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  • Need help installing the Intel VGA Driver [closed]

    - by Ary Catur Wicaksono
    Possible Duplicate: How do I install the Intel Graphics driver in my system? how to install intel VGA drive..?? I've been searching on google but did not see too I've been trying to ask the ubuntu forum in Indonesia. but they did not reply my post.. is there anything that can help me? *I am sorry my English is rather chaotic arthur@Chunx:~$ lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation 82G33/G31 Express Integrated Graphics Controller (rev 10) arthur@Chunx:~$ sudo lshw -c display [sudo] password for arthur: *-display description: VGA compatible controller product: 82G33/G31 Express Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 10 width: 32 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:42 memory:fea80000-feafffff ioport:dc00(size=8) memory:e0000000-efffffff memory:fe900000-fe9fffff arthur@Chunx:~$ sudo apt-get install xserver-xorg-video-intel Sedang membaca daftar paket... Selesai Membangun pohon ketergantungan Membaca informasi yang tersedia... Selesai xserver-xorg-video-intel telah berada dalam versi terbaru. 0 dimutakhirkan, 0 baru terinstal, 0 akan dihapus dan 190 tidak akan dimutakhirkan.

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  • Ping Access to a Nested VM !! Plz Help

    - by Shivaramakrishnan
    I have a problem in communication between the host and the nested VM.This is my layout. I have installed KVM on host machine having a single nic interface (public ip) running Ubuntu.On top of this,I have VM running Ubuntu.I have installed KVM in this VM too.I then have a VM inside this running a web server. I am able to ping the host from this web server VM and ssh into it.But from host to VM ,ping is being unsuccessful. The VM (named L1hyp) on host was created using libvirt-manager and has IP of 192.168.122.8. The vswitch interface created at host is in default config (NAT-ed). Its IP is 192.168.122.1. Now this VM is also having a vswitch interface which is in default config (NAT-ed).Its IP is 192.168.100.1. The Web server VM is created on top of this L1hyp VM, is having an IP of 192.168.100.186. The Webserver VM uses 192.168.100.1 as its default gw. The L1hyp uses 192.168.122.1 as its default gw. From Host: ping 192.168.122.8 - SUCCEEDS ping 192.168.122.1 - SUCCEEDS ping 192.168.100.1 - SUCCEEDS ping 192.168.100.186 - FAILS Comes up with Destination Host Unreachable From 192.168.122.1. But there is route to 192.168.100.0/24 subnet from host.Ping to 192.168.100.1 succeeds. From Webserver VM: ping 192.168.100.1 - SUCCEEDS ping 192.168.122.1 - SUCCEEDS SSH from web server VM to host succeeds. Can anyone help me out what needs to be modified to have two way communication between the host and Webserver VM at the earliest? I am pondering over this problem for over a week now.

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  • Help with the RT3290 Wireless adapter

    - by Potek
    I know there is a lot of questions about RT3290 wireless adapter, but I read many many of them and noone helped me with my problem. So, I have the HP Pavilion dm1 laptop and I installed Xubuntu 13.10 on it. During the instalation it poped up that I'm able to connect to the internet via network adapter. I did it obviously, but it worked for like 5 seconds, then it said that network connection is down and I couldn't connect to my router, even if i could actually see network connections avaible. Then (when installation ended) I rebooted my computer. My network was avaible! I could connect and browse the internet smoothly. Next day I turned on my laptop and I saw my wireless connection is no longer avaible, so I plugged laptop to the internet via Ethernet cable and started to explore internet searching solution for my problem. I did this: How do I get a Ralink RT3290 wireless card working? And I was able to connect BUT my kernel started to panic every time I started Mozilla or any program that is connecting to the internet. Every tip i searched was almost the same as the link above. I tried to do this many ways. I even Reinstalled Xubuntu to do everything with clear system but the same thing happened. THEN I installed Linux Mint to check whether it is a major or just Xubuntu problem. Linux Mint responded even worse, because I wasn't even able to use terminal (I clearly messed something up). I would really, really appreciate every help, because I do want to solve this problem and finally be able to use Xubuntu/Ubuntu. I'm waiting for advice from anyone patiently. If anyone wants some details, just tell me which ones.

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  • How to help FGLRX detect a device

    - by user113416
    I have HD 4850 card, Ubuntu 12.10 and installed legacy drivers using makson96 ppa. The issue is, that FGLRX can not detect my device and loads vesa bios. I had the same problem on ubuntu 11.10, 12.04 versions. I want to manually help fglrx find a matching device to load as it shoudld do. It is interesting, why does fglrx search for a device in a PCI:0@1:0:1 Bus? in xorg.cof different bus is indicated: Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" BusID "PCI:1:0:0" EndSection fglrxinfo display: :0.0 screen: 0 OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: ATI Radeon HD 4800 Series OpenGL version string: 3.3.11653 Compatibility Profile Context Here is a part of my xorg log: [ 3.846] (II) VESA: driver for VESA chipsets: vesa [ 3.846] (II) FBDEV: driver for framebuffer: fbdev [ 3.846] (++) using VT number 7 [ 3.846] (WW) Falling back to old probe method for fglrx [ 3.883] (II) Loading PCS database from /etc/ati/amdpcsdb [ 3.883] (--) Assigning device section with no busID to primary device [ 3.883] (--) Chipset Supported AMD Graphics Processor (0x9442) found [ 3.884] (WW) fglrx: No matching Device section for instance (BusID PCI:0@1:0:1) found [ 3.884] (II) AMD Video driver is running on a device belonging to a group targeted for this release [ 3.884] (II) AMD Video driver is signed [ 3.884] (II) fglrx(0): pEnt->device->identifier=0xb7791d8f [ 3.884] (WW) Falling back to old probe method for vesa [ 3.884] (WW) Falling back to old probe method for fbdev Thanks in advance.

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  • Yelp, Google's API for restaurants help

    - by chris
    Ok I have looked into this, and I'm not sure if anyone else has experience with it. I'm having termendous difficulties with Yelp and Google's API. To help explain what I am trying to do here is the concept of the website. We would have to pull restaurants based on user distance, and then randomize them based on quality of restaurant based on feedback from review websites (Yelp, Google, urbanspoon, zagat, opentable, kudzu, yahoo - doesn't have to be from all), and feedback from our users (on results page for the random restaurant users can select good recommendation/bad recommendation). There’s a lot we could calculate for our formula. Things that will dictate your results will be based on if you’re at home or work. If you’re at home you will have more time to drive out to the city to grab some dinner or lunch. If you’re at work we would have to recommend restaurants nearby as lunch is typically 30 minutes to a hour. A 30 minute lunch would require take out most likely or quick service. A hour lunch break you could dine in at a local fine dining restaurant. So in a nutshell, user comes to website. Select if they're at home or work, click submit and we will have a random restaurant selected for them to go. If they don't like it they can click retry and a new restaurant can show. The issue I am having is using the API to gather all the restaurants in the US. I know it can be done because there are similiar websites/apps that pull restaurants that are closest to you such as Ness, Alfred, and I believe there's two more but I can't remember the names. Anyone know if this can be accomplish?

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  • Help me with this logic (newbie) [migrated]

    - by Surendra
    I need to generate a half pyramid number series with the entered starting number and the number of lines in a html page using Javascript and show the result in html page . I have done the Java scripting and stuff . What I don't get is the logic to it. Take a look at this you may get an idea what I'm talking about: Here is my function in Javascript that will be triggered on a button click function doFunction(){ var enteredNumber=document.getElementById("start"); var lines=document.getElementById("lines"); var result; for(i=0;i<=lines.value;i++) { for(j=enteredNumber.value;j<=i;j++) { document.write(j + "&nbsp;" + "&nbsp;"); } document.write("<br />"); } } Help me with the logic to print following order: 1 1 2 1 2 3 1 2 3 4 1 2 3 4 5 There is a condition. I will specify $start and $lines. If $start = 5 and $lines = 3 then output should be like: 5 5 6 5 6 7 I have had used the for loop , but that doesn't work if I give my own start number that is higher than the number of lines. I actually need it done with Javascript, I have had done the necessary but I'm confused with the logic to generate such series (with the user given values) I had actually used two for loops to generate the regular number series like below 1 1 2 1 2 3 and so on.

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  • help with yes/no radio button for multiple questions pull from database

    - by Darlene
    hey guys i need a little help with this questionaire form. The tables currently using are: user userid| username answers aswerid|quesid|ans|userid|date ques quesid|ques The form below is what im using however i'm gettin errors for radio button.... could anyone offer advice? $query = mysql_query("SELECT * FROM ques", $con) or die("Cannot Access tblprequeations From Server"); echo"<div id='quesform' class='quesform'>"; echo"<form name='QForm' method='post' action='answers.php' onsubmit='return validateQForm(this);'>"; echo"<p>"; while($row = mysql_fetch_array($query)) { echo"<p>"; echo"<label>".$row['quesid']."</label>&nbsp; &nbsp;"; echo"<label>".$row['ques']."</label>&nbsp; &nbsp;"; echo"<input type='radio' name='ans' value='yes' if (isset($_POST['ans']) && $_POST['ans'] == 'yes') echo'checked'/>"; echo"<input type='radio' name='ans' value='no' if (isset($_POST['ans']) && $_POST['ans'] == 'no') echo'checked'/>"; echo"</p>"; } echo"</p>";

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  • Need help for array when no checkbox is selected [closed]

    - by darlene
    Hi guys I have created a form that has checkboxes, the code works great when a checkbox is selcted however when no checkboxes are selected I get errors such as "Undefined index: onemon in and Warning: Invalid argument supplied for foreach()" Please help:) FORM 1. Had a cold, fever or headache? input type="checkbox" name="onemon[]" value="q1" if(isset($_GET['onemon']) && $_GET['onemon']= "q1") 2. Had dental extractions or teeth cleaning? input type="checkbox" name="onemon[]" value="q2" if(isset($_GET['onemon']) && $_GET['onemon']= "q2") 3. Had minor outpatient sugery? input type="checkbox" name="onemon[]" value="q3" if(isset($_GET['onemon']) && $_GET['onemon']= "q3") 4. Had any vaccines? input type="checkbox" name="onemon[]" value="q4" if(isset($_GET['onemon']) && $_GET['onemon']= "q4") PHP $date = date('Y-m-d'); $onemon = $_POST ['onemon']; { $con = mysql_connect("localhost","root","") or die ("Could not connect to DB Server"); $db_selected = mysql_select_db("nbtsdb", $con) or die("Could not locate the DB"); // You have to loop through the array of checked box values ... $ques=""; foreach($onemon as $entry){ $ques .= $entry.","; } //$addPersonalSql holds the insert SQL query string $query = "INSERT INTO defferal(defid, intdate, onemonth) VALUES('','$date','$ques')"; $addMemberSql = $query or die ("Unable to Insert Data into defferal Table"); mysql_query($addMemberSql); }

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  • pls help to log back in to FB with an existing profile [closed]

    - by Katalin Glegyák
    Dear to Whom it may concern on Facebook, My name is Katalin Glegyák. I have had an account with an email: [email protected], even though I do not use that email anymore. Someone wanted to hack my account, so I changed password to a pretty complicated one, which I could not remember..(I know:)) I needed to prove my identity by typing in 3 codes that were sent to 3 friends on fb. I did it. Fb told me to come back in one day. I did so. But this is the message I keep getting: "We're sorry. The email you used to start the account recovery process is already in use. Please restart the process with a new email address.". I really do not want to log back in again with a new subscribtion. I already have 600 ppl who I know from places, and I have certain important messages also...Pls pls..help me..... Thank you very much, Merry Xmas, Kate Glegyák ([email protected])

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  • Is there a way to know what the Windows Disk Cleanup utility will delete?

    - by Cam Jackson
    When I run the Disk Cleanup utility that's built into Windows 8, it tells me that it can free up 53GB by deleting 'Temporary Files'. However, a CCleaner analysis on default settings only finds about 300MB worth of space to free up, so I'm wondering what Disk Cleanup has found that CCleaner does not. Note that this question appears to be similar to what I'm asking, but the accepted answer says that 'Temporary Files' refers to %TEMP%. I've already cleared out most of C:\Users\Cam\AppData\Local\Temp, and it now has only 230MB of stuff in it, even with system files showing. So where is this 53GB located? Is there a way to find out what it is? Edit: I should note that this is on a 110GB SSD, so it's almost half the drive. And in fact I'm only using 86GB, so if it's really going to clear out 53GB, that would be more than 60% of the stuff on my C drive. I'm starting to think that Disk Cleanup caches its analysis, and hasn't updated since I started cleaning up the drive earlier today. Although when I run it it says that it's 'Calculating' how much space can be saved, and it takes about 5-10 seconds to do so. Hmmm... Edit2: Here is what my hard drive looks like, according to SpaceMonger (Right click-Open image in new tab, so you can see it properly): You can see why I was starting to think that the 53GB figure is actually wrong. Even if 'Temporary Files' includes my hiberfil and everything in WinSxS (about 13GB total), that would be 26GB, which is only halfway there. Hard to see where there's 53GB of stuff to delete.

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  • Disable the user of Internet explorer through policies when called from HTML help

    - by Stephane
    Hello, I have a locked down environment where users are prohibited from doing, well, basically anything but run the specific programs we specify. We just switched a program from using the venerable "WinHELP" help format to HTML help (CHM) but that seem to have an unwanted and rather dangerous side effect: when a user click on a hyperlink inside the HTML help, a new internet explorer window is opened and the user is free to browse and do terrible things to my server (well, not that much, but still...) I have checked the session in this case and the IE window is actually hosted within the help engine: there is no iexplore.exe process running in the user session (and it cannot: it's explicitly prohibited). We have disable all help right now until we find a solution. I'm working with the help team to have all external URLs removed from the help file but that is going to be a long and error-prone task. Meanwhile, I've checked all the group policies option but I have to say that I was unable to find anything that would prevent a standalone IE window hosted in a random process from running. I don't want to disable WinHTTP or the IE rendering engine or anything of the sort. But I need to prevent all users members of a specific AD user group from ever having an IE window displayed to them. The servers are running Windows 2003 and Citrix metaframe 4.5. Thanks in advance

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  • arrays in puppet

    - by paweloque
    I'm wondering how to solve the following puppet problem: I want to create several files based on an array of strings. The complication is that I want to create multiple directories with the files: dir1/ fileA fileB dir2/ fileA fileB fileC The problem is that the file resource titles must be unique. So if I keep the file names in an array, I need to iterate over the array in a custom way to be able to postfix the file names with the directory name: $file_names = ['fileA', 'fileB'] $file_names_2 = [$file_names, 'fileC'] file {'dir1': ensure => directory } file {'dir2': ensure => directory } file { $file_names: path = 'dir1', ensure =>present, } file { $file_names_2: path = 'dir2', ensure =>present, } This wont work because the file resource titles clash. So I need to append e.g. the dir name to the file title, however, this will cause the array of files to be concatenated and not treated as multiple files... arghh.. file { "${file_names}-dir1": path = 'dir1', ensure =>present, } file { "${file_names_2}-dir2": path = 'dir1', ensure =>present, } How to solve this problem without the necessity of repeating the file resource itself. Thanks

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  • Orca: extracting files from merge module

    - by Mystagogue
    All I want is a command-line tool that can extract files from a merge module (.msm) onto disk. I looked up Orca (version 3.1), whose documentation states: Many merge module options can be specified from the command line... Extracting Files from a Merge Module Orca supports three different methods for extracting files contained in a merge module. Orca can extract the individual CAB file, extract the files into a module tree and extract the files into a source image once it has been merged into a target database... Extracting Files To extract the individual files from a merge module, use the ... -x ... option on the command line, where is the desired path to the new directory tree. The specified path is used as the root path for the extracted files. All files are extracted from the CAB file embedded in the module and placed in the specified path. The directory layout for the extracted files is based on the directory tree of the merge module. It mostly sounds like exactly what I need. But when I try it, orca simply opens up an editor (with info on the msm I specified) and then does nothing. I've tried a variety of command lines: orca -x theDirectory theModule.msm orca theModule.msm -x theDirectory ...and others. I get nowhere. The closest I've gotten was this: orca -q -x theDirectory -m theModule.msm ...but then it complains that I didn't specifiy a database to merge into. But I'm not trying to merge anything, no less into a database. I just want the files extracted. Can someone explain what I'm doing wrong with the command line options?

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  • PHP count total files in directory AND subdirectory function

    - by Neoweiter
    I need to get a total count of JPG files within a specified directory, including ALL it's subdirectories. No sub-sub directories. Structure looks like this : dir1/ 2 files subdir 1/ 8 files total dir1 = 10 files dir2/ 5 files subdir 1/ 2 files subdir 2/ 8 files total dir2 = 15 files I have this function, which doesn't work fine as it only counts files in the last subdirectory, and total is 2x more than the actual amount of files. (will output 80 if I have 40 files in the last subdir) public function count_files($path) { global $file_count; $file_count = 0; $dir = opendir($path); if (!$dir) return -1; while ($file = readdir($dir)) : if ($file == '.' || $file == '..') continue; if (is_dir($path . $file)) : $file_count += $this->count_files($path . "/" . $file); else : $file_count++; endif; endwhile; closedir($dir); return $file_count; }

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  • bash: listing files in date order, with spaces in filenames

    - by Jason Judge
    I am starting with a file containing a list of hundreds of files (full paths) in a random order. I would like to list the details of the ten latest files in that list. This is my naive attempt: ls -las -t `cat list-of-files.txt` | head -10 That works, so long as none of the files have spaces in, but fails if they do as those files are split up at the spaces and treated as separate files. I have tried quoting the files in the original list-of-files file, but the here-document still splits the files up at the spaces in the filenames. The only way I can think of doing this, is to ls each file individually (using xargs perhaps) and create an intermediate file with the file listings and the date in a sortable order as the first field in each line, then sort that intermediate file. However, that feels a bit cumbersome and inefficient (hundreds of ls commands rather than one or two). But that may be the only way to do it? Is there any way to pass "ls" a list of files to process, where those files could contain spaces - it seems like it should be simple, but I'm stumped.

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  • Is there a best practice for concatenating MP3 Files, adjusting sample rates to match, while preserving original files?

    - by Scott
    Hello overflow community! Does anyone know if there is a "best practice" to concatenate mp3 files to create new files, while preserving the original files? I am working on a CentOS Linux machine, in command line. I will eventually call the command line from a PHP script. I have been doing research and I have come up with a process that I think could work. It combines general advice from different forums, blogs, and sources like this one. So here I go: Create a temporary folder Loop through files to create a new, converted copy, of file into a "raw" format (which one, I don't know. I didn't know "raw" files existed before too long ago. I could use some suggestions on this) Store the path to the temporary files, in the temporary folder, and then loop through the files to concatenate them and then put the new merged file the final "processed directory" Delete the contents of the temporary file with the temporary raw files inside. Convert the final file from "raw" to mp3 and enjoy the finished result I'm thinking that this course of action might be best because I can't necessarily control the quality of the original "source" mp3s. The only other option I could think of would be to create a script that would perform a similar process upon files being added to the system leaving only the files with the "proper" format and removing the original "erroneous" file. Hopefully you can see that I have put some thought into this and that I'm trying to leverage the collective knowledge of this community to choose the best direction. Perhaps there is a better path that I could take? By concatenate, I mean to join together in sequence to create a new audio file from the "concatenated files."

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  • DMV {dm_os_ring_buffers} - Queries to help pinpoint current Issues / usual usage patterns

    - by NeilHambly
    I'm been running some queries (below) to help me identify when I have had time-sensitive performance issues around Memory/CPU, I didn't want to load up additional overhead to the system (unless absolutely neccessary) using traces or profiler  - naturally we have various methods to do this Perfmon counters, DBCC, DMVs etc.. One quick way I like is to run a few DMV queries (normally back in seconds) to help me find those RECENT specific time periods when the system has been substantially changed in some way using, this is using the DMV dm_os_ring_buffers This one helps me identify when I'm expericing Timeout Errors (1222).. modiy code to look for other error as highlight belowDECLARE @ts_now BIGINT,@dt_max BIGINT, @dt_min BIGINT  SELECT @ts_now = cpu_ticks / CONVERT(FLOAT, cpu_ticks_in_ms) FROM sys.dm_os_sys_info SELECT @dt_max = MAX(timestamp), @dt_min = MIN(timestamp)    FROM sys.dm_os_ring_buffers WHERE ring_buffer_type = N'RING_BUFFER_EXCEPTION'  SELECT       record_id      ,DATEADD(ms, -1 * (@ts_now - [timestamp]), GETDATE()) AS EventTime      ,y.Error      ,UserDefined      ,b.description as NormalizedText FROM       (       SELECT       record.value('(./Record/@id)[1]', 'int')                    AS record_id,       record.value('(./Record/Exception/Error)[1]', 'int')        AS Error,       record.value('(./Record/Exception/UserDefined)[1]', 'int')  AS UserDefined,      TIMESTAMP       FROM             (             SELECT TIMESTAMP, CONVERT(XML, record) AS record             FROM sys.dm_os_ring_buffers             WHERE ring_buffer_type = N'RING_BUFFER_EXCEPTION'             AND record LIKE '% %'            ) AS x      ) AS y INNER JOIN sys.sysmessages b on y.Error = b.error WHERE b.msglangid = 1033 and  y.Error = 1222 ORDER BY record_id DESC Sample Output record_id EventTime Error UserDefined NormalizedText 15199195 18/03/2010 14:00 1222 0 Lock request time out period exceeded. 15199194 18/03/2010 14:00 1222 0 Lock request time out period exceeded. 15199193 18/03/2010 14:00 1222 0 Lock request time out period exceeded. 15199192 18/03/2010 14:00 1222 0 Lock request time out period exceeded. 15199191 18/03/2010 14:00 1222 0 Lock request time out period exceeded.  This one helps me identify when I have Unusally High Processing (> 50%) or # Page-FaultsSELECT record.value('(./Record/@id)[1]', 'int') AS record_id,record.value('(./Record/SchedulerMonitorEvent/SystemHealth/SystemIdle)[1]', 'int')              AS SystemIdle,record.value('(./Record/SchedulerMonitorEvent/SystemHealth/ProcessUtilization)[1]', 'int')      AS SQLProcessUtilization,record.value('(./Record/SchedulerMonitorEvent/SystemHealth/UserModeTime)[1]', 'bigint')         AS UserModeTime,record.value('(./Record/SchedulerMonitorEvent/SystemHealth/KernelModeTime)[1]', 'bigint')       AS KernelModeTime,record.value('(./Record/SchedulerMonitorEvent/SystemHealth/PageFaults)[1]', 'bigint')           AS PageFaults,record.value('(./Record/SchedulerMonitorEvent/SystemHealth/WorkingSetDelta)[1]', 'bigint')      AS WorkingSetDelta,record.value('(./Record/SchedulerMonitorEvent/SystemHealth/MemoryUtilization)[1]', 'int')       AS MemoryUtilization,TIMESTAMPFROM (        SELECT TIMESTAMP, CONVERT(XML, record) AS record         FROM sys.dm_os_ring_buffers         WHERE ring_buffer_type = N'RING_BUFFER_SCHEDULER_MONITOR'        AND record LIKE '% %'         ) AS x Example: Showing entries > 50% SQL CPU record_id SystemIdle SQLProcessUtilization UserModeTime KernelModeTime PageFaults WorkingSetDelta MemoryUtilization TIMESTAMP 111916 66 29 36718750 1374843750 21333 -40960 100 7991061289 111917 54 41 50156250 1954062500 26914 -28672 100 7991121290 111918 57 39 42968750 1838437500 30096 20480 100 7991181290 111919 41 53 43906250 2530156250 22088 -4096 100 7991241307 111920 48 45 40937500 2124062500 26395 8192 100 7991301310 111921 52 43 35625000 2052812500 21996 155648 100 7991361311 111922 40 55 36875000 2637343750 33355 -262144 100 7991421311 111923 36 58 44843750 2786562500 47019 28672 100 7991481311 111924 31 64 53437500 3046562500 31027 61440 100 7991541314 111925 36 57 43906250 2711250000 37074 -8192 100 7991601317 111926 52 43 43437500 2060156250 29176 20480 100 7991661318 111927 71 24 33750000 1141250000 14478 16384 100 7991721320 111928 71 23 34531250 1116250000 12711 -20480 100 7991781320 111929 53 36 46562500 1714062500 26684 200704 100 7991841323 Finally one to provide some understanding of the level of memory state changes that are ocuringSELECT record.value('(./Record/@id)[1]', 'int')                                                       AS 'record_id',record.value('(./Record/ResourceMonitor/Notification)[1]', 'VARCHAR(100)')                     AS 'ReservedMemory',record.value('(./Record/ResourceMonitor/Indicators)[1]', 'int')                                AS 'Indicators',record.value('(./Record/ResourceMonitor/Effect/@state)[1]', 'VARCHAR(100)')         + ' - ' + record.value('(./Record/ResourceMonitor/Effect/@reversed)[1]', 'VARCHAR(100)')      + ' - ' + record.value('(./Record/ResourceMonitor/Effect)[1]', 'VARCHAR(100)')                           AS 'APPLY-HIGHPM',record.value('(./Record/ResourceMonitor/Effect/@state)[2]', 'VARCHAR(100)')         + ' - ' + record.value('(./Record/ResourceMonitor/Effect/@reversed)[2]', 'VARCHAR(100)')      + ' - ' + record.value('(./Record/ResourceMonitor/Effect)[2]', 'VARCHAR(100)')                           AS 'APPLY-HIGHPM',record.value('(./Record/ResourceMonitor/Effect/@state)[3]', 'VARCHAR(100)')         + ' - ' + record.value('(./Record/ResourceMonitor/Effect/@reversed)[3]', 'VARCHAR(100)')      + ' - ' + record.value('(./Record/ResourceMonitor/Effect)[3]', 'VARCHAR(100)')                           AS 'REVERT_HIGHPM',record.value('(./Record/MemoryNode/ReservedMemory)[1]', 'int')                                 AS 'ReservedMemory',record.value('(./Record/MemoryNode/CommittedMemory)[1]', 'int')                                AS 'CommittedMemory',record.value('(./Record/MemoryNode/SharedMemory)[1]', 'int')                                   AS 'SharedMemory',record.value('(./Record/MemoryNode/AWEMemory)[1]', 'int')                                      AS 'AWEMemory',record.value('(./Record/MemoryNode/SinglePagesMemory)[1]', 'int')                              AS 'SinglePagesMemory',record.value('(./Record/MemoryNode/CachedMemory)[1]', 'int')                                   AS 'CachedMemory',record.value('(./Record/MemoryRecord/MemoryUtilization)[1]', 'int')                            AS 'MemoryUtilization',record.value('(./Record/MemoryRecord/TotalPhysicalMemory)[1]', 'int')                          AS 'TotalPhysicalMemory',record.value('(./Record/MemoryRecord/AvailablePhysicalMemory)[1]', 'int')                      AS 'AvailablePhysicalMemory',record.value('(./Record/MemoryRecord/TotalPageFile)[1]', 'int')                                AS 'TotalPageFile',record.value('(./Record/MemoryRecord/AvailablePageFile)[1]', 'int')                            AS 'AvailablePageFile',record.value('(./Record/MemoryRecord/TotalVirtualAddressSpace)[1]', 'bigint')                  AS 'TotalVirtualAddressSpace',record.value('(./Record/MemoryRecord/AvailableVirtualAddressSpace)[1]', 'bigint')              AS 'AvailableVirtualAddressSpace',record.value('(./Record/MemoryRecord/AvailableExtendedVirtualAddressSpace)[1]', 'bigint')      AS 'AvailableExtendedVirtualAddressSpace', TIMESTAMPFROM (        SELECT TIMESTAMP, CONVERT(XML, record) AS record         FROM sys.dm_os_ring_buffers         WHERE ring_buffer_type = N'RING_BUFFER_RESOURCE_MONITOR'        AND record LIKE '% %'        ) AS x  

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  • Please help me give this principle a name

    - by Brent Arias
    As a designer, I like providing interfaces that cater to a power/simplicity balance. For example, I think the LINQ designers followed that principle because they offered both dot-notation and query-notation. The first is more powerful, but the second is easier to read and follow. If you disagree with my assessment of LINQ, please try to see my point anyway; LINQ was just an example, my post is not about LINQ. I call this principle "dial-able power". But I'd like to know what other people call it. Certainly some will say "KISS" is the common term. But I see KISS as a superset, or a "consumerism" practice. Using LINQ as my example again, in my view, a team of programmers who always try to use query notation over dot-notation are practicing KISS. Thus the LINQ designers practiced "dial-able power", whereas the LINQ consumers practice KISS. The two make beautiful music together. I'll give another example. Imagine a C# logging tool that has two signatures allowing two uses: void Write(string message); void Write(Func<string> messageCallback); The purpose of the two signatures is to fulfill these needs: //Every-day "simple" usage, nothing special. myLogger.Write("Something Happened" + error.ToString() ); //This is performance critical, do not call ToString() if logging is //disabled. myLogger.Write( () => { "Something Happened" + error.ToString() }); Having these overloads represents "dial-able power," because the consumer has the choice of a simple interface or a powerful interface. A KISS-loving consumer will use the simpler signature most of the time, and will allow the "busy" looking signature when the power is needed. This also helps self-documentation, because usage of the powerful signature tells the reader that the code is performance critical. If the logger had only the powerful signature, then there would be no "dial-able power." So this comes full-circle. I'm happy to keep my own "dial-able power" coinage if none yet exists, but I can't help think I'm missing an obvious designation for this practice. p.s. Another example that is related, but is not the same as "dial-able power", is Scott Meyer's principle "make interfaces easy to use correctly, and hard to use incorrectly."

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  • Oracle Joins XBRL US To Help Drive Adoption

    - by Theresa Hickman
    Recently, Oracle joined XBRL US, the national consortium for XML business reporting standards to stay ahead of the technology and help increase XBRL adoption by U.S. companies by 2011. Large accelerated filers were mandated to use XBRL starting in 2009; other large filers started in 2010 and all other public companies must comply in June 2011. Here is a list of other organizations that recently joined XBRL US: Oracle Citi Federal Filings LLC Edgar Agents LLC XSP For those of you who have been living under a rock, XBRL stands for eXtensible Business Reporting Language. Simply put, it's reporting electronically. Just like PDFs or spreadsheets are a type of output, XBRL is another output option in electronic form. Right now, the transition to XBRL means extra work for publicly traded companies because they need to file their financial statements in both EDGAR and XBRL formats. Once the SEC phases out the EDGAR system, XBRL will be the primary way to deliver financial information with footnotes and supporting schedules to multiple audiences without having to re-key or reformat the information. A single XBRL document can be converted to printed output, published via the Web, fed into an SEC database (e.g. EDGAR) or forwarded to a creditor for analysis. Question: How does Oracle support XBRL reporting? Answer: The latest XBRL 2.1 specifications are supported by Oracle Hyperion Disclosure Management, which is part of Oracle's Hyperion Financial Close Suite along with Hyperion Financial Management, Hyperion Financial Data Quality Management and Hyperion Financial Close Management. Hyperion Disclosure Management supports the authoring of financial filings in Microsoft Office, with "hot links" to reports and data stored in Hyperion Financial Management or Oracle Essbase. It supports the XBRL tagging of financial statements as well as the disclosures and footnotes within your 10K and 10Q filings. Because many of our customers use Hyperion Financial Management (HFM) for their consolidation needs, they simply generate XBRL statements from their consolidated financial results. Question: What if you don't use Hyperion Financial Management, and you only use E-Business Suite General Ledger or PeopleSoft General Ledger? Answer: No problem, all you need is Hyperion Disclosure Management to generate XBRL from your general ledger. Here are the steps: Upload the XBRL taxonomy from the SEC or XBRL website into Hyperion Disclosure Management. Publish your financial statements out of general ledger to Excel. Perform the XBRL tag mapping from the Excel output to Hyperion Disclosure Management. For more information and some interesting background on XBRL, I recommend reading What You Need To Know About XBRL written by our EPM expert, John O'Rourke.

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  • Help with this optimization

    - by Milo
    Here is what I do: I have bitmaps which I draw into another bitmap. The coordinates are from the center of the bitmap, thus on a 256 by 256 bitmap, an object at 0.0,0.0 would be drawn at 128,128 on the bitmap. I also found the furthest extent and made the bitmap size 2 times the extent. So if the furthest extent is 200,200 pixels, then the bitmap's size is 400,400. Unfortunately this is a bit inefficient. If a bitmap needs to be drawn at 500,500 and the other one at 300,300, then the target bitmap only needs to be 200,200 in size. I cannot seem to find a correct way to draw in the components correctly with a reduced size. I figure out the target bitmap size like this: float AvatarComposite::getFloatWidth(float& remainder) const { float widest = 0.0f; float widestNeg = 0.0f; for(size_t i = 0; i < m_components.size(); ++i) { if(m_components[i].getSprite() == NULL) { continue; } float w = m_components[i].getX() + ( ((m_components[i].getSprite()->getWidth() / 2.0f) * m_components[i].getScale()) / getWidthToFloat()); float wn = m_components[i].getX() - ( ((m_components[i].getSprite()->getWidth() / 2.0f) * m_components[i].getScale()) / getWidthToFloat()); if(w > widest) { widest = w; } if(wn > widest) { widest = wn; } if(w < widestNeg) { widestNeg = w; } if(wn < widestNeg) { widestNeg = wn; } } remainder = (2 * widest) - (widest - widestNeg); return widest - widestNeg; } And here is how I position and draw the bitmaps: int dw = m_components[i].getSprite()->getWidth() * m_components[i].getScale(); int dh = m_components[i].getSprite()->getHeight() * m_components[i].getScale(); int cx = (getWidth() + (m_remainderX * getWidthToFloat())) / 2; int cy = (getHeight() + (m_remainderY * getHeightToFloat())) / 2; cx -= m_remainderX * getWidthToFloat(); cy -= m_remainderY * getHeightToFloat(); int dx = cx + (m_components[i].getX() * getWidthToFloat()) - (dw / 2); int dy = cy + (m_components[i].getY() * getHeightToFloat()) - (dh / 2); g->drawScaledSprite(m_components[i].getSprite(),0.0f,0.0f, m_components[i].getSprite()->getWidth(),m_components[i].getSprite()->getHeight(),dx,dy, dw,dh,0); I basically store the difference between the original 2 * longest extent bitmap and the new optimized one, then I translate by that much which I would think would cause me to draw correctly but then some of the components look cut off. Any insight would help. Thanks

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  • Help needed with pyparsing [closed]

    - by Zearin
    Overview So, I’m in the middle of refactoring a project, and I’m separating out a bunch of parsing code. The code I’m concerned with is pyparsing. I have a very poor understanding of pyparsing, even after spending a lot of time reading through the official documentation. I’m having trouble because (1) pyparsing takes a (deliberately) unorthodox approach to parsing, and (2) I’m working on code I didn’t write, with poor comments, and a non-elementary set of existing grammars. (I can’t get in touch with the original author, either.) Failing Test I’m using PyVows to test my code. One of my tests is as follows (I think this is clear even if you’re unfamiliar with PyVows; let me know if it isn’t): def test_multiline_command_ends(self, topic): output = parsed_input('multiline command ends\n\n',topic) expect(output).to_equal( r'''['multiline', 'command ends', '\n', '\n'] - args: command ends - multiline_command: multiline - statement: ['multiline', 'command ends', '\n', '\n'] - args: command ends - multiline_command: multiline - terminator: ['\n', '\n'] - terminator: ['\n', '\n']''') But when I run the test, I get the following in the terminal: Failed Test Results Expected topic("['multiline', 'command ends']\n- args: command ends\n- command: multiline\n- statement: ['multiline', 'command ends']\n - args: command ends\n - command: multiline") to equal "['multiline', 'command ends', '\\n', '\\n']\n- args: command ends\n- multiline_command: multiline\n- statement: ['multiline', 'command ends', '\\n', '\\n']\n - args: command ends\n - multiline_command: multiline\n - terminator: ['\\n', '\\n']\n- terminator: ['\\n', '\\n']" Note: Since the output is to a Terminal, the expected output (the second one) has extra backslashes. This is normal. The test ran without issue before this piece of refactoring began. Expected Behavior The first line of output should match the second, but it doesn’t. Specifically, it’s not including the two newline characters in that first list object. So I’m getting this: "['multiline', 'command ends']\n- args: command ends\n- command: multiline\n- statement: ['multiline', 'command ends']\n - args: command ends\n - command: multiline" When I should be getting this: "['multiline', 'command ends', '\\n', '\\n']\n- args: command ends\n- multiline_command: multiline\n- statement: ['multiline', 'command ends', '\\n', '\\n']\n - args: command ends\n - multiline_command: multiline\n - terminator: ['\\n', '\\n']\n- terminator: ['\\n', '\\n']" Earlier in the code, there is also this statement: pyparsing.ParserElement.setDefaultWhitespaceChars(' \t') …Which I think should prevent exactly this kind of error. But I’m not sure. Even if the problem can’t be identified with certainty, simply narrowing down where the problem is would be a HUGE help. Please let me know how I might take a step or two towards fixing this.

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  • Help with Collision of spawned object(postion fixed) with objects that there are translating on screen

    - by Amrutha
    Hey guys I am creating a game using Corona SDK and so coding it in Lua. So there are 2 separate functions, To translate the hit objects and change their color when they are tapped The link below is the code I am using to for the first function http://developer.anscamobile.com/sample-code/fishies Spawn objects that will hit the translating objects on collision. Alos on collision the spawned object disappears and the translating object bears a color(indicating the collision). In addition the size of this spawned object is dependent on i/p volume level. The function I have written is as follows: --VOICE INPUT CODE local r = media.newRecording() r:startRecording() r:startTuner() --local function newBar() -- local bar = display.newLine( 0, 0, 1, 0 ) -- bar:setColor( 0, 55, 100, 20 ) -- bar.width = 5 -- bar.y=400 -- bar.x=20 -- return bar --end local c1 = display.newImage("str-minion-small.png") c1.isVisible=false local c2 = display.newImage("str-minion-mid.png") c2.isVisible=false local c3 = display.newImage("str-minion-big.png") c3.isVisible=false --SPAWNING local function spawnDisk( event ) local phase = event.phase local volumeBar = display.newLine( 0, 0, 1, 0 ) volumeBar.y = 400 volumeBar.x = 20 --volumeBar.isVisible=false local v = 20*math.log(r:getTunerVolume()) local MINTHRESH = 30 local LEFTMARGIN = 20 local v2 = MINTHRESH + math.max (v, -MINTHRESH) v2 = (display.contentWidth - 1 * LEFTMARGIN ) * v2 / MINTHRESH volumeBar.xScale = math.max ( 20, v2 ) local l = volumeBar.xScale local cnt1 = 0 local cnt2 = 0 local cnt3 = 0 local ONE =1 local val = event.numTaps --local px=event.x --local py=event.y if "ended" == phase then --audio.play( popSound ) --myLabel.isVisible = false if l > 50 and l <=150 then --c1:setFillColor(10,105,0) --c1.isVisible=false c1.x=math.random( 10, 450 ) c1.y=math.random( 10, 300 ) physics.addBody( c1, { density=1, radius=10.0 } ) c1.isVisible=true cnt1= cnt1+ ONE return c1 elseif l > 100 and l <=250 then --c2:setFillColor(200,10,0) c2.x=math.random( 10, 450 ) c2.y=math.random( 10, 300 ) physics.addBody( c2, { density=2, radius=9000.0 } ) c2.isVisible=true cnt2= cnt2+ ONE return c2 elseif l >=250 then c3.x=math.random( 40, 450 ) c3.y=math.random( 40, 300 ) physics.addBody( c3, { density=2, radius=7000.0 , bounce=0.0 } ) c3.isVisible=true cnt3= cnt3+ ONE return c3 end end end buzzR:addEventListener( "touch", spawnDisk ) -- touch the screen to create disks Now both functions work fine independently but there is no collision happening. Its almost as if the translating object and the spawn object are on different layers. The translating object passes through the spawn object freely. Can anyone please tell me how to resolve this problem. And how can I get them to collide. Its my first attempt at game development, that too for a mobile platform so would appreciate all help. Also if I have not been specific do let me know. I'll try to frame the query better :). Thanks in advance.

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  • Help with Collision of spawned object(postion fixed) with objects that there are translating on screen

    - by Amrutha
    Hey guys I am creating a game using Corona SDK and so coding it in Lua. So there are 2 separate functions, To translate the hit objects and change their color when they are tapped The link below is the code I am using to for the first function http://developer.anscamobile.com/sample-code/fishies Spawn objects that will hit the translating objects on collision. Alos on collision the spawned object disappears and the translating object bears a color(indicating the collision). In addition the size of this spawned object is dependent on i/p volume level. The function I have written is as follows, --VOICE INPUT CODE local r = media.newRecording() r:startRecording() r:startTuner() --local function newBar() -- local bar = display.newLine( 0, 0, 1, 0 ) -- bar:setColor( 0, 55, 100, 20 ) -- bar.width = 5 -- bar.y=400 -- bar.x=20 -- return bar --end local c1 = display.newImage("str-minion-small.png") c1.isVisible=false local c2 = display.newImage("str-minion-mid.png") c2.isVisible=false local c3 = display.newImage("str-minion-big.png") c3.isVisible=false --SPAWNING local function spawnDisk( event ) local phase = event.phase local volumeBar = display.newLine( 0, 0, 1, 0 ) volumeBar.y = 400 volumeBar.x = 20 -- volumeBar.isVisible=false local v = 20*math.log(r:getTunerVolume()) local MINTHRESH = 30 local LEFTMARGIN = 20 local v2 = MINTHRESH + math.max (v, -MINTHRESH) v2 = (display.contentWidth - 1 * LEFTMARGIN ) * v2 / MINTHRESH volumeBar.xScale = math.max ( 20, v2 ) local l = volumeBar.xScale local cnt1 = 0 local cnt2 = 0 local cnt3 = 0 local ONE =1 local val = event.numTaps --local px=event.x --local py=event.y if "ended" == phase then --audio.play( popSound ) --myLabel.isVisible = false if l > 50 and l <=150 then -- c1:setFillColor(10,105,0) -- c1.isVisible=false c1.x=math.random( 10, 450 ) c1.y=math.random( 10, 300 ) physics.addBody( c1, { density=1, radius=10.0 } ) c1.isVisible=true cnt1= cnt1+ ONE return c1 elseif l > 100 and l <=250 then --c2:setFillColor(200,10,0) c2.x=math.random( 10, 450 ) c2.y=math.random( 10, 300 ) physics.addBody( c2, { density=2, radius=9000.0 } ) c2.isVisible=true cnt2= cnt2+ ONE return c2 elseif l >=250 then c3.x=math.random( 40, 450 ) c3.y=math.random( 40, 300 ) physics.addBody( c3, { density=2, radius=7000.0 , bounce=0.0 } ) c3.isVisible=true cnt3= cnt3+ ONE return c3 end end end buzzR:addEventListener( "touch", spawnDisk ) -- touch the screen to create disks Now both functions work fine independently but there is no collision happening. Its almost as if the translating object and the spawn object are on different layers. The translating object passes through the spawn object freely. Can anyone please tell me how to resolve this problem. And how can I get them to collide. Its my first attempt at game development, that too for a mobile platform so would appreciate all help. Also if I have not been specific do let me know. I ll try to frame the query better :). Thanks in advance.

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  • Need help with xorg.conf for dual Radeon HD6450 video cards with 4 monitors

    - by Eriks Goodwin-Pfister
    I am running 64-bit Ubuntu 13.10 with Unity and have dual (2) Radeon HD6450 video cards and 4 Hanns-G HL273 monitors. Each Radeon card is driving one monitor via DVI and the other via VGA. I am running the proprietary video drivers from AMD's web site: "amd-catalyst-13.11-beta V9.4-linux-x86.x86_64.run" I tried to use "amd-catalyst-13.12-linux-x86.x86_64.run" but could not get that newer version to install. What I need help with is how to "correct" my xorg.conf file and any other needed instructions to get all four of my monitors to work as a continuous desktop that allows me to drag things from one monitor to the next, etc. When I tried to use the default open source drivers that came in Ubuntu 13.10, only three of the monitors would work. Now that I am running the proprietary ones, all four monitors come on and I can move my mouse from one end to the other--but only the right-most monitor displays my desktop and allows me to "do anything". Any time I move my mouse to any of the other three monitors (which display all-white), it turns into an "X" and does not do anything else but move. Enabling xinerama makes all four displays go all-black after login. I do have amdcccle installed, but it does not seem to have the ability to handle my particular configuration. My Current xorg.conf: Section "ServerLayout" Identifier "Basic Layout" Screen 0 "Screen1" 5760 0 Screen 1 "Screen0" 0 0 Screen 2 "Screen2" 3840 0 Screen 3 "Screen3" 1920 0 EndSection Section "Module" EndSection Section "Monitor" Identifier "0-DFP2" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1920x1080" Option "TargetRefresh" "60" Option "Position" "0 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Monitor" Identifier "0-CRT1" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1920x1080" Option "TargetRefresh" "60" Option "Position" "0 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Monitor" Identifier "1-DFP2" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1920x1080" Option "TargetRefresh" "60" Option "Position" "0 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Monitor" Identifier "1-CRT1" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1920x1080" Option "TargetRefresh" "60" Option "Position" "0 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Device" Identifier "Device0" Driver "fglrx" Option "Monitor-CRT1" "1-CRT1" BusID "PCI:1:0:0" EndSection Section "Device" Identifier "Device1" Driver "fglrx" Option "Monitor-DFP2" "0-DFP2" BusID "PCI:4:0:0" EndSection Section "Device" Identifier "Device2" Driver "fglrx" Option "Monitor-DFP2" "1-DFP2" BusID "PCI:1:0:0" Screen 1 EndSection Section "Device" Identifier "Device3" Driver "fglrx" Option "Monitor-CRT1" "0-CRT1" BusID "PCI:4:0:0" Screen 1 EndSection Section "Screen" Identifier "Screen0" Device "Device0" DefaultDepth 24 SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" DefaultDepth 24 SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen2" Device "Device2" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen3" Device "Device3" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection

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  • I need help with specific types of movement.

    - by IronGiraffe
    I'm adding movable crates to my game and I need some help with my movement code. The way I've set up my movement code the crate's X and Y are moved according to a vector2 unless it hits a wall. Here's the movement code: if (frameCount % (delay / 2) == 0) { for (int i = 0; i < Math.Abs(cSpeed.X); i++) { if (!Level.PlayerHit(new Rectangle(crateBounds.X + (Math.Sign(cSpeed.X) * 32), crateBounds.Y, crateBounds.Width, crateBounds.Height))) { if (!Level.CollideTiles(crateBounds.X + (Math.Sign(cSpeed.X) * 32), crateBounds.Y, crateBounds.Width, crateBounds.Height)) { if (cSpeed.X != 0) { crateBounds.X += Math.Sign(cSpeed.X); } else { Equalize(2); } } else { cSpeed.X = 0f; } } else { if (!Level.CollideTiles(crateBounds.X - (Math.Sign(cSpeed.X) * 32), crateBounds.Y, crateBounds.Width, crateBounds.Height)) { if (cSpeed.X != 0) { crateBounds.X -= Math.Sign(cSpeed.X); } else { Equalize(2); } } else { cSpeed.X = 0f; } } } for (int i = 0; i < Math.Abs(cSpeed.Y); i++) { if (!Level.PlayerHit(new Rectangle(crateBounds.X, crateBounds.Y + Math.Sign(cSpeed.Y), crateBounds.Width, crateBounds.Height))) { if (!Level.CollideTiles(crateBounds.X, crateBounds.Y + Math.Sign(cSpeed.Y), crateBounds.Width, crateBounds.Height)) { crateBounds.Y += Math.Sign(cSpeed.Y); } else { cSpeed.Y = 0f; } } else { if (!Level.CollideTiles(crateBounds.X, crateBounds.Y - Math.Sign(cSpeed.Y), crateBounds.Width, crateBounds.Height)) { crateBounds.Y -= Math.Sign(cSpeed.Y); } else { cSpeed.Y = 0f; } } } } The frameCount and delay variables just slow down the movement somewhat. Anyway, I've added a tool to my game that acts as a gravity well (drawing objects into it's center; the closer they get to the center the faster they go) and what I'm trying to do is make it so that the crate will bounce off the player (and vice versa) when they collide. Thus far, my code only keeps the crate and player from getting stuck inside each other (the player can still get stuck under the crate, but I'll fix that later.) So what I'd like to know is how I can best make the crate bounce off the player. The other movement problem I'm having is related to another tool which allows the player to pick up crates and move around with them. The problem is that the crate's movement while being carried isn't tied to the movement script (it moves the crate itself, instead of adding to speed), which makes the crate go through walls and such. I know what I have to do: make the crate's speed match the player's speed while the player is holding it, but I need the crate to snap to a certain position (just in front of the player) when the player grabs it and it needs to switch to another position (just in front of the player on the other side) when they player faces the other direction while holding it. What would be the best way to make it switch places while keeping all the movement tied to the speed vector?

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