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  • The “AfterDark” reception is back!

    - by rituchhibber
    This year, the OPN Exchange “AfterDark” Reception is moving to new heights! Join us on the 5th floor of the Metreon building in San Francisco for this exclusive ‘VIP’ event. The reception will be held from 7:30 p.m. – 10 p.m. on Sunday, September 30th. Enjoy the smooth sounds of Macy Gray over a cocktail, as you network the night away and watch the 2012 live Music Festival performances from above! Best of all, this event is exclusive and free to all Oracle PartnerNetwork Exchange attendees! So come mix and mingle with us as we kick-off Oracle OpenWorld 2012 with great conversation and music! See You After Dark! The OPN Communications Team

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  • Installing SubText with Web PI

    - by Ben Griswold
    SubText is the engine behind our company blog. With the goal of ensuring a smooth transition between the main website and the blogs, I spent some time tightening up the styles for the aggregate and individual blogs last week.  This required a custom SubText skin and lot of css tweaking. Though I’ve previously had the SubText source running on my machine, there was no need to update or rebuild the solution in my current case so just went ahead with a local installation using the Microsoft Web Platform Installer (Web PI).  I just checked the SubText box, provided answers to a few key setup questions (admin user credentials, SubText database, etc) and I was up and running in minutes.   Once the setup was complete, I was asked if I’d like to launch SubText.  The SubText Installation Wizard picked up where Web PI left off and the setup couldn’t have been easier.  Web PI provides quick and easy installs for lots of goodies.  Check it out.

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  • Eclipse juno - ubuntu 12 > can't install RadRails throws error for a gem i have installed allready

    - by Bogdan M
    The thing is I installed ubbuntu 12, java(for eclipse), eclipse, ruby, ruby gems, rails. Everything went smooth. When i tried to prepare eclipse for ruby on rails i isntaled ruby dev kit plugin. This workd, but RadRails failed with this error: Cannot complete the install because one or more required items could not be found. Software currently installed: org.radrails.rails-feature 0.7.2 (org.radrails.rails_feature.feature.group 0.7.2) Missing requirement: Rails Core Plug-in 0.7.2 (org.radrails.rails.core 0.7.2) requires 'bundle org.eclipse.update.core 0.0.0' but it could not be found Cannot satisfy dependency: From: org.radrails.rails-feature 0.7.2 (org.radrails.rails_feature.feature.group 0.7.2) To: org.radrails.rails.core [0.7.2]

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  • Review of Samsung Focus Windows Phone 7

    - by mbcrump
    I recently acquired a Samsung Focus Windows Phone 7 device from AT&T and wanted to share what I thought of it as an end-user. Before I get started, here are several of my write-ups for the Windows Phone 7. You may want to check out the second article titled: Hands-on WP7 Review of Prototype Hardware. From start to finish with the final version of Visual Studio Tools for Windows Phone 7 Hands-on : Windows Phone 7 Review on Prototype Hardware. Deploying your Windows Phone 7 Application to the actual hardware. Profile your Windows Phone 7 Application for Free Submitting a Windows Phone 7 Application to the Market. Samsung Focus i917 Phone Size: Perfect! I have been carrying around a Dell Streak (Android) and it is about half the size. It is really nice to have a phone that fits in your pocket without a lot of extra bulk. I bought a case for the Focus and it is still a perfect size.  The phone just feels right. Screen: It has a beautiful Super AMOLED 480x800 screen. I only wish it supported a higher resolution. The colors are beautiful especially in an Xbox Live Game.   3G: I use AT&T and I've had spotty reception. This really can't be blamed on the phone as much as the actual carrier. Battery: I've had excellent battery life compared to my iPhone and Android devices. I usually use my phone throughout the day on and off and still have a charge at the end of the day.  Camera/Video: I'm still looking for the option to send the video to YouTube or the Image to Twitter. The images look good, but the phone needs a forward facing camera. I like the iPhone/Android (Dell Streak) camera better. Built-in Speaker: Sounds great. It’s not a wimpy speaker that you cannot hear.  CPU: Very smooth transitioning from one screen to another. The prototype Windows Phone 7 that I had, was no where near as smooth. (It was also running a slower processor though). OS: I actually like the OS but a few things could be better. CONS: Copy and Paste (Supposed to come in the next update) We need more apps (Pandora missing was a big one for me and Slacker’s advertisement sucks!). As time passes, and more developers get on board then this will be fixed. The browser needs some major work. I have tried to make cross-platform (WP7, Android, iPhone and iPad) web apps and the browser that ships with WP7 just can’t handle it.  Apps need to be organized better. Instead of throw them all on one screen, it would help to allow the user to create categories. PROS: Hands down the best gaming experience on a phone. I have all three major phones (iphone, android and wp7). Nothing compares to the gaming experience on the WP7. The phone just works. I’ve had a LOT of glitches with my Android device. I’ve had maybe 2 with my WP7 device. Exchange and Office support are great. Nice integration with Twitter/Facebook and social media. Easy to navigate and find the information you need on one screen. Let’s look at a few pictures and we will wrap up with my final thoughts on the phone. WP7 Home Screen. Back of the phone is as stylish. It is hard to see due to the shadow but it is a very thin phone. What’s included? Manuals Ear buds Data Cable plus Power Adapter Phone Click a picture to enlarge So, what are my final thoughts on the Phone/OS? I love the Samsung Focus and would recommend it to anyone looking for a WP7 device. Like any first generation product, you need to give it a little while to mature. Right now the phone is missing several features that we are all used to using. That doesn’t mean a year from now it will be in the same situation. (I sure hope we won’t). If you are looking to get into mobile development, I believe WP7 is the easiest platform to develop from. This is especially true if you have a background in Silverlight or WPF.    Subscribe to my feed

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  • Installing Ubuntu One on Ubuntu 11.10 server

    - by Yar
    I have installed "Ubuntu One" on an Ubuntu server 11.10 based on these instructions: How do I configure Ubuntu one on a 11.10 server? Everything went smooth during installation. However when I try the command: u1sdtool --start to get the server up, I get the following stack error: u1sdtool --start /usr/lib/python2.7/dist-packages/gtk-2.0/gtk/init.py:57: GtkWarning: could not open display warnings.warn(str(e), _gtk.Warning) Unhandled Error Traceback (most recent call last): dbus.exceptions.DBusException: org.freedesktop.DBus.Error.NotSupported: Unable to autolaunch a dbus-daemon without a $DISPLAY for X11 Does anyone have a clue how to solve this issue?

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  • Installing Ubuntu One on Ubuntu 11.10 server

    - by Yaron
    I have installed "Ubuntu One" on an Ubuntu server 11.10 based on these instructions: How do I configure Ubuntu one on a 11.10 server? Everything went smooth during installation. However when I try the command: u1sdtool --start to get the server up, I get the following stack error: u1sdtool --start /usr/lib/python2.7/dist-packages/gtk-2.0/gtk/init.py:57: GtkWarning: could not open display warnings.warn(str(e), _gtk.Warning) Unhandled Error Traceback (most recent call last): dbus.exceptions.DBusException: org.freedesktop.DBus.Error.NotSupported: Unable to autolaunch a dbus-daemon without a $DISPLAY for X11 Does anyone have a clue how to solve this issue?

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  • Resolve Instructional Webcast Series—New Product Specific Troubleshooting Topics

    - by Oracle_EBS
    For E-Business we have coming up: Title: Resolve—Best Practices for E-Business Suite Patching and Period Close Date: Sep 20, 8AM MT, This one-hour webcast shows you how to use two important E-Business Suite tools. The EBS Period Close Advisor provides best practices for managing a smooth period close. You will also learn how to get EBS patches and patch-related answers quickly with the new EBS Patching Community. Join us. Leverage this opportunity to learn Support Best Practices that help you resolve the issues you face with your Oracle products. Oracle Support experts provide live demonstrations of proactive resources. You will see you how working proactively helps you work more efficiently—from using the right tools to providing the right information on Service requests—you can get answers faster. Register for sessions now Resolve—Troubleshooting Questions? Contact Oracle’s "Get Proactive" team today.

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  • Time based movement Vs Frame rate based movement?

    - by sil3nt
    Hello there, I'm new to Game programmming and SDL, and I have been following Lazyfoo's SDL tutorials. My question is related to time based motion and frame rate based motion, basically which is better or appropriate depending on situations?. Could you give me an example where each of these methods are used?. Another question I have is that, in lazyfoo's two Motion tutorials (FPS based and time based) The time based method showed a much smoother animation while the Frame rate based one was a little hiccupy, meaning you could clearly see the gap between the previous location of the dot and its current position when you compare the two programs. As beginner which method should I stick to?(all I want is smooth animations).

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  • I've filed an ITP bug on bugs.debian.org - now how do I get the package into Ubuntu?

    - by George Edison
    I've written a development library that I would like to include in the Ubuntu archives. From what I understand, the best way to do this is to first get the package into Debian and then request a package sync. Here is the ITP bug: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=691467 Now my question is simply... what do I do now? Looking at this page, I see horrifying things like "419 days in preparation" and "last activity 404 days ago". I get the impression that getting a package into Debian is a slow process. Is there anything I can do to speed up the process? I've tried to do as much work as I can to smooth out the process - I've got a branch with Debian packaging (which gets by Lintian without any errors).

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  • Do your good deed for the day: nominate an exceptional DBA

    - by Rebecca Amos
    Do you know an exceptional DBA? Think they deserve recognition at the world’s largest technical SQL Server conference? Nominate them for the Exceptional DBA Award 2011, and they could be accepting the prize at this year’s PASS Summit. Hard-working DBAs are crucial to the smooth-running of the companies they work for, so we want you to help us celebrate their achievements. Nominating someone for the Exceptional DBA Award simply involves answering a few questions about the nominee’s achievements and experience as a DBA, activities they’re involved in within the SQL Server community, and any mistakes they might have made along the way (we’ve all made them!), and how they handled them. They could win full conference registration to the PASS Summit (where the Award will be presented), and a copy of Red Gate’s SQL DBA Bundle. And you’ll have the feel-good satisfaction of knowing that you’ve helped a colleague or friend get the recognition they deserve (they’ll probably owe you a drink or two, too…). So do your good deed for the day: have a look at our website for all the info, and get started on your nomination: www.exceptionaldba.com

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  • Opera Demos It’s Browser For Tablets

    - by Gopinath
    Opera has released a video teaser that shows off its upcoming Opera browser for tables. When it comes to web browsers for mobile devices, Opera is the best browser. Opera browsers for mobile phones speeds up page loading several times by offloading page rendering process to it’s servers. After conquering major mobile phone browser market, now Opera want to do same for tablets. A new browser is demonstrated running on Android tablets. Check the 25 second embedded video featuring a glimpse at the UI, smooth scrolling  and pinch to zoom features. This article titled,Opera Demos It’s Browser For Tablets, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • OpenGL ES 2.0: Filtering Polygons within VBO

    - by Bunkai.Satori
    Say, I send 10 polygon pairs (one polygon pair == one 2d sprite == one rectangle == two triangles) into OpenGL ES 2.0 VBO. The 10 polygon pairs represent one animated 2D object consisting of 10 frames. The 10 frames, of course, can not be rendered all at the same time, but will be rendered in particular order to make up smooth animation. Would you have an advice, how to pick up proper polygon pair for rendering (4 vertices) inside Vertex Shader from the VBO? Creating separate VBO for each frame would end up with thousands of VBOs, which is not the right way of doing it. I use OpenGL ES 2.0, and VBOs for both Vertices and Indices.

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  • Which GPU with my CPU for 1080p flash?

    - by oshirowanen
    Based on the following site: http://www.adobe.com/products/flashplayer/systemreqs/ I need the following minimum spec to play 1080p flash video via a browser: CPU: 1.8GHz Intel Core Duo, AMD Athlon 64 X2 4200+, or faster processor RAM: 512MB of RAM GPU: 64MB of graphics memory I only have a 2.8GHz Pentium 4 process which is no where near as good as the processor listed above. I don't want to upgrade my processor as I think it will mean I have to change the motherboard etc. So, my question is, what is the cheapest PCI-E GPU I can buy which will allow me to play smooth 1080p flash video via a browser. I think the cheapest I can get is the 8400GS, but am not sure if that will be able to handle 1080p with the processor I have. I have looked at the GT520 and was wondering if this is the cheapest GPU which I need, or if there is something cheaper which will do 1080p with a 2.8GHz Pentium 4. Or, will I have to get something better than a GT520?

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  • Play PlayStation Games on a Rooted Nook Simple Touch

    - by Jason Fitzpatrick
    Just when you feel like you’ve seen it all, some guy comes along and shows you how he can play original PlayStation games on his ebook reader. Check out the video to see the surprisingly full-speed–albeit black and white–graphics in action. The secret sauce in Sean’s cool setup? He’s rooted the device and installed Free PlayStation Emulator (FPSE) on it–along with the NoRefresh hack–to enjoy touch-screen controls and PS emulation. The whole thing is shockingly smooth; once you get past the choppy intro videos, the games run at full speed. [via Hack A Day] HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows? Java is Insecure and Awful, It’s Time to Disable It, and Here’s How What Are the Windows A: and B: Drives Used For?

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  • Eclipse juno: Can't install RadRails throws error for a gem I have installed already

    - by Bogdan M
    The thing is I installed Ubuntu 12.04, Java (for Eclipse), Eclipse, ruby, ruby gems, rails. Everything went smooth. When I tried to prepare Eclipse for ruby on rails, I installed ruby dev kit plugin. This worked, but RadRails failed with this error: Cannot complete the install because one or more required items could not be found. Software currently installed: org.radrails.rails-feature 0.7.2 (org.radrails.rails_feature.feature.group 0.7.2) Missing requirement: Rails Core Plug-in 0.7.2 (org.radrails.rails.core 0.7.2) requires 'bundle org.eclipse.update.core 0.0.0' but it could not be found Cannot satisfy dependency: From: org.radrails.rails-feature 0.7.2 (org.radrails.rails_feature.feature.group 0.7.2) To: org.radrails.rails.core [0.7.2]

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  • Eye-Infinity across 3 displays with a Radeon 6800

    - by Peter G Mac.
    So I purchased a computer recently and have been trying to customise the display. Radeon HD 6800 series Ubuntu 10.10. I have three 22inch 1080P lcd monitors that are mounted together. Everything is working smooth. How do I get the 'big-desktop' display where I have one enormous display across all monitors? Linux - ATI Catalyst Control Center 11.2 does not give me an option to 'group' my profiles like the pictures on their site show with Windows. I have been searching all over for help. Much Obliged, -Peter

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  • ASSIMP in my program is much slower to import than ASSIMP view program

    - by Marco
    The problem is really simple: if I try to load with the function aiImportFileExWithProperties a big model in my software (around 200.000 vertices), it takes more than one minute. If I try to load the very same model with ASSIMP view, it takes 2 seconds. For this comparison, both my software and Assimp view are using the dll version of the library at 64 bit, compiled by myself (Assimp64.dll). This is the relevant piece of code in my software // default pp steps unsigned int ppsteps = aiProcess_CalcTangentSpace | // calculate tangents and bitangents if possible aiProcess_JoinIdenticalVertices | // join identical vertices/ optimize indexing aiProcess_ValidateDataStructure | // perform a full validation of the loader's output aiProcess_ImproveCacheLocality | // improve the cache locality of the output vertices aiProcess_RemoveRedundantMaterials | // remove redundant materials aiProcess_FindDegenerates | // remove degenerated polygons from the import aiProcess_FindInvalidData | // detect invalid model data, such as invalid normal vectors aiProcess_GenUVCoords | // convert spherical, cylindrical, box and planar mapping to proper UVs aiProcess_TransformUVCoords | // preprocess UV transformations (scaling, translation ...) aiProcess_FindInstances | // search for instanced meshes and remove them by references to one master aiProcess_LimitBoneWeights | // limit bone weights to 4 per vertex aiProcess_OptimizeMeshes | // join small meshes, if possible; aiProcess_SplitByBoneCount | // split meshes with too many bones. Necessary for our (limited) hardware skinning shader 0; cout << "Loading " << pFile << "... "; aiPropertyStore* props = aiCreatePropertyStore(); aiSetImportPropertyInteger(props,AI_CONFIG_IMPORT_TER_MAKE_UVS,1); aiSetImportPropertyFloat(props,AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE,80.f); aiSetImportPropertyInteger(props,AI_CONFIG_PP_SBP_REMOVE, aiPrimitiveType_LINE | aiPrimitiveType_POINT); aiSetImportPropertyInteger(props,AI_CONFIG_GLOB_MEASURE_TIME,1); //aiSetImportPropertyInteger(props,AI_CONFIG_PP_PTV_KEEP_HIERARCHY,1); // Call ASSIMPs C-API to load the file scene = (aiScene*)aiImportFileExWithProperties(pFile.c_str(), ppsteps | /* default pp steps */ aiProcess_GenSmoothNormals | // generate smooth normal vectors if not existing aiProcess_SplitLargeMeshes | // split large, unrenderable meshes into submeshes aiProcess_Triangulate | // triangulate polygons with more than 3 edges //aiProcess_ConvertToLeftHanded | // convert everything to D3D left handed space aiProcess_SortByPType | // make 'clean' meshes which consist of a single typ of primitives 0, NULL, props); aiReleasePropertyStore(props); if(!scene){ cout << aiGetErrorString() << endl; return 0; } this is the relevant piece of code in assimp view code // default pp steps unsigned int ppsteps = aiProcess_CalcTangentSpace | // calculate tangents and bitangents if possible aiProcess_JoinIdenticalVertices | // join identical vertices/ optimize indexing aiProcess_ValidateDataStructure | // perform a full validation of the loader's output aiProcess_ImproveCacheLocality | // improve the cache locality of the output vertices aiProcess_RemoveRedundantMaterials | // remove redundant materials aiProcess_FindDegenerates | // remove degenerated polygons from the import aiProcess_FindInvalidData | // detect invalid model data, such as invalid normal vectors aiProcess_GenUVCoords | // convert spherical, cylindrical, box and planar mapping to proper UVs aiProcess_TransformUVCoords | // preprocess UV transformations (scaling, translation ...) aiProcess_FindInstances | // search for instanced meshes and remove them by references to one master aiProcess_LimitBoneWeights | // limit bone weights to 4 per vertex aiProcess_OptimizeMeshes | // join small meshes, if possible; aiProcess_SplitByBoneCount | // split meshes with too many bones. Necessary for our (limited) hardware skinning shader 0; aiPropertyStore* props = aiCreatePropertyStore(); aiSetImportPropertyInteger(props,AI_CONFIG_IMPORT_TER_MAKE_UVS,1); aiSetImportPropertyFloat(props,AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE,g_smoothAngle); aiSetImportPropertyInteger(props,AI_CONFIG_PP_SBP_REMOVE,nopointslines ? aiPrimitiveType_LINE | aiPrimitiveType_POINT : 0 ); aiSetImportPropertyInteger(props,AI_CONFIG_GLOB_MEASURE_TIME,1); //aiSetImportPropertyInteger(props,AI_CONFIG_PP_PTV_KEEP_HIERARCHY,1); // Call ASSIMPs C-API to load the file g_pcAsset->pcScene = (aiScene*)aiImportFileExWithProperties(g_szFileName, ppsteps | /* configurable pp steps */ aiProcess_GenSmoothNormals | // generate smooth normal vectors if not existing aiProcess_SplitLargeMeshes | // split large, unrenderable meshes into submeshes aiProcess_Triangulate | // triangulate polygons with more than 3 edges aiProcess_ConvertToLeftHanded | // convert everything to D3D left handed space aiProcess_SortByPType | // make 'clean' meshes which consist of a single typ of primitives 0, NULL, props); aiReleasePropertyStore(props); As you can see the code is nearly identical because I copied from assimp view. What could be the reason for such a difference in performance? The two software are using the same dll Assimp64.dll (compiled in my computer with vc++ 2010 express) and the same function aiImportFileExWithProperties to load the model, so I assume that the actual code employed is the same. How is it possible that the function aiImportFileExWithProperties is 100 times slower when called by my sotware than when called by assimp view? What am I missing? I am not good with dll, dynamic and static libraries so I might be missing something obvious. ------------------------------ UPDATE I found out the reason why the code is going slower. Basically I was running my software with "Start debugging" in VC++ 2010 Express. If I run the code outside VC++ 2010 I get same performance of assimp view. However now I have a new question. Why does the dll perform slower in VC++ debugging? I compiled it in release mode without debugging information. Is there any way to have the dll go fast in debugmode i.e. not debugging the dll? Because I am interested in debugging only my own code, not the dll that I assume is already working fine. I do not want to wait 2 minutes every time I want to load my software to debug. Does this request make sense?

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  • QotD: Roger Yeung on Oracle's Java Uninstall Applet

    - by $utils.escapeXML($entry.author)
    We have a build of an Applet that will assist in the removal of older versions of the JRE. The Applet is available for testing on http://java.com/uninstall-tool . At this stage the Applet only targets the Windows platform, as it represents the largest installed base and the need for platform specific elements made Windows the logical starting point. We are deliberately not giving documentation on how to use the applet - we want feedback of the tool standing on its own.The intent of making this build available is to gather feedback; ideas, suggestions, comments, good and bad, what works, what does not work, what could be improved, etc. Please try it out and give us feedback to ensure a smooth release.Roger Yeung in a post with more details on providing feedback.

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  • Learning curve regarding the transition from Windows to Linux from a Java developer perspective [closed]

    - by Geek
    I am a Java developer who has worked on windows platform all through . Now I have shifted job and my new job requires me to do the development work in Red Hat Linux environment . The IDE they use is JDeveloper . I do not have any prior experience in Linux and JDeveloper . So what suggestion would you guys give me so that I can have a smooth and incremental transition from Windows to Linux ? I do not want to short circuit my learning curve . I want to learn it the correct way . Any suggestions regrading any good books,links etc that will help to get started is welcome .

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  • Installed Ubuntu in VMware Player, Black side bars / broken GUI

    - by Eric
    I recently installed Ubuntu 12.10 in VMware Player and have came up with a black sidebar, missing icons, a pretty broken GUI. Everything works just fine though. I am able to run Firefox and open termainal and all that good stuff just fine, it's just that I can SEE them on the sidebar. I have to open up a seperate window on Windows with a picture of the Ubuntu 12.10 desktop in order for me to know what to click on, but once I do click on it, it's pretty much smooth sailing from there(not counting closing Firefox and several other things). Again, everything works just fine, but when it comes to the sidebar, the GUI, the dashboard (get a completely black screen for when I open dash board), they come up as completely black, broken (visual tears and what not), and hoving over them just brings up a big black bar (assuming it's the "zooming" in of the icon, but it just shows a black bar of where the icon should be). I'm not exactly sure what so do to get this to work (to fix the GUI), any ideas as to what I may do to fix this?

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  • How to concentrate on one project at a time. Divide and Conquer doesn't work for me [closed]

    - by refhat
    Possible Duplicate: Tips for staying focused and motivated on a project I have serious issues on concentrating on one project at a time. I cant even follow the Divide and Conquer Approach. Once I start a project, I try to get the things done as neatly as possible but very soon I end up messing so many components of it. I try to do divide and conquer, but my approach doesn't work smoothly, and then I then wonder here and there in other projects. Sometimes I try spending so many hours for some trivial issues, which in-fact are not even issues. How do I avoid this jargon and be a smooth developer and have a nice workflow around my projects. I tend to loose my concentration on the current project and wonder in another project.

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  • How to achieve a Gaussian Blur effect for shadows in LWJGL/Slick2D?

    - by user46883
    I am currently trying to implement shadows into my game, and after a lot of searching in the interwebs I came to the conclusion that drawing hard edged shadows to a low resolution pass combined with a Gaussian blur effect would fit best and make a good compromise between performance and looks - even though theyre not 100% physically accurate. Now my problem is, that I dont really know how to implement the Gaussian blur part. Its not difficult to draw shadows to a low resolutions buffer image and then stretch it which makes it more smooth, but I need to add the Gaussian blur effect. I have searched a lot on that and found some approachs for GLSL, some even here, but none of them really helped it. My game is written in Java using Slick2D/LWJGL and I would appreciate any help or approaches for an algorithm or maybe even an existing library to achieve that effect. Thanks for any help in advance.

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  • Permission denied after creating home partition

    - by Magnus
    I have recently created a separate home partition following this tutorial https://help.ubuntu.com/community/Partitioning/Home/Moving. Since I’m still a newbie in the Linux (struggling to learn) I felt happy when every thing seemed to work smooth. How ever, I realised after a while that I had lost all permission to my subfolders in the my home folder. I still can read/write the files placed directly in /home/magnus but I'm denied access to any of the subfolders. I just realised one more disturbing thing, probably related to home-partition story above: When I try cd ~/Music/ I get the message bash: cd: /home/magnus/Music/: Permission denied When I try: sudo cd ~/Music/ I get the result sudo: cd: command not found Seems strange that the cd command have been lost? What have I done wrong and is there a way to fix this? btw: I use Ubuntu 12.04 LTS Thanks for all the help! Magnus

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  • Why there is perception that VB.NET is good for small to medium size application and not for enterprise class project?

    - by Gens
    I love VB.NET very much. Coding VB.NET with Visual Studio is just like typing messages. Smooth, fast and simple. Any error will be notified instantly. The OO capability of VB.NET is good enough. But often in any .Net languages discussion, there is perception that VB.NET is good for small to medium size application and not for large scale project? Why there is such perception? Or am I missing anything regarding to VB.NET?

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  • 2D XNA Tile Based Lighting. Ideas and Methods

    - by Twitchy
    I am currently working on developing a 2D tile based game, similar to the game 'Terraria'. We have the base tile and chunk engine working and are now looking to implement lighting. Instead of the tile based lighting that terraria uses, I want to implement point lights for torches, etc. I have seen Catalin Zima’s shader based shadows, and this would be perfect for the torches (point lights). My problem here is that the tiles on the surface of the world need to be illuminated, doing this by a big point light is firstly extremely expensive, but also doesn't look right. What I need help with (overall) is... To have a surface that is illuminated regardless of torches, etc. To also have point lights, or smooth tile lighting similar to Catalin Zima’s shader based shadows. Looking forward to your replies. Any ideas are appreciated.

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