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  • What happens if I just add a second IP to a domain?

    - by tntu
    We have two servers that are in constant sync. We have two applications that connect to them. Each app to different server. We devised a new version of those apps that will read a dns entry and get a list of IP addresses and try them in order. Now problem is old apps. We have noticed that some ppl still use the old ones even if we have released the new. If we were to add two IP's to each domain would they receive the IP's in the order we set them or random? Either way it will still work for us but I'm just curious. If first server goes offline will the client application try the other? To be noted for old version: Interruption does not affect in any way the continuation once connection is reestablished. Each communication is independent of previous ones. Applications connect at set intervals of time anywhere between 5 seconds to 1 hour. Connection is done simply using an http post to the URL in question.

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  • how to run TimerTask off main UI thread?

    - by huskyd97
    I am having trouble with a TimerTask Interfering with In App Purchasing (Async Tasks). I am weak with Threads, so I believe it is running on the main UI thread, eating up resources. How can I run this outside the UI thread? I have searched, and tried some suggestions using handlers. but seems like I get the same result, app gets really laggy. when I don't run this task (refreshes every 500mS), the activity runs smoothly, and there are no hangs during In app purchases. Your help is appreciated, code snippet below: public class DummyButtonClickerActivity extends Activity { protected Timer timeTicker = new Timer("Ticker"); private Handler timerHandler = new Handler(); protected int timeTickDown = 20; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mainhd); // start money earned timer handler TimerTask tick = new TimerTask() { public void run() { myTickTask(); } }; timeTicker.scheduleAtFixedRate(tick, 0, 500); // 500 ms each } // End OnCreate protected void myTickTask() { if (timeTickDown == 0) { /// run my code here //total = total + _Rate; timerHandler.post(doUpdateTimeout); } else if(timeTickDown < 0) { // do nothing } timeTickDown--; } private Runnable doUpdateTimeout = new Runnable() { public void run() { updateTimeout(); } }; private void updateTimeout() { // reset tick timeTickDown = 2; // 2* 500ms == once a second } }

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  • Activity visible size

    - by Tsimmi
    Hi! How can I know the visible size of my activity? I'm trying to get the Activity real size, not the height and width from getHeight() and getWidth(), witch gives me the screen full size. Thanks

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  • Functioning of Intent.action_pick_activity??

    - by chris
    Hello everybody!! Here is I would like to set up in my application, the function of sharing (facebook, twitter, e-mail) as that of YouTube for example but I get lost little. By looking I saw that apparently it would be necessary to use Intent.action_pick_activity but I do not manage to see how using it on my case. What is that somebody has already implemented this kind of thing? Either what is what somebody knows where I can find examples?? Thanks to all!

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  • imageview draw issue with asynctask

    - by alexb
    Have the following asynctask that i'm using to download some images. Works fine except for the very first image, which doesn't always appears unless I do something like move to the next image and then back again. public class DownloadImageTask extends AsyncTask { static ImageView _imageView=null; public DownloadImageTask(ImageView ctl){ _imageView=ctl; } protected void onPostExecute(Bitmap result) { _imageView.setImageBitmap(result); } ... } I thought this might be an issue with updating the UI on a background thread, so I reworked this using an abstract class that invokes a method on the UI thread that calls .setImageBitmap() but I still get the same behaviour - works fine for all images except the first, unless I move to the next image and back again. Is there a way to force a redraw on the imageview after i set the image?

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  • IllegalAccessError: cross-loader access from pre-verifed class in MapActivity

    - by flipper83
    I have a big problem. When I lauch my MapActivity this launch the ilegal argument. I think that i check all 1) add map.jar from api 3 to eclipse 2) I obtain a api key 3) In androidmanifest I have putted the uses-library and te internet permision 4) I launch the google api emulator for api 3. 5) I dont know that i can try. Please, any idea? this can't be too dificult, I can't belive. Sure that it is a stupid thing :S

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  • Which is the 'correct' way to do this (if statement)

    - by frinkz
    I've got plenty of these lying around, and I'm wondering if I'm going to face any trouble - or performance problems. I have method A: MyClass monkey; ... if(monkey != null) { ... } Or method B: boolean hasMonkey; //This is set to TRUE when monkey is not null MyClass monkey; ... if(hasMonkey) { ... } On a functional level, they both do the same thing. Right now, I'm using method A. Is that a bad way of doing things? Which is going to perform better?

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  • ASPNET MVC what do you call this, a partial view? Or something else?

    - by JK
    I'm trying to google for info on a situation, but I dont know what it is called, so its hard to find results :) I have a model with say 10 fields. But only some of those are shown on a particular view, lets say 3 of them: id, name, date. What do you call this kind of view that does not display the whole model? A partial view? The problem is that because 7 fields are not sent to the view, when the Update action is called on the controller, those fields are null, and the DB gets updated with those 7 fields set to null.

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  • How to download the xml file from server and use it inside application ?

    - by Praween k
    Hi Commonware, As you provided the solution .Actually my application requirement is exactly matches as you told i.e first download it from server and then display the file and it should also be updated as per the server file is updated within running period.Can u please provide me the application code for this .This will be very much helpful.I need it Urgently!!!!!!! [If it blows up, you will either need to split it into multiple files (each with a subset of your data), or not package it with the application, instead downloading it from a server on first run of your appl.] Thanks in advance. Praween

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  • How to create an ARGB_8888 pixel value?

    - by vidstige
    Say I want to create an array of pixel values to pass into the createBitmap method described here. I have three int values r, g, b in the range 0 - 0xff. How do I transform those into a opaque pixel p? Does the alpha channel go in the high byte or the low byte? I googled up the documentation but it only states that: Each pixel is stored on 4 bytes. Each channel (RGB and alpha for translucency) is stored with 8 bits of precision (256 possible values.) This configuration is very flexible and offers the best quality. It should be used whenever possible. So, how to write this method? int createPixel(int r, int g, int b) { retrurn ? }

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  • How do I overwrite the functionality of the home button?

    - by Alex
    Essentially, I just want to change the home button from just hiding my app to killing the activity that is on the screen. I thought about writing a broadcast receiver that kills the activity, but I'm not sure how to kill the activity from the receiver. How do I change the functionality of the home button to "finish" the specific activity? Thanks

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  • A non-ugly way to persist dialog contents across orientation changes?

    - by alex
    So I have a managed AlertDialog with a number of EditTexts & separate portrait + landscape layouts. The user opens the dialog in portrait mode, enters some text and then all of a sudden decides to pop out the keyboard. Now, I need to remove the dialog and recreate it for the changed layout persisting the text entered. What I can think of is getting references to the EdiTexts in onPrepareDialog(..), then getting the actual text in onConfigurationChanged(..), then removing the dialog, then showing it again, then populating it. Rather ugly, huh? Are there any better options?

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  • Problem with setProgressDrawable

    - by Martin
    I am having problem with setting a new Drawable to my ProgressBar. If I use the setProgressDrawable() inside onCreate() method it works great. But when I try to call the same method inside a Handler post callback it doesn't work and the progressbar disapears. Can someone explain this behaviour? How can I solve this problem?

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  • Is it possible to creating a Service without starting it?

    - by ThaMe90
    Hello all, I wonder, is it possible to create a Service, set some data, and then start it? I haven't come across a thread specific to this problem, so I would like to know if it is possible (if it is known of course). My problem is that I have a Service which listens to a DatagramSocket, but the socket in question needs to be set after creation, but before the start of the Service. The setting of the socket happens through the use of a Broadcast (I broadcast 2 Strings which hold the IP-Address & Port and the BroadcastReceiver then constructs a socket for me). When the Service is started, a Thread will start to run and listen to the supposedly created socket. This, sadly, doesn't happen. The socket will remain null and I can't set it when the Thread is running (This is another issue I hope to tackle in the future, if anybody got any ideas about this, please notify me). So, is what I want possible, or should I come up with another construct for achieving this goal?

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  • How to save coordinates with Google Map?

    - by Pavel
    Hey everyone. I'm currently developing an app which uses tabs and google map. What I want to do is to get the gps positions, say 3, and store them in sql db (which I'm already doing) and then display them on the map. I already created canvas, added to overlay but those points disappear when I'm changing tabs so I thought if there is a way to somehow store those coords with google map so I can retrieve them and display them nicely whenever I'm clicking the "map tab"? Please can anyone help?

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  • getting page info from a webpage while sharing facebook style

    - by user556167
    Hi all. I am writing an app to share a page to friends when browsing. To this end, I can get the url of the page to my app and display it on the screen. Could anyone tell me, how to improve this, to show the headline of the page and the picture of a page as it appears when a page is being shared to friends on facebook. Here is the code to get and display the url of the page: Intent intent = getIntent(); String action = intent.getAction(); String type = intent.getType(); String mNewLinkUrl=""; if (action != null && type != null && Intent.ACTION_SEND.equals(action) && "text/plain".equals(type)){ mNewLinkUrl = intent.getStringExtra(Intent.EXTRA_TEXT); } TextView ptext = (TextView) findViewById(R.id.pagetext); ptext.append("\n"+mNewLinkUrl); Any insight will be appreciated. //update 1 found a method: use Jsoup to download the html as a Document. And use Elements and Element to get the data. For eg, the following is the code to get the links in imports in the html page: Elements imports = doc.select("link[href]"); for (Element link : imports) { Log.d(TAG,"link.tagName()"+link.tagName()+"link.attr(abs:href)"+link.attr("abs:href") +"link.attr(rel)"+link.attr("rel")); } But I am not able to figure out what attributes facebook exactly gets. Can anyone help me in this? Thank you.

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  • AudioTrack skipping after pause and resume

    - by Markus Drösser
    Hi, here is the problem. I play a wav file that i recorded earlier without problems. but when i call audiotrack.pause() and audiotrack.start() again after some waiting, it skips some frames of the file. why is that? here is my play listener // Start playback audioTrack.setPlaybackPositionUpdateListener(new OnPlaybackPositionUpdateListener() { @Override public void onPeriodicNotification(AudioTrack track) { try { if(ramfile!=null && ramfile.read(buffer)==-1) { audioTrack.release(); audioTrack = null; ramfile.close(); playing=false; } else { audioTrack.write(buffer, 0, buffer.length); } } catch (IOException e) { try { ramfile.close(); playing=false; } catch (IOException e1) { } } } @Override public void onMarkerReached(AudioTrack track) { playing=false; track.release(); } });

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  • updating an activity from an asynchronous service

    - by Dave.B
    I've implemented a service that does an asynchronous sync to between my application and google docs. I want to update the top level activity of my application when the sync is complete. However because of the service it's possible that the app could be be in a unknown state. Is there a way to make the top level activity, whatever that may be, recreate itself from an asynchtask in a service.

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  • Problem with Refreshing data in ExpendableListView

    - by -providerivan.longin1
    Hi! My problem is when I want to refresh data in ExpendableListView while being in that current activity. I create adapter and when I want to add new data to list I call again constructor of that adapter(it is my private variable) with all new data....and then I call onContentChanged() method to redraw my list. But what happens is that I cant expand my list any more...like it is blocked or something and logcat isn't saying anything... This is the code that i call after setting new data in arraylists and maps: mAdapter = new MyExpandableListAdapter( this, groupData, R.layout.contact_list_parent, new String[] { NAME ,NUM_PHOTOS},//NUM_PHOTOS new int[] { R.id.rowText1, R.id.rowText2, R.id.photoAlbumImg }, childData, R.layout.contact_list_child, new String[] { NAME,NUM_PHOTOS}, //NUM_PHOTOS new int[] { R.id.rowText1, R.id.rowText2, R.id.photoAlbumImg } ); this.onContentChanged(); If anyone knows answer to this question please help me:) Thanks.

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  • Rotating images makes ui slow

    - by 5w4rley
    i'm trying to implement kind of speedometer. i'm getting informations about rounds per minute, boost and load of an engine over bluetooth and i try to display them on the screen witch 3 arrows witch should point in the right direktion. i tried to use a rotate animation evry time i get data(10-100ms) to setup the arrows. but that makes my ui extremly slow. 500ms to react on a buttonclick. Doese someone know how to make it work better? source code: public void setTacho() { //rotate Tachonadel Rpmcurrentdegree=Rpmcurrentdegree+Rpmdegree; Rpmdegree=((rpms-lastrpm)*RPMtoDegree); RpmAnim=new RotateAnimation((float)Rpmcurrentdegree, (float)Rpmdegree, ivNadel.getWidth()/2, ivNadel.getHeight()/2); RpmAnim.setFillEnabled(true); RpmAnim.setFillAfter(true); ivNadel.setAnimation(RpmAnim); RpmAnim.start(); //rotate Boostbalken currentBoostDegree=currentBoostDegree+BoostDegree; BoostDegree=(boost-lastBoost)*BOOSTtoDegree; //rotate Loadbalken currentLoadDegree=currentLoadDegree+LoadDegree; LoadDegree=(load-lastLoad)*LOADtoDegree; BoostAnim=new RotateAnimation((float)-currentBoostDegree, (float)-BoostDegree, ivBoost.getWidth()/2, ivBoost.getHeight()/2); BoostAnim.setFillEnabled(true); BoostAnim.setFillAfter(true); ivBoost.setAnimation(BoostAnim); BoostAnim.start(); LoadAnim=new RotateAnimation((float)currentLoadDegree, (float)LoadDegree, ivLoad.getWidth()/2, ivLoad.getHeight()/2); LoadAnim.setFillEnabled(true); LoadAnim.setFillAfter(true); ivLoad.setAnimation(LoadAnim); LoadAnim.start(); } when i try to make the rotation only if the values have changed then it works only while they are changing but if they aren't the arrows jump back to the zero position. isnt setfillafter to tell the image that it should hold the new position? code: public void setTacho() { //rotate Tachonadel Rpmcurrentdegree=Rpmcurrentdegree+Rpmdegree; Rpmdegree=((rpms-lastrpm)*RPMtoDegree); if(Rpmdegree!=0) { RpmAnim=new RotateAnimation((float)Rpmcurrentdegree, (float)Rpmdegree, ivNadel.getWidth()/2, ivNadel.getHeight()/2); RpmAnim.setFillEnabled(true); RpmAnim.setFillAfter(true); ivNadel.setAnimation(RpmAnim); RpmAnim.start(); } //rotate Boostbalken currentBoostDegree=currentBoostDegree+BoostDegree; BoostDegree=(boost-lastBoost)*BOOSTtoDegree; //rotate Loadbalken currentLoadDegree=currentLoadDegree+LoadDegree; LoadDegree=(load-lastLoad)*LOADtoDegree; if(BoostDegree!=0) { BoostAnim=new RotateAnimation((float)-currentBoostDegree, (float)-BoostDegree, ivBoost.getWidth()/2, ivBoost.getHeight()/2); BoostAnim.setFillEnabled(true); BoostAnim.setFillAfter(true); ivBoost.setAnimation(BoostAnim); BoostAnim.start(); } if(LoadDegree!=0) { LoadAnim=new RotateAnimation((float)currentLoadDegree, (float)LoadDegree, ivLoad.getWidth()/2, ivLoad.getHeight()/2); LoadAnim.setFillEnabled(true); LoadAnim.setFillAfter(true); ivLoad.setAnimation(LoadAnim); LoadAnim.start(); } } i don't get it =( thx 4 help EDIT: part of the bluetooth Thread that calls the callback while (run) { try { bytes = mmInStream.read(buffer); if (connection.btCallback != null) { connection.btCallback.getData(buffer,bytes); } } catch (IOException e) { break; } the callback methode of the bluetooth thread: public void getData(byte[] bytes, int len) { setTacho(); }

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