Search Results

Search found 4593 results on 184 pages for 'constructor injection'.

Page 48/184 | < Previous Page | 44 45 46 47 48 49 50 51 52 53 54 55  | Next Page >

  • Struts1 and Spring wiring question

    - by Dev er dev
    Recently I had a pleasure of working again on Struts 1.1 application. It uses Spring 2.5, but not for actions. I would like to hook it up to use Spring as DI for Struts Actions also, as it would make my life a loot easier. I found out DelegatingRequestProcessor could be used for this purpose, at least according to documentation, but seems it has been deprecated as of Spring 3.0. Switching to the new version of Struts is not an option. Does anyone have better idea then starting to use deprecated stuff?

    Read the article

  • Storing objects in STL vector - minimal set of methods

    - by osgx
    Hello What is "minimal framework" (necessary methods) of object, which I will store in STL <vector>? For my assumptions: #include <vector> #include <cstring> using namespace std; class Doit { private: char *a; public: Doit(){a=(char*)malloc(10);} ~Doit(){free(a);} }; int main(){ vector<Doit> v(10); } gives *** glibc detected *** ./a.out: double free or corruption (fasttop): 0x0804b008 *** Aborted and in valgrind: malloc/free: 2 allocs, 12 frees, 50 bytes allocated.

    Read the article

  • What's the correct way to instantiate an IRepository class from the Controller?

    - by GenericTypeTea
    I have the following project layout: MVC UI |...CustomerController (ICustomerRepository - how do I instantiate this?) Data Model |...ICustomerRepository DAL (Separate Data access layer, references Data Model to get the IxRepositories) |...CustomerRepository (inherits ICustomerRepository) What's the correct way to say ICustomerRepository repository = new CustomerRepository(); when the Controller has no visibility to the DAL project? Or am I doing this completely wrong?

    Read the article

  • Copy object using pointer (templates)

    - by Azodious
    How the push_back of stl::vector is implemented so it can make copy of any datatype .. may be pointer, double pointer and so on ... I'm implementing a template class having a function push_back almost similar to vector. Within this method a copy of argument should be inserted in internal memory allocated memory. but the argument is a pointer. (an object pointer). Can you pls tell how to create copy from pointer. so that if i delete the pointer in caller still the copy exists in my template class? Code base is as follows: template<typename T> class Vector { public: void push_back(const T& val_in) { T* a = *(new T(val_in)); m_pData[SIZE++] = a; } } Caller: Vector<MyClass*> v(3); MyClass* a = new MyClass(); a->a = 0; a->b = .5; v.push_back(a); delete a; Thanks.

    Read the article

  • Passing Func<T> to controller constructure when using Unity IoC with MVC, advantages?

    - by user1361315
    I was looking at a sample of how to setup Unity IoC with MVC, and noticed someone who recommended the approach of having the parameters of Func. I believe the advantage is this is kind of like lazy loading the service, if it never gets called it will never get executed and not consume any resources. private readonly Func<IUserService> _userService; public CourseController(Func<IUserService> userService) { this._userService = userService; } Versus a parameter without a Func: private readonly IUserService _userService; public CourseController(IUserService userService) { this._userService = userService; } Can someone explain to me the differences, is it really more effecient?

    Read the article

  • Windsore dependency

    - by jack
    I have a class with contructure like this public UserRepository(IBlockRepository blockRepos) { } and again, I have another class with the constructure function like this public BlockRepository(IUserRepository userRepo) { } this cause the Windsor error : Castle.MicroKernel.Handlers.HandlerException: Can't create component 'UserRepository' as it has dependencies to be satisfied. UserRepository is waiting for the following dependencies I don't know how to fix it , please help me. Many thanks

    Read the article

  • grailsApplication not getting injected in a service , Grails 2.1.0

    - by vijay tyagi
    I have service in which i am accessing few configuration properties from grailsApplication I am injecting it like this class MyWebService{ def grailsApplication WebService webService = new WebService() def getProxy(url, flag){ return webService.getClient(url) } def getResponse(){ def proxy = getProxy(grailsApplication.config.grails.wsdlURL, true) def response = proxy.getItem(ItemType) return response } } When i call getProxy() method, i see this in tomcat logs No signature of method: org.example.MyWebService.getProxy() is applicable for argument types: (groovy.util.ConfigObject, java.lang.Boolean) values: [[:], true] Possible solutions: getProxy(), getProxy(java.lang.String, boolean), setProxy(java.lang.Object) which means grailsApplication is not getting injected into the service, is there any alternate way to access configuration object ? according to burtbeckwith's post configurationholder has been deprecated, can't think of anything else. Interestingly the very same service works fine in my local IDE(GGTS 3.1.0), that means locally grailsApplication is getting injected, but when i create a war to deploy to a standalone tomcat, it stops getting injected.

    Read the article

  • How does the Built-in Bindings of Google Guice work?

    - by lony
    Hello, I tried Google Guice the first time and find it very nice. But, when I reached the part of Built-in Bindings I do not understand the examples. For me it looks like I can use it for logging like an interceptor, but I don't know how. Could someone of you explain this type of Binding and how I can use it? And maybe (if it's possible) use it for logging?

    Read the article

  • Templates, interfaces (multiple inheritance) and static functions (named constructors)

    - by fledgling Cxx user
    Setup I have a graph library where I am trying to decompose things as much as possible, and the cleanest way to describe it that I found is the following: there is a vanilla type node implementing only a list of edges: class node { public: int* edges; int edge_count; }; Then, I would like to be able to add interfaces to this whole mix, like so: template <class T> class node_weight { public: T weight; }; template <class T> class node_position { public: T x; T y; }; and so on. Then, the actual graph class comes in, which is templated on the actual type of node: template <class node_T> class graph { protected: node_T* nodes; public: static graph cartesian(int n, int m) { graph r; r.nodes = new node_T[n * m]; return r; } }; The twist is that it has named constructors which construct some special graphs, like a Cartesian lattice. In this case, I would like to be able to add some extra information into the graph, depending on what interfaces are implemented by node_T. What would be the best way to accomplish this? Possible solution I thought of the following humble solution, through dynamic_cast<>: template <class node_T, class weight_T, class position_T> class graph { protected: node_T* nodes; public: static graph cartesian(int n, int m) { graph r; r.nodes = new node_T[n * m]; if (dynamic_cast<node_weight<weight_T>>(r.nodes[0]) != nullptr) { // do stuff knowing you can add weights } if (dynamic_cast<node_position<positionT>>(r.nodes[0]) != nullptr) { // do stuff knowing you can set position } return r; } }; which would operate on node_T being the following: template <class weight_T, class position_T> class node_weight_position : public node, public node_weight<weight_T>, public node_position<position_T> { // ... }; Questions Is this -- philosophically -- the right way to go? I know people don't look nicely at multiple inheritance, though with "interfaces" like these it should all be fine. There are unfortunately problems with this. From what I know at least, dynamic_cast<> involves quite a bit of run-time overhead. Hence, I run into a problem with what I had solved earlier: writing graph algorithms that require weights independently of whether the actual node_T class has weights or not. The solution with this 'interface' approach would be to write a function: template <class node_T, class weight_T> inline weight_T get_weight(node_T const & n) { if (dynamic_cast<node_weight<weight_T>>(n) != nullptr) { return dynamic_cast<node_weight<weight_T>>(n).weight; } return T(1); } but the issue with it is that it works using run-time information (dynamic_cast), yet in principle I would like to decide it at compile-time and thus make the code more efficient. If there is a different solution that would solve both problems, especially a cleaner and better one than what I have, I would love to hear about it!

    Read the article

  • IIS 6.0 Server and Unicode Characters

    - by Srikanth
    We are performing a pen test on a simple asp application that uses MS SQL Database. It seems for the authentication they are using dynamic constructed queries but escaping single qoutes. When we use Unicode quotes like %uFFO7,%u02b9 etc we are able to successfully inject SQL injections. Want to understand is it more a kind of configuration issue of IIS server to cannonicalize Unicode characters or the way the validation function to escape single quotes is written is the cause of the problem?

    Read the article

  • Groovy: Dynamically addings methods with a specific signature.

    - by Reverend Gonzo
    So, I need to dynamically create (or inject) methods into an object that have a specific return type and method signature, because a Java tool we're using will be finding this methods via Reflection and checks for void type. Method names will be determined at runtime. Using metaClass. = { ... } however adds a closure which doesn't show up as a regular method (even if it can be used as one) and also has a return type. I can't modify the method finding code, and it it not Groovy-aware. I can't use methodMissing() or invokeMethod() because the method needs to actually exist. If I could overload class.getMethods() I think it would be possible, but I can't figure out how. Is there any way to do this in Groovy?

    Read the article

  • Seeking assistance with Escaping Data for MySQL queries

    - by JM4
    Please don't send me a link to php.net referencing mysql_real_escape_string as the only response. I have read through the page and while I understand the general concepts, I am having some trouble based on how my INSERT statement is currently built. Today, I am using the following: $sql = "INSERT INTO tablename VALUES ('', '$_SESSION['Member1FirstName'], '$_SESSION['Member1LastName'], '$_SESSION['Member1ID'], '$_SESSION['Member2FirstName'], '$_SESSION['Member2LastName'], '$_SESSION['Member2ID'] .... and the list goes on for 20+ members with some other values entered. It seems most people in the examples already have all their data stored in an array. On my site, I accept form inputs, action="" is set to self, php validation takes place and if validation passes, data is stored into SESSION variables on page 2 then redirected to the next page in the process (page 3) (approximately 8-10 pages in the whole process). thanks!

    Read the article

  • autofac's Func<T> to resolve named service

    - by ppiotrowicz
    Given registered services: builder.RegisterType<Foo1>().Named<IFoo>("one").As<IFoo>(); builder.RegisterType<Foo2>().Named<IFoo>("two").As<IFoo>(); builder.RegisterType<Foo3>().Named<IFoo>("three").As<IFoo>(); Can I retrieve named implementations of IFoo interface by injecting something like Func<string, IFoo ? public class SomeClass(Func<string, IFoo> foo) { var f = foo("one"); Debug.Assert(f is Foo1); var g = foo("two"); Debug.Assert(g is Foo2); var h = foo("three"); Debug.Assert(h is Foo3); } I know I can do it with Meta<, but I don't want to use it.

    Read the article

  • PHP: Classes to use functions from each other?

    - by Martti Laine
    Hello I've been into this problem for a while already, and have asked some questions about it here Stackoverflow. I've got some advice, but I just can't understand it. Could someone provide me an example of classes working smoothly together. I have 3 (maybe more) classes: mysql user alerts As I said, could someone provide an example, so these classes could use functions from each other class, e.g. user could use mysql's functions. I'm asking for an simple example, for learning-purposes. And please, no google-suggestions or links to other questions. I've tried to search this for a while already. No success, though. Martti Laine

    Read the article

  • C++, inject additional data in a method

    - by justik
    I am adding the new modul in some large library. All methods here are implemented as static. Let mi briefly describe the simplified model: typedef std::vector<double> TData; double test ( const TData &arg ) { return arg ( 0 ) * sin ( arg ( 1 ) + ...;} double ( * p_test ) ( const TData> &arg) = &test; class A { public: static T f1 (TData &input) { .... //some computations B::f2 (p_test); } }; Inside f1() some computations are perfomed and a static method B::f2 is called. The f2 method is implemented by another author and represents some simulation algorithm (example here is siplified). class B { public: static double f2 (double ( * p_test ) ( const TData &arg ) ) { //difficult algorithm working p_test many times double res = p_test(arg); } }; The f2 method has a pointer to some weight function (here p_test). But in my case some additional parameters computed in f1 for test() methods are required double test ( const TData &arg, const TData &arg2, char *arg3.... ) { } How to inject these parameters into test() (and so to f2) to avoid changing the source code of the f2 methods (that is not trivial), redesign of the library and without dirty hacks :-) ? The most simple step is to override f2 static double f2 (double ( * p_test ) ( const TData &arg ), const TData &arg2, char *arg3.... ) But what to do later? Consider, that methods are static, so there will be problems with objects. Thanks for your help.

    Read the article

  • How do I write a Guice Provider that doesn't explicitly create objects?

    - by ripper234
    Say I have a ClassWithManyDependencies. I want to write a Guice Provider for this class, in order to create a fresh instance of the class several times in my program (another class will depend on this Provider and use it at several points to create new instances). One way to achieve this is by having the Provider depend on all the dependencies of ClassWithManyDependencies. This is quite ugly. Is there a better way to achieve this? Note - I certainly don't want the Provider to depend on the injector. Another option I considered is having ClassWithManyDependencies and ClassWithManyDependenciesProvider extend the same base class, but it's butt ugly.

    Read the article

  • Injecting single-use object into class

    - by moteutsch
    I have the following code: <?php class X { public function do($url) { $httpRequest = new \HttpRequest\Curl($url, $this->getOptions()); $httpRequest->fire(); // etc. } // ... } In order to be able to unit test this class, I'd like to inject a mocked HttpRequest class. One way to do this would be as follows: <?php class X { private $httpRequestClass; public function __construct($httpRequestClass = '\HttpRequest\Curl') { $this->httpRequestClass = $httpRequestClass; } public function do($url) { $httpRequest = new $this->httpRequestClass($url, $this->getOptions()); $httpRequest->fire(); // etc. } // ... } But this doesn't seem right. Any other ideas?

    Read the article

  • Can @Inject be made option in JSR 330 (like @Autowire(required=false)?

    - by Eric B.
    Spring's @Autowire can be configured such that Spring will throw an error if no matching autowire candidates are found: @Autowire(required=false) Is there an equivalent JSR-330 annotation? @Inject always fails if there is no matching candidate. Is there any way I can use @Inject but not have the framework fail if no matching types are found? I haven't been able to find any documentation to that extent.

    Read the article

  • How can I bind the same dependency to many dependents in Ninject?

    - by Mike Bantegui
    Let's I have three interfaces: IFoo, IBar, IBaz. I also have the classes Foo, Bar, and Baz that are the respective implementations. In the implementations, each depends on the interface IContainer. So for the Foo (and similarly for Bar and Baz) the implementation might read: class Foo : IFoo { private readonly IDependency Dependency; public Foo(IDependency dependency) { Dependency = dependency; } public void Execute() { Console.WriteLine("I'm using {0}", Dependency.Name); } } Let's furthermore say I have a class Container which happens to contain instances of the IFoo, IBar and IBaz: class Container : IContainer { private readonly IFoo _Foo; private readonly IBar _Bar; private readonly IBaz _Baz; public Container(IFoo foo, IBar bar, IBaz baz) { _Foo = foo; _Bar = bar; _Baz = baz; } } In this scenario, I would like the implementation class Container to bind against IContainer with the constraint that the IDependency that gets injected into IFoo, IBar, and IBaz be the same for all three. In the manual way, I might implement it as: IDependency dependency = new Dependency(); IFoo foo = new Foo(dependency); IBar bar = new Bar(dependency); IBaz baz = new Baz(dependency); IContainer container = new Container(foo, bar, baz); How can I achieve this within Ninject? Note: I am not asking how to do nested dependencies. My question is how I can guarantee that a given dependency is the same among a collection of objects within a materialized service. To be extremely explicit, I understand that Ninject in it's standard form will generate code that is equivalent to the following: IContainer container = new Container(new Foo(new Dependency()), new Bar(new Dependency()), new Baz(new Dependency())); I would not like that behavior.

    Read the article

  • C++: Could Polymorphic Copy Constructors work?

    - by 0xC0DEFACE
    Consider: class A { public: A( int val ) : m_ValA( val ) {} A( const A& rhs ) {} int m_ValA; }; class B : public A { public: B( int val4A, int val4B ) : A( val4A ), m_ValB( val4B ) {} B( const B& rhs ) : A( rhs ), m_ValB( rhs.m_ValB ) {} int m_ValB; }; int main() { A* b1 = new B( 1, 2 ); A* b2 = new A( *b1 ); // ERROR...but what if it could work? return 0; } Would C++ be broken if "new A( b1 )" was able to resolve to creating a new B copy and returning an A? Would this even be useful?

    Read the article

< Previous Page | 44 45 46 47 48 49 50 51 52 53 54 55  | Next Page >