Creating a 2D perspective in 3D game
- by Accatyyc
I'm new to XNA and 3D game development in general.
I'm creating a puzzle game kind of similar to tetris, built with blocks. I decided to build the game in 3D since I can do some cool animations and transitions when using 3D blocks with physics etc.
However, I really do want the game to look "2D". My blocks are made up of 3D models, but I don't…