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  • rhythmbox plugin code for hot key not working

    - by Bunny Rabbit
    def activate(self,shell): self.shell = shell self.copy_selected() self.action = gtk.Action ('foo','bar','baz',None) self.activate_id = self.action.connect ('activate', self.call_bk_fn,self.shell) self.action_group = gtk.ActionGroup ('hot_key_action_group') self.action_group.add_action_with_accel (self.action, "<control>E") uim = shell.get_ui_manager () uim.insert_action_group (self.action_group, 0) uim.ensure_update () def call_bk_fn(): print('hello world') i am using the above code in a plugin for rhythmbox ,and here i am trying to register the key ctr+e so that the call_bk_fn gets called whenever the key combination is pressed , but its not working why is that so ?

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  • Easy remote communication without WCF

    - by Ralf Westphal
    If you´ve read my previous posts about why I deem WCF more of a problem than a solution and how I think we should switch to asynchronous only communication in distributed application, you might be wondering, how this could be done in an easy way. Since a truely simple example to get started with WCF still is drawing quite some traffic to this blog, let me pick up on that and show you, how to accomplish the same but much easier with an async communication API. For simplicities sake let me put all...(read more)

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  • Is commented out code really always bad?

    - by nikie
    Practically every text on code quality I've read agrees that commented out code is a bad thing. The usual example is that someone changed a line of code and left the old line there as a comment, apparently to confuse people who read the code later on. Of course, that's a bad thing. But I often find myself leaving commented out code in another situation: I write a computational-geometry or image processing algorithm. To understand this kind of code, and to find potential bugs in it, it's often very helpful to display intermediate results (e.g. draw a set of points to the screen or save a bitmap file). Looking at these values in the debugger usually means looking at a wall of numbers (coordinates, raw pixel values). Not very helpful. Writing a debugger visualizer every time would be overkill. I don't want to leave the visualization code in the final product (it hurts performance, and usually just confuses the end user), but I don't want to loose it, either. In C++, I can use #ifdef to conditionally compile that code, but I don't see much differnce between this: /* // Debug Visualization: draw set of found interest points for (int i=0; i<count; i++) DrawBox(pts[i].X, pts[i].Y, 5,5); */ and this: #ifdef DEBUG_VISUALIZATION_DRAW_INTEREST_POINTS for (int i=0; i<count; i++) DrawBox(pts[i].X, pts[i].Y, 5,5); #endif So, most of the time, I just leave the visualization code commented out, with a comment saying what is being visualized. When I read the code a year later, I'm usually happy I can just uncomment the visualization code and literally "see what's going on". Should I feel bad about that? Why? Is there a superior solution? Update: S. Lott asks in a comment Are you somehow "over-generalizing" all commented code to include debugging as well as senseless, obsolete code? Why are you making that overly-generalized conclusion? I recently read Robert Glass' "Clean Code", which says: Few practices are as odious as commenting-out code. Don't do this!. I've looked at the paragraph in the book again (p. 68), there's no qualification, no distinction made between different reasons for commenting out code. So I wondered if this rule is over-generalizing (or if I misunderstood the book) or if what I do is bad practice, for some reason I didn't know.

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  • Hey You! Stop Using the Apply Button and Just Click OK! [Geek Rants]

    - by The Geek
    As a computer geek, I often find myself helping people, and watching them change settings on their PC… and they almost always click the Apply button, and then the OK button. Why? Whenever you encounter a dialog box in Windows, there are the standard OK, Cancel, Apply buttons—but you don’t actually have to click the Apply button first. The OK button does the same thing, saves the settings, and then closes the dialog box… saving you an extra click. Don’t believe me? Try it out for yourself. Only the worst possible application won’t behave that way, and you probably don’t want to use that type of application to begin with. The only exception to this rule is a multiple tab dialog box, on a badly written application. Sometimes… your settings on one tab won’t stick unless you click Apply. Note that in this particular case, you can make changes in any one of the tabs, and they will carry through without having to click Apply, because this dialog window is well written. We’re just using the screenshot as an example of a multiple tab setting interface. So now that you know better, you can tell us… do you always use the Apply button first? Have you ever found an instance where it behaves differently? Similar Articles Productive Geek Tips Got Awesome Skills? Why Not Write for How-To Geek?Customize Your Windows Vista Logon ScreenUse Outlook Rules to Prevent "Oh No!" After Sending EmailsGot Awesome Geek Skills? The How-To Geek is Looking for WritersQuick Firefox UI Tweaks TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Recycle ! Find That Elusive Icon with FindIcons Looking for Good Windows Media Player 12 Plug-ins? Find Out the Celebrity You Resemble With FaceDouble Whoa ! Use Printflush to Solve Printing Problems

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  • Inside Oracle's Acquisitions: Accelerating Innovation

    Doug Kehring, Oracle's Senior Vice President of Corporate Development, talks with Fred about why the enterprise software industry has been consolidating, Oracle's own acquisition and integration strategy, and the role that technology can play in improving merger and acquisition success.

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  • How to: group by month with SQL

    - by AngelEyes
    I took this particular code from http://weblogs.sqlteam.com/jeffs/archive/2007/09/10/group-by-month-sql.aspx, a good read. Shows you what to avoid and why.   The recommended technique is the following:   GROUP BY dateadd(month, datediff(month, 0, SomeDate),0)   By the way, in the "select" clause, you can use the following:   SELECT         month(dateadd(month, datediff(month, 0, SomeDate),0)) as [month],         year(dateadd(month, datediff(month, 0, SomeDate),0)) as [year],   Just remember to also sort properly if needed:   ORDER BY dateadd(month, datediff(month, 0, SomeDate),0)

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  • Presenting Designing an SSIS Execution Framework to Steel City SQL 18 Jan 2011!

    - by andyleonard
    I'm honored to present Designing an SSIS Execution Framework (Level 300) to Steel City SQL - the Birmingham Alabama chapter of PASS - on 18 Jan 2011! The meeting starts at 6:00 PM 18 Jan 2011 and will be held at: New Horizons Computer Learning Center 601 Beacon Pkwy. West Suite 106 Birmingham, Alabama, 35209 ( Map for directions ) Abstract In this “demo-tastic” presentation, SSIS trainer, author, and consultant Andy Leonard explains the what, why, and how of an SSIS framework that delivers metadata-driven...(read more)

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  • Using Entity Framework Entity splitting customisations in an ASP.Net application

    - by nikolaosk
    I have been teaching in the past few weeks many people on how to use Entity Framework. I have decided to provide some of the samples I am using in my classes. First let’s try to define what EF is and why it is going to help us to create easily data-centric applications.Entity Framework is an object-relational mapping (ORM) framework for the .NET Framework.EF addresses the problem of Object-relational impedance mismatch . I will not be talking about that mismatch because it is well documented in many...(read more)

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  • Desktop Fun: Grasslands Wallpaper Collection Series 2

    - by Asian Angel
    This past year we shared a terrific collection of grasslands wallpapers with you and today we return with more of these wonderful ‘inland seas’ of waving grass. Travel these ‘land-based seas’ of green and gold on your desktop with the second in our series of Grasslands Wallpaper collections. 6 Ways Windows 8 Is More Secure Than Windows 7 HTG Explains: Why It’s Good That Your Computer’s RAM Is Full 10 Awesome Improvements For Desktop Users in Windows 8

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  • A Perspective on Database Performance Tuning

    Fundamentally, database performance tuning is done for two basic reasons, to reduce response time and to reduce resource usage, both of which can apply for any given situation. Julian Stuhler looks at database performance tuning, and why it remains one of the most important topics for any DBA, developer or systems administrator.

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  • Sets, Surrogates, Normalisation, Referential Integrity - the Theory with example Scaling considerati

    - by tonyrogerson
    The Slides and Demo's for the SQLBits session I did today at SQL Bits in London are attached. The Agenda was... Thinking in Sets Surrogate Keys ú What they are ú Comparison NEWID, NEWSEQUENTIALID, IDENTITY ú Fragmenation Normalisation ú An introduction – what is it? Why use it? ú Joins – Pre-filter problems, index intersection ú Fragmentation again Referential Integrity ú Optimiser -> Query rewrite ú Locking considerations around Foreign Keys and Declarative RI (using Triggers)...(read more)

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  • Download the Futuristic Fractals Theme for Windows 7

    - by Asian Angel
    Are you a fan of fractal art? Then you may want to have a look at the Futuristic Fractals Theme for Windows 7. The theme comes with fourteen images featuring fractal art goodness by artist Duncan Lawler. Download the Futuristic Fractals Theme [Windows 7 Personalization Gallery] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • Microsoft Business Intelligence Seminar 2011

    - by DavidWimbush
    I was lucky enough to attend the maiden presentation of this at Microsoft Reading yesterday. It was pretty gripping stuff not only because of what was said but also because of what could only be hinted at. Here's what I took away from the day. (Disclaimer: I'm not a BI guru, just a reasonably experienced BI developer, so I may have misunderstood or misinterpreted a few things. Particularly when so much of the talk was about the vision and subtle hints of what is coming. Please comment if you think I've got anything wrong. I'm also not going to even try to cover Master Data Services as I struggled to imagine how you would actually use it.) I was a bit worried when I learned that the whole day was going to be presented by one guy but Rafal Lukawiecki is a very engaging speaker. He's going to be presenting this about 20 times around the world over the coming months. If you get a chance to hear him speak, I say go for it. No doubt some of the hints will become clearer as Denali gets closer to RTM. Firstly, things are definitely happening in the SQL Server Reporting and BI world. Traditionally IT would build a data warehouse, then cubes on top of that, and then publish them in a structured and controlled way. But, just as with many IT projects in general, by the time it's finished the business has moved on and the system no longer meets their requirements. This not sustainable and something more agile is needed but there has to be some control. Apparently we're going to be hearing the catchphrase 'Balancing agility with control' a lot. More users want more access to more data. Can they define what they want? Of course not, but they'll recognise it when they see it. It's estimated that only 28% of potential BI users have meaningful access to the data they need, so there is a real pent-up demand. The answer looks like: give them some self-service tools so they can experiment and see what works, and then IT can help to support the results. It's estimated that 32% of Excel users are comfortable with its analysis tools such as pivot tables. It's the power user's preferred tool. Why fight it? That's why PowerPivot is an Excel add-in and that's why they released a Data Mining add-in for it as well. It does appear that the strategy is going to be to use Reporting Services (in SharePoint mode), PowerPivot, and possibly something new (smiles and hints but no details) to create reports and explore data. Everything will be published and managed in SharePoint which gives users the ability to mash-up, share and socialise what they've found out. SharePoint also gives IT tools to understand what people are looking at and where to concentrate effort. If PowerPivot report X becomes widely used, it's time to check that it shows what they think it does and perhaps get it a bit more under central control. There was more SharePoint detail that went slightly over my head regarding where Excel Services and Excel Web Application fit in, the differences between them, and the suggestion that it is likely they will one day become one (but not in the immediate future). That basic pattern is set to be expanded upon by further exploiting Vertipaq (the columnar indexing engine that enables PowerPivot to store and process a lot of data fast and in a small memory footprint) to provide scalability 'from the desktop to the data centre', and some yet to be detailed advances in 'frictionless deployment' (part of which is about making the difference between local and the cloud pretty much irrelevant). Excel looks like becoming Microsoft's primary BI client. It already has: the ability to consume cubes strong visualisation tools slicers (which are part of Excel not PowerPivot) a data mining add-in PowerPivot A major hurdle for self-service BI is presenting the data in a consumable format. You can't just give users PowerPivot and a server with a copy of the OLTP database(s). Building cubes is labour intensive and doesn't always give the user what they need. This is where the BI Semantic Model (BISM) comes in. I gather it's a layer of metadata you define that can combine multiple data sources (and types of data source) into a clear 'interface' that users can work with. It comes with a new query language called DAX. SSAS cubes are unlikely to go away overnight because, with their pre-calculated results, they are still the most efficient way to work with really big data sets. A few other random titbits that came up: Reporting Services is going to get some good new stuff in Denali. Keep an eye on www.projectbotticelli.com for the slides. You can also view last year's seminar sessions which covered a lot of the same ground as far as the overall strategy is concerned. They plan to add more material as Denali's features are publicly exposed. Check out the PASS keynote address for a showing of Yahoo's SQL BI servers. Apparently they wheeled the rack out on stage still plugged in and running! Check out the Excel 2010 Data Mining Add-Ins. 32 bit only at present but 64 bit is on the way. There are lots of data sets, many of them free, at the Windows Azure Marketplace Data Market (where you can also get ESRI shape files). If you haven't already seen it, have a look at the Silverlight Pivot Viewer (http://weblogs.asp.net/scottgu/archive/2010/06/29/silverlight-pivotviewer-now-available.aspx). The Bing Maps Data Connector is worth a look if you're into spatial stuff (http://www.bing.com/community/site_blogs/b/maps/archive/2010/07/13/data-connector-sql-server-2008-spatial-amp-bing-maps.aspx).  

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  • John Hitchcock of Pace Describes the Oracle Agile PLM Customer Experience

    John Hitchcock, Senior Manager of Configuration Management at Pace (formerly 2Wire, Inc.), sat down for an interview during Oracle's Innovation Summit with Kerrie Foy, Manager of PLM Product Marketing at Oracle. Learn why his organization upgraded to the latest version of Agile and expanded the footprint to achieve impressive savings and productivity gains across the global, networked product value-chain.

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  • John Hitchcock of Pace Describes the Oracle Agile PLM Customer Experience

    John Hitchcock, Senior Manager of Configuration Management at Pace (formerly 2Wire, Inc.), sat down for an interview during Oracle's Innovation Summit with Kerrie Foy, Manager of PLM Product Marketing at Oracle. Learn why his organization upgraded to the latest version of Agile and expanded the footprint to achieve impressive savings and productivity gains across the global, networked product value-chain.

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  • John Hitchcock of Pace Describes the Oracle Agile PLM Customer Experience

    John Hitchcock, Senior Manager of Configuration Management at Pace (formerly 2Wire, Inc.), sat down for an interview during Oracle's Innovation Summit with Kerrie Foy, Manager of PLM Product Marketing at Oracle. Learn why his organization upgraded to the latest version of Agile and expanded the footprint to achieve impressive savings and productivity gains across the global, networked product value-chain.

    Read the article

  • John Hitchcock of Pace Describes the Oracle Agile PLM Customer Experience

    John Hitchcock, Senior Manager of Configuration Management at Pace (formerly 2Wire, Inc.), sat down for an interview during Oracle's Innovation Summit with Kerrie Foy, Manager of PLM Product Marketing at Oracle. Learn why his organization upgraded to the latest version of Agile and expanded the footprint to achieve impressive savings and productivity gains across the global, networked product value-chain.

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  • Sliding collision response

    - by dbostream
    I have been reading plenty of tutorials about sliding collision responses yet I am not able to implement it properly in my project. What I want to do is make a puck slide along the rounded corner boards of a hockey rink. In my latest attempt the puck does slide along the boards but there are some strange velocity behaviors. First of all the puck slows down a lot pretty much right away and then it slides for awhile and stops before exiting the corner. Even if I double the speed I get a similar behavior and the puck does not make it out of the corner. I used some ideas from this document http://www.peroxide.dk/papers/collision/collision.pdf. This is what I have: Update method called from the game loop when it is time to update the puck (I removed some irrelevant parts). I use two states (current, previous) which are used to interpolate the position during rendering. public override void Update(double fixedTimeStep) { /* Acceleration is set to 0 for now. */ Acceleration.Zero(); PreviousState = CurrentState; _collisionRecursionDepth = 0; CurrentState.Position = SlidingCollision(CurrentState.Position, CurrentState.Velocity * fixedTimeStep + 0.5 * Acceleration * fixedTimeStep * fixedTimeStep); /* Should not this be affected by a sliding collision? and not only the position. */ CurrentState.Velocity = CurrentState.Velocity + Acceleration * fixedTimeStep; Heading = Vector2.NormalizeRet(CurrentState.Velocity); } private Vector2 SlidingCollision(Vector2 position, Vector2 velocity) { if(_collisionRecursionDepth > 5) return position; bool collisionFound = false; Vector2 futurePosition = position + velocity; Vector2 intersectionPoint = new Vector2(); Vector2 intersectionPointNormal = new Vector2(); /* I did not include the collision detection code, if a collision is detected the intersection point and normal in that point is returned. */ if(!collisionFound) return futurePosition; /* If no collision was detected it is safe to move to the future position. */ /* It is not exactly the intersection point, but slightly before. */ Vector2 newPosition = intersectionPoint; /* oldVelocity is set to the distance from the newPosition(intersection point) to the position it had moved to had it not collided. */ Vector2 oldVelocity = futurePosition - newPosition; /* Project the distance left to move along the intersection normal. */ Vector2 newVelocity = oldVelocity - intersectionPointNormal * oldVelocity.DotProduct(intersectionPointNormal); if(newVelocity.LengthSq() < 0.001) return newPosition; /* If almost no speed, no need to continue. */ _collisionRecursionDepth++; return SlidingCollision(newPosition, newVelocity); } What am I doing wrong with the velocity? I have been staring at this for very long so I have gone blind. I have tried different values of recursion depth but it does not seem to make it better. Let me know if you need more information. I appreciate any help. EDIT: A combination of Patrick Hughes' and teodron's answers solved the velocity problem (I think), thanks a lot! This is the new code: I decided to use a separate recursion method now too since I don't want to recalculate the acceleration in each recursion. public override void Update(double fixedTimeStep) { Acceleration.Zero();// = CalculateAcceleration(fixedTimeStep); PreviousState = new MovingEntityState(CurrentState.Position, CurrentState.Velocity); CurrentState = SlidingCollision(CurrentState, fixedTimeStep); Heading = Vector2.NormalizeRet(CurrentState.Velocity); } private MovingEntityState SlidingCollision(MovingEntityState state, double timeStep) { bool collisionFound = false; /* Calculate the next position given no detected collision. */ Vector2 futurePosition = state.Position + state.Velocity * timeStep; Vector2 intersectionPoint = new Vector2(); Vector2 intersectionPointNormal = new Vector2(); /* I did not include the collision detection code, if a collision is detected the intersection point and normal in that point is returned. */ /* If no collision was detected it is safe to move to the future position. */ if (!collisionFound) return new MovingEntityState(futurePosition, state.Velocity); /* Set new position to the intersection point (slightly before). */ Vector2 newPosition = intersectionPoint; /* Project the new velocity along the intersection normal. */ Vector2 newVelocity = state.Velocity - 1.90 * intersectionPointNormal * state.Velocity.DotProduct(intersectionPointNormal); /* Calculate the time of collision. */ double timeOfCollision = Math.Sqrt((newPosition - state.Position).LengthSq() / (futurePosition - state.Position).LengthSq()); /* Calculate new time step, remaining time of full step after the collision * current time step. */ double newTimeStep = timeStep * (1 - timeOfCollision); return SlidingCollision(new MovingEntityState(newPosition, newVelocity), newTimeStep); } Even though the code above seems to slide the puck correctly please have a look at it. I have a few questions, if I don't multiply by 1.90 in the newVelocity calculation it doesn't work (I get a stack overflow when the puck enters the corner because the timeStep decreases very slowly - a collision is found early in every recursion), why is that? what does 1.90 really do and why 1.90? Also I have a new problem, the puck does not move parallell to the short side after exiting the curve; to be more exact it moves outside the rink (I am not checking for any collisions with the short side at the moment). When I perform the collision detection I first check that the puck is in the correct quadrant. For example bottom-right corner is quadrant four i.e. circleCenter.X < puck.X && circleCenter.Y puck.Y is this a problem? or should the short side of the rink be the one to make the puck go parallell to it and not the last collision in the corner? EDIT2: This is the code I use for collision detection, maybe it has something to do with the fact that I can't make the puck slide (-1.0) but only reflect (-2.0): /* Point is the current position (not the predicted one) and quadrant is 4 for the bottom-right corner for example. */ if (GeometryHelper.PointInCircleQuadrant(circleCenter, circleRadius, state.Position, quadrant)) { /* The line is: from = state.Position, to = futurePosition. So a collision is detected when from is inside the circle and to is outside. */ if (GeometryHelper.LineCircleIntersection2d(state.Position, futurePosition, circleCenter, circleRadius, intersectionPoint, quadrant)) { collisionFound = true; /* Set the intersection point to slightly before the real intersection point (I read somewhere this was good to do because of floting point precision, not sure exactly how much though). */ intersectionPoint = intersectionPoint - Vector2.NormalizeRet(state.Velocity) * 0.001; /* Normal at the intersection point. */ intersectionPointNormal = Vector2.NormalizeRet(circleCenter - intersectionPoint) } } When I set the intersection point, if I for example use 0.1 instead of 0.001 the puck travels further before it gets stuck, but for all values I have tried (including 0 - the real intersection point) it gets stuck somewhere (but I necessarily not get a stack overflow). Can something in this part be the cause of my problem? I can see why I get the stack overflow when using -1.0 when calculating the new velocity vector; but not how to solve it. I traced the time steps used in the recursion (initial time step is always 1/60 ~ 0.01666): Recursion depth Time step next recursive call [Start recursion, time step ~ 0.016666] 0 0,000985806527246773 [No collision, stop recursion] [Start recursion, time step ~ 0.016666] 0 0,0149596704364629 1 0,0144883449376379 2 0,0143155612984837 3 0,014224925727213 4 0,0141673917461608 5 0,0141265435314026 6 0,0140953966184117 7 0,0140704653746625 ...and so on. As you can see the collision is detected early in every recursive call which means the next time step decreases very slowly thus the recursion depth gets very big - stack overflow.

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  • The Best Free Portable Apps for Your Flash Drive Toolkit

    - by Lori Kaufman
    Large capacity, small-sized, affordable USB flash drives provide us with the ability to easily carry around gigs of data in our pockets. Why not take our favorite programs with us as well so we can work on any computer? We have collected links to many useful portable programs you can easily install on a USB flash drive and create a portable version of your desktop PC. How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2

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  • Friday Fun: Ghosruns

    - by Asian Angel
    In this week’s game a huge ghost is on the loose and chasing after your group of humans. Can you successfully beat the Match-3 challenge on each level or will your group become this ghost’s newest friends for eternity? HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • Should I be put off a junior role that uses an online development test?

    - by Ninefingers
    I've applied for a junior development role, or rather been found by a recruiter looking for a developer. In order to get to a telephone interview stage I've been asked to sit one of those online coding assessments. This wasn't quite what I expected. I consider myself a fairly good developer for my age and experience, but I've no illusions about being Don Knuth or anything. The test was a series of incredibly obtuse questions asking about the results of various obscure evaluations. About 30 minutes in I was thinking to myself I hadn't intended to enter an obfuscated code contest/code golf exercise. After my last telephone interview I was asked to build something. I did. That seemed fair. Go away and work this out is more my in office experience of programming than "please evaluate this combination of lambdas, filters, maps, lists, tuples etc". So I'm a little put off, to be honest. I never claimed to know the language inside out or all the little corner cases. My questions, then: Should I be put off? Why? Why not? Are these kinds of tests what I should be expecting for junior roles? Should I learn stuff exam style? That seems to be the objective of these tests, for which you are timed and not supposed to use references or books? Normally, in the course of development I have a fairly good idea of basic types, rules, flow control and whatever. Occasionally I'll come up on something I need to use a regex for and have to go and remind myself of the exact piece of syntax I need if trying what I think should work doesn't. Or I'll come up against a module I've not used before and go and look it up. For example, if I wanted to write a server using sockets in C right now, I'd probably check the last piece of code I wrote doing that (and or the various books I have) and work from there. Chances are I probably couldn't do it exactly from scratch and from memory, although I can tell you you'd need a socket(), bind(), listen() and accept() call and you might also want select() depending on whether you intend to pthread_create or not. So I know what the calls are, but not their specific parameter list. What are your experiences if you are a recruiting manager? Are you after programmers who can quote you the API or do you not mind if your programmers have a few books on their desk and google function calls every so often?

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  • John Hitchcock of Pace Describes the Oracle Agile PLM Customer Experience

    John Hitchcock, Senior Manager of Configuration Management at Pace (formerly 2Wire, Inc.), sat down for an interview during Oracle's Innovation Summit with Kerrie Foy, Manager of PLM Product Marketing at Oracle. Learn why his organization upgraded to the latest version of Agile and expanded the footprint to achieve impressive savings and productivity gains across the global, networked product value-chain.

    Read the article

  • John Hitchcock of Pace Describes the Oracle Agile PLM Customer Experience

    John Hitchcock, Senior Manager of Configuration Management at Pace (formerly 2Wire, Inc.), sat down for an interview during Oracle's Innovation Summit with Kerrie Foy, Manager of PLM Product Marketing at Oracle. Learn why his organization upgraded to the latest version of Agile and expanded the footprint to achieve impressive savings and productivity gains across the global, networked product value-chain.

    Read the article

  • John Hitchcock of Pace Describes the Oracle Agile PLM Customer Experience

    John Hitchcock, Senior Manager of Configuration Management at Pace (formerly 2Wire, Inc.), sat down for an interview during Oracle's Innovation Summit with Kerrie Foy, Manager of PLM Product Marketing at Oracle. Learn why his organization upgraded to the latest version of Agile and expanded the footprint to achieve impressive savings and productivity gains across the global, networked product value-chain.

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  • Friday Fun: Turkey Slice

    - by Asian Angel
    In this week’s game you engage in a holiday war with a group of evil turkeys that are determined to ruin your Thanksgiving Day celebrations. Can you put these evil turkeys on the menu where they belong or will they get in the last gobble at your expense? How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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