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  • How to prevent external translation of a movieclip object on stage in AS3?

    - by Aaron H.
    I have a MovieClip object, which is exported for actionscript (AS3) in an .swc file. When I place an instance of the clip on the stage without any modifications, it appears in the upper left corner, about half off stage (i.e. only the lower right quadrant of the object is visible). I understand that this is because the clip has a registration point which is not the upper left corner. If you call getBounds() on the movieclip you can get the bounds of the clip (presumably from the "point" that it's aligned on) which looks something like (left: -303, top: -100, right: 303, bottom: 100), you can subtract the left and top values from the clip x and y: clip.x -= bounds.left; clip.y -= bounds.top; This seems to properly align the clip fully on stage with the top left of the clip squarely in the corner of the stage. But! Following that logic doesn't seem to work when aligning it on the center of the stage! clip.x = (stage.stageWidth / 2); etc... This creates the crazy parallel universe where the clip is now down in the lower right corner of the stage. The only clue I have is that looking at: clip.transform.matrix and clip.transform.concatenatedMatrix matrix has a tx value of 748 (half of stage height) ty value of 426 (Half of stage height) concatenatedMatrix has a tx value of 1699.5 and ty value of 967.75 That's also obviously where the movieclip is getting positioned, but why? Where is this additional translation coming from?

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  • Constraining to parent container with MouseDragElementBehavior

    - by anonymous
    Hi all, I just had a question regarding constraining a control's drag and drop movement to its parent canvas. I tried using the ConstrainToParentBounds property on the MouseDragElementBehavior, however, when this is used the drag must be done really slowly or the movement of the control is choppy or stops altogether. So I am attempting to implement my own boundary constraints. I seem to be running into difficulty though. I am still using the MouseDragElementBehavior but am attempting to supplement it by also handling mouseleftbuttondown, mousemove, mouseleftbuttonup events. I know that these are working (haven't been overridden by the MouseDragElementBehavior) as I have tested them using other methods. I will post my current code below: private void Control_MouseMove(object sender, MouseEventArgs e) { MyControl mc = (MyControl)sender; Canvas canvas = (Canvas)mc.parent; GeneralTransform ct = canvas.TransformToVisual(Application.Current.RootVisual as UIElement; Point canvas_offset = ct.Transform(new Point(0,0)); double canvasTop = canvas_offset.Y; double canvasLeft = canvas_offset.X; GeneralTransform gt = mc.TransformToVisual(Application.Current.RootVisual as UIElement); Point offset = gt.Transform(new Point(0,0)); double controlTop = offset.Y; double controlLeft = offset.X; if(isMouseCaptured) { if(controlTop < canvasTop) { mc.Opacity = 1; //to test if conditions are being met, seems to indicate ok mc.setValue(Canvas.TopProperty, canvasTop); } if(controlLeft < canvasLeft) { mc.Opacity = 1; mc.setValue(Canvas.TopProperty, canvasTop); } } } This is what my code looks like at the moment (I realize there is nothing there for right/bottom). I've tried a bunch of different things at this point and none of them seem to give the desired result; the control's movement is still not constrained to the canvas. Any help/pointers would be greatly appreciated. Thanks!

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  • InstallExecuteSequence cache interferes with custom action operation

    - by Dima G
    I need to upgrade a product that could be installed in per-user context to a new version that is always in per-machine context. The requirements are: Whether the old version was installed in a Per-User (no matter who) or Per-Machine context should be completely seamless to an administrator user that performs the upgrade. The MSI upgrade should succeed without the need to know the password of the user that originally installed the previous version of the product in a Per-User context. The installation should be performed from a single .msi file (no setup.exe is allowed). The installation should be able to run in a silent (non-UI) mode. No reboots are allowed during installation. My strategy is to find in the beginning of the installation whether the product is already installed in per-user context, and if so, to transform the registry keys manually to Per-Machine context (I checked: no additional changes such as file system changes etc. are needed except this transform). I figured out how to move all appropriate keys in the registry from the user settings to the machine settings (pre-loaded appropriate user hive in case it didn't appear in HKEY_USERS) and created custom action that does it - and it does work when I run it as a stand-alone executable before running the MSI. The problem, however, is that when Windows Installer runs InstallExecuteSequence it first creates a 'cached product context' for all products. So when my custom action runs in the course of InstallExecuteSequence, this cache has already been created. Thus FindRelatedProducts action that determines if older product with same upgrade code exists looks on that cache and ignores the changes that my custom action applied. If before running the MSI the previous product was in per-user context, FindRelatedProducts will look at the cache and not apply the upgrade and remove the previous version, because the new product is in per-machine context, even though the previous product version is already configured to per-machine context in the registry by that time by my custom action. What can be done to solve this problem without violating the requirements stated above?

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  • XSLT: need to replace document('')

    - by Daziplqa
    I've the following xslt file: <?xml version="1.0" encoding="UTF-8"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <!-- USDomesticCountryList - USE UPPERCASE LETTERS ONLY --> <xsl:variable name="USDomesticCountryList"> <entry name="US"/> <entry name="UK"/> <entry name="EG"/> </xsl:variable> <!--// USDomesticCountryList --> <xsl:template name="IsUSDomesticCountry"> <xsl:param name="countryParam"/> <xsl:variable name="country" select="normalize-space($countryParam)"/> <xsl:value-of select="normalize-space(document('')//xsl:variable[@name='USDomesticCountryList']/entry[@name=$country]/@name)"/> </xsl:template> </xsl:stylesheet> I need to replace the "document('')" xpath function, what should I use instead? I've tried to remove it completely but the xsl document doesn't work for me! I need to to so because the problem is : I am using some XSLT document that uses the above file, say document a. So I have document a that includes the above file (document b). I am using doc a from java code, I am do Caching for doc a as a javax.xml.transform.Templates object to prevent multiple reads to the xsl file on every transformation request. I found that, the doc b is re-calling itself from the harddisk, I believe this is because of the document('') function above, so I wanna replace/remove it. Thanks.

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  • How to get the output of an XslCompiledTransform into an XmlReader?

    - by Graham Clark
    I have an XslCompiledTransform object, and I want the output in an XmlReader object, as I need to pass it through a second stylesheet. I'm getting a bit confused - I can successfully transform some XML and read it using either a StreamReader or an XmlDocument, but when I try an XmlReader, I get nothing. In the example below, stylesheet is my XslCompiledTransform object. The first two Console.WriteLine calls output the correct transformed XML, but the third call gives no XML. I'm guessing it might be that the XmlTextReader is expecting text, so maybe I need to wrap this in a StreamReader..? What am I doing wrong? MemoryStream transformed = new MemoryStream(); stylesheet.Transform(input, args, transformed); transformed.Position = 0; StreamReader s = new StreamReader(transformed); Console.WriteLine("s = " + s.ReadToEnd()); // writes XML transformed.Position = 0; XmlDocument doc = new XmlDocument(); doc.Load(transformed); Console.WriteLine("doc = " + doc.OuterXml); // writes XML transformed.Position = 0; XmlReader reader = new XmlTextReader(transformed); Console.WriteLine("reader = " + reader.ReadOuterXml()); // no XML written

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  • Validation error while putting <h> tag inside <a> tag(document type does not allow element "h2")

    - by makmour
    when using this code: <div class="menu"> <ul id="mainnav"> <li><h2><a href="dir1/" >AAAAA</a></h2> <ul> <li><a href="dir1/xxx.php"><h3>xxx</h3></a></li> <li><a href="dir1/xxx2.php"><h3>xxx2</h3></a></li> <li><a href="dir1/hxxx3.php"><h3>hxxx3</h3></a></li> </ul> </li> I get an error while validating saying that I should put <h2> outside of <a>. document type does not allow element <h2> When I do this validation passes without any problems but my styling breaks. Is there a way to keep both validation and styling? This is styling for menu and <h2> .menu li a{ font: 100% Helvetica, Arial, sans-serif; display:inline-block; color: #fff; } .menu li a:hover{ color: #014661; background: url('../images/menu1.png') center left no-repeat; } .menu li a h2{ font-size: 92%; padding: 8px 18px; font-weight: bold; text-transform: uppercase; } .menu h3{ font-size: 87%; font-weight: bold; text-transform: uppercase; } .menu li a h2:hover{ background: url('../images/menu2.png') center right no-repeat; }

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  • Cross-Platform Camera API

    - by Karim
    Hi, I'm now building a video transforming filter that have to transform video frames in real-time. One of the key requirements of the filter is to have high performance to minimize the number of dropped frames during the transform. Another requirement that is of lower priority but also nice to have is to make it cross-platform (both PC's and Mobile devices). The application is built in C++. Now my question is: is there any API that is more portable and has a similar or better performance characteristics than DirectShow? as DirectShow's portability is only limited to Windows-based devices (PCs and Windows Mobile&CE platforms). Also I've notices that for example using HTC's custom camera API has far better performance than what DirectShow offers. If you want to check this, try to build a filter in DirectShow that will multiply each color by 2 and render that in real-time from camera on the screen. Then do the same with HTC's API. There is almost 4-5x performance boost with vendor's specific API. So it'd be very nice if the library used the device-specific implementation of the driver, as performance is critical when doing this transforms on a mobile device (which is about ~500 MHz).

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  • Write contents of custom View to large Image file on SD card

    - by JFortney
    I have a class that extends View. I override the onDraw method and allow the user to draw on the screen. I am at the point where I want to save this view as an image. I Can use buildDrawingCache and getDrawingCache to create a bitmap that I can write to the SD card. However, the image is not good quality at a large size, it has jagged edges. Since I have a View and I use Paths I can transform all by drawing to a bigger size. I just don't know how to make the Canvas bigger so when I call getDrawingCache it doesn't crop all the paths I am just transformed. What is happening is I transform all my paths but when I write the Bitmap to file I am only getting the "viewport" of the actual screen size. I want something much bigger. Any help in the right direction would be greatly appreciated. I have been reading the docs and books and am at a loss. Thanks Jon

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  • gluLookAt vectors and FPS-style camera

    - by Kevin Pamplona
    I am attempting to implemented an FPS-style camera by updating three vectors: EYE, DIR, UP. These vectors are the same that are used by gluLookAt (since gluLookAt is specified by the position of the camera, the direction it is looking at, and an up vector). I have already implemented the left-right and up-down strafing movements, but I'm having a lot of trouble understanding the math behind making the camera look-around while remaining stationary. In this case, the EYE vector remains the same, while I must update DIR and UP. Below is the code I tried, but it doesn't seem to work properly. Any suggestions? Thanks. void Transform::left(float degrees, vec3& dir, vec3& up) { vec3 axis; axis = glm::normalize(up); mat3 R = rotate(-degrees, axis); dir = R*dir; dir = R*up; }; void Transform::up(float degrees, vec3& dir, vec3& up) { vec3 axis; axis=glm::normalize(glm::cross(dir,up)); mat3 R = rotate(-degrees, axis); dir = R*dir-; up = R*up; };

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  • get another sequence elements'value in one sequence.

    - by lxusharp
    I have an XML file as below, and I want to transform it with xslt. I want to achieve is: when do the for-each of "s1" elements, I want to get the corresponding "r1"'s "value" attbute value. the xslt I wrote as below, but it does not work, can anyone give a help? thanks. <?xml version="1.0" encoding="utf-8"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:msxsl="urn:schemas-microsoft-com:xslt" exclude-result-prefixes="msxsl"> <xsl:output method="html" indent="yes"/> <xsl:template mode="getr1" match="summary" > <xsl:param name="index"/> <xsl:value-of select="r1[$index][@value]"/> </xsl:template> <xsl:template match="/"> <html> <body> <ul> <xsl:for-each select="root/s1"> <xsl:variable name="i" select="position()"/> <li> <xsl:value-of select ="@name"/> : <!--<xsl:apply-templates mode="getr1" select="/root/summary"> <xsl:with-param name="index" select="$i" /> </xsl:apply-templates>--> <!--I want to get the corresponding r1's value according to the index --> <!-- but above code is not work.--> </li> </xsl:for-each> </ul> </body> </html> </xsl:template> </xsl:stylesheet>

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  • ASP.NET MVC 2 user input to SQL 2008 Database problems

    - by Rob
    After my publish in VS2010 the entire website loads and pulls data from the database perfectly. I can even create new users through the site with the correct key code, given out to who needs access. I have two connection strings in my web.config file The first: <add xdt:Transform="SetAttributes" xdt:Locator="Match(name)" name="EveModelContainer" connectionString="metadata=res://*/Models.EdmModel.EveModel.csdl|res://*/Models.EdmModel.EveModel.ssdl|res://*/Models.EdmModel.EveModel.msl;provider=System.Data.SqlClient;provider connection string=&quot;Data Source=localhost;Initial Catalog=fleet;Persist Security Info=True;User ID=fleet;Password=****&quot;" providerName="System.Data.EntityClient" /> The second: <add xdt:Transform="SetAttributes" xdt:Locator="Match(name)" name="ApplicationServices" connectionString="Data Source=localhost;Initial Catalog=fleet;Persist Security Info=True;User ID=fleet;Password=****;MultipleActiveResultSets=True" /> The first one is the one that is needed to post data with the main application, EveModelContainer. Everything else is pulled using the standard ApplicationServices connection. Do you see anything wrong with my connectionstring? I'm at a complete loss here. The site works perfectly on my friends server and not on mine... Could it be a provider issue? And if I go to iis 7's manager console, and click .net users I get a pop up message saying the custom provider isn't a trusted provider do I want to allow it to run at a higher trust level. I'm at the point where I think its either my string or this trusted provider error... but I have no clue how to add to the trusted provider list... Thank you in advance!!!

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  • iphone - why is this flip animation using layers not working?

    - by Digital Robot
    I would like to make an animation that goes like this: imagine a picture sitting on a shelve. It drops from the shelve and as it falls it rotates along the horizontal axis and translates along the vertical axis. I would like to do this with perspective and the back side should be the image reversed, like the picture is a kind of slide. I have done this: CALayer* layer = myImageView.layer; layer.doubleSided = YES; CAKeyframeAnimation* animationTransform = [CAKeyframeAnimation animationWithKeyPath:@"transform"]; CATransform3D startTransform = CATransform3DIdentity; CATransform3D endTransform = CATransform3DTranslate (layer.transform, 0.0f, 200.0f, 0.0f); endTransform = CATransform3DRotate (endTransform, degreesToRadian(350.0f), 1.0f, 0.0f, 0.0f); endTransform.m34 = 1.0 / -500; NSArray *values = [NSArray arrayWithObjects: [NSValue valueWithCATransform3D:startTransform], [NSValue valueWithCATransform3D:endTransform], nil]; [animationTransform setValues:values]; NSArray *tempos = [NSArray arrayWithObjects: [NSNumber numberWithFloat:0.0f], [NSNumber numberWithFloat:0.7f], nil]; [animationTransform setKeyTimes:tempos]; NSArray *timing = [NSArray arrayWithObjects: [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut], nil]; [animationTransform setTimingFunctions:timing]; animationTransform.fillMode = kCAFillModeRemoved; animationTransform.removedOnCompletion = YES; animationTransform.repeatCount = 1; animationTransform.duration = 3.7f; animationTransform.cumulative = YES; the result of this has nothing to do with anything. The result is: the image translates down an inch on the screen and then up half inch. Then it disappears and appears at its starting position again. What am I missing? thanks

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  • xsl:template match doesn't find matches

    - by dmo
    I'm trying to convert some Xaml to HTML using the .NET XslCompiledTransform and am running into difficulties getting the xslt to match Xaml tags. For instance with this Xaml input: <FlowDocument PagePadding="5,0,5,0" AllowDrop="True" NumberSubstitution.CultureSource="User" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> <Paragraph>a</Paragraph> </FlowDocument> And this xslt: <?xml version="1.0" encoding="utf-8"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:msxsl="urn:schemas-microsoft-com:xslt" exclude-result-prefixes="msxsl" > <xsl:output method="html" indent="yes"/> <xsl:template match="/"> <html> <body> <xsl:apply-templates /> </body> </html> </xsl:template> <xsl:template match="FlowDocument"> <xsl:apply-templates /> </xsl:template> <xsl:template match="Paragraph" > <p> <xsl:apply-templates /> </p> </xsl:template> I get this output: <html> <body> a </body> </html> Rather than the expected: <html> <body> <p>a</p> </body> </html> Could this be a problem with the namespace? This is my first attempt at an xsl transform, so I'm at a loss.

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  • [Ruby] Modifying object inside a loop doesn't change object outside of the loop?

    - by Jergason
    I am having problems with modifying objects inside blocks and not getting the expected values outside the blocks. This chunk of code is supposed to transform a bunch of points in 3d space, calculate a score (the rmsd or root mean squared deviation), and store both the score and the set of points that produced that score if it is lower than the current lowest score. At the end, I want to print out the best bunch of points. first = get_transformed_points(ARGV[0]) second = get_transformed_points(ARGV[1]) best_rmsd = first.rmsd(second) best_points = second #transform the points around x, y, and z and get the rmsd. If the new points # have a smaller rmsd, store them. ROTATION = 30 #rotate by ROTATION degrees num_rotations = 360/ROTATION radians = ROTATION * (Math::PI/180) num_rotations.times do |i| second = second * x_rotate num_rotations.times do |j| second = second * y_rotate num_rotations.times do |k| second = second * z_rotate rmsd = first.rmsd(second) if rmsd < best_rmsd then best_points = second best_rmsd = rmsd end end end end File.open("#{ARGV[1]}.out", "w") {|f| f.write(best_points.to_s)} I can print out the points that are getting stored inside the block, and they are getting transformed and stored correctly. However, when I write out the points to a file at the end, they are the same as the initial set of points. Somehow the best_points = second chunk doesn't seem to be doing anything outside of the block. It seems like there are some scoping rules that I don't understand here. I had thought that since I declared and defined best_points above, outside of the blocks, that it would be updated inside the blocks. However, it seems that when the blocks end, it somehow reverts back to the original value. Any ideas how to fix this? Is this a problem with blocks specifically?

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  • Leftover Nav Bar in Landscape View

    - by Rob Bonner
    Hello, I am working to force a view into landscape mode, and have picked up all kinds of cool tips to make this happen, but am stuck on one item that is left on the screen. I have my XIB file laid out in landscape, and in my code I create the view controller normally: RedeemViewController *aViewController = [[RedeemViewController alloc] initWithNibName:@"RedeemViewController" bundle:nil]; aViewController.hidesBottomBarWhenPushed = YES; aViewController.wantsFullScreenLayout = YES; [[self navigationController] pushViewController:aViewController animated:YES]; Inside the controller viewDidLoad I complete the following: [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight]; [[self navigationController] setNavigationBarHidden:YES animated:YES]; [UIView beginAnimations:@"View Flip" context:nil]; [UIView setAnimationDuration:.75]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; if (self.interfaceOrientation == UIInterfaceOrientationPortrait) { self.view.transform = CGAffineTransformIdentity; self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(90)); self.view.bounds = CGRectMake(0.0, 0.0, 480, 320); } [UIView commitAnimations]; What I end up with is a perfectly rotated view, with a grey vertical bar on the left side (see pic). So to the question, how do I get rid of the bar? Edit: I am pretty sure this is the navigation bar that is not being hidden. This is a duplicate of another post, with some modified code, the other question was being answered with the bug.

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  • Why pseudo-elements :before and :after appear in front of my DIV element and not behind?

    - by Dim13i
    I have a DIV element with this given class: .slideshow { background: white; width: 700px; height: 300px; padding:10px; margin: 0 auto; position: relative; box-shadow: 0px 0px 5px grey, 0px 10px 20px rgba(0,0,0,.1) inset; } I define those two pseudo-elements (:before and :after): .slideshow:before, .slideshow:after { content: " "; background: green; width: 50%; height: 50%; position: absolute; z-index: -10; } My problem is that those two pseudo-elements appear in front of my DIV and not behind. Is there any specific reason for this behaviour? Here is an example: EXAMPLE The Javascript part is a bit messy but i'm still working on it. Also I've noticed that if I delete all the JS part I don't have anymore this problem, but I don't think there is anything in the code that should modify the slideshow DIV SOLVED: The problem is in the javascript part where I have: $('.slideshow').css('-webkit-transform', 'rotate(0deg)'); Removing this line solved the problem. I guess that pseudo-elements :before and :after are not compatible with the property transform.

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  • How to zoom IFRAME content only without using a frame set?

    - by Baskaran
    I need to zoom frame content only. Here in my web page I used zoom: 0.75; height: 520px; width: 800px;. If I increase the zoom value it means that the frame size will be increased. <HTML> <HEAD> <TITLE> New Document </TITLE> <STYLE> #frame { width: 800px; height: 520px; border: 1px solid black; } #frame { zoom: 0.75; -moz-transform: scale(0.75); -moz-transform-origin: 0 0; } </STYLE> </HEAD> <BODY> <IFRAME id="frame" src="http://www.google.com"></IFRAME> </BODY> </HTML> In the above sample HTML page I want to zoom the content of the IFRAME without changing the size of that IFRAME.

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  • When using Direct3D, how much math is being done on the CPU?

    - by zirgen
    Context: I'm just starting out. I'm not even touching the Direct3D 11 API, and instead looking at understanding the pipeline, etc. From looking at documentation and information floating around the web, it seems like some calculations are being handled by the application. That, is, instead of simply presenting matrices to multiply to the GPU, the calculations are being done by a math library that operates on the CPU. I don't have any particular resources to point to, although I guess I can point to the XNA Math Library or the samples shipped in the February DX SDK. When you see code like mViewProj = mView * mProj;, that projection is being calculated on the CPU. Or am I wrong? If you were writing a program, where you can have 10 cubes on the screen, where you can move or rotate cubes, as well as viewpoint, what calculations would you do on the CPU? I think I would store the geometry for the a single cube, and then transform matrices representing the actual instances. And then it seems I would use the XNA math library, or another of my choosing, to transform each cube in model space. Then get the coordinates in world space. Then push the information to the GPU. That's quite a bit of calculation on the CPU. Am I wrong? Am I reaching conclusions based on too little information and understanding? What terms should I Google for, if the answer is STFW? Or if I am right, why aren't these calculations being pushed to the GPU as well?

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  • lists searches in SYB or uniplate haskell

    - by Chris
    I have been using uniplate and SYB and I am trying to transform a list For instance type Tree = [DataA] data DataA = DataA1 [DataB] | DataA2 String | DataA3 String [DataA] deriving Show data DataB = DataB1 [DataA] | DataB2 String | DataB3 String [DataB] deriving Show For instance, I would like to traverse my tree and append a value to all [DataB] So my first thought was to do this: changeDataB:: Tree -> Tree changeDataB = everywhere(mkT changeDataB') chanegDataB'::[DataB] -> [DataB] changeDataB' <add changes here> or if I was using uniplate changeDataB:: Tree -> Tree changeDataB = transformBi changeDataB' chanegDataB'::[DataB] -> [DataB] changeDataB' <add changes here> The problem is that I only want to search on the full list. Doing either of these searches will cause a search on the full list and all of the sub-lists (including the empty list) The other problem is that a value in [DataB] may generate a [DataB], so I don't know if this is the same kind of solution as not searching chars in a string. I could pattern match on DataA1 and DataB3, but in my real application there are a bunch of [DataB]. Pattern matching on the parents would be extensive. The other thought that I had was to create a data DataBs = [DataB] and use that to transform on. That seems kind of lame, there must be a better solution.

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  • sIFR multiple calls don't work :(

    - by roxane
    Hello ! I'm trying to use sIFR on my menu and on my headers... but only one call works... the others that I put after never appear :(... Can somebody help me ? Note : I'm using the r436 and below is my code ... var segoe = { src: 'pathto/segoe.swf', ratios: [7, 1.58, 8, 1.49, 10, 1.5, 11, 1.45, 16, 1.46, 21, 1.44, 22, 1.41, 27, 1.42, 30, 1.41, 32, 1.4, 35, 1.41, 36, 1.4, 38, 1.39, 41, 1.4, 58, 1.39, 65, 1.38, 66, 1.39, 102, 1.38, 104, 1.37, 106, 1.38, 107, 1.37, 108, 1.38, 109, 1.37, 110, 1.38, 112, 1.37, 114, 1.38, 120, 1.37, 121, 1.38, 1.37] }; sIFR.activate(segoe); sIFR.replace(segoe, { selector: '#header ul li a span.title', css: ['.sIFR-root { text-align: center; font-size:13px; letter-spacing:2; font-weight: bold; text-transform:uppercase; cursor: pointer; color:#FFFFFF; background-color:#0C2C39; margin:0 3px; }'], wmode: 'transparent' }); sIFR.replace(segoe, { selector: 'h1', css: ['.sIFR-root { text-align: center; font-size:13px; letter-spacing:2; font-weight: bold; text-transform:uppercase; cursor: pointer; color:#000; background-color:#fff; margin:0 3px; }'] });

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  • XSLT: change node inner text.

    - by nabo
    I need to transform the following xml doc: <a> <b/> <c/> myText </a> into this: <a> <b/> <c/> differentText </a> So, i wrote this XSLT document <xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="1.0"> <xsl:output method="xml" version="1.0" omit-xml-declaration="no" /> <xsl:template match="/a/text()"> <a> <b/> <c/> differentText </a> </xsl:template> </xsl:stylesheet> This way, i get the following result: <?xml version="1.0" encoding="utf-8"?> <a> <b /><c /> differentText </a> <a> <b /><c /> differentText </a> <a> <b /><c /> differentText </a> The result appears repeated 3 times because 3 matches are being done.. Why? I could i fix it? Thanks

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  • Building a structure/object in a place other than the constructor

    - by Vishal Naidu
    I have different types of objects representing the same business entity. UIObject, PowershellObject, DevCodeModelObject, WMIObject all are different representation to the same entity. So say if the entity is Animal then I have AnimalUIObject, AnimalPSObject, AnimalModelObject, AnimalWMIObject, etc. Now the implementations of AnimalUIObject, AnimalPSObject, AnimalModelObject are all in separate assemblies. Now my scenario is I want to verify the contents of business entity Animal irrespective of the assembly it came from. So I created a GenericAnimal class to represent the Animal entity. Now in GenericAnimal I added the following constructors: GenericAnimal(AnimalUIObject) GenericAnimal(AnimalPSObject) GenericAnimal(AnimalModelObject) Basically I made GenericAnimal depend on all the underlying assemblies so that while verifying I deal with this abstraction. Now the other approach to do this is have GenericAnimal with an empty constructor an allow these underlying assemblies to have a Transform() method which would build the GenericAnimal. Both approaches have some pros and cons: The 1st approach: Pros: All construction logic is in one place in one class GenericAnimal Cons: GenericAnimal class must be touched every-time there is a new representation form. The 2nd approach: Pros: construction responsibility is delegated to the underlying assembly. Cons: As construction logic is spread accross assemblies, tomorrow if I need to add a property X in GenericAnimal then I have to touch all the assemblies to change the Transform method. Which approach looks better ? or Which would you consider a lesser evil ? Is there any alternative way better than the above two ?

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  • Copy subset of xml input using xslt

    - by mdfaraz
    I need an XSLT file to transform input xml to another with a subset of nodes in the input xml. For ex, if input has 10 nodes, I need to create output with about 5 nodes Input <Department diffgr:id="Department1" msdata:rowOrder="0"> <Department>10</Department> <DepartmentDescription>BABY PRODUCTS</DepartmentDescription> <DepartmentSeq>7</DepartmentSeq> <InsertDateTime>2011-09-29T13:19:28.817-05:00</InsertDateTime> </Department> Output: <Department diffgr:id="Department1" msdata:rowOrder="0"> <Department>10</Department> <DepartmentDescription>BABY PRODUCTS</DepartmentDescription> </Department> I found one way to suppress nodes that we dont need XSLT: <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:output omit-xml-declaration="yes"/> <xsl:template match="node()|@*"> <xsl:copy> <xsl:apply-templates select="node()|@*"/> </xsl:copy> </xsl:template> <xsl:template match="Department/DepartmentSeq"/> <xsl:template match="Department/InsertDateTime"/> </xsl:stylesheet> I need an xslt that helps me select the nodes I need and not "copy all and filter out what I dont need", since i may have to change my xslt whenever input schema adds more nodes.

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  • Coding the R-ight way - avoiding the for loop

    - by mropa
    I am going through one of my .R files and by cleaning it up a little bit I am trying to get more familiar with writing the code the r-ight way. As a beginner, one of my favorite starting points is to get rid of the for() loops and try to transform the expression into a functional programming form. So here is the scenario: I am assembling a bunch of data.frames into a list for later usage. dataList <- list (dataA, dataB, dataC, dataD, dataE ) Now I like to take a look at each data.frame's column names and substitute certain character strings. Eg I like to substitute each "foo" and "bar" with "baz". At the moment I am getting the job done with a for() loop which looks a bit awkward. colnames(dataList[[1]]) [1] "foo" "code" "lp15" "bar" "lh15" colnames(dataList[[2]]) [1] "a" "code" "lp50" "ls50" "foo" matchVec <- c("foo", "bar") for (i in seq(dataList)) { for (j in seq(matchVec)) { colnames (dataList[[i]])[grep(pattern=matchVec[j], x=colnames (dataList[[i]]))] <- c("baz") } } Since I am working here with a list I thought about the lapply function. My attempts handling the job with the lapply function all seem to look alright but only at first sight. If I write f <- function(i, xList) { gsub(pattern=c("foo"), replacement=c("baz"), x=colnames(xList[[i]])) } lapply(seq(dataList), f, xList=dataList) the last line prints out almost what I am looking for. However, if i take another look at the actual names of the data.frames in dataList: lapply (dataList, colnames) I see that no changes have been made to the initial character strings. So how can I rewrite the for() loop and transform it into a functional programming form? And how do I substitute both strings, "foo" and "bar", in an efficient way? Since the gsub() function takes as its pattern argument only a character vector of length one.

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  • AS3 colorTransform over multiple frames?

    - by user359519
    (Flash Professional, AS3) I'm working on a custom avatar system where you can select various festures and colors. For example, I have 10 hairstyles, and a colorPicker to change the color. mc_myAvatar has 10 frames. Each frame has a movieclip of a different hairstyle (HairStyle1, HairStyle2, etc.) Here's my code: var hairColor:ColorTransform; hairColor = mc_myAvatar.hair.colorLayer.transform.colorTransform; hairColor.color = 0xCCCC00; mc_myAvatar.hair.colorLayer.transform.colorTransform = hairColor; This correctly changes the initial color. I have a "nextHair" button to advance mc_myAvatar.hair to the next frame. When I click the button, I get an error message saying that I have a null object reference. I added a trace, and mc_myAvatar.hair.colorLayer is null on frame 2. Why??? I've clearly named HairStyle2 as "colorLayer" in frame 2. I think the problem is related to me using the same name for different classes/movieclips, but I don't know how to fix the problem... I added a square movieclip below my hairStyle movieclips, named the square "colorLevel", and deleted the name from my hairStyle clips. When I click the next button, the square correctly maintains the color from frame to frame. However, having a square doesn't do me much good. :( I tried converting the hairStyle layer to a mask. Doing this, however, results in yet another "null object" error - mc_myAvatar.hair.colorLayer is null after frame 1. I even tried "spanning" my colorLevel across all frames (no keyframes), thinking that this would give me just one movieclip to work with. No luck. Same error! What's going on, here? Why am I getting these null objects, when they are clearly defined in my movieclip? I'm also open to suggestions on a better way to do multiple frames and colors.

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