Search Results

Search found 27181 results on 1088 pages for 'core image'.

Page 48/1088 | < Previous Page | 44 45 46 47 48 49 50 51 52 53 54 55  | Next Page >

  • Upload and preview image in client side without posting back

    - by Ahmy
    I need to upload an image and then preview it without posting back as i need to have a file upload control(even HTMLinputfile or ASPfileupload) then the user will browse to select image after selecting (browsing) there will a button(HTMLInputButton) that will save the uploaded image and preview it. I have the following code : <div> <input id="UploadInput" type="file" value="Upload" /> <br /> <input id="PreviewBtnInput" type="button" value="Preview" onclick="ShowPreview()" /> <br /> <img id="ImgUploaded" /> </div> So how can i do this task ? Thanks in advance for any reply but please if any one has a link for article that talk about this issue please i need a clear code not article details.

    Read the article

  • Making Overlaid image transparent on touch in Android ?

    - by Andhravaala
    Hi All, I need help on making the touched areas of bitmap image transparent(seems like erasing) while I am moving my finger on that image. I am having a PNG file with Alpha channel in it. I want to turn the touched pixels to transparent so that, the user can feel that he is actually erasing it. For this I am using frame layout to load 2 layers. Down layer is for content and upper layer is an Imageview for erasing. I need erase the upper layer when user touch and move his finger on it. I am not getting how to make it transparent. can anyone please help me in this. If possible please direct me to any sample code, as I am very new to this image processing. Thanks in advance.

    Read the article

  • display base64 image in html

    - by Christopher
    Having trouble displaying a base64 image inline. Can someone point me in the right direction? <!DOCTYPE html> <html> <head> <title>Display Image</title> </head> <body> <img style='display:block; width:100px;height:100px;' id='base64image' src='data:image/jpeg;base64, LzlqLzRBQ...<!-- base64 data -->' /> </body>

    Read the article

  • 302 Redirect to Images in IE8 do not render image

    - by empire29
    I am helping migrate a legacy application. One of the requirements is we are able to handle requests for old images. What we have is: New site on new.com Old site on old.com Images to links (imported content) point to /imgs/cat.png however the actual image is hosted on old.com/assets/images/cat.png (for now). <img src="/imgs/cat.png"/> I setup a redirect for all png, jpg, jpeg, gif that 302's requests for new.com/imgs/(.*).(png|jpg|jpeg|gif) to http://old.com/assets/images/$1.$2 Everything works find in Chrome, Firefox and IE9 - however it was noted in IE8 the image does not render. Its possible that it has the same issue in IE7, 6 and 5.5 however I have not been able to test this. Does anyone know why this is happening and how to fix? I tried setting the contentType header on the response of the 302's to image/(png|jpg|jpeg|gif) and this did not have any impact. Any insight would be appreciated.

    Read the article

  • storing image_id after uploading image in article table

    - by Bader
    According to this question i successed to create upload image , but now i need to store the image_id to another table called articles , i do not know if this is correct , but i tried to select the image_id from table image like this $select_image=mysql_query("select image_id from image where image_name = $fileName") or die(mysql_error()); and fetch the result to my article insert query like this $fetch=mysql_fetch_array($select_image); $qeuery=mysql_query("insert into articles (article_name,article_category,article_subcategory,article_body,article_summary,article_tags,article_photo,article_timedate) values ('$article_title','$CategoryID','$ProductID','$article_body','$article_summary','$fetch[image_id]','$time')") or die ('Error, Query Faild'.mysql_error()); is this correct ? the mysql_error keeps saying " Unknown column 'Penguins.jpg' in 'where clause'"

    Read the article

  • Image not loading from cache after it's loaded in an iframe

    - by Amir
    I'm loading an image in an iframe and then (once the iframe is loaded) loading the image on the page. But most browsers seem to be loading the image twice. Why isn't the img tag being loading from the cache? Something like this: var loader = $('<iframe />').appendTo('body')[0]; loader.onload = function() { $('body').append('<img src="' + imgsrc + '" />'); }; loader.src = imgsrc; http://jsfiddle.net/amirshim/na3UA/ I'm using fiddler2 to see the network traffic. In case you want to know why I want to do this, check out this question

    Read the article

  • How do i use a transparent image in a transparent image using GD?

    - by hogofwar
    I have tried every way I can find but the background is always black. Is there any way to keep the transparency of the first image when GD ises it in PHP? I'm using imagecopymerge to use the image. though i am not sure if this is the right way. imagecopymerge($dest, $char, 0, 0, 0, 0, 150, 300, 100); The image is like so: http://filesmelt.com/dl/draw7.php.png See that the background is black whereas the roginal picture was transparent as the modified picture should be aswell

    Read the article

  • Problems with createImage(int width, int height)

    - by Jonathan
    I have the following code, which is run every 10ms as part of a game: private void gameRender() { if(dbImage == null) { //createImage() returns null if GraphicsEnvironment.isHeadless() //returns true. (java.awt.GraphicsEnvironment) dbImage = createImage(PWIDTH, PHEIGHT); if(dbImage == null) { System.out.println("dbImage is null"); //Error recieved return; } else dbg = dbImage.getGraphics(); } //clear the background dbg.setColor(Color.white); dbg.fillRect(0, 0, PWIDTH, PHEIGHT); //draw game elements... if(gameOver) { gameOverMessage(dbg); } } The problem is that it enters the if statement which checks for the Image being null, even after I attempt to define the image. I looked around, and it seems that createImage() will return null if GraphicsEnvironment.isHeadless() returns true. I don't understand exactly what the isHeadless() method's purpose is, but I thought it might have something to do with the compiler or IDE, so I tried on two, both of which get the same error (Eclipse, and BlueJ). Anyone have any idea what the source of the error is, and how I might fix it? Thanks in advance Jonathan ................................................................... EDIT: I am using java.awt.Component.createImage(int width, int height). The purpose of this method is to ensure the creation of, and edit an Image that will contain the view of the player of the game, that will later be drawn to the screen by means of a JPanel. Here is some more code if this helps at all: public class Sim2D extends JPanel implements Runnable { private static final int PWIDTH = 500; private static final int PHEIGHT = 400; private volatile boolean running = true; private volatile boolean gameOver = false; private Thread animator; //gameRender() private Graphics dbg; private Image dbImage = null; public Sim2D() { setBackground(Color.white); setPreferredSize(new Dimension(PWIDTH, PHEIGHT)); setFocusable(true); requestFocus(); //Sim2D now recieves key events readyForTermination(); addMouseListener( new MouseAdapter() { public void mousePressed(MouseEvent e) { testPress(e.getX(), e.getY()); } }); } //end of constructor private void testPress(int x, int y) { if(!gameOver) { gameOver = true; //end game at mousepress } } //end of testPress() private void readyForTermination() { addKeyListener( new KeyAdapter() { public void keyPressed(KeyEvent e) { int keyCode = e.getKeyCode(); if((keyCode == KeyEvent.VK_ESCAPE) || (keyCode == KeyEvent.VK_Q) || (keyCode == KeyEvent.VK_END) || ((keyCode == KeyEvent.VK_C) && e.isControlDown()) ) { running = false; //end process on above list of keypresses } } }); } //end of readyForTermination() public void addNotify() { super.addNotify(); //creates the peer startGame(); //start the thread } //end of addNotify() public void startGame() { if(animator == null || !running) { animator = new Thread(this); animator.start(); } } //end of startGame() //run method for world public void run() { while(running) { long beforeTime, timeDiff, sleepTime; beforeTime = System.nanoTime(); gameUpdate(); //updates objects in game (step event in game) gameRender(); //renders image paintScreen(); //paints rendered image to screen timeDiff = (System.nanoTime() - beforeTime) / 1000000; sleepTime = 10 - timeDiff; if(sleepTime <= 0) //if took longer than 10ms { sleepTime = 5; //sleep a bit anyways } try{ Thread.sleep(sleepTime); //sleep by allotted time (attempts to keep this loop to about 10ms) } catch(InterruptedException ex){} beforeTime = System.nanoTime(); } System.exit(0); } //end of run() private void gameRender() { if(dbImage == null) { dbImage = createImage(PWIDTH, PHEIGHT); if(dbImage == null) { System.out.println("dbImage is null"); return; } else dbg = dbImage.getGraphics(); } //clear the background dbg.setColor(Color.white); dbg.fillRect(0, 0, PWIDTH, PHEIGHT); //draw game elements... if(gameOver) { gameOverMessage(dbg); } } //end of gameRender() } //end of class Sim2D Hope this helps clear things up a bit, Jonathan

    Read the article

  • iPhone: How can you draw a piece of an image

    - by Mark
    Code sample - (void)drawRect:(CGRect)rect { [super drawRect:rect]; CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSaveGState(context); CGContextTranslateCTM(context, 0, self.frame.size.height); CGContextScaleCTM(context, 1.0, -1.0); CGContextDrawImage(context, CGRectMake(0.0, 0.0, self.frame.size.width, self.frame.size.height), [UIImage imageNamed:@"sample.png"].CGImage); CGContextRestoreGState(context); } ================ I would like to copy a certain rect within an image to the context, so not the entire image is drawn but just a piece of the image. Does anyone have a solution for this? I can't find anything on google nor the documentation. I know there are alternatives like: 1. Create a UIView with clipping and then just position the UIImageView within it. 2. Create the UIImageView within the UIScrollView and use content offset. But I think those are lame...

    Read the article

  • How to Use Local Image with WebService Data

    - by Dishant
    I am Using SOAP WS for getting the Data. I got the four Parameters in Response - Topic_Name, Topic_Id, Topic_ImagePath and Topic_Details. Now I have All the Images of Topic Locally with the same name as i got from the web service for Particular Topic_ID. My question is I want to use Local image instead using the Topic_ImagePath 's Image but the data Must Come From the Web Service. I dont want to use if ..else condition because I have more than 1000 Topics, any one can explain how I get the Path of Local Image and Display it with the Data Comes From the Web Service.. Thanx in Advance.

    Read the article

  • How to make Image Border Even?

    - by SNaRe
    I added 1 pixel border to the image. At the same time I am trying to give radius to the image edges. My problem is since the image is already rounded with photoshop, the border of edges look thinner than it should be You can check it from here. http://jsfiddle.net/fVNgA/ How can I make the border even? img{ -webkit-border-radius: 5px; -moz-border-radius: 5px; border: 1px solid #000; } <img src='http://carantina.com/wp/wp-content/themes/new/images/home_pic1.jpg'>

    Read the article

  • The easiest way to draw an image?

    - by Benno
    Assume you want to read an image file in a common file format from the hard drive, change the color of one pixel, and display the resulting image to the screen, in C++. Which (open-source) libraries would you recommend to accomplish the above with the least amount of code? Alternatively, which libraries would do the above in the most elegant way possible? A bit of background: I have been reading a lot of computer graphics literature recently, and there are lots of relatively easy, pixel-based algorithms which I'd like to implement. However, while the algorithm itself would usually be straightforward to implement, the necessary amount of frame-work to manipulate an image on a per-pixel basis and display the result stopped me from doing it.

    Read the article

  • Android add image to button

    - by Christiaan de Jong
    I want to add an image to a Button (no imagebutton, as the particular button can either contain text or an image; plus the imagebutton has the same problem), while still retaining the original android-style button. So adding android:background in the XML doesn't cut it, as that will remove the android default button with rounded corners etc. (android.R.drawable.btn_default) Is this in any way possible? I think one way is to make a 9patch image for the button pressed (one for up and one for down) and onTouch Action_DOWN make a layered background drawable and put that onto the button, and doing the same thing but with another 9patch for onTouch Action_UP, but I think that will decrease the performance of the application substantially, as that will require quite a lot of resource reading and layer merging for all the button clicks (and for my application, that will be quite a lot). Is what I state above correct?

    Read the article

  • How to remove insert image button from Yahoo Rich text editor

    - by Nitz
    Hey Guys, I am using ThickBox 3.1 one one page. Now, there is one problem, i am using one form to open thickbox on the button click event. And i am using yahoo text editor on that form. And in the yahoo rich text editor there is one link of image insert.. but i don't know why its not opening. on click of it. the image insert dialog is not opening. all things are working properly. Why is it not opening? and if is there anyway to only remove the image insert icon from text editor.

    Read the article

  • character matching in grayscale image

    - by maximus
    I made patterns: images with the "A" letter of different sizes (from 12 to 72: 12, 14, .., 72) And I tested the method of pattern matching and it gave a good results. One way to select text regions from image is to run that algorithm for all small and big letters and digits of different sizes. And fonts! I don't like it. Instead of it I want to make something like a universal pattern or better to say: scanning image with different window sizes and select those regions where some function (probability of that there is a character at that window) is more than some fixed value. Do you know any methods or ideas to make that function? It must work with original image (grayscale).

    Read the article

  • copying the contents of an image file

    - by Ganesh
    I am designing an image decoder and as a first step I tried to just copy the using c. i.e open the file, and write its contents to a new file. Below is the code that I used. while((c=getc(fp))!=EOF) fprintf(fp1,"%c",c); where fp is the source file and fp1 is the destination file. The program executes without any error, but the image file(".bmp") is not properly copied. I have observed that the size of the copied file is less and only 20% of the image is visible, all else is black. When I tried with simple text files, the copy was complete. Do you know what the problem is?

    Read the article

  • How to get an image onmouseover

    - by udaya
    Hi I am using an image by default But i need the image only when i am doing my mouse over option This is the div In which Ihave the image <div style="float:left; height:90px; width:90px; background-color:#CCCC99" style="display:block" onmouseover="return mouseOver();" > <img src=<?=base_url()?>images/m11on.gif name=b1 width=90 height=80 border=0 onmouseover=mouseOver() onmouseout=mouseOut()></div> On mouse out my div must be empty This is the javascript function i am using but it doesnt seems to work properly

    Read the article

  • PHP find if file data is an image

    - by Christian Sciberras
    Imagine I have some file data in a variable $data. I need to determine whether it is an image or not. No need for details such as corrupt images etc. Firs thought would be getting the file mime type by looking at the magic number and then see whether "image" is in the mime type. No such luck, even if I have a "file extension to mime type" script, I don't have a reliable way to get mime from magic number. My next option was to have a reasonable list of image file magic numbers and consult them. However, it relatively difficult to find such magic numbers (gif for instance has different magic numbers, some of which could pretty rare - if memory serves me right). A better idea would be some linux program which can do this kind of thing. Any ideas? I'm running RHEL and PHP 5.3. I've got root access - ie able to install stuff if needed. - Chris.

    Read the article

  • loading an image from a package in Java (JFrame)

    - by Shahar Kazaz
    i'm having a problem loading an image from a package i created in the project that was set to contain images, i have to write the whole picture location in the computer instead of just the package that contains it. i've tried several things but nothing seams to work... where is the command i use to load the image : searchBar = ImageIO.read(new File("C:\\Users\\ASUS\\Documents\\NetBeansProjects\\Project\\src\\Images\\search.jpg")); "Images" is a package in my project , this works, but when i try loading the image without the "C:\..." only with the "\Images..." it doesn't , so i have to change it every time i open this project in another computer. hopefully one of u has the answer for me , thanks in advance for any answer :)

    Read the article

  • Help with getting data from resized image.

    - by nick
    I'm using an ASP.NET file upload control and then resizing an image and storing the new image in a new Bitmap. Here is the code I have so far: protected void ResizeImage() { Bitmap originalBMP = new Bitmap(FileUpload1.FileContent); //Calculate new image dimensions int origWidth = originalBMP.Width; int origHeight = originalBMP.Height; int sngRatio = origWidth / origHeight; int newWidth = 100; int newHeight = newWidth / sngRatio; Bitmap newBMP = new Bitmap(originalBMP, newWidth, newHeight); } I'm uploading directly to Amazon S3 and I need to pass some data to its upload method. How do I get the following information from my new bitmap that I have been using with the fileupload?: FileUpload1.FileBytes FileUpload1.FileBytes.Length Do I need to save my new bitmap to a stream so I can get an array of bytes?

    Read the article

  • What’s new in ASP.NET 4.0: Core Features

    - by Rick Strahl
    Microsoft released the .NET Runtime 4.0 and with it comes a brand spanking new version of ASP.NET – version 4.0 – which provides an incremental set of improvements to an already powerful platform. .NET 4.0 is a full release of the .NET Framework, unlike version 3.5, which was merely a set of library updates on top of the .NET Framework version 2.0. Because of this full framework revision, there has been a welcome bit of consolidation of assemblies and configuration settings. The full runtime version change to 4.0 also means that you have to explicitly pick version 4.0 of the runtime when you create a new Application Pool in IIS, unlike .NET 3.5, which actually requires version 2.0 of the runtime. In this first of two parts I'll take a look at some of the changes in the core ASP.NET runtime. In the next edition I'll go over improvements in Web Forms and Visual Studio. Core Engine Features Most of the high profile improvements in ASP.NET have to do with Web Forms, but there are a few gems in the core runtime that should make life easier for ASP.NET developers. The following list describes some of the things I've found useful among the new features. Clean web.config Files Are Back! If you've been using ASP.NET 3.5, you probably have noticed that the web.config file has turned into quite a mess of configuration settings between all the custom handler and module mappings for the various web server versions. Part of the reason for this mess is that .NET 3.5 is a collection of add-on components running on top of the .NET Runtime 2.0 and so almost all of the new features of .NET 3.5 where essentially introduced as custom modules and handlers that had to be explicitly configured in the config file. Because the core runtime didn't rev with 3.5, all those configuration options couldn't be moved up to other configuration files in the system chain. With version 4.0 a consolidation was possible, and the result is a much simpler web.config file by default. A default empty ASP.NET 4.0 Web Forms project looks like this: <?xml version="1.0"?> <configuration> <system.web> <compilation debug="true" targetFramework="4.0" /> </system.web> </configuration> Need I say more? Configuration Transformation Files to Manage Configurations and Application Packaging ASP.NET 4.0 introduces the ability to create multi-target configuration files. This means it's possible to create a single configuration file that can be transformed based on relatively simple replacement rules using a Visual Studio and WebDeploy provided XSLT syntax. The idea is that you can create a 'master' configuration file and then create customized versions of this master configuration file by applying some relatively simplistic search and replace, add or remove logic to specific elements and attributes in the original file. To give you an idea, here's the example code that Visual Studio creates for a default web.Release.config file, which replaces a connection string, removes the debug attribute and replaces the CustomErrors section: <?xml version="1.0"?> <configuration xmlns:xdt="http://schemas.microsoft.com/XML-Document-Transform"> <connectionStrings> <add name="MyDB" connectionString="Data Source=ReleaseSQLServer;Initial Catalog=MyReleaseDB;Integrated Security=True" xdt:Transform="SetAttributes" xdt:Locator="Match(name)"/> </connectionStrings> <system.web> <compilation xdt:Transform="RemoveAttributes(debug)" /> <customErrors defaultRedirect="GenericError.htm" mode="RemoteOnly" xdt:Transform="Replace"> <error statusCode="500" redirect="InternalError.htm"/> </customErrors> </system.web> </configuration> You can see the XSL transform syntax that drives this functionality. Basically, only the elements listed in the override file are matched and updated – all the rest of the original web.config file stays intact. Visual Studio 2010 supports this functionality directly in the project system so it's easy to create and maintain these customized configurations in the project tree. Once you're ready to publish your application, you can then use the Publish <yourWebApplication> option on the Build menu which allows publishing to disk, via FTP or to a Web Server using Web Deploy. You can also create a deployment package as a .zip file which can be used by the WebDeploy tool to configure and install the application. You can manually run the Web Deploy tool or use the IIS Manager to install the package on the server or other machine. You can find out more about WebDeploy and Packaging here: http://tinyurl.com/2anxcje. Improved Routing Routing provides a relatively simple way to create clean URLs with ASP.NET by associating a template URL path and routing it to a specific ASP.NET HttpHandler. Microsoft first introduced routing with ASP.NET MVC and then they integrated routing with a basic implementation in the core ASP.NET engine via a separate ASP.NET routing assembly. In ASP.NET 4.0, the process of using routing functionality gets a bit easier. First, routing is now rolled directly into System.Web, so no extra assembly reference is required in your projects to use routing. The RouteCollection class now includes a MapPageRoute() method that makes it easy to route to any ASP.NET Page requests without first having to implement an IRouteHandler implementation. It would have been nice if this could have been extended to serve *any* handler implementation, but unfortunately for anything but a Page derived handlers you still will have to implement a custom IRouteHandler implementation. ASP.NET Pages now include a RouteData collection that will contain route information. Retrieving route data is now a lot easier by simply using this.RouteData.Values["routeKey"] where the routeKey is the value specified in the route template (i.e., "users/{userId}" would use Values["userId"]). The Page class also has a GetRouteUrl() method that you can use to create URLs with route data values rather than hardcoding the URL: <%= this.GetRouteUrl("users",new { userId="ricks" }) %> You can also use the new Expression syntax using <%$RouteUrl %> to accomplish something similar, which can be easier to embed into Page or MVC View code: <a runat="server" href='<%$RouteUrl:RouteName=user, id=ricks %>'>Visit User</a> Finally, the Response object also includes a new RedirectToRoute() method to build a route url for redirection without hardcoding the URL. Response.RedirectToRoute("users", new { userId = "ricks" }); All of these routines are helpers that have been integrated into the core ASP.NET engine to make it easier to create routes and retrieve route data, which hopefully will result in more people taking advantage of routing in ASP.NET. To find out more about the routing improvements you can check out Dan Maharry's blog which has a couple of nice blog entries on this subject: http://tinyurl.com/37trutj and http://tinyurl.com/39tt5w5. Session State Improvements Session state is an often used and abused feature in ASP.NET and version 4.0 introduces a few enhancements geared towards making session state more efficient and to minimize at least some of the ill effects of overuse. The first improvement affects out of process session state, which is typically used in web farm environments or for sites that store application sensitive data that must survive AppDomain restarts (which in my opinion is just about any application). When using OutOfProc session state, ASP.NET serializes all the data in the session statebag into a blob that gets carried over the network and stored either in the State server or SQL Server via the Session provider. Version 4.0 provides some improvement in this serialization of the session data by offering an enableCompression option on the web.Config <Session> section, which forces the serialized session state to be compressed. Depending on the type of data that is being serialized, this compression can reduce the size of the data travelling over the wire by as much as a third. It works best on string data, but can also reduce the size of binary data. In addition, ASP.NET 4.0 now offers a way to programmatically turn session state on or off as part of the request processing queue. In prior versions, the only way to specify whether session state is available is by implementing a marker interface on the HTTP handler implementation. In ASP.NET 4.0, you can now turn session state on and off programmatically via HttpContext.Current.SetSessionStateBehavior() as part of the ASP.NET module pipeline processing as long as it occurs before the AquireRequestState pipeline event. Output Cache Provider Output caching in ASP.NET has been a very useful but potentially memory intensive feature. The default OutputCache mechanism works through in-memory storage that persists generated output based on various lifetime related parameters. While this works well enough for many intended scenarios, it also can quickly cause runaway memory consumption as the cache fills up and serves many variations of pages on your site. ASP.NET 4.0 introduces a provider model for the OutputCache module so it becomes possible to plug-in custom storage strategies for cached pages. One of the goals also appears to be to consolidate some of the different cache storage mechanisms used in .NET in general to a generic Windows AppFabric framework in the future, so various different mechanisms like OutputCache, the non-Page specific ASP.NET cache and possibly even session state eventually can use the same caching engine for storage of persisted data both in memory and out of process scenarios. For developers, the OutputCache provider feature means that you can now extend caching on your own by implementing a custom Cache provider based on the System.Web.Caching.OutputCacheProvider class. You can find more info on creating an Output Cache provider in Gunnar Peipman's blog at: http://tinyurl.com/2vt6g7l. Response.RedirectPermanent ASP.NET 4.0 includes features to issue a permanent redirect that issues as an HTTP 301 Moved Permanently response rather than the standard 302 Redirect respond. In pre-4.0 versions you had to manually create your permanent redirect by setting the Status and Status code properties – Response.RedirectPermanent() makes this operation more obvious and discoverable. There's also a Response.RedirectToRoutePermanent() which provides permanent redirection of route Urls. Preloading of Applications ASP.NET 4.0 provides a new feature to preload ASP.NET applications on startup, which is meant to provide a more consistent startup experience. If your application has a lengthy startup cycle it can appear very slow to serve data to clients while the application is warming up and loading initial resources. So rather than serve these startup requests slowly in ASP.NET 4.0, you can force the application to initialize itself first before even accepting requests for processing. This feature works only on IIS 7.5 (Windows 7 and Windows Server 2008 R2) and works in combination with IIS. You can set up a worker process in IIS 7.5 to always be running, which starts the Application Pool worker process immediately. ASP.NET 4.0 then allows you to specify site-specific settings by setting the serverAutoStartEnabled on a particular site along with an optional serviceAutoStartProvider class that can be used to receive "startup events" when the application starts up. This event in turn can be used to configure the application and optionally pre-load cache data and other information required by the app on startup.  The configuration settings need to be made in applicationhost.config: <sites> <site name="WebApplication2" id="1"> <application path="/" serviceAutoStartEnabled="true" serviceAutoStartProvider="PreWarmup" /> </site> </sites> <serviceAutoStartProviders> <add name="PreWarmup" type="PreWarmupProvider,MyAssembly" /> </serviceAutoStartProviders> Hooking up a warm up provider is optional so you can omit the provider definition and reference. If you do define it here's what it looks like: public class PreWarmupProvider System.Web.Hosting.IProcessHostPreloadClient { public void Preload(string[] parameters) { // initialization for app } } This code fires and while it's running, ASP.NET/IIS will hold requests from hitting the pipeline. So until this code completes the application will not start taking requests. The idea is that you can perform any pre-loading of resources and cache values so that the first request will be ready to perform at optimal performance level without lag. Runtime Performance Improvements According to Microsoft, there have also been a number of invisible performance improvements in the internals of the ASP.NET runtime that should make ASP.NET 4.0 applications run more efficiently and use less resources. These features come without any change requirements in applications and are virtually transparent, except that you get the benefits by updating to ASP.NET 4.0. Summary The core feature set changes are minimal which continues a tradition of small incremental changes to the ASP.NET runtime. ASP.NET has been proven as a solid platform and I'm actually rather happy to see that most of the effort in this release went into stability, performance and usability improvements rather than a massive amount of new features. The new functionality added in 4.0 is minimal but very useful. A lot of people are still running pure .NET 2.0 applications these days and have stayed off of .NET 3.5 for some time now. I think that version 4.0 with its full .NET runtime rev and assembly and configuration consolidation will make an attractive platform for developers to update to. If you're a Web Forms developer in particular, ASP.NET 4.0 includes a host of new features in the Web Forms engine that are significant enough to warrant a quick move to .NET 4.0. I'll cover those changes in my next column. Until then, I suggest you give ASP.NET 4.0 a spin and see for yourself how the new features can help you out. © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  

    Read the article

  • Setting background image in asp.net (Master page)

    - by JRC
    I'm new in asp.net. And I am having trouble setting my background image. Here's the master page source: <%@ Master Language="C#" AutoEventWireup="true" CodeFile="Master.master.cs" Inherits="Master"%> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <link rel="stylesheet" type="text/css" href="scripts/style.css"/> <title>Tracker</title> <asp:ContentPlaceHolder id="head" runat="server"> </asp:ContentPlaceHolder> </head> <body> <form id="form1" runat="server"> <div> <div class="container"> <a href="#"><img src="images/cross-header.gif" alt="Insert Logo Here" width="100%" id="Insert_logo" style="background: #C6D580; display:block;" /></a> <div class="sidebar1"> <nav> <ul> <li><a href="#">Home</a></li> <li><a href="#">LINK</a></li> <li><a href="#">LINK</a></li> <li><a href="#"><span style="font-weight:italic">LINK</span></a></li> <li><a href="#"><span style="font-weight:italic">LINK</span></a></li> </ul> </nav> <p>SOME LABEL</p> <p>SOME QUOTE HERE</p> <p></p> </div> </div> <footer> <a href="#">LINK HERE</a> | <a href="#">LINK HERE</a> | <a href="contact.php">CONTACT</a> | <a href="register.php">REGISTER</a> | <a href="login.php">LOGIN</a> <address> Copyright 2012 @JRC </address> </footer> </div> </form> </body> </html> The image that I am trying to use is located at the folder image. I don't know whats wrong. And here's what the style.css source: body { font: 100%/1.4 Verdana, Arial, Helvetica, sans-serif; margin: 0; padding: 0; background-image:url('images/background.jpg'); background-repeat:no-repeat; background-attachment:scroll; background-position:repeat-x; } I also tried this url('image/background.jpeg') etc. but still fails.

    Read the article

  • Bulk convert PNG-24 to PNG-8 files with best quality

    - by Gavin
    Hi, Can anybody recommend a good method of bulk converting a large amount of PNG-24 files to PNG-8 with as little loss of quality as possible and maintaining transparency? I've tried ImageMagick but the resulting images weren't quite as crisp quality as I'd like. Using Paint.NET I was able to achieve far better results, but I can't bulk process with this tool as far as I know. The settings I used with ImageMagick in case there's better options to use: convert file.png -depth 4 file-output.png I've also been playing with OptiPNG, but I haven't discovered a was of making sure the output images are PNG-8. Cheers, Gavin

    Read the article

  • Intel Core i7-4960HQ vs. 4850HQ (Haswell) [on hold]

    - by Timothy R. Butler
    I'm looking at the new MacBook Pros and trying to decide between the Core i7-4960HQ (2.6 GHz) and i7-4850 (2.3 GHz). I've found some synthetic benchmarks comparing them, but I haven't found a lot of data, so I'd appreciate any pointers to good comparisons for the Haswell family (especially these two processors). My cursory analysis seems to suggest there isn't a huge gain from the extra 300 MHz. I'd like to determine not only whether this is generally true, but also to figure out if the gains that are made in performance come at too high of cost. Is the 2.6 going to be pushing the limits of what can fit in a thin laptop without overheating? I've looked at some of Intel's documentation, but have not been able to determine what the normal and maximum operating temperature differences are for the models. In the past, there have been times that Intel's fastest models in a given range ran especially hot and/or consumed significantly more power compared to slightly slower models. Do those concerns factor into the current generation?

    Read the article

< Previous Page | 44 45 46 47 48 49 50 51 52 53 54 55  | Next Page >