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  • How can I rank teams based off of head to head wins/losses

    - by TMP
    I'm trying to write an algorithm (specifically in Ruby) that will rank teams based on their record against each other. If a team A and team B have won the same amount of games against each other, then it goes down to point differentials. Here's an example: A beat B two times B beats C one time A beats D three times C bests D two times D beats C one time B beats A one time Which sort of reduces to A[B] = 2 B[C] = 1 A[D] = 3 C[D] = 2 D[C] = 1 B[A] = 1 Which sort of reduces to A[B] = 1 B[C] = 1 A[D] = 3 C[D] = 1 D[C] = -1 B[A] = -1 Which is about how far I've got I think the results of this specific algorithm would be: A, B, C, D But I'm stuck on how to transition from my nested hash-like structure to the results. My psuedo-code is as follows (I can post my ruby code too if someone wants): For each game(g): hash[g.winner][g.loser] += 1 That leaves hash as the first reduction above hash2 = clone of hash For each key(winner), value(losers hash) in hash: For each key(loser), value(losses against winner): hash2[loser][winner] -= losses Which leaves hash2 as the second reduction Feel free to as me question or edit this to be more clear, I'm not sure of how to put it in a very eloquent way. Thanks!

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  • How or why would this mechanic (not) work to bring game balance to a singleplayer RPG? [closed]

    - by 0xFFF1
    Mechanic details The player, the monsters, and the merchants act as three separate parties. The player needs to beat up monsters for exp points and resources to sell and to buy potions from merchants to continue to fight. The monsters need healing and reviving to survive (also bought from merchants) and the merchants need potion ingredients from the player and the monsters to make potions to sell. These potions are only able to be processed in such bulk by merchants thus their potions would be cheaper than making them yourself. Only the monsters can farm ingredients in bulk. Only the player is or has to be overly aggressive (in bulk). Monsters can farm and produce "Level up candies" that do the work of exp. they are eaten right away after they are made and are never stockpiled or held for fear of the player and merchants who want to sell to the player. The monsters will defend themselves. Reviving is very expensive. The merchants can be found either with a concerned expression or a grinning expression based on how much profit they are making compared to their morale standing. The economies of each monster town and merchant city are distinct but interconnected. Magic Swords are worth a lot. So what I need to know is what concerns would there be to design a game around this mechanic and/or design this mechanic around a developing game. which would fare better? Is game balance an issue here? (how strong the monsters get or how quickly they die off based on the player's input into the system), Or is game balance solely in the hands of the player? (he decides if he overkills monsters or get underleveled.) What do I need to think about to make sure it isn't too easy or too hard to swing the amount/strength of monsters compared to the player and the amount of profit the merchants get vs the player. Would indicating how out of whack things are getting in game help with this?

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  • ActiveRecord Logic Challenge - Smart Ways to Use AR Timestamp

    - by keruilin
    My question is somewhat specific to my app's issue, but the answer should be instructive in terms of use cases for association logic and the record timestamp. I have an NBA pick 'em game where I want to award badges for picking x number of games in a row correctly -- 10, 20, 30. Here are the models, attributes, and associations in-play: User id Pick id result # (values can be 'W', 'L', 'T', or nil. nil means hasn't resolved yet.) resolved # (values can be true, false, or nil.) game_time created_at *Note: There are cases where a pick's result field and resolved field will always be nil. Perhaps the game was cancelled. Badge id Award id user_id badge_id created_at User has many awards. User has many picks. Pick belongs to user. Badge has many awards. Award belongs to user. Award belongs to badge. One of the important rules here to capture in the code is that while a user can be awarded multiple streak badges (e.g., a user can win multiple 10-streak badges), the user CAN'T be awarded another badge for consecutive winning picks that were previously granted an award badge. One way to think of this is that all the dates of the winning picks must come after the date that the streak badge was awarded. For example, let's pretend that a user made 13 winning picks from May 5 to May 8, with the 10th winning pick occurring on May 7, and the last 3 on May 8. The user would be awarded a 10-streak badge on May 7. Now if the user makes another winning pick on May 9, the code must recognize that the user only has a streak of 4 winning picks, not 14, because the user already received an award for the first 10. Now let's assume that the user makes 6 more winning picks. In this case, the code must recognize that all winning picks since May 5 are eligible for a 20-streak badge award, and make the award. Another important rule is that when looking at a winning streak, we don't care about the game time, but rather when the pick was made (created_at). For example, let's say that Team A plays Team B on Sat. And Team C plays Team D on Sun. If the user picks Team C to beat Team D on Thurs, and Team A to beat Team C on Fri, and Team A wins on Sat, but Team C loses on Sun, then the user has a losing streak of 1. So when must the streak-check kick-in? As soon as a pick is a win. If it's a loss or tie, no point in checking. One more note: if the pick is not resolved (false) and the result is nil, that means the game was postponed and must be factored out. With all that said, what is the most efficient, effective and lean way to determine whether a user has a 10-, 20- or 30-win streak?

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  • OS X is based on the codex Gigas the devils bible: Android OS n 4.4 Dio Ra Egyptian deity why is that?

    - by user215250
    GUESS WHO? The Internet and all computers are based on a mathematical number system that seems to be 3, 4, 6, 8 and 10. The HTTP is 888P and UTF-8 and Windows 8 and 8 gigas of RAM(88) on a 64biTOS X-10 or Aten(satan) why is it allowed to be so evil and who all knows about it? Is this activity illegal and should I sew these companies for being involved in satanic practices? iC3 iC3 iC3 I do see XP (X) Chi and (P) Rho a monogram and symbol for Christ, consisting of the superimposed Greek letters. The X is ten, The X code, OS X(O Satan) and codex The Gigas the Devil bible and the P is Payne, The House of Payne in which God dwells. Windows 8, Google Android and Apples OS X are the foundation on which we operarte on the Internet and our Mobiles devices. What is it that these 3 companies have chosen to base their OS’s on such evil? Windows 8 is windows hate H8, HH and H8. Said to be the Devil. Google’s (UGLE) M the Masonic M behind Android OS.in 4.4 is Dio (R) DNA O Sin and 44 is the Devils name in Twain’s The Mysterious Stranger. Apple’s evil (i) OS X (ou-es-ten) O Satan them all beat (B8) considering Apple put their first product on the market for $666.66. The Holy Grail of computers they say. Your Excellency, Lord and King OS2 Eisus Uni Peg Unix: The Unicorn Pegasus Jesus Christ

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  • ugg slippers makes you feel balmy and comfy

    - by skhtyu skhtyu
    You accept to apperceive admitting that while cheap ugg boots is accepted for winter wear, it can in achievement be beat in every season. These uggs for kids usually are an Aussie acceptation complete from merino affidavit and are aswell asperous calm with fashionable. There are hip calm with adequate jackets, vests, sweatshirts, added more. For a contemporary ensemble that makes you feel balmy and comfy, try cutting your boots with some leggings or a sweater dress with a capote or bandage befuddled on. If you don't own a Bout of pink uggs even, now may be the adequate time to buy yourself one. They arise in checkered by azure to orange, to amber as able-bodied as the always-reliable black. as able-bodied as in the break you admiration to go for any decidedly added indigenous arise accession them up nation achievement architecture arise as noticed about the catwalks of purple uggs and Badgley Mischka. With this, you could already see which website is alms the ugg outlet online that you accept been absent at a amount that you can afford. The advanced throated ones are simple to blooper in and out which makes them admired a allotment of all women. uggs for sale were aboriginal fabricated in Australia. Aswell there are clear abode characterization rolls in which characterization fonts, sizes and chantry colours can be customized.

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  • What are some good resources for creating a game engine in XNA?

    - by Glasser
    I'm currently a student game programmer working on an indie project. We have a team of eleven people (five programmers, four artists, and two audio designers) aboard, all working hard to help design this game. We've been meeting for months now and so far we have a pretty buffed out Game Design Document as well as much audio/visual concept art. Our programmers are itching to progress on our own end. Each person in our programming team is well versed in C++, but is very familiar with C#. We have enough experience and skill that we're confident that we will be successful with our game, and we're looking to build our own game engine in XNA as it seems like it would be worth our time and effort in the end. The game itself will be a 2D beat 'em up style game to be released over xbox live and the PC. It's play style will be similar to that of Castle Crashers or Scott Pilgrim vs The World. We want to design the game engine to allow us to better implement our assets into the game as well as to simplify the creation of design elements/mechanics. Currently between our programmers, we have books such as "XNA 4.0" and "Game Coding Complete, Third Edition," but we'd still like more information on both XNA and (especially) building a game engine from scratch. What are any other good books, websites, or resources we could use to further map out and program our game engine?

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  • New SPC2 benchmark- The 7420 KILLS it !!!

    - by user12620172
    This is pretty sweet. The new SPC2 benchmark came out last week, and the 7420 not only came in 2nd of ALL speed scores, but came in #1 for price per MBPS. Check out this table. The 7420 score of 10,704 makes it really fast, but that's not the best part. The price one would have to pay in order to beat it is ridiculous. You can go see for yourself at http://www.storageperformance.org/results/benchmark_results_spc2The only system on the whole page that beats it was over twice the price per MBPS. Very sweet for Oracle. So let's see, the 7420 is the fastest per $. The 7420 is the cheapest per MBPS. The 7420 has incredible, built-in features, management services, analytics, and protocols. It's extremely stable and as a cluster has no single point of failure. It won the Storage Magazine award for best NAS system this year. So how long will it be before it's the number 1 NAS system in the market? What are the biggest hurdles still stopping the widespread adoption of the ZFSSA? From what I see, it's three things: 1. Administrator's comfort level with older legacy systems. 2. Politics 3. Past issues with Oracle Support.   I see all of these issues crop up regularly. Number 1 just takes time and education. Number 3 takes time with our new, better, and growing support team. many of them came from Oracle and there were growing pains when they went from a straight software-model to having to also support hardware. Number 2 is tricky, but it's the job of the sales teams to break through the internal politics and help their clients see the value in oracle hardware systems. Benchmarks like this will help.

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  • Is it worth replacing mouse by standalone trackpad for heavy code-editing? [on hold]

    - by heltonbiker
    I recently got more interested in improving my tools, workspace and worflow. The first sting came with a sore finger due to a crappy keyboard, and then after some research I fell in love with the "mechanical keyboard is what you need" doctrine, bought one (cherry MX Brown if you're curious), and am very happy with the results. Currently I am replacing my previous text editor (Geany) with Sublime Text 3, and am also very happy and feeling much more powerful and professional :) Well, but while I re-read all the ancient debates about VIM vs whatever-else, the following excerpt from a blog post got me thinking again about the mouse vs keyboard, and the "moving around from the very home row" (in VIM) versus gesturing away with the tiny and unstable mouse cursor: Reaching for a mouse may indeed slow you down, but developers are commonly on machines where the trackpad is a micro-hand movement away. Most novice programmers can click on a character on screen faster than an expert Vimmer can type 20jFp; or LkEEE or /word or any other nasty way Vimmers have to use. The point of a mouse is to make arbitrary on screen jumps efficient, and it’s very good at doing that. Don’t you ever think you can beat a mouse. Well, although there is some bitterness in this statement, it makes a lot of sense, and EVEN MORE if you consider your direct input to be a TRACKPAD conveniently placed in front of your spacebar (which oddly is where I like to put my mouse, rotated 90° ccw, due to a serious tendonitis in my right shoulder, already healed, but you knod...). So, the question is: Has anyone replaced mouse by a standalone trackpad, to work in code editing in a desktop machine (that is, with a sandalone keyboard)? Was it worth the change?

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  • How can I make this arcade-highscore game more fun/interesting?

    - by j-a
    I'm having difficulties getting the fun factor into this iPhone game, and I am looking for some ideas or advice. I was asked to generalize the question a bit. What are some techniques for arcade highscore games that can be applied to this game in order to: Make each second of the game fun and challenging, from the first second to the end of the game. Regardless of skill level. Make the player want to try again and again to beat the high score. Briefly about the game: you aim using your finger and pull the bow chord and release by lifting your finger. That part feels quite nice how the bow interacts with the finger. The game idea: hearts fall down and you get 1 pt for each heart you shoot. You start with a few arrows and every now and then a bag of arrow comes down which - if you hit it, you get more arrows. Once your out of arrows the game is over. So it is all about beating your previous high score or your friends high scores. Unfortunately I don't find it that fun. Thankful for any ideas/suggestions/thoughts on how to make it more fun/interesting.

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  • How to Edit PDFs?

    - by snowguy
    I typically have two needs: Scenario A. Change a single PDF page. In this case I have a PDF but not the original source file used to create the PDF. I don't want to try to recreate the document from scratch. I'd like to open the PDF and change a few things. A good example of this scenario: I was responsible for planning a big event at a campground site, I had a PDF of the site. I wanted to start with that document, highlight some parts, add some labels, remove some parts that weren't relevant. or Scenario B. Combine PDFs or extract information from a PDF This scenario usually arises because I want a single PDF deliverable that is made up of parts that are best created in different programs. In this case I have the source files for all the documents but they don't play well enough together to easily create a single PDF deliverable. For part of it, I may want to use Libre Office Writer. For another page I may want to use Gimp. Still another page I may use Libre Office Calc. I could use Writer as the master document and embed images or the Calc object into that, but for ultimate control, you can't beat separate PDF documents that are then combined. What are the best tools / processes for editing PDFs in Ubuntu?

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  • How do I tell my parents that landing a job is what actually counts?

    - by shovonr
    On one side, I just want to get a degree with a 3.0 GPA. On the other side, my parents want more than just a 3. Now here's the thing. I program with a passion. I spend day and night programming. And I ace all my programming courses. However, I do terrible on all my elective courses -- such as writing, history, and all that stuff -- which only leaves me with a 3.1 to 3.2 GPA. And my parents want more. They think that university is like high school, where you need super-stellar grades to get to the next level. But they don't realize that good enough grades will land me a job. And they don't realize that a programmer needs to practice to become good at programming, and that having good skills is what will land a job in a nice software development company. Thankfully, though, they don't threaten to beat me with a baseball bat or anything like that. They just occasionally give me the little "tsk-tsk". But even that little "tsk-tsk" makes me feel guilty for opening up an IDE. And on top of that, I procrastinate because of that feeling of guilt. So now, I want to come clean with them. I want to know what's a good way to do that. [Edit] OK, so now, I realized, I should aim for higher grades, as some have suggested below.

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  • Setup VPN issue on Ubuntu Server 12.04

    - by Yozone W.
    I have a problem with setup VPN server on my Ubuntu VPS, here is my server environments: Ubuntu Server 12.04 x86_64 xl2tpd 1.3.1+dfsg-1 pppd 2.4.5-5ubuntu1 openswan 1:2.6.38-1~precise1 After install software and configuration: ipsec verify Checking your system to see if IPsec got installed and started correctly: Version check and ipsec on-path [OK] Linux Openswan U2.6.38/K3.2.0-24-virtual (netkey) Checking for IPsec support in kernel [OK] SAref kernel support [N/A] NETKEY: Testing XFRM related proc values [OK] [OK] [OK] Checking that pluto is running [OK] Pluto listening for IKE on udp 500 [OK] Pluto listening for NAT-T on udp 4500 [OK] Checking for 'ip' command [OK] Checking /bin/sh is not /bin/dash [WARNING] Checking for 'iptables' command [OK] Opportunistic Encryption Support [DISABLED] /var/log/auth.log message: Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [RFC 3947] method set to=115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike] meth=114, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-08] meth=113, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-07] meth=112, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-06] meth=111, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-05] meth=110, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-04] meth=109, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-03] meth=108, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-02] meth=107, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-02_n] meth=106, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: ignoring Vendor ID payload [FRAGMENTATION 80000000] Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [Dead Peer Detection] Oct 16 06:50:54 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: responding to Main Mode from unknown peer [My IP Address] Oct 16 06:50:54 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: transition from state STATE_MAIN_R0 to state STATE_MAIN_R1 Oct 16 06:50:54 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: STATE_MAIN_R1: sent MR1, expecting MI2 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: NAT-Traversal: Result using draft-ietf-ipsec-nat-t-ike (MacOS X): peer is NATed Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: transition from state STATE_MAIN_R1 to state STATE_MAIN_R2 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: STATE_MAIN_R2: sent MR2, expecting MI3 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: ignoring informational payload, type IPSEC_INITIAL_CONTACT msgid=00000000 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: Main mode peer ID is ID_IPV4_ADDR: '192.168.12.52' Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: switched from "L2TP-PSK-NAT" to "L2TP-PSK-NAT" Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: deleting connection "L2TP-PSK-NAT" instance with peer [My IP Address] {isakmp=#0/ipsec=#0} Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: transition from state STATE_MAIN_R2 to state STATE_MAIN_R3 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: new NAT mapping for #5, was [My IP Address]:2251, now [My IP Address]:2847 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: STATE_MAIN_R3: sent MR3, ISAKMP SA established {auth=OAKLEY_PRESHARED_KEY cipher=aes_256 prf=oakley_sha group=modp1024} Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: Dead Peer Detection (RFC 3706): enabled Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: the peer proposed: [My Server IP Address]/32:17/1701 -> 192.168.12.52/32:17/0 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: NAT-Traversal: received 2 NAT-OA. using first, ignoring others Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: responding to Quick Mode proposal {msgid:8579b1fb} Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: us: [My Server IP Address]<[My Server IP Address]>:17/1701 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: them: [My IP Address][192.168.12.52]:17/65280===192.168.12.52/32 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: transition from state STATE_QUICK_R0 to state STATE_QUICK_R1 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: STATE_QUICK_R1: sent QR1, inbound IPsec SA installed, expecting QI2 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: Dead Peer Detection (RFC 3706): enabled Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: transition from state STATE_QUICK_R1 to state STATE_QUICK_R2 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: STATE_QUICK_R2: IPsec SA established transport mode {ESP=>0x08bda158 <0x4920a374 xfrm=AES_256-HMAC_SHA1 NATOA=192.168.12.52 NATD=[My IP Address]:2847 DPD=enabled} Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: received Delete SA(0x08bda158) payload: deleting IPSEC State #6 Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: ERROR: netlink XFRM_MSG_DELPOLICY response for flow eroute_connection delete included errno 2: No such file or directory Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: received and ignored informational message Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: received Delete SA payload: deleting ISAKMP State #5 Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address]: deleting connection "L2TP-PSK-NAT" instance with peer [My IP Address] {isakmp=#0/ipsec=#0} Oct 16 06:51:16 vpn pluto[3963]: packet from [My IP Address]:2847: received and ignored informational message xl2tpd -D message: xl2tpd[4289]: Enabling IPsec SAref processing for L2TP transport mode SAs xl2tpd[4289]: IPsec SAref does not work with L2TP kernel mode yet, enabling forceuserspace=yes xl2tpd[4289]: setsockopt recvref[30]: Protocol not available xl2tpd[4289]: This binary does not support kernel L2TP. xl2tpd[4289]: xl2tpd version xl2tpd-1.3.1 started on vpn.netools.me PID:4289 xl2tpd[4289]: Written by Mark Spencer, Copyright (C) 1998, Adtran, Inc. xl2tpd[4289]: Forked by Scott Balmos and David Stipp, (C) 2001 xl2tpd[4289]: Inherited by Jeff McAdams, (C) 2002 xl2tpd[4289]: Forked again by Xelerance (www.xelerance.com) (C) 2006 xl2tpd[4289]: Listening on IP address [My Server IP Address], port 1701 Then it just stopped here, and have no any response. I can't connect VPN on my mac client, the /var/log/system.log message: Oct 16 15:17:36 azone-iMac.local configd[17]: SCNC: start, triggered by SystemUIServer, type L2TP, status 0 Oct 16 15:17:36 azone-iMac.local pppd[3799]: pppd 2.4.2 (Apple version 596.13) started by azone, uid 501 Oct 16 15:17:38 azone-iMac.local pppd[3799]: L2TP connecting to server 'vpn.netools.me' ([My Server IP Address])... Oct 16 15:17:38 azone-iMac.local pppd[3799]: IPSec connection started Oct 16 15:17:38 azone-iMac.local racoon[359]: Connecting. Oct 16 15:17:38 azone-iMac.local racoon[359]: IPSec Phase1 started (Initiated by me). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Main-Mode message 1). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Main-Mode message 2). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Main-Mode message 3). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Main-Mode message 4). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Main-Mode message 5). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKEv1 Phase1 AUTH: success. (Initiator, Main-Mode Message 6). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Main-Mode message 6). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKEv1 Phase1 Initiator: success. (Initiator, Main-Mode). Oct 16 15:17:38 azone-iMac.local racoon[359]: IPSec Phase1 established (Initiated by me). Oct 16 15:17:39 azone-iMac.local racoon[359]: IPSec Phase2 started (Initiated by me). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Quick-Mode message 1). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Quick-Mode message 2). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Quick-Mode message 3). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKEv1 Phase2 Initiator: success. (Initiator, Quick-Mode). Oct 16 15:17:39 azone-iMac.local racoon[359]: IPSec Phase2 established (Initiated by me). Oct 16 15:17:39 azone-iMac.local pppd[3799]: IPSec connection established Oct 16 15:17:59 azone-iMac.local pppd[3799]: L2TP cannot connect to the server Oct 16 15:17:59 azone-iMac.local racoon[359]: IPSec disconnecting from server [My Server IP Address] Oct 16 15:17:59 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Information message). Oct 16 15:17:59 azone-iMac.local racoon[359]: IKEv1 Information-Notice: transmit success. (Delete IPSEC-SA). Oct 16 15:17:59 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Information message). Oct 16 15:17:59 azone-iMac.local racoon[359]: IKEv1 Information-Notice: transmit success. (Delete ISAKMP-SA). Anyone help? Thanks a million!

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  • OpenCV/EmguCV face recognition

    - by Meko
    Hi .I am tying to make app that detect face and recognize it. I made Face detection but I want some idea to when making recognition. I using web cam for tracking and It can recognize face.Then I am taking only part of face to an new gray image and comparing it using EigenObjectRecognizer with list of images in database.But it is not giving good result.Some times find some thing wrong,some times nothing.I want to ask that for comparing photos which additional techniques i must implement?Like Histogram equalization or resolution of faces equalization ?

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  • Getting problem while capturing image through web cam in Java -OpenCV code.

    - by Chetan
    Hi.. I am developing Face detector using OpenCV library in java... I have written sample code for this,but it is giving Error while capturing image. can any one help please. Here is the code import java.awt.; import java.awt.event.; import java.awt.image.MemoryImageSource; import hypermedia.video.OpenCV; @SuppressWarnings("serial") public class FaceDetection extends Frame implements Runnable { ///Main method. public static void main(String[] args) { //System.out.println( "\nOpenCV face detection sample\n" ); new FaceDetection(); } // program execution frame rate (millisecond) final int FRAME_RATE = 1000/30; OpenCV cv = null; // OpenCV Object Thread t = null; // the sample thread // the input video stream image Image frame = null; // list of all face detected area Rectangle[] squares = new Rectangle[0]; //** Setup Frame and Object(s). FaceDetection() { super( "Face Detection" ); // OpenCV setup cv = new OpenCV(); //cv.capture(1, 1, 100); cv.capture( 320, 240 ); cv.cascade( OpenCV.CASCADE_FRONTALFACE_ALT ); // frame setup this.setBounds( 100, 100, cv.width, cv.height ); this.setBackground( Color.BLACK ); this.setVisible( true ); this.addKeyListener( new KeyAdapter() { public void keyReleased( KeyEvent e ) { if ( e.getKeyCode()==KeyEvent.VK_ESCAPE ) { // ESC : release OpenCV resources cv.dispose(); System.exit(0); } } } ); // start running program t = new Thread( this ); t.start(); } // Draw video frame and each detected faces area. public void paint( Graphics g ) { // draw image g.drawImage( frame, 0, 0, null ); // draw squares g.setColor( Color.RED ); for( Rectangle rect : squares ) g.drawRect( rect.x, rect.y, rect.width, rect.height ); } @SuppressWarnings("static-access") public void run() { while( t!=null && cv!=null ) { try { t.sleep( FRAME_RATE ); // grab image from video stream cv.read(); // create a new image from cv pixels data MemoryImageSource mis = new MemoryImageSource( cv.width, cv.height, cv.pixels(), 0, cv.width ); frame = createImage( mis ); // detect faces squares = cv.detect( 1.2f, 2, OpenCV.HAAR_DO_CANNY_PRUNING, 20, 20 ); // of course, repaint repaint(); } catch( InterruptedException e ) {;} } } } Error while starting capture : device 0

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  • Face Recognition in AS3

    - by dontPanic
    Hey all, I have been working on a project which involves Marilena(project that ports Face Detection part of OPENCV to ActionScript3). Right now I can take the faces and keep them as byteArrays. I am working on Flash Builder 4. I want to add Face Recognition part either. I will identify the faces by connecting to a database but I couldnt figure out how to do it without OpenCV on flash.You guys have any idea???

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  • how to integrate openCV and ARtoolkit

    - by mehmet
    hi all, I need to use both openCV and ARtoolkit libraries in the same project. I'm trying to get frame by using arVideoGetImage() function in order to process for with openCV functions. however program throws a "System.AccessViolationException" error in the following line of face detection example: CvSeq *faces = cvHaarDetectObjects(img, cascade, storage, 1.1, 3, 0, cvSize( 40, 40 )); ARtoolkit and openCV are work perfectly separately. Anyone has able to work these two library together, or any suggestion?? thanks

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  • Alternatives to weak linking in iPhone SDK?

    - by Moshe
    I'm looking to make my app compatible with older versions of iPhone OS. I did see weak linking mentioned as an option. Can I use OS version detection code to avoid code blocks that the OS can't handle? (Say iAD?) if(OS >= 4.0){ //set up iADs using "NDA code"... } If yes, what goes in place of if(OS >= 4.0)?

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  • how to redirect users to iphone-targeted website

    - by oo
    I just found the IUI project on google code where you can build websites that look like iPhone apps. I have an asp.net MVC website already built. When a user clicks on my website from an iPhone, i want to redirect them to another page that is targeted to the iPhone. how can i do this detection and redirection?

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  • Are there any ball tracking algorithms/patterns around in game programming

    - by user214626
    Hello, I am a newbie to game programming,I would need the suggestions and help of the wonderful people around here. I have set of players, and a ball, the players can kick the ball around the ground (not yet a football game, neither a foosball game too ).Are there any algorithms/ patterns for addressing the problems with tracking the ball and taking decisions, Is that too much to ask.What I was looking at is something like a collision detection algorithm for the common problem of 2 objects interacting with one another.

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  • Free Spectral Images database?

    - by Hani
    I am working on a project "object detection using multi spectral imaging", but i am finding troubles because i dont have images to start testing my ideas. Now i am working with the hardware. Please Does any one knows a database for any spectral imaging(faces, flowers,..etc) such that i can test my ideas for classification until i finish the hardware.

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