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  • PHPUnit Command Line Include Path

    - by thatidiotguy
    So I have a project structure like so: MyProject/ src/ //subfolders and source code ..... tests/ package/ MyTest.php I am trying to run the unit tests in MyTest.php with PHPUnit but it has a use statement for PHP classes located in the src folder. So I tried to use the include-path directive for PHPUnit like so: (I am in the directory with MyTest.php) phpunit --include-path ~/workspace/MyProject/src/ MyTest Unfortunately execution is halting at the first use statement. What gives?

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  • #include in C# (conditional compilation)

    - by HeavyWave
    Is it possible in C# to set such a condition that if the condition is true - compile one file;If condition is false - compile another file? Sort of like #ifdef DEBUG #include Class1.cs #else #include Class2.cs #endif Or possibly set it up in project properties.

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  • MSBuild CreateItem condition include based on config file

    - by Mac
    I'm trying to select a list of test dlls that contain corresponding config files MyTest.Tests.dll MyTest.Tests.config I have to use a createItem as the dlls are not available at the time of the script loading <CreateItem Include="$(AssemblyFolder)\*.Tests.dll" Condition="???" <Output TaskParameter="Include" ItemName="TestBinariesWithConfig"/> </CreateItem> Is there a condition I can use or is this the wrong approach? Thanks Mac

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  • Django Include Aggregate Sums of Zero

    - by tomas
    I'm working on a Django timesheet application and am having trouble figuring out how to include aggregate sums that equal zero. If I do something like: entries = TimeEntry.objects.all().values("user__username").annotate(Sum("hours")) I get all users that have time entries and their sums. [{'username': u'bob' 'hours__sum':49}, {'username': u'jane' 'hours__sum':10}] When I filter that by a given day: filtered_entries = entries.filter(date="2010-05-17") Anyone who didn't enter time for that day is excluded. Is there a way to include those users who's sums are 0? Thanks

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  • Enity framework not loading relationship even when using include

    - by dilbert789
    I have this code: Category selectedCategory = (from c in DB.Category.Include("SubCategory") join a in DB.Accessory on c.AccCatUID equals a.Category.AccCatUID where a.AccUID == currentAccessory.AccUID select c).FirstOrDefault(); It works fine, selectedCategory gets populated as expected. BUT selectedCategory has a child table 'SubCategory' which does not get loaded even though there is the include there. It is not loaded until I do this: selectedCategory.SubCategory.Load(); Why do I have to call load explicitly in order to load the child table?

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  • How to copy a directory structure but only include certain files (using windows batch files)

    - by Martin
    As the title says, how can I recursively copy a directory structure but only include some files. E.g given the following directory structure: folder1 folder2 folder3 data.zip info.txt abc.xyz folder4 folder5 data.zip somefile.exe someotherfile.dll The files data.zip and info.txt can appear everywhere in the directory structure. How can I copy the full directory structure, but only include files named data.zip and info.txt (all other files should be ignored)? The resulting directory structure should look like this: copy_of_folder1 folder2 folder3 data.zip info.txt folder4 folder5 data.zip

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  • PHP: Set variable in to include file in 'if' statement

    - by swiftsly
    I am trying to set a variable in an 'if' statement so that only when the 'if' statement is true, the variable will be set and will be able to be used somewhere else on the page. Here's what I have tried: if ($row[8] == 1) { echo 'Message here'; ob_start(); include('F164.php'); $f164 = ob_get_clean(); } as well as: if ($row[8] == 1) { echo 'Message here'; $f164 = include('F164.php'); }

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  • CSS Compressor with @include support

    - by Michael
    Is there any CSS compressor that supports the @include directive? I have a bunch of css files that have one main file and are linked via those @include directives. Now that I want to compress the CSS files I'm looking for a compression tool that supports that. I cannot change the original files not to use includes because those are centrally developed ones.

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  • Trying to install mysql then lots of brew doctor errors

    - by gdi2290
    I couldn't install mysql I get this brew install mysql Error: You must `brew link cmake' before mysql can be installed so then I type brew ink cmake Linking /usr/local/Cellar/cmake/2.8.8... Error: Could not symlink file: /usr/local/Cellar/cmake/2.8.8/share/doc/cmake /usr/local/share/doc is not writable. You should change its permissions. when I typed brew doctor I get this Error: Some directories in /usr/local/share/locale aren't writable. This can happen if you "sudo make install" software that isn't managed by Homebrew. If a brew tries to add locale information to one of these directories, then the install will fail during the link step. You should probably chown them: /usr/local/share/locale/ar /usr/local/share/locale/ar/LC_MESSAGES /usr/local/share/locale/be /usr/local/share/locale/be/LC_MESSAGES /usr/local/share/locale/bg /usr/local/share/locale/bg/LC_MESSAGES /usr/local/share/locale/bs /usr/local/share/locale/bs/LC_MESSAGES /usr/local/share/locale/ca /usr/local/share/locale/ca/LC_MESSAGES /usr/local/share/locale/cs /usr/local/share/locale/cs/LC_MESSAGES /usr/local/share/locale/da /usr/local/share/locale/da/LC_MESSAGES /usr/local/share/locale/de /usr/local/share/locale/de/LC_MESSAGES /usr/local/share/locale/de_AT /usr/local/share/locale/de_AT/LC_MESSAGES /usr/local/share/locale/de_CH /usr/local/share/locale/de_CH/LC_MESSAGES /usr/local/share/locale/de_DE /usr/local/share/locale/de_DE/LC_MESSAGES /usr/local/share/locale/el /usr/local/share/locale/el/LC_MESSAGES /usr/local/share/locale/en_AU /usr/local/share/locale/en_AU/LC_MESSAGES /usr/local/share/locale/en_CA /usr/local/share/locale/en_CA/LC_MESSAGES /usr/local/share/locale/en_GB /usr/local/share/locale/en_GB/LC_MESSAGES /usr/local/share/locale/eo /usr/local/share/locale/eo/LC_MESSAGES /usr/local/share/locale/es /usr/local/share/locale/es/LC_MESSAGES /usr/local/share/locale/es_ES /usr/local/share/locale/es_ES/LC_MESSAGES /usr/local/share/locale/es_PE /usr/local/share/locale/es_PE/LC_MESSAGES /usr/local/share/locale/et /usr/local/share/locale/et/LC_MESSAGES /usr/local/share/locale/fi /usr/local/share/locale/fi/LC_MESSAGES /usr/local/share/locale/fr /usr/local/share/locale/fr/LC_MESSAGES /usr/local/share/locale/fr_FR /usr/local/share/locale/fr_FR/LC_MESSAGES /usr/local/share/locale/gl /usr/local/share/locale/gl/LC_MESSAGES /usr/local/share/locale/he /usr/local/share/locale/he/LC_MESSAGES /usr/local/share/locale/hi /usr/local/share/locale/hi/LC_MESSAGES /usr/local/share/locale/hr /usr/local/share/locale/hr/LC_MESSAGES /usr/local/share/locale/hu /usr/local/share/locale/hu/LC_MESSAGES /usr/local/share/locale/hu_HU /usr/local/share/locale/hu_HU/LC_MESSAGES /usr/local/share/locale/id /usr/local/share/locale/id/LC_MESSAGES /usr/local/share/locale/it /usr/local/share/locale/it/LC_MESSAGES /usr/local/share/locale/ja /usr/local/share/locale/ja/LC_MESSAGES /usr/local/share/locale/ka /usr/local/share/locale/ka/LC_MESSAGES /usr/local/share/locale/ko /usr/local/share/locale/ko/LC_MESSAGES /usr/local/share/locale/lv /usr/local/share/locale/lv/LC_MESSAGES /usr/local/share/locale/mr /usr/local/share/locale/mr/LC_MESSAGES /usr/local/share/locale/nb /usr/local/share/locale/nb/LC_MESSAGES /usr/local/share/locale/nds /usr/local/share/locale/nds/LC_MESSAGES /usr/local/share/locale/nl /usr/local/share/locale/nl/LC_MESSAGES /usr/local/share/locale/nn /usr/local/share/locale/nn/LC_MESSAGES /usr/local/share/locale/oc /usr/local/share/locale/oc/LC_MESSAGES /usr/local/share/locale/pl /usr/local/share/locale/pl/LC_MESSAGES /usr/local/share/locale/pt /usr/local/share/locale/pt/LC_MESSAGES /usr/local/share/locale/pt_BR /usr/local/share/locale/pt_BR/LC_MESSAGES /usr/local/share/locale/pt_PT /usr/local/share/locale/pt_PT/LC_MESSAGES /usr/local/share/locale/ro /usr/local/share/locale/ro/LC_MESSAGES /usr/local/share/locale/ru /usr/local/share/locale/ru/LC_MESSAGES /usr/local/share/locale/sk /usr/local/share/locale/sk/LC_MESSAGES /usr/local/share/locale/sr /usr/local/share/locale/sr/LC_MESSAGES /usr/local/share/locale/sv /usr/local/share/locale/sv/LC_MESSAGES /usr/local/share/locale/ta /usr/local/share/locale/ta/LC_MESSAGES /usr/local/share/locale/te /usr/local/share/locale/te/LC_MESSAGES /usr/local/share/locale/tr /usr/local/share/locale/tr/LC_MESSAGES /usr/local/share/locale/uk /usr/local/share/locale/uk/LC_MESSAGES /usr/local/share/locale/vi /usr/local/share/locale/vi/LC_MESSAGES /usr/local/share/locale/zh_CN /usr/local/share/locale/zh_CN/LC_MESSAGES /usr/local/share/locale/zh_HK /usr/local/share/locale/zh_HK/LC_MESSAGES /usr/local/share/locale/zh_TW /usr/local/share/locale/zh_TW/LC_MESSAGES Error: The /usr/local directory is not writable. Even if this directory was writable when you installed Homebrew, other software may change permissions on this directory. Some versions of the "InstantOn" component of Airfoil are known to do this. You should probably change the ownership and permissions of /usr/local back to your user account. Error: "config" scripts exist outside your system or Homebrew directories. ./configure scripts often look for *-config scripts to determine if software packages are installed, and what additional flags to use when compiling and linking. Having additional scripts in your path can confuse software installed via Homebrew if the config script overrides a system or Homebrew provided script of the same name. We found the following "config" scripts: /opt/sm/pkg/active/bin/curl-config /opt/sm/pkg/active/bin/ncurses5-config /opt/sm/pkg/active/bin/ncursesw5-config /opt/sm/pkg/active/bin/pkg-config /opt/sm/pkg/active/bin/xml2-config /opt/sm/pkg/active/bin/xslt-config Error: gettext was detected in your PREFIX. The gettext provided by Homebrew is "keg-only", meaning it does not get linked into your PREFIX by default. If you brew link gettext then a large number of brews that don't otherwise have a depends_on 'gettext' will pick up gettext anyway during the ./configure step. If you have a non-Homebrew provided gettext, other problems will happen especially if it wasn't compiled with the proper architectures. Error: Unbrewed dylibs were found in /usr/local/lib. If you didn't put them there on purpose they could cause problems when building Homebrew formulae, and may need to be deleted. Unexpected dylibs: /usr/local/lib/libboost_filesystem-mt.dylib /usr/local/lib/libboost_serialization-mt.dylib /usr/local/lib/libboost_system-mt.dylib /usr/local/lib/libencfs.6.dylib /usr/local/lib/libintl.8.dylib /usr/local/lib/libmacfuse_i32.2.dylib /usr/local/lib/libmacfuse_i64.2.dylib /usr/local/lib/libosxfuse_i32.2.dylib /usr/local/lib/libosxfuse_i64.2.dylib /usr/local/lib/librlog.5.0.0.dylib Error: Unbrewed .la files were found in /usr/local/lib. If you didn't put them there on purpose they could cause problems when building Homebrew formulae, and may need to be deleted. Unexpected .la files: /usr/local/lib/libosxfuse_i32.la /usr/local/lib/libosxfuse_i64.la Error: Unbrewed .pc files were found in /usr/local/lib/pkgconfig. If you didn't put them there on purpose they could cause problems when building Homebrew formulae, and may need to be deleted. Unexpected .pc files: /usr/local/lib/pkgconfig/osxfuse.pc Error: You have unlinked kegs in your Cellar Leaving kegs unlinked can lead to build-trouble and cause brews that depend on those kegs to fail to run properly once built. cmake Error: Your pkg-config is not checking "/usr/X11/lib/pkgconfig" for packages. Earlier versions of the pkg-config formula did not add this path to the search path, which means that other formula may not be able to find certain dependencies. To resolve this issue, re-brew pkg-config with: brew rm pkg-config && brew install pkg-config Error: You have a non-Homebrew 'pkg-config' in your PATH: /opt/sm/pkg/active/bin/pkg-config ./configure may have problems finding brew-installed packages using this other pkg-config. Error: Your Xcode is configured with an invalid path. You should change it to the correct path. Please note that there is no correct path at this time if you have only installed the Command Line Tools for Xcode. If your Xcode is pre-4.3 or you installed the whole of Xcode 4.3 then one of these is (probably) what you want: sudo xcode-select -switch /Developer sudo xcode-select -switch /Applications/Xcode.app/Contents/Developer DO NOT SET / OR EVERYTHING BREAKS!

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  • Escaping Hyphens with pkg-config through qmake

    - by Nexus
    I am trying to compile an application using qmake that is using pkg-config to bring in yaml-cpp. Unlike using pkg-config through the terminal qmake which is formatted like: pkg-config --libs --cflags yaml-cpp qmake actually spits out the include paths inside the make command like this: -I/usr/local/include/yaml-cpp This include path breaks subsequent includes which I've set in my qmake file. It's not possible for me to rearrange these includes due the order in which qmake parses its variables. Is it possible using qmake to escape the quote somehow or to make it use the first quoted configuration?

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  • How many javascript link I can have in Facebook?

    - by Murvinlai
    Is there a limit of how many js file I can include () in facebook? I include 5 files. no problem.. the 6th one not loaded. Then I have to put the code in the 6th one into the 5th file. then works. so, is it 5 files in max? BY THE WAY, I'm developing the apps now, not in production. so it is not in the stage of compressing JS / minizing it. :) so it is kinda annoying to got missing js files or files not loaded..etc so, what is the limit from FB? what is the file size limit? I know that the JSON request call back data limit is 5000.. but not sure about the js include.

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  • include_once fails!

    - by user220201
    Hi, I am new to php. I thought I knew enough but apparently do not. I am trying to use the OAuth.php from code.google.com. So I include OAuth.php in my code. Here is my php file - index.php <?php print 'Hello1'; include 'test.php'; print 'Hello2'; include 'OAuth.php'; print 'Hello3'; ?> Here test.php, OAuth.php and index.php are all in the same directory. Amazingly enough, I see Hello1 and Hello2 but not Hello3. What am I missing. Its driving me crazy. Any help is greatly greatly appreciated. I am using php5 with apache 2.2 and also have the oauth.so module installed and loaded from php.net. SV

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  • How to override environment variables when running configure?

    - by Sam
    In any major package for Linux, running ./configure --help will output at the end: Some influential environment variables: CC C compiler command CFLAGS C compiler flags LDFLAGS linker flags, e.g. -L<lib dir> if you have libraries in a nonstandard directory <lib dir> CPPFLAGS C/C++ preprocessor flags, e.g. -I<include dir> if you have headers in a nonstandard directory <include dir> CPP C preprocessor Use these variables to override the choices made by `configure' or to help it to find libraries and programs with nonstandard names/locations. How do I use these variables to include a directory? I tried running ./configure --CFLAGS="-I/home/package/custom/" and ./configure CFLAGS="-I/home/package/custom/" however these do not work. Any suggestions?

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  • Limit scope of #define

    - by Ujjwal Singh
    What is the correct strategy to limit the scope of #define and avoid unwarrented token collisions. In the following configuration: Main.c # include "Utility_1.h" # include "Utility_2.h" VOID Utility() // Was written without knowing of: Utility_1 & Utility_2 { const UINT ZERO = 0; } VOID Main() { ... } // Collision; for Line:5 Compiler does not indicate what replaced Utility_1.h # define ZERO "Zero" # define ONE "One" BOOL Utility_1(); Utility_2.h # define ZERO '0' # define ONE '1' BOOL Utility_2(); Utility_2.c # include "Utility_2.h" BOOL Utility_2() { // Using: ZERO & ONE } //Collision: Character Literal replaced with String {Edit} Note: This is supposed to be a generic quesition so do not limit yourself to enum or other defined types. i.e. What to do when: I MUST USE #define Please comment on my proposed solution below.. _

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  • Including Libraries C++

    - by m00st
    How do I properly include libraries in C++? I'm used to doing the standard libraries in C++ and my own .h files. I'm trying to include wxWidgets or GTK+ in code::blocks and/or netbeans C/C++ plugin. I've included ALL libraries but I constantly get errors such as file not found when it is explicitly in the include! One error: test1.cpp:1:24: wx/msw/wx.rc: No such file or directory : Yes the .h file library is included; what am I missing? Do I need to be importing other things as well? Is there a tutorial for this? Obviously my shoddy textbook hasn't prepared me for this.

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  • How do I use the Zend Youtube API correctly?

    - by pharma_joe
    I am trying to access the YouTube API with the Zend libraries that I have included like this (the full path to the Zend library is components/lib/Zend/Gdata.php): //Include Zend Gdata set_include_path('components/lib'); include("Zend/Gdata.php"); I now try to use the framework thus: //Access video data via Zend library $yt = new Zend_Gdata_YouTube(); However when running the script it returns: Fatal error: Class 'Zend_Gdata_YouTube' not found in E:\inetpub\students\fit3060\20712510\ass2\results.php on line 48 I think I have not included the Zend library properly or declared the include path correctly?

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  • AppEngine and Django: including a template file

    - by PythonPower
    As the title suggests, I'm using Google App Engine and Django. I have quite a bit of identical code across my templates and would like to reduce this by including template files. So, in my main application directory I have the python handler file, the main template, and the template I want to include in my main template. I would have thought that including {% include "fileToInclude.html" %} would work on its own but that simply doesn't include anything. I assume I have to set something up, maybe using TEMPLATE_DIRS, but can't figure it out on my own. EDIT: I've tried: TEMPLATE_DIRS = (os.path.join(os.path.dirname(__file__), 'templates'), ) But to no avail. I'll try some other possibilities too.

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  • Correct place to set $BIBINPUTS environment variable

    - by student
    If I set the $BIBINPUTS environment varibale in my .zshrc, it is recognized by emacs-reftex (via emacsclient), if I start emacs from my zsh commandline. However if I start using the menubar or gmrun it doesn't knot this variable. So where is the correct place to set for the whole user environment? If there are several alternatives, let me know. Also if it changed between differend ubuntu-versions. Edit: I have tried to set it in ~/.pam_environment like BSTINPUTS=.:/home/myuser/BiBTeX/:$BSTINPUTS BIBINPUTS=.:/home/myuser/BiBTeX/:$BIBINPUTS but it seems to have no effect (even after rebooting) and is not listed via printenv. I am currently using ubuntu natty + gdm + xmonad.

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  • Fast set indexing data structure for superset retrieval

    - by Asterios
    I am given a set of sets: {{a,b}, {a,b,c}, {a,c}, {a,c,f}} I would like to have a data structure to index those sets such that the following "lookup" is executed fast: find all supersets of a given set. For example, given the set {a,c} the structure would return {{a,b,c}, {a,c,f}, {a,c}} but not {a,b}. Any suggestions? Could this be done with a smart trie-like data structure storing sets after a proper sorting? This data structures is going to be queried a lot. Thus, I'm searching for a structure that might be expensive in build but rather fast to query.

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  • How to set-up a simple subversion workflow

    - by Milen Bilyanov
    I am trying to set-up a simple SVN workflow at home. I am new to subversion (and programming) so I have been reading the official PDF documentations but still not sure about how to set-up my repository. I am working mainly with python, bash and rsl (Renderman Shading Language) So I already have a /dev structure on my disk as this: http://imageshack.us/f/708/devstructure.png/ And I have a /site structure that links to my /dev folder: http://imageshack.us/f/651/sitestructure.png/ So obviously starting to use SVN will change this approach that I already have in place. The question is when I am setting-up my SVN repository for the work I do in my /dev folder: Will I set-up a separate repository for each different programming platform? and Where exactly I should be placing my repository? Thanks.

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  • How get and set accessors work

    - by Chris Halcrow
    The standard method of implementing get and set accessors in C# and VB.NET is to use a public property to set and retrieve the value of a corresponding private variable. Am I right in saying that this has no effect of different instances of a variable? By this I mean, if there are different instantiations of an object, then those instances and their properties are completely independent right? So I think my understanding is correct that setting a private variable is just a construct to be able to implement the get and set pattern? Never been 100% sure about this.

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  • Should a standard include header be specified in each file or as a compiler parameter?

    - by Max
    I've got a file such as this: #ifndef STDINCLUDE #define STDINCLUDE #include <memory> #include <stdexcept> #endif I want this file to be included in every header file, because I use stuff from those headers so much. Is it preferable to include this via compiler options (-I stdinclude.hpp), or should I physically include them in each header? (#include <stdinclude>). Note that I am attempting to be cross-platform-minded. I use cmake to serve atleast Unix and Windows.

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  • Efficient algorithm to find a the set of numbers in a range

    - by user133020
    If I have an array of sorted numbers and every object is one of the numbers or multiplication. For example if the sorted array is [1, 2, 7] then the set is {1, 2, 7, 1*2, 1*7, 2*7, 1*2*7}. As you can see if there's n numbers in the sorted array, the size of the set is 2n-1. My question is how can I find for a given sorted array of n numbers all the objects in the set so that the objects is in a given interval. For example if the sorted array is [1, 2, 3 ... 19, 20] what is the most efficient algorithm to find the objects that are larger than 1000 and less than 2500 (without calculating all the 2n-1 objects)?

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