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  • Google I/O 2010 - Writing real-time games for Android redux

    Google I/O 2010 - Writing real-time games for Android redux Google I/O 2010 - Writing real-time games for Android redux Android 201 Chris Pruett This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal performance. In addition, we'll discuss hot topics related to game development, including hardware differences across devices, using C++ to write Android games, and the traits of the most popular games on Market. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 10 0 ratings Time: 58:57 More in Science & Technology

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  • Avoiding lag when rendering Texture2D for first time

    - by Emir Lima
    I have found a similar question here, but it is about playing sounds. I am using 2048 x 2048 textures for sprite sheets and every time I call spriteBatch.Draw using a sheet for the first time in game execution, causes a considerable lag. The lag doesn't appears for the next times. Someone has faced this problem before? What can I do to overcome this? Update: I inserted a code in the end of content load routine that draws EVERY Texture2D that is loaded into ContentManager before follow to the game screen. This works well. None lag occurs when different textures are rendered over the time, EXCEPT if the IsFullScreen are changed. Apparently, changing this property makes the textures loaded in the GPU gone. Is that correct?

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  • Optimization of time-varying parameters

    - by brama
    I need to find an optimal set of "n" parameter values that minimize an objective function (a 2-hr simulation of a system). I have looked at genetic algorithm and simulated annealing methods, but was wondering if there are any better algorithms and guidance on their merits and limitations. With the above optimization methods I can find the optimal parameter values that hold true for the entire simulation duration. Incase, I want to find the optimal "time varying" parameter values (parameter values change with time during the 2-hr simulation), are there any methods/ideas other than making each time varying parameter value a variable to optimize? Any thoughts?

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  • First frame has a much longer delta time than other frames

    - by Kipras
    I had a problem where my AI moved extreme at the first frame and then normal after that. I then figured out it was my delta. It's about 0.016 seconds (60 fps), but the first frame was about 19000 seconds, which is obviously impossible. Does anybody know what might be happening? Also the delta later on likes to oscillate from 0.01 to 0.03, which is, again, crazy. long time = Sys.getTime() * 1000 / Sys.getTimerResolution(); float delta = (time - lastFrame) / 1000f; lastFrame = time; return delta; That's the delta code.

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  • AS3 Calculating Delta Time In Seconds

    - by user1133079
    Here is how I've been trying to implement delta time based on different internet resources. var startTime:Number = getTimer(); game.Update(deltaTime); deltaTime = Number(getTimer() - startTime) * 0.001; My issue with this is it doesn't seem to be giving me accurate timing. The main update shows the frame time at 0.001 and when reinitializing the level it goes to 0.002. I'm using dt else where for a timer and later on time based physics so I would like it to work as expected. I must be missing something silly.

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  • How to get the Time Difference in C# .net

    - by Aamir Hasan
    A DateTime instance stores both date and time information. The DateTime class can be found in the System namespace.In order to retrieve the current system time, we can use the static property Now of the DateTime class.In this Example i have shown, how to calculate the difference between two DateTime objects using C# syntax. DateTime startTime; DateTime endTime;            startTime = Convert.ToDateTime("12:12 AM");            endTime = Convert.ToDateTime("1:12 AM");            var timeDifference = new TimeSpan(endTime.Ticks - startTime.Ticks);Response.Write("Time difference in hours is " + timeDifference.Hours);Link:http://msdn.microsoft.com/en-us/library/8kb3ddd4.aspx

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  • What is the effect of creating unit tests during development on time to develop as well as time spent in maintenance activities?

    - by jgauffin
    I'm a consultant and I am going to introduce unit tests to all developers at my client site. My goal is to ensure that all new applications should have unit tests for all classes created. The client has a problem with high maintenance costs from fixing bugs in their existing applications. Their applications have a life span from between 5-15 years in which they continuously add new features. I'm quite confident that they will benefit greatly from starting with unit tests. I'm interested in the effect of unit tests on the time and cost of development: How much time will writing unit tests as part of the development process add? How much time will be saved in maintenance activities (testing and debugging) by having good unit tests?

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  • Uninitialized constant Encoding with sqlite3-ruby on windows

    - by Ben Scheirman
    On a new machine, installed ruby with the 1-click installer for windows. Installed rails 2.3.2 and all associated gems, then I installed the sqlite3 binaries (into the c:\ruby\bin folder). Lastly I did gem install sqlite3-ruby -v=1.2.3 (which is apparently the latest version that works with windows) This error happens when I run rake db:migrate or when any ActiveRecord object is touched at runtime. The error looks like this: ** Invoke db:migrate (first_time) ** Invoke environment (first_time) ** Execute environment ** Execute db:migrate rake aborted! **uninitialized constant Encoding** <---- Any help resolving this error would be greatly appreciated! Trace: C:/Ruby/lib/ruby/gems/1.8/gems/activesupport-2.3.2/lib/active_support/dependencies.rb:443:in `load_missing_constant' C:/Ruby/lib/ruby/gems/1.8/gems/activesupport-2.3.2/lib/active_support/dependencies.rb:80:in `const_missing' C:/Ruby/lib/ruby/gems/1.8/gems/activesupport-2.3.2/lib/active_support/dependencies.rb:92:in `const_missing' C:/Ruby/lib/ruby/gems/1.8/gems/sqlite3-0.0.3/lib/sqlite3/encoding.rb:9:in `find' C:/Ruby/lib/ruby/gems/1.8/gems/sqlite3-0.0.3/lib/sqlite3/database.rb:69:in `initialize' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/sqlite3_adapter.rb:13:in `new' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/sqlite3_adapter.rb:13:in `sqlite3_connection' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/abstract/connection_pool.rb:223:in `send' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/abstract/connection_pool.rb:223:in `new_connection' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/abstract/connection_pool.rb:245:in `checkout_new_connection' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/abstract/connection_pool.rb:188:in `checkout' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/abstract/connection_pool.rb:184:in `loop' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/abstract/connection_pool.rb:184:in `checkout' C:/Ruby/lib/ruby/1.8/monitor.rb:242:in `synchronize' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/abstract/connection_pool.rb:183:in `checkout' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/abstract/connection_pool.rb:98:in `connection' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/abstract/connection_pool.rb:326:in `retrieve_connection' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/abstract/connection_specification.rb:123:in `retrieve_connection' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/abstract/connection_specification.rb:115:in `connection' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/migration.rb:435:in `initialize' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/migration.rb:400:in `new' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/migration.rb:400:in `up' C:/Ruby/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/active_record/migration.rb:383:in `migrate' C:/Ruby/lib/ruby/gems/1.8/gems/rails-2.3.2/lib/tasks/databases.rake:116 C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:636:in `call' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:636:in `execute' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:631:in `each' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:631:in `execute' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:597:in `invoke_with_call_chain' C:/Ruby/lib/ruby/1.8/monitor.rb:242:in `synchronize' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:590:in `invoke_with_call_chain' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:583:in `invoke' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2051:in `invoke_task' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2029:in `top_level' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2029:in `each' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2029:in `top_level' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2068:in `standard_exception_handling' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2023:in `top_level' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2001:in `run' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2068:in `standard_exception_handling' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:1998:in `run' C:/Ruby/lib/ruby/gems/1.8/gems/rake-0.8.7/bin/rake:31 C:/Ruby/bin/rake:19:in `load' C:/Ruby/bin/rake:19

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  • Google Analytics and Whos.amung.us in realtime visitors, why such an enormous discrepancy?

    - by jacouh
    Since years I use in a site both Google Analytics and Whos.amung.us, both Google analytics and whos.amung.us javascripts are inserted in the same pages in the tracked part of the site. In real-time visitors, why such an enormous discrepancy ? for example at the moment, Google analytics gives me 9 visitors, whos.amung.us indicates 59, a ratio of 6 times? Why whos.amung.us is 6 times optimistic than Google Analytics in terms of the realtime visitors? Google whos.amung.us My question is: whos.amung.us does not detect robots while Google does? GA ignores visitors from some countries, not whos.amung.us? Some robots/bots execute whos.amung.us javascript for tracking? While no robots/bots can execute the tracking javascript provided by Google Analytics? To facilitate your analysis, I copy JS code used below: Google analytics: <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push(['_setAccount', 'MyGaAccountNo']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script> Whos.amung.us: <script>var _wau = _wau || []; _wau.push(["tab", "MyWAUAccountNo", "c6x", "right-upper"]);(function() { var s=document.createElement("script"); s.async=true; s.src="http://widgets.amung.us/tab.js";document.getElementsByTagName("head")[0].appendChild(s);})();</script> I've aleady signaled this to WAU staff some time ago, NR, I've not done this to Google as they don't handle this kind of feedback. Thank you for your explanations.

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  • When using Bundler and Rails 2.3.5 I get uninitialized constant SubdomainFu when migrating

    - by user347480
    Hi I'm using bundler with rails 2.3.5 and I'm trying to make sure everything is working correctly but when I do a "rake db:migrate --trace" I get this ** Invoke db:migrate (first_time) ** Invoke environment (first_time) ** Execute environment rake aborted! uninitialized constant SubdomainFu /opt/local/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:443:inload_missing_constant' /opt/local/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:80:in const_missing' /opt/local/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:92:inconst_missing' /Users/node/Projects/Race-RX/config/initializers/subdomain_config.rb:1 /opt/local/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:145:in load_without_new_constant_marking' /opt/local/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:145:inload' /opt/local/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:521:in new_constants_in' /opt/local/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:145:inload' /opt/local/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:622:in load_application_initializers' /opt/local/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:621:ineach' /opt/local/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:621:in load_application_initializers' /opt/local/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:176:inprocess' /opt/local/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:113:in send' /opt/local/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:113:inrun' /Users/node/Projects/Race-RX/config/environment.rb:9 /opt/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' /opt/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:inrequire' /opt/local/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:156:in require' /opt/local/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:521:innew_constants_in' /opt/local/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:156:in require' /opt/local/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/tasks/misc.rake:4 /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:636:incall' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:636:in execute' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:631:ineach' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:631:in execute' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:597:ininvoke_with_call_chain' /opt/local/lib/ruby/1.8/monitor.rb:242:in synchronize' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:590:ininvoke_with_call_chain' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:607:in invoke_prerequisites' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:604:ineach' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:604:in invoke_prerequisites' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:596:ininvoke_with_call_chain' /opt/local/lib/ruby/1.8/monitor.rb:242:in synchronize' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:590:ininvoke_with_call_chain' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:583:in invoke' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2051:ininvoke_task' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2029:in top_level' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2029:ineach' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2029:in top_level' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2068:instandard_exception_handling' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2023:in top_level' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2001:inrun' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2068:in standard_exception_handling' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:1998:inrun' /opt/local/lib/ruby/gems/1.8/gems/rake-0.8.7/bin/rake:31 /opt/local/bin/rake:19:in load' /opt/local/bin/rake:19 I don't know what could be causing this. I did however but my require "rubygems" require "bundler" Bundler.setup in my enviroment.rb file but that doesn't see to be the problem.

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  • Uninitialized constant Item::Types

    - by Rasmus
    Hi! First of, im a newbie ruby programmer so please bare with me if this is a very dumb question. I get this uninitialized constant error when i submit my nested forms. order.rb class Order < ActiveRecord::Base has_many :items, :dependent => :destroy has_many :types, :through => :items accepts_nested_attributes_for :items accepts_nested_attributes_for :types validates_associated :items validates_associated :types end item.rb class Item < ActiveRecord::Base has_one :types belongs_to :order accepts_nested_attributes_for :types validates_associated :types end type.rb class Type < ActiveRecord::Base belongs_to :items belongs_to :orders end new.erb.html <% form_for @order do |f| %> <%= f.error_messages %> <% f.fields_for :items do |builder| %> <table border="0"> <th>Type</th> <th>Amount</th> <th>Text</th> <th>Price</th> <tr> <% f.fields_for :type do |m| %> <td> <%= m.collection_select :type, Type.find(:all, :order => "created_at DESC"), :id, :name, {:prompt => "Select a Type" }, {:id => "selector", :onchange => "type_change(this)"} %> </td> <% end %> <td> <%= f.text_field :amount, :id => "amountField", :onchange => "change_total_price()" %> </td> <td> <%= f.text_field :text, :id => "textField" %> </td> <td> <%= f.text_field :price, :class => "priceField", :onChange => "change_total_price()" %> </td> <td> <%= link_to_remove_fields "Remove Item", f %> </td> </tr> </table> <% end %> <p><%= link_to_add_fields "Add Item", f, :items %></p> <p> <%= f.label :total_price %><br /> <%= f.text_field :total_price, :class => "priceField", :id => "totalPrice" %> </p> <p><%= f.submit "Create"%></p> <% end %> <%= link_to 'Back', orders_path %> create method in orders_controller.rb def create @order = Order.new(params[:order]) respond_to do |format| if @order.save flash[:notice] = 'Post was successfully created.' format.html { redirect_to(@order) } format.xml { render :xml => @order, :status => :created, :location => @order } else format.html { render :action => "new" } format.xml { render :xml => @order.errors, :status => :unprocessable_entity } end end end Hopefully you can see what i cant

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  • How to visualize timer functionality in sequence diagram?

    - by truthseeker
    I am developing software for communication with external device through serial port. To better understand the new functionality I am trying to display it in sequence diagram. Flow of events is as follows. I send to the device command to reset it. This is asynchronous operation so there is some delay between request and response (typically 100 ms). There can be case when the answer never comes (for example device is not connected to the specified port or is currently turned off). For this purpose I create a timer with period twice the maximum answer time. In my case it is 2 * 125 ms = 250 ms. If the answer comes in predefined time interval, I destroy already running timer. If the answer doesnt come in predefined interval, timer initiates some action. After this action we can destroy it. How to effectively model this situation in sequence diagram? Addendum 1: Based on advices made by scarfridge i drew following UML diagram. Comment by Ozair is also helpful for simplifying the diagram even more.

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  • Am I programming too slow?

    - by Jonn
    I've only been a year in the industry and I've had some problems making estimates for specific tasks. Before you close this, yes, I've already read this: http://programmers.stackexchange.com/questions/648/how-to-respond-when-you-are-asked-for-an-estimate and that's about the same problem I'm having. But I'm looking for a more specific gauge of experiences, something quantifiable or probably other programmer's average performances which I should aim for and base my estimates. The answers range from weeks, and I was looking more for an answer on the level of a task assigned for a day or so. (Note that this doesn't include submitting for QA or documentations, just the actual development time from writing tests if I used TDD, to making the page, before having it submitted to testing) My current rate right now is as follows (on ASP.NET webforms): Right now, I'm able to develop a simple data entry page with a grid listing (no complex logic, just Creating and Reading) on an already built architecture, given one full day's (8 hours) time. Adding complex functionality, and Update and Delete pages add another full day to the task. If I have to start the page from scratch (no solution, no existing website) it takes me another full day. (Not always) but if I encounter something new or haven't done yet it takes me another full day. Whenever I make an estimate that's longer than the expected I feel that others think that I'm lagging a lot behind everyone else. I'm just concerned as there have been expectations that when it's just one page it should take me no more than a full day. Yes, there definitely is more room for improvement. There always is. I have a lot to learn. But I would like to know if my current rate is way too slow, just average, or average for someone no longer than a year in the industry.

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  • Calculation of Milestones/Task list

    - by sugar
    My project manager assigned me a task to estimate the development time for an iPad application. Lets assume that I gave estimation of 15 working days. He thought that the number of days where too many and client needed the changes to the application urgently (as in most of cases). So, he told me: "I am going to assign two developer including you and as per my understandings and experience it won't take more than seven working days." Clarifications I was given the task of estimating development time for an individual. How could I be sure that 2 developers are going to finish it within 7 days? (I am new to team & I hardly know the others abilities) Questions Why do most of project managers / team leaders have understandings like: If one developer requires N days, Then two developers would require N/2 days, Do they think something like developer = s/w production machines? Should a team member (developer, not team lead or any higher post) estimate other developers work? I didn't deny anything in the meeting and didn't said, but what should be the appropriate answer to convince them that N/2 formula that they follow is not correct?

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  • How do I dig myself out of this DEEP hole? [closed]

    - by user74847
    I may be a bit bias in the way i word this but any opinions and suggestions are welcome. I should start by saying i have a MSc in CS and a degree in new media +6 years expereince and im probably around a middleweight developer. I started a web development company with my friend from uni a year ago, there was a 4 month gap in the middle where i went miles away work on a big project. Ive since returned and picked up where we left off. A year on though i find im still staying up til 5am and getting up at 9 sometimes 2-3 days without sleep. While i was away i was working 9-5 and struggling to keep up with doing stuff for my clients 8 hours ahead, after work, so things stagnated. We currently have about 12 active projects, with one other part time developer and a full time freelancer who is dealing with one of our major projects. I am solely responsible for concurrently developing 2 big sites similar to gumtree in functionality, at the same time as about 5-6+ small WordPress based 5-10page sites. a lot of the content isnt in yet or the client is delaying so i chop and change project every other day which does my head in. Is it reasonable to expect myself to remember the intricate details of each project when i come back to it a week later? and remember the details of a task which hasnt been written down? my business partner seems to think so. or am i just forgetful? Im particularly bad at estimating timescales which doesnt help, added to that a lot of the technologies im am using are new to me (a magento site took weeks to theme rather than days and was full of bugs, even after 1000's of google searches and hours reading forums) im still trying to learn and find the best CMS for us to use and getting my head around the likes of Bootstrap and jquery, Cpanel / Linux (we just got a blank vps for me to set up with no experience) even installing an SSL certificate caused everyone's mail clients to go down which was more stress for me to sort out. I find the pressure of the workload and timescales and trying to learn this stuff so fast is beginning to turn me against my career path. The fact that i never seem to get anything done really winds up my business partner and iv come to associate him with the stress and pain of the whole situation especially when I get berated or a look that says "oh you retard" when I forget something. Even today i spent hours learning how a particular themeforest theme worked with wordpress and how i could twist it to work for our partiuclar needs, on the surface had done no work, that triggered a 30 minute tirade of anger and stress and questioning what i had done from my business partner. had i taken too long to work on that? shoudl i have done it in 2 hours instead of 6? i told him i would take 2 hours. i was wrong. I feel like im running myself into the ground. My sleeping pattern has got so bad that when im working im half asleep and making mistakes, my eyes are constantly purple underneath, i literally fall asleep at my desk, its affecting my social life too, ive not slept more than lightly for the last year and grind through impossible code puzzles in my half sleep wich keeps me awake, when im already exhausted. plus the work is rushed and buggy when it does get done so drags on into the next project. I also procrastinate quite badly, pacing the livingroom, looking out the window when Im alone for three days straight in the flat and start to get cabin fever which means i do even less work and the negative feedback loop continues. I get told im the only one with the problem when i say that i cant work from home any more, and examples of other freelancers get brought up. an office wouldnt bring any extra cash in to the company but im convinced having that moving more than 2 meters away from my bed to go to "work" would get me working, at the moment i feel guilty like i should be working 24-7. It is important that we do all this work to raise enough cash to get our business to the next level but every month still feels like a struggle to pay the rent (there is about £20K coming in by Jan) and i have to borrow money from friends often to buy food or get a taxi to a meeting, so it is vital the money keeps coming in. (im also 20 mins late for nearly all meetings but thats a different issue) have you experienced anything similar? how can i deal with the issues ive raised? is it realistic to develop 10 sites at once? how can i improve my relationship with my business partner? do you struggle to work at home? how do you deal with that? i think if i dont get my life on track by feb i will seriously consider giving it all up, but that seems like such a waste. any ideas!!? i need help! Thanks.

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  • Slide 2d Vector to destination over a period of time

    - by SchautDollar
    I am making a library of GUI controls for games I make with XNA. I am currently developing the library as I make a game so I can test the features and find errors/bugs and hopefully smash them right away. My current issue is on a slide feature I want to implement for my base class that all controls inherit. My goal is to get the control to slide to a specified point over a specified amount of time. Here is the #region containing the code #region Slide private bool sliding; private Vector2 endPoint; private float slideTimeLeft; private float speed; private bool wasEnabled; private Vector2 slideDirection; private float slideDistance; public void Slide(Vector2 startPoint, Vector2 endPoint, float slideTime) { this.location = startPoint; Slide(endPoint,slideTime); } public void Slide(Vector2 endPoint, float slideTime) { this.wasEnabled = this.enabled; this.enabled = false; this.sliding = true; Vector2 tempLength = endPoint - this.location; this.slideDistance = tempLength.Length(); //Was this.slideDistance = (float)Math.Sqrt(tempLength.LengthSquared()); this.speed = slideTime / this.slideDistance; this.endPoint = endPoint; this.slideTimeLeft = slideTime; } private void UpdateSlide(GameTime gameTime) { if (this.sliding) { this.slideTimeLeft -= gameTime.ElapsedGameTime.Milliseconds; if (this.slideTimeLeft >= 0 ) { if ((this.endPoint-this.location).Length() != 0){//Was if (this.endPoint.LengthSquared() > 0 || this.location.LengthSquared() > 0) { this.slideDirection = Vector2.Normalize(this.endPoint - this.location); } this.location += this.slideDirection * speed * gameTime.ElapsedGameTime.Milliseconds;//This is where I believe the issue is, but I'm not sure. It seems right to me... (Even though it doesn't work) } else { this.enabled = this.wasEnabled; this.location = this.endPoint;//After time, the controls position will get set to be the endpoint. this.sliding = false; } } } #endregion this.location is the location of the control elsewhere defined in the class. I have looked at this blog as a huge reference and have googled around quite and have looked on many forums but can't find anything that shows how to implement it. Please and Thanks for your time! EDIT: I have switched this line "this.location += this.slideDirection * speed * gameTime.ElapsedGameTime.Milliseconds;" several times to see what it does. My issue is getting the control to smoothly move to the end location. It moves after the time has expired, but It doesn't move other then that except flash in my face. EDIT2: I have used the first slide method with 3 parameters and it works except it doesn't do it in a period of time and once it gets to its destination, it starts moving randomly towards the previous location and the end location.

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  • Initializing a Global Struct in C

    - by Scott
    What is the best way to accomplish the following in C? #include <stdio.h> struct A { int x; }; struct A createA(int x) { struct A a; a.x = x; return a; } struct A a = createA(42); int main(int argc, char** argv) { printf("%d\n", a.x); return 0; } When I try to compile the above code, the compiler reports the following error: "initializer element is not constant" The bad line is this one: struct A a = createA(42); Can someone explain what is wrong? I'm not very experienced in C. Thanks!

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  • Objective C defining UIColor constants

    - by futureelite7
    Hi, I have a iPhone application with a few custom-defined colors for my theme. Since these colors will be fixed for my UI, I would like to define the colors in a class to be included (Constants.h and Constants.m). How do I do that? (Simply defining them does not work because UIColors are mutable, and would cause errors - Initalizer not constant). /* Constants.h */ extern UIColor *test; /* Constants.m */ UIColor *test = [UIColor colorWithRed:1.0 green:1.0 blue:1.0 alpha:1.0]; Thanks!

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  • Configurable ruby logger setup: Logger.new().level = variable

    - by Daniel
    Hi, I want to change the logging level of an application (ruby). require 'logger' config = { :level => 'Logger::WARN' } log = Logger.new STDOUT log.level = Kernel.const_get config[:level] Well, the irb wasn't happy with that and threw "NameError: wrong constant name Logger::WARN" in my face. Ugh! I was insulted. I could do this in a case/when to solve this, or do log.level = 1, but there must be a more elegant way! Does anyone have any ideas? -daniel

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  • How to get short month names in Joda Time?

    - by Mr Morgan
    Hello Does anyone know if there's a method in Joda Time or Java itself which takes either an int or a String as an argument, e.g. 4 or "4" and gives the name of the month back in short format, i.e. JAN for January? I suppose long month names can be truncated and converted to upper case. Thanks Mr Morgan.

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  • Is this the correct way to convert a UTC datetime string into localtime?

    - by Steve
    Is this the correct way to convert a UTC string into local time allowing for daylight savings? It looks ok to me but you never know :) import time UTC_STRING = "2010-03-25 02:00:00" stamp = time.mktime(time.strptime(UTC_STRING,"%Y-%m-%d %H:%M:%S")) stamp -= time.timezone now = time.localtime() if now[8] == 1: stamp += 60*60 elif now[8] == -1: stamp -= 60*60 print 'UTC: ', time.gmtime(stamp) print 'Local: ', time.localtime(stamp) --- Results from New Zealand (GMT+12 dst=1) --- UTC: (2010, 3, 25, 2, 0, 0, 3, 84, 0) Local: (2010, 3, 25, 15, 0, 0, 3, 84, 1)

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