Search Results

Search found 24094 results on 964 pages for 'image processing'.

Page 478/964 | < Previous Page | 474 475 476 477 478 479 480 481 482 483 484 485  | Next Page >

  • How to create a simple side scroller game

    - by D34thSt4lker
    I'm still pretty new to game programming and any tutorial that I have worked with stuck to only games with the initial screen. I want to start creating my own games but there are a few things that I still need to learn. One of them is how to create a game that side-scrolls. For example; Mario... Or ANY type of game like that... Can anyone give me a small example to create something like that. I'm not asking for any specific language because currently in school I am learning javascript but I know some c++/java/processing/objective-c as well. So any of those languages would be fine and I could probably implement it in any of the others... I have been searching for some help with this for a while now but could never actually get any help on it. Thanks in advance!

    Read the article

  • Illegal offset type

    - by BFTrick
    Hello, I am having trouble uploading a file through php. I check the file type at the beginning of the process and I get an error. This is the error I am getting: Warning: Illegal offset type in /balblabla/DBfunctions.inc.php on line 183 This is the printed out $_FILES var Array ( [Picture] = Array ( [name] = JPG.jpg [type] = image/jpeg [tmp_name] = /tmp/phpHlrNY8 [error] = 0 [size] = 192221 ) ) Here is the segment of code I am using that is giving me issues: function checkFile($file, $type) { if( in_array($_FILES[$file]['type'], $type) ){ // <--- LINE 183 return true; }//if return false; } // end checkFile() This is the line of code that calls the function if( checkFile( $_FILES['Picture'], array("image/jpeg") ) == true ){ //do stuff }// end if I have used this piece of code on dozens of websites on my own server so i am guessing that this is some different configuration option. How can i modify my code so that it works on this different server?

    Read the article

  • Annoying Bug in banner cycle

    - by Davemof
    I have created a rotating banner script for a new site I'm developing View banner here(it rotates every 10 seconds) Unfortunately to the transition seems to be a biut buggy, and the image will fade out, show the same image again and then fade in the new one. I think I have made a simple error somewhere, but can't figure out where it is. the code used to cycle the banners is: In document ready: if ($('.home').length > 0){ $('<img width="100%" />').attr('src', '/assets/img/backgrounds/home/hero'+homecount+'.jpg').load(function(){ $('.hero').append( $(this) ); $('.hero img').fadeIn('medium').delay(10000).fadeOut('slow', loopImages); setHeroHeight(); }); } Outside document ready: function loopImages(){ homecount = homecount+1; if (homecount > 5){ homecount = 1; } $('.hero img') .attr('src', '/assets/img/backgrounds/home/hero'+homecount+'.jpg') .load(function(){ $('.hero img').fadeIn('fast')}).delay(10000).fadeOut('slow', loopImages); } Any help would be greatly appreciated Thanks Dave

    Read the article

  • Crop & Resize Images in Wordpress

    - by Thomas
    I have gone through several plugins and I can't find a plugin that simply resizes and crops images to a specific size when they get uploaded. This is different from simply resizing one side of the image, I need it to resize the smallest side and then crop the largest side so that the image fits in a specific space. WP already does this by default with thumbnails but I need to do this with full-sized images as well. I was going to use: http://wordpress.org/extend/plugins/scissors/ but it doesn't work with my installation. Can anyone think of another plugin that does this? Is there a simple way to enable this behavior for full size images by modifying wordpress?

    Read the article

  • Custom HorizontalFieldManager menu not showing

    - by BLeB
    I have created a class that extends HorizontalFieldManager so that I can display a label and an image on the same line with the label to the left and the image to the right. I want the user to be able to interact with the hfm as if it were a single field. I have everything working (focus, click action, etc) except the menu. When I press the menu button makeMenu and makeContextMenu are not called. How do I make it so that the correct menu shows when the menu button is clicked and focus is on the hfm? Am I going about this the wrong way?

    Read the article

  • Dynamic Components

    - by Alex
    I am attempting to design a component-based architecture that allows Components to be dynamically enabled and disabled, much like the system employed by Unity3D. For example, all Components are implicitly enabled by default; however, if one desires to halt execution of code for a particular Component, one can disable it. Naively, I want to have a boolean flag in Component (which is an abstract class), and somehow serialize all method calls into strings, so that some sort of ComponentManager can check if a given Component is enabled/disabled before processing a method call on it. However, this is a pretty bad solution. I feel like I should employ some variation of the state paradigm, but I have yet to make progress. Any help would be greatly appreciated,

    Read the article

  • Checkbox Images in List

    - by Bridget
    It seems like it should be a simple concept. I need a vertical list. This list has an image with a checkbox and pathname of that image underneath it. The user should be able to check the checkboxes of the images they want to appear in their "shopping cart". The images, checkbox label, and list are populated by an XmlList. How can I do this in Flex 3.5 and Actionscript and have a button that when clicked, display a list of the checked items??

    Read the article

  • How to use sound and images in a Java applet?

    - by Click Upvote
    Question 1: How should I structure my project so the sound and images files can be loaded most easily? Right now, I have the folder: C:\java\pacman with the sub-directory C:\java\pacman\src containing all the code, and C:\java\pacman\assets containing the images and .wav files. Is this the best structure or should I put the assets somewhere else? Question 2: What's the best way to refer to the images/sounds without using the full path e.g C:\java\pacman\assets\something.png to them? If I use the getCodeBase() function it seems to refer to the C:\java\pacman\bin instead of C:\java\pacman\. I want to use such a function/class which would work automatically when i compile the applet in a jar as well as right now when I test the applet through eclipse. Question 3: How should I load the images/sounds? This is what I'm using now: 1) For general images: import java.awt.Image; public Image getImg(String file) { //imgDir in this case is a hardcoded string containing //"C:\\java\\pacman\\assets\\" file=imgDir + file; return new ImageIcon(file).getImage(); } The images returned from this function are used in the drawImage method of the Graphics class in the paint method of the applet. 2) For a buffered image, which is used to get subImages and load sprites from a sprite sheet: public BufferedImage getSheet() throws IOException { return ImageIO.read(new File(img.getPath("pacman-sprites.png"))); } Later: public void loadSprites() { BufferedImage sheet; try { sheet=getSheet(); redGhost.setNormalImg(sheet.getSubimage(0, 60, 20, 20)); redGhost.setUpImg(sheet.getSubimage(0, 60, 20, 20)); redGhost.setDownImg(sheet.getSubimage(30, 60, 20, 20)); redGhost.setLeftImg(sheet.getSubimage(30, 60, 20, 20)); redGhost.setRightImg(sheet.getSubimage(60, 60, 20, 20)); } catch (IOException e) { System.out.println("Couldnt open file!"); System.out.println(e.getLocalizedMessage()); } } 3) For sound files: import sun.audio.*; import java.io.*; public synchronized void play() { try { InputStream in = new FileInputStream(filename); AudioStream as = new AudioStream(in); AudioPlayer.player.start(as); } catch (IOException e) { e.printStackTrace(); } }

    Read the article

  • Temenos WealthManager: performance benchmark on Exadata

    - by Javier Puerta
    Temenos WealthManager is at work in financial institutions of all sizes. No matter the size, each of Temenos’ customers has one requirement in common: a need for fast technology. This led Temenos to conduct a performance benchmark, running its WealthManager platform on Oracle Exadata Database Machine. During the study, Temenos executed high-intensity financial engines two- to three-times faster than its previous internal benchmarks and/or largest customer throughput. The company also demonstrated greater than two-times the average improvement in response times for six-times the number of users and data volumes. Further, Temenos secured a two-times gain in service-level agreements for batch and user-oriented workloads via dedicated or parallelized processing windows. Last year Temenos also communicated the availability of its T24 core banking system and how the benchmark run demonstrated the ability of Oracle’s Exadata platform to comfortably support the highest banking volumes for T24. Read full story here  

    Read the article

  • FBO rendering different result between Galaxy S2 and S3

    - by BruceJones
    I'm working on a pong game and have recently set up FBO rendering so that I can apply some post-processing shaders. This proceeds as so: Bind texture A to framebuffer Draw balls Bind texture B to framebuffer Draw texture A using fade shader on fullscreen quad Bind screen to framebuffer Draw texture B using normal textured quad shader Neither texture A or B are cleared at any point, this way the balls leave trails on screen, see below for the fade shader. Fade Shader private final String fragmentShaderCode = "precision highp float;" + "uniform sampler2D u_Texture;" + "varying vec2 v_TexCoordinate;" + "vec4 color;" + "void main(void)" + "{" + " color = texture2D(u_Texture, v_TexCoordinate);" + " color.a *= 0.8;" + " gl_FragColor = color;" + "}"; This works fine with the Samsung Galaxy S3/ Note2, but cause a strange effect doesnt work on Galaxy S2 or Note1. See pictures: Galaxy S3/Note2 Galaxy S3/Note2 Galaxy S2/Note Galaxy S2/Note Can anyone explain the difference?

    Read the article

  • How do you crop a specific area with paperclip in Rails (3)?

    - by Smickie
    Hi, I have paperclip in Rails (3) working with simple cropping, for example the blow code makes a simple crop of the thumbnail: has_attached_file :image, :styles => { :thumb => "90x90#" }, :default_style => :thumb However I was wondering how do you crop a very specific area of an image; lets say you have an x and y coordinate to start from and then a width and height of the crop. How do you go about passing a complex style like this in? Thanks very much.

    Read the article

  • Creating a contact form using divs with 4 extra divs for "Corners"?

    - by mark smith
    Hi there, i have tried to create a contact form (a standard form, square in nature but with rounded corners)... I can't use the CSS3 specs so i have an image for each corner.. I have set the images on the background-image and no repeat but it seems if the div is empty then it doesn't display, is there a hack - although prefer an alternative clean method :-) So on the top level i presume i have 1 div for the Upper-Left (corner) and then the upper-middle (just has a color assigned) and then a div for the upper-right (corner) .. so i presume i need to float all these to the left??? Or am i missing something? Thanks in advance

    Read the article

  • Hadoop:Only master node does the work

    - by user287722
    I've setup a Hadoop 2.2 cluster with 1 master node(namenode and secondary namenode) and 3 slave nodes(datanode and namenode on each one).All of the machines use Linux Mint 64bit. When I run my MapReduce program, writen in Java, I can only see that master node is using extra CPU and RAM. Slave nodes are not doing a thing. I've checked the logs from all of the namenodes and there is nothing wrong with the namenodes on slave nodes. Resource Manager is running and all of the slave nodes can see the Resource Manager. I used this http://n0where.net/hadoop-2-2-multi-node-cluster-setup/ tutorial to configure my nodes. Datanodes are working in terms of distributed data storing but I can't see any indication of distributed data processing. Do I have to configure the xml configuration files in some other way so all of the machines will process data while I'm running my MapReduce Job?

    Read the article

  • Ruby: if statement using regexp and boolean operator [migrated]

    - by bev
    I'm learning Ruby and have failed to make a compound 'if' statement work. Here's my code (hopefully self explanatory) commentline = Regexp.new('^;;') blankline = Regexp.new('^(\s*)$') if (line !~ commentline || line !~ blankline) puts line end the variable 'line' is gotten from reading the following file: ;; alias filename backupDir Prog_i Prog_i.rb ./store Prog_ii Prog_ii.rb ./store This fails and I'm not sure why. Basically I want the comment lines and blank lines to be ignored during the processing of the lines in the file. Thanks for your help.

    Read the article

  • get the installed path of a vb.net application

    - by Matt Facer
    Hi guys... I'm nearly ready to distribute my vb.net application. I have several picturebox files which are loaded currently from c:/temp I need to change this directory to one that will be OK to use when the user installs it to their PC. My question is how can I do this? Is there a way to get the installation path, then use that within the code as a variable? eg: myInstalledPath & "/xxx.jpg" Or... would it be better for me to use mypictures within the mydocuments structure? I'd rather keep all the image files created in a folder which is more hidden from the user (by hidden I mean not cluttering up their own image folders!) I've tried searching for this, but I seem to get varying results with no real answers... (possibly searching for the wrong thing!)

    Read the article

  • How to add jquery lightbox to content added to page via ajax?

    - by laurenmichell
    I am loading a gallery onto a page using the Instagram API. The AJAX looks something like this $.ajax ({ type: 'GET', dataType: 'jsonp', cache: false, url: 'https://api.instagram.com/v1/tags/food/media/recent?client_id='+instagramCID, success: function(data) { for (i in data.data) { $('.instagram').append('<div class="instagram-placeholder"><a href="' + data.data[i].images.standard_resolution.url + '" title="Photo via '+ data.data[i].user.username +' on Instagram" rel="lightbox[gallery]"><img class="instagram-image" src="' + data.data[i].images.thumbnail.url +'"/></a></div>'); } } }); The HTML renders something like this after the AJAX has loaded the content to the page: <a href="http://distilleryimage1.instagram.com/5184cfc4754211e181bd12313817987b_7.jpg" title="Photo via washingtonwoman on Instagram" rel="lightbox[gallery]"><img class="instagram-image" src="http://distilleryimage1.instagram.com/5184cfc4754211e181bd12313817987b_5.jpg"></a> I know I need to load lightbox after the dynamic content is added to the page, but can't seem to figure out how to do that. All the other advice I've tried from stackoverflow has created crazy recursiveness that has crashed my browser. Using this jquery lightbox plugin: http://leandrovieira.com/projects/jquery/lightbox/

    Read the article

  • Why doesn't the .click() not work in this instance?

    - by Deshiknaves
    Basically what this does is fadeIn pre-existing divs and then loads an image. When the image is loaded it then appends that into one of the pre-existing divs. Then it appends a new div with an id of xButton. Then later it $('#xButton').click() should hide the 3 divs. However it just doesn't work. If I change the click() to either #modalImage or #overlay, it works but just not for the #xButton. I would really like to figure out why its not working and how I should be doing this instead. Thanks. $(function(){ $('#container a').click(function(e){ e.preventDefault(); var id = $(this).attr('href'), img = new Image(); $('#overlay').fadeIn(function(){ $('#modalImage').fadeIn(); }); $(img).load(function(){ $(this).hide(); $('#modalImage').removeClass('loader').append(this); $(this).fadeIn(function(){ var ih = $(this).outerHeight(), iw = $(this).outerWidth(), newH = ($(window).height()/10)*7, newW = ($(window).width()/10)*7; if (ih >= iw && ih >= newH) { $(this).css('height',newH + 'px'); $(this).css('width', 'auto'); } else if (ih >= iw && newH > ih) { $(this).css('height', ih + 'px'); $(this).css('width', 'auto'); } else if (iw > ih && iw >= newW) { if ((newW / (iw / ih)) > newH) { $(this).css('width', 'auto'); $(this).css('height', newH + 'px'); } else { $(this).css('width', newW + 'px'); $(this).css('height', 'auto'); } } else { $(this).css('width', iw + 'px'); $(this).css('height', 'auto'); } var padW = ($(window).width() - $(this).outerWidth()) / 2, padH = ($(window).height() - $(this).outerHeight()) / 2; console.log (padH + ' ' + padW); $(this).css('top', padH); $(this).css('left', padW); if($('#overlay').is(":visible") == true) { ih = ih + 4; $('<div id="xButton">x</div>').appendTo('#modalImage'); if (padH >= 0) { $('#xButton').css('top', padH - 4).css('right', padW - 65); } else { $('#xButton').css('top', '20px').css('right', padW - 65); } } }); }).attr('src', id); }); $('#xButton').click(function(){ $(this).hide(); $('#overlay').fadeOut(function(){ $('#modalImage img').css('top', '-9999px').remove(); $('#xButton').remove(); $('#modalImage').addClass('loader'); }); }); });

    Read the article

  • How long till HTML5 canvas becomes a viable game development platform?

    - by Shouvik
    So I have been working on web application. So invariably what it boils down to is making simple games which were previously based on flash or openGL. Now I know apple was moving away from flash because its proprietary unlike their stance that its got "pathetic performance"! Not true, try playing a canvas game, I can assure you at any point of time (including when its idle) it will use up a fair bit of processing power just to redraw the UI. Now I do understand that this is my fault because when the game is not active I should not be redrawing the canvas, but honestly its a lot of work and I suppose there should be libraries which should be able to assist me with that! So, how much will it be before I see a decent canvas library which handles these "tiny" issues for me? I can't honestly expect Steve Jobs to be doing anything more for HTML5! I someone knows of a good library, I am all ears...! :) PS: I use mootools and am presently using Mootools Canvas Library.

    Read the article

  • Html how to make a part on iframe, unvisible and unclickable externally? (my idea)

    - by ozan
    I have a page (A) including a BUTTON with a function close_window() , however when I embed A to my main page (B) using iframe, the close_window() can't work as expected since there is no more window anymore, and I am not able to remove the button from the iframe since A is on another domain (Security issues prevents). What I want to do is make this button label invisible. And the only way I think is to put a white image just to the place where that button exists on my iframe, externally. is Smthing like that possible? I want the image to be on the top of iframe? Or do you have any other idea ? Thanks for helps.

    Read the article

  • Differentiate A Section/Portion of 3D object From Other Parts

    - by Ramshad
    I am trying to write a WPF windows application that dynamically creates a 3 D object for an existing 3D Image. The senerio is as follows. Mark the points randomly on the existing 3D Image. Create a 3D object based on the points already marked. Check the below Sample Screenshots. Screenshot 1 and Screenshot 2 I am successfully able to load the 3D file to the WPF form. And was able to perform the rotation using TrackballDecorator 3D Tools library. I have just read this related post. however i didn't get it exactly :) So,can you suggest some efficient methods to achieve it.

    Read the article

  • Can't store Data URI to database without stripping + characters

    - by citizencane
    I am trying to grab a reference to images with src's in URI scheme. An example would be the images on google.com/news. if I alert(escape(saveObj.image)); I get something like below: data%3Aimage/jpeg%3Bbase64%2C/9j/4AAQSkZJRgABAQAAAQABAAD/2wBDAAgGBgcGBQgHBwcJCQgKDBQNDAsLDBkSEw8UHRofHh0aHBwgJC4nICIsIxwcKDcpLDAxNDQ0Hyc5PTgyPC4zNDL/2wBDAQkJCQwLDBgNDRgyIRwhMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjL/wAARCABQAFADASIAAhEBAxEB/8QAHAAAAQUBAQEAAAAAAAAAAAAABgIDBAUHAQAI/8QAPhAAAgECBAMFBgIGCwEAAAAAAQIDBBEABRIhEzFhBkFRcYEUIjKRobFCwRUjJFKC0QcWJSZiY3Jzg7Lw4f/EABoBAAIDAQEAAAAAAAAAAAAAAAMEAAIFBgH/xAAmEQABBAEEAQMFAAAAAAAAAAABAAIDESEEEjFBBRMisVFhcZGh/9oADAMBAAIRAxEAPwAr7L5pD2gyY5JXEtLGAFY/EU2sR1U2+nXF/pZFKuffViGPW5ximQUEz1cNdPNKms6g8TlWBufDcHyxsdLUmqoYqhiWZ1BYtsSe+/ I pass that from the js file and am using django to get that into a mysql table of type utf8_unicode_ci using modelform.save, but when i examine what's in the database, I see: data:image/jpeg;base64,/9j/4AAQSkZJRgABAQAAAQABAAD/2wBDAAgGBgcGBQgHBwcJCQgKDBQNDAsLDBkSEw8UHRofHh0aHBwgJC4nICIsIxwcKDcpLDAxNDQ0Hyc5PTgyPC4zNDL/2wBDAQkJCQwLDBgNDRgyIRwhMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjL/wAARCABQAFADASIAAhEBAxEB/8QAHAAAAQUBAQEAAAAAAAAAAAAABgIDBAUHAQAI/8QAPhAAAgECBAMFBgIGCwEAAAAAAQIDBBEABRIhEzFhBkFRcYEUIjKRobFCwRUjJFKC0QcWJSZiY3Jzg7Lw4f/EABoBAAIDAQEAAAAAAAAAAAAAAAMEAAIFBgH/xAAmEQABBAEEAQMFAAAAAAAAAAABAAIDESEEEjFBBRMisVFhcZGh/9oADAMBAAIRAxEAPwAr7L5pD2gyY5JXEtLGAFY/EU2sR1U2 nXF/pZFKuffViGPW5ximQUEz1cNdPNKms6g8TlWBufDcHyxsdLUmqoYqhiWZ1BYtsSe The key difference is that in my database all of the '+' characters from the original have been stripped and replaced with spaces. Any ideas? I'm going blind trying to figure this out! :P

    Read the article

  • margin-bottom property of a div's last element doesn't "extend" the div

    - by kitsched
    I have an element in a div, which has a background image. Below the div I have another div with another background image. Now the problem is that if the last element contained in the first div has margin-bottom applied there will be a gap between the 2 divs like this: Notice the gray gap caused by the margin-bottom property of the h2 element contained within the first div. I know this can be solved if I switch margin-bottom to padding-bottom but what if I need margin-bottom? How to fix this?

    Read the article

  • Can't upgrade 11.04: flashplugin-nonfree: Package is in very bad, inconsistent state

    - by Ondra Žižka
    I can't upgrade from 11.04. I've disabled all apt sources, but still I get: http://img715.imageshack.us/img715/6680/snmekobrazovkyg.png The only option I am capable doing is to format and reinstall whole system, which I don't prefer as I have tuned a lot of apps settings, etc. How can I fix this? Update: After restart, when trying to update all packages, I get this error: installArchives() failed: dpkg: error processing flashplugin-nonfree (--remove): Package is in very bad, inconsistent state - before trying to remove rather reinstall it. Reinstalling it results in the same error.

    Read the article

  • Show transparent color filter on a View after clicking it

    - by Maarten
    So. You know how when you click a post in the Google+ app, the entire View becomes blue. I want to do that as well, but with an ImageView. I have the following code snippet, setting the actual image as the background and the selector as the main resource. This looks good, but doesn't respect scaleType for the background image: <ImageView android:id="@+id/painting_image" android:layout_width="match_parent" android:layout_height="200dp" android:background="@drawable/img" android:src="@drawable/selector" android:scaleType="centerCrop" /> By the way, @drawable/selector is just a selector that shows a tranparent color for state_pressed: <item android:state_pressed="true"> <shape xmlns:android="http://schemas.android.com/apk/res/android"> <solid android:color="#44521400" /> </shape></item> How can I make this work while respecting the scaleType?

    Read the article

< Previous Page | 474 475 476 477 478 479 480 481 482 483 484 485  | Next Page >