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  • how to match a regulas expresion like (%i1) in python pexpect

    - by mike
    I want to use maxima from python using pexpect, whenever maxima starts it will print a bunch of stuff of this form: $ maxima Maxima 5.27.0 http://maxima.sourceforge.net using Lisp SBCL 1.0.57-1.fc17 Distributed under the GNU Public License. See the file COPYING. Dedicated to the memory of William Schelter. The function bug_report() provides bug reporting information. (%i1) i would like to start up pexpect like so: import pexpect cmd = 'maxima' child = pexpect.spawn(cmd) child.expect (' match all that stuff up to and including (%i1)') child.sendline ('integrate(sin(x),x)') chil.expect( match (%o1 ) ) print child.before how do i match the starting banner up to the prompt (%i1)? and so on, also maxima increments the (%i1)'s by one as the session goes along, so the next expect would be: child.expect ('match (%i2)') child.sendline ('integrate(sin(x),x)') chil.expect( match (%o2 ) ) print child.before how do i match the (incrementing) integers?

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  • (fluxus) learning curve

    - by Inaimathi
    I'm trying to have some fun with fluxus, but its manual and online docs all seem to assume that the reader is already an expert network programmer who's never heard of Scheme before. Consequently, you get passages that try to explain the very basics of prefix notation, but assume that you know how to pipe sound-card data into the program, or setup and connect to an OSC process. Is there any tutorial out there that goes the opposite way? IE, assumes that you already have a handle on the Lisp/Scheme thing, but need some pointers before you can properly set up sound sources or an OSC server? Barring that, does anyone know how to get (for example) the system microphone to connect to (fluxus), or how to get it to play a sound file from disk?

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  • Create My own language with "Functional Programming Language"

    - by esehara
    I prefer Haskell. I already know How to create my own language with Procedural Language (for example: C, Java, Python, etc). But, I know How to create my own language with Functional Language (for example Haskell, Clojure and Scala). I've already read: Internet Resources Write Yourself a Scheme in 48 Hours Real World Haskell - Chapter 16.Using Persec Writing A Lisp Interpreter In Haskell Parsec, a fast combinator parser Implementing functional languages: a tutorial Books Introduction Functional Programming Using Haskell 2nd Edition -- Haskell StackOverflow (but with procedural language) Learning to write a compiler create my own programming language Source Libraries and tools/HJS -- Haskell Are there any other good sources? I wants to get more links,or sources.

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  • In SICP exercise 2.26 using DrScheme, why does cons return a list, instead of a pair of lists?

    - by limist
    In SICP exercise 2.26, this Scheme code is given: (define x (list 1 2 3)) (define y (list 4 5 6)) Then this cons call is given: (cons x y) I expected a pair of lists would result, ((1 2 3) (4 5 6)) but the interpreter gives, ((1 2 3) 4 5 6) ...a list with 4 elements, the first being a list. Why is y treated differently? I've tried looking up other SICP answers for an explanation, but couldn't find something satisfactory. So could any Scheme/Lisp experts please shed some light on this aspect of cons? Thanks in advance for any insight.

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  • What are the programming religious wars of the generations before our current generation?

    - by Christopher Altman
    Being 32 years old, I did not follow debates in programming, language design, and platforms in the 1960s, 1970s, 1980s, and most of the 1990s. I sometimes hear glimpse of what the major debates were and how they turned the course of history. It makes me wonder what I take for granted. I am curious, what were the debates. The ones I know are: Procedural vs. Object Orientated Programming Lisp vs. C Software vs. Chips with Embedded Code

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  • Learning Algorithms and Data Structures Fundamentals

    - by valya
    Can you recommend me a book or (better!) a site with many hard problems and exercises about data structures? I'm already answering project Euler questions, but these questions are about interesting, but uncommon algorithms. I hardly used even a simple tree. Maybe there is a site with exercises like: hey, you need to calculate this: ... . Do it using a tree. Now do it using a zipper. Upload your C (Haskell, Lisp, even Pascal or Fortress go) solution. Oh, your solution is so slow! Self-education is very hard then you trying to learn very common, fundamental things. How can I help myself with them without attending to courses or whatever?

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  • implementing feature structures: what data type to use?

    - by Dervin Thunk
    Hello. In simplistic terms, a feature structure is an unordered list of attribute-value pairs. [number:sg, person:3 | _ ], which can be embedded: [cat:np, agr:[number:sg, person:3 | _ ] | _ ], can subindex stuff and share the value [number:[1], person:3 | _ ], where [1] is another feature structure (that is, it allows reentrancy). My question is: what data structure would people think this should be implemented with for later access to values, to perform unification between 2 fts, to "type" them, etc. There is a full book on this, but it's in lisp, which simplifies list handling. So, my choices are: a hash of lists, a list of lists, or a trie. What do people think about this?

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  • Python/C "defs" file - what is it?

    - by detly
    In the nautilus-python bindings, there is a file "nautilus.defs". It contains stanzas like (define-interface MenuProvider (in-module "Nautilus") (c-name "NautilusMenuProvider") (gtype-id "NAUTILUS_TYPE_MENU_PROVIDER") ) or (define-method get_mime_type (of-object "NautilusFileInfo") (c-name "nautilus_file_info_get_mime_type") (return-type "char*") ) Now I can see what most of these do (eg. that last one means that I can call the method "get_mime_type" on a "FileInfo" object). But I'd like to know: what is this file, exactly (ie. what do I search the web for to find out more info)? Is it a common thing to find in Python/C bindings? What is the format, and where is it documented? What program actually processes it? (So far, I've managed to glean that it gets transformed into a C source file, and it looks a bit like lisp to me.)

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  • Passing an array for setting variable

    - by mathk
    Hi, I often see this idiom when reading php code: public function __construct($config) { if (array_key_exists('options', $config)) { ... } if (array_key_exists('driver_options', $config)) { ... } } Here I am concern with the way the parameter is used. If I were in lisp I would do: (defun ct (&key options driver_options) (do-something-with-option-and-driver_option)) But since I am in PHP I would rather have a constructor that take a list of parameter and let them be null if there a not require. So what do you guys think about having an array as parameter in other to do some initialization-or-whatever? In other to answer you have to take in account the point of view of the user of the function and the designer of the API. Also have you ever heard this has a code-smell? thanks

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  • Are there any programming languages targeting PHP, besides haXe?

    - by stesch
    PHP doesn't get much love but is still a winner at easy deployment (for cheap hosting). Are there any programming languages (besides haXe) that target PHP? Writing applications in this language and then translating it into PHP, like some languages target C as an intermediate language? The Scheme implementation Chicken compiles into C. XOTcl converts Java code into Tcl code LINJ was(?) a tool to convert Lisp into nice looking Java code … + a lot of ways to produce JavaScript without touching JavaScript.

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  • How to write a technical blog?

    - by Gutzofter
    I have a blog that I would like to increase traffic on. I've read lots of technical blogs, but it's a lot different writing a blog versus reading a blog. There seems to be several ways to write a post. General article: I like this tool. This is how I do it. Specific technical issue: Programming solutions. I do get some traffic, but they don't leave any comments. Should I use HN and Reddit. What are some of the other places I can promote my blog? How to respond to negative comments (trolls)? Another thing is you might want to have some link-thrus. comment on other peoples blog posts. BTW my blog is: (defun ugly-lisp-code () ()) New Blog ugly web development

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  • Is there a good reason Uni courses still use "academic" languages like modula2?

    - by Cheeso
    This question prompts me to ask - why do universities still teach in languages like Modula2, when improved modern languages are available for free? Are there uni's that still teach Pascal, for example? I mean, it was good 30 years ago, but... now? Why? Why not Java, C#, Haskell? Related: Is it backwards to still teach LISP? Is this a duplicate question? If not, I think it ought to be a community wiki topic.

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  • Recalling import in module

    - by Isaiah
    I'm still learning python and after playing around with pygame I noticed I'm re-importing things in modules I'm importing that I've already imported. import pygame For instance I have some classes in a separate file, but I must also import pygame into that file too for them to work. Does it actually import the code twice? Will it slow down my program? Or does it just pull the same import from before, but if it does that, why would I need to import it? Is there anything like (load) in lisp that just pulls in the code like it is part of the main file? Thank You

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  • Implementing Transparent Persistence

    - by Jules
    Transparent persistence allows you to use regular objects instead of a database. The objects are automatically read from and written to disk. Examples of such systems are Gemstone and Rucksack (for common lisp). Simplified version of what they do: if you access foo.bar and bar is not in memory, it gets loaded from disk. If you do foo.bar = baz then the foo object gets updated on disk. Most systems also have some form of transactions, and they may have support for sharing objects across programs and even across a network. My question is what are the different techniques for implementing these kind of systems and what are the trade offs between these implementation approaches?

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  • Mapping over multiple Seq in Scala

    - by bsdfish
    Suppose I have val foo : Seq[Double] = ... val bar : Seq[Double] = ... and I wish to produce a seq where the baz(i) = foo(i) + bar(i). One way I can think of to do this is val baz : Seq[Double] = (foo.toList zip bar.toList) map ((f: Double, b : Double) => f+b) However, this feels both ugly and inefficient -- I have to convert both seqs to lists (which explodes with lazy lists), create this temporary list of tuples, only to map over it and let it be GCed. Maybe streams solve the lazy problem, but in any case, this feels like unnecessarily ugly. In lisp, the map function would map over multiple sequences. I would write (mapcar (lambda (f b) (+ f b)) foo bar) And no temporary lists would get created anywhere. Is there a map-over-multiple-lists function in Scala, or is zip combined with destructuring really the 'right' way to do this?

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  • Removing whitespace in Java string?

    - by waitinforatrain
    Hi guys, I'm writing a parser for some LISP files. I'm trying to get rid of leading whitespace in a string. The string contents are along the lines of: :FUNCTION (LAMBDA (DELTA PLASMA-IN-0) (IF (OR (>= #61=(+ (* 1 DELTA) PLASMA-IN-0) 100) (<= #61# 0)) PLASMA-IN-0 #61#)) The tabs are all printed as 4 spaces in the file, so I want to get rid of these leading tabs. I tried to do this: string.replaceAll("\\s{4}", " ") - but it had no effect at all on the string. Does anyone know what I'm doing wrong? Is it because it is a multi-line string? Thanks

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  • Programming tutorials for people with zero experience

    - by www.aegisub.net
    A friend of mine is interested in learning how to program computers, but she knows nothing about programming. I suggested that Python might be a good language to start with, but after some googling, I couldn't find any tutorials that covered both programming and Python in an adequate way. I don't want her to go through the tiresome "learn algorithms in pseudocode first" routine. Instead, I'd like a tutorial that will explain the basic ideas while working towards a real goal, e.g. a very simple console game. Does anyone know of any such tutorials? Do you think that I'm mistaken in how I'm handling this? Is Python a bad choice? I know that something like C, C++ or Java won't work - too many details will be very counterproductive. On the other hand, I think that Lisp might be too mathematical and abstract. Python, on the other hand, will let her even do something like coding primitive graphical games in a short period of time.

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  • Trouble shooting openGL text textures not showing up correctly cross platform

    - by Michael Minerva
    I have been tasked with solving a problem that is outside of my domain of knowledge and I was hoping I could get some troubleshooting advice from someone more experienced with openGL (I have very little experience with openGL). We are working on a cross platform application that is implemented in a common lisp implementation called ccl. In this application we have a need to display some 3D objects that display text. On the mac, all of the text displays fine but on the PC instead of displaying the text it displays some other texture. At first I thought that maybe the wrong texture was just being referenced so I tried changing the texture number but none of the textures in the list appeared to be the text (or if it was the texture was distorted and did not look like text). I know this problem is very vague and I am not looking for someone to post a solution, but I was wondering if people could suggest places I might look to try and get a handle on this issue.

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  • What programming languages do you consider indispensable in your experience?

    - by Federico Ramponi
    Each programming language comes with its concepts, best practices, libraries, tools, community, in one word: culture. Learning more than one programming language will make you a better programmer, for the more concepts you learn, the faster you will feel comfortable when the next language or technology will come. Mine, so far, are C, some C++, and Python, and many times I read that it would be worth learning LISP, for "the profound enlightenment experience you will have when you finally get it" (quoting Eric Raymond). My questions are: Which is the next one you would consider a good investment to learn? Of the many programming languages you have learnt and worked with, which ones do you consider to be an essential part of one's CS culture, and why? EDIT. Further question: is there any language you would sincerely advise to avoid as a waste of time? (The famous, and questionable, slatings in this letter from Dijkstra come to my mind.)

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  • quasiquote/quote in lua?

    - by anon
    In Lisp, I can have: (a b c d e f g) which means look up b, c, d, e, f, g look up a; apply value of a to above Then, I can also have: `(a b c d e f g) which is the equiv to (list 'a 'b 'c 'd 'e 'f 'g) Now, in lua, I can have: [snipplet 1] foo = { Foo, {Cat, cat}, {Dog, dog} }; Which ends up most likely expanding into: { nil, { nil, nil}, {nil, nil}} Whereas what I really want is something like: [snipplet 2] { "Foo", {"Cat", "cat"}, {"Dog", "dog"}} Is there some backquote-like method in lua? I find [snipplet 1] to be more visually pleasing than [snipplet 2], but what I mean is snipplet 2. Thanks!

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  • Which programming paradigm or language open most your mind?

    - by Dom De Felice
    It is often said that some programming languages exist that once grasped can open your mind and change the way you write software. A sort of "software design enlightenment", we can say. I heard this about Lisp, Smalltalk, Haskell, pure functional programming in general.. What are your experiences about this? I know that the right language to use depends on your needs, but I would like to know the one that better improve your programming skills in general. What do you think would be the best language/paradigm to learn to end up being a better programmer in the long run?

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  • Imperative Programming v/s Declarative Programming v/s Functional Programming

    - by kaleidoscope
    Imperative Programming :: Imperative programming is a programming paradigm that describes computation in terms of statements that change a program state. In much the same way as the imperative mood in natural languages expresses commands to take action, imperative programs define sequences of commands for the computer to perform. The focus is on what steps the computer should take rather than what the computer will do (ex. C, C++, Java). Declarative Programming :: Declarative programming is a programming paradigm that expresses the logic of a computation without describing its control flow. It attempts to minimize or eliminate side effects by describing what the program should accomplish, rather than describing how to go about accomplishing it. The focus is on what the computer should do rather than how it should do it (ex. SQL). A  C# example of declarative v/s. imperative programming is LINQ. With imperative programming, you tell the compiler what you want to happen, step by step. For example, let's start with this collection, and choose the odd numbers: List<int> collection = new List<int> { 1, 2, 3, 4, 5 }; With imperative programming, we'd step through this, and decide what we want: List<int> results = new List<int>(); foreach(var num in collection) {     if (num % 2 != 0)           results.Add(num); } Here’s what we are doing: *Create a result collection *Step through each number in the collection *Check the number, if it's odd, add it to the results With declarative programming, on the other hand, we write the code that describes what you want, but not necessarily how to get it var results = collection.Where( num => num % 2 != 0); Here, we're saying "Give us everything where it's odd", not "Step through the collection. Check this item, if it's odd, add it to a result collection." Functional Programming :: Functional programming is a programming paradigm that treats computation as the evaluation of mathematical functions and avoids state and mutable data. It emphasizes the application of functions.Functional programming has its roots in the lambda calculus. It is a subset of declarative languages that has heavy focus on recursion. Functional programming can be a mind-bender, which is one reason why Lisp, Scheme, and Haskell have never really surpassed C, C++, Java and COBOL in commercial popularity. But there are benefits to the functional way. For one, if you can get the logic correct, functional programming requires orders of magnitude less code than imperative programming. That means fewer points of failure, less code to test, and a more productive (and, many would say, happier) programming life. As systems get bigger, this has become more and more important. To know more : http://stackoverflow.com/questions/602444/what-is-functional-declarative-and-imperative-programming http://msdn.microsoft.com/en-us/library/bb669144.aspx http://en.wikipedia.org/wiki/Imperative_programming   Technorati Tags: Ranjit,Imperative Programming,Declarative programming,Functional Programming

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  • Diving into Scala with Cay Horstmann

    - by Janice J. Heiss
    A new interview with Java Champion Cay Horstmann, now up on otn/java, titled  "Diving into Scala: A Conversation with Java Champion Cay Horstmann," explores Horstmann's ideas about Scala as reflected in his much lauded new book,  Scala for the Impatient.  None other than Martin Odersky, the inventor of Scala, called it "a joy to read" and the "best introduction to Scala". Odersky was so enthused by the book that he asked Horstmann if the first section could be made available as a free download on the Typesafe Website, something Horstmann graciously assented to. Horstmann acknowledges that some aspects of Scala are very complex, but he encourages developers to simply stay away from those parts of the language. He points to several ways Java developers can benefit from Scala: "For example," he says, " you can write classes with less boilerplate, file and XML handling is more concise, and you can replace tedious loops over collections with more elegant constructs. Typically, programmers at this level report that they write about half the number of lines of code in Scala that they would in Java, and that's nothing to sneeze at. Another entry point can be if you want to use a Scala-based framework such as Akka or Play; you can use these with Java, but the Scala API is more enjoyable. " Horstmann observes that developers can do fine with Scala without grasping the theory behind it. He argues that most of us learn best through examples and not through trying to comprehend abstract theories. He also believes that Scala is the most attractive choice for developers who want to move beyond Java and C++.  When asked about other choices, he comments: "Clojure is pretty nice, but I found its Lisp syntax a bit off-putting, and it seems very focused on software transactional memory, which isn't all that useful to me. And it's not statically typed. I wanted to like Groovy, but it really bothers me that the semantics seems under-defined and in flux. And it's not statically typed. Yes, there is Groovy++, but that's in even sketchier shape. There are a couple of contenders such as Kotlin and Ceylon, but so far they aren't real. So, if you want to do work with a statically typed language on the JVM that exists today, Scala is simply the pragmatic choice. It's a good thing that it's such a nice choice." Learn more about Scala by going to the interview here.

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  • How can a solo programmer become a good team player?

    - by Nick
    I've been programming (obsessively) since I was 12. I am fairly knowledgeable across the spectrum of languages out there, from assembly, to C++, to Javascript, to Haskell, Lisp, and Qi. But all of my projects have been by myself. I got my degree in chemical engineering, not CS or computer engineering, but for the first time this fall I'll be working on a large programming project with other people, and I have no clue how to prepare. I've been using Windows all of my life, but this project is going to be very unix-y, so I purchased a Mac recently in the hopes of familiarizing myself with the environment. I was fortunate to participate in a hackathon with some friends this past year -- both CS majors -- and excitingly enough, we won. But I realized as I worked with them that their workflow was very different from mine. They used Git for version control. I had never used it at the time, but I've since learned all that I can about it. They also used a lot of frameworks and libraries. I had to learn what Rails was pretty much overnight for the hackathon (on the other hand, they didn't know what lexical scoping or closures were). All of our code worked well, but they didn't understand mine, and I didn't understand theirs. I hear references to things that real programmers do on a daily basis -- unit testing, code reviews, but I only have the vaguest sense of what these are. I normally don't have many bugs in my little projects, so I have never needed a bug tracking system or tests for them. And the last thing is that it takes me a long time to understand other people's code. Variable naming conventions (that vary with each new language) are difficult (__mzkwpSomRidicAbbrev), and I find the loose coupling difficult. That's not to say I don't loosely couple things -- I think I'm quite good at it for my own work, but when I download something like the Linux kernel or the Chromium source code to look at it, I spend hours trying to figure out how all of these oddly named directories and files connect. It's a programming sin to reinvent the wheel, but I often find it's just quicker to write up the functionality myself than to spend hours dissecting some library. Obviously, people who do this for a living don't have these problems, and I'll need to get to that point myself. Question: What are some steps that I can take to begin "integrating" with everyone else? Thanks!

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  • How to become a good team player?

    - by Nick
    I've been programming (obsessively) since I was 12. I am fairly knowledgeable across the spectrum of languages out there, from assembly, to C++, to Javascript, to Haskell, Lisp, and Qi. But all of my projects have been by myself. I got my degree in chemical engineering, not CS or computer engineering, but for the first time this fall I'll be working on a large programming project with other people, and I have no clue how to prepare. I've been using Windows all of my life, but this project is going to be very unix-y, so I purchased a Mac recently in the hopes of familiarizing myself with the environment. I was fortunate to participate in a hackathon with some friends this past year -- both CS majors -- and excitingly enough, we won. But I realized as I worked with them that their workflow was very different from mine. They used Git for version control. I had never used it at the time, but I've since learned all that I can about it. They also used a lot of frameworks and libraries. I had to learn what Rails was pretty much overnight for the hackathon (on the other hand, they didn't know what lexical scoping or closures were). All of our code worked well, but they didn't understand mine, and I didn't understand theirs. I hear references to things that real programmers do on a daily basis -- unit testing, code reviews, but I only have the vaguest sense of what these are. I normally don't have many bugs in my little projects, so I have never needed a bug tracking system or tests for them. And the last thing is that it takes me a long time to understand other people's code. Variable naming conventions (that vary with each new language) are difficult (__mzkwpSomRidicAbbrev), and I find the loose coupling difficult. That's not to say I don't loosely couple things -- I think I'm quite good at it for my own work, but when I download something like the Linux kernel or the Chromium source code to look at it, I spend hours trying to figure out how all of these oddly named directories and files connect. It's a programming sin to reinvent the wheel, but I often find it's just quicker to write up the functionality myself than to spend hours dissecting some library. Obviously, people who do this for a living don't have these problems, and I'll need to get to that point myself. Question: What are some steps that I can take to begin "integrating" with everyone else? Thanks!

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