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  • How do you deal with the details when reading code?

    - by upton
    After reading some projects, I find that it is not the architecture of the software that is really hard to know. It is not hard to figure out the architecture immediately if the project is clearly designed and implemented, if it's hard and never seen before, some day later I can find out some pattern similar to the one I read in the same domain. The difficulty is that the concepts and mechanism defined by the author are really hard to guess, and these concepts may spread in the whole project which makes it hard to grasp. The situation is normal and universal and you can ask questions to your colleague when in a company. However, it gets worse if nobody around you knows these details. How do you handle these details which block your reading?

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  • Skillset improvement in coming new year

    - by exiter2000
    Here is a little background information. I have been working for Java 10 years. The product I am working on went to live about 3 years ago. Now, the product is getting stable. After all the post-product drama, I gained a lot of knowledge about Oracle & SQL. People(mainly management) were desperated enough to give me deep oracle-related task over DBAs. I admit I considered becoming DBA but eventually decided to remain as a programmer. DBAs & Management are demanding all the DB & Query related task back to DBA, which makes me a bit sad. In short, I anticipate a lot of time next year. What would you do to improve your skillset?? I am thinking to upgrade my Java version(Not from experience though, we are using JDK1.5) to 1.6 getting certificate. Any good idea from fellow developers?? -----------Edit --------------------- How about data modeling for application? Do you guys think it is developer role??

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  • How to write efficient code despite heavy deadlines

    - by gladysbixly
    I am working in an environment wherein we have many projects with strict deadlines on deliverables. We even talk directly to the clients so getting the jobs done and fast is a must. My issue is that i'd always write code for the first solution that comes to my mind, which of course I thought as best at that moment. It always ends up ugly though and i'd later realize that there are better ways to do it but can't afford to change due to time restrictions. Are there any tips by which I could make my code efficient yet deliver on time?

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  • How do you take into account usability and user requirements for your application?

    - by voroninp
    Our team supports BackOffice application: a mix of WinForm and WPF windows. (about 80 including dialogs). Really a kind of a Swiss Army Knife. It is used by developers, tech writers, security developers, testers. The requirements for new features come quite often and sometimes we play Wizard of Oz to decide which GUI our users like the most. And it usually happens (I admit it can be just my subjective interpretation of the reality) that one tiny detail giving the flavor of good usability to our app requires a lot of time. This time is being spent on 'fighting' with GUI framework making it act like we need. And it very difficult to make estimations for this type of tasks (at least for me and most members of our team). Scrum poker is not a help either. Management often considers this usability perfectionism to be a waste of time. On the other hand an accumulated affect of features where each has some little usability flaw frustrates users. But the same users want frequent releases and instant bug fixes. Hence, no way to get the positive feedback: there is always somebody who is snuffy. I constantly feel myself as competing with ourselves: more features - more bugs/tasks/architecture. We are trying to outrun the cart we are pushing. New technologies arrive and some of them can potentially help to improve the design or decrease task implementation time but these technologies require learning, prototyping and so on. Well, that was a story. And now is the question: How do you balance between time pressure, product quality, users and management satisfaction? When and how do you decide to leave the problem with not a perfect but to some extent acceptable solution, how often do you make these decisions? How do you do with your own satisfaction? What are your priorities? P.S. Please keep in mind, we are a BackOffice team, we have neither dedicated technical writer nor GUI designer. The tester have joined us recently. We've much work to do and much freedom concerning 'how'. I like it because it fosters creativity but I don't want to become too nerdy perfectionist.

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  • Finding the balance between working on the things that you have to work on and the things that you want to work on [closed]

    - by Emanuil
    Sometimes I go for what I find interesting instead of what is considered right. Having this attitude has been educational and it has let me produce work that I'm exceptionally proud of but it has also made me miss deadlines and disappoint people. Sometimes I think I'm this way because I don't want to "break" my curiosity. I'm afraid that if I ignore it I may gradually lose it. Do you have any advice for me? Meta: How can I make this a community wiki?

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  • How do you stay motivated for hobby projects?

    - by aubreyrhodes
    I started seriously programming as a hobbiest, student and then intern about 4 years ago and I've always done small projects on the side as a learning exercise. Schools over now though, and I spend my days at work as a software developer. I would still love to do projects on the side to learn about areas in computer science that I'm not exposed to at work, but I've noticed that after 8 hours of starring at an IDE it's far to tempting to veg out. Any time I do get up the gumption to work on something for a few hours lately it's gotten left by the wayside. Anyone have any advice for sticking with side projects when you spend most of your day coding?

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  • Learning a new concept - write from scratch or use frameworks?

    - by Stu
    I have recently been trying to learn about MVVM and all of the associated concepts such as repositories, mediators, data access. I made a decision that I would not use any frameworks for this so that I could gain a better understanding of how everything worked. I’m beginning to wonder if that was the best idea because I have hit some problems which I am not able to solve, even with the help of Stack Overflow! Writing from scratch I still feel that you have a much better understanding of something when you have been in the guts of it than if you were at a higher level. The other side of that coin is that you are in the guts of something that you don't fully understand which will lead to bad design decisions. This then makes it hard to get help because you will create unusual scenarios which are less likely to occur when you working within the confines of a framework. I have found that there are plenty of tutorials on the basics of a concept but very few that take you all the way from novice to expert. Maybe I should be looking at a book for this? Using frameworks The biggest motivation for me to use frameworks is that they are much more likely to be used in the workplace than a custom rolled solution. This can be quite a benefit when starting a new job if it's one less thing you have to learn. I feel that there is much better support for a framework than a custom solution which makes sense; many more people are using the framework than the solution that you created. The level of help is much wider as well, from basic questions to really specific, detailed questions. I would be interested to hear other people's views on this. When you are learning something new, should you/do you use frameworks or not? Why? If it's a combination of both, when do you stop one and move on to the other?

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  • What non-programming books should a programmer read to help develop programming/thinking skills?

    - by FeatureCreep
    There are a lot of questions about what programming books should be on the programmer's bookshelf. How about non-programming related books that can help you become a better programmer or developer? It would also be interesting to know why they would help. My first choice would be Sun Tzu's "Art of War" (however cliché), because it made it obvious that the success of any project depends on the strength of its weakest link (and warfare is a big project).

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  • Why do some open-source projects NOT have a public issue tracker?

    - by linquize
    Why do some open source projects not allow to report issues in a public issue tracker? Those projects require the issues to be reported via email, and the issues may be forwarded to people in a mailing list. Users may repeatedly report the same issue if there is no public issue tracker, as they have no easy way to know what has been reported before. The project team members need to spend extra time answering those repeated issues. Some projects do have a public issue tracker but the issues are still reported through email and they are posted by the project team only after filtering. It does not allow anyone to report directly in issue tracker (example: SVN). Such arrangement is not transparent nor open, which I think violates the philosophy of open source. And it is outdated.

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  • How to write efficient code despite heavy deadlines

    - by gladysbixly
    Hi all, I am working in an environment wherein we have many projects with strict deadlines on deliverables. We even talk directly to the clients so getting the jobs done and fast is a must. My issue is that i'd always write code for the first solution that comes to my mind, which of course I thought as best at that moment. It always ends up ugly though and i'd later realize that there are better ways to do it but can't afford to change due to time restrictions. Are there any tips by which I could make my code efficient yet deliver on time?

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  • Good Introductory Books on Writing Secure Software

    - by cosmic.osmo
    What are some good introductory books about writing secure software? Specifically, one that covers basic strategies and design patterns for writing a secure software and surveys common security vulnerabilities, how they're exploited, and how you can protect against them. Personally, I've picked up bits of security know-how here and there over my career, but now I'd like a more systematic overview.

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  • In the absense of a CS degree, how can I "fill in the gaps" so to speak?

    - by Richard DesLonde
    The problem here is that "I don't know what I don't know". How can I fill in those gaps? What is it that a computer science degreed person will know that I don't? Note: This isn't a personal question. I'm not asking you to read my mind so you can tell me where my knowledge is lacking. I'm really asking "Where/how can I get the knowledge a computer science degree would give me, without getting one?" Example: I don't know anything about compilers, but I understand that comp sci majors often are required to write some sort of compiler. This seems like something that would be useful to know. Etc.

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  • Should I expect my peers to read or practice on a regular basis? [closed]

    - by Joshua Smith
    I've been debating asking this question for some time. Based several of the comments I read in this question I decided I had to ask. This feels like I'm stating the obvious, but I believe that regular reading (of books, blogs, StackOverflow, whatever) and/or practice are required just to stay current (let alone excel) in whichever stack you use to pay the bills, not to mention playing with things outside your comfort zone to learn new ways of doing things. Yet, I virtually never see this from many of my peers. Even when I go out of my way to point out useful (and almost always free) learning material, I quite often get a sense of total apathy from those I'm speaking to. I'd even go so far as to say that if someone doesn't try to improve (or at least stay current), they'll atrophy as technology advances and actually become less useful to the company. I don't expect people to spend hours a day studying or practicing. I have two young kids and hours of practice simply aren't feasible. Still, I find some time; perhaps on the train, at lunch, in bed for a few minutes, whatever. I'm willing to believe this is arrogance or naivete on my part, but I'd like to hear what the community has to say. So here's my question: Should I expect (and encourage) the same from my peers, or just keep my mouth shut and do my own thing?

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  • Diving into a computer science career [closed]

    - by Willis
    Well first I would like to say thank you for taking the time to read my question. I'll give you some background. I graduated two years ago from a local UC in my state with a degree in cognitive psychology and worked in a neuroscience lab. During this time I was exposed to some light Matlab programming and other programming tidbits, but before this I had some basic understanding of programming. My father worked IT for a company when I was younger so I picked up his books and took learned things along the way growing up. Naturally I'm an inquisitive person, constantly learning, love challenges, and have had exposure to some languages. Yet at this point I was fully pursue it as a career and always had this in the back of my head. Where do I start? I'm 25 and feel like I still have time to make a switch. I've immersed myself in the terminal/command prompt to start, but which language do I focus on? I've read the A+ book and planning to take on the exam, then the networking exam, but I want to deal with more programming, development, and troubleshooting. I understand to get involved in open source, but where? I took the next step and got a small IT assistant job, but doesn't really deal with programming, development, just troubling shooting and small network issues. Thank you!

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  • How do I make the correct career decision in regards to product manager/QA vs programmer?

    - by Adel
    I'm curious about how to approach the issue of whether I should focus on programming or on QA/testing/product management. I know that the latter seems like a broad category( if so, think of it as "general IT support" for now). At the moment I'm stronger in QA/prod. mgt ; however I'd like to switch more to programming, and I see I may have this opportunity. Wouldn't it be easier to switch to QA/prod. mgt in the future, if I go into programming now; rather than trying the reverse-order(i.e. if I decided later to go into coding.. say around mid-30s then it'd likely be harder). Just looking for any advice or tips about how to see more clearly. Part of me is scared I can't handle the programming side, but part of me says since there's demand and I'm interested that it's still worth a shot.

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  • What is an appropriate language for expressing initial stages of algorithm refinement?

    - by hydroparadise
    First, this is not a homework assignment, but you can treat it as such ;). I found the following question in the published paper The Camel Has Two Humps. I was not a CS major going to college (I majored in MIS/Management), but I have a job where I find myself coding quite often. For a non-trivial programming problem, which one of the following is an appropriate language for expressing the initial stages of algorithm refinement? (a) A high-level programming language. (b) English. (c) Byte code. (d) The native machine code for the processor on which the program will run. (e) Structured English (pseudocode). What I do know is that you usually want to start your design implementation by writing down pseuducode and then moving/writing in the desired technology (because we all do that, right?) But I never thought about it in terms of refinement. I mean, if you were the original designer, then you might have access to the original pseudocode. But realisticly, when I have to maintain/refactor/refine somebody elses code, I just keep trucking with the language it currently resides in. Anybody have a definitive answer to this? As a side note, I did a quick scan of the paper as I havn't read every single detail. It presents various score statistics, can't find where the answers are with the paper.

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  • How to avoid "DO YOU HAZ TEH CODEZ" situations?

    - by volothamp
    I have a strange situation at work, where a colleague of mine often asks me and other co-workers for working code. I would like to help him, but this constant request of trivial snippets interrupts my thoughts and sometimes makes it hard to concentrate. Plus, I have the impression (...) that this requests are generated by lack of competence, more than by laziness. In fact, he often asks things pretending to know the answer, since when I solve the problem he usually says things like "Sure", "Yes, that's what I thought", giving me the impression that my answer isn't worth it. How can I solve this embarrassing situation? Should I show more explicitly in front of other colleagues his lack of knowledge (by saying things like: "do it yourself if you can, please") or continue giving him what he wants? I think that he should aggregate all his answers in one, so that I can give him a portion of my time and he can work all by himself on his things. There is no hierarchy in the team, I must say we both have a similar seniority of five years, more or less. For the same reason I believe I cannot report to management, since trivial questions are often ignored. I discussed with other two members and they agree with me: in fact he often ask things cycling through colleagues.

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  • Participate in open source project

    - by peraueb8921
    Currently, I am through a very creative phase as a developer and I think it's a good time to contribute to an open source project. Not as "permanent" developer to a project but in a "help wanted" manner in many projects. The only open source hosting services that I know of are SourceForge and CodePlex. Any suggestions that will help me on this direction? Like other sites that support this. Thanks in advance.

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  • Is constantly looking for code examples a sign of a bad developer?

    - by Newly Insecure
    I am a CS student with several years of experience in C and C++, and for the last few years I've been constantly working with Java/Objective C doing app development and now I have switched to web development and am mainly focused on ruby on rails and I came to the realization that (as with app development , really) I reference other code way too much. I constantly Google functionality for lots of things I imagine I should be able to do from scratch and it's really cracked my confidence a bit. Basic fundamentals are not an issue, I hate to use this as an example but I can run through javabat in both java/python at a sprint - obviously not an accomplishment and but what I mean to say is I have a strong base for the fundamentals I think? I know what I need to use typically but reference syntax constantly. Would love some advice and input on this, as it has been holding me back pretty solidly in terms of looking for work in this field even though I'm finishing my degree. My main reason for asking is not really about employment, but more that I don't want to be the only guy at a hackathon not hammering out nonstop code and sitting there with 20 Google/github tabs open, and I have refrained from attending any due to a slight lack of confidence... Is a person a bad developer by constantly looking to code examples for moderate to complex tasks?

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  • It is inconsiderate to place editor settings inside code files?

    - by Carlos Campderrós
    I know this is kind of a subjective question, but I'm curious if there's any good reason to place (or not place) editor settings inside code files. I'm thinking in vi modelines, but it is possible that this applies to other editors. In short, a vi modeline is a line inside a file that tells vi how to behave (indent with spaces or tabs, set tabwidth to X, autoindent by default or not, ...) that is placed inside a comment, so it won't affect the program/compiler when running. In a .c file it could be similar to // vim: noai:ts=4:sw=4 On one hand, I think this shouldn't be inside the file, as it is an editor setting and so belongs to an editor configuration file or property. On the other hand, for projects involving developers outside one company (that are not imposed an editor/settings) or collaborators on github/bitbucket/... it is an easy way to avoid breaking the code style (tabs vs spaces for example), but only for the ones that use that editor though. I cannot see any powerful enough reason to decide for or against this practice, so I am in doubt of what to do.

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  • How do you know when you are tired of programming in your life?

    - by medusa
    Have you ever felt that you have had enough of programming and you want to do something else in your life which hopefully doesn't include staying in front of the computer all day? Also, while thinking these you realize it's time to stop thinking and continue your code. I am going through these thoughts for some time now, do you ever feel like this and what do you do to get yourself concentrated and happy with your work?

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  • Is looking for code examples constantly a sign of a bad developer?

    - by Newly Insecure
    I am a comp sci student with several years of experience in C and C++, and for the last few years I've been constantly working with Java/Objective C doing app dev and now I have switched to web dev and am mainly focused on ruby on rails and I came to the realization that (as with app dev, really) I reference other code wayyyy too much. I constantly google functionality for lots of things I imagine I should be able to do from scratch and it's really cracked my confidence a bit. Basic fundamentals are not an issue, I hate to use this as an example but I can run through javabat in both java/python at a sprint - obviously not an accomplishment and but what I mean to say is I have a strong base for the fundamentals I think? I know what I need to use typically but reference syntax constantly. Would love some advice and input on this, as it has been holding me back pretty solidly in terms of looking for work in this field even though I'm finishing my degree. My main reason for asking is not really about employment, but more that I don't want to be the only guy at a hackathon not hammering out nonstop code and sitting there with 20 google/github tabs open, and I have refrained from attending any due to a slight lack of confidence... Is a person a bad developer by constantly looking to code examples for moderate to complex tasks?

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  • Integrating feature request functionality directly into the business software you write?

    - by Aaron Anodide
    What are relative merits of something like a button on a piece of custom bizware that says, "press me to ask for a feature" or "click here if something didn't work right". The problem I'm trying to remedy is the general lack of formality surrounding feature requests. Most specifically, the rate at which I receive walk-ups from end-users. Taken one at a time, it can be beneficial, but sometimes it can hinder productivity on the larger scale. Has anyone done something like this and has it been a general success or alternately somewhat a waste of time. My instincts are not giving me a hint here.

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  • Best stats tool for cross-domain traacking

    - by kidbrax
    We build a webapp that allows users to run the app under their own subdomain. So we run the app under search.domainX.com, search.domainY.com and so on. They each have their own Google Analytics to track individual stats. But we want to know what general traffic for all clients of our app. So we want to know stuff like "among all our clients we had x number of views." What is the best way tool to track that sort of thing.

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  • Steps to manage a large project [closed]

    - by l46kok
    Software development is an area where parallel development to its fullest form is very difficult to achieve, although you could get reasonably close with the right design. This is especially true for game development. That being said, if you are designing a game from scratch from engine to front end, what steps should be taken in order? How would you efficiently manage your project and your team? I'm asking because several people and I are interested in working on a relatively large project for learning purposes. Initially, we were going to use a proprietary engine like Unity, but since we wanted to learn how the engine works, we're going to start from bottom. I'd appreciate any suggestions that you guys can provide me.

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