Search Results

Search found 33882 results on 1356 pages for 'command window'.

Page 481/1356 | < Previous Page | 477 478 479 480 481 482 483 484 485 486 487 488  | Next Page >

  • nmake makefile, linking objects files in a subfolder

    - by Gauthier
    My makefile defines a link command: prod_link = $(LINK) $(LINK_FLAGS) -o$(PROD_OUT) $(PROD_OBJS) where $(PROD_OBJS) is a list of object files of the form: PROD_OBJS = objfile1.obj objfile2.obj objfile3.obj ... objfileN.obj Now the makefile itself is at the root of my project directory. It gets messy to have object and listing files at the root, I'd like to put them in a subfolder. Building and outputing the obj files to a subfolder works, I'm doing it with suffixes and inference: .s.obj: $(ASSEMBLY) $(FLAGS) $*.s -o Objects\$*.obj The problem is to pass the Objects folder to the link command. I tried: prod_link = $(LINK) $(LINK_FLAGS) -o$(PROD_OUT) Objects\$(PROD_OBJS) but only the first file in the list of object files gets the folder's name. How can I pass the Objects subfolder to all files of my list $(PROD_OBJS)? EDIT I tried also PROD_OBJS = $(patsubst %.ss,Object\%.obj, $(PROD_SRC)) but got: makefile(51) : fatal error U1000: syntax error : ')' missing in macro invocation Stop. This is quite strange...

    Read the article

  • MSSQL: How to copy a file (pdf, doc, txt...) stored in a varbinary(max) field to a file in a CLR sto

    - by user193655
    I ask this question as a followup of this question. A solution that uses bcp and xp_cmdshell, that is not my desired solution, has been posted here: stackoverflow.com/questions/828749/ms-sql-server-2005-write-varbinary-to-file-system (sorry i cannot post a second hyperlink since my reputation is les than 10). I am new to c# (since I am a Delphi developer) anyway I was able to create a simple CLR stored procedures by following a tutorial. My task is to move a file from the client file system to the server file system (the server can be accessed using remote IP, so I cannot use a shared folder as destination, this is why I need a CLR stored procedure). So I plan to: 1) store from Delphi the file in a varbinary(max) column of a temporary table 2) call the CLR stored procedure to create a file at the desired path using the data contained in the varbinary(max) field Imagine I need to move C:\MyFile.pdf to Z:\MyFile.pdf, where C: is a harddrive on local system and Z: is an harddrive on the server. I provide the code below (not working) that someone can modify to make it work? Here I suppose to have a table called MyTable with two fields: ID (int) and DATA (varbinary(max)). Please note it doesn't make a difference if the table is a real temporary table or just a table where I temporarly store the data. I would appreciate if some exception handling code is there (so that I can manage an "impossible to save file" exception). I would like to be able to write a new file or overwrite the file if already existing. [Microsoft.SqlServer.Server.SqlProcedure] public static void VarbinaryToFile(int TableId) { using (SqlConnection connection = new SqlConnection("context connection=true")) { connection.Open(); SqlCommand command = new SqlCommand("select data from mytable where ID = @TableId", connection); command.Parameters.AddWithValue("@TableId", TableId); // This was the sample code I found to run a query //SqlContext.Pipe.ExecuteAndSend(command); // instead I need something like this (THIS IS META_SYNTAX!!!): SqlContext.Pipe.ResultAsStream.SaveToFile('z:\MyFile.pdf'); } } (one subquestion is: is this approach coorect or there is a way to directly pass the data to the CLR stored procedure so I don't need to use a temp table?) If the subquestion's answer is No, could you describe the approach of avoiding a temp table? So is there a better way then the one I describe above (=temp table + Stored procedure)? A way to directly pass the dataastream from the client application to the CLR stored procedure? (my files can be any size but also very big)

    Read the article

  • execcommand("SaveAs",null,"file.csv") is not working in IE8

    - by anbu
    var doc = w.docment; doc.open('application/CSV','replace'); doc.charset = "utf-8"; doc.write("all,hello"); doc.close(); if(doc.execcommand("SaveAs",null,"file.csv")) { window.alert("saved "); }else { window.alert("cannot be saved"); } not working in IE 8 but woks in IE 6 what is the problem ? it is alerting "cannot be saved" help me !!! advance thanks

    Read the article

  • What is a proper way to pass a parameter to Set-Alias in powershell?

    - by Nick Gorbikoff
    Hello. A little background: I use PowerShell on windows xp at work and I set a bunch of useful shortcuts in Microsoft.PowerShell_profile.ps1 in My Documents, trying to emulate Mac environment inspired by Ryan Bates's shortcuts I have things like: Set-Alias rsc Rails-Console function Rails-Console {Invoke-Expression "ruby script/console"} Which works just fine when in command prompt I say: rsc #it calls the proper command However this doesn't work properly Set-Alias rsg Rails-Generate function Rails-Generate {Invoke-Expression "ruby script/generate"} So when I do : rsg model User which is supposed to call ruby script/generate model User all it calls is ruby script/generate #Dumping my params So how would I properly modify my functions to take params I send to functions? Thank you!!

    Read the article

  • PowerBuilder IDE Customization for SCC

    - by Adam Hawkes
    Our PowerBuilder application is fairly large and has many objects in several PBLs for organizing our code. We often have 10 or more datawindows on one window, and these datawindows may be spread across two or three PBLs. For version control, we use exclusive check-out to avoid merge conflicts. The situation is that when you right-click on a datawindow object from the Window painter you get a context-menu with options like "Script" and "Properties" and "Modify Datawindow...". We'd like to add one for "Check-out..." to avoid having to hunt for the datawindow in several PBLs. Any ideas on how to do this, or something similar, would be greatly appreciated.

    Read the article

  • Documenting applications - automation / semi-automation for screenshots?

    - by bguiz
    For me one of the biggest bores of being a developer is writing user documentation. (I am referring to the stuff that gets exported into PDF files files that ship with the product, not comments in code here). The task off adding or updating new bits of text to the existing documentation is OK. However having to take screenshots of select screens can be quite a tedious process. Is there a way to automate or even semi-automate the process of taking screenshots? The main requirement is the ability to crop images such that they contain only the window, including window manager areas (such as the title bar). The secondary requirement is that any format is OK, so long as it can be exported to PDF. EDIT: Any more biters?

    Read the article

  • how to run existing ant script from groovy

    - by Omnipresent
    my build is a 3 step process. run ant to build. transfer war to server. touch reload file. I have transfered last two steps in groovy, using antbuilder. However, I am not able to run my existing ant script using groovy. Usually I run it using the following command in dos prompt: ant -Dsystem=mysystem -DsomeotherOption=true from groovy when I try to do "ant -Dsystem=mysystem -DsomeotherOption=true".execute() it gives an error saying ant is not a recognized command. How can I utilize my existing ant script in groovy?

    Read the article

  • How to automaticaly backup TFS 2010

    - by Julien Ferraro
    Hello, I'm evaluating Team Foundation Server 2010. I would like to know if there is some command line to backup my TFS data. I currently have a folder sent to the cloud. This backup contains all the data I need to back up (like MySql databases, word documents, ...) What I want is a way to automatically backup my TFS collections (and any other important TFS data) in one (or more) file in this directory. A command line would be perfect. Many thanks Julien

    Read the article

  • How can I center XHTML content with CSS?

    - by drea
    so I recently converted a website of mine from a table content format to a div content format. Table format Version: Table version of the website: here. Table version style CSS: body { width: 1020px; margin: 0 auto; background-image: url(images/bg.png); } .logo{ width:301px; height:151px; background:url(images/logo.png); text-indent:-9999px; border:none; cursor:pointer; } .logo:hover { opacity:0.9; } .signin{ width:69px; height:30px; background:url(images/signin.png); text-indent:-9999px; border:none; cursor:pointer; } .signin:hover { opacity:0.9; } .register{ width:79px; height:30px; background:url(images/register.png); text-indent:-9999px; border:none; cursor:pointer; } .register:hover { opacity:0.9; } .Contact_Us{ width:53px; height:9px; background:url(images/Contact_Us.png); text-indent:-9999px; border:none; cursor:pointer; } .Contact_Us:hover { opacity:0.9; } .Code_of_Conduct{ width:84px; height:9px; background:url(images/Code_of_Conduct.png); text-indent:-9999px; border:none; cursor:pointer; } .Code_of_Conduct:hover { opacity:0.9; } .Privacy_Policy{ width:65px; height:12px; background:url(images/Privacy_Policy.png); text-indent:-9999px; border:none; cursor:pointer; } .Privacy_Policy:hover { opacity:0.9; } .Copyright{ width:149px; height:9px; background:url(images/Copyright.png); text-indent:-9999px; border:none; cursor:pointer; } .Copyright:hover { opacity:0.9; } .slideshow{ width:301px; height:151px; background: url(slideshow.png), url(minecraft.png), url(tf2.png), url(CSS.png), url(GM.png), url(aos.png), url(CSGO.png), url(voip.png), text-indent:-9999px; border:none; cursor:pointer; } .slideshow:hover { opacity:0.9; } Table version source: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head profile="http://www.w3.org/2005/10/profile"> <link rel="icon" type="image/png" href="http://www.xodusen.com/resources/images/favicon.png"> <title>Welcome to XodusEN</title> <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.8.0/jquery.min.js"></script> <script type="text/javascript" src="http://cloud.github.com/downloads/malsup/cycle/jquery.cycle.all.latest.js"></script> <script type="text/javascript"> $(document).ready(function() { $('.slideshow').cycle({ fx: 'fade' // choose your transition type, ex: fade, scrollUp, shuffle, etc... }); }); </script> <meta name="description" content="This is the homepage of XodusEN. Xodus Entertainment Network is a unique & friendly Gaming Community that welcomes & realises the potential, and value within any user regardless of their origin. " > <meta name="keywords" content="XeN, Xodus, XEN, xen, Xodus Entertainment Network, gaming, community, PC, Steam, XBL, Xbox 360, PSN, Playstation, games, Gaming, Community, XodusEN, Gaming Network, Network, TF2, Server, CS:S, Minecraft, premium, servers, Counter-Strike: Source, Website, Homepage, Minecraftia" > <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <link href="style.css" rel="stylesheet" type="text/css"> <!--[if IE]> <script type="text/javascript"> window.location = "http://www.xodusen.com/ie/"; </script> <![endif]--> </head> <body bgcolor="#d7d7d7"> <table id="Table_01" border="0" cellpadding="0" cellspacing="0"> <tr> <td colspan="18"> <img src="images/index_01.png" width="1020" height="9" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="9" alt=""></td> </tr> <tr> <td colspan="11" rowspan="2"> <img src="images/index_02.png" width="826" height="252" alt=""></td> <td> <a id="signin" class="signin" href="http://s.xodusen.com/VrtqYm"> <img src="images/signin.png" width="69" height="30" border="0" alt=""></a> <td rowspan="6"> <img src="images/index_04.png" width="3" height="643" alt=""></td> <td colspan="3"> <a id="register" class="register" href="http://s.xodusen.com/WW3rpZ"> <img src="images/Register.png" width="79" height="30" border="0" alt=""></a> <td colspan="2" rowspan="6"> <img src="images/index_06.png" width="43" height="643" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="30" alt=""></td> </tr> <tr> <td rowspan="5"> <img src="images/index_07.png" width="69" height="613" alt=""></td> <td colspan="3" rowspan="5"> <img src="images/index_08.png" width="79" height="613" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="222" alt=""></td> </tr> <tr> <td colspan="5"> <img src="images/index_09.png" width="385" height="53" alt=""></td> <td> <img src="images/index_10.png" width="250" height="53" alt=""></td> <td colspan="5"> <img src="images/index_11.png" width="191" height="53" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="53" alt=""></td> </tr> <tr> <td colspan="4" rowspan="3"> <img src="images/index_09-13.png" width="360" height="338" alt=""></td> <td colspan="3"> <a id="logo" class="logo" href="http://www.xodusen.com/community"> <img src="images/logo.png" alt=""></a> </td> <td colspan="4" rowspan="3"> <img src="images/index_11-15.png" width="165" height="338" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="151" alt=""></td> </tr> <tr> <td rowspan="2"> <img src="images/index_09-16.png" width="25" height="187" alt=""></td> <td> <img src="images/index_16.png" width="250" height="46" alt=""></td> <td rowspan="2"> <img src="images/index_11-18.png" width="26" height="187" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="46" alt=""></td> </tr> <tr> <td> <img src="images/index_12.png" width="250" height="141" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="141" alt=""></td> </tr> <tr> <td rowspan="7"> <img src="images/index_13.png" width="27" height="548" alt=""></td> <td colspan="16" id="slideshow" class="slideshow"> <a href="http://www.xodusen.com/community"><img src="images/slideshow.png" width="960" height="305" alt=""></a> <a href="http://www.xodusen.com/mcurl"><img src="images/minecraft.png" width="960" height="305" alt=""></a> <a href="steam://connect/74.121.188.194:27015"><img src="images/tf2.png" width="960" height="305" alt=""></a> <a href="steam://connect/74.121.188.195:27015"><img src="images/CSS.png" width="960" height="305" alt=""></a> <a href="steam://connect/74.121.188.197:27015"><img src="images/GM.png" width="960" height="305" alt=""></a> <a href="aos://3267131722:32887"><img src="images/aos.png" width="960" height="305" alt=""></a> <a href="steam://connect/74.121.188.196:27015"><img src="images/CSGO.png" width="960" height="305" alt=""></a></td> <td rowspan="7"> <img src="images/index_15.png" width="33" height="548" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="305" alt=""></td> </tr> <tr> <td colspan="16"> <img src="images/index_16-23.png" width="960" height="155" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="155" alt=""></td> </tr> <tr> <td rowspan="5"> <img src="images/index_17.png" width="38" height="88" alt=""></td> <td rowspan="2"> <a id="Copyright" class="Copyright" href="http://www.xodusen.com/community"> <img src="images/Copyright.png" width="149" height="9" border="0" alt=""></a></td> <td colspan="14"> <img src="images/index_25.png" width="773" height="5" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="5" alt=""></td> </tr> <tr> <td colspan="5" rowspan="4"> <img src="images/index_20.png" width="527" height="83" alt=""></td> <td rowspan="3"> <a id="Privacy_Policy" class="Privacy_Policy" href="http://s.xodusen.com/VhGEkH"> <img src="images/Privacy_Policy.png" width="65" height="12" border="0" alt=""></a></td> <td rowspan="4"> <img src="images/index_28.png" width="8" height="83" alt=""></td> <td colspan="3" rowspan="2"> <a id="Code_of_Conduct" class="Code_of_Conduct" href="http://s.xodusen.com/Tf5Gz7"> <img src="images/Code_of_Conduct.png" width="84" height="9" border="0" alt=""></a></td> <td rowspan="4"> <img src="images/index_30.png" width="6" height="83" alt=""></td> <td rowspan="2"> <a id="Contact_Us" class="Contact_Us" href="http://s.xodusen.com/T5EYsG"> <img src="images/Contact_Us.png" width="53" height="9" border="0" alt=""></a></td> <td colspan="2" rowspan="4"> <img src="images/index_26.png" width="30" height="83" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="4" alt=""></td> </tr> <tr> <td rowspan="3"> <img src="images/index_27.png" width="149" height="79" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="5" alt=""></td> </tr> <tr> <td colspan="3" rowspan="2"> <img src="images/index_28-35.png" width="84" height="74" alt=""></td> <td rowspan="2"> <img src="images/index_29.png" width="53" height="74" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="3" alt=""></td> </tr> <tr> <td> <img src="images/index_30-37.png" width="65" height="71" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="71" alt=""></td> </tr> <tr> <td> <img src="images/spacer.gif" width="27" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="38" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="149" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="146" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="25" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="250" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="26" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="80" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="65" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="8" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="12" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="69" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="3" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="6" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="53" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="20" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="10" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="33" height="1" alt=""></td> <td></td> </tr> </table> </body> </html> Div format Version: Div version of the website: here. Div version style CSS: body { width: 1020px; margin: 0 auto; background-image: url(images/bg.png); } #Table_01 { position:absolute; left:0px; top:0px; width:1020px; height:1200px; } #index-01_ { position:absolute; left:0px; top:0px; width:1020px; height:9px; } #index-02_ { position:absolute; left:0px; top:9px; width:826px; height:305px; } #Signin_ { position:absolute; left:826px; top:9px; width:69px; height:30px; } #index-04_ { position:absolute; left:895px; top:9px; width:3px; height:643px; } #Register_ { position:absolute; left:898px; top:9px; width:79px; height:30px; } #index-06_ { position:absolute; left:977px; top:9px; width:43px; height:643px; } #index-07_ { position:absolute; left:826px; top:39px; width:69px; height:613px; } #index-08_ { position:absolute; left:898px; top:39px; width:79px; height:613px; } #index-09_ { position:absolute; left:0px; top:314px; width:360px; height:338px; } #Logo_ { position:absolute; left:360px; top:314px; width:301px; height:151px; } #index-11_ { position:absolute; left:661px; top:314px; width:165px; height:338px; } #index-12_ { position:absolute; left:360px; top:465px; width:301px; height:187px; } #index-13_ { position:absolute; left:0px; top:652px; width:27px; height:548px; } #Slideshow_ { position:absolute; left:27px; top:652px; width:960px; height:305px; } #index-15_ { position:absolute; left:987px; top:652px; width:33px; height:548px; } #index-16_ { position:absolute; left:27px; top:957px; width:960px; height:155px; } #index-17_ { position:absolute; left:27px; top:1112px; width:39px; height:88px; } #Copyright_ { position:absolute; left:66px; top:1112px; width:148px; height:13px; } #index-19_ { position:absolute; left:214px; top:1112px; width:773px; height:5px; } #index-20_ { position:absolute; left:214px; top:1117px; width:526px; height:83px; } #Privacy-Policy_ { position:absolute; left:740px; top:1117px; width:68px; height:23px; } #index-22_ { position:absolute; left:808px; top:1117px; width:6px; height:83px; } #Code-of-Conduct_ { position:absolute; left:814px; top:1117px; width:84px; height:23px; } #index-24_ { position:absolute; left:898px; top:1117px; width:2px; height:83px; } #Contact-Us_ { position:absolute; left:900px; top:1117px; width:57px; height:23px; } #index-26_ { position:absolute; left:957px; top:1117px; width:30px; height:83px; } #index-27_ { position:absolute; left:66px; top:1125px; width:148px; height:75px; } #index-28_ { position:absolute; left:740px; top:1140px; width:68px; height:60px; } #index-29_ { position:absolute; left:814px; top:1140px; width:84px; height:60px; } #index-30_ { position:absolute; left:900px; top:1140px; width:57px; height:60px; } .logo{ width:301px; height:151px; background:url(images/logo.png); text-indent:-9999px; border:none; cursor:pointer; } .logo:hover { opacity:0.9; } .signin{ width:69px; height:30px; background:url(images/signin.png); text-indent:-9999px; border:none; cursor:pointer; } .signin:hover { opacity:0.9; } .register{ width:79px; height:30px; background:url(images/register.png); text-indent:-9999px; border:none; cursor:pointer; } .register:hover { opacity:0.9; } .contact_Us{ width:53px; height:9px; background:url(images/Contact_Us.png); text-indent:-9999px; border:none; cursor:pointer; } .contact_Us:hover { opacity:0.9; } .code_of_Conduct{ width:84px; height:9px; background:url(images/Code_of_Conduct.png); text-indent:-9999px; border:none; cursor:pointer; } .code_of_Conduct:hover { opacity:0.9; } .privacy_policy{ width:65px; height:12px; background:url(images/Privacy_Policy.png); text-indent:-9999px; border:none; cursor:pointer; } .privacy_policy:hover { opacity:0.9; } .copyright{ width:148px; height:13px; background:url(images/Copyright.png); text-indent:-9999px; border:none; cursor:pointer; } .copyright:hover { opacity:0.9; } .slideshow{ width:301px; height:151px; background: url(slideshow.png), url(minecraft.png), url(tf2.png), url(CSS.png), url(GM.png), url(aos.png), url(CSGO.png), url(voip.png), text-indent:-9999px; border:none; cursor:pointer; } .slideshow:hover { opacity:0.9; } Div version source: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <script type="text/javascript"> //<![CDATA[ window.__CF=window.__CF||{};window.__CF.AJS={"vig_key":{"sid":"c6d1454039dd49b1c8400bbfdf74df7a"},"trumpet":{"message":"XodusEN is undergoing background maintenance, that will provide performance & graphical improvements to our system, but will not hinder your experience across our services."},"ga_key":{"ua":"UA-35779435-1","ga_bs":"2"},"exprmntly":{"service_id":"7967"},"cdnjs":{"__h":"1","cdnjs":"MO,GF,FX,CS,JS"},"abetterbrowser":{"ie":"10"}}; //]]> </script> <script type="text/javascript"> //<![CDATA[ try{if (!window.CloudFlare) { var CloudFlare=[{verbose:0,p:0,byc:0,owlid:"cf",mirage:{responsive:0,lazy:0},oracle:0,paths:{cloudflare:"/cdn-cgi/nexp/aav=1870252173/"},atok:"d6e39f49946fcb6d690f0d10d5a963f3",zone:"xodusen.com",rocket:"a",apps:{"vig_key":{"sid":"c6d1454039dd49b1c8400bbfdf74df7a"},"trumpet":{"message":"XodusEN is undergoing background maintenance, that will provide performance & graphical improvements to our system, but will not hinder your experience across our services."},"ga_key":{"ua":"UA-35779435-1","ga_bs":"2"},"exprmntly":{"service_id":"7967"},"cdnjs":{"__h":"1","cdnjs":"MO,GF,FX,CS,JS"},"abetterbrowser":{"ie":"10"}}}];document.write('<script type="text/javascript" src="//ajax.cloudflare.com/cdn-cgi/nexp/aav=4114775854/cloudflare.min.js"><'+'\/script>')}}catch(e){}; //]]> </script> <script type="text/javascript" src="//ajax.cloudflare.com/cdn-cgi/nexp/aav=1566821048/appsh.min.js"></script><script type="text/javascript">__CF.AJS.inith();</script><link rel="icon" type="image/png" href="http://www.xodusen.com/resources/images/favicon.png"> <title>Welcome to XodusEN</title> <meta name="description" content="This is the homepage of XodusEN. Xodus Entertainment Network is a unique & friendly Gaming Community that welcomes & realises the potential, and value within any user regardless of their origin. "> <meta name="keywords" content="XeN, Xodus, XEN, xen, Xodus Entertainment Network, gaming, community, PC, Steam, XBL, Xbox 360, PSN, Playstation, games, Gaming, Community, XodusEN, Gaming Network, Network, TF2, Server, CS:S, Minecraft, premium, servers, Counter-Strike: Source, Website, Homepage, Minecraftia"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <link href="style.css" rel="stylesheet" type="text/css"> <script type="text/rocketscript" data-rocketsrc="https://ajax.googleapis.com/ajax/libs/jquery/1.8.0/jquery.min.js"></script> <script type="text/rocketscript" data-rocketsrc="http://cloud.github.com/downloads/malsup/cycle/jquery.cycle.all.latest.js"></script> <script type="text/rocketscript"> $(document).ready(function() { $('.slideshow').cycle({ fx: 'fade' // choose your transition type, ex: fade, scrollUp, shuffle, etc... }); }); </script> <!--[if IE]> <script type="text/javascript"> window.location = "http://www.xodusen.com/ie/"; </script> <![endif]--> <script type="text/javascript"> /* <![CDATA[ */ var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-35779435-1']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); (function(b){(function(a){"__CF"in b&&"DJS"in b.__CF?b.__CF.DJS.push(a):"addEventListener"in b?b.addEventListener("load",a,!1):b.attachEvent("onload",a)})(function(){"FB"in b&&"Event"in FB&&"subscribe"in FB.Event&&(FB.Event.subscribe("edge.create",function(a){_gaq.push(["_trackSocial","facebook","like",a])}),FB.Event.subscribe("edge.remove",function(a){_gaq.push(["_trackSocial","facebook","unlike",a])}),FB.Event.subscribe("message.send",function(a){_gaq.push(["_trackSocial","facebook","send",a])}));"twttr"in b&&"events"in twttr&&"bind"in twttr.events&&twttr.events.bind("tweet",function(a){if(a){var b;if(a.target&&a.target.nodeName=="IFRAME")a:{if(a=a.target.src){a=a.split("#")[0].match(/[^?=&]+=([^&]*)?/g);b=0;for(var c;c=a[b];++b)if(c.indexOf("url")===0){b=unescape(c.split("=")[1]);break a}}b=void 0}_gaq.push(["_trackSocial","twitter","tweet",b])}})})})(window); /* ]]> */ </script> <meta name="pinterest" content="nopin"/></head> <body style="background-color:#d7d7d7;"><script type="text/javascript"> //<![CDATA[ try{(function(a){var b="http://",c="www.xodusen.com",d="/cdn-cgi/cl/",e="618e40fe1e01787d9cb9aa2f8abc52caf8a32796.gif",f=new a;f.src=[b,c,d,e].join("")})(Image)}catch(e){} //]]> </script> <div id="Table_01"> <div id="index-01_"> <img id="index_01" src="images/index_01.png" width="1020" height="9" alt=""/> </div> <div id="index-02_"> <img id="index_02" src="images/index_02.png" width="826" height="305" alt=""/> </div> <div id="Signin_"> <a href="http://s.xodusen.com/VrtqYm"> <img id="Signin" class="signin" src="images/Signin.png" width="69" height="30" border="0" alt=""/></a> </div> <div id="index-04_"> <img id="index_04" src="images/index_04.png" width="3" height="643" alt=""/> </div> <div id="Register_"> <a href="http://s.xodusen.com/WW3rpZ"> <img id="Register" class="register" src="images/Register.png" width="79" height="30" alt=""/></a> </div> <div id="index-06_"> <img id="index_06" src="images/index_06.png" width="43" height="643" alt=""/> </div> <div id="index-07_"> <img id="index_07" src="images/index_07.png" width="69" height="613" alt=""/> </div> <div id="index-08_"> <img id="index_08" src="images/index_08.png" width="79" height="613" alt=""/> </div> <div id="index-09_"> <img id="index_09" src="images/index_09.png" width="360" height="338" alt=""/> </div> <div id="Logo_"> <a href="http://s.xodusen.com/WW3rpZ"> <img class="logo" src="images/Logo.png" width="301" height="151" alt=""></a> </div> <div id="index-11_"> <img id="index_11" src="images/index_11.png" width="165" height="338" alt=""/> </div> <div id="index-12_"> <img id="index_12" src="images/index_12.png" width="301" height="187" alt=""/> </div> <div id="index-13_"> <img id="index_13" src="images/index_13.png" width="27" height="548" alt=""/> </div> <div id="Slideshow_" class="slideshow"> <a href="http://www.xodusen.com/community"> <img src="images/slideshow.png" width="960" height="305" alt=""></a> <a href="http://www.xodusen.com/mcurl"> <img src="images/minecraft.png" width="960" height="305" alt=""></a> <a href="steam://connect/74.121.188.194:27015"> <img src="images/tf2.png" width="960" height="305" alt=""></a> <a href="steam://connect/74.121.188.195:27015"> <img src="images/CSS.png" width="960" height="305" alt=""></a> <a href="steam://connect/74.121.188.197:27015"> <img src="images/GM.png" width="960" height="305" alt=""></a> <a href="aos://3267131722:32887"> <img src="images/aos.png" width="960" height="305" alt=""></a> <a href="steam://connect/74.121.188.196:27015"> <img src="images/CSGO.png" width="960" height="305" alt=""></a> </div> <div id="index-15_"> <img id="index_15" src="images/index_15.png" width="33" height="548" alt=""/> </div> <div id="index-16_"> <img id="index_16" src="images/index_16.png" width="960" height="155" alt=""/> </div> <div id="index-17_"> <img id="index_17" src="images/index_17.png" width="39" height="88" alt=""/> </div> <div id="Copyright_"> <a href="http://www.xodusen.com/community"> <img id="Copyright" src="images/Copyright.png" width="148" height="13" alt=""></a> </div> <div id="index-19_"> <img id="index_19" src="images/index_19.png" width="773" height="5" alt=""/> </div> <div id="index-20_"> <img id="index_20" src="images/index_20.png" width="526" height="83" alt=""/> </div> <div id="Privacy-Policy_"> <a href="http://s.xodusen.com/VhGEkH"> <img id="Privacy_Policy" src="images/Privacy_Policy.png" width="68" height="23" alt=""></a> </div> <div id="index-22_"> <img id="index_22" src="images/index_22.png" width="6" height="83" alt=""/> </div> <div id="Code-of-Conduct_"> <a href="http://s.xodusen.com/Tf5Gz7"> <img id="Code_of_Conduct" src="images/Code_of_Conduct.png" width="84" height="23" alt=""></a> </div> <div id="index-24_"> <img id="index_24" src="images/index_24.png" width="2" height="83" alt=""/> </div> <div id="Contact-Us_"> <a href="http://s.xodusen.com/T5EYsG"> <img id="Contact_Us" src="images/Contact_Us.png" width="57" height="23" alt=""></a> </div> <div id="index-26_"> <img id="index_26" src="images/index_26.png" width="30" height="83" alt=""/> </div> <div id="index-27_"> <img id="index_27" src="images/index_27.png" width="148" height="75" alt=""/> </div> <div id="index-28_"> <img id="index_28" src="images/index_28.png" width="68" height="60" alt=""/> </div> <div id="index-29_"> <img id="index_29" src="images/index_29.png" width="84" height="60" alt=""/> </div> <div id="index-30_"> <img id="index_30" src="images/index_30.png" width="57" height="60" alt=""/> </div> </div> <script type="text/javascript" src="//ajax.cloudflare.com/cdn-cgi/nexp/aav=4188748942/apps1.min.js"></script><script type="text/javascript">__CF.AJS.init1();</script></body> </html> My issue is, how can I achieve the same 'centered' results in the div format of the website, as the table format of the website? I have done some research to no avail, so I'd thought given the reputation of this site, that i'd post my issue here. Thank you in advance, ~ drea.

    Read the article

  • how to prevent MPMoviePlayer controls from hiding

    - by huevos de oro
    I am trying to implement a custom MPMoviePlayer to play mp3 audio. I have got it working in portrait mode along with an overlay window over the native controls - thanks to other stackoverflow posts. The current issue is the song progress control shows up when the media window opens (blue bar taking up the first 40 odd pixels), but seems to disappear when the song starts leaving a white bar. It will then re-appear when touching the area, so functionally works fine. I would like to find a way to ensure the controls always stay visible but have not found an appropriate property in the reference. Ideally I would like to have my custom control to replace the default, more because I would like to change the position that the look and feel. This being said, I understand it is not possible as the current position in the song from a MPMoviePlayer cannot be accessed.

    Read the article

  • How do I backup and restore the system clipboard in C#?

    - by gtaborga
    Hey everyone, I will do my best to explain in detail what I'm trying to achieve. I'm using C# with IntPtr window handles to perform a CTRL-C copy operation on an external application from my own C# application. I had to do this because there was no way of accessing the text directly using GET_TEXT. I'm then using the text content of that copy within my application. The problem here is that I have now overwritten the clipboard. What I would like to be able to do is: Backup the original contents of the clipboard which could have been set by any application other than my own. Then perform the copy and store the value into my application. Then restore the original contents of the clipboard so that the user still has access to his/her original clipboard data. This is the code I have tried so far: private void GetClipboardText() { text = ""; IDataObject backupClipboad = Clipboard.GetDataObject(); KeyboardInput input = new KeyboardInput(this); input.Copy(dialogHandle); // Performs a CTRL-C (copy) operation IDataObject clipboard = Clipboard.GetDataObject(); if (clipboard.GetDataPresent(DataFormats.Text)) { // Retrieves the text from the clipboard text = clipboard.GetData(DataFormats.Text) as string; } if (backupClipboad != null) { Clipboard.SetDataObject(backupClipboad, true); // throws exception } } I am using the System.Windows.Clipboard and not the System.Windows.Forms.Clipboard. The reason for this was that when I performed the CTRL-C, the Clipboard class from System.Windows.Forms did not return any data, but the system clipboard did. I looked into some of the low level user32 calls like OpenClipboard, EmptyClipboard, and CloseClipboard hoping that they would help my do this but so far I keep getting COM exceptions when trying to restore. I thought perhaps this had to do with the OpenClipboard parameter which is expecting an IntPtr window handle of the application which wants to take control of the clipboard. Since I mentioned that my application does not have a GUI this is a challenge. I wasn't sure what to pass here. Maybe someone can shed some light on that? Am I using the Clipboard class incorrectly? Is there a clear way to obtain the IntPtr window handle of an application with no GUI? Does anyone know of a better way to backup and restore the system clipboard?

    Read the article

  • CommandBinding CanExecute always null

    - by developer
    Hi All, I am using CommandBinding to display visibility of a button. Below is my code <UserControl.CommandBindings> <CommandBinding Command="{x:Static local:AttendeePanel.LaunchAttEditor}" Executed="LaunchAttEditor_Executed" CanExecute="CanCreateProfile"/> </UserControl.CommandBindings> <Button Content="Create Profile" Command="local:LaunchEditor" CommandParameter="{Binding Profile}" Name="BtnCreate"> My problem is that CanExecute method always gets null as parameter even though I am binding the parameter to Profile. Is there a way I can set Data Context? or is this because the canexecute runs before data load?

    Read the article

  • How to get skin tone color pixel in iPhone?

    - by aman-gupta
    Hi In my application I m using following way to get red pixel in a image // // PixelsAccessAppDelegate.h // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright MyCompanyName 2010. All rights reserved. // import @class clsPixelAccess; NSUInteger numberOfRedPixels; NSUInteger numberOfRedPixels1; NSUInteger numberOfRedPixels2; NSUInteger numberOfRedPixels3; NSUInteger numberOfRedPixels4; NSUInteger numberOfRedPixels5; NSUInteger numberOfRedPixels6; NSUInteger numberOfRedPixels7; NSUInteger numberOfRedPixels8; NSUInteger numberOfRedPixels9; NSUInteger numberOfRedPixels10; NSUInteger numberOfRedPixels11; NSUInteger numberOfRedPixels12; NSUInteger numberOfRedPixels13; NSUInteger numberOfRedPixels14; NSUInteger numberOfRedPixels15; NSUInteger numberOfRedPixels16; NSUInteger numberOfRedPixels17; NSUInteger numberOfRedPixels18; NSUInteger numberOfRedPixels19; NSUInteger numberOfRedPixels20; NSUInteger numberOfRedPixels21; NSUInteger numberOfRedPixels22; NSUInteger numberOfRedPixels23; NSUInteger numberOfRedPixels24; NSUInteger numberOfRedPixels25; NSUInteger numberOfRedPixels26; NSUInteger numberOfRedPixels27; NSUInteger numberOfRedPixels28; NSUInteger numberOfRedPixels29; NSUInteger numberOfRedPixels30; NSUInteger numberOfRedPixels31; @interface PixelsAccessAppDelegate : NSObject { UIWindow *window; clsPixelAccess *obj; } @property (nonatomic, retain) IBOutlet UIWindow *window; -(IBAction)processImage:(id)sender; @end //////////////////// // // PixelsAccessAppDelegate.m // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright MyCompanyName 2010. All rights reserved. // import "PixelsAccessAppDelegate.h" import "clsPixelAccess.h" @implementation PixelsAccessAppDelegate @synthesize window; (IBAction)processImage:(id)sender { NSUInteger retVal; obj = [[clsPixelAccess alloc] init]; NSInteger imageSend =[obj processImage1:[UIImage imageNamed:@"s.jpg"]]; NSInteger iamgeCall =[obj getPixelData:retVal]; NSUInteger *numberOfRedPixels = retVal; //lblPixelCount.text = [NSString stringWithFormat: @"There are %d red pixels in the image", numberOfRedPixels]; } (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after application launch [window makeKeyAndVisible]; } (void)dealloc { [window release]; [super dealloc]; } @end /////////////// // // clsPixelsAccess.h // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright 2010 MyCompanyName. All rights reserved. // import @interface clsPixelAccess : NSObject { } -(NSInteger) processImage1: (UIImage*) image; -(NSInteger)getPixelData:(NSUInteger *)pixelCount; @end ///////// // // clsPixelsAccess.m // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright 2010 MyCompanyName. All rights reserved. // import "clsPixelAccess.h" import "PixelsAccessAppDelegate.h" @implementation clsPixelAccess struct pixel { //unsigned char r, g, b,a; Byte r, g, b, a; int count; }; -(NSInteger)getPixelData:(NSUInteger *)pixelCount { *pixelCount =numberOfRedPixels; return 1; } // Process the image and return the number of pure red pixels in it. (NSInteger) processImage1: (UIImage*) image { // Allocate a buffer big enough to hold all the pixels struct pixel* pixels = (struct pixel*) calloc(1, image.size.width * image.size.height * sizeof(struct pixel)); if (pixels != nil) { // Create a new bitmap CGContextRef context = CGBitmapContextCreate( (void*) pixels, image.size.width, image.size.height, 8, image.size.width * 4, CGImageGetColorSpace(image.CGImage), kCGImageAlphaPremultipliedLast ); //NSLog(@"1=%d, 2=%d, 3=%d", CGImageGetBitsPerComponent(image), CGImageGetBitsPerPixel(image),CGImageGetBytesPerRow(image)); if (context != NULL) { // Draw the image in the bitmap CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, image.size.width, image.size.height), image.CGImage); NSUInteger numberOfPixels = image.size.width * image.size.height; NSMutableArray *numberOfPixelsArray = [[[NSMutableArray alloc] initWithCapacity:numberOfPixelsArray] autorelease]; NSLog( @"Pixel data %d", numberOfPixelsArray); /* NSMatrix *newMatrix = [[NSMatrix alloc] initWithFrame:NSMakeRect(138.0f, 85.0f, 0.0f, 0.0f) mode:NSRadioModeMatrix prototype:prototypeButtonCell numberOfRows: numberOfColumns:]; */ while (numberOfPixels &gt; 0) { if (pixels-&gt;r &gt; 0 &amp;&amp; pixels-&gt;r &lt;= 7) { numberOfRedPixels++; } NSLog( @"Red pixel data %d",numberOfRedPixels); if (pixels-&gt;r &gt;= 8 &amp;&amp; pixels-&gt;r &lt;= 15) { numberOfRedPixels1++; } NSLog( @"Red pixel data1 %d",numberOfRedPixels1); if (pixels-&gt;r &gt;= 16 &amp;&amp; pixels-&gt;r &lt;=23 ) { numberOfRedPixels2++; } NSLog( @"Red pixel data2 %d",numberOfRedPixels2); if (pixels-&gt;r &gt;= 24 &amp;&amp; pixels-&gt;r &lt;=31 ) { numberOfRedPixels3++; } NSLog( @"Red pixel data3 %d",numberOfRedPixels3); if (pixels-&gt;r &gt;= 32 &amp;&amp; pixels-&gt;r &lt;= 39) { numberOfRedPixels4++; } NSLog( @"Red pixel data4 %d",numberOfRedPixels4); if (pixels-&gt;r &gt;= 40 &amp;&amp; pixels-&gt;r &lt;= 47) { numberOfRedPixels5++; } NSLog( @"Red pixel data5 %d",numberOfRedPixels5); if (pixels-&gt;r &gt;= 48 &amp;&amp; pixels-&gt;r &lt;= 55) { numberOfRedPixels6++; } NSLog( @"Red pixel data6 %d",numberOfRedPixels6); if(pixels-&gt;r &gt;= 56 &amp;&amp; pixels-&gt;r &lt;= 63) { numberOfRedPixels7++; } NSLog( @"Red pixel data7 %d",numberOfRedPixels7); if (pixels-&gt;r &gt;= 64 &amp;&amp; pixels-&gt;r &lt;= 71) { numberOfRedPixels8++; } NSLog( @"Red pixel data8 %d",numberOfRedPixels8); if (pixels-&gt;r &gt;= 72 &amp;&amp; pixels-&gt;r &lt;= 79) { numberOfRedPixels9++; } NSLog( @"Red pixel data9 %d",numberOfRedPixels9); if (pixels-&gt;r &gt;= 80 &amp;&amp; pixels-&gt;r &lt;= 87) { numberOfRedPixels10++; } NSLog( @"Red pixel data10 %d",numberOfRedPixels10); if (pixels-&gt;r &gt;= 88 &amp;&amp; pixels-&gt;r &lt;= 95) { numberOfRedPixels11++; } NSLog( @"Red pixel data11 %d",numberOfRedPixels11); if (pixels-&gt;r &gt;= 96 &amp;&amp; pixels-&gt;r &lt;= 103) { numberOfRedPixels12++; } NSLog( @"Red pixel data12 %d",numberOfRedPixels12); if (pixels-&gt;r &gt;= 104 &amp;&amp; pixels-&gt;r &lt;= 111) { numberOfRedPixels13++; } NSLog( @"Red pixel data13 %d",numberOfRedPixels13); if (pixels-&gt;r &gt;= 112 &amp;&amp; pixels-&gt;r &lt;= 119) { numberOfRedPixels14++; } NSLog( @"Red pixel data14 %d",numberOfRedPixels14); if (pixels-&gt;r &gt;= 120 &amp;&amp; pixels-&gt;r &lt;= 127) { numberOfRedPixels15++; } NSLog( @"Red pixel data15 %d",numberOfRedPixels15); if (pixels-&gt;r &gt; 128 &amp;&amp; pixels-&gt;r &lt;= 135) { numberOfRedPixels16++; } NSLog( @"Red pixel data16 %d",numberOfRedPixels16); if (pixels-&gt;r &gt;= 136 &amp;&amp; pixels-&gt;r &lt;= 143) { numberOfRedPixels17++; } NSLog( @"Red pixel data17 %d",numberOfRedPixels17); if (pixels-&gt;r &gt;= 144 &amp;&amp; pixels-&gt;r &lt;=151) { numberOfRedPixels18++; } NSLog( @"Red pixel data18 %d",numberOfRedPixels18); if (pixels-&gt;r &gt;= 152 &amp;&amp; pixels-&gt;r &lt;=159 ) { numberOfRedPixels19++; } NSLog( @"Red pixel data19 %d",numberOfRedPixels19); if (pixels-&gt;r &gt;= 160 &amp;&amp; pixels-&gt;r &lt;= 167) { numberOfRedPixels20++; } NSLog( @"Red pixel data20 %d",numberOfRedPixels20); if (pixels-&gt;r &gt;= 168 &amp;&amp; pixels-&gt;r &lt;= 175) { numberOfRedPixels21++; } NSLog( @"Red pixel data21 %d",numberOfRedPixels21); if (pixels-&gt;r &gt;= 176 &amp;&amp; pixels-&gt;r &lt;= 199) { numberOfRedPixels22++; } NSLog( @"Red pixel data22 %d",numberOfRedPixels22); if(pixels-&gt;r &gt;= 184 &amp;&amp; pixels-&gt;r &lt;= 191) { numberOfRedPixels23++; } NSLog( @"Red pixel data23 %d",numberOfRedPixels23); if (pixels-&gt;r &gt;= 192 &amp;&amp; pixels-&gt;r &lt;= 199) { numberOfRedPixels24++; } NSLog( @"Red pixel data24 %d",numberOfRedPixels24); if (pixels-&gt;r &gt;= 200 &amp;&amp; pixels-&gt;r &lt;= 207) { numberOfRedPixels25++; } NSLog( @"Red pixel data25 %d",numberOfRedPixels25); if (pixels-&gt;r &gt;= 208 &amp;&amp; pixels-&gt;r &lt;= 215) { numberOfRedPixels26++; } NSLog( @"Red pixel data26 %d",numberOfRedPixels26); if (pixels-&gt;r &gt;= 216 &amp;&amp; pixels-&gt;r &lt;= 223) { numberOfRedPixels27++; } NSLog( @"Red pixel data27 %d",numberOfRedPixels27); if (pixels-&gt;r &gt;= 224 &amp;&amp; pixels-&gt;r &lt;= 231) { numberOfRedPixels28++; } NSLog( @"Red pixel data28 %d",numberOfRedPixels28); if (pixels-&gt;r &gt;= 232 &amp;&amp; pixels-&gt;r &lt;= 239) { numberOfRedPixels29++; } NSLog( @"Red pixel data29 %d",numberOfRedPixels29); if (pixels-&gt;r &gt;= 240 &amp;&amp; pixels-&gt;r &lt;= 247) { numberOfRedPixels30++; } NSLog( @"Red pixel data30 %d",numberOfRedPixels30); if (pixels-&gt;r &gt;= 248) { numberOfRedPixels31++; } NSLog( @"Red pixel data31 %d",numberOfRedPixels31); pixels++; numberOfPixels--; } CGContextRelease(context); } free(pixels); } return 1; } @end My problem is I want skin Tone Pixel how it could be possible Please help me out. Thanks in Advance

    Read the article

  • How do I unescape HTML entities in a string in Python 3.1?

    - by Sho Minamimoto
    I have looked all around and only found solutions for python 2.6 and earlier, NOTHING on how to do this in python 3.X. (I only have access to Win7 box.) I HAVE to be able to do this in 3.1 and preferably without external libraries. Currently, I have httplib2 installed and access to command-prompt curl (that's how I'm getting the source code for pages). Unfortunately, curl does not decode html entities, as far as I know, I couldn't find a command to decode it in the documentation. YES, I've tried to get Beautiful Soup to work, MANY TIMES without success in 3.X. If you could provide EXPLICIT instructions on how to get it to work in python 3 in MS Windows environment, I would be very grateful. So, to be clear, I need to turn strings like this: Suzy &amp; John into a string like this: "Suzy & John".

    Read the article

  • surfaceview + glsurfaceview + framelayout

    - by pohtzeyun
    Hi, I'm new at this (java and opengl) so please bear with me if the answer to the question is simple. :) I'm trying to get a camera preview screen with the ability to display 3d objects simultaneously. Having gone through the samples at the api demos, I thought combining the code for the the examples at the api demo would suffice. But somehow its not working. The forces me to shut down upon startup and the error is mentioned as null pointer exception. Could someone share with me where did I go wrong and how to proceed from there. How I did the combination for the code is as shown below: myoverview.xml <?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent"> <android.opengl.GLSurfaceView android:id="@+id/cubes" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent"/> <SurfaceView android:id="@+id/camera" android:layout_width="fill_parent" android:layout_height="fill_parent"/> </FrameLayout> myoverview.java import android.app.Activity; import android.os.Bundle; import android.view.SurfaceView; import android.view.Window; public class MyOverView extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Hide the window title. requestWindowFeature(Window.FEATURE_NO_TITLE); // camera view as the background SurfaceView cameraView = (SurfaceView) findViewById(R.id.camera); cameraView = new CameraView(this); // visual of both cubes GLSurfaceView cubesView = (GLSurfaceView) findViewById(R.id.cubes); cubesView = new GLSurfaceView(this); cubesView.setRenderer(new CubeRenderer(false)); // set view setContentView(R.layout.myoverview); } } GLSurfaceView.java import android.content.Context; class GLSurfaceView extends android.opengl.GLSurfaceView { public GLSurfaceView(Context context) { super(context); } } NOTE : I didnt list the rest of the files as they are just copies of the api demos. The cameraView refers to the camerapreview.java example and the CubeRenderer refers to the CubeRenderer.java and Cube.java example. Any help would be appreciated as I've been stuck at this for a couple of days :p Thanks Sorry, didnt realise that the coding was out of place due to formatting mistakes. :p

    Read the article

  • pros and cons with server management gui tools to manage linux web servers

    - by ajsie
    i have stumbled upon these GUI tools that could help you manage your linux server through a web interface. ebox, webmin, ispconfig, zivios, ispcp, plesk, cpanel etc. i wonder what the pros and cons are with these solutions. a lot of people is saying that they are not as good as using pure command line (ssh) to manage your server. but i think thats yet another "linux are for advanced users" talk. i agree that some things may only be done with the command line by editing directly in the configuration files. but i don't really want to do that every time and for everything. its like not having phpmyadmin for managing mysql. it would be a pain in the ass right? so if one wants to throw up a web server serving a php site oneself developed and wants all the usual stuff up and running (mysql, phpmyadmin, svn, webdav etc) is these tools the right way to go?

    Read the article

  • asp.net C# Webcam api error

    - by Eyla
    Greeting, I'm tring to use webcam api with asp.net and C#. I included all the library and reverince I needed for that. the original code I'm use was for windows application and I'm trying to convert it to asp.net web application. I have start capturing button when I click it, it should start capturing but it gives me an error. the error at this line: hHwnd = capCreateCaptureWindowA(iDevice.ToString(), (WS_VISIBLE | WS_CHILD), 0, 0, 640, 480, picCapture.Handle.ToInt32(), 0); and the error message is: Error 1 'System.Web.UI.WebControls.Image' does not contain a definition for 'Handle' and no extension method 'Handle' accepting a first argument of type 'System.Web.UI.WebControls.Image' could be found (are you missing a using directive or an assembly reference?) C:\Users\Ali\Documents\Visual Studio 2008\Projects\Conference\Conference\Conference1.aspx.cs 63 117 Conference Please advice!! ................................................ here is the complete code ........................................... using System; using System.Collections; using System.Drawing; using System.ComponentModel; using System.Windows.Forms; using System.Configuration; using System.Data; using System.Linq; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.HtmlControls; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Xml.Linq; using System.Runtime.InteropServices; using System.Drawing.Imaging; using System.Net; using System.Net.Sockets; using System.Threading; using System.IO; namespace Conference { public partial class Conference1 : System.Web.UI.Page { #region WebCam API const short WM_CAP = 1024; const int WM_CAP_DRIVER_CONNECT = WM_CAP + 10; const int WM_CAP_DRIVER_DISCONNECT = WM_CAP + 11; const int WM_CAP_EDIT_COPY = WM_CAP + 30; const int WM_CAP_SET_PREVIEW = WM_CAP + 50; const int WM_CAP_SET_PREVIEWRATE = WM_CAP + 52; const int WM_CAP_SET_SCALE = WM_CAP + 53; const int WS_CHILD = 1073741824; const int WS_VISIBLE = 268435456; const short SWP_NOMOVE = 2; const short SWP_NOSIZE = 1; const short SWP_NOZORDER = 4; const short HWND_BOTTOM = 1; int iDevice = 0; int hHwnd; [System.Runtime.InteropServices.DllImport("user32", EntryPoint = "SendMessageA")] static extern int SendMessage(int hwnd, int wMsg, int wParam, [MarshalAs(UnmanagedType.AsAny)] object lParam); [System.Runtime.InteropServices.DllImport("user32", EntryPoint = "SetWindowPos")] static extern int SetWindowPos(int hwnd, int hWndInsertAfter, int x, int y, int cx, int cy, int wFlags); [System.Runtime.InteropServices.DllImport("user32")] static extern bool DestroyWindow(int hndw); [System.Runtime.InteropServices.DllImport("avicap32.dll")] static extern int capCreateCaptureWindowA(string lpszWindowName, int dwStyle, int x, int y, int nWidth, short nHeight, int hWndParent, int nID); [System.Runtime.InteropServices.DllImport("avicap32.dll")] static extern bool capGetDriverDescriptionA(short wDriver, string lpszName, int cbName, string lpszVer, int cbVer); private void OpenPreviewWindow() { int iHeight = 320; int iWidth = 200; // // Open Preview window in picturebox // hHwnd = capCreateCaptureWindowA(iDevice.ToString(), (WS_VISIBLE | WS_CHILD), 0, 0, 640, 480, picCapture.Handle.ToInt32(), 0); // // Connect to device // if (SendMessage(hHwnd, WM_CAP_DRIVER_CONNECT, iDevice, 0) == 1) { // // Set the preview scale // SendMessage(hHwnd, WM_CAP_SET_SCALE, 1, 0); // // Set the preview rate in milliseconds // SendMessage(hHwnd, WM_CAP_SET_PREVIEWRATE, 66, 0); // // Start previewing the image from the camera // SendMessage(hHwnd, WM_CAP_SET_PREVIEW, 1, 0); // // Resize window to fit in picturebox // SetWindowPos(hHwnd, HWND_BOTTOM, 0, 0, iWidth, iHeight, (SWP_NOMOVE | SWP_NOZORDER)); } else { // // Error connecting to device close window // DestroyWindow(hHwnd); } } private void ClosePreviewWindow() { // // Disconnect from device // SendMessage(hHwnd, WM_CAP_DRIVER_DISCONNECT, iDevice, 0); // // close window // DestroyWindow(hHwnd); } #endregion protected void Page_Load(object sender, EventArgs e) { } protected void btnStart_Click(object sender, EventArgs e) { int iDevice = int.Parse(device_number_textBox.Text); OpenPreviewWindow(); } } }

    Read the article

  • How to find (in javascript) the current "scroll" offset in mobile safari / iphone

    - by mintywalker
    I'd like to know the x/y offset of the how far the user has "scrolled" within the viewport in mobile safari on the iphone. Put another way, if I (through javascript) reloaded the current page, I'd like to find the values I'd need to pass into window.scrollTo(...) in order to reposition the document/viewport as it is currently. window.pageXOffset always reports 0 jquery's $('body').scrollTop() always reports 0 events have a pageX, but this won't account for the scrolling of the page that happens after you release your finger if your gesture was to "flick" the page up/down. Namely, it'll give me a point when the finger leaves the screen, but that doesn't always match where the page will be after it's finished scrolling. Any pointers?

    Read the article

  • Wpf Login System

    - by neki
    Hi everyone. i am developing a training software in wpf. but i have problems. this application will be setup project. when the user make it work, a login window will open. User should enter his username.there wont be a password. but the problem is next; i dont know how to get userid from database. and compare other usernames to get the right userid. second problem is, when i get right userid from database, how can i use it main window? where can i store this userid. will be this session or something like that? i want this userid because, user will have notpad and questions. thanks in advance. Database(UserInformation table) userid/ username

    Read the article

  • Error setting up thrift modules for python

    - by MMRUser
    Hi, I'm trying to set up thrift in order to incorporate with Cassandra, so when I ran the setup.py it out puts this message in command line running build running build_py running build_ext building 'thrift.protocol.fastbinary' extension C:\MinGW\bin\gcc.exe -mno-cygwin -mdll -O -Wall -IC:\Python26\include -IC:\Pytho n26\PC -c src/protocol/fastbinary.c -o build\temp.win32-2.6\Release\src\protocol \fastbinary.o src/protocol/fastbinary.c:24:24: netinet/in.h: No such file or directory src/protocol/fastbinary.c:85:4: #error "Cannot determine endianness" src/protocol/fastbinary.c: In function `writeI16': src/protocol/fastbinary.c:295: warning: implicit declaration of function `htons' src/protocol/fastbinary.c: In function `writeI32': src/protocol/fastbinary.c:300: warning: implicit declaration of function `htonl' src/protocol/fastbinary.c: In function `readI16': src/protocol/fastbinary.c:688: warning: implicit declaration of function `ntohs' src/protocol/fastbinary.c: In function `readI32': src/protocol/fastbinary.c:696: warning: implicit declaration of function `ntohl' error: command 'gcc' failed with exit status 1 Need some helping on this issue.I have already install the MigW32 Thanks.

    Read the article

  • Calling WebMethods / WebService using jquery is blocking

    - by Sir Psycho
    Hi, I'm generating a file on the server which takes some time. For this, I have a hidden iframe which I then set the .src attribute to an aspx file i.e iframe.src = "/downloadFile.aspx" While this is taking place, I'd like to have a call to a web service return the progress. To do this, I thought I could use window.setInterval or window.setTimeout but Javascript seems to be blocked as soon as I set the iframe src attribute. Does anyone know how to get around this or perhaps try a different approach? I have also tried handlers, but the request never gets to the server so I'm assuming is a browser/javascript issue.

    Read the article

  • Watir with IronRuby!

    - by azamsharp
    Has anyone used Watir with IronRuby successfully? I am getting an error that the required file 'Watir' was not found. What path do I need to set to get this file to work in IronRuby? For some reason my igem command is not working: C:\DevTools\IronRuby\ironruby\Merlin\Main\Languages\Ruby\Scripts\binigem instal l watir '"C:\DevTools\IronRuby\ironruby\Merlin\Main\Languages\Ruby\Scripts\bin\ir.exe"' is not recognized as an internal or external command, operable program or batch file. I am using 0.9 version of Ironruby. I remember that in 0.9 you have to indicate the ir tool: I used the following and got the error again! C:\DevTools\IronRuby\ironruby\Merlin\Main\Languages\Ruby\Scripts\binir igem ins tall watir ERROR: While executing gem ... (RangeError) bignum too big to convert into Fixnum The current version of RubyGems is 1.3.5: C:\DevTools\IronRuby\ironruby\Merlin\Main\Languages\Ruby\Scripts\binir igem -v 1.3.5 I even tried using the full path: require File.dirname(__FILE__) + "C:/ruby/lib/ruby/gems/1.8/gems/commonwatir-1.6.2/lib/watir.rb"

    Read the article

  • C#: Excel 2007 Addin, How to Hook Windows Activate and Deactivate Events

    - by user127490
    I am writing an Excel 2007 Addin. using VS2008 and .net 3.5, C#. I catched Microsoft.Office.Interop.Excel.Application's WindowActivate and WindowDeActivate events. It was surprised to know that WindowActivate and Deactivate only triggers when i switch between two Excel Windows. if i switch to notepad, i expect Deactivate to be triggered, but its not happening. same way from notepad if i switch to excel window, i expect Activate to be triggered but its not happening. It looks like the behaviour indicates windows are MDI-Child windows. Now what i want to do is get HWnd of Excel's Mainwindow and hook Window Activate and Deactivates using dllimport features. Can anyone guide to me on this. Regards

    Read the article

  • Looking for fully managed WeifenLuo(DockPanel Suite) replacement or hints on implementing one

    - by luiscubal
    I need a WeifenLuo replacement that'll run on both .NET and Mono, on Windows, Linux and Mac, preferrably licensed under the MIT license. I'd appreciate if the API was similar to WeifenLuo's, but I understand that such may not be available. Also, since I couldn't find anything on Google, I believe this might not exist. In this case, I'd like some hints regarding how to implement this. I have some(not much) Windows.Forms experience, and I must not use any P/Invoke. I already know out how to detect window motion and how to create a borderless translucent window on a given position and with a given size. So here are some problems I am facing: WeifenLuo supports multiple left/right/top/bottom panes, allowing them to be resized and contain more than one panel. It also supports splittable tabs. Is there anything else I should be aware of before starting? Are there similar open-source projects available?

    Read the article

< Previous Page | 477 478 479 480 481 482 483 484 485 486 487 488  | Next Page >