or add to backed up data they originally owned. I've been looking for a way to mount this filesystem similar to an ro mount option, but something that would still allow rw access to root, but I've had absolutely no luck. In other words, I want users to be able to view and copy their backed up data without actually being able to change it, and have that data maintain the original permissions. I've got no real preferences as far as filesystem, as long as it's a standard unix filesystem that can preserve permissions, support hard links and deny write access to users without actually stripping the w permission from everything.

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  • What gaming keyboard(s) will work with Ubuntu?

    - by belacqua
    I've been looking at gaming keyboards to use on Ubuntu system. Microsoft has a few popular ones (e.g., Sidewinder X4, X6), but the programmable function keys appear to be unusable without the Windows software. (Though here's a post from someone who has a more recent project that uses usbmon and xdotool to add functions to some keys.) Another choice in my budget is the Cyborg V.05. It seems about right for my needs, but I would be depressed having a bunch of useless, nonprogrammable keys on it. Logitech has some models (e.g., the Logitech G110), though again I expect that the extensive macro capabilities (which I don't need) would be lost under Linux. There's a project called g15tools which has some code to work with older Logitech gaming models, but I don't know what the current status is. Last entry there was in March 2010. There are also a number of very old posts around the internet with regard to the Logitech G11 and G15. Compatibility with the current keyboards, Ubuntu version, and Linux kernel are suspect. I'm in the U.S., and so it appears that few of the Roccat keyboards are available, and they're over-priced. Support might be OK for these, though -- there's a short Phoronix article about Roccat improving their Linux support, and there's also a project and webpage for "Using Roccat Hardware with Linux". Honestly, the only feature I have to have is good backlighting for the keys, and if it's not wired (which is fine), the wireless capability should function. I could probably live with dead function keys, as long as they weren't in places that would interfere with things like Unity/compiz shortcuts. Any experience or suggestions? I've not seen much to inspire confidence with programmable/macro keys. There is a thread (with no solutions) on the Sidewinder X4 on ubuntuforums here. I'm also considering the Logitech Illuminated Keyboard as a possibility, even though it's not specifically a gaming keyboard. It is backlit, and it's supposed to be a nice keyboard.

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  • Replicate a big, dense Windows volume over a WAN -- too big for DFS-R

    - by Jesse
    I've got a server with a LOT of small files -- many millions files, and over 1.5 TB of data. I need a decent backup strategy. Any filesystem-based backup takes too long -- just enumerating which files need to be copied takes a day. Acronis can do a disk image in 24 hours, but fails when it tries to do a differential backup the next day. DFS-R won't replicate a volume with this many files. I'm starting to look at Double Take, which seems to be able to do continuous replication. Are there other solutions that can do continuous replication at a block or sector level -- not file-by-file over a WAN?

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  • How to point subdomain to a nameserver?

    - by vonconrad
    I've got an old crusty WHM/cPanel server which I'm trying to get rid of. I've got a new setup on shared hosting which is much cheaper in the long run. The problem is that there are a bunch of websites on the server whose domains I don't have access to. They're currently pointing to name servers of my domain (ns.mydomain.com), but the new provider has their own name servers (ns.provider.com) which I have to use instead. My initial idea was to set up a CNAME to point my name server to my provider's: ns.mydomain.com CNAME ns.provider.com, but I read in this question that this would be a bad idea. The accepted answer suggests using an A record instead, and I want to make sure how this would work. Assuming ns.provider.com has an IP address of 123.123.123.123, is it just a matter of doing ns.mydomain.com A 123.123.123.123? Is there any way the provider could block those requests as the name server domain technically doesn't belong to them?

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  • Enable [command] key to register as something other than just [ctrl]?

    - by gojomo
    I'm running 10.04LTS inside VMWare Fusion on a Mac. The [command] key (aka [windows] on many keyboards) is almost always behaving as if it was [ctrl], even though I done anything explicit to request that behavior. In fact, in SystemPreferencesKeyboardLayoutsOptionsAlt/Win key behavior, 'default' is chosen (rather than the 'Control is mapped to Win keys' option). However, choosing other options there do not seem to change the handling of [command], at least not as tested in the SystemPreferenceKeyboard Shortcuts app. (No matter what I've tried, [command]-x is always detected as [Ctrl]-x in that app.) I've tried: various options under SystemPreferencesKeyboardLayoutsOptionsAlt/Win key behavior toggling the VMWare Fusion Preferences KKeyboard & Mouse Key Mappings setup which claims to map '[command]' to '[windows]', and restarting the VM in each position the xmodmap lines suggested at https://help.ubuntu.com/community/MappingWindowsKey And yet, it's clear that all Ubuntu apps aren't merging [ctrl] and [command], because in 'Terminal', [shift]-[ctrl]-c will Copy, but [shift]-[command]-c will not. If the [command]/[windows] key was recognized as anything else ('Super', 'Meta', 'Hyper'? I don't care as long as it's not 'Control'), then I could achieve my real goal (which happens to be enabling CMD-based cut/copy/paste in PyCharm, while leaving CTRL-X/etc available for emacs-like bindings). I think any solution which manages to make [command]-x appear as something other than [ctrl]-x in PreferencesKeyboard Shortcuts will probably do the trick.

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  • Is there a better strategy than relying on the compiler to catch errors?

    - by koan
    I've been programming in C and C++ for some time, although I would say I'm far from being an expert. For some time, I've been using various strategies to develop my code such as unit tests, test driven design, code reviews and so on. When I wrote my first programs in BASIC, I typed in long blocks before finding they would not run and they were a nightmare to debug. So I learned to write a small bit and then test it. These days, I often find myself repeatedly writing a small bit of code then using the compiler to find all the mistakes. That's OK if it picks up a typo but when you start adjusting the parameters types etc just to make it compile you can screw up the design. It also seems that the compiler is creeping into the design process when it should only be used for checking syntax. There's a danger here of over reliance on the compiler to make my programs better. Are there better strategies than this? I vaguely remember some time ago an article on a company developing a type of C compiler where an extra header file also specified the prototypes. The idea was that inconsistencies in the API definition would be easier to catch if you had to define it twice in different ways.

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  • What is the secure way to isolate ftp server users on unix?

    - by djs
    I've read documentation for various ftp daemons and various long threads about the security implications of using a chroot environment for an ftp server when giving users write access. If you read the vsftpd documentation, in particular, it implies that using chroot_local_user is a security hazard, while not using it is not. There seems to be no coverage of the implications of allowing the user access to the entire filesystem (as permitted by their user and group membership), nor to the confusion this can create. So, I'd like to understand what is the correct method to use in practice. Should an ftp server with authenticated write-access users provide a non-chroot environment, a chroot environment, or some other option? Given that Windows ftp daemons don't have the option to use chroot, they need to implement isolation otherwise. Do any unix ftp daemons do something similar?

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  • Is there a good, free way to fix broken/corrupt .wmv files?

    - by chbtn
    I've recovered some files from an hdd that weren't supposed to be deleted in the first place, but they have seeking problems/crash the players. Since they have the right size, I'm thinking it might be a problem of corrupt index/header, so I'm trying to find a way to fix them. It's easy to find examples on how to fix corrupt .avi files with mencoder, but .wmv seems trickier. Also, I realize there might not be a way to fix these files, but I figure I might as well as try. As far as players go, I've tried opening it with vlc/mplayer/windows media player. I can use anything on Windows XP/7 and Ubuntu, as long as it's free. Since the files are 200mb+ and there are quite a few, I don't think trial software would work.

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  • Bug: unable to handle kernel NULL pointer dereference at

    - by maria
    I have recently installed new system on my disc, Ubuntu 12.04. Installation proceeded without problems, I started installing additional software and put data from other discs. I had already two times bug report, it was quite long, and I have no idea how to acces to log file (which probably is somewhere saved) and since I had to switch off the computer using the button, anything else was possible, here is just a small part of it (what I've noted on paper) could not write bytes: Broken pipe speach dicpatcher disabled: edit etc/default/speach-dispatcher saned disabled: edit .... and than: BUG: unable to handle kernel NULL pointer dereference at 0000009c I've run Memory test in GRUB, everything is fine. First time it occured when I was using rsync, second time when I was trying to install texlive. Should I install whole system once again? Or can it be hardware problem? Or something else? If there is any hardware details which may be relevant, please ask, since I have no idea what is happening, I don't know what kind of information could be useful. Thanks P.S. dmesg output:

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  • New functionality in TFS Build Manager &ndash; Managing Triggers and Build Resources

    - by Jakob Ehn
    Yesterday we pushed out a new release (August 2012) of the Community TFS Build Extension, including a new version of the Community TFS Build Manager (1.0.4.6) The two big new features in the Build Manager in this release are: Set Triggers It is now possible to select one or more build definitions and update the triggers for them in one simple operation: You’ll note that we have started collapsing the context menu a bit, the list of commands are getting long! When selecting the Trigger command, you’ll see a dialog where the options should be self-explanatory: The only thing missing here is the Scheduled trigger option, you’ll have to do that using Team Explorer for now.   Manage Build Resources The other feature is that it is now possible to view the build controllers and agents in your current collection and also perform some actions against them. The new functionality is available by select the Build Resources item in the drop down menu: Selecting this, you’ll see a (sort of) hierarchical view of the build controllers and their agents: In this view you can quickly see all the resources and their status. You can also view the build directory of each build agent and the tags that are associated with them. On the action menu, you can enable and disable both agents and controllers (several at a time), and you can also select to remove them. By selecting Manage, you’ll be presented with the standard Manage Controller dialog from Visual Studio where you can set the rest of the properties. Hopefully we’ll be able to implement most of the existing functionality so that we can remove that menu option Our plan is to add more functionality to this view, such as adding new agents/controllers, restarting build service hosts, maybe view diagnostic information such as disk space and error logs.   Hope you’ll find the new functionality useful. Remember to log any bugs and feature requests on the CodePlex site. Happy building!

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  • Running multiple lines through a server.

    - by Kevin Roberson
    I am looking to buy numbers in bulk on DIDx.net. After I purchase the numbers in a particular area code, I want to forward those numbers to other numbers that are outside of that area code. This way it will be seen as a local call versus long distance. I have the customers but I don't have the system I need. I have read about Asterisk, VOIP, SIP, and BYOH. But I have no clue what will be the best system for me. Does anyone have any idea what my next step should be when it comes to hardware and software? Or what type of operating system I should use? I basically want to set up a system like GoogleVoice & Phonebooth.

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  • Scroll bar for vim(curses-based one, not gvim)?

    - by xiaq
    As a Linux user, I have been quite comfortable with CLI and TUI tools, but I miss the little scrollbar present in almost every GUI program. It has always been easier for me to know how long the file is and where I am from the scrollbar instead of "9752 lines, 24%". What I expect is a ASCII scrollbar that looks like | | | | # # # | | | and I can configure to appear on the left or right (and if on the left, the relative position to line numbers and fold marks). Is there already a Vim plugin to do this, or how can I write my own one? Vim's plugin framework doesn't seem to support such UI modifications directly.

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  • Restart an in-use NFS server without interruption (within timeout)

    - by zebediah49
    I have a bunch of compute clients working on jobs, saving output data to a NAS machine. All machines are centos 6.2. They mount it via automount NFS, with a timeout of 1200 (default config). The NAS machine needs to be restarted. If I can restart the machine within that 1200s (20 minute) window, will the clients just block on IO until it comes back up? A minor interruption (pause) in service is ok, as long as it doesn't cause the running processes to error out. If necessary I could loop through and SIGSTOP all job processes, restart and resume them -- I just don't want to break the open file handles. How can I run a restart like this without killing processes with open files?

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  • Could a singleton type replace static methods and classes?

    - by MKO
    In C# Static methods has long served a purpose allowing us to call them without instantiating classes. Only in later year have we became more aware of the problems of using static methods and classes. They can’t use interfaces They can’t use inheritance They are hard to test because you can’t make mocks and stubs Is there a better way ? Obviously we need to be able to access library methods without instantiated classes all the time otherwise our code would become pretty cluttered One possibly solution is to use a new keyword for an old concept: the singleton. Singleton’s are global instances of a class, since they are instances we can use them as we would normal classes. In order to make their use nice and practical we'd need some syntactic sugar however Say that the Math class would be of type singleton instead of an actual class. The actual class containing all the default methods for the Math singleton is DefaultMath, which implements the interface IMath. The singleton would be declared as singleton Math : IMath { public Math { this = new DefaultMath(); } } If we wanted to substitute our own class for all math operations we could make a new class MyMath that inherits DefaultMath, or we could just inherit from the interface IMath and create a whole new Class. To make our class the active Math class, you'd do a simple assignment Math = new MyMath(); and voilá! the next time we call Math.Floor it will call your method. Note that for a normal singleton we'd have to write something like Math.Instance.Floor but the compiler eliminates the need for the Instance property Another idea would be to be able to define a singletons as Lazy so they get instantiated only when they're first called, like lazy singleton Math : IMath What do you think, would it have been a better solution that static methods and classes? Is there any problems with this approach?

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  • Why is the "file" command get confused on .py files?

    - by pythonic metaphor
    I have several python modules that I've written. Randomly, I used file on this directory, and I was really surprised by what I saw. Here's the resulting count of what it thought the files were: 1 ASCII Java program text, with very long lines 1 a /bin/env python script text executable 1 a python script text executable 2 ASCII C++ program text 4 ASCII English text 18 ASCII Java program text That's strange! Any idea what's going on or why it seems to think python modules are very often java files? I'm using CentOS 5.2.

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  • Restoring the Fonts folder by using a restore point

    - by ryalho
    I am an idiot. Who would have thought that installing 2 gigs of fonts would be detrimental to the boot up time for the most common design programs such as adobe illustrator. I would like to restore the font folder because I am no longer able to just delete the fonts. It takes too long. So when I right-click the fonts folder and select "Restore Previous Versions" I am able to find a restore point, but the "Restore" button is greyed out. this leads me to think that I cannot change the settings of files in the windows directory. Oh and there are 34,000 fonts I need gone. Thanks

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  • Apache web server: "proxying" a webapp from another server?

    - by Riddler
    Sorry for the lame terminology - I'm no way a sysadmin... So here's the deal. I have two Linux boxes in the same network, let's refer to those boxes by their IPs, a.b.c.d and e.f.g.h. Each box runs some webapp, normally available like http://a.b.c.d/ and http://e.f.g.h/. What I want to accomplish is this: with some Apache web server (which by the way lives on both boxes) configuration voodoo, the first app would be available via http://a.b.c.d/whatever1/, and the 2nd app would be available as http://a.b.c.d/whatever2/ - but would still reside on another server (e.f.g.h). Long story short - is it at all possible to do this with Apache configuration magic and without touching the webapps and their configuration? If so - how? :) Thanks in advance!

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  • How can I search in transcluded categories?

    - by Wikis
    I want to add functionality to a MediaWiki wiki to search in specific categories: Platform 1 Platform 2 etc. So I created a template which, based on a certain field, assigns pages to those categories. The template was already included on most of these pages. So now most pages are in either: Category:Platform 1 or Category:Platform 2 Then I thought I just need to add incategory to the search and I'm done, as described on the Wikipedia page. But then I reread it and to my horror discovered: incategory: – using the incategory: parameter returns pages in a given category (as long as the pages are directly categorized, and not transcluded through templates). Eeeek! Is there any other way to search even in transcluded templates? Or any other way of resolving this?

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