Search Results

Search found 15831 results on 634 pages for 'cocos2d iphone'.

Page 487/634 | < Previous Page | 483 484 485 486 487 488 489 490 491 492 493 494  | Next Page >

  • Poping multiple levels in UITableViewController

    - by LavaSlider
    I would like to be able to pop multiple views from a UITableViewController stack. For example in the Apple DrillDownSave example, when viewing Level 3 to go back to Level 1 or when viewing an Item to go back to Level 2 when a button is pushed. I tried: [self.navigationController.parentViewController.navigationController popViewControllerAnimated: NO]; [self.navigationController popViewControllerAnimated: NO]; and [self.navigationController popViewControllerAnimated: NO]; [self.navigationController.parentViewController.navigationController popViewControllerAnimated: NO]; but these leave me the same place as just a single popViewControllerAnimated:. Is there an easy way to do this?

    Read the article

  • How to determine the current view bounds in split view of Ipad App?

    - by Mahesh
    Hello friends, I have tried following code to determine current view bounds in shouldAutoRotate.. fn UIViewController *temp1 = [appDelegate.splitViewController.viewControllers objectAtIndex:1]; float screenwidth = temp1.view.bounds.size.width; float screenheight = temp1.view.bounds.size.height; bt actually when u rotate from one mode to another, it provides the bound values of old one insted the fresh bound values..? Any one know that how to achieve it?

    Read the article

  • IBOutlet on properties and exposition of the class

    - by Espuz
    Apple, for memory management issues, recommend defining outlets on properties, not in the attribute declaration. But, as far as I know, declaring properties exposes the class to external classes, so this could be dangerous. On UIViewController we have the main view definition and the logic, so MVC is slightly cheated in this cases. What is the beteer approach, Apples's recommendation for memory-management or armored classes?

    Read the article

  • Problem when subClassing NSDate

    - by iFloh
    Hi, I first time tried to subClassed an NSDate to give it 2 methods that I need. Compiles fine, but in runtime I try to access it I get an error. Lets say I just want the current date which is unmodified in the subClass: [myNSDate date]; I get the error -[NSDate initWithTimeIntervalSinceReferenceDate:]: method only defined for abstract class. Define -[myNSDate initWithTimeIntervalSinceReferenceDate:]! what is different?

    Read the article

  • Images appear in simulator but not when uploading to ipod touch (3.0)

    - by user139190
    I created a simple test app with an image (as well as a button with an image) and it runs fine in the simulator. But when uploading to the iPod, none of the images appear. The button appears but with no image. A few things worth mentioning: - Today's massive achievement was making it beyond the code signing errors and so I have not had any applications uploaded to the device until now. IOW, it's not a sudden change. - The png image is about 100 x 200. - I also set an icon image (png 24 x 24) that does not appear either. Thanks in advance for any advice.

    Read the article

  • Oracle access from iOS

    - by Michael Lowman
    I'm developing an iPad app that needs read-only access to an Oracle database. Is there any way to do this? As far as I can see, the only options are using OCI, which requires a prebuilt binary in the form of the instant client (and not built for ARM), or OJDBC drivers. Both of these seem to be out of the question. In my research I have discovered that libmysqlclient compiles for arm with minimal tuning. This is a stretch, but is there any possible way to use this to my advantage? I have seen this product providing odbc connectivity through the use of a Windows gateway machine using the ODBC client libraries, but this solution really isn't an option for me at the present time. Any ideas?

    Read the article

  • Manually changing keyboard orientation for a view that's on top of a camera view

    - by XKR
    I'm basically trying to reproduce the core functionality of the "At Once" app. I have a camera view and another view with a text view on it. I add both views to the window. All is well so far. [window addSubview:imagePicker.view]; [window addSubview:textViewController.view]; I understand that the UIImagePickerController does not support autorotation, so I handle it manually by watching UIDeviceOrientationDidChangeNotifications and applying the necessary transforms to the textViewController.view. Now, the problem here is the keyboard. If I do nothing, it just stays in portrait mode. I can get it to rotate by adding the following code to the notification handler. [[UIApplication sharedApplication] setStatusBarOrientation:interfaceOrientation]; [textView resignFirstResponder]; [textView becomeFirstResponder]; However, the following simple test produces weird behavior. Start the app in portrait mode. Rotate the device 90 degrees clockwise. Rotate the device 90 degrees counterclockwise (back to the initial position). Rotate the device 90 degrees clockwise. After step 4, instead of the landscape-mode keyboard, the portrait-style keyboard is shown, skewed to fit in the landscape keyboard frame. Perhaps my approach is wrong from the start. I was wondering if anyone has been able to reliably make the keyboard change its orientation in response to setStatusBarOrientation.

    Read the article

  • NSUserDefaults: detecting nil

    - by alJaree
    I have some code in my classes to read from NSUserDefaults NSUserDefaults *defs = [NSUserDefaults standardUserDefaults]; score = [defs integerForKey:@"score"]; this causes a crash. Im guessing it is because the score value is nil or doesnt exist. How can I check if it is nil? EDIT. The following code causes a crash when storing to NSUserDefaults. NSUserDefaults *defs = [NSUserDefaults standardUserDefaults]; [defs setInteger:0 forKey:@"score"]; [defs setInteger:3 forKey:@"lives"]; [defs release]; Im not sure what the issue is On some crashes there isnt even a crash report in the console. Thanks

    Read the article

  • Issue with UIImage files not being found on phone

    - by Driss Zouak
    Note: Using Monotouch. I have a directory called Images where I have all my PNG files. In my code I have the following _imgMinusDark = UIImage.FromFile("images/MinusDark.png"); On the simulator it runs fine, on the phone it's null. I have the Images folder content (all the PNGs) in my MonoDevelop marked as Content in terms of Build Action. What am I missing? thanks

    Read the article

  • How should I properly format this code?

    - by ct2k7
    Hi, I've a small issue here. I am using an if statement with UIAlertView and I have two situations, both result in UIAlertViews. However, in one situation, I want to dismiss just the UIAlertView, the other, I want the UIAlertView to be dismissed and view to return to root view. This code describes is: if([serverOutput isEqualToString:@"login.true"]){ [Alert dismissWithClickedButtonIndex:0 animated:YES]; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; UIAlertView *success = [[UIAlertView alloc] initWithTitle:@"Success" message:@"The transaction was a success!" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil, nil]; [success show]; [success release]; } else { UIAlertView *failure = [[UIAlertView alloc] initWithTitle:@"Failure" message:@"The transaction failed. Contact sales operator!" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil, nil]; [failure show]; [failure release]; } } -(void)alertView: (UIAlertView *)success clickedButtonAtIndex: (NSInteger)buttonIndex{ switch(buttonIndex) { case 0: { [self.navigationController popToRootViewControllerAnimated:YES]; } } } So, in both cases, they follow the above action, but obviously, that's not what I want. Any ideas on what I do here?

    Read the article

  • Model class for NSDictionary information with Lazy Loading

    - by samfu_1
    My application utilizes approx. 50+ .plists that are used as NSDictionaries. Several of my view controllers need access to the properties of the dictionaries, so instead of writing duplicate code to retrieve the .plist, convert the values to a dictionary, etc, each time I need the info, I thought a model class to hold the data and supply information would be appropriate. The application isn't very large, but it does handle a good deal of data. I'm not as skilled in writing model classes that conform to the MVC paradigm, and I'm looking for some strategies for this implementation that also supports lazy loading.. This model class should serve to supply data to any view controller that needs it and perform operations on the data (such as adding entries to dictionaries) when requested by the controller functions currently planned: returning the count on any dictionary adding one or more dictionaries together Currently, I have this method for supporting the count lookup for any dictionary. Would this be an example of lazy loading? -(NSInteger)countForDictionary: (NSString *)nameOfDictionary { NSBundle *bundle = [NSBundle mainBundle]; NSString *plistPath = [bundle pathForResource: nameOfDictionary ofType: @"plist"]; //load plist into dictionary NSMutableDictionary *dictionary = [[NSMutableDictionary alloc] initWithContentsOfFile: plistPath]; NSInteger count = [dictionary count] [dictionary release]; [return count] }

    Read the article

  • reloading table

    - by edie
    Hi... I've have a table view that consist of item list that depends on the item that were purchased using in app purchasing. My question was how can I reload the tableView when the purchasing was completed/(or when new item was added on my list). The response of the storekit takes time to complete. Are there anyways to tell the app that the purchasing was completed and new item was added on my list so that I can reload my tableView. At this time I reloading my table view by adding [myTableView reloadData] in viewWillAppear method. But what if the user was already viewing the tableView, I can't reload the tableView because the viewWillAppear had passed. thanks...

    Read the article

  • UTF8 from web conten .xml file to NSString

    - by mongeta
    Hello, I can't find a way to convert some UTF8 encoding into NSString. I get some data from a URL, it's a .xml file and here is their content: <?xml version="1.0" encoding="UTF-8"?> <person> <name>Jim Fern&#225;ndez</name> <phone>555-1234</phone> </person> How I can convert the á into a á ? some code that doesn't work: NSString* newStr = [[NSString alloc] initWithData:[NSData dataWithContentsOfURL:URL] encoding:NSUTF8StringEncoding];

    Read the article

  • How to get colliding effect or bouncy when ball hits the track.

    - by Chandan Shetty SP
    I am using below formula to move the ball circular, where accelX and accelY are the values from accelerometer, it is working fine. But the problem in this code is mRadius (I fixed its value to 50), i need to change mRadius according to accelerometer values and also i need bouncing effect when it touches the track. Currently i am developing code by assuming only one ball is on the board. float degrees = -atan2(accelX, accelY) * 180 / 3.14159; int x = cCentrePoint.x + mRadius * cos(degreesToRadians(degrees)); int y = cCentrePoint.y + mRadius * sin(degreesToRadians(degrees)); Here is the snap of the game i want to develop: Updated: I am sending the updated code... mRadius = 5; mRange = NSMakeRange(0,60); -(void) updateBall: (UIAccelerationValue) accelX withY:(UIAccelerationValue)accelY { float degrees = -atan2(accelX, accelY) * 180 / 3.14159; int x = cCentrePoint.x + mRadius * cos(degreesToRadians(degrees)); int y = cCentrePoint.y + mRadius * sin(degreesToRadians(degrees)); //self.targetRect is rect of ball Object self.targetRect = CGRectMake(newX, newY, 8, 9); self.currentRect = self.targetRect; //http://books.google.co.in/books?id=WV9glgdrrrUC&pg=PA455#v=onepage&q=&f=false static NSDate *lastDrawTime; if(lastDrawTime!=nil) { NSTimeInterval secondsSinceLastDraw = -([lastDrawTime timeIntervalSinceNow]); ballXVelocity = ballXVelocity + (accelX * secondsSinceLastDraw) * [self isTouchedTrack:mRadius andRange:mRange]; ballYVelocity = ballYVelocity + -(accelY * secondsSinceLastDraw) * [self isTouchedTrack:mRadius andRange:mRange]; distXTravelled = distXTravelled + secondsSinceLastDraw * ballXVelocity * 50; distYTravelled = distYTravelled + secondsSinceLastDraw * ballYVelocity * 50; CGRect temp = self.targetRect; temp.origin.x += distXTravelled; temp.origin.y += distYTravelled; int radius = (temp.origin.x - cCentrePoint.x) / cos(degreesToRadians(degrees)); if( !NSLocationInRange(abs(radius),mRange)) { //Colided with the tracks...Need a better logic here ballXVelocity = -ballXVelocity; } else { // Need a better logic here self.targetRect = temp; } //NSLog(@"angle = %f",degrees); } [lastDrawTime release]; lastDrawTime = [ [NSDate alloc] init]; } In the above code i have initialized mRadius and mRange(indicate track) to some constant for testing, i am not getting the moving of the ball as i expected( bouncing effect when Collided with track ) with respect to accelerometer. Help me to recognize where i went wrong or send some code snippets or links which does the similar job. I am searching for better logic than my code, if you found share with me.

    Read the article

  • How to get X,Y,Z rotations of vertices on a sphere at the origin?

    - by Stoff81
    Hey, I have a sphere in my game world and i would like to place a plane at each vertex on this sphere for debugging purposes. The planes should be orientated so that they lie flat against the sphere (perpendicular to the normals). The sphere is located at the origin, so all the vertices are relative to that. If my thinking is correct, i should be able to do this using the positions of the vertices and some simple trigonometry. I have tried a few combinations but have had no joy yet. I would greatly appreciate some help on this. Thanks. Here is my code: float xRot = RADIANS_TO_DEGREES(sinf(vertex.x/PLANET_RADIUS)); float yRot = RADIANS_TO_DEGREES(cosf(vertex.y/PLANET_RADIUS)); glRotatef(xRot, 1.0, 0, 0); glRotatef(yRot, 0, 1.0, 0);

    Read the article

  • iPad Camera Connection kit?

    - by Adam
    Does anyone know if it is possible to access the iPad's camera connection kit? I would like to read the files off the connected mass storage device. Would this be possible or is this something that only Apple can do in there apps. Thanks

    Read the article

  • Why does UITableViewCell have a contentView property?

    - by mystify
    What's the point of this contentView property? I mean: Why aren't all the subviews just added to self? Let me get that right: Every cell is a view (UITabvleViewCell is a UIView subclass). And this fat view has another fat view with same bounds sitting on top of it, called contentView. That contentView then carries all those other subviews. Now why didn't they save that extra chunk of memory? Is there any genius logic behind this decision? Would love to understand the reason for this.

    Read the article

  • UIPickerview is not visible in additionally added view

    - by MaheshBabu
    Hi folks, i created an additional IBOutlet UIView. at the same time i place the IBOutlet UIPicker view in additional view. Give connections and add Addtional view as subview to main view. As [self.view addsubview:addtionalview]; I write this code in one button click event. Unfortunatly i got additional view in button click but it did n't show UIPicker. whats the wrong. I already have Two UIPicker view in main view. How can i add UIPicker view in added view. Thank u in advnace.

    Read the article

  • FBConnect Demo Application

    - by gmcalab
    I am running the demo application that is supplied with the facebook-ios-sdk. The application starts in the emulator, with a LogIn button. I click the button which then launches safari to grant access to the application. I log in with my fb creds and allow the application. I am the administrator for the application and I have verified I put in the right app key. After I allow access, it says "Safari cannot open the page because the address in invalid"...this is the url it's trying to go to: http://www.facebook.com/connect/uiserver.php... So am I missing something because the breakpoint for (void)fbDidLogin never gets hit...

    Read the article

  • Warning generated by UIButton setting code

    - by Spider-Paddy
    I have a for loop setting the background images on buttons, basically the buttons are thumbnail previews of different items & can't be set statically, however the code gives an warning because it runs through all the UIViews but then calls setBackgroundImage which does not apply to all views. The warning is an irritation, I understand what it's complaining about, how can I get rid of it? (I don't want to turn off the warning, I want to fix the problem) // For loop to set button images for (UIView *subview in [self.view subviews]) // Loop through all subviews { // Look for the tagged buttons, only the 8 tagged buttons & within array bounds if((subview.tag >= 1) && (subview.tag <= 8) && (subview.tag < totalBundles)) { // Retrieve item in array at position matching button tag (array is 0 indexed) NSDictionary *bundlesDataItem = [bundlesDataSource objectAtIndex:(subview.tag - 1)]; // Set button background to thumbnail of current bundle NSString *picAddress = [NSString stringWithFormat:@"http://some.thing.com/data/images/%@/%@", [bundlesDataItem objectForKey:@"Nr"], [bundlesDataItem objectForKey:@"Thumb"]]; NSURL *picURL = [NSURL URLWithString:picAddress]; NSData *picData = [NSData dataWithContentsOfURL:picURL]; // Warning is generated here [subview setBackgroundImage:[UIImage imageWithData:picData] forState:UIControlStateNormal]; } }

    Read the article

  • Customizing File Linkage for a Build Configuration (Not Buil Target)

    - by ZaBlanc
    I have a project that has several build configurations (FREE version, male-only, female-only, etc.). I am avoiding using multiple build targets because (A) the products are mostly all the same and (B) I don't want to have to do checkbox-management to keep every file I have included with all the targets. However, I have just a few files it would be nice NOT to include in certain builds. For example, I have male and female voice files, but I only want the male files in the male build and female voices in the female build. Question...is there a way to manage the build configuration to prevent these files from being included/linked in? What are my options?

    Read the article

< Previous Page | 483 484 485 486 487 488 489 490 491 492 493 494  | Next Page >